Upon shooting a mimic scout from the central peninsula to the eastern bridge in forest, the game crashes, sometimes leaving a crashdump.
To reproduce, simply shoot an enemy from said points. I haven't seen this anywhere else, so I can't conclude if it's down to the distance itself.
Happened every single time I tried, at least 5 times, with or without mods. Changing the geomtry setting was a shot but didn't change anything.
Quest 3, Virtual Desktop, VDXR (no SteamVR), 6800XT, 7600X3D, 32GB DDR5
#Crashing when shooting far-away mimic
9 messages · Page 1 of 1 (latest)
Others have reported this one too. it's common to Quest 3 for some reason.
shot that same enemy from further away on PCVR and the only thing that happens is sometimes they dont react if they're at max spawn range.
seen this in PCVR too.
Was just about to write this after trying to snipe, had multiple crashes for long distance snipes
There's been a few other reports about this, but I like this one better because my man's crashing the game with nothing but irons. You have my utmost respect.
Confirming on PCVR as well: -From middle island to the same bridge as well as other places.
-Nvida Card 3090 / i9 / 32 GB ddr5 RAM
-Oculus Rift S
-Windows 10
-Steam Version 0.13.5
-Did not happen in 0.13.1 that i was playing (same save started in 0.13.1)
I will note that the enemy i fired at the first time was not "tposing" but was the ITR equivalent with hands at sides not idling.