📐|meta-discussion
Nukes on Straits Strategy
raptor emp. How to deal with it.
counters
advice
is Janus op?
balance-issues
T3 vs T3 matchups
crawling bombs vs sea
Production cost and return
meta
advice
guide
Early T2 against defensive lobsters
How hitboxes and shooting work
Armada t2 vehicle strategies.
Anyone got ideas on good sea win transfers as core?
Units that have more than 1 firemode?
Team Roles and Strats?
advice
guide
Why is frontlining so bad? (1v3 strait front)
How to regain sea in Supreme Strait?
Use snipers on hold fire and manually target
noob question - my rallied construction bots, keep assisting the factory by default
Commander and Commander Junior
Fun: Unit Categories
meta
Lightning/flame weapons: Splash damaging or not?
advice
Drongo's Widget Guide
guide
Why is BAR team battle so team based?
AFUS machines
guide
Forge Flak Defense
Dumb Idea: Starter Fort
Sneaking minelayers past locked down frontline
Core's Economic Advantage
Using airdrops to get heavy unuts behind enemy defenses
how to use commander in 1v1
Against big t2 army: pulsars(t2 huge laser) or rattlesnake(t2 pop-up arty)?
Ways to counter mines and radar-immune units?
Interpretation of the unit detailed information
Keybinds: what to use "space" key for :)
When to build static defenses
advice
Question: is partialy reclaiming a unit then repairing said unit for metal a viable tactic?
How to counter 2v1
advice
Using energy as cost in measuring effectiveness
Counter to mass Sheldon spam?
Fig imbalances
balance-issues
How to draw
Self-d and teching after com update
How is the armor and armor piercing mechanism?
How to counter com drop cheese?
Webbers. Ever use them?
Are Dolphins too overpowered?
Fiends counter armada
Offensive decoy comm use
Armada vs Cortex
Static Defense
2 comms at single start location that is most forward-oriented (closest to center)
core sea answers to dolphin spam in open water