The camera was fixed a few updates ago so that it isn't limited to updating its position 50 times a second, which was an awesome change to improve the game-feel of Lunacid on keyboard and mouse. The hand and weapon view model was not given a similar update however, and continues to only update at a rate of 50 times per second. This can be seen in how the hand stutters multiple times per second when turning the camera with the mouse, especially when turning quickly.
This is a common oversight made by Unity developers and I have seen the same issue persist in other Unity games. I would immensely appreciate it if the view model was made to update at the same rate as the camera.