Hey everyone!
I have made a quick and hacky program that allows you to modify your bluperints (reorder, merge several blueprints files) and creates a mirror of your blueprints for the other faction.
It worked well with my 15 blueprints 👍🏻 And this features are something you find everyone asking about in so many youtube videos.
I hope this is the place to share despite not being really a widget for the game.
#Blueprint editor + faction translator
1 messages · Page 1 of 1 (latest)
nice, i was working on 3 different versions of this but have not managed to get it working yet!
hehe 🙂 The only thing I left "todo" is to actually move the blueprints depending on if the size of the buildings is bigger for the counterpart faction, but this is fixed as long as you use armada to build the blueprints, since cortex building for electricity are smaller 👍🏻
ooo interesting.
this is different to what i was trying.
I have been attempting to feed to this from in the game.
you have made it externally.
Yeah I found the json and it was so straightforward to use that I asked gemini to go ahead and make an editor
It would be super easy to add extra features, just drop in gemini ask what you need haha
yeah the json file gets cluttered with removed blueprints too i noticed.
and maybe with ones from scavs ?
But generally in many youtube videos you see people asking for what I already added, the translation between factions, reordering them, seing them (because it shows you which units a blueprint contains)
my plan was to be able to make generic blueprints that work for all factions... but reorder them from within the game.
Oh I didnt notice that
yeah I know how to quickly mak ea hacky python script to fix that just form the json, I didnt know how to do things from within game so I went for the easy fix, now all my blueprints are multifaction and ordered properly 🙂
yeah i cleaned up my json by hand a few times 😄
well we could add that feature instead of doing that manually again, if you want me to, you can just send me a "dirty" blueprint file and I can update the code just lmk 🙂
it's alright, i'll look more carefully at what you have. if there are easy wins we can add them.
test it with scavs.
sure, I am still hot on the topic so I will quickly add whatever you suggest specially if you send a blueprint file containing the "challenge"
Hmm nice!
works perfectly, maybe this can be the basis of some sort of in-game blueprint editor?