#Artificial stick drift on Reverb G2 headset

17 messages · Page 1 of 1 (latest)

sick raptor
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I can boot up the game and play, but both of my joysticks take me slowly in one direction or the other without any manual input. This doesn't happen on any other game and steams deadzone slider has no effect on it. However my controllers work just fine in every other game. Also to note i cant pull up steam quick menu while in ITR2 but can in every other game.

white flicker
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I would like to add that I'm also having this exact same issue. Reverb G2, never had stick drift, having stick drift in ITR2. Additionally, I noticed that when launching the game steamvr closes resulting in the steam quick menu being unavailable.

manic kraken
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Then just use a community bindings or set the controls to oculus touch default and edit off preference or any mismatched inputs

solemn ledge
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The game is using OpenXR and if you have runtime set to Windows Mixed Reality, it will skip SteamVR entirely including settings from Windows Mixed Reality for SteamVR. OpenXR does not have any option for thumbstick deadzone adjustment. As mentioned above, if you wish to keep using SteamVR as default runtime, make sure that you set SteamVR as default OpenXR Runtime.

white flicker
sick raptor
static tide
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Try 90%

sick raptor
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ok ill try

rich willow
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Same happens to me with quest 2 and drift is always one sided - right. Also not happening in any other games

rich willow
static tide
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Make sure SteamVR works as openXR runtime

rich willow
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But ITR2 is not running through SteamVR

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In my case at least