#M4A1 Weapon Handling break after reloading. (Singleplayer)

6 messages · Page 1 of 1 (latest)

median prism
#

Playing on Quest 3 via Link Cable (without Steam VR).

Checked the weapon description to see how much ammo I had left. Saw it was empty and needed to reload. Reloaded the weapon then suddenly it became impossible to hold with two hands. I could not properly use the weapon again until leaving the Forest.

I also encountered the no shooting bug that others have made posts about. That managed to fix itself randomly though. I didn't go back in to see if I could replicate bugs because honestly it just got frustrating to play. The M9 was a champ though getting me out of the radius alive.

As an aside, pistols currently feel like the most stable weapons right now in regards to their two handing and reliability. I jumped back in to give the game another chance after my last sour experience with it (Long IZh breaking apart in my hands during combat), but the fun was halted yet again. I had assumed the known issues only applied to Co-Op but it seems they are present in Solo mode as well.

I know I've already made my opinion on the state of weapon handling known, but I do hope 0.13.0 makes the game feel and function as well as it did prior to 0.11.0. Weapon stability in general has seemingly been declining ever since Aim Stabilization was added and Weapon Weight removed.

finite pine
#

I've had this happen a couple times, however, after I stopped playing I forgot to report it.

So I can confirm that this happens.

wintry viper
#

same

rough cosmos
#

Ditto

#

Couldn't accurately recreate it myself though

inner quail
#

This plus weapon scopes freeze the sight picture and tons of crashes while entering portals. It’s a complete mess right now