beta_feedback

261 threads · Page 4 of 6

mono/binoculars 5 messages
Beta 0.14
Weapon customization and overloading 3 messages
Beta 0.14
Reflector Anomalies reflecting your bullets back at you - REALLY BAD FEATURE 130 messages
Beta 0.14
Certain visuals look very 2D in game 5 messages
Beta 0.14
AI reaction time 11 messages
Beta 0.14
Loot spawns 13 messages
Beta 0.14
AK 74 folding stock should fold 3 messages
Beta 0.14
It would be helpful if weapon parts included calibre in their description 11 messages
Beta 0.14
The Shop feels very cramped now 31 messages
Beta 0.14
Modifications are a fun start 3 messages
Beta 0.14
AI Combat Behavior Feels Good 5 messages
Beta 0.14
Let me do the funny 16 messages
Beta 0.14
No peninsula fog please. 3 messages
Beta 0.13
We need improved bucket physics 13 messages
Beta 0.13
Some comments about the security level 4 mission. 5 messages
Beta 0.13
The Cube doesn't feel as scary as the BTR. 4 messages
Beta 0.13
minor QOL/nitpicks 3 messages
Beta 0.13
I need help 3 messages
Beta 0.13
Revolvers PLEASE 7 messages
Beta 0.13
lockable containers/bins on shelves. 13 messages
Beta 0.13
empty ammo box weight and general ammo weights feel off to me 4 messages
Beta 0.13
Forced entry into the sanatorium [0.13 Beta 3] 4 messages
Beta 0.13
Things are disappearing 2 messages
Beta 0.13
Mimics see through things. 9 messages
Beta 0.13
The yellow hook-thingy 21 messages
Beta 0.13
Please do not paint yourselves into a corner! 3 messages
Beta 0.13
Peninsula is way too foggy 6 messages
Beta 0.13
My wrist is stuck in a shelf. 2 messages
Beta 0.13
the electrocubes should display their patrol path with an electrified line 4 messages
Beta 0.13
The current design of the reflectors/repulser anomaly needs to be completely scrapped and redone 181 messages
Beta 0.13
The fog during nighttime is too bright on the new outskirts map 25 messages
Beta 0.13
Too many enemies attacking at once 4 messages
Beta 0.13
Personal Beta 2 Feedback 4 messages
Beta 0.13
outskirts should have a one-way vanno shortcut; and other complaints 70 messages
Beta 0.13
Level Art: the good, the less-good, and the weird 2 messages
Beta 0.13
okay, mimics seeing through foliage wasnt a huge issue in forest, but this is just absurd 37 messages
Beta 0.13
difficulty too high early 13 messages
Beta 0.13
The ash texture looks glossy and wet 5 messages
Beta 0.13
Crashes on changing the map 3 messages
Beta 0.13
Petition to remove location requirements 9 messages
Beta 0.13
mimic visibility... again 179 messages
Beta 0.13
my time with the beta 9 messages
Beta 0.13
Atmospheric Visual changes to the forest 621 messages
Beta 0.13
Repeated loading causes heavy delays. 15 messages
Beta 0.13
Distortion Zones 64 messages
Beta 0.13
Night fights feedback 19 messages
Beta 0.13
More Feedback 5 messages
Beta 0.13
Major problems with the beta in co op but other than that I like the direction it's going/Co op bugs 7 messages
Beta 0.13
No enemies in forest? 15 messages
Beta 0.13
Beretta Double Action Please! 10 messages
Beta 0.13