💡|suggestions-and-feedback

3948 threads · Page 59 of 79

make a very heavy strategic bomber and more 18 messages
Cortex lab delay 3 messages
fix / change tactical missile launcher description? 42 messages
other
Easier ping visibility as spectator 10 messages
interface
"Radar mode" 14 messages
interface other
mobile and static laser painter units. 12 messages
allow minelayer units to continue constructing after being tasked away 7 messages
Analysis and data science channel? 17 messages
Nine Metal island - Land Equivalent 2 messages
Rocket/missile based units. 8 messages
other
Add FFA for singleplayer 18 messages
Let Twitchers and Butlers build rezbots 3 messages
Adjusting the Rank system to service both new players and High tier players. 53 messages
balance gameplay
limit chain reaction 33 messages
Commander 18 messages
T2 Hover 4 messages
suggestion: make chevrons indicative of skill, not number of hours spent spectating or played 126 messages
Unranked Lobby Workaround 14 messages
Gunslinger bug? 19 messages
other
T1 Advanced Solar footprint fix 5 messages
other
A toggle between new constructors going to rally or assisting factory 25 messages
COM-Bombing 3 messages
balance
T2 Main Tank adjustments/brainstorm 59 messages
When a team loses last commander, self destruct everything it owns like when resigning 7 messages
Option to allow replacing OpenSkill value to leaderboard rating value 79 messages
interface
Advanced Options for Barbs 6 messages
interface
Add default target prioritization. 26 messages
balance interface gameplay
Cortex vs Arm seem to be inverted compared to their stated philosophies 120 messages
strategy balance gameplay
matchmaking 3 messages
Make the game intel graphics compatible 6 messages
Jet Pack Bots? 71 messages
Voltron Unit (for Legion?) 3 messages
Proposal for adjusting early game meta (1v1, 2v2) 198 messages
balance
LOL cannon cost increase needed 32 messages
Chevron Rework for Time Played ! 374 messages
More ergonomic cheats table 2 messages
Let combat engineers build t1 lighting/flame pop ups 8 messages
gameplay
Transfering units queue 5 messages
make t3,t2 units that use lightning- flame(low damage, long range, high attack speed) 3 messages
Hovercraft interaction next to shipyards 9 messages
gameplay
T1 Solar Adjustments 32 messages
add to player list 6 messages
add aquatic divide 18 messages
other
Rename the ranks so that people stop thinking it's based on playtime 269 messages
interface other
Map-dependant uncertainity 52 messages
Cortex buffs 1158 messages
balance
[pls remove] widget selector reload button 3 messages
interface
buff the 1.2k metal arm gunship 109 messages
Sharpshooters are oppressive 552 messages
Request for "Close Combat" Command 13 messages
gameplay