1.2 Honba
Honba is another way of gaining more points per round-to be more specific, you gain an extra 300 points per honba count. In Mahjong Soul, you can find it in the top left of the screen next to the
. For example, if you win a 1 han 30 fu hand with 3 honbas, you get 1900 points instead! Although not usually important, this can affect the your win condition in all last, so make sure to keep it in mind!
The honba increases by 1 for every round the the dealer doesn't win. For example, if there's an ryuukyoku (exhaustive draw), then the honba increases by 1 even if the dealer isn't in tenpai.
1.3 Riichi Stick
When someone riichi's, they put a stick into the pot so whoever wins the hand gains an extra 1000. If there's a draw, then the stick stays in the pot until the next person wins a hand. One thing to note is that if you ron someone on the same turn that they declare riichi, you don't take their 1000 stick. This is important since gaining an extra 1000 stick can be a deciding factor in the point threshold that you need to hit.
1.4 Scoring
To actually score a hand, you can refer to one of the 2 attached charts to this message (don't forget to include honba!). I personally prefer using the table, but thinking about how different scores relates to each other is easier to memorize. Note that a x2 increase in fu is equivalent to a +1 increase in han, and vice versa. Hence, if you're trying to memorize score charts, then it's easier to just memorize 25/30/40 fu and the derive the rest from there.