#Units set to hold fire don't immediately stop shooting

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opal spire
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If a unit starts shooting at something when set to fire at will, then you order them to hold fire, they'll keep shooting for quite a while before stopping - much slower than if you issue a stop command after setting hold fire.
I tested this with pawns, thugs and grunts.

strong harness
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Hmmm.
Probably something to do with how often the engine auto-acquires targets for units.
Last I checked, units with a current target only "search" for better targets every 5 seconds or so.

So I guess hold fire does not immediately clear a unit's target, and needs to wait for that update