#Tide removes dropped items

4 messages · Page 1 of 1 (latest)

grim tusk
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My game keeps lagging because of dropped items not despawning outside the home base. I think it would be helpful to have things despawn to reduce lag and crashes.

tough kernel
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You'll be happy to hear this is the case in the beta 👍 when its pushed to live, all items (execpt inside shelters + home facility) will get deleted after a tide.

normal raptor
tender zephyr
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it was a point I made in the first game to set up flashlights on black grass so I dont have to worry bout them, so I can see it from both points. Everything not in safehouses dissapearing does make some sense tho