💡|suggestions-and-feedback
End match screen most rewarded unit
Suggestion for Improved Moderation Process
LIMIT ON BUILDINGS
Cortex T1 bots variety
Lava UI custom mode for devs
stop policing speech
How to fix ticks, Juno, spam
t3 notes - we need t3 AA
balance
Matchmaking needs a Complete Rework
interface
Make t3 eco submersible
Pre-caching before starting
interface
other
Core and Arm llts should have same range
balance
gameplay
Ranked Games Conditions
Battery gameplay nerf and overall co op solution idea
Game IDs should be visible and copyable in-game
interface
other
Wiki should list weapons separately
switch the name of ducks and platypus
Off Simcity
strategy
gameplay
Make pop up turrets shoot over t2 walls
Adjusting ruleset to discourage surrendering mid match
Mine tweak
Armada Naval Unit
strategy
Map marks
Scenario Ranking / Single Player Speedrun
interface
gameplay
other
How the worst players get fewer problems in the game
Make the Mammoth model bigger!
gameplay
other
Lobbys
Cortex t2 air needs more utility options
gameplay
Why bonus flank damage vs buildings?
Hovercrafts Should be Able to Drift Like Gunships
balance
gameplay
Personal/Mobile Shield Unit?
legion unit idea
Star wars factions in bar
gameplay
Kick Bans during a game should only consider votes of those who are on that team.
gameplay
Make Anti-nuke more useful rather than a clutch
CoC A4-2 required more clear rules and needs to be improved heavily.
other
New Armada Units (Suggestion)
Something else for a change; shoutout to the devs
Disallow 1-2 players holding lobby hostage
Supreme symmetry
balance
Core t2 vehicle lab needs engineers
Longbow & Messenger absurdly bad value; pathetic dmg for 2000 metal!
Aircraft forced repair
Lobby list jumpiness
Draft Spawn Order Mode: Chev, then Skill
Missile defense turret suggestion
strategy
balance
Fix minimizing the Game
Disappointing Registration Experience.
Make wind turbines support 25+ wind or reduce map wind limit to 25
Replay feature request