With settarget you can left click to target ground or unit, and right click to target unit.
With dragging, the behavior kinda inverts and right click targets ground only, while left units only.
There are two problems with this:
- How can one force target ground with a single unit selected and vision on a target? It picks the unit automatically and it loses the target when vision is lost. There is no
targetgroundonlybinding, right? - Isn't it counter-intuitive that dragging inverts the behavior? Would it make more sense to have left click targets unit only and right click ground only so that it's consistent with dragging?