#So, I will summarize what I was asking
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Sorry, I think I would need to see this as a scamp (a sketch) 🙂
difficult to say with just a description
Pardon?
what ring?
I was about to tell you to test as a 3D scene, but right here and now, I am not seeing it
Please give me a moment
Even the scamp isn't very detailed
This is the scene
This is the building
This is a closeup of the building
The torus represents the ring made by using rocket boots when sliding on the side of the building
And what does it look like when you position the lights and render the scene?
Here is how it rendered...
Because honestly, I really have no clue now
Is there any issue?
Sorry, I have no idea, I really can't answer your question 🙂
It's above my skillset that!
Are you sure? It was just about the ring and what it would look like photographically
I am 100% sure
Dang...
I really thought this would be simple
Sorry for the inconvenience
But if you wouldn't mind answering one more question.......?
No problem!
It's just that I would follow what the 3D engine tells me. I would also try to photograph something similar (a least the "ring" whatever that is, and see if it affects the sky.
I was a studio photographer, that's really not the kind of things we have ever had to think about. I think it's more a question to ask in a 3D forum to be honest
The problem with the 3D engine for me is that idk how to make rings of fire yet 😓
BUT ANYWAY SOMEWHAT RELATED BUT DIFFERENT QUESTION TIME
If I drew a ring of fire, and the sun in one scene like in the following image, would the region between them be dark?
The lines are just "shading"
The more lines, the "darker" the area is
If the ring and sun where RIGHT next to each other, I assume the area between would be light and desaturated. But if they are far apart, it can be darker and more saturated, right?
That's all. That's my last question to you!
Generally high luminosity areas loose saturation (you can test that when you ramp up the slider of the Hue/Saturation adjustment layer. You'll need to increase the saturation, and sometimes drastically to get to the same levels
You might also get colour shift if you do so
A color shift?
I think it would depend on the light source or the ambient lighting
But generally speaking, my assumption seems to be accurate... a little
I hope?
Yes, I would say so
There will be a colour shift if you increase the saturation, not if you leave it as is
Cool cool
I guess that's a green light for me to resume the drawing
It's at the shading stage, and I do not want it to look off in terms of lighting. I love good lighting in my pieces
Now I'm just drawing in black and white
Since it's on pencil and paper
So I will just have to focus on saturation
And contrast
You loose contrast too in that case
Yes
The areas nearer to the ring of fire that surrounds the camera's vision, and the areas near the sun will be less saturated
The areas that will be somewhat further will look darker, have higher contrast and be more saturated
I guess that would just mean they will have more pencil lines in the case of saturation and darkness
In any case, I should be good now...
That seem correct for me
Then good
I will get back to work, then
Thank you greatly, and please wish me luck that the piece turns out fine
Good luck indeed!
Much appreciated, Sandrine
If it's a pen and paper piece, go get some extra advice on drawing forums. Here you'll find clues for Photoshop but that's not exactly what you need
I think advice from a PHOTOGRAPHER, someone who kind of specializes in lighting and all that jazz, will be enough for me
That's why I came to you in the first place!
or at least here is more a technical help, while you may find communities based on painting/drawing and they may be more astute with that kind of things
I just wanted the technical stuff
Well, I don't control my lighting anymore, I am just a casual photographer (street, documentary etc)
that's the kind of things I wouldn't really think about to be honest.