#Terraformation unit in t2
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"No terraforming" is a design point of BAR https://www.beyondallreason.info/faq/what-are-the-differences-between-bar-and-zerok
If you have played both of these games you surely have noticed a lot of similarities. Both games run on the same open source engine - Recoil Engine, they share maps, many widgets and even some unit models.
I see