#high powered scopes have too much scope shadow

11 messages · Page 1 of 1 (latest)

kind pendant
#

there is just way to much scopeshadow on these that its super difficult to get lighned on a target. moving the scope further or away from you on the rail doesnt change the eye relief at all. would love for this to be tweaked a bit sometime in the future

dreamy bison
#

with the present view-distance, this is too powerful for me. I'd rather have a 3-18 honestly. but they'll increase visual distance soon i think. It seems to me the furthest im able to see a mimic that spawns in is close to 200-250 based on the ranging grid on the PSO scope.

#

and yea... eye relief on the 7-35 is crazy bad lol

umbral solar
#

Was about to make a post myself, but found this and want to second (fifth?) it

#

Makes sniping unpleasant qwq

#

Feels more like there's a camera in there rather than a proper eye relief shader or something

spare garden
#

Scopes in general feel kinda useless with the current state of the game lol

#

All you need is maybe 2-4x and then view distance shits itself

umbral solar
#

They're good for examining the model detail of mimics and such from afar, I guess o3o

#

I never could notice all the neat weird anomalous details otherwise

spare garden
#

I mean the pso scope has come in handy in the past to be fair