#Units dont target the future cannon
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I actually witnessed that on Cramm's map. I can confirm the bug.
Yeah, it's a bit difficult. Unfortunately, I couldnt find the exact information about what exactly was the issue with the targeting. I just remember it having something to do with AI visibility which totally broke the ranged AI on some maps.
Either way, I will leave this open for now and will have another look at it before 1.0
alright
Enabled this again. Based on the testing it works fine again, but I cant find the example map that was used for the original bug report that led to the deactivation of said feature. So this is a bit experimental