#codm-news

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spark hazel
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The M13 has a high fire rate, higher than the other Assault Rifles in game and even some SMGs. But the M13 has some punch too with a strong headshot multiplier. Due to the high fire rate you’ll have to grapple with some serious recoil, but the fire rate will allow you to quickly react at close range. Here is a quick glimpse at the weapon in action: https://youtu.be/PqdMclI_cVM

The newest weapon to come to Season 8: 2nd Anniversary is the M13 assault rifle! This weapon has a high fire rate at low damage compared to other assault rifles, but it packs a punch too with a strong headshot multiplier. Due to the high fire rate you’ll have to grapple with some serious recoil, but the fire rate will allow you to quickly react ...

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Seasonal Challenges
We had two new seasonal challenges to cover this week, which both relates to the previous section about the M13 and also for Blackout! Here are all of those details below that explain the general tasks and primary rewards that can be obtained in each:

Deadly Weaponry
This seven-part seasonal challenge tasks you with showing your proficiency with assault rifles! Play MP matches, get kills with ARs, and use specific rifles like the AK-47 to tackle fairly straight forward challenges. For doing all of those tasks, you can earn up to 16,000 Battle Pass XP and the following:
•(Uncommon) Knife – Bullet Metal
•(Uncommon) LK24 – Bullet Metal
•(Uncommon) Holger 26 – Bullet Metal
•(Rare) Frame – Tourmaline Alloy
•**New Functional Weapon – M13
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Blackout Bypass
This seven-part seasonal challenge asks you to head out into the new Battle Royale map, Blackout, and to use vehicles like the Antelope A20 while exploring the map. This event is really just focused entirely on giving you extra rewards for checking out Blackout. Speaking of rewards, if you complete all of these tasks you can earn up to 17,000 Battle Pass XP and the following rewards:
•(Uncommon) Defender – Bullet Metal
•(Uncommon) Backpack – Bullet Metal
•(Uncommon) Mechanic – Bullet Metal
•(Rare) Frag Grenade – Steel Firefly
•(Rare) ORV – Shuttle
•(Rare) QXR – Shuttle

There are still more Seasonal Challenges on the way so keep an eye out for that and best of luck completing these events quickly so you can snag new gear, items, and weapons!
Dominion Mythic Drop

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Ghost has returned with a Mythic weapon fallen from the stars. The Dominion Mythic Drop brings the dark and menacing Ghost – Azrael to Call of Duty: Mobile alongside the meteorite forged M13 – Morningstar. As per usual with a Mythic Drop, this weapon has its own upgrade path consisting of various cosmetic upgrades for attachments, kill effects, charms, and more. Have a glimpse at those:

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Alongside Ghost and the M13 – Morningstar there are a variety of other items to acquire in this Mythic Drop too, like the legendary Thermite – Meteoric which has a unique special effect. Find that all in-game now and check out Ghost and his Mythic M13 in action below! https://youtu.be/BAKsRgWDUeY

Ghost has returned with a Mythic weapon fallen from the stars. The Dominion Mythic Drop brings the dark and menacing Ghost – Azrael to Call of Duty: Mobile alongside the meteorite forged M13 – Morningstar. As per usual with a Mythic Drop, this weapon has its own upgrade path consisting of various cosmetic upgrades for attachments, kill effects, ...

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Feedback
Most of the discussion this week has either been around Blackout, our events, or specifically Counterattack. We don’t have anything to share back all of those, but we greatly appreciate all of the discussions and in particular to see the love for Blackout and the unique Counterattack event. However, one topic we’d like to mention is that for all of Weapon Inspection fans there will be a Developer Diary video coming out soon referencing this. Keep an eye out!

Bug Reports
Since it is a brand-new season, and a huge one at that there have been plenty of potential issues to investigate. Thankfully many are infrequent or rarely happening to only a handful of people, and our community team has been checking through community and social media areas every day to check for new reports of any type of issue. Here is a brief summary of what’ve been looking at some launch:

•Audio Issues, these have been reported in many different ways and we’ve been working with teams since S8 launch to identify and investigate these. Additionally, as of today we have been looking into an issue specifically around hitmarkers not being heard. Thanks for all of the reports on these and we’ll keep working with our teams to try to solve them.

•Season 8 Event Page, we had an issue with the event page not populating and thankfully we were able to quickly fix it! Another thanks to those who reported that one and helped us become aware of it and resolve it.

•Various Camo Texture Issues, these types are thankfully minor in relation to it is just a visual error on a weapon, vehicle camo, or item camo that causes no impact to gameplay, but we’ve been investigating a few and we appreciate the callouts on even these types of issues.

•Several Operators Missing VO, we have a few operators who are missing their unique voices/voice overs (like Alex – Bounty Hunter) and are instead using default male or female operator VO. We want to make sure you hear the great work of the voice actors we work with, so if you see this on any new operators, any time, please let us know so we can try to get that fix in with the next hotfix or major update.

•SMG description errors, we can confirm that SMGSs have not been magically transformed into LMGs despite what their description says in Battle Royale 😉. Looking into it!

•Sniper reticles in BR missing, we are looking into some issues with certain sniper rifles blueprints not displaying reticles in Battle Royale.

•QQ9 – Moonlight Issues, we are looking into an issue with this blueprint not showing a death effect or kill feed notification after the recent update.

•Invisible Characters, right after launch we had various reports of invisible teammates or enemies (usually bots). We believed this was related to the new high resource or low resource download options, but the issue also seems to be resolved. If you are still seeing this issue regularly please report it so we can make sure to stay on top of it.

•Winners Circle Not Displaying, this is a relatively new issue that we’ve only seen a handful of reports for, but if you are seeing an issue with the Winner Circle after a match not populating/displaying then please reach out and let us know.

Support Options
As per usual with any new season we are paying extra attention to any bugs cropping up, so if you see anything please jump into the community or into the support chat to help us investigate it! Here are the two main support options below:
•In-game support chat
•Player Support Website: https://support.activision.com/options

Final Notes
We still have more releasing soon for 2nd Anniversary, whether it is videos, events, or more in-game content, but next time we’ll be sharing a community update will be just before Season 9! Our community team is taking a much-needed rest next week and as a result there won’t be a community update. To give you a tease of that next update, we’ll just go ahead and confirm that Halloween is indeed coming haha.

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Sorry, you’ll have to wait for real teasers and information next 😉. However, thank you all very much for the support, for the kind words, and for joining us for our 2nd Anniversary! It has been a honor to be part of this this community and to be able to support you all by checking into bugs, to be able laugh wit you all when you share fantastic memes, and to be able to share in a wholesome moment every time someone talks about how CODM helps them in a small or large way. We love it all and we’ll be jumping back in for more of it next time! See @everyone then and happy 2nd Anniversary! XZ97_codm_giblove

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Discord community 👋 , we are back with another community update and our last of Season 8: 2nd Anniversary! It has been a fantastic season full new content, Blackout, and of course in-game events, like the unique Counterattack event that tasked you with collecting NPCs to send on missions or the silly but fun event that had you building a cake and unlocking letters.

We’ve also had a lot going on outside of the game, like celebratory giveaways in various community areas or the truly massive Battle Royale Worlds streaming event that took place last weekend. That event brought in creators and pros from all over the world to fight it out in a giant Battle Royale competition. If you missed any of that action, then we have a nice winner’s recap for you here: https://www.youtube.com/watch?v=GsjgyIl0mRE

Announcing your Battle Royale Worlds Invitational Winners!

0:11 - Asia Pacific - CS Mia + CS HeyTey
0:37 - Europe - Ferg + !Sohno
1:18 - LATAM - ItzMago + CrissGokuu
2:00 - North America - NoahFromYT + NRG_Philly

Download now, try out the new BR Map - Blackout and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

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With 2nd Anniversary we’ve been able to create many different unique events and videos for you all, whether it is the beloved **Ghost Lofi **video, various Blackout focused cinematics, competitive events like BR Worlds, or even just silly videos like Nikto vs Nikto. However, one other video we wanted to call out was our developer diary! We’ve never done anything like it before and if there is appetite we’ll do more in the future. Check it out below! https://youtu.be/5-j_NJVV1AA

Go behind the scenes with us and learn all about the improvements and new content we brought to Call of Duty: Mobile in our 2nd Anniversary - all through the eyes of our Developers.

Download now, try out the new season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www....

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We also wanted to give a shout out this community in particular! It is lovely to see, even after 2 years, that Call of Duty: Mobile communities are still growing and still a welcoming place for new players or veterans. Congrats to this community on hitting 200,000 members and make sure to check out the #community-events-🎁 for an event around that FX91_codm_cool .

For the rest of this update today we have some first looks at Season 9 content and then a quick round-up of the last of Season 8! We are going to try to keep this one relatively brief since it isn’t long now until we are ready to launch Season 9, which will of course come with another info-filled community update. For now, let’s start off the rest of the update and with an event calendar.

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Here is a quick look at all of the newest events and others launching throughout the week:
•**10/01 – 10/20 **~ Sweet Celebration
10/01 – 10/20 ~ Anniversary Puzzle
•**10/01 – 10/20 **~ Global Weapon Exchange
•**10/15 – 10/20 **~ Payout S&D
•**10/15 – 10/20 **~ Season’s End Event
•**10/18 – 10/20 **~ Attack of the Undead 20
10/18 – 10/20 ~ Hardcore Collection
*All Dates UTC

If it isn’t clear, almost everything from Season 8 is ending in just under a week and that means you should get out there and complete all related events now! Do you still need to collect the Global Weapon Exchange weapon blueprint? Better jump into various Seasonal Challenges or the easily acquirable 3 badges you can get for reading the comics. Recap of those Seasonal Challenges below, but first let’s focus on something new!

**Payout S&D DX94_codm_blast **
This new version of Search & Destroy has arrived and in this mode you’ll be able to customize your kit each round. Each round you’ll earn money based on both your own performance and the team, which you then use to purchase weapons and equipment at the start of each round. Be careful though, you’ll only have a short while to purchase equipment before the round begins.

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Halloween Standoff
The classic Multiplayer map Halloween Standoff will return in Season 9! This fan-favorite map has always been synonymous with the Halloween season for Call of Duty: Mobile and we are always excited to bring it back to you all each year. You’ll be able to enjoy some new content on this map, but we’ll talk about that next week once the new season launches. For now, here is a new flythrough video with some nice easter eggs in there if you watch until the end 😉. https://youtu.be/_qQC45EiXdk

This classic Halloween map returns to Call of Duty: Mobile in Season 9! Get ready for more Trick or Treating and plenty of new fright filled content to explore in the new season. Keep an eye out for more Season 9 news!

Download now, get ready for the new season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

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Hovec Sawmill
A brand-new Multiplayer map is coming to Call of Duty: Mobile next season and it is the abandoned rural village that is Hovec Sawmill! This map comes on over from Call of Duty: Modern Warfare (2019) and features multiple open village areas filled with flanking opportunities, indoor combat areas, and a lovely crumbling tower overlooking the area. Oh also, it is a night map!! Get your first look in this new flythrough and get ready to play it in Season 9: https://youtu.be/hcdEfsN1_Z4

Halloween is coming to Call of Duty: Mobile and so is a brand-new season with a new Multiplayer map - Hovec Sawmill! Get ready to explore a night version of this abandoned village from Call of Duty: Modern Warfare (2019) and keep an eye out for more Season 9 content to be revealed soon!

Download now, get ready for the new season, and play for ...

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Seasonal Challenges Roundup
There have been five Seasonal Challenges to tackle this time around and they are all available for a few days longer. Through these challenges you can significantly boost your Battle Pass levels with 50,000+ Battle Pass XP, earn a brand-new weapon (the M13), get anniversary badges to complete the Global Weapon Exchange, or grab many different blueprints like the Epic As Val – Polinator. Here is a recap on some of the best challenges to come to 2nd Anniversary!

Deadly Weaponry
This seven-part seasonal challenge tasks you with showing your proficiency with assault rifles! Play MP matches, get kills with ARs, and use specific rifles like the AK-47 to tackle fairly straight forward challenges. For doing all of those tasks, you can earn up to 16,000 Battle Pass XP and the following:
•(Uncommon) Knife – Bullet Metal
•(Uncommon) LK24 – Bullet Metal
•(Uncommon) Holger 26 – Bullet Metal
•(Rare) Frame – Tourmaline Alloy
New Functional Weapon – M13

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Thunderclapped
This six-part seasonal challenge tasks you with using scorestreaks to excel in Multiplayer matches. Start it off by just earning 1200 points for Scorestreak and then progress to more difficult tasks like specifically using the new Lightning Stroke Scorestreak. Complete to the challenges and you’ll earn up to 14,000 Battle Pass XP and the following rewards:
•(Uncommon) SMRS – Bullet Metal
•(Uncommon) Pharo – Bullet Metal
•(Rare) Charm – Zeppelin
•(Rare) Razorback – Shuttle
•Anniversary Badges

Monster Shotty
This seven-part seasonal challenge is focused entirely on showing you’re a master of shotguns! These tasks have you using a variety of different weapons, including the new R9-0, and with specific requirements for perks and attachments. Since this challenge is a bit tougher than the previous, the rewards are also more valuable – complete all of the tasks to earn up to 16,000 Battle Pass XP and the following rewards:
•(Rare) Calling Card – Under Control
•(Rare) Striker – Shuttle
•(Epic) AS Val – Pollinator
•Credits, Weapon XP, Anniversary Badges

There will be plenty of more challenges coming next season and with another new functional weapon to unlock through those events. Keep an eye out for that and best of luck finishing up these S8 events!

Dark Nitko Returns
This week we’ve had our first ever Legendary Draw Redux and with our first legendary operator - Dark Nikto! This menacing and deadly operator comes with a variety of his own unique cosmetics, like a kill counter on his wrist and his own parachute. He set the way for legendary operators and you can now snag him in the Dark Side Redux Draw in-game! We hope this answers the many questions we see every season about if we will ever bring back Mythic or Legendary Operators.

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Feedback & Bug Reports
In our last major community update we addressed about a dozen different bugs we were either looking into or had already worked on, but there are still others that have cropped up since then and we’ll address those here. However, please refer to that previous community update to see which ones we covered there.

This time around, we are going to address both feedback and bug reports together, because in one particular case this week it wasn’t clear if the issue was a bug or just feedback. Let’s jump in!

Movement Changes, there were some changes with movement (related to jumping) and it wasn’t clear if these were intended or a bug, but we’ve adjusted movement again to help address this. Thanks to everyone who clearly called this out and with great examples!

Undead Siege, just a quick reminder that Undead Siege returns in Season 9 (next season)! We will have more details about what’s new or what’s changed in the next update, but for now we’ll say there are some new rewards to earn and new challenging zombie behavior to conquer.

BR Changes, we just wanted to say thank you to those who have spent any amount of time sharing their feedback about our recent and significant BR changes, whether that is Blackout or changes to mechanics. The team is keeping a close eye on those, just like with any significant changes, and will likely make more updates in the future based on the responses.

Counterattack Charm, we had an issue where instead of the correct charm reward being given out a different one was sent instead. We are working on some solutions for this and will be able to help players with this very soon. Hang tight a little bit longer!

Clown Class in BR getting stuck, there is a rare issue of player’s being unable to use weapons or interact with many things in BR. We’ve been looking into this one for a while now and without a lot of success (unfortunately), so if you are seeing this issue please reach out and report it!

General Lag related issues, we’ve noticed and been working on some general issues with lag in Season 8! It is always hard to discuss these because lag is such a general issue that every single Multiplayer based game deals with that few teams can rarely ever say “we fixed lag!!” but we have made many strides to improve this throughout CODM’s lifespan and we will continue to do so. Specifically, we are investigating new issues that have cropped up since S8.

Mini Tank - Countdown, speaking of the ultimate “is it really a bug question” – we have this incredibly tiny and adorable Tank – Countdown currently in the Dark Side Draw. Does it make us want to secretly make a mode all about fighting with miniature tanks…yes, yes it does! But it is also a bug and we will probably bring the tank back to full size at some point haha.

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Support Options
We have a new season coming soon but that doesn’t mean there still isn’t time to report any bugs related to Season 8 content! We are always watching out for those and so is our support team specifically. Please use the following support areas below to reach out to support and report any issues that may be occurring for you:
In-game support chat
Player Support Website: https://support.activision.com/options

Final Notes
To close out this community update we would like to share just one more special video. As you may have noticed, we spend a lot of time trying to share about anything we do that is related to music or behind the scenes because we always see a massively positive response from you all about this type of video content.

Ever since we first did a Behind the Scenes Music Video in Season 6: Once Upon a Time in Rust, we’ve seen that overwhelmingly positive response and we are always striving to share more on that front. With that said, here is a new behind the scenes video featuring composers Nicholas Steinbach and Daniel Tauber, Orchestrator & Producer Daryl Griffith, Assistant Orchestrator James Yan, Music Editor Wes Hicks, and of course a full orchestra! Enjoy and thanks for supporting these: https://youtu.be/1nI_7hww9l4

Season 8: 2nd Anniversary is coming to a close but not before another behind the scenes video focused on the spectacular and grand theme music! Join Audiomachine's composers Nicholas Steinbach and Daniel Tauber, Orchestrator & Producer Daryl Griffith, Assistant Orchestrator James Yan, and Music Editor Wes Hicks for this look into how that music ...

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Next week we’ll be back with Season 9 release community update full of information on the new maps, new weapons, events, and of course a variety of things related to Halloween! We can’t wait to dive into all of that and to celebrate that beloved holiday with you all. We’ll see you then @everyone and thank you all for celebrating our 2nd Anniversary with us XZ97_codm_giblove !

-The Call of Duty: Mobile Team

spark hazel
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Greetings Discord community AA_codm_loading , we have returned today for another community but it isn’t just any update - it is time to release Season 9: Nightmare! Halloween is one of our favorite times of the year and we are thrilled to be able to once again bring you a season jam-packed with delightfully terrifying content, like Nikto – Scarecrow, Artery – Nosferatu, or the Peacekeeper MK2 - Spine Rattle. Get a glimpse of it all in our S9 release trailer 👉 : https://youtu.be/HlHIneFfhQ8

Halloween has come to Call of Duty: Mobile and to celebrate this season of fright and delights, we have a brand-new Battle Pass featuring delightfully terrifying content, like Nikto – Scarecrow, Artery – Nosferatu, or the Peacekeeper MK2 - Spine Rattle. There is much more launching throughout the season, like maps, modes, and our Trick or Treat ...

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This fright filled season begins with Undead Siege returning, a new mode called Drop Zone available to try, a Trick or Treat event, and of course a brand-new Battle Pass. Additionally, the fan-favorite Multiplayer map Halloween Standoff returns this season along with a brand-new map Hovec Sawmill. We are also excited to be able to help celebrate Día de Los Muertos (Day of the Dead in Mexico) with an upcoming lucky draw (in early November) jam-packed with thoughtfully crafted cosmetic content.

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The update today is focused on highlighting all of those events and releases, but we also have some news about the Call of Duty: Mobile World Championship 2021 and a collaboration with Lionsgate and Twisted Pictures’ iconic SAW franchise! Also, a huge congrats to the winners of the 200K members giveaway here in the community! We hope you love your prizes and of course there will be plenty of other giveaways in the future FX91_codm_cool . For now, let’s jump into the update below and start going through all of that new information.

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Here is a quick look at all of the newest events and others launching throughout the week:
•**10/21 **~ Two New Seasonal Challenges
•**10/21 – 10/28 **~ 10v10 Collection (MP)
•**10/21 – 10/28 **~ Best of FTL (MP)
10/21 – 10/31 ~ Drop Zone mode (MP)
•**10/21 – 10/31 **~ Small Map Slayer (MP)
•**10/22 **~ Credit Store Update
•**10/22 – 11/04 **~ Trick or Treat Themed Event
•**10/23 – 11/21 **~ Game Over Draw
10/29 – 11/18 ~ Unhinged Jokester Draw
*All Dates UTC

To start off the season we have many pieces of new and returning content available, some new rewards to earn (like the Swordfish and Tak-5 Operator Skill), and an update to Undead Siege. However, there is still so much on the way! Get a glimpse of some of those major events, like Isolated – Night, coming later in Season 9: Nightmare.

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Correction to the above roadmap, but the Razorback - Alter Ghoul does not come out later in the season. It is available right now through a Seasonal Challenge! Find that info below in that section.
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Battle Pass**
The S9 Battle Pass is packed full of awesomely spooky weapons and operators, some familiar and some new! Our Free Battle Pass includes the all-new Swordfish Assault Rifle as well as the brand new TAK-5 Operator Skill. The paid Battle Pass has four haunting operators and a variety of perfectly Halloween-spirited Epic weapon blueprints including one for the new Swordfish. You’ve most likely already seen the biggest items in the upcoming battle pass through art and videos, but let’s break it down the rest.

Free Battle Pass
•Scythe Time - Sticker (tier 1)
•Ninja – Dark Flower (tier 8)
New Operator Skill TAK-5 (tier 14)
•Charm – Cymbal Monkey (Tier 16)
•**New Weapon Swordfish **(tier 21)
•Pharo - Covenant (tier 28)
•PDW-57 - Covenant (tier 31)
•M4 - Covenant (tier 36)
•Fields of the Fallen Calling Card (tier 46)
•Striker - Covenant (tier 50)

Season 9 Battle Pass trailer: https://youtu.be/zRiu9snbIYk

Get ready for nightmares, legends, and new content in Season 9: Nightmare! The latest Battle Pass features many terrifying and villainous operators to acquire, like Nikto - Scarecrow, Artery - Nosferatu, and the all new operator Iskra - Arachnis. You can acquire new tools to experiment with in battle, like the Swordfish assault and Tak-5 Operato...

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Premium Pass
Artery - Nosferatu (tier 1)
•UL736 – Gourd Loader (tier 1)
•On the Prowl Calling Card (tier 1)
•Charm – Zom-bale (tier 1)
•HS0405 – Skeletal Ignition (tier 10)
Iskra - Arachnis (tier 12)
•Generous Giver Emote (tier 15)
Peacekeeper MK2 – Spine Rattle (tier 30)
•Nikto - Scarecrow (tier 35)
•PP19 Bizon – Haunted Haystack (tier 40)
Swordfish – MKII (tier 50)
•**Rott – Tomb Bound **(tier 50)

On top of all of these Halloween treats, there is also the Battle Pass Bundle which comes with the five epic items: Sickle – Infested, Avatar – Teeth Sinker, Frame – Scythe Frame (it’s a frame about a Scythe haha), Calling Card – Arboreal Assault, and Parachute – Pale Moon. You can snag all of those items plus a tier earn-rate boost with that bundle.

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Call of Duty: Mobile World Championship – Stage 5 Finals
We are excited to announce the official format of the Call of Duty: Mobile Stage 5: World Championship Finals Presented By Sony!

As always, we put the safety and wellbeing of our players first. The Call of Duty: Mobile Stage 5: World Championship Finals will be broken up into two finals events. This will be the first time the Call of Duty: Mobile World Championship will feature cross regional competition!

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Both events will be held online and broadcast on Call of Duty: Mobile YouTube and Twitch channels. Due to the change in format, we have added more teams to compete from each region! Both two-day tournaments will feature an all-new format of competition to the Call of Duty: Mobile competitive scene. Day 1 will feature a twelve-team round robin format to determine the top four teams that will move on to Day 2. Day 2 will feature a double elimination bracket to determine each Stage 5: World Championship Finals winner!

We’ll be sharing more details about the event in the future, so make sure to keep an eye on our Call of Duty: Mobile - Esports website for updates and information. For now, please see all of the dates below and congratulations to each team who have made it to the finals!

**Stage 5: Western Finals: Dec 4 – Dec 5 **
•Regions: North America, LATAM & EU 
•Teams: 4 LATAM Stage 4 Qualified Teams, 3 NA Stage 4 Qualified Teams, 1 NA CODM Masters Qualified Team, 3 EU Stage 4 Qualified Teams & 1 EU CODM Masters Qualified Team

Stage 5: Eastern Finals: Dec 11 – Dec 12 **
•Regions: SAME, Japan, Garena & China 
•Teams: 4 SAME Stage 4 Qualified Teams, 2 Japan Stage 4 Qualified Teams, 3 Garena Qualified Teams, 3 China Qualified Teams
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SAW Comes to Call of Duty: Mobile

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We are honored to announce that Lionsgate and Twisted Pictures have worked with our teams this season to bring the iconic SAW franchise to Call of Duty: Mobile! This Halloween you’ll be invited to play a game with** Billie** as your operator while wielding the legendary and gruesome Chopper - Rules of the Game weapon blueprint on top of many other uniquely themed items. Catch this draw releasing on 10/22 at 5pm (PT) and available through most of the season: https://youtu.be/zoTL08ffDVM

Live or die, make your choice on 10.21.21 in #CODMobile! Coming soon as a part of the new Season.

Download now, get ready for the new season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: ...

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Halloween Events
Will you answering the knocking at your door? Trick or Treat in this season of Call of Duty: Mobile and acquire plenty of goodies while playing Multiplayer or Battle Royale. This Trick or Treat event is available now, on S9 launch, and has some new event mechanics for you to explore! Collect candies, trick or treat in-game with your friends or NPCs, and earn event XP, and collect rewards like the epic Scarlett Rhodes – Hallowmas or M16 – Pumpkin Repeater.

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Additionally, we have **Pumpkin Confirmed **and Halloween Standoff both returning just in time for Halloween on 10/29 (UTC)! Both the map and mode return with featured events tied to it as well, which are just excuses to give you all extra rewards while playing those. In particular, you can grab rewards like the Axe - Bloody, Calling Card – Black Cat, Ruin – Rose Cinder, and the Epic Calling Card – Cackle.

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Undead Siege Returns
This cooperative mode returns in Season 9: Nightmare and with some small updates! You can expect to see the following in-game now:
•Updated zombie spawning behavior (more dynamic and unpredictable now)
•Brought over some Hard Mode zombies to Casual Mode
•New Escort mission available during daytime
•New lore to collect via in-game collection space
•Various general updates to mechanics, map, and zombies’ skills

We also are working on some exciting and more significant updates to come in future seasons. We can’t share anything about that just yet, but we will absolutely do so in the future once we get closer. Lastly, we are aware of a bug with the Aether Camos not being obtainable at the moment and our teams are working on fixing it ASAP! Hang tight and thanks to the many players who have already let us know this is not working.

New & Returning Modes
There are two main modes to check out this season – Drop Zone and Isolated – Night! Here is a quick summary of each and some info on when you can try them out.

Drop Zone
This new mode is available right now and it joins a long-line modes that throws you directly into the action! Different drop zones will appear around each map and each team will fight over them to try to snag care packages. Whoever gets control of the zone will get a significant upper hand, but there are also objectives to fight over. Try it out now on Rust, Hackney Yard, Shoot House, Scrapyard and make sure to collect some extra rewards via the Drop Zone Featured Event!

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Isolated – Night
Head back to Isolated later this season and get ready to fight your enemies in the dead of night. Functionally, this is still Battle Royale but a new atmosphere fit perfectly for Halloween. We also have some extra challenges in store to make sure you stay on your toes! Make sure to try out this mode during its limited time run from 10/29 – 11/4 UTC.

New MP Map - Hovec Sawmill
Get ready to explore an abandoned village full of damaged buildings, open rural streets, and burning structures. Hovec Sawmill is mid-size map originally from Call of Duty: Modern Warfare (2019), but traditionally daytime. In the spirit of this season, we’ve decided to make it a bit more eerie and as such it is now a night version of that map. You’ll be able to explore it all in early November, but for now here is a brief flythrough video: https://youtu.be/hcdEfsN1_Z4

Halloween is coming to Call of Duty: Mobile and so is a brand-new season with a new Multiplayer map - Hovec Sawmill! Get ready to explore a night version of this abandoned village from Call of Duty: Modern Warfare (2019) and keep an eye out for more Season 9 content to be revealed soon!

Download now, get ready for the new season, and play for ...

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New Functional Weapons
New Season new weapons to acquire 😉! We have two brand-new guns coming to Call of Duty: Mobile this season. Each awesome and acquirable in its own way. Let’s break them down.

Swordfish – Assault Rifle
This new Assault Rifle comes to us from Black Ops 4 (you can’t always win MW2019 fans :P). The Swordfish is a four-round burst weapon that can easily take down an enemy in one shot if the full burst hits. Through the unique Longsword Magazine, you will also be able to adjust it to a five-round burst for that extra pop of damage at the cost of accuracy and recoil.

You can acquire the Swordfish in the Season 9 Battle Pass either at tier 21 for the base weapon, or at tier 50 where you will get the Epic Blueprint. Get a glimpse of both of those Swordfish looks here:

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Thumper
The first grenade launcher for Call of Duty: Mobile! We’ll have more details on this weapon when it releases later in the Season – but this secondary will certainly pack a punch. With the Thumper you won’t need to worry too much about your aim, as each grenade will explode creating AOE damage against all nearby enemies. Snag it in the Outta the Way! Seasonal Challenge releasing at the end of October.

Seasonal Challenges
To start off the season we have two Seasonal Challenges, with one focused on Battle Royale and the other focused Multiplayer. Through one you can snag a variety of different rewards, including the epic Razorback – Alter Ghoul weapon blueprint and the new Flash Drone tactical grenade! Find all of the details below and get ready for more challenges to launch through Season 9.

In Plain Sight
This seven-part seasonal challenge tasks you with using a variety of different perks and pieces of tactical equipment to excel in Multiplayer matches. You’ll start off with a simple task of just playing MP matches and eventually be asked to take down scorestreaks with EMP grenades. Completing all of these tasks will earn you up to 16,000 Battle Pass XP and the following rewards:
•(Uncommon) Backpack – Shocking
•(Uncommon) MK2 – Shocking
•(Uncommon) AK47 – Shocking
•(Rare) Arctic .50 – Voltaic Garden
•(Rare) Calling Card – Full Moon
New Tactical Grenade – Flash Drone

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Survival of the Fittest
This seven-part Seasonal Challenge asks you to head to Battle Royale and complete various tasks that range from getting kills, to using customized weapons, to landing in certain areas of the map. It is really just all about you doing fairly normal tasks and getting plenty of rewards for completing them 😉. Finish all of the tasks to earn up to 18,000 Battle Pass XP and the following rewards:
•(Uncommon) Trap Master – Shocking
•(Uncommon) Clown – Shocking
•(Rare) Sticker – Croaked
(Epic) Razorback – Alter Ghoul

New Battle Royale Class – Pumped
Prepare to take to the skies with the latest Battle Royale Class! This new class, Pumped, allows you to jet pack into the air with limited fuel and capabilities. You aren’t quite capable of flight, but you can double do bursts and quick aerial maneuvers. This new class provides new opportunities for flanking and air to ground combat. Get your jet pack on in mid-November in the Got Hops Featured Event!

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Clan Wars – Season 10
We mentioned this briefly in some other community updates, but next season Clan Wars will be getting a bit of a refresh and update that changes the whole feel and balance of it. Rewards will become rotational and not all available at once, nodes will be updated, and the currency earn rate will be adjusted significantly (increased).

You may be asking why we are mentioning this at all in a Season 9 update post and that’s mainly to spread awareness of this impending change, but also to encourage you to complete and unlock as much as you can this season! The clan currency earn rate has already been increased significantly to help you complete anything you have already been working towards, like a new epic operator or weapon, so make sure to snag them before S10. We’ll share more details in a future update!

Credit Store Update
A new season launch also means a new credit store update! As per usual these drop every two weeks and this first one brings in a variety of different items for you to snag with those hard-earned credits. Prepare to see a lot more enemies dropping grenades when they die with Martyrdom now available to all! Here is the full list of new items that you can grab right now:
•Thermite – Volley (1.5k credits)
•Perk – Martyrdom (2k credits)
•Hades – Wolves (3k credits)
•Katana – Steam Engine (3k credits)
(Epic) Locus – Plasma Explosion (20k Credits)

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Support Options
As per usual with any new season we are paying extra attention to any bugs cropping up, so if you see anything please jump into the community or into the support chat to help us investigate it! Here are the two main support options below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

Final Notes

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Season 9: Nightmare is filled with spooky, delightful, and varied content, whether it is Drop Zone, the Trick or Treat event, Hovec Sawmill, or unique store releases like the Game Over (SAW) Draw! We are excited to see what you all think about it, so make sure to share your feedback far and wide, and our teams will be keeping an eye out.

You can find the full patch notes below, which are nearly entirely balance changes, and in Season 10 you can expect a much heftier full app update. See you in the next community update and throughout the Call of Duty: Mobile community!

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Balance Adjustment

Multiplayer and Battle Royale

CR-56 AMAX
•M67 Ammo

  • Reduced range: Short range distance reduced from 36m to 30m,medium range distance reduced from 51m to 42.5m
  • Reduced the damage to upper arms from 62 to 48
  • Slightly increased vertical recoil

Developer Comment:
After the recent overall adjustments to semi-automatic rifles, the strength of this loadout remains quite strong. With high damage to the upper body, long range and extremely low recoil, one can eliminate opponents with 2 shots in most cases. We’ve adjusted the range, upper arm damage and recoil to bring this closer in line with other weapons.

M13
• General

  • ADS Movement Speed increased from 0.6 to 0.65
  • Reload time reduced from 3s to 2.5s
  • MP Basic Bullet Speed increased from 600 to 900

• Heavy Long Barrel:

  • Movement Speed adjusted from -4% -> -2%

• .300 RTC 30 Round Reload:

  • Replaced bullet speed increase with silencer effect
  • ADS Speed adjusted from -8% to -3%

• .300 RTC Double Stack 40 Round Reload:

  • Replaced bullet speed increase with silencer effect
  • New Effect: Reload Speed +10%
  • Movement Speed adjusted from -2% to -1%

• Fixed an issue where the M13 did not receive the general accuracy improvement in BR.

Developer Comment:
The M13 positions itself as a strong mid-range weapon, but many of its advantages are lost when using attachments. We optimized its basic bullet speed and mobility, and reduced the negative effects of related attachments so that the M13 can better take advantage of the mid-range game.

KN44
• General

  • Reduce the basic horizontal recoil
  • Initial hipfire bullet spread reduced by 13%
  • Increased damage to arms from 26 to 28
  • Increased damage to chest from 28 to 31
  • Increased damage to head from 31 to 33

• OWC Marksman:

  • Vertical Recoil adjusted from -3.2% to -8%

• OWC Ranger:

  • Vertical Recoil adjusted from -3.2% to -6%

• MIP Strike Stock:

  • Vertical Recoil adjusted from -3.2% to -8%

Developer Comment:
KN44's TTK seemed better on paper than in practice. Unpredictable ballistics and large horizontal recoil limit the performance of the actual TTK. We’ve adjusted the level of recoil to ensure basic accuracy, increased upper body damage, and improved the ability to shoot upwards. Hip fire accuracy has also been improved to enhance performance during close-range encounters.

Chopper

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• Short range distance without any attachment adjusted from 10 to 14

Developer Comment:
Chopper’s sprint-to-fire delay and recoil curve, and short range has put it at a disadvantage when compared to other strong machine guns. We’ve increased its short-range effectiveness to improve close-to mid-range performance and suppression capabilities.

UL736
• General

  • Base damage adjusted from 25-22-20-19 to 28-24-20-19
  • Movement Speed adjusted from 1.04 to 1.06
  • ADS Time adjusted from 0.448 to 0.4

• 50 Round Reload:

  • Movement Speed adjusted from -1% to -1.5%

• 60 Round Reload:

  • Movement Speed adjusted from -1.5% to -2.5%

• Developer Comment:
With only 30 rounds of base ammunition, UL736 is the most mobile machine gun and makes up for a longer TTK with maneuverability. We’ve increased the damage of the first two ranges to improve performance in BR.

S36

  • Reduced recoil when not using any attachments

Developer Comment:
The recoil curve of the S36 has always been difficult to control. The horizontal recoil in particular has a significant impact on accuracy when firing. We adjusted the recoil curve to improve control during continuous fire.

• Disable (Perk)

  • When equipped on assault rifles and LMGs, hitting any part of the body reduces movement speed for a short time.

Battle Royale

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MX9
• Base Damage adjusted from 30-24-16-15 -> 25-21-18-16

Developer Comment:
With its high base damage, MX9 packs a surprising punch in close combat. We’ve lowered its base damage while adjusting the precision hit multiplier so that precision hits remain unchanged.

SKS
• Starting vertical recoil increased by 50%
• Bullet spread during continuous fire increased by 35% after the first shot
• Fixed an issue where SKS fired hitscan instead of projectile.

Developer Comment:
SKS is extremely stable in BR, even without mods. Combined with its high rate of fire and high damage, it is proving to be too strong at medium and long-range distances. We have increased its base recoil and bullet spread, retaining its power with mods equipped but greatly limiting suppression power of continuous fire.

Score Streaks

SAM Turret
• Increased explosion damage from 198 to 385
• Reduced point cost from 850 to 660

Developer Comment:
We noticed that after adjusting the lock-on time of FHJ-18, player air defense capabilities have become much weaker. We’ve made adjustments to the SAM Turret to compensate for this.

Swarm
• Increased the number of drones from 4 to 6
• We’ve increased the number of drones to improve Swarm’s cost-effectiveness.

Napalm
• Reduced point cost from 1500 to 1190
• We’ve reduced the point cost to improve Napalm’s cost-effectiveness.

Lightning Strike
• Reduced point cost from 1050 to 850
• Increased explosion range of missiles from 10m to 15m

Developer Comment:
We’ve reduced the point cost and improved missile explosion range to improve Lightning Strike’s cost-effectiveness.

That's it for this community update! WZ95_codm_captainping We'll see you @everyone next time and enjoy the new season and all of the Halloween festivities.

-The Call of Duty: Mobile Team

spark hazel
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Trick or treat Call of Duty: Mobile Discord community AA_codm_loading , it is time for one more update just after Halloween and full of information and news related to the next week! This year we were able to go all-in by theming the whole season to the colors, silliness, horror, and nuances of that beloved and spooky holiday. To celebrate that, we were able to make a half a dozen videos last week to help celebrate the season, the holiday, and more! It may be two days late, but Happy Halloween everyone: https://youtu.be/4TnvB1nuD94

Today is the day and while we have plenty of events, modes, and experiences for you to explore in-game we just want to say - Happy Halloween Call of Duty: Mobile community! It is third Halloween with you all and we've been thrilled to take it to another level this year, and thank you for the support, excitement, and positive responses to our all...

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Today’s update is focused around new releases, like Hovec Sawmill, on top of reiterating some important information (like the basics for Stage 5 of the World Championships) while sharing plenty of notes about feedback, bugs, and other recent topics in the community. Right off the bat, we would just like to say thank you all deeply for the excitement, support, and delightful responses to all things Season 9: Nightmare!

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Whether it was about Gunzo being a wonderful insane clown, people sending their friends far too many Tricks in the Trick or Treat Event, or appreciation of the general aesthetic of the season (in all things) – we’ve loved all of it and just wanted to share our appreciation for this excellent community!

With that said, you may be asking why is this coming out on a Tuesday of all days? Well, that’s because the most unique part of this community update is that it also contains new ZZ99_codm_star Public Test Build!! We’ll keep this intro section very short in order to make way for that information, which you can find below just after the event calendar and is a mixture of content for Season 10 and Season 11.

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Here is a quick look at all of the newest events and others launching throughout the week:
10/22 – 11/04 ~ Trick or Treat Event
•**11/29 **~ New Seasonal Challenge (Thumper)
•**10/29 – 11/04 **~ Halloween Standoff
10/29 – 11/04 ~ Bump in the Night Event
10/29 – 11/04 ~ Pumpkin Confirmed
10/29 – 11/18 ~ Unhinged Jokester Draw
11/01 – 11/04 ~ Payout S&D
•**11/01 – 11/08 **~ Fan’s Favorite Map
•**11/02 – 11/15 **~ Ancestral Remembrance Draw
•**11/03 **~ Two New Seasonal Challenges
11/05 – 11/11 ~ Hovec Sawmill
*All Dates UTC

Last chance on all of those Halloween related modes and events! Make sure to jump on them now (about 24 hours to go) and keep an eye out for more content to release soon, like the new Battle Royale Class – Pumped and another BR limited time mode brought over to Blackout!

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DW96_codm_tacticalnuke Public Test Build DW96_codm_tacticalnuke
It is here and ready to go! Here are all of the public test build details below:
•Begins today on November 2nd
•Test end date TBD
Available for Android and iOS devices

As per usual, everything you see in the build may not be final, may be buggy, may have placeholder art or text, or may be different from what eventually releases. The content you see is either going to be from the next season or the following (S10 or S11), but in some cases we might be testing features for an even later release. With all of that said, first here are a few known issues with this build:
•Munitions Box is locked behind a "Stay Tuned" message.
•Undead Siege content is currently blocked (we may enable this later in the test)
•BR Sniper Challenge mode is currently locked (we may enable this later in the test)
•Issue with the M4 being locked in the FTUE, this can be bypassed by pressing back in the menu.
•Issues related to the delete resources option

Secondly, here is a quick list of new pieces of content you can look forward to trying out in this build:
•New Equipment
•New Scorestreak
•New MP Modes
•BR Optimizations (numerous)
•Weapon optimizations
•Application improvements and features

Ancestral Remembrance Draw

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While many countries celebrate Halloween in a similar way, Mexico has its cultural holiday going on at the same time called Día de los Muertos (The Day of the Dead). This holiday takes place the same time as Halloween, but it is far different with a significant focus on honoring ancestors and the dead in a celebratory way full of food, parades, poems, masks, and more.

The designs for the Ancestral Remembrance Draw are meant to honor and celebrate the rich vibrancy of that holiday. You can see those distinct designs through Soap – Esqueleto, the legendary Swordfish – Calaca, Parachute - Viaje de la Muerte, and all of the items in the draw. Get a glimpse of it all below and check it out in-game now! https://youtu.be/Riwivcl1Fxc

This season we are honored to help celebrate the rich vibrancy of the Día de los Muertos holiday with the Ancestral Remembrance Draw! You can see those distinct designs through Soap – Esqueleto, the legendary Swordfish – Calaca, Parachute - Viaje de la Muerte, and all of the items in the draw. Get a glimpse of it all here and check it out in-gam...

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Call of Duty: Mobile World Championship – Stage 5 Finals
A while ago we announced that the Stage 5 Finals of the Call of Duty: Mobile World Championship, presented by Sony, will be held as an online event. We have seen a healthy amount of discussion since then and with plenty of questions about how that event will work, but at the moment we don’t have any additional information beyond what we shared then.

However, the main place we’ll be sharing new information is directly to the participating teams or on the Call of Duty: Mobile Esports website. For now, we just wanted to re-share that information and in particular the dates below! We’ll be back with more news closer to the finals.

**Stage 5: Western Finals: Dec 4 – Dec 5 **
•Regions: North America, LATAM & EU 
•Teams: 4 LATAM Stage 4 Qualified Teams, 3 NA Stage 4 Qualified Teams, 1 NA CODM Masters Qualified Team, 3 EU Stage 4 Qualified Teams & 1 EU CODM Masters Qualified Team

**Stage 5: Eastern Finals: Dec 11 – Dec 12 **
•Regions: SAME, Japan, Garena & China 
•Teams: 4 SAME Stage 4 Qualified Teams, 2 Japan Stage 4 Qualified Teams, 3 Garena Qualified Teams, 3 China Qualified Teams

New Functional Weapon – Thumper
The first grenade launcher for Call of Duty: Mobile! This secondary isn’t so much about hitting enemies with one shot kills but using explosive grenades that hit multiple enemies at once. We’ve seen plenty of feedback about this one already in the community, especially about possibly being too weak to be viable, but be rest assured that our team is always keen to turn that feedback into changes if they agree that it isn’t at the right place balance wise.

For now, you can acquire this new weapon in two different places! One way you can snag it is through the Outta The Way!! Seasonal Challenge, which will get you the base version of the weapon. However, if you are feeling that Halloween theme and want something that downs your enemies in style and in confetti, then you can snag the legendary Thumper – Surprise Party in the Unhinged Jokester Draw. If you are looking to see the Thumper in action then look no further than our latest Season 9 weapon highlight video: https://youtu.be/Rel5b1SiqVI

The first grenade launcher for Call of Duty: Mobile! With the Thumper you won’t need to worry too much about your aim, as each grenade will explode creating AOE damage against all nearby enemies. Snag it in the Outta the Way! Seasonal Challenge or the Unhinged Jokester Draw releasing on 10/28 at 5 pm (PT).

Download now and play the newest seaso...

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Outta The Way!
This seven-part seasonal challenge tasks you with using shotguns, perks, and more specifically in Multiplayer! These challenges are all a bit general and meant to push you to mix-up your loadout a bit. Completing all of these tasks will earn you up to 16,000 Battle Pass XP and the following rewards:
•(Uncommon) J358 – Shocking
•(Rare) Spray – Urban Undead
•(Rare) Frame – Chipset Frame
•(Rare) SKS – Voltaic Garden
•New Functional Weapon – Thumper

The Unhinged Jokester
When we started to approach this fun season of horror we knew we had a legendary operator coming up and we couldn’t think of someone better fitted to this season than the nightmarish clown himself – Gunzo! He’s back and refitted with the kind of quality, unique cosmetics, and weaponry appropriately attuned to his madness.

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In particular, he has a kill counter attached to his arm on top of a saw blade that can be used in melee attacks. Like all legendary operators he comes with those unique unlocks, tied to the operator unlock, but is part of a bigger draw full of other items, like the first blueprint for the Thumper! The Thumper – Surprise party is decked out and designed to be an insane clown’s best friend, with an explosive death effect that turns your enemies into confetti.

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Lastly, we like to take a moment to go behind the scenes on all of this and talk about all of the videos we got to make this season to help introduce Gunzo – Devil Jester. When we first started working on these promotional videos we wanted to make sure that Gunzo’s insanity, violence, and humor were all on display. We tackled this challenge by using the talented voice work of voice actor Jason Spisak (Gunzo’s voice actor TW_codm_clappinghand ) to help give these videos all a little “extra”. We love how they turned out and how Jason’s voice brings the operator to life. Here is the last in that series of videos: https://youtu.be/CmCBhdj5NO4

The legendary clown has returned just in time for Halloween with new tricks in store and a terrifying new grin. Gunzo - Devil Jester has arrived with a saw blade arm and the first Thumper blueprint for that brand new grenade launcher (the common version is also available in a seasonal challenge now). Join in the insanity and check out the Unhing...

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Hovec Sawmill
It is almost time explore this mid-size village originally from Call of Duty: Modern Warfare (2019)! In the original version, it was daytime but we decided to refit it for this spooktacular season and made it nighttime. This map essentially still obeys the laws of Call of Duty Multiplayer with 3 primary lanes to push, but the buildings, obstacles, and open outdoor areas make it a challenging and unique map to fight across.

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Hovec Sawmill is suited well to all types of play with its close quarter’s indoor areas, chokepoints, long outdoor lanes (suited for snipers), and various buildings that you can use to your advantage. The Sawmill 🪚 itself is rather damaged and beat up but can still provide a great view of the middle lane of the map. Get a look at the map through this map flythrough video: https://youtu.be/hcdEfsN1_Z4

Halloween is coming to Call of Duty: Mobile and so is a brand-new season with a new Multiplayer map - Hovec Sawmill! Get ready to explore a night version of this abandoned village from Call of Duty: Modern Warfare (2019) and keep an eye out for more Season 9 content to be revealed soon!

Download now, get ready for the new season, and play for ...

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Hovec Sawmill will be releasing later this week 11/05 UTC and will be releasing alongside a featured event called Hovec Havoc. This is one of those events that is extremely straight forward and all about giving you some extra rewards for checking out the new map! In particular, you can snag the following through this event:
•(Uncommon) AK117 – Bloody
•(Uncommon) J358 – Bloody
•(Rare) UL736 – Rose Cinder
•(Rare) Sticker – Crossbones

Call of Duty: Vanguard
For our last section today, we’d just like to note (as you may have seen our Twitter) that Call of Duty: Vanguard’s release is coming up on November 5th (PT)! That is the latest Call of Duty experience for you console and PC players out there. As you may remember, for the Vanguard beta we gave out Arthur Kingsley for any CODM player that participated in the beta. For launch, we have something else up our sleeve! No hints other than the image below and see you on Friday for that news 😉.

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Feedback
Since the launch of S9 we’ve seen quite a bit of feedback about some bigger topics, like Undead Siege or weapon meta, and while we don’t have a direct response to those now that doesn’t mean we don’t see those discussions. We actually don’t have any to specifically bring up outside of bugs or what was already mentioned in the rest of the update (like the Stage 5 finals).

However, a quick reminder for Undead Siege – the mode returned this season but not with any significant updates. Most of the updates and improvements were meant to be smaller quality of life ones or additional pieces of content, but the major updates are planning for a future update. We’ll call that all out in advance through a future community update and social media posts.

XA99_codm_cry Bug Reports
We’ve been looking into a variety of different issues over the past two weeks since launch (somehow it has been two weeks already!) and here is a quick list of some of what we already working on or currently investigating. First, a huge thanks to everyone who taken any amount of time to try to report issues through our support teams or via the community! Always is and always will be appreciated.

FY_codm_nohandsign **Thumper Exploit **– We are looking into an issue with a possible exploit related to the Thumper. Yes, we are purposefully keeping this devoid of details in order to not spread the exploit.

•**Outta The Way! Task Issue **– This seasonal challenge seemingly has a task, the last one, that is refusing to complete for some folks. Thankfully there is a workaround of not using charms or stickers on the equipped shotgun, but it is being worked on.

•**Flash Drone Effect Stuck **– We’ve seen some reports of the Flash Drone’s effect not going away after a short period of time, like it should, but unfortunately we haven’t been able to reproduce this issue. If anyone is still experiencing this please reach out to our support teams or to our community teams!

Nikto – Dark Side Issues – We heard about various issues related to this, like some of the red effects no longer displaying or issues with his eyes, and we believe some of these have been fixed already. However, some more issues are still being worked on related to this.

DU_codm_check Aether Camos Progression – We are just confirming for this one that we fixed the issue preventing progression shortly after S9 release.

•**Floating Butcher in Undead Siege **– Cool effect or bug? Probably a bug and one we are looking into but haven’t been able to reproduce. If you are seeing this regularly please reach out to our teams through in-game support or the community.

Can’t Rename Clan – This is not intended and we are investigating this issue.

•**Lag/Desync **– Just your casual monthly acknowledge that lag and desync is a thing and varies greatly depending on your region, provider, and most importantly how close you are to a server. Throughout the length of CODM we’ve done quite a bit to improve servers or add new ones to help on our end, but this is an ongoing effort and there are still plans for more improvements!

That’s it for now, but as per usual feel free to ping us about bugs you are seeing and we’ll do our best to look into it! There has been plenty of new content launched this week so we’ll be placing some extra attention on all of that to make sure you all could experience that without any roadblocks.

Support Options
As per usual we are out there every day on the look-out for bugs to investigate and fix, whether it is through community channels or our in-game support options. So, if you see anything please jump into the community or into the support chat to help us investigate it! Here are the two main support options below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

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For the end of this community update we’d like to go back to our old ways of highlight community content! This time around we came across some fan art that is great for a few reasons. First, it is always great to see new creators sharing and with so much support, love, and kindness from the rest of the community.

Secondly, we all (mainly you all 😉) always joke about our love of Modern Warfare 2019 content and to reinforce that quite accurate joke we selected some fan art that is from that title! Take a look at FlintBlaze’s Kreuger – Taiga, a winter themed operator from that game.

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We hope FlintBlaze (aka Flint) sticks around in the community, makes some more art, and continues to share their love for all things Call of Duty! Well done Flint and as per usual we’ll keep an eye out for more memes, interesting posts, art, and community content to share next time.

👋 We’ll see @everyone next time for another community update focused on Season 9, but we aren’t sure exactly when that will release at the moment due to the extremely unusual timing of this update. However, in the meantime we’ll be out responding to posts, checking for bugs and feedback, and already working on new content to share with you all for Season 10. Enjoy the rest of Season 9: Nightmare and take care! XZ97_codm_giblove

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community 👋 ! We are back once again today to announce that the latest update has released and is now available to download. If you don’t see it yet in your Apple Store or Google Play Store then just keep checking back as the update can take some time to roll out to all regions and stores. With that said, today we are happy and excited to announce that the new season is called Season 10: Shadows Return!

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This new season features the return of Templar as his search continues and with a whole line of comics, and in-game events, that allow you to explore more of his story. Templar makes his way to your hands as a new playable operator in the S10 Battle Pass as Templar - Unredeemed. We’ll have more to share about the BP and new season soon, but here is a glimpse:

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One new piece of content we wanted to call out in advance, because it is a community favorite, is weapon inspection! As many of you who participated in the Public Test Build noticed, it is here and it is comprehensive. Now you can use this extra flourish in-game to enjoy (via the emote menu) and appreciate the intricate designs of your weapon, especially those high-quality weapon blueprints. Additionally, Mythic weapons will be getting unique weapon inspections in the future!

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Just a side note, but a huge thank to you everyone who spent time to help test that last Public Test Build! We had over 50,000 downloads/registrations within the first 48 hours and that's pretty impressive FX91_codm_cool . We appreciate it and we hope you see that all leading to a more stable update. Anyways, back to the update itself!

This update has plenty coming in it, like map changes, new content, improvements, weapon balance, new features (like FOV adjustements), and much more! As per usual some of that will be available immediately, like balance changes, while pieces of new content, like new maps or weapons, will be released throughout the season. You can find the full patch notes below, so let’s jump in and we hope you all enjoy the update!

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Season 10: “Shadows Return” brings new contents including:
•New Map: Vacant, a map that focuses on playstyles and gaming strategies
•New Weapons: Introducing CBR4 SMG and SVD semi-automatic sniper rifle. Fight and conquer with these new weapons!
•New Scorestreaks: Orbital Laser, let the storm take control!
•MVP Replay: Show off your highlighted in-game plays to your teammates and opponents!
•New MP Mode: Control, a mode that emphasizes teamwork, is now available.
•New BR Mode: Warfare Mode is now available in Blackout.
•Weapon Inspection

Log in to the game and enjoy the new contents after the update!

Multiplayer

New Maps -Vacant
The Vacant map from Call of Duty: Modern Warfare is now available on mobile!
•The Vacant Map embraces two different play styles, where close combat should feel more visceral and ranged combat focuses more on targeting skills. Players should be able to opt into their style of choice, those who make the right decision will be rewarded with victory!

New Score Streaks
Orbital Laser
•Orbital Laser launches a laser in the direction indicated by the player. The laser deals continuous damage to enemies situated in the center of the beam, and slows enemies on the outer area

New Game Mode
Control
•Each Control Game consists of multiple rounds where players rotate between playing offense and defense to score points. Number of revives are shared amongst teammates. The team scoring the most points wins the round, and the team that wins the most rounds wins the game.

MVP Replay
New MVP replay system will now highlight the MVP player’s two most mind-blowing skill shots instead of their final kill in game.

Map Updates
Hackney Yard
•Lighting in Hackney Yard has been improved to spot nearby enemies
•The railing at point A has been updated to resolve parkour glitches

Nuketown
•Wooden walls in the Nuketown previously did not reduce bullet damage properly, this issue has been fixed and now damage is matched with player’s expectation.

Hovec Sawmill
•Halloween has faded back to darkness, Hovec Sawmill is now back in the limelight (the map is now daytime)! A visual update is implemented for the water wheel.

Other MP Updates
Mode - Payout S&D
•Players can now use Payout S&D currency to purchase customized backpacks ingame.
•Winning condition has been changed to winning a total of 6 rounds instead of winning the most rounds per game.

Perk-Gung-Ho
•Fixed the issue where players cannot hip-fire their weapon while sprinting when Gung-Ho perk is equipped.

Operator Skill - The Tempest
•The Tempest has been modified that when it is fired towards the ground or wall area, the bolts of electricity will deal damage in a small area to the surrounding enemies

Scorestreak – UAV
•Updated the UAV visual where when the scan reveals the position of enemies, the red dot will appear simultaneously.

UI Adjustments
•The Operator Skills is updated now an operator of player’s choice can be selected in their loadout.

Push Notification Update
•Fixed the issue where some IOS players were unable to turn on push notifications in game.
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Battle Royale**

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New Loot Box Effects
•BR loot-boxes received a visual update to help players spot higher tiers of loot boxes in game.

New Game Mode
Warfare-Blackout
•Warfare mode is now available in Blackout.

Game Mode Adjustment
Alcatraz - Mechanism adjustment
•Alcatraz no longer includes common and uncommon attachments.
•Classes and legendary attachments may appear in the high-value crates.
•Increase the number of Classes and Class Drivers in the air drop.
•Alcatraz - Class refresh rotation
•Updated the Classes that can be picked up in Alcatraz. The current rotation list is:
-Trap Master, Hacker, Poltergeist, Refitter, Desperado, Pumped
•The above content will be updated on November 26th

Other BR Updates
•UI Adjustment
•Fixed the issue where the guard deck or roulette wheel will interfere the virtual joystick when used
•Fixed the issue where scopes cannot be equipped or swapped when backpack is full
•Improved backpack management by cancelling prioritization on storing enhanced attachment.
•Additional HUD animations were implemented when equipping an armor plate.

BR Battle Adjustment
•Fixed the issue where auto picked up weapons were unable to fire.

BR Map Adjustment
•Collision is modified in Blackout to reduce the chances of vehicles and airdrops getting stuck between trees.

SE Adjustment
•Sound effect is updated for Kinetic Armor.

Action Update
•Action sequence for Wingsuit when players land has been modified.

New Weapons
CBR4
•The CBR4 is a controllable SMG with a large magazine, its 5.7mm bullet brings stronger penetration and smaller recoil, which can exert a strong dominance in the mid-to-close range.

SVD
•The SVD is a semi-automatic sniper rifle that is highly mobile. It has a medium-to-high firing power, dealing slightly lower damage. Opponent can be easily eliminated if shot in the upper chest area.

NUNCHUKS
•Another new and agile melee weapon is coming! The nunchuks, a weapon synonymous with masters of martial arts, will be available through the Hand to Hand Combat Seasonal Challenge coming later in Season 10.

Clan Wars
In the past three seasons, we have noticed that some players did not receive enough tokens to exchange for the season rewards. In order to prioritize player’s gaming experience, we have made the following changes:
•Adopting what was implemented in 12.0, we will continue to increase the amount of weekly obtainable tokens.
•Tokens will reset every season. Previous seasonal rewards will be removed from the store and replaced by current season’s listed items. Players are guaranteed to spend their tokens before the end of each season!
•Don’t worry if you missed the chance to claim your season rewards, missed-out opportunities will make an appearance in various fashion starting the next Clan War update.
•Clan borders will now display the final rank of the clan war in the previous season, this border will remain unchanged until the current season ends.

Balance Adjustments

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Multiplayer and Battle Royale
Shorty
•Shorty’s dominance in close-range combat continues to overrule secondary shotguns. To balance out secondary shotgun options, we have adjusted Shorty’s damage, increased its shooting interval and recoil recovery, and shortened the range for lethal shots.
-Single damage: 28-20-17-15 -> 28-14-13-12
-Slightly increased recoil: base 3.57 -> 6, max 6 -> 12

1911
•The 600ms TTK has been incompatible with the current meta, we increased 1911’s close-range damage, shortened TTK to 400ms in close-range combat, and TTK to 200ms in face-to-face combat (160ms with Lightweight Trigger).
-Damage Range: 20-25-30 -> 9-20-25-30
-Damage: 26-20-17-16 -> 35-26-20-17-16
-Headshot damage ratio: 1.4 -> 1.75
-Chest and abdomen damage ratio: 1 -> 1.15

Swordfish
•The penta burst mode tends to affect aiming accuracy, which creates a skill barrier for players. Therefore, we shortened the burst interval and increased the magazine capacity to increase accuracy.
-Burst interval: 0.2 -> 0.16
-Default magazine capacity: 36 -> 40
-Expanded magazine capacity: 44 -> 52

Halberd Mag
•Magazine capacity: 40 -> 50
•Damage to the chest and arms: range within 0~40m: 24 -> 26, range 40m or further: 21 -> 23

Type 25
We are buffing Type 25 because it is lacking damage even with a Stopping Power Reload, its TTK also did not show an advantage in close combat. Therefore, both fire rate and damage to the abdomen have been increased to improve close combat effectiveness. The damage of Stopping Power Reload is increased without affecting the MP’s original TTK.
•Decrease in horizontal recoil by 30% and the vertical recoil by 20%
•Fire Rate: RPM 790 -> 857
•Damage to the abdomen: 24 -> 26

Stopping Power Reload
•Vertical recoil: +8% -> +20%
•Horizontal recoil: +0% -> +15%
•Damage: 25-23-20-19-16 -> 28-24-21-19-16
•Remove reload time debuff

Man-O-War
Man-O-war's high damage spread, low firing rate and high recoil is making the actual TTK differ from the theoretical value.

The trajectory of the first 6 bullets is slightly adjusted to fix this issue.
•Adjust vertical recoil
•Decrease the ADS bullet spread: about 5%

MX9
MX9 was initially designed for players to gain a suppression advantage at close range when optimizing combat positioning and recoil control during high movement speed game plays. However, its high base damage and smooth recoil curve drastically increased its accuracy, making it easy to hit the upper body area during combat.

Therefore, the base damage is slightly reduced and recoil curve is adjusted to put a higher emphasis on player positioning during combat.
•Base damage: 30-24-16-15 -> 25-21-18-16
•Increased horizontal recoil

R9-0
R9-0’s long sprint-to-fire delay and unique pumping mechanism seems to give players a sense of lag during combat. The sprint-to-fire delay and pump time are slightly reduced to improve player experience.
•Sprint-to-fire delay: 0.25 -> 0.2
•Bolt time: 0.5 -> 0.4

DLQ33
In order to adapt to the hp in Payout S&D, DLQ33’s damage to the chest, abdomen and arms is slightly increased to ensure a fully armored target can be killed. This adjustment will not change the TTK in MP mode.
•Damage to chest, abdomen, and arms: 135 -> 150

Perk - Speed Up Kill
We are adjusting Speed Up Kill Perk because its movement speed bonus is allowing mechanical players to take on multiple opponents at once.

Therefore, the movement speed bonus of the perk will remain unchanged, the player's movement speed bonus will be removed, the reloading bolt action remains unchanged, and player tactics such as slide jumping will no longer scale with movement speed bonus.
•Movement speed bonus: 10% -> 0%
•Recoil recovery adjustment for semi-automatic weapons
•Players can change camera angle to cancel recoil recovery animation while using marksman and sniper rifles.

Launcher

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Launchers have always been a tricky weapon to balance in CODM. We want our players to utilize different launchers based on tactical decisions, and not abuse its power in game. Therefore, each launcher’s mobility and damage stats are now shown separately to assist players in analyzing in-game situations. We hope this change opens up more opportunities for strategic gameplay.
•Fixed the issue where AOE damage did not take effect simultaneously after launcher weapons were used.
• Weapons that were previously affected by this issue: War Machine, Sparrow, FHJ-18, SMRS, Thumper, AMR with Explosive Mag.

FHJ-18
FHJ-18 is the best countermeasure to Scorestreaks and vehicles, we hope the following adjustments enhance its performance against them.
• Initial flight speed: 30m/s -> 60m/s, maximum speed unchanged.

SMRS
SMRS has become a popular launcher due to its accessibility in different game modes. However, we noticed an underperformance of SMRS when it is used to fire at vehicles in MP, and an overpowering situation when it is used in BR mode. The following adjustments are implemented to balance the weapon performance.
•Direct Hit Damage in MP: 160 -> 300
•Explosion Range in MP: 3.5m -> 2.1m, the range for lethal damage remains unchanged.
•Direct Hit Damage in BR: 300 -> 290
•Initial flight speed in BR: 120m/s -> 80m/s, maximum speed unchanged.

Thumper
We have been reluctant on buffing the Thumper because it could easily turn the tables on many situations. However, we noticed that the Thumper has been underperforming especially when being used against vehicles and during streak kills. Therefore, the damage of the Thumper has been cautiously adjusted to meet player’s expectation.
•Direct Hit Damage in MP: 130 -> 160
• Minimum Damage in MP: 10 -> 1
•Explosion Range in MP: 4m -> 3.5m, range for lethal damage increased by 30%

Multiplayer
Map - Terminal
Airport restaurant sofas and aircraft seats are often used as a powerful defensive mechanism. Models and collision of these items are now adjusted to increase counterplay measures.

Map - Scrapyard 2019
Fixed the issue where the actual collision of the wing debris was larger than the designed model, and was blocking bullets in the midfield of Scrapyard.

Map – Crossfire
Fixed the issue where players vanish when they’re in certain positions on the second floor of the Crossfire Laundry Room and become visible when they are on the bus.

Perk - Martyrdom
Slightly shortened the explosion delay time.

Perk - Quick Fix
Fixed the issue where Quick Fix continues to regenerate health despite taking damage. In addition, players are now limited to a single instance of Quick Fix every 2 seconds regardless of successive kills.

Tactical – Gas Grenade
Reduced the deceleration rate; slightly reduced the range of action.

Score Streak – Hawk X3
Slightly reduce firing spread.

Operator Skill – K9 Unit
Increased K9 Unit’s movement speed.

Battle Royale
Nova Gas
The damage of Nova Gas has been adjusted accordingly to deduct only the hp and not the armor.

Safe Zone Shrinking adjustment
The first Safe Zone shrinking time is delayed to allow a slower pace in the early gameplay. We also reduced the damage of the first three outside safe zone fields in Blackout and Isolated.

Character Movement adjustment
Swimming speed is decreased and ADS movement speed is increased while character is in water

Match/Ranked Match Update

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Multiplayer
•Additional highlight clips are available for top 5000 legendary players.
•Adjusted ranking algorithm where defeated teams in a very close matchup will lose fewer rank points
•Shortened queue time for evening players
•Updated Rank Lobby screen allowing players to have easier access to see the start and end date of the season.
•Fixed the issue of long queue time for certain MP rank matches.
•Player’s win streak will no longer be affected if they queued into the middle of a MP match and lost that game.

Battle Royale
•Improved the matchmaking function by grouping players with similar skill-level in the same BR.
•Updated Rank Lobby screen allowing players to have easier access to see the start and end date of the season.

Other System Updates
Weapon Inspection
Weapon Inspection feature is added. Players can use this feature by holding down the inspection button in the center of the emoji wheel or turn on the independent inspection button in the settings.

Friend Reservation
Players may send invitations to reserve their friends when their friends are still in game - team up with a friend and play 5 games to unlock this new reservation function!

Like Players
A new praise system is added allowing players to give a thumbs up to the most outstanding teammate or opponent after the game.

FOV setting
A new FOV setting is available for players to adjust their FOV while using different weapons.

Realistic Scope
A more realistic transition for the aim through scopes is added to provide a better FOV when aiming. After the update, players can experience this feature by switching on the "Realistic Sight Effects" in the Audio and Graphics Settings. The weapons and sights that were not implemented with this effect will be included in future updates.

Shader Preload
A new Shader Preload setting is available in audio/graphics settings to help enhance player gaming experience.

MEMC Setting
Players who routinely experience frame drop due to overheating devices can enable MEMC function in the audio/graphics settings. This additional function is implemented to help such players experience a higher framerate in game.

For the time being, MEMC only supports BR game mode when frame rate is set to ‘Max’ or above and is limited to certain Android devices. MEMC will gradually be introduced to all devices in future updates.

See you on Wednesday for the Season 10 release @everyone ! Enjoy the new update and please report any issues you see. TS_codm_puppyvibe

  • The Call of Duty: Mobile Team
spark hazel
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Greetings Call of Duty: Mobile Discord Community AA_codm_darkclyde ! We are back today at the tail end of Season 10: Shadows Return with one last community update before we enter the final season of 2021. You can expect the final batch of events, playlists, and “last chance” options to all be available now for S10. However, if you are looking for something new we shared our very first glimpse at the newest MP map coming to Season 11 earlier today. Have a good look through that blizzard:

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We’ll have more glimpses of new maps, weapons, operators, items, and more releasing every single day and up until the release mid-next week! First though, we had tiny little event going on last weekend called The Western Finals of The World Championship 2021 (Presented by Sony)! Hopefully you caught some of that action alongside millions of other viewers from around the world, but if not, we have a new Top 5 Plays video for you: https://www.youtube.com/watch?v=iu1JcHGMiBI

Relive all the best moments from the Western Finals of the World Championship 2021. #Sony #Xperia #SonyXperia

0:16 - Creed locks down the Hardpoint
0:45 - Pengy takes down the Goliath
1:15 - Drari with the four-piece
1:49 - shift's clutch 1 v 2
2:25 - Marshy's trophy-winning play

Subscribe to watch all things World Championship 2021: https://...

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A massive and heartfelt congrats to all teams to made it to the finals and to Tribe Gaming for bringing in the win! Next up, The Eastern Finals. The first day of this exciting and tense competitive event has begun earlier tonight at 15:00 JST for Day 1 and you can catch Day 2 at the same time tomorrow! The event will be packed with hours of competitive gameplay and of course many stellar casters to help call the action!

Since these events take place in various parts of the world we have many different streams to provide you sub-title options, like Hindi or Japanese. We hope everyone enjoys and best of luck to all participating teams! You can find the streams all setup and ready to go on our Call of Duty: Mobile Esports YouTube channel: https://www.youtube.com/channel/UC2WMdmYS1dclOCiJjyyW7_w

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Lastly, just a heads up that you can tune into the World Championship in-game as well via the main lobby screen (check up at the top near announcements). Now, let’s jump into the rest of this community update to talk over events, recaps, and of course that last batch of new content to drop for the season!

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Here is a quick look at all of the newest events and others launching throughout the week:
12/10 – 12/30 ~ Techno-Aim Draw
12/10 – 12/16 ~ Attack of the Undead 20 (MP)
•**12/10 – 12/16 **~ Hardcore Hold (MP)
•**12/10 – 12/16 **~ Gun Game Mosh Pit (MP)
12/10 – 12/16 ~ Hovec Sawmill 24/7 (MP)
12/10 – 12/16 ~ BR Alcatraz
•**12/10 – 12/16 **~ One Last Farewell Event
*All Dates UTC

There is definitely no way the new season starts just after 12/16 😉, but in other news Alcatraz is back once again and available for a limited time! With Blackout and Isolated that space has been a bit crowded, so it makes it tougher to keep all three of them available without negatively impacting your matchmaking experience, but our teams are still testing, adjusting, and working to get the right balance. Next up, we have a rare occurrence – behind the scenes content!

Season 10 – Theme Music Behind The Scenes
Every other season lately we’ve been able to create behind the scenes footage, thanks to Timi Studios Audio Team, and this season we are honored to be able to share another glimpse at how our wonderful theme music is composed. This is the last of these videos for 2021 and we just wanted to first say thank you to everyone for the continual love, interest, and support for all things related to CODM music!

As you’ll hear in the video below, Season 10 first started with a theme around the ‘anti-hero’. Of course the was tied to Templar in the end, but the musicians often have to start conceptualizing just based on loose ideas, themes, and designs. Our teams work with them throughout to help make sure that music ends up syncing with the comics and the Season’s narrative.

Thankfully, we work with many different professionals and they are able to explain, illustrate, and bring to life these ideas. Take a look at the Season 10: Shadows Return Behind The Scenes music video below and get some proper insights into how this stellar track was created: https://youtu.be/Z-aQ-8tmYv0

Season 10: Shadows Return is almost over and that means a new theme music is on the way, but first take a glance behind the curtain to see how we made the latest theme music for #CODMobile. Join Audiomachine's composers and the team of talented musicians who brought this seasons' anti-hero theme to life.

Credits:
Produced by Timi Audio
Audiom...

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Video Credits
•Produced by Timi Audio
•Audiomachine Composer - Cristobal Cruz-Garcia
•Audiomachine Composer - Daniel Tauber
•Bass Guitar - Noah Putrich
•Drum Set - Cristobal Cruz-Garcia
•Electric Guitar - Benjamin Knorr
•Fingerstyle Guitar - John Shafer
•Piano - Daniel Tauber
•Executive Producer - Stuart Roslyn
•Recording & Mix Engineer - Gonzalo Perez
•Studio & Interview Videography - 1983 Creative
•Video Editor - Wes Hicks
•Video Produced By - Maestro Music UK

Seasonal Challenges Recap
There have been six different Seasonal Challenges release through Season 10 and if you complete them all you’ll find yourself with nearly 100,000 Battle Pass XP on top of a variety of new camos, weapon blueprints, and new items! There are some standouts from the pack though, so make sure to check these out and complete them before the season ends next week.

Ya Shoot, Ya Score
This seven-part seasonal challenge was one of the most recent ones to release and as a result it has some tasks focused around using new weapons, like the SVD sniper rifle! If you complete all of those Multiplayer focused tasks you can earn an Epic weapon blueprint, up to 13,000 Battle Pass XP, and the following rewards:
•(Uncommon) Knife – Shaded Weaponry
•(Rare) Rytec AMR – Green Marble
•(Rare) Charm – Loyal Boy
•(Epic) M13 – Darkwing

CBR4 Supremacy
This seven-part seasonal challenge is the main way to acquire the new CBR4 SMG. If you haven’t seen this challenge in-game yet, we’ll just quickly say it is all about showing your skill and excellence with SMGs in MP matches. Completing all of these tasks will earn you up to 13,000 Battle Pass XP and the following rewards:
•(Uncommon) Cordite – Shaded Weaponry
•(Rare) J358 – Green Marble
•(Rare) M21 – Green Marble
•(Rare) Sticker – Head Case
•New Weapon – CBR4 SMG

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Hand to Hand Combat
This six-part seasonal challenge is also focused on Multiplayer and showing your skills while using perks and melee weapons in matches. This one is all about showing a general aptitude for MP while also giving you an excuse to immediately try out the new Nunchuks melee weapon! Completing all of these tasks will earn you up to 12, 000 Battle Pass XP and the following rewards:
•(Uncommon) GKS – Shaded Weaponry
•(Uncommon) Backpack – Shaded Weaponry
•(Rare) Calling Card – Cold-Blood Brothers
New Melee Weapon – Nunchuks

Speaking of hand-to-hand combat, there are a lot of melee weapons available to be earned or acquired this season. So, to help celebrate and highlight those we made a new video focused all on the various melee weapons, specifically the Nunchuks, Prizefighters, Baseball Bat, Karambit, and Axe. Check it out and let us know if you have any favorite new melee weapons or camos from this season:
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First Female Legendary – Outrider - Techborn**
Throughout the years of Call of Duty: Mobile we’ve had a variety of high quality and unique legendary operators, like the menacing Nikto – Dark Side, the well-equipped Ghost – Retribution, and the determined and vicious Mace – Final Guard. This week, we are thrilled to add one more to that line of legendary operators with our first female legendary operator, and with none other than the fan-favorite Outrider!

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She is fueled by a desire to safeguard her friends, allies, and squad, and to track down anyone who dares to threaten them. She’s equipped with various high-tech gadgets that help her be an efficient, precise, and feared operative. Like all legendary operators, she has unique cosmetics, like a kill tracker, lobby screen, BR death box, BR jump pose, and a special Sparrow camo.

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You can find Outrider – Techborn in-game now, in the store, as a part of the Techno-Aim Draw and alongside various other high-tech gadgetry, blueprints, or camos, like the first legendary crossbow. Take a look at Outrider in action in our latest trailer: https://youtu.be/E1gPBW84_i8

Outrider lost her friends and her squad in a vicious firefight, but she's come back stronger than ever and technologically enhanced. Outrider - Techborn is the latest legendary operator to come to #CODMobile and that means she is decked with the highest quality cosmetics, like a kill counter, unique lobby screen, unique death crate in BR, and mo...

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We are continually privileged to be able to work with such fantastic creative teams who make these images and videos to help highlight new operators like this. However, we’ve realized we don’t give you a lot of ways to use those images yourself, whether it is for a desktop background or just to show your love of this operator. So! We’ve got some hook-ups for you:

Outrider Gifs & Clips: https://giphy.com/callofduty-mobile/seasonal-highlights
Outrider High-Res Images: https://imgur.com/a/DtIZKAT

Enjoy and let us know if you’d like more of that type of thing in the future! If so, we can work with the team to try to also grab some 9x16 cuts (sized for phones) to provide some mobile centric background options. Enjoy the new draw and keep an eye out for the next legendary operator to drop in S11!

GIPHY

GIPHY is the platform that animates your world. Find the GIFs, Clips, and Stickers that make your conversations more positive, more expressive, and more you.

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Undead Siege
Just another quick note to share a tiny bit more about what to expect from this next Undead Siege update in Season 11. First, like we said last week this update is aimed more at you veteran players who thought hard mode was too easy once you figured some powerful strategies.

We’ll also have new rewards coming, which will be available for all types of Undead Siege players (casual and hardcore). You’ll be able to find a variety of details about this early next week once we announce Season 11 through social media and our Call of Duty: Mobile blog. Almost there!

S10 Bugs & Feedback Recap
Throughout the season we’ve seen a variety of different topics and bugs to chase down. It is often hard to keep you all aware of what we are actively working on, looking at it, or considering, but that’s one of our weekly goals with these community updates – to keep you all informed. With this update, we’ll try to recap the major feedback and bugs we’ve seen throughout this season.

ZZ99_codm_star Bugs – Under InvestigationZZ99_codm_star

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Nyx VO issue – Incorrect VO is being used in non-intense situations

Hovec Sawmill Map Exploit – We are investigating this exploit. Please do not share examples of how this is done since it only encourages other to use it. Feel free to report anyone using this exploit and depending on the severity we may take enforcement action.

Controller Issues – We’ve put out a fix for this earlier in the season but we are continuing to investigate issues, particularly on Android devices, with controllers not functioning.

Purely Disheveled Crate – We identified an issue with this offer and are working on sending out a fix to all affected players.

FPS Drops in BR Warfare – Due to the large player count in this mode there are often issues on lower end devices with it not running as well, but they seem exacerbated this season and we are investigating the issue to see what can be done to help improve performance.

Some Mythic Weapons Not Appearing in BR – This one we’ve seen sporadic reports of for different weapons and some we’ve been able to replicate and fix, while other seem like they might be tied to resources not being downloaded. Please keep reporting these if you see it.

Legendary ORV Missing Unique Engine Sounds – We are investigating this issue and thanks for the reports, and videos clearly showing the issue.

Unable to Inspect Certain Weapons – We noticed this with the Malpractice Knife in particular but are still looking for other examples of any issues with this new weapon inspection feature.

Loadout Gun Names Restricted – We are investigating issues with certain seemingly benign names being restricted for loadouts. These may be overly cautious on purpose, but we’ll see**.**

Effects Carrying Over into MVP Screen – We saw one spectacular example of this earlier in the season with someone being molotov’d right before the end of the match and then you could see them on fire during the MVP screen. However, despite our best efforts we could not reproduce this issue. If you run into this please report it so we can try again with new details!

General Lag & Disconnect Issues – We’ve seen various reports of different issues with this throughout the season, like one day a spike in Ranked Mode disconnects. While we don’t have any clear “fixes” for this that we can immediately reference, our teams are always monitoring network and server stability for these types of hiccups.

DU98_codm_verified Bugs – FixedDU98_codm_verified

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Nomad Artisan Skin Graphical Issue – We checked into this and it should be fixed. Thanks for the reports!

Ghost Character Bio – Incorrect bio was reported and fixed.

Medium Graphic Options Disappeared – We checked into and fixed this issue if this was new to you as of Season 10 and you used to be able to use this graphical option.

Mythic Nautilus Reactive Effects MIA – The special effects of this weapon mysteriously disappeared in Season 10 and thanks to your reports we were able to quickly fix it!

Feedback
Some of the most regular feedback we’ve seen throughout this season has been about the balance of various things, like Persistence, melee weapons, the Type 25, or the Holger. At this moment we don’t have any notes or updates to share about those, but that’s something to keep an eye out for with the new season as we often roll out balance changes or updates alongside the season release.

However, our next major update will be coming in January DR98_codm_soontm and that one is most likely to be filled with improvements, bug fixes, optimizations, and balance changes. We’ll try our best to share back details and information in advance of that, but for this next release we can say that most of the balance changes in S11 are for the CBR4 and Kilo Bolt-Action.

Support Options
A new season will be here next time we chat, so just a reminder that if you need any assistance please use the following options below to get assistance with any type of issue. While we regularly look at the community and report bugs that way, there is still a whole team of support agents waiting to help out! The main two official options are below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

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You made it to the end of this community and to latest community highlight! This time around, we want to first say in advance please be warned this video we are sharing has a lot of flashing and quick scene changes.

This week's community highlight is from user un_belli_vable, who edited together the background lobbies of seven different seasons without any UI being shown. Might sound simple, the result is fantastic and quickly shows the variance of designs and themes across 2021. Our tema loved it and we hope you all do to! Check it out:

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Thanks for that fantastic piece of community content and thank you all for the non-stop flow of memes, art, feedback, designs, and creations like the above! That's it for this community update and we'll be back in a little under a week with the Season 11 release update. Keep an eye out for new details about that season to drop every day until then and be sure to check out the Eastern Finals! Take care and see @everyone next time 👋

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Discord Community! We are honored to be here with you once again to celebrate the release of the eleventh and final season of CODM in 2021. As of a short while ago Season 11: Final Snow❄️ has released and with that comes a season full of snowballs, new operators, zombies, holiday celebrations, and much more! To help introduce the theme of this season look no further than our main trailer: https://youtu.be/pTL96Rofp4k

Through fire, ice, and battle a new group of operators arrives in Call of Duty: Mobile in Season 11: Final Snow! We have foes turned to fries with Soap - Cliffhanger and Vagr Modir - Whisper of Winter fighting side by side alongside Ghost and Templar as his search for Sophia concludes in this season's comics. The season features a wide array of ...

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The launch of this season also marks the launch of another season of comics! However, this is an extraordinarily special comics release since it is the end of this storyline/timeline. These comics will be running right up until the end of Season 11 and with Season 1 of 2022 a new timeline will begin.

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We don’t want to spoil what is to come and we’ll have plenty of highlights on our social channels, but you can expect some fierce firefights, shocking conclusions, and a consistent question of ‘who are friends and who are foes’ as Templar, Ghost, Vagr Modir, Soap, and others all get to the end of their search for Shephard and Sophia. Jump in-game now to check out the comics alongside the new BP!

First, a quick shout-out to say make sure to check out #community-events-🎁 for some excellent events run by your fantastic moderation team! It is the holidays, so rewards and freebies are all over (in-game and outside of the game). Best of luck and make sure to enter in those giveaways! 🎁

For this season release update we have various highlights and details on new aspects of this season. Jump in below for info on the BP, seasonal challenges, new modes, new and returning maps, Undead Siege, and of course some patch notes!

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Here is a quick look at all of the newest events and others launching throughout the week:
12/17 – 01/18 ~ New Year Celebration (login event)
•**12/17 **~ Seasonal Challenge – Royale Specialist
•**12/17 – 12/21 **~ Gun Game Moshpit (MP)
12/17 – 12/21 ~ Secondary School (MP)
•**12/17 – 12/23 **~ Holiday Raid 24/7 (MP Map)
12/17 – 12/23 ~ Rapid Fire (MP)
12/22 – 12/28 ~ Hardcore Hold (MP)
12/22 – 12/28 ~ Snowball Scuffle (MP)
•**12/22 **~ MP Trademaster & Disc of Doom Seasonal Challenges
•**12/24 – 12/30 **~ Tracing Crumbs (MP)
12/24 – 12/30 ~ Payout S&D (MP)
12/24 ~ First S11 Draw – Crueltide Draw
12/24 ~ Themed Event - Ho-Ho-Hot Drops
*All Dates UTC

As per usual we only have some content releasing right now with more dropping through the season, whether that is modes, new weapons, events, or more! Get a glimpse of it all through our detailed and frost covered Season 11 Roadmap:

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Battle Pass
The Season 11 Battle Pass embodies the Winter theme to its frozen core with weapons and operators kitted out for winter warfare. Soap – Cliffhanger and Vagr Modir – Whisper of Winter lead this season alongside Atlas – Crash and Keegan – Huntsman! On the weaponry front, you can snag a new LMG, the LKM, in free side of this pass alongside a new Operator Skill, and new camos. Here is a quick list of the main items from each side of the pass!

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Free Battle Pass
•Sticker – Royale Rule (tier 1)
•Smoke Grenade – Warm Plaid (tier 8)
•New Operator Skill – Munitions Box (tier 14)
•Striker – Polar Light (Tier 16)
•New Weapon PKM (tier 21)
•Concussion Grenade – Warm Plaid (tier 28)
•Charm – Hunting Horn (tier 31)
•Holger 26 – Polar Light (tier 36)
•UL736 – Polar Light (tier 46)
•Calling Card – Snow Shiv (tier 50)

Premium Pass
•Vagr Modir – Whisper of Winter (tier 1)
•Calling Card – Winter Hunt (tier 1)
•KN-44 – Frosted Spikes (tier 1)
•Echo – Tasty Treat (tier 10)
•Atlas – Crash (tier 12)
•Emote – Snow Party (tier 15)
•MSMC – Deceitful Deity (tier 30)
•Keegan – Huntsman (tier 35)
•Man-O-War – Wolf’s Mane (tier 40)
•PKM – Boru (tier 50)
•Soap – Cliffhanger (tier 50)

Battle Pass Trailer here: https://youtu.be/-um9L_T5vIg

The Season 11 Battle Pass embodies the Winter theme to its frozen core with weapons and operators kitted out for winter warfare. Soap – Cliffhanger and Vagr Modir – Whisper of Winter lead this season alongside Atlas – Crash and Keegan – Huntsman! On the weaponry front, you can snag a new LMG, the LKM, in free side of this pass alongside a new Op...

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New & Returning Maps
This season we are bringing in the holiday gifts with four maps coming into the Multiplayer circulation! Two holiday classic maps have returned for your enjoyment and we have one brand-new map coming into the mix. Details on all three maps below!

Icebreaker
This brand-new map comes on over from Call of Duty: Black Ops 4 and is our first Multiplayer map to allow for full underwater combat. This map has your usual three lane structure across a mid-size area full of outdoor and indoor options, but it has some extra nuance due to the verticality introduced through swimming and the submarine area in the center. https://youtu.be/I0cDt2b4c0g

The latest map to come to #CODMobile is Icebreaker! This large map is originally from Call of Duty: Black Ops 4 and introduces underwater combat to Multiplayer for the first time in CODM. It follows a "normal" three-lane map structure except each lane has a variety of flanking points alongside several floors of options inside the submarine itsel...

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As you can see, this map offers a variety of options for close, mid, and long-range combat. That’s just a quick look at the map but get ready for a more detailed break-down once we get closer to it launching at the end of December! For now, you’ve got some old favorites waiting 😉.

Nuketown Russia
This map sparked a long community discussion about which should remain in the game despite plenty of players liking both. In the end, the original Nuketown returned and we put Nuketown Russia on ice. However, it is back now for Season 11 and while it doesn’t have its own playlists it is including in many different playlists. In particular, be sure to look for it in the Gun Game Moshpit, Rapid Fire, and Secondary School playlists.

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Holiday Raid
The oldest holiday themed map is Holiday Raid and per tradition it returns once again this year! This estate has now been lavishly redecorated to fit the holiday theme and is now ready for some snowball fights. You can find this map available right now in the Holiday Raid 24/7 playlist and in some other general playlist available throughout the season! Make sure to check it out and see why it is a fan-favorite for this time of the year.

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Reclaim
This map comes from the first season in 2021 (Season 1 – New Order) and was meant to follow up the holiday season with an outdoor mall that was abandoned in the dead of winter. This map is relatively small but offers a variety of options due to its vertical environment with a bottom floor and top floor of the mall. Explore Reclaim yourself when it launches in early January with its own 24/7 playlist!

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Undead Siege Update – Nightmare Mode & More
This season has come with new seasonal content, like weapons, a MP map, BP, and challenges, but it also came with a brand-new Undead Siege update! This update has some content that will be available for all players while others are strictly tied to the new difficulty – Nightmare Mode.

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First, some general changes outside of the mode:
•Now available on the Blackout map
•New Rewards
•Leaderboards have been reset
•New mission – Cerberus Mission
•Pack-a-Punch and Cola machines available

🧟‍♂️ **Nightmare Mode **is the main new draw for your veteran players who found the mode to be too easy in the first place, especially once you figured the behavior of enemies and waves. Now, there are modifiers to waves to help make them less predictable and new updates to the Undead’s AI to help them better challenge you on this difficulty. However, to help you there are also new Legendary Turrets! Get a glimpse below at some of those changes for both the new difficulty and also for the general update: https://youtu.be/GNA8Mp3kJu8

Season 11: Final Snow is just around the corner and with the new season comes a slew of updates to the PVE mode Undead Siege! This update is primarily for you veteran players who thought the mode was too easy or acquired all of the rewards. You can expect to see the following new content for Undead Siege when Season 11 launches tomorrow:
-Now a...

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For jumping back into the mix you’ll be able to start working on completionist camos again (Aether Crystal) but you can also earn new rewards, like Dark Matter weapon variants. Jump in now and check that out live in-game!

Season 10 Comics Recap
A quick break from the Season 11 content, but as we mentioned earlier this season comes with new comics and they will conclude the current storyline of the comics. There will be a new storyline starting in Season 1 2022 with some new and familiar operators, but this is a huge moment in the comics with Templar, Ghost, and Shephard all tying up loose ends in one way or another.

With that in mind, we wanted to call-out a fantastic community creation of an animated comics recap for Season 10: Shadows Return. A player named **codmcomics **has created and shared out this short, animated comics video in various places, and while it isn’t “new to S11” it is both worth highlighting to celebrate their creation and to help anyone catch up before diving into the S11 comics. Take a look: https://www.youtube.com/watch?v=vBU_vcqQShI

An attempt to animate Call Of Duty Mobile Comic Storyline Season 10 Shadows Return. This was my first time doing some like this with comics and i hope you guys liked it. I will be doing the same with other seasons of Call Of Duty Mobile Comics so if you want to recommend something leave it in the comments.

TIMESTAMPS:
0:00 INTRO
0:13 SHADOWS RE...

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New Functional Weapons
Two new functional weapons are landing in Call of Duty: Mobile in S11 and with one available right now and the other releasing later in the season via a Seasonal Challenge! First, the new light machine gun.

PKM - LMG
The PKM joins the ever-growing family of LMGs in CODM and offers a different take than the rest with its mixture of advantages and disadvantages. With the PKM you are unlikely to be able to quickly react to someone surprising you in close combat other than by crossing your fingers, spraying, and hoping hip-fire carries you through. However, it makes up for that with long-range capabilities and a reliability that other LMGs may lack.

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Like all weapons it can change quite a bit thanks to Gunsmith and attachments, so it is possible to tinker the PKM to a few different playstyles. Regardless, you can try out the PKM right now through the Battle Pass (free or paid). On the free side you can snag it at tier 21 and if you want to jump in with style pick up the Epic PKM – Boru at Tier 50.

D13 Sector – Launcher
Another unusual weapon joins Season 11 – a launcher! The D13 sector is a launcher that is powerful and capable of taking out enemies through a unique disc that can ricochet across the environment. This weapon packs a punch and can easily one-shot enemies, but it is slow to reload, doesn’t carry much ammo, and is extremely hard to use at long range.

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With all of that said, we are looking forward to inevitably seeing some insane trick shots with this! Grab it later in the season via a Seasonal Challenge – Disc of Doom releasing on 12/22 UTC or through an unannounced lucky draw releasing at the end of December.

MP Mode - Snowball Scuffle
The maps of this season are covered in icicles, frozen surfaces, and plenty of fresh snow ready to be turned into snowballs. In about a week, on 12/22 UTC, you’ll be able to throw the serious military aesthetic of Call of Duty aside for a moment to engage in an absurd, hilarious, and fun new mode called Snowball Scuffle! Drop your weapons and get ready to deck the halls with tightly packed snowballs in this new mode similar to Kill Confirmed.

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Seasonal Challenges
Season 11 brings a batch of new seasonal challenges for you all to complete and earn rewards from! Below we've highlighted the first 3 challenges of Season 11, all available now or launching in the next week, which focus on various aspects of BR or MP and one of which will award you the new Secondary weapon - the D13 Sector. Details below on each of these three challenges:

Royale Specialist
Live in game now, this challenge tests your abilities across Battle Royale. Engaging in high traffic areas of our BR maps, taking down vehicles, and surviving are just some of the tasks you face for this challenge. Completing all the tasks in this challenge will earn you 9,000 Battle Pass XP as well as the rewards listed below:
•Medic - Greenrock (Uncommon)
•Airborne - Greenrock (Uncommon)
•Arctic .50 - Jubilee (Rare)
•Special Ops 4 - Firefrost (Rare)

MP Trademaster
Starting next week, this challenge as the name implies is all about Multiplayer. Using Scorestreaks, Operator Skills, and of course winning are going to be what most of your tasks in this challenge consist of. You'll rack up 10,000 Battle Pass XP if you complete all the tasks as well as earn these items
•SKS - Greenrock (Uncommon)
•Sticker - Lethal Gaze (Rare)
•RUS-79U - Greenrock (Uncommon)
•Calling Card - Braving the Elements (Rare)
•ASM10 - Rideout (Epic)

**Disc of Doom
**Starting next week, this challenge will test how deadly you can be in Battle Royale. Securing Airdrops, flexing customized weapons, and winning will be how you complete tasks in this challenge, earning you 9,000 Battle Pass XP. If you make it through this challenge you'll add the following items to your inventory -
•Ninja - Greenrock (Uncommon)
•Frame - Chilled Coil Frame
D13 Sector (New Functional Weapon)

All three of this challenges will also reward you with New Years Tokens which can be redeemed in-game through the Featured Event - New Year Token Exchange. This event offers you a way to snag the Wingsuit – Black Top (Common), Battery – Pow Bam Zap (Rare), and AK47 – Living Rust (Epic).

12 Festive Days of Deals
As you have likely seen in-game or through our social channels, we have sales running in-game in now through the 12 Festive Days of Deals event! Every day a new sale arrives on a crate, bundle, or lucky draw, some of which are returns of old content while others are brand-new. In case you missed it, here are the first three that launched and with some of these offers still available now:

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Unlike our previously released Black Friday offers, these sales don’t just last 24 hours for each new offer so you have some time to wait and see what else is coming. Speaking of other deals coming, here are the next three deals with fan-favorite Holiday Draw Redux and Grinch – Wreath Havoc dropping tomorrow!

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While some of these offers are specifically themed to the holidays others might be from any previous CODM season and theme, so you’ll have plenty of opportunities to find some old favorites. The deals will be running all the way until December 25th (UTC), but make sure to check the in-game store since each day only asts a limited amount of time.

Crueltide Draw
The first draw of the season doesn’t come out until next week but we won’t be able to highlight it before then due to the timing of these updates. However, we’d like to just point out and celebrate the delightfully spot on designs, theming, and ridiculousness of this draw with Reaper – Naughty List and the PKM – Red Nose Revenge leading the draw. Check out this merry one releasing next week on 12/24 UTC.

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Support Options
Each season always bring new opportunities for issues, so whether your issue is new or old please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both! Lastly, just a reminder that outside of community channels, which are not great for individual bugs just affecting you (like a purchase error), our two main two official support options are below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

This season’s update notes are rather small since it isn’t a proper in-game update (those come every other season), but nevertheless we still have some balance changes and fixes coming out with Season 11. While this list below isn’t comprehensive of everything that has changed between Season 10 and Season 11, it is a good place to start! Take a look below:

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Balance Adjustments

Multiplayer

CBR4
Compared to the popular weapons, the CBR4 is more difficult to control in the current meta. The weapon has a large Get-Hit flinch that negatively impacts the gaming experience. Therefore, we improved the weapon handling for the CBR4.
Base Get-Hit flinch reduced
Recoil adjustment, optimize the abrupt trajectory to the upper right, so that the recoil is more steady when firing continuously.

Kilo Bolt-Action
The Kilo Bolt-Action's base ADS time gives no advantage amongst other shooter rifles, and the disadvantage the ADS time given by the barrel attachments is vigorous. While the gun’s range is not dominant and the overall ADS speed is slow, we have slightly improved the overall ADS speed of the gun.
Base ADS Time: 0.4 -> 0.38
MIP Extended Light Barrel: ADS Time: +10% -> +7%
OWC Ranger Barrel: ADS Time: +15% -> +12%
OWC Marksman Barrel: ADS Time: +15% -> +12%

HS0405
The slow fire rate of HS0405 did not meet anticipated results. Though the single shrapnel has a higher damage benefit, the excessive emission puts the actual combat intensity at a disadvantage. Therefore, the weapon emission is now reduced.
Hipfire Bullet Spread reduced
ADS Bullet Spread reduced

500gr Slug
New effect: Reduce ADS spread
Enhance effect: Damage Range

Scorestreaks - Stealth Chopper
Stealth Chopper’s defense is slightly improved.
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BUG FIXES**

Battle Royale
R9-0
Fixed an issue where the BR general accuracy bonus did not take effect on R9-0
Hipfire and ADS bullet spread: Compared to MP, reduced by 30%

MISCELLEANOUS
Updated the models of boulders on Hovec Sawmill

That’s it for this surprisingly large community update. We’ll likely be back for one more next week just before the holidays and we hope you enjoy everything that Season 11: Final Snow has to offer! Enjoy, take care, and see you next time @everyone ! 👋

-The Call of Duty: Mobile Team

spark hazel
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Greetings and surprise Call of Duty: Mobile community! It is time for another Public Test Build with content from Season 1 and Season 2 of 2022 TW_codm_clappinghand . The build has now been updated with an iOS version as well! Feel free to grab it below alongside the 64 Bit and 32 Bit options for Android Devices. Also, FYI 32 bit is designed for low-end devices and 64 bit is for high-end devices.

Here are all of the public test build details below:
•Begins today on January 3rd
•Test end date TBD (most likely the end of the week)
**•Available for Android Devices & iOS Devices

As per usual, everything you see in the build may not be final, may be buggy, may have placeholder art or text, or may be different from what eventually releases. Sometimes content we are testing is for the next season or it could potentially be for two seasons from now. However, here are a few pieces of content you can look forward to trying out in this build:
•Three new MP Maps (for S1 or S2)
•Battle Royale Map changes
•Controls Optimization - Sensitivity
•Weapon Balance Adjustments (General)
•Two New Functional Weapons
•New Scorestreak
•Resource Download Optimizations
•New - Muzzle Fire Smoke (gfx effect on weapons)
•Voice Over Optimizations

Just another reminder as well that this content is by no means representative of everything coming to the next release. We specifically curate what is going into these builds and are trying to get feedback or in-game data on specific features, changes, optimizations, and content. Please make sure to use the in-game survey function to report your feedback or any bugs.

Lastly, Happy New Year @everyone !!! We hope you all have been safe and enjoying the latest season. We'll see you again soon for more info on S11 and for some of the first teasers of Season 1! As per usual we'll blissfully ignore that everything we tease is likely already in this public test build haha, but just pretend with us and get ready for more CODM! AA99_codm_logo

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community! We are back for the last community update of Season 11: Final Snow and as we are excited to announced that the next season is releasing next week on January 19th at 4 pm PTXZ92_codm_hype ! We’ve shared a few teasers for the season over the past week, but the time for teasers is done and now it is time for announcements. Get ready for Season 1: Heist! https://youtu.be/uYzHJXhSSnw

The first #CODMobile season of 2022 is coming next week and it is a season full of carefully planned heists, narrow getaways, and Lunar New Year themed content! Get ready for Season 1: Heist and keep an eye out for a major in-game update releasing prior to that season launch.

Download now and get ready for the new season! Play for free on iOS ...

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This is the first season of 2022 so that means we are once again resetting both the season numbers but also the Ranked Series. Season 1: Heist is a season full of carefully planned capers, narrow getaways, high-tech urban weaponry, and Lunar New Year themed content! We have a significant amount of new and exciting content coming in that release, including two new maps: **Hacienda **and Nuketown Temple.

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First, you’ll want to keep an eye out for the in-game update coming early next week. That update will contain plenty of non-season specific content and changes, like weapon balance, UI updates, settings updates, fixes, improvements, and a new lobby screen. However, everything else is tied to the Season 1 launch on the 19th and of course we’ll have that new content spaced out evenly throughout the season.

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Here is a quick look at the last batch of S11 events, modes, and playlists available:
01/11 – 02/03 ~ Ferg Bundle
01/12 – 01/19 ~ Techno-Aim Draw
01/12 – 01/19 ~ PTFO (MP Playlist)
•**01/14 – 01/19 **~ Adrenaline Spike (MP Event)
•**01/14 – 01/19 **~ Featured Event - Season’s End
01/14 – 01/19 ~ Fan’s Favorite Map (MP)
•**01/14 – 01/19 **~ BR Isolated Blitz
01/14 – 01/19 ~ Shoot the Ship (MP)
•**01/14 – 01/19 **~ Pistols, Sticks, and Snipers (MP)
•**01/13 – 02/05 **~ BobbyPlays Bundle
•**01/14 – 01/27 **~ Dusk Owl Draw
01/15 – 02/07 ~ Creator Bundle 3?
•**01/18 – 01/31 **~ Fire Raid Draw
*All Dates UTC

To end the season we have a big mixture of MP modes, featured events, and new store content to round everything out! We’ll highlight much of that upcoming store content below since there won’t be any excuse or reason to cover it in future updates that are focused on Season 1. However, before we get into any of that we must first talk about a new announcement!

AZ92_codm_logo Call of Duty: Mobile Creator’s Club
We are thrilled to announce the beta of the Call of Duty: Mobile Creator Club!

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The Creator Club is the premiere Call of Duty: Mobile incubator program built to promote and celebrate our awesome community of content creators.

And it’s not just for Ferg 😉! This program is designed to help a variety of our Creators - big and small – to grow and to build up our amazing and diverse group of creators. If chosen to join the Club, you’ll be able to earn COD points, exclusive seasonal sneak peeks, a variety of workshops on how to grow your channel, and access to Call of Duty: Mobile devs!

These rewards will be based around three levels within the program that Creators will be able to progress through - Elite, Master, and Legendary. Elite is for those with relatively new channels, Master for established creators, and Legendary for those creators with well-established communities.

As with any of our games, we will be starting our Creator Club with a beta which will have limited space and only be available for those in the United States and Mexico. If you are not in one of those regions or don’t get accepted right away have no fear! Our plan is to open the program up globally and to more creators once the beta ends.

You’ll be able to apply to the Creator Club on January 31st (PT), so be sure to keep an eye on all of our main social media channels (like Twitter, Facebook, or Instagram) for more news and information.

You can find more details as well as an FAQ here - https://www.callofduty.com/mobile/creatorclub

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Creator Bundles
For more creator related news this week, we also have our first-ever Content Creator Bundles!! As many of you have already been discussing, our first two bundles have been revealed for Ferg and BobbyPlays, two creators who have been creating Call of Duty: Mobile content since the beginning and with a continuously growing following on their channels.

The first to release earlier this week was the Ferg Bundle, which honors Ferg as one of the most competitive and skilled CODM players out there! It includes an epic operator in his likeness, an epic DR-H – Ferg’s Nuker, Emote – Heart of the Nuke, and more unique items with his theme! Have a quick look at that those items and the bundle: https://youtu.be/Q0VAD-LuzW8

🥇 Get ready to play as the nuke master himself - Ferg! This is the first-ever creator bundle in #CODMobile and full of epic items, weapon blueprints, and emotes befitting of Ferg. The Limited Edition Ferg Bundle is available now in the in-game store!

Download now and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

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Next up, the BobbyPlays Bundle! As you may know, BobbyPlays has been someone we’ve done many collaborations with through the Call of Duty: Mobile World Championships, through livestreaming events, and through unique content on our owned channels like BobbyTalks. This one released yesterday and similarly has an epic operator in his likeness, the epic weapon GKS weapon blueprint GKS - SMH at my SMG, and much more! Get a glimpse at his bundle below: https://youtu.be/7twD8SX_leA

Get ready to LITERALLY be BobbyPlays in #CODMobile! The second creator bundle to drop this week features an epic operator in BobbyPlays likeness, the epic GKS - SMH at my SMG, Emote - Painting Falls, and the Literally So Rare camos for various items and weapons.

✨Check out the bundle in-game now via the stor and get ready for one more creator...

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Last but not least, we have one more Creator Bundle releasing tomorrow! We’ll have a teaser coming out for that soon on our social channels, but you may know this creator for their analytical prowess and for being able to easily break down any play (or weapon). Keep an eye out for that and thank you all for of the honest discussion around these bundles.

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We know everyone has their own favorite creator and there is no way to please everyone with a release like this, but we hope that these bundles open the doors to more unique and collaborative content in the future! So, if you want to see more like this in the future make sure to share you discuss them fervently and of course support them in-game.

Seasonal Challenges Recap
There have been six different Seasonal Challenges released throughout this season and with an absolute wealth of Battle Pass XP, camos, and new items up for grabs! These are time limited to Season 11: Final Snow, so make sure to complete them within the next week. Here is a highlight of some of the top challenges from the season and their rewards.

Royale Specialist
This challenge tests your abilities across Battle Royale! You’ll need to fight in high traffic areas of our BR maps, take down vehicles, and survive for extended periods of time. Completing all of these tasks in this challenge will earn you 9,000 Battle Pass XP as well as the rewards below:
•Medic - Greenrock (Uncommon)
•Airborne - Greenrock (Uncommon)
•Arctic .50 - Jubilee (Rare)
•**Special Ops 4 - Firefrost **(Rare)

Disc of Doom
This challenge will test how deadly you can be in Battle Royale! You’ll need to secure airdrops, flex custom weapons, and win to complete all tasks in this challenge. If you complete everything you’ll earn 9,000 Battle Pass XP and the following items:
•Ninja - Greenrock (Uncommon)
•Frame - Chilled Coil Frame
D13 Sector (New Functional Weapon)

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Board of Honor
This seven-part seasonal challenge is the main way to acquire the new tactical weapon – Decoy Grenade. If you haven’t seen this challenge in-game yet, we’ll just quickly say it is all about showing your skill and excellence with scorestreaks in MP matches. Completing all of these tasks will earn you up to 10,000 Battle Pass XP and the following rewards:
•(Uncommon) Baseball Bat – Green Rock
•(Uncommon) Fennec – Green Rock
•(Rare) Spray – Blood Shot
•(Rare) AS Val – Jubilee
•**Decoy Grenade **(New Tactical Grenade)

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New Operator – Sliver
We have many new operators every single season, but we don’t often have NEW operators that haven’t been in the game before in any form. Most of the time, we are making new variants and versions of a pre-existing operator, but Sliver is an entirely brand-new female operator! She joins a long line of stealthy, powerful, and effective covert operators who prefer to strike from the shadows or through the lens of sniper rifle. See Sliver in action below: https://youtu.be/Bcg2Pmo4WV4

A new operator is on the way to #CODMobile tomorrow and with one of the last draws of Season 11: Final Snow! Sliver quickly and quietly moves through the shadows while taking down her targets with precision shots. Her weapon of choice is the legendary sniper rifle the Locus - Electron, but if she gets stuck in close combat scenarios she's ready ...

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She is available via the Dusk Owl Draw, which went live in-game a few days ago, and to help her keep enemies at a distance she has a trusty legendary sniper rifle, the Locus – Electron! The draw is well balanced though and not just focused on long-range weaponry, so you also have the Assault Knife and GKS Heat Extractor weapon blueprints.

Check it all out now and get ready for one more draw, the Fire Raid Draw, to drop right at the end of Season 11 on January 18th! Just for you all, because we love you, here is a first glimpse at that draw’s main operator and weapon:

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COD: Mobile - Comics Finale Approaches
First off, we’ve had many questions about this but when we say the “finale” of the comics we are referring to the current storyline, which is about to end! If you’ve been reading the comics in-game this season then you absolutely know why it is nearing an end point and what major events have taken place, but there is still more to come. First, here is a glimpse at our last video covering some of those moments: https://youtu.be/n1q6-qPKHks

Templar, Ghost, Vagr Modir, Soap, and the rest of this unlikely team get ready to take the fight to Shephard in the latest edition of the comics dropping today! More action, danger, and twists are coming. Get ready for the epic conclusion to this current storyline on January 16th UTC!

Download now, explore the comics, and play for free on iOS o...

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That last video came out right before a significant and shocking event occurred, so be sure to head in-game and check out this climatic season of events! You can find the comics within the Battle Pass section through the lobby screen. We have the finale fast approaching and landing on January 15th at 4 pm (PT) DR98_codm_soontm ! Keep an eye out for one more video referencing that on January 16th that contains a quick peek at what’s to come in the new comics storyline in Season 1: Heist.

ZZ98_codm_highlight S11 Bugs & Feedback RecapZZ98_codm_highlight
Every season we have a variety of topics and bugs to work though, and thankfully these season they were rather subdued compared to Season 10. The main reason for that is Season 10 was an “update” season as well where it is accompanied by a major in-game update/patch. This coming Season 1: Heist is also one of those seasons, which means an increased risk for issues, but as you may have noticed we’ve done things a bit more cautiously this time to help reduce potential issues.

Primarily, we’ve done multiple public test builds in all regions of CODM and with some as early as December. Additionally, the Garena, Korea, and Vietnam versions of this update will release in advance of China and Global in order to spot and fix critical issues in advance. With all of that said, here is some of what we’ve been working on and discussing as a part of Season 11!

Bugs – Under Investigation
•Controller Issues – We are still continuously investigating issues related to controllers not working as intended. Please keep reporting these through support channels!
•Tengu - Undead Crusade – Still investigating and working on an issue with missing some VO.
•High Priest of Chaos – Still investigating and working on an issue with missing some VO.
•Velikan – Still investigating and working on an issue with missing some VO.
•Domino – Still investigating and working on an issue with missing some VO.
•Aether Crystal Camo Unlocks – Investigating an issue with the Karambit challenge/progression not unlocking after completing all sniper Aether Crystal camos.
•Profanity Filter Blocking Loadouts – We are an investigating and issue where certain words are blocking loadouts from being saved due to the profanity filter.
•Wrench Exploit – Investigating a Wrench related exploit and hopefully it won’t be long until this is sorted out like all other exploits. Reminder, using exploits like this can lead to enforcement.
•Clan Renaming – We’ve seen some issues with clans not being able to rename their clan and have been investigating them on a case-by-case basis. Please keep reporting this to help us get more data on why this is happening on seemingly rare occasions.

Bugs – Fixed
•Gaz - Broadsword – Fixed an issue with missing VO.
•Hovec Sawmill – Fixed a map exploit.
•General Connection Issues – We saw some specific connection issues affecting Ranked Play last week and only in certain regions. This was fixed and thanks to all who reported it!
•Sniper Aim Assist Changes – This was called out in the public test build and we have confirmed it is a bug, not an intentional change. Should be back to fixed with the S1 release.

Feedback

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We don’t have a significant amount of feedback to go over this time around, especially since some of it is a bit irrelevant to discuss right before a new update with new features, new changes, and new content to explore, but we still have some topics to bring up this week! While we know there are many other discussions and topics around, like the never-ending request for the classic zombies mode or the long-term request to rebalance Persistence, we have other more recent topics to bring up:

•Bans Appeals – We often seen ban threads and immediately sympathize with these earnest requests to have the ban investigated and repealed. While we don’t generally do this on an individual basis, we do often keep track of the data behind these bans and when we see fluctuations or spikes we check into everything to make sure it is working as intended.

With that said, while we may not reply to an individual request that request may lead us to questioning a whole wave of bans and subsequently leads to changes, reductions, reversals to those who were hit in that same wave (including the original requester). Of course, in the end nearly all bans we check tend to end up valid.

•Voice Over Adjustments – In the public test builds we saw a few discussions focused around on voice over options being removed. As you all know in these passionate communities, we are always making adjustments to remove unused content to help reduce the size of the game. With these adjustments, we thought we were doing just that with VO options that very few players utilize. However, we are re-discussing that now and may hold on making these changes.

•Free Content in China – First off, we’ve always been impressed by most of the CODM communities by how sympathetic, kind, and considerate you all have been towards your fellow gamers in China. That whole gaming space is far different and with different events, complexities, holidays, and challenges. Thank you for understanding that and for not seeing those differences as competition or “us vs them”, but instead just as something different.

All of that discussion led to many conversations about free vs paid content in different regions, and we’d like to reiterate that all versions of CODM have many different options for excellent free content. Every season consists of Ranked Series rewards, featured events, seasonal challenges, and free BP rewards on top of unique events and rewards that come with something like a holiday. Thank you everyone who made threads, tweets, or posts to share their favorite pieces of free operators or weapons in response to these discussions!

🛠️ Support Options
A new season will be here next time we chat, so just a reminder that if you need any assistance please use the following options below to get assistance with any type of issue. While we regularly look at the community and report bugs that way, there is still a whole team of support agents waiting to help out! The main two official options are below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

Final Notes
With these last notes of this update, we say goodbye to the winter warfare of Season 11: Final Snow and look forward to the vineyards of Hacienda, the serene refuge of Nuketown Temple, and some festive additions to the Battle Royale landscape. Here’s another early glimpse at more of what is to come in Season 1: Heist!

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Lastly, we’d just like to say this is just the start of another year of fantastic Call of Duty: Mobile content! We have significant plans to bring more unique seasons, content, competitive events, crossovers, and more throughout 2022. Thank you all for being part of these huge and passionate communities, we can’t wait to share more with you throughout the year and we hope you love it all XZ97_codm_giblove. Take care @everyone and we’ll see you again next week with patch notes and a full a breakdown of the new season’s content!

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! We are thrilled, excited, and eager to bring you the first season of Call of Duty: Mobile in 2022 – Season 1: Heist! This season, as you hopefully know, launched yesterday and is available in-game, but make sure you’ve updated your game first since we've had multiple updates come out this week. You'll have to update to see all of the new maps, operators, weapons, and content. First, it wouldn’t be a new seasonal release without a high quality cinematic to help present the theme: https://youtu.be/YtadaEdcM-0

Prepare to get your Heist on with Makarov - Kingfish, Yuri - Bratok, Iskra - Whitechapel, Ajax - Bouncer, and many other new operators coming in Season 1: Heist! The new season launches tomorrow at 4 pm PT on January 19th and with it comes new MP maps, new Battle Royale updates (to both Isolated and Blackout), new events, the Heist MP mode, and ...

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The launch of this season also marks the launch of another season of comics! This is a new and future storyline branching off from the tragic and turbulent events of the last storyline. You may see some references and even operators coming into this new comics storyline later, but for now jump in and read up on a crew of familiar and new Call of Duty operators preparing to setup their own heist!

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For the start of this season we have plenty coming at you right away, like the beloved Alcatraz BR map returning, the new Heist mode, new Battle Royale map updates, and of course a new Battle Pass! Let’s jump straight in with the usual calendar events, but if you are looking for some short summaries or in-game update details then jump all the way down to the bottom’s updates notes section.

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Here is a quick look at all of the newest events and others launching throughout the next week:
01/20 ~ Two New Seasonal Challenges
01/20 – 01/24~ Night Mode: Enhanced (MP Mode)
01/20 – 01/24~ Grind (MP Mode)
•**01/20 – 02/03 **~ Alcatraz (BR)
•**01/20 – 01/27 **~ Heist 24/7 (MP Mode)
01/20 – 01/27~ Slums 24/7 (MP Map)
01/21 – 02/03~ Second Chance Draw
01/25 – 01/30~ Capture The Flag (MP Mode)
•**01/25 – 01/30 **~ Gun Game Moshpit (MP Mode)
•**01/28 – 02/14 **~ Featured Event - Winter Wish
01/28 – 02/03~ Nuketown: Year of the Tiger (MP)
01/28 – 02/17~ Rock & Requiem Mythic Drop
*All Dates UTC

There is quite a bit to try and explore right now but be sure to check the roadmap below to see what else is releasing later in the season. Additionally, our calendar of events above is meant to give you a bit of a heads up about some of the first Lunar New Year events dropping at the end of January. More details on all of that later on in this community update!

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Battle Pass
The Season 1: Heist Battle Pass is all about equipping you with everything you need to execute a successful and well laid out mission! Whether that is new tactical gear like the Storm Ball, new close quarters weapons like the PPSh-41, or some well equipped & highly capable operators like Makarov – Kingfish. Check out the highlights below for both the free and paid sides of the Battle Pass and look no further than the Battle Pass trailer below to see some of those key weapons & operators in action:

Free Battle Pass
•Frag Grenade - Snakepile (tier 1)
•Sticker – Iron Works (tier 8)
•New Tactical – Storm Ball (tier 14)
•QQ9 – Suited Up (Tier 16)
New Weapon – PPSh-41 (tier 21)
•Heartbeat Sensor - Snakepile (tier 28)
•Spotter - Snakepile (tier 31)
•AS Val – Suited Up (tier 36)
•Helicopter - Snakepile (tier 46)
•Calling Card – Up in Arms (tier 50)

Battle Pass Trailer: https://youtu.be/5Zmc9whEdAo

Season 1: Heist is officially live now! The new season comes with a brand-new Battle Pass full of operators, weapons, gear, and cosmetics. You can try out new tactical gear like the Storm Ball, new close quarters weapons like the PPSh-41, or some well equipped & highly capable operators like Makarov – Kingfish or Iskra - Whitechapel.

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Premium Pass
•Makarov – Kingfish (tier 1)
•Calling Card – Treasure Trove (tier 1)
•Fennec – Zakhaev’s Executioner (tier 1)
•Man-O-War – Sterling Ace (tier 10)
•Iskra – Whitechapel (tier 12)
•Spray – King of COD (tier 15)
•Rytec AMR – Master Plan (tier 30)
•Ajax – Bouncer (tier 35)
•PKM – Gilded Lion (tier 40)
•PPSh-41 – Pistolet Pro (tier 50)
•Yuri – Bratok (tier 50)

On top of everything else in the pass, there is also a Battle Pass Bundle which comes with the five epic items: Parachute – Full Suit, Karambit – Bad Hand, Frame – Gilded Riches, Avatar – High Stakes, and Calling Card – Love Hurts. You can snag all of those items plus a tier earn-rate boost with that bundle, but this season we also have something a little bit different for players in select regions!

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Ground Forces - Battle Pass Subscription
In addition to the above, this season we have a new type of Battle Pass going out in select regions only. The Ground Forces Subscription (AKA Battle Pass Subscription) is possibly a bit self-explanatory if you are already thinking a subscription-based version of the Battle Pass, but it does have quite a bit that is unique about it. Here is a quick list of that content:
•Exclusive rewards, like Manta Ray – Urban Explorer and the HBRa3 – Systematic Beat
•+10% Player XP Earn Rate
•+10% Weapon XP Earn Rate
•3 Times Per Month – 50% Off a X10 Crate Pull

The subscription is slightly more expensive than a normal Battle Pass and with all of those added benefits. It is brand-new in every way, so we’ll be testing it out in limited regions right now, making adjustments, and then in future seasons rolling it out to more and more regions until eventually it is available for all players. Keep an eye out for more on that in the future and if you are in one of the selected regions please make sure to drop some feedback for our designers!

New Tactical – Storm Ball
One new piece of tactical equipment that everyone can get their hands on this season is the Storm Ball, which can be used for a variety of tactics depending on the scenario. This handy device projects a shield, similar to a smoke grenade, that blocks line of sight completely. However, it is more like a futuristic orb or shield that can be entered, fired through, and used defensively or offensively.

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For example, in objective based modes with locked locations, like Domination or CTF, Storm Ball can come in clutch by blocking line of sight and providing cover. Of course, no matter what mode in there is nothing more confusing than throwing a ball at your enemy, watching them lose their orientation, and then flanking them or waiting for them to exit the shield. We look forward to seeing some interesting plays with this, so make sure to grab it in the free side of the Battle Pass at Tier 14!

New Functional Weapons
On top of new gear to acquire and master, there are also two new functional weapons are landing in Call of Duty: Mobile in S1 and with one available right now and the other releasing later in the season via a Seasonal Challenge! First, the latest and greatest SMG:

PPSh-41
This classic and often requested weapon from many other Call of Duty titles has made its way to mobile! It is here to contend with the CBR4 as a prime-time spray & pray SMG that can fire out bullets at an alarming speed. That means this weapon is fantastic at close quarters and surprisingly decent at medium range combat as well thanks to some low recoil, less bullet spread compared to the average, and decent bullet damage drop off (compared to other SMGs).

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The PPSh-41 can dominate while hip firing despite the wide recoil pattern, but the bullet spread in particular can be tweaked and tightened via Gunsmith and attachments. Similarly, like most weapons you can use attachments to try to push it in different directions, whether you want it to perform well at mid-range ADS or dominate with a mobility build.

You can earn the PPSh-41 right now via the Season 1: Heist Battle Pass, Tier 14 on the free side, or if you want something with a little fire in its veins then you can jump at the legendary variant in the Second Chance Draw (which launches in just under a hour)! That PPSh-41 - Emberwing leaves only ashes in its wake and comes alongside the stylish driver Ether – Getaway. Whatever your preference, you can find that all in-game now!

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Kilo 141
While the previous weapon is generally all about close range combat, the Kilo 141 aims to be your new reliable full auto assault rifle that you bring to any map with a lot of mid-range combat options. This weapon can still perform at close range but it is not ideal and at mid-range it is shining example of what scenarios assault rifles are generally made for with 4 shots kills and high headshot damage.

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Similar to the PPSh-41, attachments can be used to help make this weapon's magazines last longer, increase overall damage, or make it more suitable surprise close range engagements. The Kilo 141 is not available at launch and but will be releasing later in the season through the Seasonal Challenge – Kilo 141 - Locked & Loaded. Keep an eye out for that one dropping next week and for more information about this new assault rifle through social posts & informative videos!

New Multiplayer Maps
Call of Duty: Mobile is known for being a “best of” Call of Duty content, whether is maps, operators, or weapons. However, what we don’t talk about often is how a fair amount of our new content is actually brand-new to the franchise, like one of the new maps this season – Nuketown Temple! This new variant arrives later in the season and so does Hacienda. Details, screenshots, information on both new maps below!

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Nuketown Temple
This new Nuketown is a hidden refuge amongst a high-tech city full of culture, vibrancy, and festivities. Underneath this snow-covered new look full of art, lanterns, and Lunar New Year decorations is the same comforting Nuketown that promises non-stop combat throughout two houses and a viciously contested central cul de sac. You can quickly jump into close quarters combat throughout this map or take to the side corridors to hold down the alleys!

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While we know everyone is eager and excited to explore this snow-covered locale, it is not quite ready for the limelight and will be launching as a part of our Lunar New Year festivities coming towards the end of January! Keep an eye out for that and read on for more information (via the Lunar New Year events section) about what kind of events you can enjoy, explore, and celebrate later this season.

Hacienda
Another new Multiplayer map is releasing after Nuketown Temple and it is the lush and lavish vineyard that is Hacienda! This map comes on over from Call of Duty: Black Ops 4, where it was a fan favorite thanks to its complex approach to the usual 3-lane structure of maps that meant you always had a way to flank or adjust to your opponent’s strategies.

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This huge manor has two floors of close quarters areas to explore surrounding a central courtyard and then two outdoor areas that flank it. Head up, head below, or head around the sides on this large map! It’s hard one to explain due to the many different areas, so thankfully we have a video to help show a little of bit of each area below! Hacienda will be available to explore in early February. https://youtu.be/AdSGXS3Sc3M

The first new Multiplayer map to release in the upcoming Season 1: Heist is the beautiful vineyard and estate that is Hacienda! Like most Call of Duty maps, this one is broken down into three lanes with one following the water, one going through the center of the manor, and one on the outskirts by the vineyard. This video covers each of those la...

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Battle Royale Map Updates
One lesser-known part of this update is new additions to both the Blackout and Isolated! Snow has come to Blackout and the Hydro Dam area of the map alongside a mysterious new floating platform that is full of desirable loot but restricts what weapons can be used. There is plenty more hidden throughout this are and other changes to explore though, so get a look at them in this quick introduction: https://youtu.be/iG-DTc3QYEo

Many new adventures await in Season 1: Heist and while we've shared much of Multiplayer, there is still Battle Royale. Get ready to explore new additions to both Blackout and Isolated, and to celebrate Lunar New Year with various activities! Tune in for more later and get ready for plenty of new content to release throughout the season.

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On the other side of Battle Royale in Isolated you have some new additions to look forward to in the Ski Town area of the map, including a snowboard challenge that will be available there at the end of January! Most of these additions are available to explore and see right now with the launch of the season, but others won’t be releasing until closer to the start of our Lunar New Year Events.

Heist Mode
This new Multiplayer mode is available right now and brings with it a unique combo of objective based gameplay mixed with team deathmatch. Your team is tasked with collecting gold from safes on the map while also eliminating the other team. Each time your team collects a safe you’ll get 1 point towards a 10-point score limit. Additionally, you’ll also be earning gold (separate from points) to use to purchase weapons at the beginning of each round, similar to our Payout mode.

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You can try this new Multiplayer mode out right now and available until 1/27 UTC via the Heist 24/7 Playlist! Make sure to try that out and check in on the It’s a Heist featured event to claim some additional rewards while trying out the mode, like AK-47 – Cityscape and Knife – Hazy Light.

Lunar New Year Events
Another celebration is right around the corner with Lunar New Year coming at the end of January! It is the Year of the Tiger, so get ready to celebrate this holiday through new maps, modes, a lucky draw, and many new featured & themed events!

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You’ll be able to earn plenty of Lunar New Year themed rewards through our Winter Wish themed event (the biggest event of Season 1) and much more. We’ll detail this all in far more detail in the next community update, but you can expect to see the following launch towards the end of the month:
•Battle Royale events and challenges
•Lunar New Year Puzzle
•Winter Wish themed event
•Nuketown Temple
•Red Envelope Confirmed (mode and event)
•Year of the Tiger Draw
•The Tiger Pact event (collection style event)

We’ll see you next week for more on that, but as you’ll be able to notice immediately much of the season is a mixture of both the Heist theme and also Lunar New Year. This season is meant to encompass both, so we hope you enjoy this unique mixture of visuals, decorations, and events!

Seasonal Challenges
Season 1: Heist brings another batch of new challenges for you to complete and with a variety of new rewards to earn. As per usual you can get a quick injection of Battle Pass XP through these challenges on top of many new cosmetics, but you can also snag some new functional items later on like the Kilo 141 assault rifle! Details on the first two challenges below and keep an eye out for the Kilo 141 Seasonal Challenge to launch towards the end of January.

Survival Instincts
This six-part seasonal challenge is focused entirely on Battle Royale with six tasks meant to show a general aptitude for this survival-based mode! The tasks range from taking out enemies to just generally using BR Class skills. If you complete all of these tasks you’ll be rewarded with up 12,000 Battle Pass XP and the following rewards:
•Clown – Artbeat (Uncommon)
•Rewind - Artbeat (Uncommon)
•Spray – Hollow (Rare)
•Scout 2 – Escape Plan (Rare)

Spray and Pray
This six-part seasonal challenge, to keep things balanced with one new MP and one new BR challenge to start the season, is focused entirely around Multiplayer! The tasks ask you to use SMGs, get kills while sliding, and get some wins using the new PPSh-14 (available for free in the Battle Pass). If you complete all of these tasks you’ll be rewarded with 10,000 Battle Pass XP and the following rewards:
•MW11 - Artbeat (Uncommon)
•Sticker – Juneau Hunting Club (Uncommon)
•Holger 26 – Escape Plan (Rare)
•PP19 Bizon – Escape Plan (Rare)

Ranked Series 1
A new update has released and that means a new Ranked Series is here! Are you ready to take on the challenges of Ranked Multiplayer and Battle Royale Ranked once again? Ranks have reset a little bit, as per usual, and new rewards are available to earn as you climb through the ranks. Similarly, this is the first Ranked Series of 2022 so we’ve also hit reset and started fresh.

For new rewards, you can snag the epic operator **Ruin - Wrecking Ball **in Battle Royale at Grandmaster III and the Calling Card – Wrecking Ball at Master III. In Multiplayer, you can acquire the Epic weapon blueprint CBR4 – Squadmate at Grandmaster III and Katana – K9 Unit at Master V. They both offer a wide variety of other rewards as well, including the new Secret Informat Crate. Check it all out in-game now and get a glimpse at some of those new rewards in the Ranked Series 1 video below: https://youtu.be/8M_SXh8dwvc

A new update has released and that means a new Ranked Series is nearly here! Get ready to rise to the challenge of Multiplayer and Battle Royale Ranked once again. Ranks will be reset as per usual (just a few ranks depending on your current rank) and new rewards are available to earn, including Ruin - Wrecking Ball and the CBR4 - Squadmate. Chec...

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Season 1 – New Mythic
It’s a bit early to flat out come out and spill our soul about this new Mythic Drop, but we just wanted to acknowledge that there is one coming on January 28th! It is a far different theme compared to all of the Lunar New Year content and is full of dark, demonic, and dangerous weaponry alongside the return of a fan-favorite operator. You may have seen her already in some of our launch art but get ready for this new Mythic Drop to herald the return of Dame!

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Additionally, as a sorry for sharing this update a bit late to this community we'd like to give you one more Mythic Drop teaser! You'll start to see this properly coming out via our social media channels early next week. DR98_codm_soontm

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🛠️ Support Options
It’s another season so that means new opportunities for issues, so whether your issue is new or old please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and in the end helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you (like a COD purchase error or account issues), our two main two official support options are below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

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This season’s update notes are full of snippets of what you’ve already read above and also new information about balance changes, performance updates, optimizations, new functions, new setting, and more! Check it all out below and just a reminder that some content, like new maps or modes, are not available at season launch but instead released throughout the season.

The mission is simple. Break into Hacienda, secure the intel, and escape undetected in Call of Duty: Mobile Season 1: Heist!. Makarov - Kingfish leads the charge with the new PPSh-41 and help from Iskra - Whitechapel and Yuri - Bratok, all available in the Season 1 Battle Pass. When the mission is complete, celebrate in the Red Envelope Confirmed and the limited-time Winter Wish event. Plus, celebrate Lunar New Year with the new themed Nuketown Temple and puzzle event! Could the consequences of one mission set the stage for war? Find Out!

Season 1: “Heist!” brings new contents including:
•New Map: Hacienda, from Black Ops 4, is officially launched in CODM! Participating in the intense indoor battle will be a game changer.
•Nuketown Temple for Lunar New Year will be available for a limited time!
•New Weapons: Introducing the assault rifle Kilo 141 and SMG PPSh-41.
•Stormball: a tactical grenade that blocks the enemy's vision and prevents their health regeneration.
•New Game Mode: Search for gold and buy equipment, all in the new mode Heist.
•New Muzzle Smoke Effect: A new muzzle smoke effect is now visible on weapons. Additionally, muzzle attachments will produce different effects.
•Log in to the game and enjoy the new contents after the update!

Multiplayer
New Maps

Hacienda
The Hacienda map from Call of Duty: Black Ops 4 is now available on mobile! This luxurious vineyard estate is located alongside the riverbanks. While the lake seems peaceful, enemies may emerge from the water. It is critical to cautiously plan out your strategy before you take action!

Nuketown Temple
Happy Lunar New Year! Patrol under red lanterns, and take a tour around the traditional Chinese buildings, Nuketown Temple is the perfect place to visit in this festive season. While you have fun, don’t miss the fireworks show at night!

New Tactical Grenade
Stormball
A spherical barrier is generated at a designated location to block the enemy's line of sight. Enemies inside the barrier cannot regenerate health.

New Game Mode
Heist
To score a victory in Heist Mode, the team who is richest wins! Spread out your team to loot gold coins from safes and purchase battle equipment to destroy the enemy team.

Payout S&D
Payout S&D joins ranked MP for a limited period of time. Grab the deadliest weapons in-game to defeat your enemies!

Red Envelope Confirmed
Join in on this festive season and engage in a 10v10 battle in the Red Envelope Confirmed! These red envelopes are full of surprises. Let’s see who comes out on top in collecting them all!

Map Update

Tunisia
Updated the skylights in the wine cellar, now players can throw various props through the skylights.

Other Update
•Added the function where attachments remain equipped when switching blueprints.
•The model quality in the MVP Killcam is optimized.
•A zoom function is added in the map display for drawing the Orbital Laser line.
•Alleviated screen freeze and frame drops when using MQ-27 Dragonfire and Hawk X3.
•Balanced account progression and weapon experience gains for MP.
•Adjusted the momentum of M13 to match the weapon sprint speed.

Battle Royale

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Function Update
•When the attachments are actively discarded, players will no longer pick up attachments of the same type or any quality class within 30s.
•Alleviated pick-up failure rate while players are experiencing poor network.
•Enlarged display of the advanced attachments of the spectator.
•The environmental sound effect is optimized while players are in the wild.
•Updated the text prompt when players exit BR.

Gameplay Adjustment
Sniper Challenge mode adjustment
All pistol weapons, excluding MW11, will no longer appear in this mode.

Updated the recommended list of customized sniper rifles and equipment. When there is no sniper rifle in the backpack, a customized sniper rifle recommended by the designer will be displayed.

New Function
•Warfare Mode now supports spectate mode.

Map Optimized
•The structure of the Blackout map has been adjusted to optimize overall gaming experience and performance.
•Add areas of snow and ice to Blackout.

New Weapons

Kilo 141
The Kilo 141 is one of the several fully automatic assault rifles with a longer optic to bolster head-shot effectiveness. This weapon gives a modest damage output with an average firing rate and convertible drum magazines.

PPSh-41
The PPSh-41 is a low-precision SMG with a large drum magazine. Take advantage of this weapon’s hip firing advantage to charge into your enemies!

New Weapon Inspection
New inspection actions are added exclusively for some mythic weapons.

Battle performance optimization:

Muzzle Smoke Effect
•Added the effects for different types of muzzle fire smoke. Each muzzle attachment will have its own smoke effect.
•Added the effects for muzzle heat dissipation smoke. The muzzle heat dissipation smoke will appear after more than 10 continuous gunshots.

Weapon Performance Update
•Improved weapon handling.
•Polished the action models for grenade throwing.
•Enhanced the realistic sight effect.
•Optimized the performance of gun swing when hip firing and ADS moving.

Clan Wars
Clan Wars Update
Adjusted the personal contribution rules: Now, players must team up with clan members for node competitions to increase the weekly clan credit reward coefficient and obtain character fragment rewards

Modified entry restrictions: now, players who newly join the clan can also participate in the competition during the week; clans with fewer active players than the matching requirements can also participate, but they will be deducted by the reduction in node scores, recruit more members to prevent the clan from falling into a disadvantage
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Balance Adjustments**

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**Multiplayer
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QXR
The QXR is relatively balanced after the previous adjustments, however, there are still other preferred weapon choices that come with better burst, endurance, and continuous outputs. To help QXR gain an upper hand, we have slightly amplified its burst damage in close range. The damage of QXR at 16-25M and mid-to-long firing range are also slightly increased.

Base:
•Increased third-stage range damage: 22-19-16-12 -> 22-19-18-12
I•ncreased the first period of range: 8m -> 10m

AMR
The long reload time of AMR has always been one of its shortcomings. We have shortened the tactical reload and the empty reload time to optimize the overall handling.

Base:
•Tactical reload time: 4s -> 3.4s
•Empty reload time: 5s -> 4.1s

PP19 Bizon
The advantage of PP19 Bizon lies in its long range and reliable TTK. The initial damage of PP19 in close quarters can achieve a lethal outcome, however, TTK appears to be inadequate when confronted. We have increased the damage ratio of PP19 hitting the head and chest in the first quarter range. Two consecutive shots to the head or one shot to the head and two shots to the chest can eliminate the enemy, thereby slightly increasing the upper limit of it.

Base:
First range damage: 26 -> 28
Head damage ratio: 1.2 -> 1.3
Chest damage ratio: 1 -> 1.15

DR-H
As DR-H’s damage scales negatively with its range, a great advantage through precise shooting in the first two quarters of shooting range can be achieved. In the past few adjustments, the bullet spread of DR-H has been reduced to help players better hit the target. However, due to its smaller magazine drum and shorter firing range, other alternative weapons under the same TTK were preferred by players. Therefore, we retain the characteristics of precise hits, slightly increase the distance of close-mid range, and reduce the reload time.
•Range increase in the first segment: 7m -> 9m
•Range increase in the second segment: 13m -> 15m
•Tactical reload time: 2.3s -> 2.1s
•Empty reload time: 2.8s -> 2.5s

D13 Sector
D13 Sector is an intriguing secondary weapon when used in confined areas. We hope that the characteristics of ricocheting discs can bring surprising outcomes to the game.
•Ejection times: 3 -> 4
•Ammunition: 1 -> 2

Scorestreaks
•When using scorestreaks that need to be released by clicking on the mini map, if you cancel the use, you need to wait for a while before you can use the streak bonus again.
•Reduced the cooling time of XS1 Goliath after overheating.
•Advanced the aiming assistance of Hawk X3.

Operator Skills
Increase in Purifier’s firing rate, direct hit damage and number of initial bullets.

Ranked Match Update

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Multiplayer
•Solo players will earn extra rank points when queued against premade teams of 4 players. More details can be found in Rank Rewards.
•The new season rank reset rules are slightly adjusted for the top 5000 players. More details can be found in Rank Lobby.
•The rarity of calling cards for top 5000 players are adjusted to legendary starting this season.
•Alleviated pre-made team composition mismatches during matchmaking. Chances of matching up with different team sizes is greatly reduced.
•Matchmaking bands during the start of the season are widened to accommodate for the lack of players in higher ranks. Solo players will be matched against players with similar or lower rank.
•Team Deathmatch/Frontline rank bonuses are now more dependent on personal performance relative to match outcome.

Other System Updates

Loadout Adjustment
Players can now change their loadouts while in queue.

Sensitivity Setting Adjustment
The gyroscope now has separate adjustments for firing sensitivity and normal state sensitivity.

Scope precision now has separate adjustments for the red dot sight and holographic sight to enhance player handling.

Jump Control Update
Added advance control for Jump and Climb in settings. If selected, players will no longer automatically climb by tapping on the jump button. This new option allows players to flick the jump button upwards to climb, which should avoid accidental touches during combat.

Battle Royale Health Settings
The medicine setting for BR health item recommendation, originally activated by default, can be turned off to avoid item switches in user shortcuts.

That's it for this community update! We hope you all enjoy the new season and we will see @everyone next week for more Season 1 news and the start of our Lunar New Year events (including Nuketown Temple)! WA97_codm_forwardsalute

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community AA_codm_loading ! We are back after last week’s Season 1: Heist release and with another big batch of content launching this week thanks to the **Lunar New Year **holiday (abbreviated LNY later on in this post). It is the Year of the Tiger TS_codm_puppyvibe and to help celebrate this exciting, vibrant, and distinctive holiday we have a variety of events, modes, and maps all launching between now and early February! To start it off, we have a short trailer to help highlight some of those Lunar New Year themes: https://youtu.be/U_XFouKb8CA

We are just a few days away from the official start of Lunar New Year (the Year of the Tiger), but in-game now you can see the start of many celebratory events, modes, and maps! Jump in-game now to check out the Winter Wish themed event, the Lunar New Year themed Nuketown Temple, Battle Royale map decorations, and the Tiger Pact collection event...

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All of our Lunar New Year events aren’t available right now, but we’ll go into all of them in detail in the rest of the update. Also, just to help give you a glimpse of what will be available overall here is a quick list of Lunar New Year related events or releases 👇:
•Battle Royale Map Updates - Live Now
•Winter Wish themed event - Live Now
•Nuketown Temple - Live Now
•The Tiger Pact (exchange event) - Live Now
•Red Envelope Confirmed - Live on January 31st
•Snowboard Challenge in Isolated - Live on Feb 4th
•Lunar New Year Puzzle - Live on Feb 4th
•Year of the Tiger Draw - Live on Feb 4th

We also have some unique events launching for Lunar New Year that you should keep an eye out for, especially if you like free rewards that require little to no effort on your part 😉. We should have that dropping on our social channels on the actual Lunar New Year start, February 1st, so be sure to keep an eye out for that! For the rest of the update we’ll go over events, draws, feedback, bug reports, the Call of Duty: Mobile Creator’s Club, and of course some highlights of upcoming content releasing throughout the season. Let’s jump in!

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Here is a quick look at all of the newest events and others launching throughout the next week:
01/20 – 02/03 ~ BR Alcatraz
01/25 – 01/30 ~ Capture the Flag (MP)
01/25 – 01/30 ~ Gungame Moshpit (MP)
•**01/28 – 02/14 **~ Featured Event - Winter Wish
01/28 – 02/03 ~ Nuketown: Year of the Tiger (MP)
•**01/28 – 02/03 **~ Attack of the Undead 20 (MP)
01/28 – 02/06 ~ Rock & Requiem Mythic Drop
01/31 – 02/06 ~ Swords & Stones (MP)
•**01/31 – 02/17 **~ Rust 24/7 (MP)
01/31 – 02/10 ~ Red Envelope Confirmed (MP)
•**02/04 – 02/17 **~ Year of the Tiger Draw
02/04 – 02/17 ~ Hacienda 24/7 (MP)
*All Dates UTC

While there are clearly many events and modes available right now and throughout the next week, we also still have more coming throughout the season! Get one last look at the Season 1: Heist Roadmap below to see what else is still on the way.

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Call of Duty: Mobile Creator’s Club
Two weeks ago we announced that the new Creator Club and how it is is the premiere Call of Duty: Mobile incubator program built to promote and celebrate our awesome community of content creators! This program is designed to help a variety of our Creators - big and small – to grow and to build up our amazing and diverse group of creators.

While we won’t have a community update just for the launch of this program, it is just a few days away and if you are based out of the United States or Mexico you’ll be able to apply to the Creator Club on January 31st (PT)! We have the website up now and full of information, and that’s where you’ll be able to apply: https://www.callofduty.com/mobile/creatorclub

If chosen to join the Club, you’ll be able to earn COD points, exclusive seasonal sneak peeks, a variety of workshops on how to grow your channel, and access to Call of Duty: Mobile devs! This launch is essentially a beta of the program, so don’t worry if you don’t get accepted right away. Additionally, we’ll open it up to more regions in the future. Keep an eye on future community updates where we intend to share about any changes or news related to the program in future!

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Lunar New Year Events Begin
While we’ve held events for Lunar New Year each year of Call of Duty: Mobile, we’ve never had anything on the scale of what we have in store for you all for The Year of the Tiger! We have a mixture of modes, events, maps, and store offers all available throughout the next week. This section will be dedicated to detailing all of that as much as we can. First, let’s start with something you’ve all been waiting for!

Nuketown Temple Arrives
We are truly thrilled to be able to bring another iteration of Nuketown to you all, with Nuketown Temple being brand-new map not seen before in any Call of Duty title. In this new snow-covered refuge you’ll find lanterns, art, signage, and decorations to help fit that Lunar New Year theme. Behind all of those gorgeous new visuals is the same old and beloved Nuketown that promises that combat is always just a moment away. Get a glimpse at the full map below: https://youtu.be/mD95W6wpovU

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While trying out Nuketown Temple via the Nuketown: Year of the Tiger MP Playlist, make sure to check out the similarly themed featured event! That event offers you rewards just for doing normal tasks while playing the map, like getting kills or winning matches. The rewards consist of the M21 EBR - Cityscape and the SMRS - Hazy Light Weapon Blueprints, Calling Card - To the Light, plus credits and Weapon XP.

Tiger Pact
This exchange event is running throughout the entire Season and offers up some of the best rewards available from all LNY events. You can grab various epic items by collecting Tiger Coins from playing Battle Royale. In particular, you can snag the Epic Swordfish - Cool Tiger and the Ice Axe - Cool Tiger Weapon Blueprints. Just head to Featured Events, find Tiger Pact, hit that reminder for the weapon you want to earn first, and start playing any BR match!

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❄️ Battle Royale Map Updates & Events❄️
As you have likely already seen, this season came with new map updates to both the Blackout and Isolated! Primarily, you can find an updated Hydro Dam area of Blackout with snow everywhere, a mysterious new floating platform full of loot and arcade machines, and a variety of Lunar New Year themed easter eggs like balloons to shoot down and snowball fights. If you haven’t seen it yourself already, then have a glimpse of some of those new additions: https://youtu.be/uFo2FlauwA8

The new season has released with a variety of new content, like a new Ranked Series, new Battle Pass, and various updates to the both the Isolated and Blackout BR maps! Get a glimpse at what is new to those maps and get ready for more next week once Lunar New Year related content releases, like the Snowboard Challenge in BR.

Download now, try ...

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While many of these events and easter eggs are just purely added for enjoyment, they also are often another way to earn Tiger Coins for the Tiger Pact event. There is plenty going on in Blackout, but you can also find some updates and events over in Isolated. In particular, there is an updated Ski Town, a giant holographic Urban Tracer, and starting on 2/4 there will be a Snowboard Challenge event 🏂 !

Once the event is live, head on over to Ski Town, talk to Urban Tracker, and you’ll get a prompt to start the Snowboard Challenge. Your snowboarding skills will be put to the test as you race down the course while hoping to hit as many CODM logos as possible. By completing the challenge you’ll be entered in a leaderboard and you’ll be given a supply crate to help you take home that win! Here is a quick look at how that event will work and it will run from 2/4 until the end of the season:

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Winter Wish Themed Event
As of yesterday our main themed event for the season, Winter Wish, has released and it allows you to uniquely select what rewards you would like to acquire. When you first come to this event page you’ll be asked to select a certain number of rewards from each row (of three rows), with a total 7 rewards selected. These can be anything from epic weapon blueprints to charms.

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Once you’ve selected those rewards you’ll be taken to a new page with all seven laid out like you see above. Once there, you can check out various tasks that will reward you with tokens that you can use to unlock those rewards via Wishing. This is fairly similar to a lucky draw in the way the Wish mechanic works, except all tokens for it are earned through tasks and are refreshed daily. Check it out in-game now and start collecting those tokens while playing BR or MP!

Lunar New Year Puzzle (2/4)
If you were around back during our 2nd Anniversary we had a similar event that asked you to complete a puzzle while earning rewards based on how much you’ve completed. Like all nearly all of the other events that are part of Lunar New Year, this one rewards you just for doing regular tasks like logging in, playing in BR, sliding for X amount of time, or other common types you are used to seeing in Seasonal Challenges. For completing all of these, you can earn the following:
(Epic) Death Angel Alice — Laughtrack
(Epic) Calling Card - Laughtrack
(Rare) CR-56 AMAX - Winter Cheer
(Rare) Helicopter - Winter Cheer
(Rare) Thermite - Winter Cheer

Red Envelope Confirmed (1/31 – 2/10)
As you may already expect based on the name, this is a LNY themed version of 10v10 Kill Confirmed that replaces dog tags with red envelopes. Despite the simplicity of that description, there will be some surprises in store to help make it feel fresh Additionally, there are many tasks with Seasonal Challenges, the Lunar New Year Puzzle, and Winter Wish that will can be completed by trying out this new mode. Be sure to try it out when it launches on 1/31 UTC!

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Year of the Tiger Draw (02/04 – 02/17)
You’ve seen her in various pieces of art, the login screen, and nearly plastered all of our Season 1: Heist images – Urban Tracker - Pale Prowler is almost here! This new version of the beloved Urban Tracker is decked out in snow cameoed combat armor and equipped with the legendary Arctic .50 - Zodiac Beast. This new draw will be releasing on February 4th UTC and be jam packed with Lunar New Year themed weapons blueprints, camos, emotes, and more!

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New Weapon - Kilo 141
The latest assault rifle has arrived in Call of Duty: Mobile and it comes with some strong full auto firepower. However, like all weapons it has its balance in terms of low control, recoil, and a lack of long-range stopping power. It released yesterday with the common version as a part of the** Seasonal Challenge – Kilo 141 - Locked & Loaded**, but if you are looking for something with a lot of graphical flair then look no further than the Mythic version in the Rock & Requiem Mythic Drop.

It’s only been one day but we’ve already many threads, posts, and more discussing different ways to build out this assault rifle. However, if you haven’t tried it out yourself and would like to see a breakdown then look no further than this latest weapon breakdown video: https://youtu.be/Y6ulMJCWRJ4

The latest assault rifle, the Kilo 141, has arrived in Call of Duty: Mobile and it comes with some strong full auto firepower. However, even though it can quickly dish out some serious damage, it has challenges in terms of low control, recoil, and a lack of long-range stopping power. It released yesterday with the common version acquirable as a ...

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Rock & Requiem Mythic Drop
The queen of the damned has returned to Call of Duty: Mobile with a fiery new look and a Mythic a weapon at her side. Dame – Shotcaller leads this new Mythic Drop! She was seemingly dead or missing in action after her confrontation with Templar in the comics during Season 8: 2nd Anniversary, but she is back with all of the intelligence, sass, and ferocity she once had. However, now Dame is the leader of a criminal ring and she’s acquired some new tools and weapons to help her with this endeavor.

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A demonic weapon has called out to her soul and only Dame was strong enough to be its match – the Mythic Kilo – 141 Demonsong. That new mythic weapon blueprint, like the others before it, has its own unlock tree full of attachments, charms, and death effects once you acquire the weapon. The new drop also comes with a variety of other unique items, like a legendary Molotov and the DL Q33 – Doom.

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Find Dame, that new mythic, and all of those other high-quality cosmetics available in-game now as a part of the Rock & Requiem Mythic Drop! Get ready for us to rotate back to a Legendary Operator next season and with someone many of you have frequently asked to see again 😉.

Ground Forces - Battle Pass Subscription
We covered this new subscription in the last community update, but we’ve seen frequent questions and posts about it so we figured we would highlight it once again. First, the basics! This is subscription version of the Battle Pass that comes with a bunch of extra perks for a slightly higher overall price. There will be new rewards each season, which might include items but also benefits like what you see below:

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Like many new features, we wanted to be careful about this and have launched it only in select regions during Season 1. We are very relieved we did so since as some of you have noticed there have been a few fun bugs that have surfaced for the BP Subscription already. For instance, BobbyPlays is definitely and unquestionably banned from using this feature ever haha.

Seriously though, thank you to everyone who has taken the time to already leave feedback or report bugs related to the subscription. For all of you asking for it to release in your region, just hang tight as we’ll likely (assuming all goes well) release it to more regions in Season 2. Lastly, for anyone seeking more information about the service or how to unsubscribe please head to our Ground Forces Terms of Use web page: https://www.callofduty.com/mobile/bpsub-terms-of-service

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FeedbackFX93_codm_thinking
We are still monitoring a variety of feedback related specifically to Season 1, with no updates on those just yet, but we also have a few quick responses for some common topics that are not specific to this season.

Bans- We’ve noticed an increase of ban reports across the community. While we can’t investigate each individual case, when there are these overall noticeable trends, we are able to check in with the security team to make sure everything is going as it should be. Because of the increased ban report trend, we are in conversations with the team to make sure everything is working as it should and are frequently checking reports.

•**Balancing **– While we don’t have any updates (yet) on any new balancing changes, we just want to acknowledge that we are aware of conversations and requests around the Persistence Perk, melee, and K9 Unit.

Lag – We are continuously investigating any spikes or perceived issues with lag, whether it is something like ‘my lag increased after Season 1 released’ or something like ‘everyone in X region seems to be having issues today’. We have a team regularly monitoring the servers, but we also ping them whenever we see evidence of something unusual or a spike in issues. We are continuously working to improve servers and add new servers to populated areas that are struggling to get a low average ping.

Mythic Drops Returning – One of the most frequent questions we get is ‘when is X returning’ where X might be a Mythic weapon, Legendary operator, Scorestreak, Operator Skill, or Battle Royale Class. There is a different response for all of those, but recently we’ve seen quite a few questions about Mythics in particular. We are still discussing and looking into different options for returning Mythics, whether it is through For You, Mythic Reduxes, or some new mechanism. Nothing concrete to share yet, but we’ll be sure to call it out once we can.

Bugs

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Incorrect Ranked Text – The Ranked information tab shows that players in the legendary rank are matched with master ranked players, seems to be false. The team is aware and working on a fix.

Chopper Gunner – We’ve been seeing reports of players getting the Chopper Gunner scorestreak from care packages. The team is looking into it so enjoy the Chopper Gunner while you can! You might be able to use it easier sometime in the future 😉.

Character Models Changing in BR Lobbies when Equipping Certain Items – We’ve seen a variety of reports abut this and have shared it up with the team. Thanks for reporting them and hopefully it won’t be long until we are able to put out a fix!

•**PPSh-41 Glitching in BR **– Thanks to quick community reports we identified an issue with the Legendary PPSh-41 – Emberwing showing a graphical glitch in BR when switching between third person and ADS. This should be fixed now, so if you are still experiencing this please let us know.

D13 Sector Damage Issues – We saw a few reports after Season 1 released that the D13 Sector was not inflicting damage when hitting certain parts of enemies. The team is looking into it to get you firing discs again with full lethality in no time!

•**Fennec Verdant Drum Mag **– After the latest update the Drum Mag attachment has magically disappeared. This seems to be unintended. The team is aware and looking into this.

Apple 2FA Login Issues – At the beginning of the season we saw players signing in through Apple have issues getting into the game. This issue should be resolved now. If you are still having issues logging in with Apple, make sure you have downloaded the latest updated from the app store.

Coil Wrench Skin – It’s rare for someone to report something being too strong but thank you for doing so! Previously, the Coil Wrench Skin was dealing way far too much damage in BR. This should be now fixed in-game, if you still see this weapon being OP please let us know.

Ground Force Subscription Bans – We mentioned this earlier jokingly, but it is real and there was a message that went out to some players that they were banned from using this service. The team is aware of this issue and looking into a fix. In the meantime, if you were someone who received that message please go ahead and DM us your UID so we can forward to the team to help them out, thanks!

Kilo 141 Negative Stats - We've seen clearly not correct stats being displayed for the new Kilo 141 (both the basic and Mythic version). Are negative stats a new part of the game? No, we don't believe they are haha. We are checking into this one and thanks for the screenshots & reports!

Support Options

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It’s another season so that means new opportunities for issues, so whether your issue is new or old please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and in the end helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you (like a COD purchase error or account issues), our two main two official support options are below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

Final Notes
When we set out to write this update we promise it was not meant to be as jam packed as this one, but we apologize for nothing and are thrilled to be able to highlight, discuss, and share so much with you all once again. Next time we come back it will be right around that halfway mark through Season 1, which means we’ll already be close to our first teasers for Season 2.

What are we trying to say with that old piece of art for Blackout? Maybe something, maybe nothing, but also maybe that we have a lot coming up that we can’t wait to share about the future of CODM throughout 2022. That could be new features, new improvements, new collaborations, or of course some amazing seasonal themes. We’ll keep sharing that out through teasers but also through upcoming public test builds and community updates. Keep an eye out for all of that in future updates!

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With all of that said, happy Year of the Tiger and Lunar New Year to @everyone out there who celebrates 🥳 ! Even if you don’t celebrate, we hope you enjoy all of the great in-game events, rewards, and theming for this holiday. Take care and see you next time.

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community and welcome to the mid-season Community Update for Season 1 – Heist. Hopefully you are enjoying all of the new content this season has to offer as much as we are! At this point in the Season, the majority of content and modes are live which we will touch on below. But before that let’s look ahead to Season 2 -

In case you missed it, we had a couple of Season 2 teasers go live last weekend across our social media pages.

I wonder what was in that box…

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If only we could see through all this rain and fog –

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Remember that the teasers above tease more than just what maps or weapons may be coming in the next season but also the theme of the Season 😉. More will start dropping this weekend, so keep an eye out for those!

Okay, that’s enough teasing for now. Looking slightly less far ahead, here is a look at what events and content will be launching in our second half of Season 1.

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• 2/11 – 2/17 ~ Payout S&D (MP Mode)
• 2/11 – 2/17 ~ Clan Wars 2022 (Event)
• 2/11 – 2/19 ~ Icebreaker 24/7 (MP Map)
• 2/11 – 2/24 ~ Forged Steel Redux
• 2/14 – 2/19 ~ Secondary School (MP Mode)
• 2/14 – 2/19 ~ 3v3 Gunfight (MP Mode)
• 2/18 – 2/23 ~ Closing Time (Featured Event)
• 2/18 – 2/23 ~ Control 24/7 (MP Map)
• 2/18 – 3/03 ~ Breach and Break Draw
• 2/20 – 2/23 ~ Drop Zone (MP Mode)
• 2/20 – 2/23 ~ Hovec Sawmill 24/7 (MP Map)

*All dates listed above are UTC

Now, that is enough looking to the future, let’s talk what is in-game right now!

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**Seasonal Challenges **
All 5 Seasonal Challenges are now live! Since our Season 1 launch Community Update, we have had three more Seasonal Challenges added to the arsenal, including Finders Keepers, Kilo 141: Locked and Loaded, and Get Gud. We will dive into those three below-

Finders Keepers
This six-part Seasonal Challenge will have you proving yourself in Battle Royale. Tasks include dealing damage to enemies, placing high while rocking an assault rifle, and more. Completing all the tasks will earn you a whopping 11,000 Battle Pass XP and the following items:
• Medic – Artbeat (Uncommon)
• XPR-50 – Artbeat (Uncommon)
• Charm – D4 (Rare)
• QXR – Escape Plan (Rare)

Kilo 141: Locked and Loaded
The Seasonal Challenge we have all been waiting for 😉! This seven-part Seasonal Challenge will having you proving your worth with a variety of Assault Rifles in MP. For completing all tasks you’ll be awarded 11,000 Battle Pass XP and the following items:
• MK2 – Artbeat (Uncommon)
• Spray – Fine Five (Rare)
• New Functional Weapon - Kilo 141
• Calling Card – Close Combat (Rare)

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Get Gud
This seven-part Seasonal Challenge is as simple as the title to complete…just get gud. Jokes aside, you’ll need to “get gud” across ranked MP matches to complete tasks for this mission. Completing all these tasks will earn you 11,000 Battle Pass XP and the following items:
• Knife – Artbeat (Uncommon)
• Arctic .50 – Escape Plan (Rare)
• Frame – Blood Moon Frame (Rare)
• SKS – Crimson Sonata (Epic)

Featured Event: Clan Wars 2022
This featured event, like past Clan War’s events, is all about progressing your Clan in Clan Wars -whether it’s competing in specific modes or teaming up with members of your Clan. In addition to all the points you will be getting for your Clan by completing tasks in this event, you will also be able to earn Clan Credits which can be used in the Clan Wars store. You will also be able to earn:
• MSMC – Cityscape (Rare)
• Spray – Dead on (Rare)

MP Mode - Payout S&D
Payout Search and Destroy returns! A fitting twist on theme with Season One – Payout S&D brings customized kits and the ability to earn gold to purchase weapons and equipment during the match for better odds defending or defusing the bomb.

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Forged Steel Draw Redux
Legendary Mace – Final Guard is back and available for purchase in-game now along with his Legendary burst-fire Renetti – Metal Phantom and the rest of the Epic and Legendary items in the initial Forged Steel Draw. It isn’t often we bring back a Legendary Character in a redux draw, but we have been seeing you all ask for another opportunity at getting at them and for Mace – Final Guard specifically! The Forged Steel Draw Redux will be live in-game until 2/24 (UTC).

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Feedback

**Balancing **– We see your posts about which melee weapons, operator skills, and perks are OP, and we hear you. Balancing these just right takes time, especially in regard to balancing for both highly skilled players (like most of you reading this) and everyone else. We are always passing this information on to the team to take into consideration.

Sniper Challenge – We saw quite a lot of buzz around the inclusion of Pistols in the BR Sniper Challenge. While intended to highlight snipers and their unique use in BR, it seems like players generally chose the more versatile pistol in this challenge which caused a stir. We’ve relayed this information to the team. While it may not be changed for this exact challenge, it will be considered for future challenges.

Clan Wars – We recently reworked the Clan Wars rewards so you could earn shards of a variety of Clan Wars reward operators rather than just the current bi-seasonal one. We have noticed the your feedback around getting shards for an Operator that is already completed and shared that with the team. We’ll share any news or changes about this in future updates.

**Bans **– We regularly see ban inquiries throughout all community channels and these come in the form of cheater reports, ban inquiries, or ban appeals. Cheater reports we will regularly snag and report up the respective team, but for inquiries and appeals we don’t often jump in on those topics since we can share very little information back. However, we are always willing to double check any bans, especially if they have odd circumstances, like the classic Ferg one from a few weeks ago.

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Bugs

Pitch Black Crate – The Pitch Black Crate was briefly giving out the wrong content. This should now be resolved in-game, however if you did purchase the Pitch Black Crate and didn’t get the correct contact please contact our support options listed below.

Weekly Weapon Leaderboard Rewards – We have been seeing reports that the weekly rewards for the weapon leaderboards haven’t been sending properly in Season 1 so far. The team is aware of the issue and is working on getting this resolved.

Hacienda Bots – We – like some of you – noticed bots behaving strangely on the newest MP map Hacienda. Specifically pausing for extended periods of time until being approached by another player. The team is aware of this and is working on a fix.

Legendary QQ9 – Melting Point – Looks like since the Season 1 update on the Legendary QQ9 has lost some of its reactive changes after getting kills in-game. The team is aware and looking into it.

Kilo Bolt-Action – Constable Ironsights – The team is aware that while using ironsights on the Kilo Bolt-Action – Constable Blueprint the view is blocked.

Clan Wars Nodes – We saw some reports the Skilled Battle node in Clan Wars was not tracking. With the node gone it won’t be fixed, but we have alerted the team so if it comes back into rotation it should be resolved.

Support Options
We always appreciate any and all bug reports in our community spaces, it makes the game better for all! For more specific issues that might be account or purchase related (like the Pitch Black Crate issue) please contact our two main official support options –
• In-game support chat
• Player Support Website: Contact US - https://support.activision.com/options

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Creator Club
Today is the final day to apply to the Call of Duty: Mobile Creator Club – our new inclusive incubator program celebrating our diverse and awesome community of content creators, big and small. Thank you to everyone who has already applied, but for anyone else interested make sure to get in those applications as soon as possible!

The program is currently in beta, so this round of applications is limited to those in the United States and Mexico, but we plan to roll the program out globally later in the year. Check out the Creator Club website for more details and to apply! - https://www.callofduty.com/content/atvi/callofduty/mobile/web/en/creatorclub.html

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That should do it for this Community update, but we did want to leave you with something fun! Every season we get do some fun and thematic videos that aren’t really about anything other than action, narrative, or highlighting the theme. This time, we’ve created a team to perfectly execute a heist! Take look - https://youtu.be/6Yuv2f-WW74

📝 For this particular type of job, we'll need a particular set of operators: an infiltrator, lock specialist, blueprint expert, and getaway driver. Thankfully, Season 1's operators can fill all of those needs with Dame - Shotcaller, Ether - Getaway, Manta Ray - Urban Explorer, and Iskra - Whitechapel. Obtain these Season 1 operators by either un...

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We will see you all next week for the final Community Update of Season 1. Keep an eye out for more Season 2 info between now and the next update. Take care and stay frosty! @everyone

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community AA_codm_loading and welcome to the last Community Update for Season 1 – Heist. As you may have seen earlier today, we have a brand-new season on the way and coming next week! We are excited and ready to bring you new content with a season focused on counter terrorism forces - get ready for Season 2: Task Force 141! https://youtu.be/n3Wz24eBlDs

Get ready to reunite with the old crew as Alex, Ghost, Gaz and more Task Force 141 members return for the latest season of #CODMobile! This brand-new season with new maps, weapons, events, and more will be launching next week. However, for now get the lowdown on our Season 2 announcement blog: https://bit.ly/CODM-S2Blog

Download now and get re...

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If you are one of our veteran players who has been around since the beginning then you’ll recognize this theme from our first Season 4, which was called Disavowed and released around this same time period in 2020! That season introduced many of these operators for the first time to many new Call of Duty players and since then they’ve become beloved operators in mobile as well.

Alex, Ghost, Gaz, Price, and more members of that are squad have reunited in order to take the fight to some cunning new foes. You’ll be able to see all of this going on through the comics, upcoming trailers, and more that we plan to release over the next week as we get closer to the launch of the new season.

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Related that beloved TF141 crew, if you didn’t see it earlier this week we announced that Alex – Hard Wired and Ghost – Taskforce are two of the main operators featured in the Season 2 Battle Pass! Additionally, Ghost is getting his voice back in Season 2 and that should apply to all previous operators and this new variant FX91_codm_cool . Here is our trailer that announced that: https://youtu.be/qpxs_M-aoYE

Two old friends reunite in the next season's Battle Pass and take the fight to some new foes! Get ready for more info on Season 2 of #CODMobile to drop tomorrow.

Download now, get ready for the next season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www.CallofDuty.co...

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For the rest of Season 2 news and content you’ll have to keep an eye on our social channels as we will be releasing new art, videos, and news every day up until the release next week. However, the rest of this community update is focused on a recap of Season 1 related feedback, bugs, and events! Let’s jump in below and start it off with the event calendar.

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Alright, so for the last chunk of Season 1 you have these events still running:
• **2/18 – 2/23 **~ Closing Time (Featured Event)
2/18 – 2/23 ~ Control 24/7 (MP Map)
2/18 – 2/23 ~ 10v10 Collection (MP Mode)
• **2/18 – 2/23 **~ Warfare Isolated (BR Mode)
• **2/18 – 3/03 **~ Last Draw of S1 – Breach & Break Draw
• **2/20 – 2/23 **~ Drop Zone (MP Mode)
2/20 – 2/23 ~ Hovec Sawmill 24/7 (MP Map)
*All dates listed above are UTC

Creator Club
The applications for this exciting new program closed last week and with a truly massive number of applications received. Thank you all very much for the interest and support! It will take us some time to go through those applications, so if you are one of those hopeful applicants just hang tight and keep an eye out for some communications from our team via email.

Seasonal Challenges Recap
All six Seasonal Challenges are live and with only a short time left to complete them. While you’ve seen these referenced in previous community updates, here is a full list of six challenges so that you can easily see the rewards, task focus, and what you might want to try to achieve in this last week of Season 1. We are going to change this format up a little bit to keep it short and concise for each challenge:

Finders Keepers
This challenge is focused on Battle Royale tasks and offers the following rewards:
•11,000 Battle Pass XP
•Medic – Artbeat (Uncommon)
•XPR-50 – Artbeat (Uncommon)
•Charm – D4 (Rare)
•QXR – Escape Plan (Rare)

Kilo 141: Locked and Loaded
This challenge’s tasks are focused on showing off your assault rifle skills in MP and offers the following rewards:
•11,000 Battle Pass XP
•MK2 – Artbeat (Uncommon)
•Spray – Fine Five (Rare)
•New Functional Weapon - Kilo 141
•Calling Card – Close Combat (Rare)

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Get Gud
This challenge is focused on general Multiplayer tasks and offers the following rewards:
•11,000 Battle Pass XP
•Knife – Artbeat (Uncommon)
•Arctic .50 – Escape Plan (Rare)
•Frame – Blood Moon Frame (Rare)
SKS – Crimson Sonata (Epic)

Survival Instincts
This challenge is focused on general Battle Royale tasks and offers the following rewards:
•12,000 Battle Pass XP
•Clown – Artbeat (Uncommon)
•Rewind - Artbeat (Uncommon)
•Spray – Hollow (Rare)
•Scout 2 – Escape Plan (Rare)

Spray and Pray
This challenge is focused on SMG related tasks for Multiplayer and offers the following rewards:
•10,000 Battle Pass XP
•MW11 - Artbeat (Uncommon)
•Sticker – Juneau Hunting Club (Uncommon)
•Holger 26 – Escape Plan (Rare)
•PP19 Bizon – Escape Plan (Rare)

Smokes Out
This challenge is focused on grenade and equipment related tasks in Multiplayer matches and offers the following rewards:
•10,000 Battle Pass XP
•GKS - Artbeat (Uncommon)
•Calling Card – More Firepower (Rare)
•AS Val – Escape Plan (Rare)

That’s it for all of the Season 1 Seasonal Challenges but get ready for a whole new batch to start up with the Season 2 launch next week! As per usual we’ll have some functional items mixed in there to earn on top of camos, BP XP, weapon XP cards, and general cosmetics.

Feedback Recap

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This season we’ve gone over many different topics, some old and familiar while others are newer to this specific season. We won’t bring up the exact ones from last week’s post (other than bans), but here is a recap of other topics we’ve brought up and of course feel free to ask about anything in response to this update. We are always happy to jump in and share info whenever we can.

Bans – This week has seen even more discussion around bans and it has been fairly regular throughout all of Season 1. We’ve been jumping around to various areas in the community to try to help check bans and confirm they are legitimate (or reverse them if they aren’t), and we encourage everyone to reach out to us if you are looking for a simple check like that. Just let us know your UID or username (case sensitive), and we’d be happy to have our security team double check. However, apologies in advance if we miss your request since we are unfortunately not omniscient.

**Lag **– We are continuously investigating any spikes or perceived issues with lag, whether it is something like ‘my lag increased after Season 1 released’ or something like ‘everyone in X region seems to be having issues today’. We have a team regularly monitoring the servers, but we also ping them whenever we see evidence of something unusual or a spike in issues. We are continuously working to improve servers and add new servers to populated areas that are struggling to get a low average ping.

Mythics Returning – Amusingly one of the first topics we had discussed this season was about the frequent requests to have Mythics return. Well, shortly after that we had another Legendary Draw return with the Forged Steel Redux (live in-game right now), but we are also still working on ways to bring new options to the store and to return Mythics. No news yet, but we will share once we can!

Ghost VO – In case you didn’t see it above, this long requested VO is coming back in Season 2 alongside that new Ghost variant! Hopefully everyone who asked, “is Ghost VO coming?” and we responded with an eyes emoji or shrugging gif now understands why we were unwilling to confirm or deny haha.

🛠️ Bugs Recap🛠️

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For this recap we just want to quickly share what has been fixed, what is still in progress, and what is under investigation. No extensive details on each of these, but feel free to follow up and a huge thank you to everyone who took the time to report any bug or issue this season.

DU_codm_check Fixed
•iOS users having trouble signing in with 2FA
•Siren – Hydrodynamic showing invisible in-game
•Legendary PPSh-41 – Emberwing glitching while ADS in TPP
•Ranked text showing incorrect information about player match making
•Kilo 141 having the unique ability to have negative mobility stats
•Pitch Blake Crate giving wrong rewards
•Coil Wrench Skin damage
•Ground Forces Subscription Bans
•Sniper Challenge BR Mode giving ranked XP

In Progress
•Various visual glitches within the Alcatraz BR map
•Drum mag removed from Fennec Verdant
•D13 Sector damage issues
•Equipping Snowboard as shown in lobby vehicle will create a visual glitch
•Missing reactive changes for QQ9 – Melting Point
•Kilo Bolt-Action – Constable ironsights block ADS view
•Odd Bot behavior in Hacienda
•Clan Wars nodes not giving progress.

ZZ98_codm_highlight Investigating
•Pink Guns – What are these and why are they so random?
•Attachments aiming in unexpected directions in-game
•Weekly Weapon leaderboard not giving rewards (please provide UID to support teams or us)
•Weapons randomly becoming comically large in-game

Support Options
We always appreciate any and all bug reports in our community spaces, it makes the game better for all! For more specific issues that might be account or purchase related (like the recent Pitch Black Crate issue) please contact our two main official support options –
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

Final Notes
There isn’t much for us to share or communicate for now about Season 1 but thank you all for the support and discussions around our first season of 2022! We have a significant amount planned for this year, including some excellent BR-related content that we’ve seen many players ask about in the past. No hints as to what that is just yet, but you can be rest assured that as soon as we can talk about it we’ll be spilling those details here.

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For now, keep an eye on our social channels for Season 2: Task Force 141 news as we’ll keep pumping out new social posts day after day while we inch closer to the S2 launch on 2/24 UTC. One of those new posts will be our usual flythrough focused on the new MP map, Hardhat (as seen above), while for the rest you can expect to see operators, weapons (we snuck one of those images in here just for you all here in Discord 😉 ), BP content, and more!

With that said, take care @everyone and see you next week for the Season 2 release post! 👋

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile AA_codm_loading Community and welcome to the launch of Season 2: Task Force 141! This new counter terrorism themed season is live in-game with a new Battle Pass, new events, new weapons, a new scorestreak, and more. In this accompany updating we have plenty of info about the new season alongside a roadmap of what is still to come, but before we dive into any of that we must first start it all with our Season 2: Official Trailer featuring Cipher & Nikto facing off against the legendary members DX96_codm_plssnipe of the One-Four-One: https://youtu.be/ZthldQWZFQk

The time is almost here for Season 2: Task Force 141 and to help celebrate the upcoming release we have a brand-new cinematic trailer featuring Price, Ghost, Gaz, and the rest of the team facing off against some new foes. All of these new operators, weapons, and areas will be available throughout the season through various options. Get ready for...

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For the first time ever, we’ve had voice over in one of our main official trailers (like the above) and we are thrilled to be able to work with the talented voice actor, David McCusker, to help bring Cipher to life! We’ll have more featuring this new operator later in the season, particularly closer to Cipher’s release via the Prototype Draw. So, keep an eye out for that!

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We are thrilled to be able to bring Ghost and Alex back into a Battle Pass for the first time since 2020 (for either of them). In particular, we have Ghost – Taskforce and Alex – Hardwired. If you didn’t see it, we announced them both last week right before we announced Season 2: Task Force 141.

Before we jump into the update, a quick throwback to talk about the last time we saw Task Force 141 deployed via one of our very first Call of Duty: Mobile seasons – Disavowed. That season dropped in February of 2020 and brought Soap into the game alongside the map Cage, the H.I.V.E. Operator Skill, and one of our first big in-game featured events.

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We hope to see more excuses to bring back this beloved squad in the future and with other members not seen here, but enough of looking to past and for now you have a full season’s of content at your fingertips! With that said, let’s jump into the rest of this launch update.

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Here is a quick look at all the newest events and others launching throughout the next week:
• **02/24 **~ Seasonal Challenge – Test of Mettle
• **02/24 – 02/28 **~ 10v10 Collection (MP Mode)
02/24 – 02/28 ~ Hardcore HQ/HP (MP Modes)
• **02/24 – 03/03 **~ Shipment 24/7 (MP Map) 💥
02/24 – 03/03 ~ Fight Against the Clock: Recharged (MP Modes)
• **02/25 – 03/03 **~ Alcatraz (BR Map) DX84_codm_thumbsup
• **02/26 – 03/11 **~ First Draw of S2 - Rogue Revenge Draw
03/01 – 03/06 ~ Group Combat (MP Playlist)
03/01 – 03/06 ~ Gunfighter Sniper (MP Mode)
• **03/04 – 03/10 **~ Hardhat 24/7 (New MP Map) 🚧
03/04 – 03/10 ~ Sniper Only Blackout (BR Mode)
• **03/04 – 03/17 **~ Prototype Draw – New Operator Cipher 🆕
*All Dates UTC

This season is jam-packed with returning modes, maps, and new content! We have plenty of new variants of weapons and operators in Season 2, but we also have several brand-new ways to fight (like the JAK-12) and entirely new operators to Call of Duty: Mobile. More details on all of that later in this community update, but here is our S2 Roadmap:

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Season 2 - Battle Pass
The Season 2: Task Force 141 Battle Pass is here to give you plenty of ways to make your own TF141 squad with Charly, Gaz, Alex, and Ghost! There are also plenty of new tactical options to help you take the fight to your enemies, like the mighty shotgun the JAK-12 and the powerful new Scorestreak – Chopper Gunner. Check out the highlights below for both the free and paid sides of the Battle Pass and look no further than the Battle Pass trailer to see some of those key weapons and operators in action:

Free Battle Pass

• Frag Grenade – Holstered Shells (tier 1)
• NA-45 – Pouches (tier 8)
• **New Scorestreak – Chopper Gunner **(tier 14) 🚁
• Thermite – Holstered Shells (Tier 16)
New Weapon – JAK-12 (tier 21) XZ96_codm_hearteyes
• KRM-262 – Pouches (tier 28)
• Calling Card - Bubblegun (tier 31)
• Locus - Pouches (tier 36)
• Charm – Naval Mine (tier 46)
• Airborne – Lightingrod (tier 50)

Battle Pass Trailer: https://youtu.be/EMEsZfO_gb8

Get ready to deploy alongside the One-Four-One with many of those iconic members, like Ghost and Captain Price, returning for Season 2: Task Force 141! As of right now, this new counter terrorism themed season is live in-game with a new Battle Pass, new events, new weapons, and more. Jump in now, update your game, and explore the new season!

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Premium Pass
Ghost – Taskforce (tier 1)
• Calling Card – Squad Reunited (tier 1)
• ASM10 – Snakeskin (tier 1)
• Type 25 – Bolt Press (tier 10)
Charly – Striker (tier 12)
• Wingsuit – Lightningrod (tier 15)
• Outlaw – Crash Course (tier 30)
Gaz – CT-SFO (tier 35)
• BK-57 – Death Card (tier 40)
JAK-12 – Treecutter (tier 50)
• **Alex – Hard Wired **(tier 50)

On top of everything else in the pass, there is also a Battle Pass Bundle which comes with the five epic items: Parachute – Synthetic Flare, Shovel – Synthetic Flare, Frame – Hot Zone Frame, Avatar – Pixel Gaz, and Calling Card – Unholy Riffs. And if that wasn’t enough, the bundle also comes with a BP tier earn-rate boost.

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Ground Forces - Battle Pass Subscription
The Battle Pass subscription returns for Season 2 and with new content! Just to recap, this is a new store option available in select regions onlyDR98_codm_soontm . The Ground Forces Subscription (AKA Battle Pass Subscription) is a subscription-based version of the Battle Pass that offers unique rewards. Here is a quick list of that Season 2 BP Subscription content:

•Exclusive rewards, like Urban Tracker – Jolt Shocker and the KRM-262 – Gold Spade
•+10% Player XP Earn Rate
•+10% Weapon XP Earn Rate
•3 Times Per Month – 50% Off a X10 Crate Pull

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For now, we only have BP Subscriptions available in a handful of regions while we are testing and tweaking it. We don’t have any information about when it will release in more regions, but just keep an eye out for more information via these updates and our Call of Duty: Mobile official social channels.

New Scorestreak – Chopper Gunner
One of the most iconic Scorestreaks in Call of Duty’s history is now in Call of Duty: Mobile. Available at tier 14 in the Season 2 Battle Pass, this Scorestreak is all about dominating from the skies as you board a chopper that has a minigun attached to the side. Working in a fixed loop, you will be able to eliminate highlighted enemies, clear hardpoints, and lock down zones in domination. To learn more about this Scorestreak or to see the Chopper Gunner in action check out the following video: https://youtu.be/EKtJbcDcefw

Season 2: Task Force 141 is just a little over one day away from launching and when that new season comes so will a new Battle Pass full of new items, weapons, operators, and the Scorestreak - Chopper Gunner! This new scorestreak allows you to call in a manually operated attack helicopter that is sure to ruin your enemies day unless they have bu...

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So get those launchers ready because the Chopper Gunner is live now and acquirable in the Season 2: Tasks Force 141 Battle Pass!

Seasonal Challenges

Test of Mettle
The first Seasonal Challenge – Test of Mettle – is live now! As the title implies this Seasonal Challenge will have you testing your strength and skills specifically in MP Ranked matches. If you can complete all the tasks in this Challenge you will end up earning 11,000 Battle Pass XP as well as the following:
•Knife – Winged Smoke (Uncommon)
•MW11 – Winged Smoke (Uncommon)
•Frame – Energetic Frame (Rare)
•DR-H – Long Bite (Rare)

Epic Royale (March 3rd)
Launching March 3rd UTC, the second Seasonal Challenge of Season 2 will have you completing tasks across Battle Royale and looking epic while doing so. Tasks will range from gliding in style to using SMGs in BR (no camping allowed 😉) and if you manage to complete them all you will earn 14,000 Battle Pass XP and the following:
•Peacekeeper MK2 – Winged Smoke (Uncommon)
•Ninja – Winged Smoke (Uncommon)
•Backpack – Winged Smoke (Uncommon)
•Trap Master – Winged Smoke (Uncommon)
•Sticker – 3 Trys (Rare)

Maximum Efficiency (March 10th)
Launching March 10th UTC, the third Seasonal Challenge of Season 2 is all about MP Ranked play. Whether you’re using Operator Skills or running and gunning with an SMG, the tasks in Maximum Efficiency will have you playing and winning (hopefully) against the best of the best in Ranked. Completing all the Challenges tasks will grant you 11,000 Battle Pass XP and the following:
•Concussion Grenade – Cuffs (Uncommon)
•LK24 – Winged Smoke (Uncommon)
•RUS-79U – Long Bite (Rare)
•HBRa3 – Long Bite (Rare)
•Calling Card – Night Life (Rare)

Royale Task Force (March 17th)
Launching March 17th UTC, the fourth Seasonal Challenge of Season 2 will bring you back to Battle Royale. Completing tasks like opening Airdrops, or defeating enemies with a customized weapon from your loadout, will earn you 12,000 Battle Pass XP and the following items:
•Clown – Winged Smoke (Uncommon)
•Spray – Nade Slayed (Rare)
•Holger 26 – Long Bite (Rare)
•PP19 Bizon – Long Bite (rare)
•Calling Card – Butting Heads (Rare)

Jack of All Trades (March 24th)
The final Seasonal Challenge for Season 2 will launch March 24th UTC. To complete all the tasks in this Seasonal Challenge you will need to play MP Ranked mode and truly prove you are a Jack of All Trades. Tasks include using lethal equipment, getting headshots with specific weapons, and most importantly winning. Completing all the tasks in this Challenge will earn you 10,000 Battle Pass XP and the following:
•SKS – Winged Smoke (Uncommon)
•Spray – Maniacal Pest (Rare)
•Charm – Shroom (Rare)
•Special Ops 1 – Herald (Rare)
•Crossbow – Violet Flow (Epic)

New Functional Weapon – JAK-12
This season comes with a new attachment for the HBRa3, mentioned in the patch notes at the end of this update, but the other main weapon addition is a new shotgun – the JAK-12. This is a relatively fast firing full auto shotgun that is ideally suited with hip fire mobility builds thanks to its stable but wide bullet spread. You can still go with an ADS approach, but you’ll want to get as close to your enemies so you don’t experience damage drop off.

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This weapon is available right now via the Season 2: Task Force 141 Battle Pass! You can acquire it at Tier 14 on the free side of the Battle Pass or you could grab the epic variant, JAK-12 – Treecutter, at Tier 50. Additionally, you’ll see some variants of the JAK-12 releasing later in the season! For now, take a look at this new weapon in action below and try it out yourself in-game: https://youtu.be/xT1RbUnBzbI

Another new functional weapon is on its way to #CODMobile and it is none other than the fast firing JAK-12 auto-shotgun! This weapon is made for you hip-fire players who love to keep moving and keep enemies close. Don't try any long-range fights with this one, but it will dominate in close quarters.

You can grab this new weapon in the Season 2...

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New Multiplayer Map – Hardhat
Appropriate with the theme of the season, we’ve returned to Call of Duty: Modern Warfare (2019) to pull the closer quarters map Hardhat! This classic map features plenty of choke points and tight combat situations. It is perfect for players who love to run high mobility builds with strong close-range weaponry, like SMGs or shotguns, and love to hip-fire.

This map will be dropping one week into this new season on 03/04 (UTC) and will come with a 24/7 playlist and in-game event with rewards to earn while exploring the map. We’ll have a more detailed breakdown, with lane tips and more, closer to release, but for now get an idea of how the map will look with this quick flythrough of Hardhat: https://youtu.be/bR6jgPxA8SM

This classic map from Call of Duty: Modern Warfare (2019) is coming to #CODMobile as a part of Season 2: Task Force 141! Hardhat is a small map featuring plenty of chokepoints and close quarter combat options. Navigate through this unfinished construction site and make sure to run a mobility build since you'll always want to keep moving, flanki...

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Season 2 – New Legendary Operator
There have been many recent discussions throughout the community about the return of many beloved operators this season, but it is hard to ignore the legendary leader that has graced many seasons of Call of Duty: Mobile - Captain Price! You’ve seen him in our main trailer and all over our screenshots, art, and more, and that’s because he is our latest Legendary Operator.

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A legendary version of Price has been a long-term community request and we are thrilled to be able to bring this fantastic design to you all! Also, in case you don’t know what makes a legendary operator, they are our highest quality operator variants with their own unique cosmetics, like kill counters, visual effects, loading screens, and more. Check back in future community updates for that info and for now enjoy the fantastic art featuring him all over our Season 2 images, trailers, and more.

Support Options
It’s another season so that means new opportunities for issues, so whether your issue is new or old please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you (like a COD purchase error or account issues), our two main two official support options are below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

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This season’s update notes are smaller than those from Season 1 and that’s because it isn’t a full client update with major changes. Those come every other season. A larger update will come alongside S3, with another public test build expected sometime during Season 2 in order to help try out many of those new features, changes, and improvements.

These notes for Season 2 are a mixture of what you’ve already seen above and a few weapon balance changes for some highly popular weapons, like the AK47 and Type25. Check it all out below and remember that some content, like new maps or modes, is not available at season launch but released throughout the season.

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Gaz needs to rescue hostages from a ticking time bomb FAST in Call of Duty: Mobile Season 2: Task Force 141! Grab the Outlaw - Crash Course and team up with Alex - Hard Wired, available in the Season 2 Battle Pass. Infiltrate the new multiplayer map Hardhat and call in the new Chopper Gunner scorestreak if things get hairy! Complete daily missions and earn Epic rewards in the Counter Intel themed event! The stakes have never been higher. Play now!

Season 2: “Task Force 141” brings new contents including:
New Map: Hardhat, from Modern Warfare, is officially launched in CODM! Utilize the complexity of the new map to make game changing plays.
New Weapons: Introducing the fully automatic shotgun - JAK-12.
Log in to the game and enjoy the new contents after the update!

Multiplayer
New Map

Hardhat, the classic map of the Modern Warfare series is now available on mobile! This is a small map featuring plenty of choke points and close-quarters combat. Navigate the unfinished buildings, watch for enemies in those pipes, and whatever you do, keep moving; if you don’t hunt them, they’ll hunt you. Don’t lose your focus while fighting through the concrete jungle.

Map Update
Standoff
-Fixed the abnormality experienced when jumping over the fence on the second floor of the bakery in Standoff.

New Scorestreak

Chopper Gunner
-Decimate your enemies from above with the latest scorestreak! Chopper Gunner gives you manual control of a powerful gunner seat aboard a combat ready helicopter. This new scorestreak will be available via the Season 2 Battle Pass.

New Weapons

JAK-12
-The JAK-12 is a fully automatic shotgun capable of providing melee suppression for a short period of time. This extremely fast firing shotgun is capable of high damage bursts that will down any enemy unlucky enough to be caught in your path, however you’ll have to contend with high recoil and need to be at close range to take full advantage of its unique firepower.

New attachment: Thunder Sling
-Added signature attachment for HBRA3, providing stability and ADS speed bonuses.

Balance Adjustment
Multiplayer

AK47
AK47 has always been one of the slow-firing rifles. However, using AK47 to eliminate enemies within three shots has been hard to achieve in comparison to ASM10 and Man-O-War. Players suffer a higher penalty when shots are missed, leaving them unsatisfied with AK47's performance in MP mode.

Therefore, we have made an adjustment by increasing the damage of shots hit in the chest and upper arm area. This adjustment will increase the margin of error in the first range segment when players are looking to eliminate opponents within three shots. The adjustment should also strengthen lethal shots on injured opponents in medium and long combat distance.

Since AK47 5.45 Caliber Ammo has a shorter firing range in comparison with other mainstream rifles, we have slightly increased the firing range and the capacity of 5.45 Caliber Ammo. AK47 also shows a low-cost efficiency with accessories due to its strong recoil. We have decreased the recoil of the rifle.

Base:
•Increased damage multiplier of hitting chest and upper arm area

5.45 Caliber Ammo:
•Reduced recoil
•Increased damage range
•Increased ammo capacity

HBRA3

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Hitting an accurate shot with HBRA3 did not provide our players a sense of thrilling reward. Therefore, we have increased the damage of headshots and hitting the abdomen area in the second range segment to allow the possibility of eliminating an opponent with four shots. In addition, the range of firearms is slightly increased to adapt to the current mainstream rifle range.
•Increased damage multiplier of hitting head
•Increased damage multiplier of hitting chest and abdomen
•Increased damage range
•Increased reload speed
•New attachment: Gun Belt
•Reduce sprint-to-fire lag, improved the control handling of horizontal and vertical recoil

Kilo141
Reduced the range of basic recoil changes so that it can play its due TTK advantage at medium and long distances.

Peacekeeper MKII
The horizontal recoil of Peacekeeper MKII has been difficult to control. It has not been suitable for medium-distance combat even when it is equipped with stabilizers.

Base:
•Improved the horizontal recoil animation to achieve a smoother handling.
•Reduced horizontal recoil

AKS74U
The AKS74U is an overall comprehensive weapon. It has good mobility, endurance, and stability. However, its prolonged TTK range puts it in a disadvantage during close combat. Therefore, we have lengthened its shooting range in the first segment to better help with its close-range combat ability.

AK117
Players are restricted to position in corners or behind doors while using AK117 due to its short firing range. Therefore, we have increased its shooting range in the first segment to allow more combat scenarios.

Type25
The Type25 has revitalized the use of close-range rifles and exceeded expectations since the buff from several updates ago. However, its smooth trajectory and fast reload time has created a dominance in long-distance combat, making it supreme in all combat ranges.

Therefore, we increased its hit flinch, slightly increased its bullet spread and reload time, and adjusted the negative effects of the 42/46 magazine.
•Increased base hit flinch
•Increased base bullet spread
•Increased base reload time

42 Round Fast Reload:
•Increased ADS time
•Increased reload time
•Reduced ADS movement speed

46 Round Extended Mag:
•Increased ADS time
•Reduced ADS movement speed

AMR
With particular ammunition, this heavy-duty sniper rifle can perform a single lethal shot. Based on our observation, preventing these particular ammunition from penetrating walls has effectively balanced out the strength of AMR. We have slightly increased the range of the firearm to enhance its strength in MP mode.
•Increased base damage range
•MIP Light Barrel (Short): increased the damage range

NA45

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The short lock time of NA45 leaves little room for opponents to react. It requires opponents to counter by acquiring protective gear. Therefore, we’ve slightly increased the duration of NA45’s lock time in order to give opponents more time to react in combat.

Base
•Reduced explosion range
•Increased the lock time

Light Trigger
•Increased the lock time

(The above adjustments do not apply to NA45 in Undead Siege)

NA45 adjustments in Undead Siege

In Undead Siege, we wish for players to focus this powerful weapon on their common enemy - Zombies!
•Greatly increased the explosion damage on zombies
•Greatly reduced the explosion damage on players

Battle Royale
Hacker Class
•Reduced the time needed to clear out distractions.

See @everyone for the next update and enjoy the new season! Let us know your thoughts about anything and everything related tot Season 2: Task Force 141 FX91_codm_cool .

-The Call of Duty: Mobile Team

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📣 Greetings Call of Duty: Mobile Discord Community! We had a slightly longer break than normal between updates but that’s because we are today with a new public test build ready to be explored! This new test build is focused primarily on the next two seasons (mostly Season 3) and is jam-packed with changes, improvements, and new content to test.

We have one specific new and unannounced new feature/mode here that we would love to get plenty of feedback on, so please help explore the ins & outs of that feature – Quick Battle. That isn’t the final name of it and purely just for testing, but you’ll see it in-game and be able to check out some aspects of this new feature. Anyways, here is our usual info and download links:

Here are all of the public test build details below:
•Begins today on March 9th UTC
•Test end date TBD, but will likely last about one week
DW96_codm_tacticalnuke Available for Android Devices & iOS Devices DW96_codm_tacticalnuke

As per usual, everything you see in the build may not be final, may be buggy, may have placeholder art or text, or may be different from what eventually releases. Sometimes content we are testing is for the next season or it could potentially be for two seasons from now. However, here are a few changes, improvements, and new pieces of content you can look forward to trying out in this build:
•New changes to the TDM/FTL Player Ranking Rules
•New changes to Medals and In-Game Medal Effects
•Various changes related to the visual of in-game scores
•New Lethal Grenade: Gammon Bomb
•New Mode: Ground War
•New Map: Satellite
•Updated Mode: Search & Destroy ECO
•New functionality related to an unannounced new mode
•Various client stability improvements

Just another reminder as well that this content is by no means representative of everything coming to the next release. We specifically curate what is going into these builds and are trying to get feedback or in-game data on specific features, changes, optimizations, and content. Please make sure to use the in-game survey function to report your feedback or any bugs.

While the post today is meant to be mostly about the Public Test Build, we do still have a few small pieces of regular community update related content for Season 2: Task Force 141 to cover! However, before we jump into all of that, we’d just like to briefly say we are continuing to monitor the issue related to the deletion of some CODM accounts and have taken additional steps to manage requests and improve our processes. As always, please make sure to never share your Player ID or other private account information publicly.

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Here is a quick look at all the newest events and others launching throughout the next week:
•03/07 – 03/12 ~ Pistols, Sticks and Snipers (MP Modes)
•03/07 – 03/12 ~ Cranked Recharged (MP Mode)
•03/10 ~ Seasonal Challenge – Maximum Efficiency
•03/11 – 03/17 ~ King + Pine 24/7 (MP Maps)
•03/11 – 03/17 ~ Best of TDM (MP Modes)
•03/11 – 03/30 ~ Tank Battle (BR - Isolated)

  • Related Armored Division event running until 3/17
    •03/11 – 03/31 ~ Clean House Draw
  • The Legendary variant of Captain Price arrives FX91_codm_cool
    •03/13 – 03/19 ~ Headquarters (MP Mode)
    •03/13 – 03/19 ~ Drop Zone (MP Mode)

*All Dates UTC

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Since our last update we’ve had Hardhat available to explore and fight through, the return of Alcatraz for Battle Royale, and of course the Counter Intel Themed Event. In particular, we didn’t get to talk about Counter Intel before it released but we’ve been eagerly absorbing all discussions related to this latest event, especially any related to bugs, suggestions, and balance related concerns.

Whenever we have one of these main themed events, one per season, we are always looking for unique and fun ways to help highlight them. This time for Counter Intel, our teams were able to put together another high-quality cinematic video that highlights Price, Cipher, and Ghost in a fierce close quarters battle that takes place on Hardhat! In case you missed it last week, here is that video and thanks to the general community for so much support for these types of videos: https://youtu.be/B0wR32LDez8

Task Force 141 has its latest mission - find and take down any enemies. The latest of which is Cipher, voiced by the talented David McCusker. Help 141 complete their mission in the themed event Counter Intel live in-game today at 4PM PST.

Download now, try the new season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore
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Seasonal Challenge - Maximum Efficiency (March 10th)
The third Seasonal Challenge of Season 2 is all about MP Ranked play. Whether you’re using Operator Skills or running and gunning with an SMG, the tasks in Maximum Efficiency will have you playing and winning (hopefully) against the best of the best in Ranked. Completing all the Challenges tasks will grant you 11,000 Battle Pass XP and the following:
•Concussion Grenade – Cuffs (Uncommon)
•LK24 – Winged Smoke (Uncommon)
•RUS-79U – Long Bite (Rare)
•HBRa3 – Long Bite (Rare)
•Calling Card – Night Life (Rare)

Legendary Price – Clean House Draw
When we started doing legendary operator variants the top two requests we received were for legendary variants of Ghost and Price. We had the legendary operator Ghost – Retribution back in 2021 and now we have Price – Counter-Terror releasing soon! This legendary variant of Price comes with his own unique cosmetic effects and cosmetics:

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On top of all of those unique cosmetics that come exclusively with Price’s new variant, the Clean House Draw also comes with a variety of high-quality items, like the Flash Drone – Counter Attack, the QQ9 – ATU Banisher, Tank – Counter Track, and the J358 – Heavy Handed. All of these items, and Price, will be available soon on top of a new emote, calling card, and more. Check it all out in-game on 3/11 UTC via the Call of Duty: Mobile store.

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For our last section of this update we’d like to highlight someone we’ve seen share unique and interesting creative multiple times in Call of Duty: Mobile communities. This time around their animated creation that caught our eye was all about the map Nuketown and over 30,000 people also found it to be worthy of praise. Here is **Mierdinsky’s **pixel version of Nuketown:

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We were very impressed with not only the attention to detail but also just how fun, colorful, and unique this creation felt. Call of Duty doesn’t lend itself easily to the Pixel art style, but Mierdinsky made it work well! Of course, we just shared a static image pulled from the actual animation which is far more impressive and can be found on their Instagram: https://www.instagram.com/mierdinsky/

Thank you Mierdinsky for your creative vision and art and thank you to the rest of the community for broadly accepting, supporting, and sharing great fan crafted creations like this TW_codm_clappinghand .

One last topic to bring up today and we are off by just a few hours at this point, but it is International Women's Day! To all women out there, today and every day we celebrate your achievements, empowerment, your bravery and aim for equality. Additionally, we are thrilled to have such a wide array of female operators in Call of Duty: Mobile thanks to the continual and widespread support for women operators.

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That’s it for this community update and we hope you all appreciate the glimpse into Season 3 (and beyond) in today’s public test build. Take care everyone and see @everyone in the next update NA_codm_dogwave !

-The Call of Duty: Mobile Team

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👀 @everyone Check out the first Call of Duty: Mobile Esports Update and learn more about the World Championship 2022!

Watch the trailer & subscribe to stay informed on all things Esports 👉 https://bit.ly/CODM-WC22-Trailer

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Greetings Call of Duty: Mobile Discord Community NA_codm_dogwave ! We are back with another update and primarily focused on news and feedback around Season 2, Season 3, and of course around the just announced Call of Duty: Mobile World Championship 2022. First though, an update about account security:

We continue to monitor the issue related to some CODM account deletions and have taken additional steps to both prevent unauthorized deletions and improve our processes in order to further increase account security. Player IDs are no longer visible in the game settings, which provides even more protection to players that choose to stream. In addition, we’ve added a new account field that is hidden within a player’s settings, and only viewable to that player, which will soon be needed when submitting a request using Player ID on our legally required Privacy & Data Protection Portal. As always, please make sure to never share your Player ID or other private account information publicly.

In other news, we shared some of our first looks at Season 3 content earlier this week and once again had a lot of people giving spot on guesses as to what the below weapon is. Of course, if you were in the Public Test Build you already have seen both and much more from the season, but we per usual we’ll blissfully ignore that fact and carry on with these hints at what’s to come 😉. First, a new weapon!

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The second piece we shared presented a new Multiplayer map with a retro look TS_codm_puppyvibe . This map will be for small teams and with full of different options for all ranges. We’ll have more on this MP map closer to the release of the new season, but get your first glimpse 👀 in this video: https://youtu.be/j528OBFCXGM

Download now, try out the new season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
Instagram: https://www.instagram.com/callofdutymobile/

© 2022 Activision...

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For the rest of the update today we have a few primary topics to cover and a new poll (out now in #community-polls ) we are putting out there to gather some direct feedback! You can find info on that poll at the very end of this post, but for now let’s jump straight into the calendar.

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Here is a quick look at all the newest events and others launching throughout the next week:
03/11 – 03/30 ~ Tank Battle (BR - Isolated)

  • Related Armored Division event running until 3/17
    •**03/13 – 03/19 **~ Headquarters (MP Mode)
    •**03/13 – 03/19 **~ Drop Zone (MP Mode)
    03/17 ~ Seasonal Challenge – Royale Task Force
    •**03/18 – 03/24 **~ 3v3 Gunfight (MP Mode)
  • Check out the Fire and Movement related event
    03/18 – 03/24 ~ Event: Celebration of Colors
    03/18 – 03/31 ~ Deep Summoning Draw
    03/21 – 03/30 ~ Spawn Trap (MP Playlist)
    03/21 – 03/30 ~ Grind (MP Mode)
    •**03/31 **~ World Championship 2022 – Stage 1 Begins
    *All Dates UTC

Holi Bundle & Holiday
Another holiday has arrived and one full of life and love - Holi, also known as the Festival of Colors! This holiday is mostly celebrated in India (although it is known all around the world) and to help celebrate it we’ve created a unique new video!

This animated video features Scout, Ghost, and other operators alongside a remixed, Bollywood-style version of the classic and beloved original Call of Duty: Mobile theme song. The remixed theme was produced by the talented Anshuman Sharma. Take a look and enjoy: https://www.instagram.com/p/CbJszcMBAVy/

Scout 2 has some tricks up his sleeve... Check out the official trailer of ourin-game bundle and events, starting tomorrow! 🔴🔵🟢🟠🟡🟣

P.S. - Can you spot all the hidden CODM logos in the video? 😉

🎵 Produced by

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n-game you can also find ways to engage with Holi content, like the Festival of Colors Bundle and Celebration of Colors Event. First up, you can snag some in-game loot via the Celebration of Colors EventXZ96_codm_hearteyes , which will be running until 3/24 (UTC) and simply asks you to login or play matches. For completing those tasks you can snag the Thumper - Gulal and Backpack - Gulal camos.

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Lastly, the Festival of Colors Bundle is available via the in-game store with a variety of cosmetics all decked out in the Holi themed** Gulal camo**! The bundle is available in all regions, but the price will vary per region. That’s normal procedure since each region has different store prices depending on their currency, but we wanted to call that out due to some questions we saw around this bundle.

We hope you enjoy all things related to the Festival of Colors and Happy Holi to all who celebrate 🎉 !

Undead Siege’s Future
We have so much exciting content planned for Call of Duty: Mobile in the rest of 2022 and beyond, but one thing we’ve haven’t talked much about is the Undead Siege mode. We’ve had a lot of questions about its future, and unfortunately we don’t currently plan to create any more content for the mode.

While it had a lot of initial participation and excitement, interest and engagement waned even after additional updates were released. As with all game development teams, we regularly have to prioritize resources, which in this case will be reallocated elsewhere to create new content.

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With that in mind, we are excited to announce that in this case those resources are going to be used to create unique Battle Royale content. You’ll see a first glimpse at that visually engaging content later in Season 4! Once you can try that out directly, we hope you all will agree that new content is worthwhile and engaging.

For now, in the upcoming Season 3 release, Undead Siege will be removed from the featured mode area and be placed into events. It will still be accessible for quite some time, at least for a full season, while we decide how to rotate it out. A huge thank you to everyone who supported this mode and if you have any questions or concerns, please let us know!

World Championship 2022
You’ve been asking for news about our competitive events this year and earlier this week we happily announced that the Call of Duty: Mobile World Championship 2022 is almost here! This new and massive competitive event will be following a similar path to the last two years “Stages” approach, with Stage 1 starting on 3/31 UTC. Before we go into details, here is the announce trailer: https://youtu.be/gGR_xHIg17Q

The Call of Duty: Mobile World Championship 2022 is almost here. Starting 3/31 UTC you can play in Stage 1 for free to earn your way to the Finals - where the largest CODM event prize pool ever is up for grabs. This year you can represent your region along the way with region-specific weapon camos, and two Epic operators - Charly - Local Legend ...

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We have the largest to date CODM event prize pool up for grabs and this year you can represent your region along the way with region-specific weapon camos, and two Epic operators - Charly - Local Legend and Zero - Main Event. You can learn more about the rewards on the CODM Esports Website: https://www.callofduty.com/mobile/esports . Additionally, we have a whole roadmap of the year to come already available there.

This year we have a variety of firsts, whether it is that roadmap or various new ways to communicate about all things related to the championship. We started that off earlier this week with an Esports Update post on top of the trailer, website update, and roadmap. We’ll be pushing these Esports Updates out regularly throughout the competitive season and here is the first one in case you missed the other post in #esports-news :

Introducing the Call of Duty: Mobile World Championship 2021

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Since we are trying these new approaches, we are eager for feedback about all of it. So please let us know if you have any questions we haven’t covered, how you feel about these Esports posts, and if there is anything else you would like to see communicated throughout the season.

Final Notes
The last thing we’d like to mention in this update is Season 2: Task Force 141 feedback! These polls are already up and live in the #community-polls section of this community! They are are all focused on draws, the seasonal theme, and seasonal content. Our teams are looking to better understand how you feel about the season and would love to get your insight. We are appreciative of any feedback on that front and thank you to anyone who takes the time to respond!

With that said, that’s the end of this relatively short community update but we’ll back next week with more Season 3 news and a recap of everything Season 2. See @everyone then, have a great weekend, and once again Happy Holi to all who celebrate!

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community!! We are back with the last update of Season 2: Task Force 141 and as such it is filled with a wide mixture of Season 2 and Season 3 news. There is only week left of Season 2 and that means you still have time to complete the Battle Pass, finish up Seasonal Challenges, climb to the top of Ranked, or any finish events that will expire at the end of the season.

Complete it all now while you wait for Season 3 to open it’s warm, neon, retro doors to the world TS_codm_kidvibe . If you didn’t see it yesterday, we are honored to announce that the latest season of Call of Duty: Mobile is Season 3: Radical Raid! It’s time for a tropical tumble and throwback to old-school Miami. Get a glimpse of the action in our announce trailer 👉 : https://youtu.be/k5wk6U-Jop0

Prepare to get retro in a brand-new season of #CODMobile! Travel to Miami in the new season and acquire spectacular, wonderful, and retro weapons, operators, and cosmetics like Gunzo - Clownpin and the delightful MAC 10 - Banana Blaster. Season 3: Radical Raid launches on March 30th!

Keep an eye out for more news, details, and of course patch ...

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That trailer is a special one for us, not just because it features a sneak peek at the legend that is Snoop Dogg but also because of the unique music opportunity. We hope you love it as much as we do and appreciate the early look at Gunzo — Clownpin, Park — Glam, Scylla – Lightrunner, and the brand-new operator Killgore! It is nearly time to drive into the neon sunset and the new season will be available on March 30th at 5 pm (PT).

Keep an eye first for the in-game update that should be arriving just a few days before the Season 3 release. That will be full of this seasonal content on top of bug fixes, improvements, optimizations, and new features. For now, let’s jump into the rest of the community and take a look at everything else going on in Call of Duty: Mobile!

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Here is a quick look at all the newest events and others launching throughout the next week:
•**03/21 – 03/30 **~ Spawn Trap (MP Playlist)
•**03/21 – 03/30 **~ Grind (MP Mode)
•**03/24 – 03/30 **~ Jack of All Trades Seasonal Challenge
•**03/25 – 03/30 **~ Shoot House (MP Mode)
03/25 – 03/30 ~ Final Task Event
03/25 – 04/07 ~ Informant Draw

  • Featuring Scylla and the DR-H Blood Rose
    •**03/29 – 04/11 **~ Icon of Rage Draw
    •**03/31 **~ World Championship 2022 – Stage 1 Begins
    *All Dates UTC

World Championship 2022
With the launch of Season 3 comes Stage 1 of the World Championship 2022! All eligible Call of Duty: Mobile players can compete to earn in-game rewards, including the epic Zero – Main Event and Charly – Local Legend and weapon blueprints made uniquely for each region! Get a glimpse of the rewards and more in the latest video: https://www.youtube.com/watch?v=gGR_xHIg17Q

The Call of Duty: Mobile World Championship 2022 is almost here. Starting 3/31 UTC you can play in Stage 1 for free to earn your way to the Finals - where the largest CODM event prize pool ever is up for grabs. This year you can represent your region along the way with region-specific weapon camos, and two Epic operators - Charly - Local Legend ...

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You don’t need to be a pro to earn these rewards either, designed for all skill levels, Stage 1 and 2 of the Call of Duty: Mobile World Championship 2022 is open to all eligible players who will receive an all-new frame and calling card just for signing up.

For more details on the World Championship 2022 check out our Esports website that will be regularly updated with new information as the championships progress. Additionally, you can also keep an eye out for our Esports Updates that will be shared in the community. Best of luck to all Stage 1 participants when it all begins next week on 3/31 UTC! Find that website here: https://www.callofduty.com/mobile/esports

Introducing the Call of Duty: Mobile World Championship 2022

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Ranked Series 2: World Championship
Along with Stage 1 of the World Championship 2022, a new Ranked Series will be arriving in Season 3! First, that means you’ll want to complete any ranked rewards you are hoping to acquire right now because ranks will reset, slightly, once the new series arrives.

This will be the second Ranked Series of 2022 and it is timed up perfectly with World Championship 2022. This means while you are making your way through Stage 1, you can also be ranking up and earning Ranked rewards on top of those World Championship rewards! Be sure and check out the Season 3: Radical Raid launch community update next week for more info on all of the Ranked Series 2 rewards.

Snoop Dogg Draw
The D-O-Double G is almost here! Coming April 1st (and we promise this isn’t April Fool’s Day joke) Snoop Dogg will become a playable operator in Call of Duty: Mobile, acquirable through the Doggfather Lucky Draw. So get ready to drop in like it’s hot with Snoop and a variety of other epic items available in the draw, including a legendary SMG, and “Iced Out” blueprints of the .50 GS, Type 25, and Muscle Car.

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S2 Seasonal Challenges Recap
It is the end of the season and that means all Seasonal Challenges are available to complete! Through the five challenges this season you can acquire all manners of cosmetics, but also a wealth of Battle Pass XP and Weapon XP cards. Here is a quick recap of some of the top challenges to come in S2:

Epic Royale
One of the first challenges to launch season, Epic Royale has you completing tasks across Battle Royale and looking epic while doing so. Tasks will range from dropping in with style to using SMGs in BR and if you manage to complete them all you will earn 14,000 Battle Pass XP and the following:
•Peacekeeper MK2 – Winged Smoke (Uncommon)
•Ninja – Winged Smoke (Uncommon)
•Backpack – Winged Smoke (Uncommon)
•Trap Master – Winged Smoke (Uncommon)
•Sticker – 3 Trys (Rare)

Jack of All Trades
The final Seasonal Challenge for Season 2 brings one of the great rewards, an Epic Crossbow! To complete all the tasks in this Seasonal Challenge you will need to play MP Ranked mode and truly prove you are a Jack of All Trades. Tasks include using lethal equipment, getting headshots with specific weapons, and most importantly winning. Completing all the tasks in this Challenge will earn you 10,000 Battle Pass XP and the following:
•SKS – Winged Smoke (Uncommon)
•Spray – Maniacal Pest (Rare)
•Charm – Shroom (Rare)
•Special Ops 1 – Herald (Rare)
•Crossbow – Violet Flow (Epic)

**Royale Task Force **
This challenge will bring you back to Battle Royale for a variety of basic tasks that you are likely to complete with some slight adjustments to your loadout and tactics. Completing tasks like opening Airdrops, or defeating enemies with a customized weapon from your loadout, will earn you 12,000 Battle Pass XP and the following items:
•Clown – Winged Smoke (Uncommon)
•Spray – Nade Slayed (Rare)
•Holger 26 – Long Bite (Rare)
•PP19 Bizon – Long Bite (rare)
•Calling Card – Butting Heads (Rare)

Icon of Rage Draw
The final lucky draw of Season 2: Task Force 141 will be coming to the game on 3/29 UTC and run through 4/11 UTC. Captain Price and the rest of Task Force 141 have been after Nikto – Urban Occult all Season long and you may have even seen Nikto already featured in a variety of our seasonal content. Accompanying Nikto – Urban Occult will be the Legendary PP19 – Homebrewed Hex which can turn your enemies into a fiery explosion with its unique death effect. Keep an eye out on our social pages for the full trailer next week!

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Final Notes
While we don’t have many callouts on the bug and feedback sections this week, mainly because we are about to release a new update that will generate plenty of new conversations on both those fronts, we do still have just a few more topics to quickly bring up. First up:

DR98_codm_soontm Balancing
As anyone who played the last Public Test Build has seen, we intend to make quite a few changes in the coming update. First and foremost, three public offenders are being adjusted: Trapmaster, the Katana, and the K9 Unit. You’ll be able to see the exact changes to each in the patch notes dropping alongside the update, but to quickly summarize they are all being nerfed.

Additionally, we know Persistence is the most frequently asked about balance change and we are currently discussing different options to help address that feedback. Those changes won’t be in the next update, but we’ll be sure to call them out as soon as we know when and thanks for the continuous feedback about all of these.

AZ93_codm_logo Creator Club Update
Just a quick note here to say a heartfelt thank you to the huge number of applicants who applied to brand-new Creator Club program! We are nearing the end of our review process and are working on figuring exactly who (and how many) creators will be let in with this first batch. Just to reiterate, if you don’t get accepted please do apply again later since this is an ongoing and new program where we will be accepting applicants in multiple waves.

📊 Community Polls
Last week we put out a call in all the largest community areas to ask about how you felt about Season 2 and many thousands of you answered! We are going through that feedback now and we just wanted to say thank you to every single person who took the time to answer through any of those questions 🫂 . Hopefully your eager participation will allow for us to do more of these polls (for various topics) in the future.

🛠️ Big Deal Purchasing Bug
We are aware and working on an issue with the Reinforced Soldier Crate + CP offer. This deal/offer should be removed while we work on this, but if you have already tried to purchase and ran into the error then please reach out to our Player Support channels via the in-game chat. Thank you to the many players who reported this one!

🆕 Season 3 New to Multiplayer
We’ll have a lot more on this next week, but we wanted to give a teaser to some of what we are changing and improving in the next update. One major new change is the new Practice Range that will allow you to spawn bots, customize their parameters (number of them, behavior, etc.), and then let them loose for you to practice on. Additionally, you’ll be able to spawn, equip, and try any weapon or weapon blueprint in the Practice Range.

In Multiplayer matches in particular, there are going to be many new changes to UI, graphics, and customizations. You have some new HUD customization options to tinker with and you’ll likely notice visual animation updates to MP Medals, changes to the MVP highlight, and Scorestreak UI changes.

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With that said, that’s the end of this final Season 2 community update, but you’ll see a new post from us again soon when we launch Season 3: Radical Raid on March 30th at 5 pm (PT)! Get ready for that delightful, imaginative, and retro season to arrive with new weapons, maps, operators, and a huge array of improvements. See @everyone then and take care! NA_codm_dogwave

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community! Season 3: Radical Raid is live now TS_codm_kidvibe !

Equip your favorite dancing emote, put on your best boogie shoes (or finger sleeves), and join us in sunny Miami for a season of CODM filled with radical new content. You can see some of the amazing new and retro content in action in our Season 3 trailer - which if you haven’t seen you can check it out below! Starring favorite CODM operators in stylish new looks, new faces, and even a groovy song from a beloved pop artist, this trailer isn’t one to miss - https://youtu.be/k5wk6U-Jop0

Prepare to get retro in a brand-new season of #CODMobile! Travel to Miami in the new season and acquire spectacular, wonderful, and retro weapons, operators, and cosmetics like Gunzo - Clownpin and the delightful MAC 10 - Banana Blaster. Season 3: Radical Raid launches on March 30th!

Keep an eye out for more news, details, and of course patch ...

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This week’s community update is focused entirely on the new season and many of the new features releasing now or throughout the season. You can find details on the new map, weapon, Ranked Series, World Championship 2022, and much more below! We also have some hefty patch notes for you at the end of the update. Let’s jump in.

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Here is a quick look at all the newest events and others launching throughout the next week:
03/31 – 04/27 ~ Alcatraz (BR Map)
•**03/31 – 04/27 **~ Ranked Series 2 – World Championship
03/31 – 04/14 ~ BR Breakout (Featured Event)
03/31 – 04/14 ~ Miami Strike (Featured Event)
03/31 – 04/02 ~ 10v10 Collection (MP Playlist)
03/31 – 04/06 ~ AOU 20 (MP Mode)
03/31 – 04/14 ~ Miami Strike 24/7 (MP Playlist)
03/31 – 04/06 ~ Gun Game: Team Fight (MP Mode)
03/31 – 04/06 ~ Cranked (MP Mode)
04/01 – 04/27 ~ Mac and Seize (Seasonal Challenge)
04/02 – 04/15 ~ Doggfather Draw
*All Dates UTC

As you can see this season is packed with new and returning modes, maps, and content! There are a ton of new variants of weapons and operators in Season 3 each more radical than the last, and we also have brand-new ways to fight (like the new SMG MAC-10) and even entirely new (and groovy) operators coming to Call of Duty: Mobile. More details on all of that later, but here is our S3 roadmap:

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Battle Pass
The Season 3: Radical Raid Battle Pass is live now! Time to hit the streets of Miami and rock out with your own 80’s retro crew with earnable operators like Killgore, Park, and Gunzo. And if you need a little more than just hairspray to take on your enemies – the new SMG MAC-10 and new Operator Skill - Reactor Core will also be available. Check out some of the key items below from both the free and paid sides of the Battle Pass as well as our Battle Pass trailer to see these items in action!

Free Battle Pass
•Ninja – Wired In (tier 4)
•Concussion Grenade – Wired In (tier 8)
New Operator Skill – Reactor Core (tier 14)
•M13 – Tubular (Tier 16)
New Weapon – MAC-10 (tier 21)
•ORV – Wired In (tier 26)
•Charm - Shredded (tier 31)
•Cordite - Tubular (tier 36)
•Scout – Wired In (Tier 38)
•AS VAL – Tubular (tier 46)
•Calling Card – Cultural Export (tier 50)

Premium Pass
•Gunzo – Clownpin (tier 1)
•Calling Card – Retro March (tier 1)
•HBRa3 – Jaguar 3000 (tier 1)
•Backpack – 6 String Axe (tier 6)
•R9-0 – Far Frontier (tier 10)
Park – Glam (tier 12)
•Emote – Rock N’ Roll Lifestyle (tier 15)
•DL Q33 – Space Captain (tier 30)
•American Bulldog – Chrome Dome (tier 35)
•Kilo 141 – Hair Metal (tier 40)
•Charm – Banana (tier 48)
MAC-10 – Banana Blaster (tier 50)
•**Killgore **(tier 50)

Battle Pass Trailer: https://youtu.be/pdAPf21waSk

It’s time for a tropical tumble on the beaches of Miami and with glamorous, stylish, and retro operators ready to make you feel like you part of the party! The new Season 3 launches today and with a Battle Pass featuring Gunzo — Clownpin, Park — Glam, American Bulldog - Chrome Dome, and the entirely new operator Killgore. Check it all out in-gam...

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On top of everything else in the pass, there is also a Battle Pass Bundle which comes with the five epic items:
~ Parachute – Synthwave
~ Nunchucks – Dragon Sticks
~ Calling Card – Tropic Tumble
~ Avatar – A E S T H E T I C
~ Frame – Synthwave Frame
And if that wasn’t enough, the bundle also comes with a BP tier earn-rate boost.

New Operator Skill – Reactor Core
Originally from Call of Duty: Black Ops 4, Reactor Core is now available as an Operator Skill in Call of Duty: Mobile! Available for free at tier 14 in the Season 3 Battle Pass, this Operator Skill can be used tactically in both MP and BR. Use this Skill to emit radiation, damage enemies and even prevent them from healing, but be careful, because while you do get a defensive buff while using Reactor Core if you use it for too long you will start to take damage. To learn more details about this new Operator Skill and how you can use it to get a W, check out the following video – https://youtu.be/RWfuiRUE0yU

It's almost time to hit the dance floor with Season 3: Radical Raid and when that new season releases there will be a wide variety of new gear, new operators, and new weapons to acquire! In particular, Season 3 brings the Operator Skill - Reactor Core to the Multiplayer. This new skill sets your enemies ablaze far afar and through objects while ...

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New Functional Weapon – Mac-10
This season comes with a new attachment for the AK-47, mentioned in the patch notes at the end of this update, but the other main weapon addition is a new SMG – the MAC-10. Small and built for speed this SMG will have you running and gunning in MP and BR. It is ideal for close-range encounters because of its high fire rate and extremely strong mobility, but like any gun in CODM, you can adjust it to fit your playing style with its variety of attachments.

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The MAC-10 is available right now in the Season 3: Radical Raid Battle Pass! You can earn it at Tier 14 on the free side of the Battle Pass or you can get the epic variant, MAC-10 – Banana Blaster, at Tier 50. And if you keep your eye out you’ll be seeing some more variants of the MAC-10 releasing later in the season! For some suggested builds and more details on the weapon check out the MAC-10 video below! https://youtu.be/ODm5_cfxvTg

If you are looking for another way to dominate close quarters combat then the Mac-10 has you covered! This handy and compact SMG is fast firing and highly maneuverable, making it is perfect for pushing objectives, mobility focused loadouts, and flanking your enemies. You'll be able to acquire both a basic and epic version of the Mac-10 in the Se...

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Multiplayer Updates
As a part of the update that released earlier this week we’ve had a variety of changes, optimizations, and improvements come to Multiplayer in particular. Those are broken down into two sections:

Practice Range Update
The Practice Range has been updated and with significant new ways to test out weapons! First and foremost, you can now access and try out any weapon (blueprints too) from the Practice Range. You can test those weapons on bots now as well through the new Command Panel menu.

The whole point of this update is to help you feel better informed about how weapons not only handle but also perform against actual enemies in a match. You can access the new stats menu (Player Data Panel) to see how your weapon setup is faring against the bots and you can easily customize the bots to help test out different ranges and real situations. See it in action below: https://youtu.be/8LuHmvR5gRM

Season 3: Radical Raid is on the way and with a variety of optimizations, improvements, and adjustments. One major new change is the new Practice Range that will allow you to spawn bots, customize their parameters (number of them, behavior, and more), and then let them loose for you to practice on. Get the lowdown on that new change and many oth...

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Other Updates
On top of the Practice Range you can also try out new changes that might not be as immediately visible – like UI updates, a new Scorestreaks point system, more HUD options, MVP Highlight improvements, updated Medals effects & graphics, and score visual updates. For more info on those changes and more, look no further than the Updates Notes section at the end of this post!

Trap Master BR Class Revamp
This Battle Royale Class has always been a hot topic in relation to balance and with this new revamp we’ve tried to change it into a different type of class. The old Trap Master abilities were generally used offensively (or defensively) and could deal significant damage to an enemy, which many players often felt was too strong.

With this new revamp, Trap Master has become more of a support class that can boost your allies while hindering your enemies enough to make them vulnerable to an attack. The two main abilities are:

•Electric Trip Wire
Don’t let the name fool you, this Trip Wire has transformed into a Trip Mine with a proximity sensor. It now slows and hurts enemies who pass it through, but generally not to a lethal point.

•Territorial Effect
This new passive effect helps boost your allies when the Trip Wire goes off near them. They will receive a boost to movement speed and their BR Class skill recharge.

Check it out the new class and its changes in our this short video: https://youtu.be/ALT2jLlw5hs

The new update has been released and Season 3 is still 24 hours away from releasing, but we've already pushed out many balance and content changes. One of the largest changes comes to Trap Master! This BR Class has been revamped with tripwires changing into a proximity attack with different effects. Now allies are buffed and enemies are debuffed...

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New Multiplayer Map – Miami Strike
Suns out, guns out! Fitting into the theme of the Season, the newest map coming to Call of Duty: Mobile is Miami Strike. Originally from Call of Duty: Black Ops - Cold War, this smaller map is filled with hotels, alleys, and streets to battle your enemies. This map is a classic three-lane structure map with three large buildings in the center of the map. In the middle of it all is the Back Alley which will surely be the key to dominating on this map.

You can play this map now in the Miami Strike 24/7 playlist and in the featured event Miami Strike where you can earn various rewards while strutting your stuff by the beach. We’ll have a more detailed breakdown, with lane tips and more, coming out soon so keep an eye out on our YouTube channel for that!

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Seasonal Challenges

Season 3: Radical Raid brings another set of challenges for you to complete and earn rewards along the way. There will be five challenges in total for the season and you can find details on the first three challenges below!

Mac and Seize
As tasty as it sounds, the first Seasonal Challenge – Mac and Seize – is live now! As the title implies this Seasonal Challenge will have you using the newest CODM functional weapon the MAC-10. If you can complete all the tasks in this Challenge you will end up earning 11,000 Battle Pass XP as well as the following:
•Fennec – Throwback (Uncommon)
•Calling Card ARG 5 (Rare)
•RUS-79U – Timepiece (Rare)
•Special Ops 4 – Timepiece (Rare)

Can’t Be Kept Down (April 8th)
Launching April 8th UTC, the second Seasonal Challenge of Season 3 will have you proving that you truly cannot be kept down 😉. The tasks in this challenge are centered around using Operator Skills in Ranked MP, with a couple of them requiring you to use the new Operator Skill – Reactor Core. Completing these tasks will earn you 9,000 Battle Pass XP and the following:
•MW11 – Throwback (Uncommon)
•Spray – 1 UP! (Rare)
•Charm – Old School (Rare)
• Rytec AMR – Timepiece (Rare)

Popular Arms Only (April 8th)
AR lovers rejoice! Because this challenge launching April 8th UTC, is all about completing tasks with the ever-popular Assault Rifle weapon class. Once you get through the first couple tasks of this challenge, you will need to complete the rest of the tasks using the AK-47, including a final task using the new GRU Combo Grip attachment. Completing all the tasks will grant you 14,000 Battle Pass XP and the following:
•AK-47 – Throwback (Uncommon)
•Sticker – Proper Grip (Rare)
•AK47 – GRU Combo Grip
•HVK - 30 – Timepiece (Rare)

🏆 Esports Update – World Championship 2022 🏆

We wanted to share our second Esports update within this Community Update, this one centered on the Call of Duty: Mobile Esports Settings and the World Championship format.

Our goal is to make the Call of Duty: Mobile World Championship 2022 the best it has ever been! We plan to update and upgrade every stage of the tournament.

To keep the tournament fresh, we are making the following changes to the Esports Settings:
•Replacing Domination with Control as the new third game mode in the Esports Pool
•Rotating in Slums and Hacienda to the Esports Map Pool
•Updating the Restrictions list in accordance with feedback
•Applying a three-week cooldown restriction to all new content

Additionally, we are making the following changes to the formats of each Stage of the World Championship
•Stages 1 and 2 will now provide more points to higher ranked players
•Stages 3 and 4 will use a Best of Five format. Stage 5 will use a Best of Seven format and the Winner’s Bracket team will have a map advantage
•Stages 4 and 5 will use a Swiss Group stage instead of Round Robin

We want to continue keeping Call of Duty: Mobile Esports fresh and fostering top-tier competition. We believe these changes to the Esports Settings and the format of the World Championship will further drive us in that direction.

Visit **https://callofduty.com/mobile/esports/rules **to view the complete World Championship 2022 rules. Follow the Call of Duty: Mobile Twitter and the #esports-news channel here to catch more exciting World Championship 2022 updates! Good luck and have fun playing in Stage 1! Check out the full Champs ’22 roadmap below:

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Ranked Series 2: World Championship
Get ready to grind because Season 3: Radical Raid bring us a new Ranked Series – Ranked Series 2: World Championship. In addition to the rewards you will be earning by playing through Stage 1 and 2 of the World Championship 2022, you will be able to earn the Ranked Series 2 rewards for ranking up in Ranked mode. Some of the items you’ll be able to earn are the PPSh-41 – Feline Fire at Legendary rank for MP and Scarlett Rhodes – Gold Buillon for Grandmaster III rank in Battle Royale. Here is a glimpse at some of those rewards: https://youtu.be/YKUJr76Z1Hw

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Snoop Dogg Draw
It is nearly time to jump into some matches as epic D-O-double-G - Snoop Dogg FX91_codm_cool! The Doggfather Draw releases soon and with it comes a lucky draw full of blinged out gear on top of the Snoop Dogg operator skin. First off, you can snag the legendary RUS-79U – Equalizer, a weapon that transports your enemies to the club with some effects befitting of this radical season.

In the rest of the draw, you can snag the Iced-Out camo design on the .50s GS, Type 25, and the Muscle Car among other items. You can look forward to getting a Snoop Dogg specific emote as well when this draw launches on 4/1 at 5 pm (PT)!

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Support Options
It’s another season so that means new opportunities for issues, so whether your issue is new or old please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you, our two main two official support options are below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

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On top of all of the updates listed changes below, many of which are balance focused, there are still others on the way in future updates. For example, the long-awaited WZ95_codm_captainping Persistence Perk balance adjustments are not quite ready for this release, but we are still working on it as well as adjusting the Disable Perk!

We have also removed the recent changes with Scorestreaks and scoring in MP (listed below in the update notes) and reverted to the previous scoring system. We'll continue to work on this and will return with an improved version. Thank you for all the quick, detailed, and clear feedback on this change.

We’ll be keeping an eye out for more discussions, feedback, and bug reports around the new update. Without further ado, here are the full patch notes.

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It’s spring break in Miami and Call of Duty: Mobile is getting groovy in Season 3: Radical Raid! Shred your Kilo 141 - Hair Metal with headbanger Killgore, available in the Season 3 Battle Pass. Sun’s out, Gunzo’s out! Gunzo - Clownpin has taken over the new multiplayer map Miami Strike with his MAC-10 - Banana Blaster...bummer dude! Plus, dive into the new limited time event A Soldier’s Choice to unlock the gnarly new Menendez - Safari Fashion operator! Hang loose and experience the most radical season of Call of Duty: Mobile yet!

Season 3: “Radical Raid!” brings new content including:
● New Map: Miami Strike, from Call of Duty: Black Ops Cold War, officially launched in CODM! Beach, summer and party, Miami Strike has it all. Join in the fun and engage in a fast-paced battle!
● SMG MAC-10: This new SMG comes with insane firing rate and an unparalleled mobility, it’s the perfect weapon for close combat. Don’t forget to pick up this beauty in the season 3 Battle Pass!
● Reactor Core: this new operator skill is so powerful that it can easily destroy your surrounding enemies and also burn yourself. Handle with care!
● Practice Range: The newly updated practice range now includes training soldiers to help improve your shots, moves and dodges!

Multiplayer
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New Map 🗺️ **

**Miami Strike 🏖️ **
Welcome to the East Coast! Miami Strike, a map from Call of Duty: Black Ops Cold War, is available now. Get your gears and join our raid across the South Beach. Soldiers, are you ready for a fast-paced challenge?

New Operator Skill

Reactor Core
Watch out! This new operator skill might be too hot to handle. The Reactor Core radiates and burns surrounding enemies. Using the Reactor Core for a period of time will increase players’ resistance to enemies’ damage and reduce enemies’ max HP. However, the Reactor Core can also backfire, causing players to receive radiation damage after continuous use.

Practice Range Updates

Environment Update: The light and shadow effect received an upgrade, buildings located in a far distance are added to increase maximum shooting range to 60m.

Gameplay Updates:

A new Command Panel has been added to allow players to customize parameters of the training ground.

The new Command Panel supports target practice. Players can spawn training soldiers and customize their distance, movement speed, interactions, and the direction they’re facing in the practice range.

A Player Data Panel has been added in game to help players track their performance, such as hit rate, damage dealt, destruction time, and etc. Players may choose to open or hide the Player Data Panel during their match.

A Weapon Trial feature is added where players can try out unlocked weapons and attachments. In addition, the UI performance of the training ground backpack has been upgraded.

Match Updates:
•Player performance algorithm is updated in consideration of wide matchmaking band matches.
•The number of pre-made teams is reduced to one per game.
•A new ranking algorithm in FTL/TDM is implemented. Player's ranking used to be calculated based on total kill scores, now it is based on the player’s K/D spread, kills, and assist scores.
•The MVP scoring rules of the Ranked FTL mode is updated. The player’s K/D spread outweighs their ranking in the calculation of MVP.
•5 New Medals with different difficulty levels have been added.

Function Optimization:

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•The customization interface of MP Mode is updated where a button for simplified HUD and scoreboard interface are added. Players can switch to the simplified HUD and won’t lose the original HUD interface.
•Currently, the simplified HUD supports core mode and some modes with special HUD, such as One Shot One Kill. The Simplified HUD will continue to be optimized and updated in subsequent releases.
•The MVP highlight is updated where the MVP player’s weapon master level and medals are shown. A “Like” button is also added for players to interact.
•Inspection will not be interrupted by small movements like walking, crouching down and crouch-walking.
•The kill shot is updated now the player’s camera will face towards the killer when they are killed.
•A new equipment recommendation page has been added to the Payout S&D mode to enhance the gun buying experience.

Performance Optimization:
•A special effect is added to show the range of the flash drone.
•Orbital Laser: when the player enlarges the mini map, it will display the information of the line drawn.
•Optimized the performance of obtaining medals in the game.
•Optimized the performance of the number change effect when scoring in-game.
•Optimize the animation of the season reward display.
•Refined the display of different types of protection points when ranked matches are settled.

Battle Royale

Match Updates

Trap Master Rework:
Before the rework, Trap Master’s triggering range displays as a straight line, making it difficult to use in outdoor combat. Once the trap is triggered it deals damage immediately, leaving the players with lack of counterplay.

After the rework, the Trap Master’s triggering range now displays as a sphere. Enemies entering the sphere will be slowed. Being inside the sphere for a period of time will trigger the trap causing it to deal explosive damage. Players can disassemble the trap to cancel movement debuff and prevent the explosion.

Blackout Item Refresh Optimization:
Item pickup is updated in some Blackout towns:

Created more item pickup opportunities for players by increasing the amount of resources in each item refresh.

Enhanced players’ search experience by creating a more even distribution of resources in the map.

Other Updates:
● You may now choose to enter both Blackout and Isolated maps simultaneously.
● New esports-themed seasons and rewards are available.
● The position of interaction buttons for class machine, shopping machine and vehicle machine can are now customizable in the interface setting.
● A new button is added for when players are knocked down and need backup. While calling for help, the visual and sound effects will be played on your teammate's interface on a 15-second cooldown.
● A new button is added where it will notify teammates to scan the dog tag. While scanning the dog tag, visual and sound effects are played on a 15-second cooldown.
● The notification and sound effects of being knocked down, picking up dog tags, recalling teammates are added in the spectator interface.
● A spectator option is added in Alcatraz for friends to watch each other play sniper challenge mode.
● The Easter event is released! Let's collect easter eggs in the game in exchange for rewards.
● Smoothen out the performance of the loading logic on the vertical space to enhance user experience.
● Smoothen out the handling when using the Grapple Hook to trigger the wingsuit.

Performance Optimization:
● The position of the "Recall Teammate" button is updated. It is easier to access in game when players pick up a teammate's dog tag in game.
● The visual and sound effects have been updated for the dog tag pick-up notification.
● The animation of the seasonal reward display is updated and more noticeable.
● Refine the display of different types of protection points when ranked matches are settled.
● An icon is added to display information on the number of players and approximate game duration of each mode.

New Weapons

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MAC-10
The MAC-10 is an SMG with a rapid firing rate and maneuverability. Its simple and reliable structure gives it unparalleled mobility, allowing players to gain an advantage in close combat. The MAC-10 has a lower bullet velocity and accuracy compared to other SMGs, but its continuous combat capabilities can be greatly enhanced when it is equipped with a large-capacity drum.

AK-47: New Signature Attachment
A new signature attachment for AK-47: GRU Combo Grip, is added. This signature attachment will reduce vertical & horizontal recoil and bullet spread, thereby increasing effective range.

Balance Adjustments
Multiplayer

SP-R 208
SP-R 208 is a marksman rifle that has a great field of vision and can destroy the enemy with a single shot even from afar. In some close to medium combat scenarios, it appears to be too fault tolerant. Therefore, we shifted part of the one-shot damage from the abdomen to the hand area. This change requires a higher accuracy for players to take out enemies with one on-hand shot.

Abdominal Damage Multiplier: Decreased

Hand Damage Multiplier: Increased

HVK-30
HVK-30 is an assault rifle that lacks mobility. We have improved its range damage frame and long-range TTK to retain the positioning of medium to long range rifles. HVK-30’s long-range attenuation of large-caliber ammos is also adjusted to improve mobility.

Base:

Range Damage Frame: Adjusted

Chest/Upper Arm Damage Multiplier: Increased

Large-Caliber Ammos:

Range: Adjusted

Damage: Adjusted

M4
With excellent stability, M4 has been a popular assault rifle that helps new players adapt into the game. However, the actual TTK of M4 performs at an unsatisfactory level for players transitioning into more intense competitive matches. Therefore, we have increased the areas where the M4 deals a high multiplier of damage, and slightly improved its mobility and stability.

Hand Damage Multiplier: Increased

Chest/Upper Arm Damage Multiplier: Increased

Empty Reload Time: Decreased

ADS Time: Decreased

Bullet Spread: Decreased

Peacekeeper MK2
Peacekeeper MK2 is an assault rifle that requires high mechanics. However, the controls of Peacekeeper MK2 appear to be too difficult, making it hard for players to utilize it. Therefore, previously, we adjusted its recoil and lowered its handling difficulties but it still wasn’t competitive enough. With the additional adjustments in this release, we hope Peacekeeper MK2 can truly reach its maximum potential.

First Range: Increased

Chest/Upper Arm Damage Multiplier: Increased

FR .556

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FR .556’s strong vertical recoil and diminishing damage multiplier to the leg area provide uncertain results when players are calculating damage dealt on eliminating enemies. Therefore, we decreased its vertical recoil and increased its damage multiplier on the leg area to stabilize its performance.

Vertical Recoil: Adjusted
Leg Damage Multiplier: Increased
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ICR-1**
ICR-1 is an assault rifle with high mobility and stability designed for beginners. However, it has not been as popular of a choice as we anticipated. Therefore, we have strengthened its overall range dominance to allow stable performance within the range advantage of the rifle. We have also appropriately increased the damage multiplier on certain areas to make up for the shortcomings of TTK.

Base Damage: Increased
Shooting Range: Adjusted
Head Damage Multiplier: Increased

JAK-12
Stacking of Disable Perk: Reduced

Explosive Mag Slowing Effect: Reduced

CR-56 AMAX
CR-56 AMAX is an assault rifle with a relatively large spread to offset its stable trajectory and long-distance suppression capability. However, a larger spread will have a greater impact when going against targets behind covers at close to medium combats. Therefore, we have decreased CR-56’s base spread.

Base Spread: Reduced

Kilo 141
Kilo 141 is a powerful assault rifle at medium to long range combat. Previously, we improved Kilo 141’s accuracy and range, however, it still has competitive combat mobility. Therefore, we adjusted the effect of some accessories to make it a more balanced assault rifle.

Extended Mag:
Movement Speed: Decreased
Reload Time: Increased

Large Extended Mag:
Movement Speed: Decreased
Reload Time: Increased

OWC Marksman:
Movement Speed: Decreased

Katana
Max Damage Distance: Decreased
Effective Damage Judgment Time: Decreased

Scorestreaks

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Chopper Gunner
Bullet Damage Range: Increased
Bullet Damage: Slightly increased

Orbital Laser
Combat Duration: Reduced
Maximum Travel Distance: Slightly reduced

K9 Unit
Maximum Health: Reduced
Movement Speed: Slightly reduced

Battle Royale

Wingsuit Enhancements
The buoyancy of the wingsuit is increased.
The expected flight distance of the wingsuit is increased by approximately 25%.

Airborne Enhancements
The buoyancy of the airborne chip is increased due to the enhancements on the wingsuit.
The expected flight distance is increased by approximately 25%.

Other Upgrades

Maps/Game Mode Issues:
· The Party owner of a customized game lobby may tap on the "VS" button to switch between teams.
· The OB system for customized game lobby is updated.
· A sorting function to the Emote and Spray interface is added.
· Due to upcoming exciting game modes, the main lobby shortcut to Undead Siege is temporarily moved to the Featured section. The related leaderboards, recruiting teams and camouflages are not affected

See you all for the next and we hope @everyone enjoys the new season! TS_codm_puppyvibe

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community! We’re now about one week into Season 3: Radical Raid and we hope you all are enjoying all the new season as much as us! In this update, we'll go over some of the new events to hit CODM since the season launched as well as cover a variety of new Bugs the team has either fixed or is aware of!

Before we jump in, we wanted to highlight the truly groovy and radical theme music🎶 featured this Season . If somehow you haven’t heard it (maybe you play on mute), listen to our hour loop of the theme here so you can jam out while reading the update! https://youtu.be/2Krakv3Oc48

Composed by Audiomachine. Full orchestral list pending.

Download now, check out the new season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
Instagram: ht...

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Also, keep your eye on our CODM YouTube channel because we will be posting a behind the scenes look at the making of this theme song!

Now that we’re grooving, let’s jump into the rest of this update.

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First is a quick look at all the upcoming events and others launching throughout the week:
04/07 – 04/13 ~ Shipment 24/7 (MP Playlist)
04/07 – 04/14 ~ BR Warfare Isolated (BR LTM)
04/07 – 04/14 ~ Rapid Fire (MP Playlist)
04/07 – 04/13 ~ One Shot, One Kill (MP Playlist)
04/08 – 04/22 ~ A Soldier’s Choice (Themed Event)
04/08 – 04/27 ~ Can’t Be Kept Down (Seasonal Challenge)
04/08 – 04/21 ~ Crossover Draw
04/08 – 04/27 ~ Popular Arms (Seasonal Challenge)
04/14 – 04/16 ~ 10v10 Collection (MP Playlist)
04/14 – 04/20 ~ Rust 24/7 (MP Playlist)
04/14 – 04/27 ~ Credit Store Update 2
04/15 – 04/20 ~ Grind (MP Playlist)
•**04/15 – 04/20 **~ Best of Black Ops (MP Playlist)
04/15 – 04/21 ~ BR Tank Mode Isolated (BR LTM)
•**04/15 – 04/20 **~ Easter Prop Hunt (MP Playlist)
04/15 – 04/27 ~ I am the Egg Man (Holiday Mode)
04/15 – 04/21 ~ Eggs in a Basket (Holiday Mode)
04/15 – 05/05 ~ Ultraviolet Mythic Drop
*All dates UTC

⛱️ A Soldier’s Choice Themed Event🌇
Raul Menendez is back in our Themed Event for Season 3. In this event you’ll be able to talk with Menendez once a day, interacting with him with unique dialogue. Be careful though, how you choose to talk to Menendez will either help or hurt you overall for this event. If you respond with an answer Menendez likes his mood will increase, but saying something that angers the crime lord will affect his mood negatively. Oh, and the happier Menendez is the quicker you get your tokens. Every day Menendez’s mood will reset, so if you anger him today try a different approach tomorrow!

This event is broken down into three stages, each with its own set of tasks and rewards. Getting through Stage 1 will temporarily unlock Menendez as a playable character. Playing as Menendez you will be able to unlock tokens in Stage 2 and 3 which you can use to acquire the Epic Fennec – Pure Fury, and permanently unlock Menendez himself with Menendez – Safari Fashion. Check out these rewards in action below - https://youtu.be/GN15SsbJF5M

The time has come to head to the scenic beaches of Miami and find Menendez! He awaits in the latest Themed Event and with plenty of rewards available if you talk to him, complete his tasks, and earn event tokens. Some of those rewards include the Epic Fennec - Pure Fury and Menendez - Safari Fashion. Check it all out in the Soldier's Choice even...

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**Seasonal Challenges
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Since our last Community Update, two Seasonal Challenges have launched! While we did break them down in detail in the last update, we’ll go through them again briefly just as a reminder of what you can earn completing these challenges 😉.

Can’t Be Kept Down
This challenge is all about using Operator Skills in Ranked MP – specifically the new Operator Skill – Reactor Core. Completing these tasks will earn you 9,000 Battle Pass XP and the following rewards:
•MW11 – Throwback (Uncommon)
•Spray – 1 UP! (Rare)
•Charm – Old School (Rare)
•Rytec AMR – Timepiece (Rare)

Popular Arms Only
This challenge will have you running ARs with tasks focused around that. By completing these tasks, you will earn 14,000 Battle Pass XP and the following rewards:
•AK-47 – Throwback (Uncommon)
•Sticker – Proper Grip (Rare)
•AK47 – GRU Combo Grip
•HVK - 30 – Timepiece (Rare)

That’s all for the Seasonal challenges for now, but keep your eye out for there are still two more to be launched through the season!

World Championship 2022 Weekend 2
Weekend two of Stage 1 is here! Hopefully, you all had a chance to play last weekend to keep up with your ability to earn the Champs ’22 rewards! Just a reminder, playing in all four weekends of Stage 1 will earn you Zero – Main Event! Even if you didn’t have the chance to play last weekend, you can earn an Epic weapon blueprint just for playing this weekend. Each weekend of Stage 1 you can earn a specific weapon blueprint that each represent a different region competing in Champs ’22! This weekend, you can earn the epic Type 25 – Street Cred India. Check out all the rewards here - https://www.callofduty.com/mobile/esports/rewards

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And just in case you needed more reasons to play in Stage 1 this weekend 😉, you can now be featured in a highlight reel video on our Esports YouTube channel! All you have to do is upload your best clip from Stage 1: Solos to social media (Facebook, Instagram, or Twitter), make sure to use #CODMClutch in the post and then see if your clip gets featured in our video. Get ready to pull off those 360 no scopes, ninja defusing, and melee streaks this weekend! For more info on the #CODMClutch campaign check out our post here: https://www.instagram.com/p/CcDrPs3rP4d/

🔥😳 Show us your bestgameplay clips for a chance to be featured in our next highlight video on theEsports YouTube channel!
📹 Here’s how 👇
1️⃣ Upload your clip from Stage 1: Solos
2️⃣ Use
3️⃣ See if your clip gets featured in the highlight reel on the CODM Esports YT Channel

Likes

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Crossover Draw
Now live in-game, the groovy Crossover Draw has arrived and will have you Rock N’ Roll-ing all game long!

🎸 Rock your enemies with the first Legendary version of the new functional weapon, the MAC-10 – Atomic Star. Defeating your enemies with this unique death effect will turn them into a bumping stereo, which keeps the party going all game long.

🥁 N’ Roll through matches with Artery – Jammer, getting win after win after win. This roller derby-inspired Epic version of Artery will lead you to victory in the roller rink or outside it. Check out Artery, the new Legendary MAC-10, and more of the items you can get from this draw here: https://youtu.be/9dSJ6CjHAw8

Ready to roll out with a legendary Mac-10, a rad Epic Baseball Bat, and the roller derby star that is Artery - Jammer! Get into the Season 3: Radical Raid theme with all of those items and more. The Crossover Draw is live now!

Download now and try out the new season for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for ...

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🛠️ Bugs⚒️

**Big Deal Rewards **– Initially the Big Deal promotion was not rewarding players with the claimable rewards for purchasing. This should now be fixed and all players affected should have received their items in their mailbox.

Auto Login – We saw some players, specifically on Android, we’re having some issues with the auto login function around the launch of the season. This should be resolved however if you are still having any issues with it please let us know in the comments.

**Missing Ranked Rewards **- Looks like the ranked reward for MP rank Master V (Prizefighters – Gold Mettle) isn’t appearing in-game despite players having earned them. The team is aware of this issue and looking to get it resolved asap.

**Reactor Core with Controller **– When using the newest Operator Skill – Reactor Core on controller, players are unable to turn it off. This is something the team is aware of and looking into.

Tengu VO – Looks like Tengu lost some of their unique VO lines this season. The team is aware of this bug and looking into getting it resolved asap.

Terminal Doorway – At the start of the season, there was a certain doorway causing players problems. Walking through it transported you back to its entrance, this was fixed.

Cargo Docks Glitched Spot – Looks like there is a glitched spot near the Cargo Docks in BR. The team is aware of said spot and working on a fix.

**Invisible Object in Nuketown Russia **– There was an object showing as invisible on the Nuketown Russia map at the start of the season, this should have been fixed yesterday.

**Invisible Wall in Radar Base **– Looks like there is an invisible wall near Radar Base in Isolated. This should be fixed in an upcoming patch.

Invisible Secondary Weapon – While using desperado in BR some players have reported being able to come back with an invisible secondary weapon. While this does look kind of cool, the team is aware of this issue and working on a fix.

Missing Double XP Icons – In some areas the icon for double weapon XP is missing. The team is aware of this bug and looking into it.

Missing Japanese Character in Chat – When chatting in Japanese in the chat near the start of the season, some characters were missing. This should now be resolved.

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Missing Sections in WC Registration – We saw a few reports of players missing some sections while registering for the WC ’22. The team is aware and looking into it.

**Hardpoint on Icebreaker **– We saw some reports of certain areas of Icebreaker not registering in Hardpoint. Our teams are having some trouble reproducing this one, so if you are running into this issue please provide some more information in the comments below!

**Quick Reload Training **– Turning on quick reload in the Training Mode causes some extremely quick reloading. This should be fixed in an upcoming patch.

Missing Red Lights on Firebreak – Some Firebreak models are missing the Red Lights on the character indicating they are an enemy. The team is aware of this and looking into getting it fixed asap.

**Doggfather Emote **– The emote “Release it like it’s warm” appears to switch into a second emote after a while when used in-game. The team is aware of this and looking into getting it resolved asap.

**Kilo Bolt Action – Constable Iron Sights **– The iron sights on this weapon may be bugged. The team is aware and working on a fix.
**
Kilo 141 – Demonsong Missing Animations – Some of the animations for the Kilo 141 – Demonsong are missing, specifically the unique animations with reloading. The team is aware of this and looking into it.
**
Prizefighters – Golden Bull
– These Prizefighters weren’t showing in-game near the launch of the season, this should now be resolved.

💬 Feedback💬

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Persistence & Balance Changes – As we’ve noted recently, we are working on changes for Persistence in a future update, whether that is the smaller one that goes with Season 4 or the larger one that will come alongside Season 5. Additionally, we have a lot of work being done on weapon balance, perk balance, and general balance changes. Thank you to everyone who continually shares your thoughts about anything balance related, and we hope you appreciate all the changes coming in the near future!

Undead Siege

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Back in Season 2 we announced that Undead Siege may be removed as a mode in the future and will be either set to be limited time or just placed in reserve. We don’t have a definitive date on when that will happen yet, but for now, you can find this mode still accessible via the featured events tab. If you have any rewards you are working on, please try to complete them this season in case it is no longer available in Season 4.

**Ranked Mode Adjustments **– As you’ve seen with our Ranked Series 2, we are adjusting some aspects of Ranked Mode and currently discussing more in the future. Some of this coincides with changes being discussed around World Championship 2022 while others are just holistically for Ranked MP and BR. To reiterate, those three main recent changes were:
•Player performance algorithm is updated in consideration of wide matchmaking band matches.
•A new ranking algorithm in FTL/TDM is implemented. Player's ranking used to be calculated based on total kill scores, now it is based on the player’s K/D spread, kills, and assist scores.
•The MVP scoring rules of the Ranked FTL mode is updated. The player’s K/D spread outweighs their ranking in the calculation of MVP.

Support Options
If you are having an issue or running into a bug that isn’t listed above, please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you (like a COD purchase error or account issues), our two main two official support options are below:
In-game support chat
Player Support Website: https://support.activision.com/contact_us

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This week we would like to highlight community member LiShDranthon and their excellent work bringing one of the most beloved Call of Duty: Mobile operators, Urban Tracker, to life. In their video Urban Tracker rides in a helicopter surveying whichever Battle Royale map she has chosen to conquer today, the wind blowing through her hair, and ready to drop into battle at a moment's notice.

There is always something about seeing our lovely Community take CODM content and make it their own that brings us so much joy, and this is another example of just that. If you would like to see more work by LiShDranthon go check them out on their Twitter - @LiShDranthon! And be sure and see Urban Tracker in action below -

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And that wraps up this Community Update! See you @everyone next week for more Season 3 content! 👋

-The Call of Duty: Mobile team.

frail umbra
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Clip your best clutches in-game and send them over to the #stealth-plays channel for a chance to be featured in the official eSports YouTube channel!

Head over now to the new #stealth-plays channel, read and understand the rules, and show us your best clutches!

Our ATVI official, @wintry wedge, will be viewing all your clips and selecting the best ones. Make sure to keep your Direct Messages enabled for this server as they'll reach out to you there if your clip gets selected.

Good luck, @everyone!

spark hazel
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Greetings Call of Duty: Mobile AA_codm_loading Community!

We’re back with the final Community Update of Season 3: Radical Raid wrapping up the last events of Season 3 as well as looking ahead to Season 4. There’s a handful of days left before Season 3 ends, so there’s still time to grind that Battle Pass, finish those Seasonal Challenges, or just bask in the sunny retro vibes of the Season. We hope you enjoyed your stay in Miami because in Season 4 a storm is coming to Call of Duty: Mobile bringing a whole new way to play the game.

In case you missed it, earlier this morning we announced Season 4 of Call of Duty: Mobile. A season filled with new ways to fight, a new Battle Pass, 2 new MP modes, and even major updates to the way players will play Battle Royale. So, get ready to face the Sandstorm in Call of Duty: Mobile Season 4: Wild Dogs:-https://youtu.be/HE9_6019_gQ

A brand-new season is on the horizon and will be dusting in #CODMobile next week! Get ready for Season 4: Wild Dogs, featuring new modes, new Battle Royale content, two new MP maps, and much more. Read all about it here: https://bit.ly/CODM-S4Blog

Download now and get ready for the new season! Play for free on iOS or Android - https://bit.ly/CO...

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Keep an eye out on our various Social Media pages for more details about the upcoming season, including Weapon, Map, and new Mode reveals! Here are few more of the most recently revealed images just for you all here in Discord.

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But let’s not get too ahead of ourselves. Season 3 is still here and rocking so let’s jump into the rest of Community Update to cover what Miami still has to offer -

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First is a quick look at all the upcoming events and others launching throughout the week:
04/21 – 04/27 ~ Shoothouse 24/7 (MP Playlist)
•**04/21 – 04/27 **~ Drop Zone (MP Playlist)
•**04/21 – 04/27 **~ 3v3 Gunfight (MP Playlist)
•**04/21 – 04/27 **~ Ladder Points (Seasonal Challenge)
04/22 – 04/27 ~ One Shot, One Kill (MP Playlist)
•**04/22 – 04/27 **~ BR Blitz Isolated (BR LTM)
04/22 – 05/05 ~ So-ken Draw
•**04/22 – 04/27 **~ Vacation’s End (Featured Event)
04/22 – 04/27 ~ Gunfight Trio (MP LTM)
•**04/23 – 04/27 **~ New Season Appointment
•**04/26 – 05/09 **~ Total Body Draw
*All Dates UTC

Seasonal Challenges
Since our last Community Update, two new Seasonal Challenges have launched! These are the last two Seasonal Challenges of the Season so be sure and get these done before they’re gone when Season 4 storms into town next week.

**BR Heat 🔥 **
As the name suggests, this Seasonal Challenge is all about withstanding the heat in BR matches. From winning Ranked BR games, to picking up teammates’ dog tags (as tempting as it is to blow up teammates while they are in a vehicle, we cannot condone friendly fire 😉) the tasks for this event are all focused on Battle Royale and will earn you 12,000 Battle Pass XP as well as the following items -
•Spotter – Throwback (Uncommon)
•Trap Master – Throwback (Uncommon)
•Backpack – Throwback (Uncommon)
•Desperado – Throwback (Uncommon)
Swordfish – Mechanical God (Epic)

**Ladder Points 🪜 **
This challenge is all about climbing the ladder! The ranked ladder that is. Play, dominate and win in MP Ranked mode to complete the tasks in this Seasonal Challenge. Completing these tasks will earn you 10,000 Battle Pass XP and the following -
•Knife – Throwback (Uncommon)
•DR-H – Throwback (Uncommon)
•Frame – Verdant Lock (Rare)
•AK117 – Timepiece (Rare)

And that wraps up the Seasonal Challenges for this Season! Keep an eye out for the Seasonal Challenges that S4 will bring in next week’s Community Update.

New Season Appointment
The New Season Appointment is a brand-new type of Featured Event live now in Call of Duty: Mobile. With Season 4 right around the corner, you can now get rewards for just updating your game on time. All you have to do is go into the New Season Appointment event and click the “Reserve Now” button. This will reserve your appointment to update the game when available. Then, once the new update is out you can claim your event rewards. If you make your update reservation ahead of time you will be able to earn the following rewards –

CZ95_codm_goldenticket 2 Gilded Gloves Crates (Epic)
AZ92_codm_logo Sticker – Dropping Hot (Rare)
CZ96_codm_crate 2 Epic Credit Crates (Epic)

So, make your reservations now for the new Season and these sweet rewards!

Power Supply Draw
Launched earlier this week and running through early May, the Power Supply Draw is here, perfect for all you retro gaming lovers out there. Check out this specially made video our team made just to help highlight the unique items and theme of this draw: https://youtu.be/2TfBujDsaWM

Season 3: Radical Raid continues and with another array of uniquely retro content coming to the game! The latest offering brings the legendary HVK-30 - Cartridge Crusher, an smg that helps you KO your enemies with style and fantastically old school sound effects. Check it out alongside Spectre - Leveled up in #CODMobile now as a part of the Powe...

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Level up with the Epic Spectre – Leveled Up 🤖 and their 8-bit inspired legendary HVK-30 – Cartridge Crusher. Defeating your enemies with the Cartridge Crusher will explode them into 8-bit blocks and play a unique arcade-style “K.O.” voice effect. And don’t worry if this gun jams all you need to do is blow in it to get it working again 😉.

So-ken Draw
The second to last draw of the Season, the So-ken Draw, launched yesterday and runs through the first week of May. https://youtu.be/JZoqLSEriSk

This is the second to last draw dropping in Season 3: Radical Raid and with it comes some fierce new content! The So-Ken Draw draw brings the brand-new and mysterious operator Kui Ji into Call of Duty: Mobile. Along with him is the legendary Rytec AMR – Nito-Ryu, an Epic Katana – Thousand Fold, an Emote that will have you doing flips, and much m...

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This draw brings the **brand new operator Kui Ji **into the game. He is stylish and deadly assassin with uniquely themed armor. Along with him is the legendary Rytec AMR – Nito-Ryu, an Epic Katana – Thousand Fold, an Emote that will have you doing flips, and much more.

AZ91_codm_championship World Championship 2022 AZ91_codm_championship
The final weekend of Champs ’22 is live now! This means it’s your last chance to earn the rewards of Stage 1. If you’ve been playing qualifying matches throughout the three weekends so far of Stage 1 and continue through this weekend, you’ll earn yourself Zero – Main Event. If you missed a weekend here or there, don’t fret, because playing this weekend alone you can earn the Epic Locus – Street Cred NA. Hopefully you all made it through Stage 1 of the World Championship 2022 and we will see you when it is time to team up in Stage 2 later in the year!

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Feedback & Bug Reports
Since we are on the eve of a new season that means we are on the eve of new content and new fixes. That means we don’t have many updates or news to discuss on either of these topics, but we have gone over many different topics throughout the season and in previous community updates. Please refer to previous updates for the full list of those, but here are some of the most relevant feedback topics:

Feedback
•Persistence & Balance Changes – As we’ve noted recently, we are working on changes for Persistence in a future update, whether that is the smaller one that goes with Season 4 or the larger one that will come alongside Season 5. Additionally, we have a lot of work being done on weapon balance, perk balance, and general balance changes. Thank you to everyone who continually shares your thoughts about anything balance-related, and we hope you appreciate all the changes coming in the near future!

•Undead Siege – Back in Season 2 we announced that Undead Siege may be removed as a mode in the future and will be either set to be limited time or just placed in reserve. We don’t have a definitive date on when that will happen yet, but for now, you can find this mode still accessible via the featured events tab. We can also confirm it is still going to be accessible in Season 4 as well, but there isn’t additional news at the moment.

•Mythic Redux – We teased and talked about a Mythic Redux coming up soon. Originally, that was meant to drop in Season 3, but after some changes, we ended up moving that back. With Season 4 coming soon we’ll try to hold off on talking about that until it is locked in completely and we can announce which Redux it will be.

•Multiplayer Lobby Background Update – For as long as we can remember we have seen people asking for a new MP lobby screen. We know you are tired of seeing Firing Range in the background and we have plans to update it 😉 in the near future. However, we don’t have any release date on that yet and we’ll share more news on that (and hopefully a first screenshot of it) once we get closer to that releasing.

🛠️ Support Options 🛠️
If you are having an issue or running into a bug that isn’t listed above, please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you (like a COD purchase error or account issues), our two main two official support options are below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

And that wraps up our final Community Update for Season 3! While it may have been a brief one, you can get ready for a huge release update coming next week alongside Season 4! Regardless, we hope you enjoyed this radical season as much as we did! 😎

See @everyone in the next week for that Season 4: Wild Dogs launch Community Update!

-The Call of Duty: Mobile team.

spark hazel
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Greetings Call of Duty: Mobile Discord Community 👋 !

We’re beyond excited to share that** Season 4: Wild Dogs** is here 🥳 ! Get ready to face the sandstorm this season with all-new ways to play and fight in both BR and MP, as well as all the new content that’s normally included in a new season like maps, weapons, and operators. You can see some of our new content coming in our Season 4 trailer - which if you haven’t seen you can check it out below: https://youtu.be/0gBayu-m4TI

Get ready to face the Sandstorm Call of Duty: Mobile Season 4: Wild Dogs, launching 4/27 at 5PM PT!

Download now and get ready to play the new season for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: ht...

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This week’s community update is focused entirely on the new season and many of the new features releasing now or throughout the season. You can find all the details on new maps, Ground War Mode, BR Sandstorm, and much more below! Be sure and read all the way through because we have some hefty patch notes waiting for you at the end of the update. Let’s dive in.

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Here is a quick look at all the newest events and others launching throughout the next week:
04/28 – 05/02 ~ Gun Game Mosh Pit (MP Playlist)
04/28 – 06/01 ~ Flank and Shank (Seasonal Challenge)
04/28 – 05/02 ~ Rapid Fire Mode (MP Playlist)
04/28 – 05/04 ~ Golden Week
04/28 – 05/12 ~ Credit Store Update
Every Weekend (Friday – Sunday) ~ Alcatraz
04/29 – 05/05 ~ Boots on the Ground (MP LTM)
04/29 – 06/01 ~ Ground War Mode
04/29 – 05/05 ~ Blitz Isolated (BR Playlist)
•**04/30 – 05/13 **~ Skirmisher Draw
05/03 – 05/09 ~ Shoot the Ship (MP Playlist)
05/03 – 05/09 ~ Grind (MP Playlist)
05/05 – 06/01 ~ EXPLOSIONS! (Seasonal Challenge)

*All Dates UTC

📢 Just an extra heads-up, which is also mentioned below in the Tournament Mode section, but that new competitive mode **does not start until **05/06 UTC. That's the first weekend for the mode, which may be confusing if you head in-game now, see the new tab, and see no specific date called out. We'll have more on that next week once it is close to launching!

Otherwise, as you can see above or below in the Roadmap, this season is packed with new and returning modes, maps, and content! Something new you might have noticed is instead of bringing you all the beloved Alcatraz for a set amount of time, it will be available to drop into every weekend (from Friday at midnight to late Sunday evening UTC). In addition to the new content outlined above, there are a wide variety of new weapon blueprints and operators in Season 4 to help you take on the storm. To see when the content will be dropping check out the roadmap below:

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Battle Pass
The Season 4: Wild Dogs Battle Pass is live now! Time to face the desert with operators like Farah, Ghost, and Roach. And if that wasn’t enough to brave the storm – the new Koshka sniper rifle and new Lethal Equipment – Contact Grenade are also available to acquire. Check out some of the key items below from both the free and paid sides of the Battle Pass as well as our Battle Pass trailer to see these items in action!

Free Battle Pass
•Frag Grenade – Green Rust (tier 1)
•Clown – Green Rust (tier 4)
•Chicom – Sand Tracks (tier 8)
New Lethal Equipment – Contact Grenade (tier 14)
•Molotov Cocktail – Green Rust (Tier 16)
•**New Weapon – Koshka **(tier 21)
•AK117 – Sand Tracks (tier 26)
•Calling Card – Desolate Pyramid (tier 31)
•Smoke Grenade – Green Rust (tier 36)
•J358 – Sand Tracks (Tier 38)
•Charm – Cobra Head (tier 46)
•Snowboard – Green Rust (tier 50)

Season 4 BP trailer: https://youtu.be/RA3XiclLhgk

Season 4: Wild Dogs is live now! That means a new Battle Pass is available now with Farah, Ghost, and Roach leading the way alongside a variety of new content, whether it is events, Seasonal Challenges, store items, and modes. However, much is still launching throughout the season and you can get a glimpse at all in our latest roadmap, which can...

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Premium Pass
Ghost – Apparition (tier 1)
•Emote – Weather the Storm (tier 1)
•AS VAL – Heat Storm (tier 1)
•Muscle Car – Oasis (tier 6)
•Swordfish – Arid Shroud (tier 10)
•**Roach **– (tier 12)
•LK24 – Oasis (tier 19)
Roze – Sand Dune (tier 30)
•QXR – Sandpike (tier 35)
•Rytec AMR – Oasis (tier 39)
•Holger 26 – Serpentine Sands (tier 40)
•**Koshka – Skiff Shot **(tier 50)
Farah – Desert Sentinel (tier 50)

On top of everything else in the pass, there is also a **Battle Pass Bundle **which comes with the five epic items:
•Shovel – Crimson Sands
•Parachute – Crimson Sands
•Avatar – Sheriff Bones
•Frame – Crimson Sands
•Calling Card – Bloodshot

And if that wasn’t enough, the bundle also comes with a BP tier earn-rate boost.

Battle Royale - Sandstorm
In Call of Duty: Mobile Season 4: Wild Dogs it isn’t just enemies you’ll be fighting in Battle Royale…but the Sandstorm as well. At the start of each Battle Royale match, a Sandstorm will randomly appear in an area of the map. The Sandstorm will greatly reduce visibility in the area it is in as well as cause flying debris to occur. Amid the storm will be a tornado that will launch players high into the sky, which can be both an advantage or disadvantage depending on how think about it.

If you lose sight of an enemy in the storm, try looking down, that’s because in the Sandstorm players will leave temporary footprints. However, if you don’t want to have to do any tracking, keep an eye out for the new thermal scope (only available in BR) which you can pick up only in areas containing the Sandstorm. Additionally, the Airflow Generator will be available to pick up in these areas, deploying this item will create a strong updraft that players can ride into the sky. To learn more about how this new weather event will affect Battle Royale watch the video below - https://youtu.be/xeH6-UD73BY

A new Sandstorm has come to Battle Royale. Get the intel for it here in this video and get ready to face this storm in Call of Duty: Mobile Season 4: Wild Dogs.

Download now, get ready for the new season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/...

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New MP Mode - Ground War
Get ready to drive some vehicles across the rolling dunes of Satellite in the new Multiplayer mode – Ground War! You’ll group up with 11 other players in some 12v12 tactical action that tasks you with capturing multiple control points across the map. You can do this on foot or by vehicle, but certain parts of Satellite are far more suited for each type of warfare.

Just like in Battle Royale, you can jump into vehicles with other players and cooperatively work together to make the enemy fear your vehicular skills. This new mode is just here for a limited time, like all new modes, so please make sure to share plenty of feedback about it through the community on top of playing it often.

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It all goes a long way to helping us understand the demand for the mode and if it is worth bringing back regularly or even making permanent if it is popular enough. You’ll be able to try it out very soon, Ground War is set to release in just a few days on 4/29 UTC!

**ZZ99_codm_star New Tournament Mode ZZ99_codm_star **
With Season 4: Wild Dogs we are adding a new competitive mode to mix, one with its own epic rewards, rules, playlists, and of course bragging rights! Tournament Mode is that new feature and it will be a great option for both new and veteran Ranked players.

Similar to Stage 1 of the Call of Duty: Mobile World Championship 2022, this mode will be running on weekends and starting May 6th UTC! There is a lot to this mode and many rewards you can earn, so we’ll have a detailed breakdown coming out in a new blog just before it launches. For now, keep an eye out for info, videos, and more through in-game and our socials.

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**New Functional Weapon – Koshka DX96_codm_plssnipe **
Sniper lovers rejoice because the new functional weapon this season is the Koshka. Originally from Call of Duty: Black Ops 4, this sniper is a bolt-action rifle and is extremely deadly with high lethal damage, low fire rate, and high accuracy. The Koshka can be adjusted with a variety of attachments to fit whatever style of sniping you prefer - whether you’re quick-scoping, pulling off 360 no-scopes, or tactically holding down vantage points, the Koshka will have you dropping bodies this Season.

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The Koshka is available right now in the Season 4: Wild Dogs Battle Pass! You can earn it at Tier 21 on the free side of the Battle Pass or you can get the epic variant, Koshka – Skiff Shot at Tier 50. And maybe, just maybe, you’ll be seeing a legendary version of the Koshka later in the season 😉! For some suggested builds and more details on the weapon keep an eye on our YouTube channel for a tutorial video coming this weekend!

New Melee Weapon – Kali Sticks
Run fast and hit hard with the newest melee weapon coming to Call of Duty: Mobile - the Kali Sticks. Originally from Call of Duty: Modern Warfare, the Kali Sticks are dual-wielding batons that will hit your enemies not once, but twice, for every melee attack you use. Even though the attack motion is made up of two hits - instead of one like most melees – this new melee weapon is anything but slow. With a high attack speed, and among the highest mobility among the melee weapons, you can be in your enemy’s business before they have any time to take you down.

The Kali Sticks are available now, earnable through the Seasonal Challenge Flank and Shank. More details on that Seasonal Challenge later in this update!

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New Lethal Equipment – Contact Grenade
Do you love grenades but don’t love cooking them to explode right at impact? Well, then you’re in luck. The latest lethal equipment coming to Call of Duty: Mobile is the Contact Grenade. Much like the name suggests, this grenade explodes the second it comes into contact with an enemy, the ground, wall, or any object. The Contact Grenade however has a smaller blast radius than your normal grenade, so it is vital that you aim with precision when throwing this grenade into battle.

You can earn the Contact Grenade now in the Season 4: Wild Dogs Battle Pass at tier 14. And if you want to see more details on the latest piece of lethal equipment to come to Call of Duty: Mobile, check out the tutorial video below! https://youtu.be/29Ik2OyzRTQ

The latest piece of equipment to come to Call of Duty: Mobile is the powerful and straight-forward Contact Grenade! This grenade explodes immediately upon contact with any surface and with a smaller blast radius compared to regular grenades.

This will be a useful tool for for those with quick reflexes and great aim, especially when you unexpec...

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**📡 New Multiplayer Map – Satellite 🛰️ **
Get ready to scavenge the dangerous desert of Satellite! From Call of Duty: Black Ops Cold War, Satellite is a large map centered around the wreckage of a satellite that has crashed landed in the desert. This map is separated between the desert high ground and the lower rocky area below it. Long stretches of the desert provide great visibility and make for ideal spots to snipe or engage in long-distance combat.

The rocky areas of the map are more suitable for close counter engagements with plenty of twists and turns in the rocky caverns. At the center of it all is the downed satellite, if you want your team to dominate games on this map you will need to take and hold this area around the satellite debris. This map will also support the new Ground War mode which means be on the lookout for enemies (or friends) in vehicles! Here is a quick first look at the map: https://youtu.be/ymIBQ6VwuYY

The first Multiplayer map to come to Season 4: Wild Dogs will be Satellite from Call of Duty: Black Ops Cold War! This new map is set in the Central African Desert of Angola, where a top-secret American made the KH-9 satellite come crashing down. Battle high and low across the map’s many vantage points and through the trenches surrounding the ce...

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Speaking of Ground War, the first way to check out this map is through that mode launching on 04/29 UTC. Later on and for other modes, you can play the map Satellite starting on 05/06 UTC in the Satellite 24/7 playlist. We’ll have a more detailed breakdown, complete with tips and more, coming out soon so keep an eye out on our YouTube channel for that!

**🗺️ New Multiplayer Map – Khandor Hideout 🏜️ **
This small town turned hideout - turned battleground for you and your enemies - Khandor Hideout is coming to Call of Duty: Mobile! This medium-sized map follows the classic COD three-lane structure with a combination of long sightlines and vantage points for snipers, as well as buildings and tight alleys for those exciting close encounters. To control this map, you’ll need to control the Lab, a two-story building located in the middle of the map. While holding the Lab keep your awareness high because there are a variety of entrances to it on both the first and second floor. Here is a quick first look of this map: https://youtu.be/mhdLEcUaqOE

The second Multiplayer map to come to Call of Duty: Mobile in Season 4: Wild Dogs will be Khandor Hideout, first featured in Call of Duty: Modern Warfare. This small urban area is surrounded by the desert and features many open streets great for snipers, tight alleys and indoor areas for close quarters players, and plenty of options for all type...

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You will be able to explore this new locale starting 05/19 UTC in the Khandor Hideout 24/7 playlist. And just like Satellite, we’ll have a video breaking down all the tips and tricks for this map, so be sure and keep an eye on our YouTube channel for that!

Seasonal Challenges
Season 4: Wild Dogs brings another set of challenges for you to prove your worth while earning a variety of rewards along the way. This season there will be 5 total Seasonal Challenges, below we will cover the first two that will be available in the next week!

Flank and Shank
As the name suggests, this Seasonal Challenge will have you using tactical equipment and melee weapons to flank your opponents. Earnable in this challenge is the new melee weapon the Kali Sticks, and the last few tasks of the challenge will be utilizing and perfecting the new melee weapon. If you can complete all the tasks in this Challenge you will end up earning 14,000 Battle Pass XP as well as the following:
•Concussion Grenade – Earthen (Uncommon)
•RPD - Earthen (Uncommon)
•Cordite – Crash Down (Rare)
Kali Sticks
•Mil-Sim – Special Warfare – Crash Down (Rare)

EXPLOSIONS! (May 5th)
Launching May 5th UTC, the second Seasonal Challenge of Season 4 will have you playing LOUD. The first half of the tasks will have you using Martyrdom (available in the Credit Store now!) and lethal equipment to take down your enemies. The second half of the tasks are focused on honing your skills with the new Contact Grenade. Completing these tasks will earn you 9,000 Battle Pass XP and the following:
•MW11 - Earthen (Uncommon)
•Charm – Campfire (Rare)
•Spray – King Sussy (Rare)
•MX9 – Crash Down (Rare)

Golden Week
Starting now and running through 5/4 UTC we will be celebrating Golden Week! This is a national holiday in Japan running from the end of April into early May, and it is essentially a national vacation period where many people take off of work, relax, and celebrate.

To help celebrate, this week we will be rereleasing 6 community favorite crates and one Draw all at a discounted rate, with a new crate or draw coming each day. During Golden Week the different Crates and one Draw will be discounted anywhere from 10% - 25% off. The crates that will be made available during Golden Week are –
Heartstopper Crate – 4/28 – 4/30
Metal Menagerie Crate – 4/29 – 5/01
Anime Super Crate – 4/30 – 5/02
Days of Summer Crate – 5/01 – 5/03
The Ancestors Crate – 5/02 – 5/04
Deadly Cute Draw – 5/03 – 5/16
Explosive Romance Crate – 5/04 – 5/06
All dates UTC

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**Razer Gold **
In case you’ve missed it, Call of Duty: Mobile is now available on Razer Gold! And right now we have some launch deals going on for purchasing COD Points! You can now purchase COD Points and level up your Razer Gold experience at the same time.

Using Razer Gold can get you these exclusive rewards:
•Limited Edition CODM x Razer In-game Parachute
•30% rebate
•2X Razer Silver
•US$20 Razer Gold with selected RazerStore purchase

To see these upsized rebates and more check out - http://rzr.to/codm-razergold

  • Promotion valid in the following countries only: Brazil, Peru, Japan, Colombia, Mexico, Chile, Turkey, Spain, India, Saudi Arabia, and Egypt *
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Skirmisher Draw
Launching **4/30 UTC **is the first Draw of Season 4: Wild Dogs, the Skirmisher Draw. You’ve been asking for some more Call of Duty: Infinite Warfare content, so you’ve got it! Battle through the dunes and sandstorms of the season as FTL – Marauder with his legendary MX9 – Exostatic as well as a variety of other electric Epic items in the Super Inductor camo series. The legendary MX9 in this draw is a cold-blooded weapon with a death effect that will bring an electric serpent to life to consume your enemies. This draw will be available in the Call of Duty: Mobile store until 5/13 UTC.

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🛠️ Support Options 🛠️
It’s another season so that means new opportunities for issues, so whether your issue is new or old please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you, our two main two official support options are below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

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Written out below are the full patch notes for the season – much of which is focused around balance changes and adjustments. As always, we’ll be keeping an eye out for more discussions, feedback, and bug reports around the new update. Without further ado, here are the full patch notes.

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Season 4: “Wild Dogs” brings new content including:
•Tournament Mode: Experience the limited-time mode and win limited rewards!
•New Map: Satellite, watch out for lurking threats, the battle around the wreckage is about to begin.
•New Map: Khandor Hideout, get ready for intense combat on a mid-sized map full of flanking options.
•Sniper Rifle Koshka: Use this sniper rifle to take down enemies!
•Ground War Mode: More warriors, new vehicles, and a new big map experience are coming.

Log in to the game and enjoy the new content after the update!
**
Tournament Mode**
The thrilling new Tournament Mode has officially launched in Season 4! Jump into a new competitive mode that runs for two seasons, similar to Ranked Series, and offers a wide variety of new rewards. Prove your skills in battles and win amazing rewards like the limited Red Sprite collector Epic camouflages... Other awesome MVP actions and CP rewards are waiting for you!

Multiplayer

New Maps
-Satellite
A satellite has crashed into the desert, and many have come to fight to claim the wreckage. The new map, Satellite, has arrived. Warriors, do not underestimate lurking enemies in the caves around the wreckage and the snipers behind dunes. Prepare to fight in this dangerous desert and recover the fallen satellite debris!

-Khandor Hideout
The new map, Khandor Hideout, has officially arrived! The once peaceful town has now become a dangerous garrison point. Whether it is at the laboratory, garages, or the residential buildings, a ferocious fight may break out! The central laboratory of the map will be a strategic control point and worth holding for a tactical advantage. Soldiers, prepare for tense street battles and watch out for the lurking enemies!

New Mode
-Ground War
The new 12v12 Ground War gameplay is coming in Season 4! Get ready to jump into large maps with many players, vehicles, and multiple control points... Come join in the fun!

Battle Royale
-Sandstorm
Wherever a sandstorm strikes, desert crates, and special treasures appear! In this season’s BR, sandstorms will appear randomly in the desert city. Soldiers, watch your steps when you enter the sandstorm areas to loot treasures, a small tornado may appear to carry you away!

-Undead Siege
Reward adjustment
In order to allow the soldiers to get the rewards of the PVE mode faster, the probability of some production in the undead siege has been increased!

**New Weapons **
-Koshka
This slow-fire bolt-action sniper rifle has a large lethal area and exceptionally high accuracy. Equipping it with exclusive attachments can vastly improve the accuracy of firing during ADS.

-Kali Sticks
This melee weapon is held in both hands and can be continuously swung at a faster speed with a wider attack range.

-Contact Grenade
This grenade explodes immediately upon contact with any surface with a smaller blast radius.

Weapon Mastery Adjustment
A player's weapons mastery will be capped at 5000 points until the player advances to Legendary ranking. Weapon mastery points will start to increase once the Legendary rank is achieved.

**🔧 Balance Adjustment 🔧 **

Multiplayer & Battle Royale

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Perk-Disable adjustment
Initially, the main design goal of Disable was to assist players in shooting fast-moving targets. However, the current dominance of Disable has significantly affected our combat rhythm.

We reduced the effective part of Disable on the rifle and kept the effect of the perk on the machine gun. We have also increased the effective parts of the perk on the marksman and sniper rifle to the whole body, hoping that the SR and MR, two-shotting enemies, can better cooperate with teammates in gameplay.

We've also reduced the impact of the Disable perk on players’ own movement speed, hoping it can better focus on support.

Effective Part Adjustment
•Assault rifle: Whole Body -> Lower body
•Sniper and Marksman Rifle: Lower Body -> Whole body

Effect Adjustment
•Movement Speed Debuff: Reduced
•ADS Movement Speed Debuff: Reduced

Kilo 141
As a mid-range rifle, the Kilo141's stable handle, long-range, and damage to the head allow its TTK and control range to be overly prominent in the assault rifle.

We lowered the head damage multiplier to increase the difficulty of aiming and shortened the range to make room for other weapons.
•Damage Multiplier to the Head: Reduced
•Shooting Range: Reduced

PDW-57
In the past, we have significantly limited the shooting range and the spread of the PDW-57. However, with our many version updates, the TTK of the PDW-57 has lost its obvious advantages.

In this version, we have extended the shooting range, optimized the spread, and improved the fault tolerance. PDW-57 has been an old friend for our many players, we truly hope to see the return of this gun on the battlefield.
•Shooting Range: Adjusted
•ADS Spread: Reduced
•Damage Multiplier to the Leg and Hip: Increased

LMGs
In recent versions, the machine gun's ammo capacity advantage has been declining due to the changes in the assault rifles' stability, range, and ammo capacity.

This time, a small compensation is made for the ADS speed of the following LMG:
•Scope Speed: Increased for S36, UL736, RPD, M4LMG, Chopper, Holger26, Hades and PKM

RPD
As our version updates, the RPD, representing the machine guns, has seemingly lost its advantage in its medium and long-range suppression ability.

This time, we will first increase the damage of the RPD at medium and long-distance, and observe the effect.
•Medium and Long Distance Damage: Increased

Chicom Enhanced

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Chicom is currently difficult to control. Its small ammunition capacity leads to its low killing efficiency.

This time, we increased its bullet capacity and adjusted the damage at medium and close range to improve fault tolerance. At the same time, the damage multiplier of hitting the head is increased, so that players who are proficient with this weapon can destroy enemies faster.
•Default Magazine Capacity: Increased
•39-Round Magazine Capacity: Increased
•45-Round Magazine Capacity: Increased
•Mid-Range Damage: Increased
•Damage Multiplier to the Head: Increased
•Damage Multiplier to the Upper Arm: Increased

M21 EBR
The unbalanced damage multiplier design of the M21 EBR makes a huge difference between the Multiplayer and Battle Royale modes. To bring it back to Multiplayer, we've made the following adjustments:

Increase in the damage multiplier to the upper chest and arms to ensure that the upper body can be killed with one shot at close range in Multiplayer mode;

Slightly reduced in mid-range damage, combined with the above adjustments, so that mid-range hit upper-body damage remains the same. However, the damage of hitting the lower body is reduced, and the requirements for control ability in the Battle Royale are improved.
•Shooting Range: Adjusted
•Base Damage: Adjusted
•Damage Multiplier to the Upper Chest and Arm: Increased
•Slightly increased rate of fire

Shorty
As a powerful close-range secondary weapon, the current short effective range and excessive spread limit its performance in most combat environments.

Therefore, we have optimized shorty's projectile dispersion to make it more stable in medium and short-range damage when aiming accurately. We hope this weapon can become a reliable partner for snipers when encountering close-range combat.

Thumper
•Weapon Switching Speed: Reduced
•Center Damage: Reduced

M13

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The stability and range of the M13 give it a significant advantage in mid-range combat, with a high fault tolerance rate and a significant reduction in TTK through headshots

This time, we lowered its range, increased the negative attributes of the magazine, and released room for LMG and other mid-range rifles
•Shooting Range: Reduced

Extended Mag
•Movement Speed: Reduced
•Reload Time: Increased

Large Extended Mag
•Movement Speed: Reduced
•Reload Time: Increased

.300RTC Double Stack 40 Round
•Movement Speed: Reduced
•ADS Speed: Reduced

Battle Royale
In the Battle Royale, the accuracy and damage of most weapons at medium and long distances are obviously insufficient, and the waist shot at close range is too accurate, which makes players always tend to fight at close range, making the rhythm relatively monotonous.

We hope that players can have more choices at different distances, so we made a bold attempt and adjusted the value of the weapons as a whole.
•Overall Enhancement: The switching speed of all firearms/throwables has been increased.
•SMGs’ hip-fire accuracy has been reduced during the continuous fire; it will gradually approach rifles during continuous fire.
•Adjusted the calculation method of advanced attachments of hip-fire accuracy
•Hip-fire accuracy bonus provided by advanced attachments will be calculated at the end.
•Significantly reduces the duration of the effect of the Legendary-quality Hip-fire Attachment.

Enhancement
•Damage Falloff Above 25m: Removed for AK117, AK-47, M4, BK57, LK24, KN-44, HBRa3, S36, UL736, RPD, CHOPPER, Holger 26, Hades, and AUG
•Damage Falloff Above 20m: Removed for HVK-30 and DR-H

Man-O-War
•Minimum Damage: Increased

FR .556
•Minimum Damage: Increased

PeaceKeeper MK2

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•Damage Falloff Beyond 25m: Removed
•Minimum Damage: Increased

ASM10
•Damage Falloff Beyond 25m: Removed
•Minimum Damage: Increased

GKS
•Damage Falloff Beyond 25m: Removed
•Damage in the First Range: Increased

CR56
•Second Segment Range: Increased
•Third Segment Damage Falloff: Removed
•Damage Falloff Beyond 25m: Removed
•Minimum Damage: Increased
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M16
•Damage Falloff: Removed
•Damage: Increased

Chicom
•First-Range Damage: Increased

M13
•First Range: Decreased

Fennec
•Shooting Range: Reduced

MX9
•Shooting Range: Reduced

MAC10
•Shooting Range: Reduced

Trap Master
Trap Master will no longer damage and slow its user.
•Slowing Effect: Increased
•Health Regeneration: Increased

Medic
Medic will have 2 charges after upgrading.
•Health/Armor Regeneration: Increased
•Charging Speed: Increased

Rewind
Rewind will have 2 charges now.
•Charging Speed: Greatly Increased
•Lookback Time: Increased

Operator Skill

Munition Box
The score of picking up ammo for yourself and your teammates: Decreased
The amount of energy required by the Munition Box: Slightly Increased

We'll see @everyone next time for the next community update and for launch of some new modes and maps! Enjoy the new season and see you then 👋

-The Call of Duty: Mobile Team

night light
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codm Hey hey @everyone codm

Call of Duty: Mobile is hosting it's first ever AMA! And the questions will be coming from you in the community. This one will be extra unique because if your question is picked we would like you to record yourself, via video, asking the question so we can feature that in an upcoming AMA video on the Call of Duty: Mobile YouTube channel.

From now until 5/5 you can submit the question you want answered here (https://forms.gle/zaYFcgiuz3A5pZWZ6) in this Google form and it might get chosen to be answered by members of our development team on the CODM YouTube channel! Be on the lookout for more details on when that will be!

Note this is currently only open to those in the USA region

spark hazel
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Hello @everyone ! 👋

First off, thank you to every person who submitted a question for the AMA XZ96_codm_hearteyes . We've had a lot of great questions come in already and our team is excited to create the upcoming video answering an assortment of top picks! We'll be trying to release that later this month, so keep an eye out for more news on it.

This week we don't have a traditional community update coming your way and one of the reasons for that is that we have a public test build coming soon XZ92_codm_hype ! We can't configure the timing just yet, but we are aiming to have it available within the next week and full of content from Season 5 and Season 6 of Call of Duty: Mobile.

There are also multiple things launching today that are worth noting:
•**Sandstorms Eye themed event **
Satellite MP Map Playlist
•**Crown of Kings Draw **

With all of that said, this week we'd still like to highlight a unique cinematic video our teams made to help celebrate that just released legendary Phantom - Osiris and Sandstorms Eye event. Of course, the overarching theme is around the unique Sandstorm feature we brought to Battle Royale this season.

Without further ado, check out that short video below! We hope you like all of the cinematic expertise that went into making this one and we'll see everyone next time for the test build! https://youtu.be/of4CIU2x-cQ

The storm rages on! Sneak a peak at the new limited time Sandstorm's Eye themed event coming to #CODMobile Battle Royale tomorrow on May 5th at 5 pm (PT).

Download now and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/...

▶ Play video
night light
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Greetings Call of Duty: Mobile Community! We’re back with another Community Update to accompany this PBT release! We know many of you are eager to jump into the PBT to check out some of the new content, changes, and adjustments coming to Season 5 and Season 6, so here is all of that info first.

Here are all of the public test build details below:

•Begins today on May 11th (UTC)
•Test end date TBD, but will likely last about one week.
•Available for Android Devices &iOS Devices
•iOS Testflight: https://apple.co/3wCCmz9
•64 Bit: https://bit.ly/CODMPTB64Bit5
•32 Bit: https://bit.ly/CODMPTB32Bit5
•Download Size: Initial size around 700-800 MB, Wifi connection is highly recommended
•Player Registration Limit: 30,000
•Content suited for ages 16+
•All information and player data collected during this test will be deleted

As per usual, everything you see in the build may not be final, may be buggy, may have placeholder art or text, or may be different from what eventually releases. Sometimes content we are testing is for the next season or it could potentially be for two seasons from now. However, here are a few changes, improvements, and new pieces of content you can look forward to trying out in this build:

•New Mode: Guns Blazing
•New Tactical: Echo Grenade. ( Known visual issue with this grenade exploding. It should not explode and it does not do damage, it is meant to scan enemies and give hints at their location.)
•New primary weapon
•New BR map areas
•Persistence Perk adjustments
•Audio optimizations
•BR minimap optimizations
•MP playlist UI changes
•Various UI and graphical optimizations
•Third person mode reload progress prompt optimizations
•Many other changes to be discovered

Just another reminder as well that this content is by no means representative of everything coming to the next release. We specifically curate what is going into these builds and are trying to get feedback or in-game data on specific features, changes, optimizations, and content. Please make sure to use the in-game survey function to report your feedback or any bugs.

While the PBT is downloading for you, we have a few updates around Season 4: Wild Dogs to share today! We hope you’ve been enjoying the season and all the content that’s released since the season launch as much as us so far, whether you’ve been facing the storm in our themed event, earning the new Kali Sticks melee weapon, or dominating the new MP Map Satellite – more details on those below, but first let’s check out what’s coming up in the next week in Call of Duty: Mobile.

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Here is a quick look at all the newest events and others launching throughout the next week:

•05/06 – 05/20 ~ Sandstorm’s Eye (Themed Event)
•05/06 – 05/12 ~ Satellite 24/7 (New Map Playlist)
•05/10 – 05/16 ~ Small Map Slayer (MP Playlist)
•05/10 – 05/16 ~ Hardcore Hold (MP Playlist)
•05/12 – 06/01 ~ Enemy in Sight (Seasonal Challenge)
•05/13 – 05/19 ~ BR Tank Mode Isolated (BR LTM)
•05/13 – 05/19 ~ Attack of the Undead 20 (MP Playlist)
•05/13 – 05/19 ~ Undertakers Storm (Featured Playlist)
•05/13 – 05/26 ~ Wasteland Warhead Draw
Every Weekend (Friday – Sunday) ~ Alcatraz
Every Weekend (Friday – Sunday) ~ Tournament Mode

*All Dates UTC

As you can see there are a variety of different events and maps to play through right now or soon. For instance, every weekend this season you can play both Alcatraz and the new Tournament mode. Speaking of Tournament mode, we've been reading all kinds of feedback on this new mode over the weekend, and we just wanted to say thank you to everyone who took time to share any feedback about the mode, positive or negative.

Like we've mentioned before, we've launched this new mode as a kind of beta test where it isn't available to all players yet and there is still time to shape it based on all of this feedback. We have no definitive changes or info to share just yet but keep an eye out for that in the future updates. Lastly, please keep sharing feedback both through playing the mode in-game, which provides useful data, and through these detailed community posts.

Themed Event – Sandstorm’s Eye
It’s time to face the storm because now until 5/20 UTC, the Season 4: Wild Dog’s Themed Event – Sandstorm’s Eye, is available to play in-game. A massive Sandstorm wiped out a nearby town and now it’s up to you to discover the truth of what happened then rebuild this town in this Themed Event.

This event is broken up into two sections the Exploration phase and the Construction phase, each with its own set of rewards. Play either MP or BR matches to get Oil to move from node to node of the destroyed town and through each phase. Completing the themed event will earn you –
•Locus – Side Swindler (Epic)
•Otter – Sand Drift (Epic)
•Calling Card – Lizard King (Epic)
•And more!

https://youtu.be/of4CIU2x-cQ

The storm rages on! Sneak a peak at the new limited time Sandstorm's Eye themed event coming to #CODMobile Battle Royale tomorrow on May 5th at 5 pm (PT).

Download now and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/...

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Seasonal Challenges
Since we last talked a new Seasonal Challenge has launched and there is one new one launching every week of this season with two more still on the way! Here is the info on the latest.

Enemy in Sight
This Seasonal Challenge is a great way to practice with the new Koshka weapon thanks to this challenge being all about sniping. From using the Sparrow Operator Skill, to getting headshots, and using the new Koshka, this challenge will have you getting the enemy in your sights in a variety of different ways. Completing this challenge will earn you 14,000 Battle Pass XP as well as the following items -

•PDW-57 – Earthen (Uncommon)
•M4 – Crash Down (Rare)
•Calling Card – Bombing Run (Rare)
•ICR-1 – Crash Down (Rare)

Crown of Kings
Rule the desert with the new Legendary Phantom – Osiris who has arrived in Call of Duty: Mobile, available in the CODM Store until 5/26 UTC. Dropping with him are the Legendary Kali Sticks – Sand Scepters, the first legendary melee weapon to come to Call of Duty: Mobile. These Kali Sticks pack a one-two-punch that will constrict and mummify your enemies. With these two legendary items are a variety of other Legendary and Epic items including the AK117 – Winged Lapis. To see all the items in this draw in action, check out the video below - https://youtu.be/NHZBdlB90T8

Bow to your new Pharaoh! Phantom - Osiris, a new Legendary operator has arrived alongside the Legendary Kali Sticks - Sand Scepters, and many other Epic items in the rest of the Crown of Kings Draw. You can find that all live now in-game via the #CODMobile Store!

Download now and play for free on iOS or Android - https://bit.ly/CODMobileAppSto...

▶ Play video
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Esports Update
Stage 1 of the Call of Duty: Mobile World Championship 2022 came to an end this past weekend. We would like to thank all participants, in addition to congratulating those moving onto Stage 2! All eligible players who earned 60 points during one eligible weekend of Stage 1 qualified for Stage 2.

In Stage 1 you focused as a solo player to hone your skills in preparation for what the next phase of the competition has in store.

We are excited to move into Stage 2, which marks the end of solo play and the beginning of team play – it is now time to find your squad! Create your own or join a team of 5 to 6 qualified Stage 2 players. Your skills will be tested as collaboration and teamwork are crucial to reach Stage 3.

Stage 2 offers new opportunities to earn rewards with your team. Play all of your ranked matches with your team to earn the Epic Charly - Local Legend operator and more Epic Street Cred blueprints! Eligible players and teams that achieve top 256 placement in your region with your team will automatically advance to Stage 3. Place in the top 64 with your team to earn COD Points – here is the breakdown:

•Qualify and rank within top 64-33 of region ~ 500 COD Points
•Qualify and rank within top 32-17 of region ~ 1000 COD Points
•Qualify and rank within top 16-9 of region ~ 5000 COD Points
•Qualify and rank within top 8-3 of region ~ 10000 COD Points
•Qualify and rank within top 2-1 of region ~ 12000 COD Points

For additional information and Official Rules, visit callofduty.com/mobile/esports/rules

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One last bit of Esports related news, but to celebrate the end of Stage 1 we asked players from around the world to submit their best plays from Stage 1 play to be compiled into our Community Highlight video. The team sifted through an awesome number of submissions (thank you Community!) and found the 10 best plays that capture what is means to be a Champ in CODM.

Check out the video below for the Top 10 Community Plays from Stage 1 of Champs ’22. And if you still need a team for stage two, you can head on over to the #championship channel!

https://youtu.be/wBcs6d2zUN8

Players from all over the world played in Stage 1 and submitted their best clips. Here are the best of the best!

#CODMChamps22

Subscribe for all things competitive Call of Duty: Mobile: https://bit.ly/3cwl2T4

Find teammates for Stage 2 here - https://bit.ly/find-team-stage-2

Hop into Call of Duty: Mobile now - https://codmatvi.onelink.me/jYL...

▶ Play video
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Support Options
Whether your issue is new or old please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you, our two main two official support options are below:

  • In-game support chat
  • Player Support Website: Contact Us

To leave you all with something other than the usual support links and options, here is a glimpse at the Wasteland Warhead Draw below! We mentioned that this one was coming towards the end of the week and this is a uniquely thematic draw featuring weapons and operators that are a mixture of our down & dusty sandstorm theme alongside something a little more post-apocalyptic.

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With all of that said, thank you to @everyone who takes the time to test out the PTB and Make sure to jump into that, try out a whole slew of new content, and let us know what you think before we run out of registration slots! See you all for the next community update.

-The Call of Duty: Mobile Team

night light
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Howdy @everyone ! AA99_codm_logo

We don't have a Community Update this week (although keep an eye out early next week for one) but I did want to let you all know that HawksNest is livestreaming on our YT channel right now showing off Ground War and everything Season 4 related. Also during this livestream we will have our first ever Call of Duty: Mobile AMA! 😎 Thank you again to all those who participated and submitted questions to be answered by our devs, designers, product team, and others!

Tune into the stream here - https://youtu.be/BDzNOnVZjBY

Also, as I'm sure you're all aware, we have our Regional Royale happening tomorrow 5/21 at 12PM PT Today we announced our Casters for this first event of it's kind. Casters include -

BeefMami
IHOLDSHIFT
Blaze
XtreMe
Gilmania

Tune in tomorrow to see who will win the first Call of Duty: Mobile Regional Royale between Team USA 🇺🇸 and Team Mexico 🇲🇽

Have a good weekend all and see you early next week for our last Community Update of Season 4

You asked, and we answered! We've invited @HawksNest back on to our channel to showcase the first ever Developer AMA featuring responses from Developers, Designers, E-Sports Leaders, and Head of Call of Duty: Mobile. Watch the team go head-to-head with some of the community's most burning questions. Tune in for team insights, updates, and more o...

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Greetings Call of Duty: Mobile Community! We’re super excited to share that Season 5: Tropical Vision is live now! Explore the twists and turns of the jungle in this brand-new season with new ways to fight, a new MP map, returning modes, and our first-ever female-led Battle Pass. To see some of this new content in action be sure and check out the S5 official trailer below!

Season 5 Trailer: https://youtu.be/ruI0En_5ma8

Season 5: Tropical Vision is just 24 hours away from launching and with it comes a season full of maps, operators, weapons, events, and more to explore! Keep an eye out for more videos and posts with more details about the new season.

Download now, update the game, and get ready to play the new season for free on iOS or Android - https://bit.l...

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This Community Update will be focused on everything that Season 5: Tropical Vision has including the New MP Map Apocalypse, Battle Pass, Oden, Echo Grenade, and plenty more like info on Zombies and Tournament Mode! You can read the details on all that below and be sure to stay till the end where we have our usual patch notes. Ready to dive in?

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As always, let’s start with a quick look at all the newest events and others launching throughout the next week:
• Every Weekend (Friday – Sunday) ~ Alcatraz
• 06/02 – 06/06 ~ Shipment 24/7 (MP Playlist)
• 06/02 ~ Ranked Series 3 launches
• 06/02 ~ Seasonal Challenge – Get Cooked!
• 06/02 – 06/06 ~ Control (MP Mode)
• 06/03 – 06/09 ~ BR Blitz Blackout
• 06/03 – 06/09 ~ Guns Blazing (MP Mode)
• 06/04 – 06/17 ~ Crossfade Draw
• 06/07 – 06/13 ~ Monastery 24/7 (MP Playlist)
• 06/07 – 06/13 ~ Cranked (MP Mode)
• 06/10 – 06/16 ~ BR Prop Hunt
• 06/17 – 06/29 ~ Apocalypse 24/7 (New MP Map)
*All Dates UTC
In addition to all the modes and events listed above, this season has a ton of new operators and blueprints for you all to earn as you dive deep into the jungle. You can get a quick glimpse at some of the content dropping now or later in the season through our Roadmap below-

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Undead Siege, Classic ZOMBIES, and Dev AMA
While we have the launch of a new season today, we also recently had an AMA (Ask Me Anything) hosted by Hawsknest and with support from BobbyPlays. In that AMA we answered a variety of questions that ranged from favorite operators, best ways to optimize your game, plans for future content, and some news about the frequently asked for classic ZOMBIES mode. First off, you can find that AMA below and the comments about ZOMBIES are 21 minutes in:

AMA Link (21 minutes in): https://youtu.be/BDzNOnVZjBY

You asked, and we answered! We've invited @HawksNest back on to our channel to showcase the first ever Developer AMA featuring responses from Developers, Designers, E-Sports Leaders, and Head of Call of Duty: Mobile. Watch the team go head-to-head with some of the community's most burning questions. Tune in for team insights, updates, and more o...

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For anyone that can’t watch right now and would rather read, the summary about the classic round-based ZOMBIES mode is that we are working on finding a way to bring it back into the Global version of the game. This is the version currently in the Chinese version of COD: Mobile and while it isn’t just a simple switch to bring it over to global, we are looking into it and we’ll have more updates later.

For you Undead Siege fans, please be aware that as of Season 5 the mode will be removed this season. We left it in featured events for several seasons to try to give extra time to complete anything you might still be working on, but in preparation for more significant content coming in Season 6 we are removing it now to make room.

There currently aren’t plans for any reward compensation for those who still have shards to complete, primarily because we would like to leave open the possibility of bringing Undead Siege back. Although, like mentioned above there are no current plans to bring the mode back in the near future.
Battle Pass
The Season 5: Tropical Vision is live now and with our first ever all female operator Battle Pass! This new pass features the operators: Rampage, Park – Survivor, Rivas – Smuggler, and Rosa – Animal Instincts. On the weapon side of things, there is the new Oden assault rifle (free and epic version available), the Echo Grenade, AK-47 – Mania, and many other Epic weapon blueprints. Here is a quick highlight of each side of the Battle Pass below:
Free Battle Pass
• Sticker - Numerator (tier 1)
• Clown – Sick Shred (tier 4)
• EMP – Sick Shred (tier 8)
• New Equipment – Echo Grenade (tier 14)
• Molotov Cocktail – Green Rust (tier 16)
• New Weapon – Oden (tier 21)
• Echo – Tiki Troops (tier 26)
• Charm – Sharp Pain (tier 31)
• Motorcycle – Sick Shred (tier 36)
• MX9 – Tiki Troops (Tier 38)
• Rewind – Sick Shred (tier 46)
• Calling Card – From the Grave (tier 50)

Battle Pass Trailer - https://youtu.be/JAQxRKqesoo

The Season 5: Tropical Vision is live now and with our first ever all female operator Battle Pass! This new pass features the operators: Rampage, Park – Survivor, Rivas – Smuggler, and Rosa – Animal Instincts. On the weapon side of things, there is the new Oden assault rifle (free and epic version available), the Echo Grenade, AK-47 – Mania, and...

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Premium Pass
• New Operator - Rampage (tier 1)
• Calling Card – Not Quite Paradise (tier 1)
• AK-47 – Mania (tier 1)
• .50s GS – Black Sand Beach (tier 5)
• MSMC – Mycelium Mire (tier 10)
• Rivas - Smuggler (tier 12)
• HBRa3 – Black Sand Beach (tier 20)
• PKM – Bamboo Ballistics (tier 30)
• Rosa – Animal Instincts (tier 35)
• Kilo Bolt-Action - Stalker (tier 40)
• Oden – Megalodon (tier 50)
• Park – Survivor (tier 50)
On top of everything else in the pass, there is also a Battle Pass Bundle which comes with the following five epic items and a BP tier earn-rate boost:

~ Machete – Water’s Edge
~ Parachute – Plumed Descent
~ Avatar – Peekin’ Parrot
~ Frame – Parrot Pal
~ Calling Card – Nightmare Pixels

Tournament Mode
We have many fixes and changes to this mode coming this season and update, and with more on the way. Thank you so much to everyone who has left extensive feedback about this mode, that feedback on top of in-game data and bug reports has been extremely valuable to our designers. Here is a quick list of what is being changed now:
• The “Completionist Camos” are. are not meant to be categorized as such and that’s why they don’t behave the same way (or are earned the same way) as a normal completionist camo. We are looking into options to change this in the future in order to better explain them.
• The Red Sprite camos are not meant to give duplicates or zero credits upon a duplicate. We are working on solving the duplicate problem in itself, but in the meantime we are going to send out replacement rewards via Tournament Mode camo crates.
We also have many different updates to rules, penalties, matchmaking, and more are being changed alongside Season 5 or in the near future. We’ll share more about that once we have confirmations on what exactly is being changed, but please do keep sharing feedback and bug reports as we intend to adjust this mode more in future updates.
New Ways to Fight (Echo Grenade, RPD – Cooling Compressor Barrel, and Oden)

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Available at tier 14 and 21 in the Battle Pass are the Echo Grenade and the Oden, respectively. Here are the details below on each of those new pieces of equipment:
New Tactical – Echo Grenade
The Echo Grenade is a new piece of tactical equipment that will have your tropical vision on working to your advantage. Toss this Grenade and upon destination pulse waves will be emitted from it every 1.5 seconds. These pulses will show enemy player’s outlines, showing their position through any obstacle and terrain. Be careful though because someone can counter the Echo Grenade by running the Ghost perk. Also, be aware that the outline of your enemies will show where they were when the pulse hit them, and not their location. So, unless you are locating a camper be wary the enemy may be on the move!

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New Weapon – Oden
The heavy hitting Oden has made its way to Call of Duty: Mobile from Modern Warfare. This slower firing assault rifle packs a serious punch. The firing rate of this weapon may not be as high as other assault rifles, but it makes up for that with its high damage output with it’s larger than average caliber. This weapon can be adjusted to suit you in any battle situation. In addition to the base version of the Oden, there is the epic Oden – Megalodon available at tier 50 in the premium Battle Pass, and if you keep your eye out there may be a Mythic version available later in the season! Be sure and keep an eye out on our YouTube channel for a full tutorial video on this weapon.
Seasonal Challenges
Much like any new season, Season 5: Tropical Vision has all new challenges for you all to complete to earn some sweet rewards. We’ll cover the first Seasonal Challenge that’s live in-game now but be sure and keep an eye out for more Seasonal Challenge information in future Community Updates as a new challenge will be releasing every week.

Get Cooked!
The first Seasonal Challenge will have you cookin your enemies in MP matches with throwable equipment, headshots, assault rifles, and even the new Oden. With 14,000 Battle Pass XP available this is a great challenge to earn all those awesome rewards in the Battle Pass, as well as the following from the mission itself:

• Charm – Charmer’s Flute (Rare)
• DL Q33 – Flintlocker (Rare)
• RPD – Emerald Scales (Epic)

MP Map – Apocalypse
Ever since Call of Duty: Black Ops Cold War was released in 2020 we’ve had many requests for weapons, maps, and characters from that title to come to Call of Duty: Mobile. With Apocalypse, we are excited to be able to bring in yet another map from Cold War, but one that is far different from the beachside cityscape of Miami Strike.

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Head into the Jungle for plenty of fun and games later this season with Apocalypse! You’ll be able to explore this dark, varied, and challenging map that offers plenty of opportunities for close and mid-range combat. While the map is based around ancient ruins, it is also a military base hidden within the jungle. Check it out yourself on 06/17 UTC and take a look around the map in the flythrough below:

Apocalypse Map Flythrough: https://youtu.be/yn7FlyW2y4k

Season 5: Tropical Vision is nearly here and with it comes an appropriately themed jungle map - Apocalypse! This map comes on over from Call of Duty: Black Ops Cold War and thanks to its many unique areas it supports a wide variety of options for different modes, tactics, and loadouts. Head indoors or through the temple to get ready for some clo...

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Guns Blazing Mode Returns
Get your Rage on when this revamped limited time mode returns tomorrow on 06/03 UTC! Guns Blazing originally released during our 80s Action Heroes event, from 2021, where you could play as John McClane (from the Die Hard movies) or John Rambo (from the Rambo movies). This mode is back with general CODM theming this time and has you fighting to become a super soldier in a free for all style Multiplayer match.

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Guns Blazing Mode is simple: take out your enemies without dying, build up RAGE, and once you earn enough RAGE become a Super Soldier. As a Super Solider you’ll have increased health while dual wielding two chopper LMGs with unlimited ammo, which is quite powerful but every other player is likely to focus on taking you out.

Lastly, while you are playing this new mode make sure to check out the Suns Out, Guns Out! Featured Event that is tied to Guns Blazing! It’s an event that simply rewards you for playing the mode and with rewards like the rare KN-44 – Flintlocker camo, the rare Striker – Flintlocker camo, or the Raines – Trooper operator if you can collect enough shards. Check it all out in-game very soon!

Ranked Series 3: Crimson Cove
Every other season we have a new Ranked Series with a ranked reset with new rewards and alongside Season 5 we have Ranked Series 3: Crimson Cove launching today! First off, your rank has been reset a few levels (depending on your current rank). This is done to help mix up matchmaking and to keep it competitive each Ranked Series.

While many people fight to the top of each Ranked Series for clout and boasting, there are also many new rewards to snag. If you are Multiplayer minded player you can acquire the Epic and stylish MAC 10 - Bloodthirsty Buccaneer at Grandmaster III.

For you Battle Royale players, you have the Epic operator Blackjack - Sea Dog acquirable at Grandmaster III. Grab them all and over a dozen other rewards as you climb back through the ranks on the way to Legendary. Get a glimpse at those two rewards in the latest video below and best of luck defeating the competition in Ranked Series 3!

Ranked Series 3 video: https://youtu.be/shIEQRRsAlc

A new season is just days away from launching and with that new season comes a new Ranked Series to conquer! If you are Multiplayer minded player you can acquire the Epic and stylish MAC 10 - Bloodthirsty Buccaneer at Grandmaster III, while for Battle Royale players you have the Epic operator Blackjack - Sea Dog acquirable at Grandmaster III. Gr...

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Support Options
It’s a new season which means we’re likely to see some new bugs. As always we appreciate all of you who take the time to report these bugs in our Community spaces. Our teams are regularly monitoring those, so thank you to anyone who takes the time to report any issue (big or small) and helps make the game better for everyone.

Lastly, outside of community channels, which are not great options for individual bugs just affecting you, our two main two official support options are below:
• In-game support chat
• Player Support Website: Contact Us

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Four women fight their way through Apocalypse, but nothing can prepare them for the sinister secrets they’re about to uncover in Call of Duty: Mobile Season 5: Tropical Vision! Set your sights on Rampage, the new Season 5 Battle Pass operator who will stop at nothing to get revenge! Grab the new Oden - Megalodon and toss an echo grenade to get the jump on enemies behind cover! Rivas - Smuggler, Park - Survivor, and Rosa - Animal Instincts join the fray with the AK-47 - Mania, Kilo Bolt-Action - Stalk, and PKM - Bamboo Ballistics to boot! When you’re ready to unwind, just Pump the Brakes in the limited time Season 5 event! Will hidden enemy tech disrupt Rampage’s visions of revenge? Start the trek!

Season 5: “Tropical Vision” brings new content including:
• New Map Apocalypse: mysterious clues leading soldiers to the enemy stronghold. This time soldiers need to fight their way through the complex environment of a dangerous rainforest!
• Assault Rifle Oden: Use a variety of large caliber ammo to crush your enemies!
• Guns Blazing Mode: battle it down as super warriors, let your rage takeover!
Log in to the game and enjoy the new contents after the update!

Multiplayer

New Map
Apocalypse
Trails of clues lead the team to the wild jungles of Laos. Here we raid a jungle cartel stronghold. Soldiers in the enemy stronghold must beware, danger awaits in this rainforest.
Come try out the new map Apocalypse!

New Mode
Guns Blazing Mode returns
A new mode with two super warriors fighting each other with accumulating rage! Players gain rage whenever they get a kill streak bonus score or die. When the rage bar is full, super warrior status is obtained! In the super warrior state, players will get higher health bars and dual-wield death machines.
Guns Blazing Mode returns, enjoy becoming the super warrior in epic fights!

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Ranked Match
• Updated the rewards related to the new season theme.
• Optimized the balance strategy for Legendary players to merge and match with Grand Master players when playing solo.
• Reduced the probability of matching a lower rank 5-player premade team into a higher rank 5-player premade team.
• Improved the compensation for the ranking points of solo players who are matched into a Squad. This compensation prompts at the beginning of the game.
• Re-enabled Squads in higher ranked matches.

New Feature
Minimap Customization
New feature: long press the minimap to expand the full size map, release to close. Players can set this in the minimap customization settings.

HUD Customization
The previous version of the Lite HUD only supported core mode. In the current version, this function has been updated and optimized to support all MP modes.

Hardpoint In-Game Point Prediction
When the current point countdown is 10 seconds, the next location point will be notified to the player on the player's interface HUD and minimap.

Function Updates
FFA Mode Spawn Point Optimization
Optimized the spawn locations where the player used to spawn too close when starting in FFA mode on some maps.

Jump Key Optimization:
Clicking the jump button while ADS no longer triggers the function of jumping over obstacles.

Hardpoint Loading Point Information Optimization:
Now players can see all the points and the information of the order during the loading of the Hardpoint mode.

Voice Optimizations:
• The press-and-hold to turn on the microphone has been changed to click-to-enable the microphone for 10 seconds.
• The friend channel button is blocked when entering the game without a team, and the UI is simplified.

OB Optimizations in MP Mode:
• Now displays scorestreaks rewards of all players for observers.
• Optimized the fire synchronization performance in the first-person OB state, closer to the real fire and hit direction.
• Changed the red camp to the yellow camp for observers.
• When observing, there will be a red mark on the health bar of the enemy faction of the current observing target to clearly identify it as the enemy.

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• Added display of modes and map information to replay files.

Initial Orientation Optimization
Optimized the problem that the initial orientation was reset, now the orientation of the player at the start will remain after the countdown

Performance Updates
Bullet Trajectory Optimization:
Now the bullet trajectory of teammates and enemies is clearer, and information can be easily obtained.

Reload Prompt Optimization:
• Added a progress indicator at the weapon bar position when reloading.
• Added a bullet volume indicator at the crosshair in third-person mode.

Firearms Performance Optimization:
• Optimized the sound of switching weapons, and now has a clearer stage prompt.
• Optimized the reload action of AK117, ASM10, Peacekeeper MK2.
• Added the performance of Bolt Hold Open for DR-H and Renetti.

Voice Broadcast Optimization:
• Optimized the problem of repeatedly reporting points in a short period of time when a sniper was found.
• Optimized the voice trigger logic.

Other Optimization:
• Optimized the simulation performance by minimizing enemies teleportation when moving too fast.

Battle Royale
New Mode
BR Prop Hunt
• Come experience an exciting BR Prop Hunt in legendary towns in Frontier where players are divided into camps of Hunters and Props!
• Move fast as there is only a certain number of players who can become Hunters.
• Hunters, use your powerful skill of Scan to reveal the locations of Props!
• Props, activate your skill of Charged Leap to escape dangerous situations!
• Consumable skill cards of Invisible, Invincible, Shape Shift, and Flash will spawn randomly for Props to collect.
• Random points will respawn on the map for Props to obtain.
• Towards the last few minutes of the match, points to collect increases for the Props, and Scan Skill evolves into Deadly Focus for the Hunters. Deadly Focus increases Hunter’s movement speed and enhances the ability to search for Props.
• At the end of the game, ranking will be settled in accordance to the score between Props camp and Hunters camp.

Function Updates
• Added feedback icon for reduced damage taken after being knocked down.
• Zoomed in on the icon of teammates falling to the ground and prioritized the UI.
• Improved UI accuracy for compass.

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• Optimized the response speed of long-pressing the medicine bar and throwing object bar
• Optimized Alcatraz scene performance to reduce lag.

New Weapon
Assault Rifle Oden
A 12.7mm large-caliber automatic rifle with slow fire rate and great power, it can fire a variety of special ammunition.

Tactical Equipment Echo Grenade
A grenade that uses sound waves to detect enemy locations.

Balance Adjustment
Multiplayer & Battle Royale
AR/SMG/LMG Bullet Spread Adjustment
In the current versions of the battle rhythm, we have made a unified evaluation and adjustment to the distribution value of AR/SMG/LMG firearms. Overall, the average distribution of each gun system has been lowered:

ADS bullet spread: Significantly reduced (>20%)
Swordfish, M16, Pharo, LK24, FR .556, ICR-1, AK-47, HVK-30, Man-O-War, HBRa3

ADS bullet spread: Reduced (10%~20%)
M4, M4LMG, DR-H, UL736

ADS bullet spread: Slightly reduced (less than 10%)
Kilo 141, KN-44, M13, ASM10, AK117, BK57, CR-56 AMAX, RPD, AS VAL, Type 25, Holger 26, GKS, Chopper, Hades, QQ9, QXR

ADS bullet spread: Significantly increased
In the previous version, ADS bullet spread was too accurate, even more than some marksman rifles. We have increased the spread to balance.
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All the above changes are applicable to Battle Royale. In Battle Royale, the ADS bullet spread of all firearms is 60% of that in Multiplayer mode.

AR/SMG/SG/SR Movement Speed Adjustment
We have sorted out the mobility of weapons between different types and within the same type, so that the mobility of firearms is more in line with its positioning.

Movement speed: Slightly increased
DR-H, HVK-30, CR-56 AMAX, HBRa3, AK117, M13, KRM-262, R9-0

ADS Movement speed: Slightly increased
M21 EBR, SVD

Movement speed bonus of attachments: Reduced

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PPSh-41 Fast Reload +8% → +5%
QQ9 Tactical Barrel +5% → +4%
No Stock +5% → +4%

ADS Movement speed bonus of attachments: Reduced
MAC-10 Combat Stock & Steel Stock +20% → +16%
Fennec Light Stock +15% → +12%
Light Mag +5% → +4%
MX9 Agile Stock +40% → +37%

RPD
Overall enhanced mid-range positioning firearms to suit rhythm.
Range: Increased
Damage Multiplier to the Head: Increased

RPD new attachment: Cooling Compressor Barrel
When equipped, the fire mode switches to the overheating mechanism. Controlling the heat can achieve stable and continuous firepower output.

Attributes:
Range: Increased
Vertical Recoil: Reduced
Hit Flinch: Reduced
Movement Speed: Reduced
ADS Bullet Spread: Increased

MAC-10
The current use of Mac-10 is very high. Mac-10 can deal relatively stable damage even at a slightly longer distance. Therefore, we appropriately adjusted the damage of the second range to reduce its advantage in mid-range.

Damage: Reduced

Assault Rifle Reload Speed Adjustment
ASM10
Slightly increased the reload speed, and optimized the reload action.

Tactical Reload speed: Increased
Empty Reload speed: Increased

Man-O-War
Slightly increased the reload speed.

Tactical Reload speed: Increased
Empty Reload speed: Increased

Mid-range positioning firearms Enhanced
We have re-examined the performance of mid-range guns and adjusted their strengths and weaknesses.

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HBRa3
Range: Increased

New attribute for attachment: Thunderbolt Sling
Hipfire Bullet Spread: Reduced

FR .556
Range: Increased

BK57
Range: Increased

KN-44
Make it hit the head three times within 29 meters to kill the enemy.

Range: Increased
Damage Multiplier to the Head: Increased

CR-56 AMAX
Range: Increased

Peacekeeper MK2
Base Mag Capacity: Increased
Base Range: Increased (Does not work on Rapid Fire Barrel)
Reload Speed of Double Stack Mag: Increased

M4LMG
Range: Increased

UL736
Range: Increased

Hades
Range: Increased

New attribute for attachment Crossbar
Hipfire Bullet Spread: Reduced

AK117
As one of the first high-rate rifles to be launched, the AK117 is favored by many fighters, but its relatively uncontrollable recoil and weakness at medium distances make it slightly inferior to other high-rate rifles. Therefore, we have slightly increased its range and damage at the second range, and increased the damage multiplier to the upper chest and arms to ensure that it can eliminate the enemy with 4 shots on the upper chest and arms within the second range. So that its combat capability at medium distances can keep up with the mainstream level of the current version.

• Range: Increased

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• Damage: Increased
• Damage Multiplier to the Chest and Lower Arms: Increased

At the same time, we have updated the resources for its reloading action, and made corresponding fine-tuning of the reloading time according to the performance of the action.

Reload Speed: Reduced

LK24
In the initial design of LK24, we wanted it to be an assault rifle that can be used for mid-to-long-range camping. However, since the current version of the bullet spread is uniformly adjusted, the characteristics of the LK24 are not prominent enough. Therefore, we want to re-adjust it to match its positioning.

We have adjusted the bullet spread algorithm so that the first few bullets have higher accuracy under the condition that the maximum spread remains unchanged during continuous firing; and the bullet spread in the moving state is increased.

• Range: Increased
• Damage: Increased
• Damage Multiplier to the Hands: Increased

GKS
As a medium-rate submachine gun, GKS has been struggling to adapt to the current meta. In order to bring it back to the battlefield, we hope to give a spotlight to its ADS ballistic advantages by slightly increasing its basic movement speed, canceling the penalty of bullet spread in the moving state, and strengthening its flexible Sprint-to-Fire characteristics. We have also adjusted the damage algorithm so that GKS can eliminate the enemy with three shots in the upper body at close range. We hope this will help regain its advantage in the battlefield.

• Range: Adjusted
• Damage: Adjusted
• Damage Multiplier to the Head, Upper Chest and Arms: Increased

Renetti
Renetti's three bursts have higher requirements for accuracy, however, the range of 6m-15m is too short in comparison to all secondary weapons. Therefore, we have increased the range to help it adapt into the current meta.

Range: Increased

Multiplayer
Perk: Persistence
The initial intention of Persistence’s design is to allow more players to experience the fun of the unique scorestreaks of the COD series. However, due to the overpowering mechanism, the technical threshold for players to obtain advanced scorestreaks is too low. This affected the overall combat experience. Therefore, we are looking to make the following adjustments:

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Persistence is changed to blue perk and will be incompatible with Hardline.
The speed at which players can obtain scorestreaks is reduced.
When equipped with Persistence, all scorestreaks are divided into 3 segments in accordance to the score; players can only choose one from each segment to equip.
In order to control the impact of scorestreaks on the battle while ensuring players’ experience of scorestreaks, players will no longer be able to choose 3 advanced scorestreaks when Persistence is equipped.

Scorestreaks
We observed the performance of scorestreaks as a whole, and made some balance adjustments to some of them:

EMP Systems
Score requirements: Reduced

Orbital Laser
Score requirements: Increased
Duration: Reduced

Napalm
Duration: Reduced

Chopper Gunner
Score requirements: Increased

Battle Royale
In the last version, we tried to emphasize the effectiveness of mid-range combat and made changes to the damage falloff of Assault rifles and LMGs. Unfortunately, the latest adjustment did not quite meet our expectations. The slow bullet velocity and large ADS bullet spread has prevented the mid-range weapons from its full potential. Therefore, we have made an adjustment.

The mobility of LMGs in BR severely limits the play of them. We have made some compensation for their movement speed, though they will still be slower than Assault rifles.

Bullet Velocity Adjustment
Except AS VAL, all Assault Rifles and LMGs’ Bullet Velocity: Increased
Medium and low rate of fire Sniper & Marksman Rifles: Increased

Bullet Spread Adjustment
All Assault Rifles and LMGs’ ADS Bullet Spread: Reduced
Min/max mirror shot spreads are now relatively close for all LMGs/Assault Rifles.
The LMGs will reach its max Bullet Spread later than the Assault Rifles when under continuous fire.

Mobility Adjustment
Base Movement Speed of all LMGs: Increased

Runner Mod Adjustment
The duration and speed of the acceleration effect will vary depending on the gun types.

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The acceleration duration of gun types other than Sniper Rifles/LMGs has been greatly reduced.
Cold Down Speed: Reduced

Class: Scout
The information obtained by the Scout is too limited, it should get more frequency and duration of use.
• Charge Speed: Increased
• Duration of Lv.2 Scout: Increased

Class: Mechanic
The EMP drone's search distance is not far enough, but the standby state will reveal its position. We hope that it will have a more stable effect.
• The Speed drone approaching enemies and Deceleration rate: Increased
• Drone’s Search Distance: Increased
• Reduced the drone standby time, as compensation, shortened the time required for the drone to recharge.

And that does it for our Season 5: Tropical Storm Community Update. We hope @everyone will enjoy exploring this new season and we will see you all next week for another Community Update!

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! We hope you’ve been enjoying the jungles of Season 5 as much as us! We’re back this week with the first Community Update since the Season launched, we’ll be talking about all the new events that have launched this season, some mode adjustments, bugs, and more in this post so strap in! First, we wanted to highlight this recently released and absolutely stellar S5 Cinematic Trailer from the team. In it, you’ll see Rampage and her team flying deep into the jungle to face off with the Epic Prophet – Arbiter. As you’ll see in the trailer below, Rampage clearly has a complicated past with Prophet: https://youtu.be/y-0um2GuPSU

Join Rampage and drop into the Season 5 themed event , Pump the Brakes, tomorrow at 5PM PT.

Follow us for all the latest intel -
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
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As we mentioned above, this post will be focused on things that have launched since our last Community Update, or things that will be launching soon. Be sure and read through the whole update for info on the Season 5 Themed Event, Seasonal Challenges, Tournament Mode, and more!

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As always, let’s start with a quick look at the calendar to see all the newest events and others launching throughout the next week:
• Every Weekend (Friday – Sunday) ~ Alcatraz
• 06/09 – 06/29 ~ Stormin’ Battle Royale (Seasonal Challenge)
• 06/10 – 06/16 ~ Oasis 24/7 (MP Playlist)
• 06/10 – 06/24 ~ Pump the Brakes (Themed Event)
• 06/10 – 06/30 ~ Chaos & Order Mythic Drop
• 06/10 – 06/16 ~ BR Prop Hunt
• 06/14 – 06/20 ~ Icebreaker 24/7 (MP Playlist)
• 06/14 – 06/20 ~ Heist 24/7 (MP Playlist)
• 06/16 – 06/29 ~ ELO On The Line (Seasonal Challenge)
• 06/17 – 06/29 ~ Apocalypse 24/7
• 06/17 – 06/29 ~ Credit Store Update 2
• 06/17 – 06/30 ~ Sword & Stinger Draw
*All Dates UTC

Themed Event – Pump the Brakes
Live now and running through the 24th, the Season 5 Themed Event – Pump the Brakes is here! There’s been a massive flood in the jungle due to a man-made tropical storm. Join Soap to pump the water out of the area to save the day. Completing tasks that are refreshed daily with reward you either Normal Pumps or Strengthen Pumps. These tasks will be challenges for you to complete in both MP and BR games modes.

General tasks will reward you with Normal Pumps, while the more difficult special tasks will earn you Strengthened Pumps, which will pump more water out of the area. Use these to pump water out of the area and into a container that will fill up. Filling this container will earn you rewards including the Epic ICR-1 – Starmap, as well as Soap – Vacay Ready.
To see these Epic rewards in action check out the looping highlight video here – https://youtu.be/OX2aSYzgHOs

✨ 🗺 Earn a FREE Epic weapon

🎁 Play the limited time Pump The Brakes themed event in #CODMobile to earn the ICR-1 - Starmap and Soap - Vacay Ready.

Download now, try out the new season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

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BR Prop Hunt
Live now and running through the 16th, BR Prop Hunt is here! Drop into Isolated and either blend in to the environment as a prop or search the battleground for any out-of-place objects (or running trees) as a Hunter. Players will begin the match as a random prop on a section of the Isolated BR Map, if you want to change back into your preferred operator search for the Golden ID Card which will transform you back into your CODM Operator as a Hunter.

As a Hunter, you’ll accumulate energy which you can then use to see what props you are around. As the game progresses seeing the props will become easier and easier, which means if you’re a prop you better have found a good spot by then, or you better be ready to have a chase. Luckily as a prop, you can do more than just hide, you can jump great distances, go invisible, change your prop type, and blind your hunters with a flash. Good luck out there to props and Hunters alike!

Seasonal Challenges
Stormin’ Battle Royale
Live now and running through the 29th, the second seasonal challenge of Season 5 is ready to be conquered. Take Battle Royale by storm the tasks of this challenge that include earning certain medals in BR, getting kills in BR, and top finishes! Completing these tasks will earn you 14,000 Battle Pass XP as well as the following –
• Raines – Trooper Shard (Epic)
• PDW-57 – Flintlocker (Rare)
• Ruin – Flintlocker (Rare)

ELO On The Line
Live on the 16th and running through the 29th, the third seasonal challenge of Season 5 will be all-dominating in MP Ranked matches. This Seasonal Challenge is how you earn the newest signature attachment – the Cooling Compressor Barrel for the RPD, so it’s only fitting that a majority of the tasks for this mission will have you killing enemies, getting headshots, and more using the RPD. Completing these tasks will earn you 14,000 Battle Pass XP as well as the following items –
• RPD – Flintlocker (Rare)
• Raines – Trooper Shard (Epic)
• Frame – Emerald Scales Rare)
RPD Signature Attachment – Cooling Compressor Barrel

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Chaos & Order Mythic Drop
Rampage’s past nemesis Prophet – Arbiter has arrived in Call of Duty: Mobile and with him is the Mythic Oden – Divine Smite. This mythic Oden is as elegant as it is deadly, with three unique death effects, you’re able to trap your enemies in gold in a variety of ways. In addition to the three unique death effects, Oden – Divine Smite (like our other Mythic weapons) comes with unique muzzle flashes and unique attachments to mold the gun in whichever way fits your playing style.

This drop also has a plethora of additional Epic and Legendary items including the QQ9 – Golden Decree, Frag Grenade – Brilliant Chaos, Baseball Bat – Jury, and more! Check out this video to see some of these items in action. - https://youtu.be/EnRxcZGxdKU

Check out the item from this drop in-game here - https://codmatvi.onelink.me/jYL7/ni0hodgd?codmtype=4&param=1652275979

🤩 ✨ THREE golden death effects!

⚡️ Get the MYTHIC Oden - Divine Smite in the #CODMobile store now!

Download now and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

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Bugs
Lag/Network Issues – The team is investigating new lag issues some players have been experiencing since the S5 launch. If you are having trouble loading into a match, can you please provide your region and network provider in the comments below? That info will be super helpful for the team investigating this issue
Invisible Operators – At the start of the season there was an operator who when equipped would cause the player to be invisible. This issue has been resolved.
Button Issues – We’ve been seeing players report that since the Season 5 update they have been having issues with buttons (specifically on the right side of their screen) being unresponsive. The team is aware of this issue and working on a fix.
ADS Issues – In BR TPP the legendary ICR-1 – Sabre Blade wasn’t zooming in while ADS. This issue should now be resolved.
Completionist Camos – We’ve been seeing reports of players having some issues with Completionist Camos, specifically related to the new functional weapon the Oden. The team is aware of this issue and working on a fix.
Performance Issues – Since the start of the season we have seen a variety of reports around players facing performance issues when using the Oden with specific ammo equipped or when shooting surfaced areas. The team is aware of this and working on a fix.

Feedback
Tournament Mode – Since the launch of Tournament mode, there has been a ton of feedback from you all. As always this is much appreciated and gives us the opportunity to tweak the mode based on what you all are saying! In the last Community Update we touched on some changes, but we wanted to give you some more details on adjustments we have made this week.
• Adding Tournament Camos to Blueprints – This is something that we see the community ask for consistently, which we understand because it would look so cool. A major factor when it comes to adding camos like these over a blueprint is that it sometimes directly conflicts with the blueprint’s original special effects. This conflict would cause larger performance issues in the game itself, so it takes some time to optimize this feature. However, it is something that we are working on implementing into the game!
• Duplicate Camos – In Season 1 of this mode, there was an issue where players would receive a duplicate camo without getting any kind of dupe protection reward. Players who received any camo of this nature will receive a replacement camo crate in their inbox. Starting in Season 2, when players get a duplicate camo, they will receive another camo crate.
• Rewards – Players will now receive immediate rewards when purchasing a premium milestone. And crate coupons (which are usuable on any crate) replaced some specific crates as rewards.
MP Lobby – In our Season 5 blog we mentioned that this season there would be a new background for the MP lobby. This was an error, but it is still coming in a future update. However, it is tied to a specific new map, which is meant to come out in a future season.

Support Options
As always, we appreciate all of you who take the time to report these bugs in our Community spaces. Our teams are regularly monitoring those, so thank you to anyone who takes the time to report any issue (big or small) and helps make the game better for everyone.

Lastly, outside of community channels, which are not great options for individual bugs just affecting you, our two main two official support options are below:
• In-game support chat
• Player Support Website: Contact Us - https://support.activision.com/options

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Community Highlight – The CODM Graduate
We’ll end our Community Update this week with something that made us absolutely grin when we saw it. We are in the month of June, which means graduation for a bunch of you scholars out there! One graduate, in particular, celebrated their achievement CODM Style.

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We’re honored that you decided to include us on your special day Dankinator2000! This is all just another reminder that this is an amazing community full of supportive, kind, thoughtful, and hilarious people who are always willing to support each other and celebrate wins together.

And that does it for this Update. We hope@everyone continues to enjoy this season and we will see you all next week for another Community Update!

-The Call of Duty: Mobile Team

night light
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Greetings Call of Duty: Mobile Community! We’re more than excited to share that Season 6: To The Skies is live now! Soar through the clouds and experience Call of Duty: Mobile in an entirely new way in this brand-new season with new ways to fight, a new MP map, returning favorite modes, and of course a new Battle Pass. To get a preview of some of this awesome content in action check out the S6 official trailer below!

https://youtu.be/K6sZR2PkIQc

👩‍✈️ 🛩 Will the ace pilot Sophia evade ground fire?

Watch the trailer for #CODMobile Season 6: To The Skies, flying 6/29 5pm PT!

Download now, update the game, and get ready to play the new season for free on iOS or Android - https://bit.ly/CODMobileAppStore

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As with any launch Community Update, this update will be focused on everything that Season 6: To The Skies has including Battle Pass details, the new MP Map Favela, new weapons KSP 45 and the L-CAR 9, Seasonal Challenges, and all the unique updates we made to Battle Royale! You can read all the fun details for those below and be sure to stay till the end where we have our usual patch notes detailing the balance changes made among other things. Ready to take off?

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Let’s start with a quick look at all the newest events and others launching throughout the next week:
• Every Weekend (Friday – Sunday) ~ Alcatraz
• 06/30 – 07/06 ~ Guns Blazing (MP Playlist)
• 06/30 – 08/03 ~ Too Close For Comfort (Seasonal Challenge)
• 06/30 – 07/06 ~ In the Sea (MP Playlist)
• 06/30 – 07/013 ~ Credit Store Update
• 07/01 – 07/07 ~ Favela 24/7
• 07/01 – 07/07 ~ BR Blitz Blackout (BR Mode)
• 07/02 – 07/15 ~ Heaven’s Lance Draw
• 07/03 – 07/14 ~ Summer Sale
• 07/05 – 07/11 ~ Gunfight Sniper
• 07/05 – 07/11 ~ Drop Zone
• Every Weekend (Friday – Sunday) ~ 10v10 Collection
*All Dates UTC
In addition to all the modes and events listed above, this season has a ton of new content like new operators and blueprints for you all to explore the skies with. You can get a look at some of the content dropping now or later in the season through our Roadmap below-

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Battle Royale Updates
Throughout 2022 we have been talking about how this year Battle Royale will be getting some new features, general improvements, and overall, more love. Like Season 4, Season 6 is another season where we focused on bringing an all-new gameplay experience to Battle Royale. This time instead of facing the storm and nature head-on, you get to conquer it in the brand-new Battle Royale vehicle the Jackal.

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Become an Ace pilot, dominating the Skies in the Jackal. In addition to being fast, faster than anything current vehicle in Battle Royale, the Jackal comes equipped with missiles, flares, and an automatic cannon. And if you would rather just be along for the ride, the Jackal can fit a pilot and a passenger. Each Jackal will start the Battle Royale match parked on a landing strip and marked with the Jet icon on the map. There are bound to be other players dropping into the landing strips for their chance at the Jackal so make sure you are extra quick! From there you can speedily fly to a high-tier loot area or just eliminate your enemies from above, however, be wary because the Jackal isn’t the only new addition to Battle Royale…

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We’ve also added Anti-aircraft weapons to the Battle Royale map. If you get motion sick, are afraid of heights, or just prefer your feet on solid ground, the Anti-aircraft Weapons are for you! The perfect counter to those who choose to go to the skies in their Jackals. If you find yourself in the crosshairs of a Jackal be sure and find one of these new Battle Royale weapons quickly.
Battle Pass
The Season 6: To The Skies Battle Pass is live now ready to start progressing through! This new pass features the operators: Sophia, Wraith, Reyes, and Ethan. On the weapon side of things, there is the new SMG KSP 45 (free and epic version available), as well as Epic blueprints for the Man-O-War, JAK 12, and many others. Here is a quick highlight of each side of the Battle Pass below:
Free Battle Pass
• Scout – Suited Up (tier 1)
• DL Q33 – Nebulous Sea (tier 4)
• Calling Card – Supreme Being (tier 8)
• Charm – Goofy Octopus (tier 14)
• Sticker – Blast Vision (tier 16)
• UL736 – Nebulous Sea (tier 18)
• New Weapon – KSP 45 (tier 21)
• Cargo Truck – Suited Up (tier 26)
• ICR-1 – Nebulous Sea (tier 28)
• Storm Ball – Suited Up (tier 31)
• Thermite – Suited Up (tier 34)
• Combat Axe – Suited Up (tier 36)
• Charm – Mini Chopper (Tier 38)
• KRM 262 – Nebulous Sea (Tier 41)
• Medic – Suited Up (tier 46)
• M13 – Nebulous Sea (tier 50)

https://youtu.be/lsnjtaG9cyk

👀 🛫 Watch the trailer and prepare for takeoff!

🎁 Get Sophia - Shadow in the premium #CODMobile Season 6 Battle Pass!

Download now and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

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Premium Pass
• Sophia – Shadow (tier 1)
• Chicom – White Steel (tier 1)
• Prizefighters – Tune Up (tier 1)
• Smoke Grenade – Tune Up (tier 5)
• Man-O-War – Desecration (tier 10)
• Ethan – Flying Sharks (tier 12)
• HG 40 – Tune Up (tier 15)
• Emote – Flying Wonder (tier 19)
• Parachute – Tune Up (tier 20)
• JAK 12 – Peggy (tier 30)
• Reyes – SCAR Pilot (tier 35)
• Clown – Tune Up (tier 39)
• Locus – Overdrive (tier 40)
• Avatar – Ghosts of the Past (tier 44)
• CR-56 AMAX – Tune Up (tier 45)
• Wraith – Disruptor (tier 50)
• KSP 45 – Oxidate (tier 50)
On top of everything else in the pass, there is also a Battle Pass Bundle which comes with the following five epic items and a BP tier earn-rate boost:

~ Karambit – Euphoria
~ Parachute – Euphoria
~ Avatar – Gravy Everywhere
~ Frame – Platinum
~ Calling Card – Shooting Gallery

New Weapons

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Two new weapons have come to Call of Duty Mobile the new SMG KSP 45 and the new pistol L-CAR 9. These two weapons are built for close-range combat and will be perfect for patrolling the streets and alleys of Favela. The KSP 45 and the L-CAR 9 will be earnable through the Battle Pass and Seasonal Challenges respectively. More details on these two weapons below –

New Weapon – KSP 45
This KSP 45 is available at tier 21 in the free pathway of the Season 6: To The Skies Battle Pass, with the Epic blueprint version KSP 45 – Oxidate available at tier 50 of the premium pass. This SMG, first seen in Call of Duty: Black Ops Cold War, is a burst-fire weapon which means it will handle much differently from the other SMGs currently in Call of Duty: Mobile. Like other SMGs, the KSP 45 has high mobility with a fast fire rate, with extremely high damage in close-range encounters. The KSP 45’s burst shoots three bullets, hitting an enemy at close range with all three will eliminate them, and hitting an enemy’s head or chest with only two will also eliminate them. This weapon’s effectiveness drops off quickly in longer-range combat so choose your battles wisely. We will have a tutorial video showcasing the KSP 45 and recommended builds on our YouTube channel so be sure and subscribe to see!

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New Weapon – L-CAR 9
The L-CAR 9 is earnable through the first Seasonal Challenge of Season 6: To The Skies – Too Close For Comfort. This pistol is fully automatic and comes to Call of Duty: Mobile from Call of Duty: Black Ops III. Being a full-auto pistol means using this weapon in combat will be different than your other pistols in your arsenal, which combined with the L-CAR 9’s high-capacity magazine, makes this pistol comparable to primary weapons in close-range combat. Like the KSP 45, the L-CAR 9 has a significant drop-off in deadliness ranged combat because of the low range and accuracy of the weapon. We will be posting a tutorial video on our YouTube account for this weapon as well so keep an eye out for that!

**Seasonal Challenges **
Much like any new season, Season 6: To The Skies has all new challenges for you all to complete to earn some sweet rewards. We’ll cover the first Seasonal Challenge that’s live in-game now but be sure and keep an eye out for more Seasonal Challenge information in future Community Updates as a new challenge will be released every week.

Too Close For Comfort
The first Seasonal Challenge will have you getting nice and close to your enemies in MP matches, using Operator Skills, Pistols, and even the new L-CAR 9 pistol. Completing this Seasonal challenge will earn you 14,000 Battle Pass XP as well as the following from the mission itself:

• Charm – MG Can (Rare)
• KRM-262 – Vinyl Wrapped (Rare)
• L-CAR 9 – New Weapon
• Special Ops 1 – Pitch Black Shard (Epic)

New MP Map – Favela
We consistently see requests from the Community to bring older COD content to Call of Duty: Mobile, and with Favela, we are able to do just that. First seen in Call of Duty: Modern Warfare 2, then again in Call of Duty: Ghosts Favela is coming to Call of Duty: Mobile. Get ready to go from the jungles of Apocalypse to the streets of Brazil because this map is launching tomorrow 6/30 at 5 PM PT.

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Soon you’ll be able to explore the sunny streets of Favela, including dark alleys, bright rooftops, and of course the soccer field. This map is medium-sized and has the classic COD three-lane layout. The left lane has lots of buildings, stairs, and obstacles making for varied close-combat encounters, as well as the soccer field in case you need a quick break 😉. The right lane has less shelter with players mostly fighting over control of two roads which leads to more medium and long-range combat. The central lane is the lane your team needs to control if you want to dominate in Favela. This lane has a complex network of connected rooftops where players can attack enemies from above. Check it out yourself in-game tomorrow and in the meantime take a look around the map in the flythrough below:
https://youtu.be/ks7-G2hqRY8

Download now, get ready for the new season, and play for free on iOS or Android - https://bit.ly/CODMobileAppStore

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Draws
Before diving into the first draw of the season below, we wanted to touch on a few unique draw offerings happening in-game right now! The first of which is a re-run of the Damned to Life Mythic Drop. We often see players in the community asking when certain Mythics will come back to the CODM store, so we decided to bring a second mythic drop at the end of S5 that will continue into S6. Because this is the first time we are releasing two Mythic Drop re-runs/Reduxes in one season, there are still adjustments and tweaks needed to be done by the team, so the Damned to Life Mythic Drop re-run isn’t available to all of our players (most players will have access though). If it isn’t available to you, don’t fret as there will be another Mythic Redux added later in Season 6.

The second unique draw system we wanted to call out is the Arsenal Assembly Event where you are able to create your own draw. In this event, players can select one option from a choice of three for each of the ten tiers in a draw. Once the selections are made you can lock in your choices and draw from the curated draw as you would a normal draw. You can make up to three customized draws from this event from now until the event ends on 07/04 UTC.

Heaven’s Lance Draw
The first draw of the season will feature Nyx – Dragoon and the legendary M13 – Liminal Flare. Carry out godly justice with this noble Nyx Epic Operator and their sleek M13 that has a fiery kill effect sent straight from the heavens.

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One new feature coming to legendary weapons this season is the ability to preview FOV and FOV Range in FPP while inspecting your legendary weapon in the draw. This is only available for legendary weapons and only those legendary weapons released in S6. Check out this new feature when the Heaven’s Lance draw goes live 7/2 UTC.

Summer Sale
Summer is here, which means hitting the beach, barbeques, and most notably our Summer Sale. Starting on 7/3 UTC and running until 7/14 UTC, the Summer Sale will feature discounts on past Crates, Draws, and Bundles. Players will be able to save up to 35% on these items during this sale so be sure and check it out between BR matches at the beach. The following Crates, Draws, and Bundles will be in the sale –
• Cobalt Steel Crate
• Molten Fusion Redux Draw
• Break on the Beach Crate
• The Space Between Bundle
• Beachcomber Crate
• Cloaked Huntsman Crate
• Deep Dweller Crate
• Glowing Green Crate
• Rising Tides Draw
• Pitch Black Crate

Support Options
It’s a new season which means we’re likely to see some new bugs. As always we appreciate all of you who take the time to report these bugs in our Community spaces. Our teams are regularly monitoring those, so thank you to anyone who takes the time to report any issue (big or small) and helps make the game better for everyone.

Lastly, outside of community channels, which are not great options for individual bugs just affecting you, our two main two official support options are below:
• In-game support chat
• Player Support Website: Contact Us - https://support.activision.com/options

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Call of Duty: Mobile Season 6: “To The Skies!”
Take your fight to the air with all-new Battle Royale gameplay in Call of Duty: Mobile Season 6: To The Skies! Fly the new Jackal airplanes as Templar’s daughter, Sophia – Shadow or continue the battle on land with the new KSP 45, available in the Season 6 Battle Pass. Battle Royale has leveled up even further with Anti Air Guns and Landing Strip points of interest placed strategically around the map! Help Legendary Alias – Roboticist to upgrade her Jackal in the Jackal: Fueled Up Themed Event. Will you fight from air or duel from land? Drop into Battle Royale now!

Multiplayer
New Map
Favela
The fan-favorite map, Favela, has been officially added to the map pool!
Fighters, watch out for the snipers coming at you from the rooftops when you engage in thrilling alley battles.
Grab your medium-close range weapons and enjoy the game!

Mode Optimization
HP Mode Spawn Location Optimization
In the last release, we optimized the spawn location on some of the maps in HP Mode. However, a few logic and layout issues led to several unintended and unreasonable respawn situations (e.g., Slums and Miami Strike). After locating and fixing the problems on the corresponding maps, we have evaluated and diagnosed the remaining maps in HP Mode. We will continue to optimize the respawn experience in subsequent releases and hope our fighters to have a better combat experience in HP Mode.

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Maps that received optimizations are as follows:
Slums, Miami Strike, Summit, Nuketown, Raid, Hackney Yard, Takeoff, and Standoff.

Ranked Match Update
We have increased the Rank XP for the MVP of the losing team in the MP Ranked Match, especially for players below the Legendary rank tier.

Battle Royale Update

New Vehicle - Jackal

  1. Refresh: A new limited-time fighter, the Jackal, is added to the Battle Royale! Players can track the fighter icon marked on the map to locate Jackals in the new airport runway areas. Each runway will spawn a fighter simultaneously, and each fighter will refresh on the runway when it is destroyed.
  2. Pilot: The left joystick can control the flight direction, while the right acceleration and deceleration buttons can control the flight speed. Please note that the Jackal will lose control when the flight speed is too slow. Please accelerate to regain control of the fighter.
  3. Weapons: Jackals can be equipped with cannons and missiles to target vehicles, which makes it an effective weapon on both the ground and air target attacks. Jackals can also be equipped with decoy bombs to remove the target lock of FHJ-18, hostile fighters, and anti-aircraft missiles. Last but not least, the Jackal is capable of detecting the location of enemies within a certain range, displaying the enemies as red dots on the map.

New Feature
Anti-Air Guns
• In Battle Royale, the Anti-Air Guns are deployed around the town! These Anti-Air Guns can be used to target and attack land vehicles and air units.
• Since each Anti-Air contains only four missiles, turrets with unused missiles will display a tracker indicator.
• Anti-Air will self-destruct in a short period of time after all its missiles are used.

Other Optimization
• Optimized the prompt UI of being down and collecting dog tags.
• Optimized the SFX of being down and collecting dog tags.

New Weapon
New Primary Weapon
KSP 45:Three-round burst submachine gun with low rate of fire, but high burst damage at medium/close range.

New Secondary Weapon
L-CAR 9:Lightweight, full-auto pistol with high mag capacity. High burst damage comparable to a primary weapon at close range, but lower mobility compared with other pistols.

Balance Adjustment

Multiplayer & Battle Royale

  1. Increased mobility for rifles with low rate of fire
    Rifles with medium or low firing rate usually deal higher damage, however, the performance of these rifles are often limited by low margin of error. Therefore, their mobility will be increased.

ASM10
Reload Speed: Increased
Movement Speed: Increased
ADS Movement Speed: Increased
Sprint-to-Fire Delay: Reduced
ADS Speed: Increased
Get-Hit Flinch: Reduced

Man-O-War
Movement Speed: Increased

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ADS Movement Speed: Increased
ADS Speed: Increased
Colossus Suppressor: Reduced the negative effect of ADS Speed.

Oden
Mag Capacity: Increased
Reload Speed: Increased
Movement Speed: Increased
ADS Movement Speed: Increased
ADS Speed: Increased
Colossus Suppressor: Reduced the negative effect of ADS Speed.

  1. Buffed rifles with medium rate of fire
    We improved the performance of the rifles with a medium rate of fire to make them more competitive.

KN-44
Damage Multiplier: Increased
Sprint-to-Fire Delay: Slightly reduced
Reload Speed: Increased

DR-H
Damage Multiplier: Increased
Damage in MP: Adjusted
Range in MP: Adjusted
Range in BR: Adjusted

LK24
Sprint-to-Fire Delay: Slightly reduced
Reload Speed: Increased

  1. Buffed some SMG
    In the past few releases, players do not have many choices in SMG. We want to create more options for players to experience by aligning SMG with their respective positions and strengths in the release.

QQ9
Damage Multiplier: Increased
Get-Hit Flinch: Reduced
Hip Fire Accuracy: Increased
Optimized the Reload Time: We optimized the time at which reloading takes effect.

PPSh-41

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Lateral Recoil: Slightly reduced

HG 40
Damage: Increased
Range: Increased
Damage Multiplier: Increased

Cordite
Damage Multiplier: Increased
ADS Speed: Increased

AGR 556
Damage Multiplier: Increased
Movement Speed: Increased
ADS Speed: Increased
5.56mm 30 Round Mag/5.56mm 60 Round Mag: Adjusted the damage multiplier and reduced bullet spread.

Razorback
Damage Multiplier: Increased
Movement Bullet Spread: Reduced
Recoil: Reduced

  1. Buffed Shotguns
    Shotguns have always been deadly in the hands of the experienced players, however, the player’s options are limited.
    We have improved the overall performance of the single shot shotgun and buffed all the burst shotguns. We hope to provide more options to different levels of players.

BY15
Number of Pellets: Increased
Damage per Pellet: Reduced

HS0405
Number of Pellets: Increased
Damage per Pellet: Reduced

KRM-262
Number of Pellets: Increased
Damage per Pellet: Reduced

Shorty
Number of Pellets: Increased
Damage per Pellet: Adjusted
Range: Adjusted
Fire Rate: Increased

  1. Buffed all the burst shotguns

Striker
Damage per Pellet: Increased

Echo
Range: Increased

HS2126
Damage per Pellet: Increased
Range: Increased

JAK-12
Damage per Pellet: Increased

  1. Nerfed SVD
    We noticed that this weapon is too prominent in certain environments. In order to provide greater countermeasures for the opponents, we would like to limit its control range.

Range: Reduced

  1. Optimized the firing animation of some guns
    Reduced the extent of the firing animation of Optic/ Red Dot Sight/ Holographic Sight/ACOG/ 3XTactical Scope/ADS for:
    QQ9/PP19 Bizon/RPD/Chicom/SKS/ASM10/Man-O-War

Multiplayer

  1. Adjusted some Operator Skills
    We have taken an overall look at the performance of the Operator Skills in the game and have made balance adjustments to some Operator Skills.
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The following Operator Skills are nerfed:

K9 UNIT
HP: Reduced

Dynamic Armor
Dynamic Armor’s extra HP: Reduced
Energy required to activate the Dynamic Armor: Increased

Purifier
Purifier Duration: Reduced

The following Operator Skills are buffed:

Reactor Core
Burning Range: Increased

TAK-5
Team HP Buff: Increased

Gravity Vortex Gun
Bullet Speed: Increased
Mag Capacity: Increased
Max Flight Distance: Increased

Tempest
Reduced the time needed to build up power.

  1. Adjusted weapon closing and swapping speed.
    Except for AMR and Shorty, we improved the closing and swapping speed of all guns.
    Increased the swapping speed of AMR and Shorty. To prevent lags caused by fast switches with throwables, the closing time is adjusted from 0S to 0.1S.

Battle Royale

Increased hip-fire bullet spread of AR/SMG/LMG.
Class - Pumped
Boost Acceleration: Reduced
Cooldown Time: Increased

M21 EBR
Damage: Reduced
Recoil Recovery Time: Increased

That does it for our launch Community Update! We hope @everyone enjoys taking To The Skies in Season 6 of Call of Duty: Mobile and see you in the next Community Update!

-The Call of Duty: Mobile Team

spark hazel
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Hey @everyone WZ95_codm_captainping , we hope you are enjoying the new season and have taken to the skies to try to out the new BR content!

Just a heads up but we have a new test build on the way, likely coming early next week, but for now we just wanted to share that *Call of Duty: Mobile *has arrived on Codashop in more than 10 countries! In conjunction with that recent season launch!

If you are planning to make any in-game purchases, like the Season 6: To the Skies Battle Pass 🛩️ , then head here so you can snag up to a 10% discount until July 31 ! On top of all of that, don't forget that our Summer sale is happening right now from July 3 - 24 UTC.

Top up on Codashop and check the link before for more details alongside availability options per region.✨ https://bit.ly/3bWoqcq

DR98_codm_soontm We'll see you next week for that PBT news! Have a great weekend and stay safe out there 👋

spark hazel
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Greetings Call of Duty: Mobile AA_codm_loading Community! We’re back mid-season Season 6 with a public test build ready to be explored and an WC2022 Update over in #esports-news AZ91_codm_championship !

Thanks in advance to everyone who takes the time to help us test the new build and content, and please utilize in-game surveys on top of these communities channels to help share your feedback with our developers.

👉 Here are all of the public test build details below:
•Begins today on July 13th (UTC)
•Test end date TBD, but will likely last about one week
•Available for Android Devices only for now (working on iOS options)
-iOS Testflight: https://apple.co/3Pa3OMq DU_codm_check
-**Android 64 Bit:**https://bit.ly/CODMPTB64Bit7 DU_codm_check
-**Android 32 Bit:**https://bit.ly/CODMPTB32Bit7 DU_codm_check
•Download Size: Initial size around 700-800 MB, Wifi connection is highly recommended
•Player Registration Limit: 30,000
•Content suited for ages 16+
•All information and player data collected during this test will be deleted

As per usual, everything you see in the build may not be final, may be buggy, may have placeholder art or text, or may be different from what eventually releases. Sometimes content we are testing is for the next season or it could potentially be for two seasons from now. However, here are a few changes, improvements, and new pieces of content you can look forward to trying out in this build:
•New weapon comparison system
•New mythic weapon gifting option
•General weapon adjustments and changes
•Some BR changes and adjustments with classes
•New scorestreak - Claw
•New lethal equipment - C4
•New perk
•Mode testing
•Many other changes to be discovered

Just another reminder as well that this content is by no means representative of everything coming to the next release. We specifically curate what is going into these builds and are trying to get feedback or in-game data on specific features, changes, optimizations, and content. Please make sure to use the in-game survey function to report your feedback or any bugs. We'll have more news coming soon and of course plenty to share about Season 6 and Season 7 in future community updates. See @everyone then 👋 !