#barbarian glitch on Sphagnum Bog 1.2.1

1 messages · Page 1 of 1 (latest)

stiff violet
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Back story/How I found the glitch: I've been challenging myself with different combinations of AI settings in the hope that as I get used to tighter build orders I can be a threat to harder as I get better slowly.

The problem: on the swamp map for 3v3 games where the barbarian AI on the top-middle and bottom left go inactive early in the game. At one point I spawned in the middle and wasn't sure why the game was so easy compared to the other ones. But when I checked all my old replays I realized one of the bottom players never played in any of them so it went from balanced to imbalanced.

I tried to find the replays. They show up on my play history on BAR:

But not on the website. I hope the screenshots communicate clearly enough what I was seeing.

weak lagoon
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The issue stems from game (or map) providing wrong mex build positions to AI.
It won't be an issue when game/map finally starts using Zero-K's single point per mex gadget, as it already conceptually does for this map but through other workarounds.

stiff violet
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is that something that takes days weeks or months to do?