#Game outright refuses to work shortly after loading into the menu.

8 messages · Page 1 of 1 (latest)

grizzled latch
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Description: When I first booted up the game, I was able to navigate the menu, albeit very slowly, when I changed the foveated render settings, the game froze, so I relaunched it, and did the same, to which it froze again. From that point on, anytime I launched the game, the main menu would load, but the game would be completely frozen, only advancing by one frame at a time every 20 seconds or so. Music would also play, occasionally, then cut out after 2 or so seconds. I also managed to get into the tutorial itself, but that froze, too, as soon as I stood up. After a certain point, I had been fighting the lag for an hour, so I decided to return it until either the game is more optimized, or I get my pc upgraded, or maybe both.

Steps to reproduce: Unknown, maybe something to do with in-game settings being changed
Frequency: Always, as soon as the menu loaded in.
Headset and controllers: quest 3 headset and controllers with kiwi battery strap.
Using steam VR: Yes and no, I tried on both VD itself, and steam VR through VD.
GPU/CPU/RAM: RTX 2060/Intel I5-10400F/32 GB.
No image or video available.

manic herald
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It is called "FFRlevels"

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Try 0 for example

grizzled latch
manic herald
grizzled latch
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SO. Finally got that whole mess figured out. If any of the devs are reading this, the problem was not your fault, it was entirely mine. A different game wouldn't run, so I had to reinstall windows to restore some important dll files (thanks, chatGPT). Anyway, I tried ghosts of tabor, which had the same problem, just for the sake of it, and it now works flawlessly, as does ITR2. As an added bonus, my computer now runs games probably better than it ever has, so that's also cool.