💡|suggestions-and-feedback
Comeback mechanic via unit energy drain
Ambient sounds for a factory that has repeat mode on
gameplay
Dragon should be behind the t3 lab not t2 air lab
Make possible to build metal extractors automatically in a selected circular area.
interface
gameplay
implemented
Can we set a minimum width for the player list section?
implemented
Add a "rejoin previous lobby" when logging into lobby client after crash.
Unique Unit types for each faction.
gameplay
T2 Artillery not able to make a shot for 2 minutes
Streamline economy ratios to be 1:1:1 in terms of metal:energy:time
Demon nerf + Jamming?
Shift + green drag box
Randomizer game mode
gameplay
Commander Upgrade Centre
d-gun
balance
gameplay
disgarded
Team balancing should care about 1 chevron players
balance
gameplay
Game Casting
Chobby spectate button
New Cortex Theme: Replace Fire with Vampirism (and/or Acid)
Nerf all units in game EXCEPT Demon
Tournament Related Discord Channel
Buff dragon's maw
Proper team color settings for colorblind
interface
other
Buff demons
Better Data Collection Tools for Balance purposes.
coop setup QOL
Replay improvement
Buff EMP Launcher
Dragon's claw behind dragon's teeth
OS rework....
Late Game Air impact
Merge the audio alert for idle con/factory widget into base game. Better for accessibility!
interface
EMP aircrafts should require energy to fire
balance
MORE STATS! An Advanced Statistics Product for the Player base
Pick colour for coop/Skirmish?
buff commander?
Auto login doesn't appear to work
other
Make area repair exclude things under construction.
Airpad rally point?
Forest fire spreading & trunks should not be claimable
Buff resource production when they are next to a storage or a building providing a resource needed
strategy
gameplay
New Command/Command Update - Set Target by Unit Type
gameplay
other
Starting OS should be 10 not 17
Lobby Quality of Life
Unit energy consumption
gameplay
Arm and Core Bot Updates
"Give Back" command needed.
Feedback for "Proposed Unit Rework" Modoption (For Stilleto, Mauser, Quaker)
Forcing the AI players to send all units...
Unify units detected by ICS - currently not consistent
Idea for new Cortex building: Unstable Fusion Reactor