#Prefabs seem to break down

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signal peak
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Here is the crate prefab from the 2nd video

silent condorBOT
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⬜ Open
floral jetty
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I wasnt able to replicate the exact issue you had, but a bunch of prefab placement errors have been fixed for issue:
https://discord.com/channels/538056820384727070/1151004718567526480

In general, if you create objects that stack onto each other, it's likely to run into problems, because the editor tools are not designed for it. It's not forbidden in the object creator, but somewhat risky.

For you crates I noticed that when stacks are deleted, the stack would not be adjusted correctly, but that's fixed now

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The only remaining problem I noticed it that undoing certain operations with the crates can lead to crashes, but I'm trying to fix that before the update

silent condorBOT
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🟦 Fixed - Pending Release