#Set target circle targeting
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default keybindings should be working in that regard
I might have forgotten about that. Cheers
If you’re using an old uikeys from BA or something you need to do a new /keysave and edit the uikeys.tmp output or you will be missing important keybinds.
what might be missing? im using old keys, sometimes mexes gets bugged when using it, I should check and just change default bar keys for my liking then
Idk exactly but some actions have been exposed by the engine for binding, and some widgets have also had their actions exposed instead of using previously hardcoded bindings.
All those things added stuff to the keybindings files and they would be missing if you use an old, incomplete uikeys
Load a single player skirmish and from in-game, send the command /keysave from everyone chat. It will make a uikeys.tmp which has everything currently loaded. Move or rename any existing uikeys.txt first so they don’t interfere with creating a new, default file.