📐|meta-discussion
Improve abductor targeting
Reclaim progression
Better T1 radars to improve 1v1
Easy Tax Meta Discussion
Should all T2 porc have a On/Off button?
T2 Mex and T2 CONS
balance-issues
Turtle buff **ideas**🐢
Fatboy rush on Glitters is in fact the best meta this game had
meta
Minelayers really struggle with clearing mines
QoL Pings for vocalized notifications
Why is core spy bot almost 50% more expensive than the arm spy bot?
How to tweak Mines to be more interesting to use
Should Jam radius on T1 Core jammer be increased?
Change to ally con gaurding behaviour
meta
Alternative to Webber EMP Mines Idea (WIP)
Allow minelayer vehicles to be carriable by light transport.
Optimising Starfall construction macro/economy as a Victory Goal
Give Skyhook an actual Hook
Reclaim Rich maps
Armada
Legion Sea is ungodly Broken
balance-issues
Wind average - rolling the dice once at the start or all the time?
A theory of airlabs and turrets
1v1 vs 8v8 teching... Good?
Centurion too strong
What makes a good map?
XFactorLive's Community Balance Change
balance-issues
meta
guide
self-d commanders for eco boost
Lower Centurion damage percentage to air
C3BO balance patch
Season 3 patch
Community Balance modoption Jan '26
Centurion's and Pounder's
balance-issues
counters
meta
Laser Overshoot (Centurion Madness)
balance-issues
Optimal Tech Opening on Glitters
meta
guide
Pregame Agreements-Resolved
Random Map Pool option for Lobby map choice
grid va legacy
Balance change units
Allow Commando to be built from Amphibious Complex
Should rez'd units retain XP?
Floating plasma shields
Lower the energy cost to build deflector shields so they can be built at front.
Custom Keybind Menu
Const. plane / Transport hybrid
Further Metal expense rate breakdown
Ideas to add for any future tier split
Mine Field - rebalance?
balance-issues
Increase commando jammer range
balance-issues
What is the Telchine good at? Should it be changed?