#What is the Telchine good at? Should it be changed?

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proven grailBOT
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Advanced Amphibious Assault Bot/Coast Guard

Faction: legion Legion
Health: 2'750
Cost: 660 M / 19'000 E / 19'000 B
Speed: 48 / 93 accel / 74° per sec turning
Vision: 450 / 675 (air)
Radar: 300 / 700 (sonar)

Weapons

Depthcharge launcher
DPS: 117 (350 dmg, 3.00s reload)
Range: 600 (32 splash)
Can hit: NOTHOVER

Heavy g2g Cleansing Heat Ray
DPS: 25 (148 dmg, 6.00s reload)
Range: 400 (64 splash)
Can hit: Boats, Ground

rich laurel
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The best use I have found for the Telchine is as a 'puddle bully', where you skirmish with other units using its DC launcher to guard and fight in shallow waters, using the range and splash of the DC launcher to bully t1 units or shorter ranged t2 units on maps like 7 rivers that have important water bridges to fight over. But that seems like a fairly bad role for any unit to have, and if that is where it is going to settle, it should probably have the amphibious movement removed so it can be transferred to a more useful unit