Just spitballing an idea...I feel like it might be interesting if units could have a cap for how often a player could give them orders. It would severely limit micro-ing, acting sort of as "communication time" before you could change the orders of a given unit.
I'm only using "apm" as the shorthand here. Obviously, it wouldn't be X actions per minute, but rather a "once an order is given, another order can't be given for X seconds" or something. I feel like playing with what units and how long the slowmode runs could make for some really interesting restrictions that force folks to focus on other areas of tactics/strategy beyond micro-ing.
It's a thing I've thought about as an RTS feature for a while now. Thoughts?