#Random Crash in map Forge
1 messages · Page 1 of 1 (latest)
The log concludes with a hang detection, stacktrace, and finally an ECONNRESET
About 10 minutes before this, something strange happens:
[2023-05-17 16:33:51.685] [warn] [t=00:05:36.122334][f=-000001] [Shader] Error: [GLSL-PO::Validate] program-object name: SMFShaderGLSL-Forward-Adv is not valid
Then there is a lot of spam like this:
[2023-05-17 16:33:52.308] [info] [t=00:05:36.744683][f=-000001] Tried to add existing element to an instanceTable, geoSpotInstanceVBO0.57012731, 4660_2472
Your intel graphics drivers appear up to date, but only clear OpenGL 3.0
I don't suppose you noticed if Geovent smoke was visible for you or not?
Not sure, I think I remember seeing the smoke, but it s hard to say, also there ´s a point of the game it s hard to focus on these details. Also because I play every game at the lowest graphics settings
And not sure what happened, but last update seems to be making every or almost every map crash, I can count in my hands the few that aren´t crashing
And yeah, Intel is pretty shit, when I bought a IRIS I was expecting something a little bit better, but it s just a Intel Graphics rebranded