#Weekly feedback Feb 25- March 3

1 messages · Page 1 of 1 (latest)

oak valve
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Hey guys here is this week's feedback topics. There is more coming this week so please come back and check later

  1. Hornet 12 Impressions
  2. RuFFles Interview with Pasha: New Insights Impressions
  3. February Offers in the Mech Arena Store
  4. February Offers in the Mech Arena Store
  5. Stefania CRE
  6. DevVlog #14 Updates Reaction
  7. Gemini 16 Feedback
coral geyser
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  1. Hornet 12 was a disappointment for me. It takes 3 burst to achieve the Venom effect, which is the same as the 8. When you compare that to the mag size and the fact that the missiles themselves do very little damage, Hornet 12 should be able to activate Venom with a single burst, at most 2 bursts. And the Venom effect doesn’t stack, making this weapon virtually useless, as you will do very little damage, while requiring decent exposure time
  2. I enjoyed this a lot. It was helpful for me to hear about how the devs look at things and the processes they use. While I don’t agree with all of the explanations and processes, I can understand that not everyone sees things the same way. My hope is that Plarium will finally take feedback from the player base after that video on how to fix things. Because the few people Plarium has to test things simply isn’t enough
sacred parcel
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1)Hornet 12 does leas DMG than I thought it would do and occs have said DMG wise pod is better. They should give it a DMG boost or it'll get phased out like hellfire and just be a fun weapon

  1. Good look at dev priorities but playerbase and dev priorities are starkly different. They mentioned they are going to focus on "premium" legendary mechs and they will continue to have them all cost acoins and not lesser currency. The will not agree to answer list had weekly acoin increases on it. They mentioned they wanted faster progression so players spend less time with epics and get to legendary weps quicker. They also seem far more focused on the new weps and mechs rather than balancing previous mechs. His example was not buffing brickhouse cause it was part of the old mechs

  2. a few free claim offers sprinkled in would be nice

  3. only feasible for those with an acoin stash

5)dev log:

  1. awesome there's a 16 variant. I'm too low sp to know if it's useful or not when everyone is modded up
acoustic zenith
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  1. Looks like a fun and interesting weapon but sadly it doesn't look like it will do great in most hangers. DOT weapons should have much greater damage than burst damage weapons. Fun weapon, but lacking haevily in utility and damage
  2. I really enjoyed the video, and it helped me understand the possible future of this game. It would be very good if he or other content creators do more interview with other devs so that we can know different opinions from devs. It would also be good to know how the game system works in various aspects
runic bay
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The hornets had potential to influence the meta, considering the poison effect avoids the mods shields, but the poison dmg is just too low to be effective

dark flax
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  1. Kinda 50/50 on hornet. It doesn't feel like a missile, it feels like a homing/assault, it relies on an dot effect for damage, hence indirectly buffing eclipse yet again, the mag implant is horrible, and the only benefit of this weapon is "135m homing pod gun". Oh, and a single burst doesn't apply the debuff apparently. I also don't see the idea of introducing new types of damage over time if the only difference is dps capabilities/duration. This could be a fire missile and it'll be fine.

  2. It was nice to hear from an actual dev. I love that stuff. It was interesting to hear things from Pasha and how devs make stuff in the game and it was a nice video, I'd love to see more if possible. It'd be cool if devs were able to get more hands on with the community, such as what the next update could be: massive bug patches, new maps, or a new mech/weapon. (ofc the others will still come, it'd just bring one or the other foward a bit on the roadmap, just an idea). Just more dev to community interaction would be nice.
    Also, I don't know if devs read #suggestions or #suggestions-voting much, it'd be sweet if they actually do as if they didn't then those channels are kinda pointless.. also I know devs know best but the large player base who plays constantly would also have a good bunch of ideas/improvements, such as buffing or reworking the lacking mechs and weapons.

Edited on 3/3/25, since you guys added more:
3 and 4: None of the offers have caught my eye. I did spend heaps on concert tickets, but there's nothing fancy standing out for me.
5. Stef ECR was really nice. It'd be cool to see more pilot ECRs released where it's cheaper and has other goodies, alongside the release of weapons.

  1. Dev blog was dope, it's nice to see a new mech and better yet, a new healer, more weapons and another cpc map. Nice job devs.

  2. Upon seeing RuFFles' Gemini 16 video, I've been heavily interested in Gemini 12s. I'm still disappointed that one of my favorite weapons, quantums, require 2 implants for debuffs, and this gets instant debuffs anyways, but meh. Anyway.
    Seeing it work in action with the fast reload and with the way it hits like a truck, I'm tempted to get the 12s for bricky once it comes out, but I won't be able to use it solo sadly thanks to eclipses being meta and often used and thanks to MLP mods.

subtle oar
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1.hornet i don't know how good is this but it a legendary weapon so it must be good although not every legendary weapon is good.
2.i didn't watch full video yet but devs are saying that brick house is big to aim but I was supposing a better for bricky and redox.
3. No free offer why bad.
4. Same as 3.
5. Very good 💯 but I having only 800 acoin but I really appreciate it that a legendary pilot in 3k acoin and lot of free stuff.
6.i m excited to see 2 new mech and 3 weapon 🔫.but I wonder about pilot rotating system and onslaught event????
7. Nice but I don't have it

sudden locust
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  1. Hornet was a big fail as it is essential just a pod gun with a effect with less dmg and I also don't understand as to how it is a missile weapon with that much homing capabilities.
  2. I liked it but I'm concerned at that fact that the devs are focusing more on new mechs and weapons addition and not paying much attention to the content already in the Game And also to the fact that they did not have answer to question like acoins weekly income situation, and the main topic of sp dropping was not kinda mentioned I didn't watch it full as had something came up so correct me if I'm wrong.
  3. I'm a f2p player so this is irrelevant to me.
  4. I like it would have been better if it was credits.
  5. I'm excited for the new mechs and weapons especially the drone one will love if atleast one of these is f2p from the start.
  6. Gemini seems like a cool weapon tbh but I can't get it as f2p but I like it.

That's all will love to see what the Future holds.

sacred parcel
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  1. Looks fun...and that's all about it 😂 this is not a weapon that will shift meta or that I will be hungry to buy it.

  2. Nice interview. A bit too long for me. I did learn a few things, I just wish Devs were more concerned about our complaints, instead they are focusing on things we don't really need in this game. I really wish they would change the achievement system, buff old mechs and give us more rewards for daily and weekly. And wish they could do live Q&A so that the community could get involved more.

earnest trellis
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Guys after the update some of the users are experiencing bug issues.I would suggest an overall maintenance in the game. For better experience

quaint kraken
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1.Hornet was supposed to be more powerful.It does way less damage than I thought it would.D

2.Helped me a lot to understand how this going to go in the future.Good to hear something from an actual dev
But it didn't look like they were concerned about our suggestions and complains.

3.Tbh they could have given a free offer.

4.Same as (3.)

little scarab
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  1. Hornet 12 looks very goofy, idk why but it just feels very goofy especially playing against. Swirl and swirl idk I just think it was a concept that we didn't really need.
  2. Didn't watch it but I'd love to see what the mind of (lets just not say) is like.
fossil moon
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  1. Hornet did fairly badly and is only good is only good with the fact that it has no max range for auto guiding.

  2. This was great, but it would help if changes that were fairly simple were enacted, even if they were not at the top of the list.(buffing bricky and redox)

inner coral
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February Offers in the Mech Arena Store: In general, I think the packs are quite nice, but I would still like a for free version

sacred parcel
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  1. p2w weapon ong please release a good f2p weapon
  2. idk, can you get him to not paywall everything
  3. broke asf
proven finch
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Vocês sabem quais são as armas mais fortes do jogo com energia 8,10 e 12?

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Amir

earnest trellis
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It will good to improve the graphics of the game. And add new animation skin to the mechs.It will be cool to see mechs having action skins.

sacred parcel
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2: loved the interview althought one thing which I don't like that they are focusing totally on legendary weapons , as PASHA said that they were not going to bring any epic weapons for new players was very disappointing for me .
3: I am F2P so don't really care
5: nice crate rush for those who have the a coins saved
6: just excited for the new maps
7: nice looking weapon but I think with that mag size it's gonna struggle against ML. Mods.

runic bay
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  1. The CRE is a nice way to get a legendary pilot for a bit cheaper than normal, even though I won’t open the crates, because I already have her. I would love a similar CRE with Galvan though
minor stratus
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  1. Not really like that
    1. No free claim, but overall a better value.
  2. Stefania ecr is good in value and i see meta shift into guided weapons.
  3. Gemini 16 is good for open ground in both close and far range. It chases like a missles . A TRUE guided with changing path, but disappointed to see less skill required now