💡|suggestions-and-feedback
Add a clock to the game screen
Options for replay
interface
other
paralyzer plane listed on website as having 667 dps. Just remove that I guess? They deal zero damage
Locked Settings in Multiplayer Lobbies: Friends Only
other
Auto reapair
Force all players to win a match against a Medium/Hard AI for Multiplayer PVP Access.
gameplay
Apply a low-pass filter to the mass/energy produced DELTA graph
Limit AI decision processing ability to help it scale more linearly
balance
Way to turn off sound notifications like "Nuclear Launch Detected"
Ready Button
Login que
good idea!
implemented
add buildpower cost of units on wiki site
clan advertisement channel
discord
automatically stay out of range
change !kick to the same function as !spec, and add a !bkick vote command
show unit attack range
T2 Air Interceptor
Typing GG in all chat registers a surrender vote in all modes. (1v1 auto surrender, 2+ does a vote)
Commander shouldn't be able to be revived
UI / UX feedback
interface
gameplay
other
Build commands picker / selection like in Factorio
interface
gameplay
Air Transport Unload Immediately Key
Power Creep with raptors and scavs
New Awards at End of Game
Server Status
Unready button
interface
Allow for Drag Scroll to pull as well as push
interface
LAN Multiplayer option
gameplay
other
wiki site
strategy
Add a resign vote button
interface
good idea!
Allow boss mode to work for spectators
interface
'Smarter' AI Building
strategy
gameplay
Make vsync be enabled by default
other
Show name of unit being given
interface
Some suggestions for Spectator/Replay UI
interface
gameplay
Make the front of factories unbuildable
interface
gameplay
Remove damage modifiers from antinukes
balance
Show time in game on battle list, so i know which one to join and wait for.
interface
Fido Unit is Too Poweful
balance
Ping Wheel
interface
Proximity audio
gameplay
planned
Visuals of shield generators
gameplay
other
Will Air transport get reworks in future?
gameplay
Select your own commander gravestone
good idea!
other
Vehicles climbing mountains
balance
gameplay
Server managed lobbies
implemented
Adjustable fog of war darkness
interface
Anti Hover unit needed.
balance
What is Wind Risk?
gameplay
other
Core are so OP its kinda cringe
balance