#Build queue pregame removed at game start

1 messages · Page 1 of 1 (latest)

bitter stream
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Today I played 3 games and in all of them the build queue I created pregame was removed at game start. I suspect this is the culprit: https://github.com/beyond-all-reason/Beyond-All-Reason/pull/2403

A lot of players had the same issue. However, not everyone is affected. It seems for some people it happens always and for others never.

Steps to reproduce:

  1. During loadout, put down some mexes, a few solars and a lab
  2. Wait for game to start

Expcted behavior:
After game start, commander starts building the buildings in queue

Actual behavior:
After game start, commander is idle

GitHub

Work done

Added support for context build during pregame
Remove pregame build widget at game start
Add some safety to pregame build calls

Test steps

Test building any swappable buildings during...

raw spire
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I think I've got a fix for this, I'll get a PR up soon

carmine oasis
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Thanks @raw spire, silly oversight from me 😅

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if it's not merged in a couple hours i'll give it some playtesting