#Dguns bugged

1 messages · Page 1 of 1 (latest)

lapis pecan
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is it bug or due to bubble rework?

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@sharp steeple

lapis pecan
sharp steeple
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Ran a test in single player with the latest version of the game using default settings (no shield rework), and the dgun isn't dealing full damage to a thor

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Its dealing the proper amount of damage against juggernaut and behemoth, not sure why thor is taking less

rich prawn
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Thor OP is what im hearing xD

wooden jacinth
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@carmine cedar , iirc you changed dgun physics recentlyish, any chance that might be related?

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thor aimpoint was also moved higher, but that wasn't that recent

carmine cedar
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The DGun change was in bounce settings - all that did was cause the dgun shot to shoot off in random directions when touch a steep slope (fixed now?) . It had no impact on collision touch with units.

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Check the damage event handlers in Lua.

sharp totem
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This isn’t a dgun physics issue in the slightest.

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I’ll have a fix sometime this morning

carmine cedar
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I know, but Hornet was asking about the changes so I thought it was appropriate for me to clarify.