#UI/UX feedback

2 messages · Page 1 of 1 (latest)

vale prairie
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Not sure why that original msg was deleted. Must've made an oopsie.

  • When playing the game at aspect ratios other than 16:9, the HUD position is kind of awkward. It's positioned noticeably lower than the corners in 16:10, and in 4:3 it's closer to like 2/3rds of the screen height (I thought it'd be fun to go full retro).
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  • I think it would be do a lot for immersion if the aiming reticle could be scaled, altered into something less obtrusive (like a dot) or disabled entirely. A flavor thing, but I think it kills the vibe a bit to have a big gun-like reticle.