#Positive feedback about my playtime

24 messages · Page 1 of 1 (latest)

cobalt pike
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Right now there is a lot of constructive and not so much criticism, so i decided to cheep devs up with positive thoughts.

I love how game is turning out. Keep up good work. There is still a lot of things to do, to fix and i am eager to see what will this game provide in the future.

I absolutely love new shop, it's so cool! And fights with mimics are more intense than in first game. AI is much smarter and there are lot more of shooting guys. Unlike other people, i don't miss fragments, they were boring as fuck. But gun fights? Awesome stuff.

While improvements still needed, love new backpack. Not necessarily it's design or how it handles, but because it got fixed slots for stuff, like belt, too! Great.

New anomalies are cool, and new locations. They feel a bit off, a bit different, but i love them.

Keep up good work!

pliant jacinth
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I love the new shop for sure, its a massive improvement from the og shop, i love being able to actually kinda shop around lol

feral pendant
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Fragments would just follow you around, they were very annoying, if they were to add them back they need to be reworked

barren juniper
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honestly yeah, they hammered in how janky it was going to be several times but for an early access build id say they did an excellent job. yeah sure it always could have been better but it also could have been a LOT worse. the anomalies look really cool, the enemies are awesome, even the vests which i was a bit skeptical about turned out to be a really cool feature

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i cant wait to see how the game changes and evolves as it gets updated

sage latch
native comet
sage latch
bronze lion
cobalt pike
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Ye, that's why i said that there is a lot of non constructive feedback, like "I know it's EA, but why no %feature_name%"

cobalt pike
bronze lion
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I'm all for sliders coming back

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But I didn't find Seekers to be too interesting

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But as a basic enemy? Sure. I wouldn't mind seeing them again

cobalt pike
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ITR2 graphics design for enemies is now godtier. Mimics being actually misitsioner and conscript based, spawns being entangled tape. If slider will return, i hope it will be as eldrich horror as possible

bronze lion
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The seekers felt like shambling zombies to me. Maybe a visual overhaul that makes them look like some kind of undead horror would fit?

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God knows what a remade Seeker's attack would look like

bronze lion
sage latch
# bronze lion But I didn't find Seekers to be too interesting

Had a lot of panicked screams from seekers. The idea is great, an enemy that if unseen, will charge you and scare the living daylight outta you. The design was generic but I never really minded it. With a fresh coat of itr2 paint I'd love to see them return eventually.

remote anchor
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The game is great i think, has some problems but it's incredibly smooth to me.

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Coop is game changer, one of the most funny thing I've experienced yet, totally bugged, but during the 5 minutes that works well it was absolutely mind blowing

native comet
cobalt pike
bronze lion