#codm-news

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spark hazel
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For more information on unlocking that skill along with some tips about how to fully utilize this deadly skill, head on over to our newest blog post: https://bit.ly/30eF5jh

Season 9 Teasers
We’ve released quite a few teasers for Season 9. This is more than usual for a new season. thanks to some game-changing features that we want to talk about as often as possible. This new feature or system fulfills many long-term requests from the community regarding adding more progression, adding more customization options, adding more Battle Royale options, and revamping the UI.

If you’ve participated in the public test build you likely know what those all are at this point and we are nearly ready to announce them to the world. More on that at the end of this update, but for now we wanted to give a little treat to anyone who has not been able to participate in those tests; the next new Multiplayer map is Shipment 1944.

This rage-inducing close quarters map from Call of Duty: WWII will be released in Season 9. If you are a lover of chaos and non-stop action then Shipment 1944 is designed just for you. It also is one of the best ways to push through any general kill-based challenges or event tasks.

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We’ll have more on that once we get closer to release, like our usual map preview video and Map Snapshot blog post. Keep an eye out for those on our social media channels or in our next community update.

Public Test Build
We’ve done two public test builds already for Season 9 (and Season 10) and we cannot thank you all enough for not only eagerly jumping into those tests but also for all of the feedback in the community and through the in-app reports.

We’ve opened up this early content to 60,000 players between the two tests and we’ve seen both of those fill up faster than any previously released public test build. Normally, we first share with a small group, then in community areas, and lastly on social media. With these last two releases we didn’t even get to the social media part of that process before it was all full. Thank you for that enthusiasm!

We may have one last public test build coming next week, but it depends on a variety of factors and it is still very much up in the air. For now, if you are in the build please keep sharing those reports in-game and keep an eye out for any other news about another public test build.

Bug Reports
Since we have a big update coming soon, which will have a wide variety of bug fixes and improvements, it is a bit tough to discuss any specific issues. However, here are some quick notes on a few issues.

Desync Issues
We are hoping this issue will either be fixed entirely or significantly improved in the next update. If you are still seeing this issue after downloading the new update please reach out to our support teams so we can investigate further, escalate, and make sure that our teams can prioritize the issue.

Sound Related Issues

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This has been one of those issues that comes in a variety of forms, whether it is losing VOIP randomly in a Battle Royale match, firing a weapon in Multiplayer and then losing all sound, or just seemingly inconsistent issues where certain sounds are dropping out mid-game.

We have tried to investigate all of these issues and unfortunately many of them are inconsistently occurring in ways that our teams have not been able to reproduce. We are still always willing to try though, so please keep reporting these issues and especially if you are still seeing them after the next major update.

Support Options
Lastly, as per usual if you are seeing something, experiencing something weird, or running into issues trying to play or access the game then please report it through any of our support channels. The main ones are:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
Tune in to our social media channels tomorrow as we start to ramp up our posts with content related to the release of the new update and Season 9 of Call of Duty: Mobile. We’ll begin it all with a lead-up and announcement of a brand-new system releasing in this next update. Everyone reading this likely already knows exactly what that system is thanks to the public test build, but we are excited and eager to officially announce and reveal it to the wider player base early next week.

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We’ve mentioned our social media channels a great many times in this update, so for anyone not already following here are the primary global ones:
**Facebook: **http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
**Instagram: **https://www.instagram.com/callofdutymobile/

We do also have many region channels for specific areas, like Japan, South America, India, the Middle East, and others. You can usually find those by checking to see who the global accounts follow.

Keep an eye out for all of that news and also for some more information about the next stages of the Call of Duty: Mobile World Championship tournament. We’ll see you all next week with dozens of social media posts and several community posts. Talk to you all then, have an excellent weekend, and make sure to grab anything Season 8 related now before it is all over.

-The Call of Duty: Mobile Team

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@everyone 👋

spark hazel
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Hello hello @everyone 👋

We are here this early morning with this nice little V95_codm_captainping because we have another, and the last, public test build starting right now for Season 9 and 10 of COD: Mobile! We figured you'd forgive for the ping if it gave you a chance to jump in before it fills up 😉 . Find all of the details below:
Begins today on August 5th / End date TBD
• Available for Android devices only
• Download Size: 1.7 gigabytes, Wifi connection is recommended
• Available to the first 10,000 players (first come first serve)
Downloadable via APK here: https://bit.ly/2DdKJJP
• Content suited for ages 16+
• All information and player data collected during this test will be deleted

This one is primarily just for bugs and trying to find any critical issues before the next release. Any help from this test will go towards making the next release stable and smoother. Lastly, here are some general tips in case you are running into any issues downloading or installing the build:
• Do your best to make sure you on a secure uninterrupted connection so that the whole package is downloaded without any issues
• Try to turn off or stop your device from going into any kind of rest mode
• If you are running into issues download the file, try using a different browser
• Make sure you have** 4-5 gigabytes of data free on your device**

Thanks to everyone who is jumping in to help us test this one or has already done with previous builds. You are fantastic for taking any time to do so and we appreciate it so much. X96_codm_hearteyes

spark hazel
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Greetings Call of Duty: Mobile Community! We are back again with another community update and this one is mainly focused around Season 9 content. If you’ve been watching our social media channels recently you’ve seen us starting to reveal content for this next update already. All of that aside, we know that everyone has just has one question – when is this update releasing? The answer is Soon!

Self-deprecatory jokes aside, the update is coming and next week. This update is massive and as a result it falls outside of our normal cadence of releases. Everything with Gunsmith, the new BR changes, and all of the new seasonal content has been a significant challenge and one we think is worth taking in order to provide one of the best and biggest Call of Duty: Mobile updates of 2020!

We are just taking some extra time to make that all happen and to make sure everyone has an equally amazing experience on launch day. All that we ask is for your patience and for you to join us in getting excited about all of the fantastic features and content in this update.

Speaking of excitement, you all have been truly smothering us (in the best of the ways) with love in relation to our Gunsmith videos. We’ve been wading through that sea of positivity and we cannot possibly feel more thankful for this excellent community. In case you haven’t seen it yet, here is our Season 9 Battle Royale Updates video that touches on Gunsmith and everything else coming to BR:

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We are going to break out of our usual pre-season release plan and share plenty of information about Gunsmith and Shipment 1944 in this update! Let’s get to it.

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Extended Modes, Events, or Playlists
• Capture the Flag Mode
• Sticks and Stones
• Highrise Only Playlist
• Gulag Playlist
• Juggernaut Mode
• Days of Summer event
• Katana Kill event

New Events
• Last Refuge – Login Event

  • The post-apocalyptic wasteland is almost behind you, so stock up, get ready for Gunsmith, and check back daily for XP Cards and new hints at upcoming S9 content

• Now or Never Event

  • Last call to take on enjoy some of some of the very best of the last few seasons! Not only can you grind to get the epic Knife - Nuclear Fallout, but there are more Weapon XP cards up for grabs. Stock up and get ready for Gunsmith!
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*All Dates UTC

As you can tell, we have a variety of events going on right now that have been extended to lead up to our next update. We also have a few new ones to keep an eye for, some of which may just be daily or longer. If you need some extra time to complete anything, you should check in now to make sure it is all finished up before we get to the next release.

Gunsmith
This game-changing new feature is finally almost here, and while we know many people in this community have already tested it or seen it in action through the public tests builds, we would still like to spend quite a bit of time here explaining the changes, the basics of it, and what it means for CODM.

Let’s start that with a general introductory video for Gunsmith!

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General
While there is a lot we dive into here, we just wanted to highlight some major changes:
• All base weapons can be unlocked by grinding across different systems

  • As a part of our newly revamped player level rewards
  • Gunsmith missions
  • Within the free Battle Pass
  • By owning or acquiring any variant of a gun (uncommon, rare, epic, and legendary)
    • Each base weapon has series of grindable camos
    • Any Legendary or Epic weapon variants are now Blueprints
  • Blueprints are pre-made weapons that allow you to utilize a unique design or setup regardless of your weapon level for that type
    • All weapon variants of a lower rarity are now camos that can be applied on your base weapon
    • More customization – reticles, charms, and stickers are now available for weapons

**Weapon XP/Progression
**Weapons are all delegated to base types now, like the M4, PDW-57, Type 25, ICR-1, or any of others. Each weapon type has a weapon XP system attached to it, meaning you now level up that weapon type not the specific variant.

• Your weapon variant with the highest level of that type will determine your new overall level for that weapon type

  • For example, if your highest AK117 variant was level 8 now your overall AK117 level is 8
    • Weapon types can be advanced up to level 50+ (varies per weapon)
    • Every level you unlock equals a new attachment
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Multiplayer Specific
The first thing you will likely notice about Multiplayer after this update is that you now have 10 loadout slots to unlock! We wanted to make sure that you had more control and more options for customizing everything. Each loadout can now be equipped with a customized weapon or one of the new blueprint weapons.

To accommodate all of these amazing additions, your loadouts have been reset – be sure to take some time setting your loadouts back up when the update releases.

Battle Royale Specific
While most of Gunsmiths new features are widespread and touch all aspects of the game, there are a few specific changes just for Battle Royale.
• You can now find and acquire weapons of different rarities with pre-installed attachments
• You can no longer find attachments

  • Instead, there are now Gunmods that can be attached a unique slot

• New Battle Royale Loadout menu

  • 5 loadout slots now available
    • You can acquire your customized Gunsmith weapons from your loadouts through Airdrops
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Outside all of that, we’ll have more specifics to share next time alongside a blog that does some deep dives, gives some recommendations, and explores a few other aspects.

The TL:DR is Gunsmith brings a whole lot to the table and for all modes, all situations, and all players.

Shipment 1944
We introduced Shipment 1944 last week and shared how it is the brand-new Multiplayer map for Season 9! Today, we wanted to go a step further and give you not only a flythrough video that shows off this tiny but furious map in all of its glory, but also a blog post that does a deep-dive on tactics.

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This map, due to its size and design, is a perfect example of a love it or hate experience. If you love chaos and being able to fire at enemies within 2 seconds of spawning, you’ll love it. If you hate being potentially shot moments after spawning, then you may have some rage quits in your near future.

However, one unique and valuable aspect of this map is that it is perfect for challenges or tasks that require you to get kills of any kind, use lethal or tactical equipment, or anything that benefits greatly from constant contact with enemies. Perfect for all of your weapon leveling need when Gunsmith drops alongside of it 😉.

Read more about all of that on our newest map snapshot Activision Games Blog and to see what kind of perks, loadouts, and tactics are effective on this map. Post here: https://bit.ly/2DLly0K

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Feedback
Public Test Build
We ran three Public Test Builds during Season 8, which is a first, and like we mentioned before this was all with the intention to provide a better, stronger, and higher quality final build for Season 9 and 10. Of course, Gunsmith is a huge feature too and while our QA teams are excellent, they don’t quite run into the same issues and feedback that 70,000 players might see.

Most of all though, **THANK YOU **to every single person who spent any time to help us test all of this through these builds. You are rockstars and we appreciate you immensely.

Bug Reports
Since we have a big update coming soon, which will have a wide variety of bug fixes and improvements, it is a bit tough to discuss any specific issues. However, here are some quick notes on a few issues that we regularly receive questions about and will be fixed in that next update.

Desync Issues
Just to repeat what we said last week, we are planning some fixes in this next update that should help with desync related problems. Ideally this will completely fix the issue or at least significantly decrease the severity of it for all players. Once the update comes out, please reach out if you are still seeing issues related to this and with any relevant details.

Katana Operator Skill

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Players have been reaching out to us with a variety issues related to this new operator skill and the main three are: FOV related issues, forced third person perspective, and unable to roll/prone after using the skill. We have found fixes for all of these primary issues and they will be rolling out in this next update.

Thank you to the great many people who reached out with videos, Reddit threads, detailed Discord posts, and through our social media channels. Keep an eye out for those fixes in the patch notes.

Support Options
Lastly, as per usual if you are seeing something, experiencing something weird, or running into issues trying to play or access the game then please report it through any of our support channels. The main ones are:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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This week we wanted to dive back to highlighting some particularly fantastic creative work by the community and this time with a user named ironogeijutsu.

He has shared his work in a few areas of the community and through social media, and we just absolutely love every single approach he has taken to recreating various Call of Duty: Mobile characters, whether it is Captain Price, Outrider – Arctic, or Urban Tracker. Here are two of our favorites:

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You can find more ironogeijutsu’s art over on their Instagram below!

**Instagram: **https://www.instagram.com/ironogeijutsu/

It is hard to end this update in a better place than with some stellar art like that, but we do just want to give a nice little teaser to anyone who made it this far: in Season 9 we are introducing a brand new weapon type (like AR/SMGs) and the first weapon of that type.

Check back next week for more community posts and for the next update of Call of Duty: Mobile! We appreciate your patience and the wait will be worth it. See you then and be safe everyone!

-The Call of Duty: Mobile Team

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@everyone 👋

spark hazel
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Good morning all, the new Call of Duty: Mobile update is here and rolling out in all regions. Here are all of the patch notes for this release! R91_codm_cool

The Gunsmith system is here!
• Players can choose from more than a hundred attachments to customize their weapons! Update your favorite weapon with new visual and functional upgrades for a completely unique experience.
• Each weapon has up to nine attachment slots and more than 50 attachments and gun perks available
• Earn attachments by upgrading your weapon level.
• Legendary and Epic weapons are now Blueprints. Blueprints are variants of the base weapons that come with various cosmetic differences as well as curated pre-equipped attachments. These attachments are pre-equipped on each specific blueprint without needing to level up the base weapon to unlock them.
• Rare and Uncommon weapons are now camo options that can be equipped on base weapons
• Highest weapon level is shared across all unlocked weapons and Blueprints of that type. No more needing to level each and every weapon you receive!
• Show off your own personal style with charms, stickers, reticles, and grindable camos
• Save your newly designed weapon as a customized weapon to equip in your Loadouts
• Too complicated? Try the recommended blueprints. Players can see the changing stats while modifying weapons. Weapon stats reflect the actual performance of the weapon

Rank Series 6 runs from 8.2020 – 10.2020
New ranked mode seasonal rewards
• New epic blueprint: QQ9 - Eye Candy
• New epic soldier: Tengu – Undead Crusade
• New epic frame: Bomber Frame

New Battle Pass available August 16th (UTC)!

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New Premium Battle Pass Rewards
• New Epic soldiers: Reznov, Nikto – Stronghold, Richtofen, Lev Kravchenko - Soviet Dragon
• New Epic Blueprints: Chopper – Fortress, Kilo Bolt-Action - Lazarus,QQ9 - Trendsetter,Striker – Aeronaut
• New Legendary Calling Card: Take Cover
• New “Battle Dressed” themed items

New Free Battle Pass Rewards
• New base Marksman Rifle: Kilo Bolt-Action. A lethal lightweight marksman rifle that can take the enemy down in one-shot
• New Scorestreak: Shield Turret. A manual operated shielded turret that can be deployed on most surfaces

New Event Rewards
New challenges and missions with new rewards
• New Lethal equipment: Thermite. Sticks to any surface and burns over time upon impact
• New Solider: Nikolai Belinski
• New Epic blueprints: MSMC – Rosie, ICR-1 - Retro Nuclear
• New Perk: Amped - Take advantage of faster primary weapon swap and launcher reload speed (excluding swapping to pistol and melee)

MULTIPLAYER

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New Featured Game Mode

10v10 mode
• Available for Team Death Match, Domination
• Available on Shipment, Takeoff, Meltdown, Crossfire

New map
• Shipment, a Call of Duty classic, is now available! Dash through cargo containers in this action-packed fan favorite.
• Available for: Team Death Match, Domination, Free-For-All, Hardpoint, Gunfight, Ultra Rapid Fire, 1v1, Kill Confirmed, Team Death Match 10v10

Other
• Training Mode – Movable targets and new challenge added
• Domination - Capture progress will pause when players are not in the objective area.
• Domination – Tunisia has been removed from Domination map list on normal MP
• Domination – Meltdown has been removed from Domination map list on ranked MP
• Hardpoint - The next hardpoint in Hardpoint mode will be shown on map, but cannot be captured until it is unlocked

BATTLE ROYALE
With the new Gunsmith system, all weapons in Battle Royale now perform the same as their Multiplayer versions. Players can modify and customize their weapon in Battle Royale loadout and acquire them from airdrops. Look for brand new weapons on the battlefield with various styles and attachments.

New airdrop
• Players now can acquire loadout customized weapons from airdrop. Every airdrop allows four players to choose one of their customized weapons from their loadouts. (one weapon per player/per airdrop)

New Areas
• Check out the four new areas added to Battle Royale: Radar Base, Dormitory, Outpost, and Camp

New Weapons
• New Battle Royale weapons of all rarities added. The higher the rarity, the more attachments. Attachments cannot be dropped or equipped to another weapon

New Attachments
• Augment your Battle Royale weapons with Gun Mods. More than 10 new mods to try. Gun Mods can be dropped or equipped to other weapons

New Items
• Armor Plate: Recover armor durability by 50%. Use armor plates to repair your vest
• Ammo types now match to corresponding weapon class

IMPROVEMENTS & OPTIMIZATIONS

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Multiplayer
• Increased Death Machine long-range damage, slightly increased fire rate, increased spin up time after moving.
• Increased Sparrow drawing speed. Increased range when drawing Sparrow back for a shorter amount of time.
• Increased War Machine’s grenades area of effect. Decreased damage on player using War Machine. Optimized animation.
• Decreased Annihilator reloading speed after firing. Slightly decreased fire rate.
• Slightly decreased Gravity Spikes area of effect.
• Molotov Cocktail is now lethal equipment.
• Significantly increased Molotov Cocktail damage.
• Katana’s name and model updated.
• Deploying Stealth Chopper and Cluster Strike will activate a one-time UAV map scan and reveal current locations of enemies.
• Optimized reloading animation
• Optimized firing animation
• Optimized visuals and behavior of laser sight attachments
• Optimized bolt pulling animation of bolt-action sniper rifles
• Extended time limit for squad filling in the middle of a ranked multiplayer match
• Fixed an issue where the SMRS and War Machine can shoot through walls
• Fixed an issue that UAV shows enemy movement instead of current location
• Fixed an issue where players FOV is narrowed when using Katana
• Fixed an issue that prevented players from crouching or going prone
• Fix an issue with incorrect models in Attack of Undead

Battle Royale

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Ranked Matches
• Optimized score logic for Ranked Multiplayer
• Optimized matchmaking logic for Ranked Multiplayer
• Optimized match report details
• Players in rank protection lose fewer rank points after a loss
• New squad view when loading into a match
• Optimized Ranked Battle Royale score logic
• Optimized matchmaking logic for Ranked Battle Royale
• New match report UI
• New animation for reaching each higher rank after Pro I
• Fixed an issue where players in rank protection were recognized as lower rank

System
• Players can unlock most weapons, perks, Operator skills and Sorestreaks before level 55.

ICR-1, Cordite, HVK30, GKS, KN-44, Locus, Pharo, KRM262, HBRa3, Man-O-War and Razorback are now player level rewards. Other base weapons can be unlocked by completing challenges in Gunsmith system or within the free Battle Pass
• Molotov Cocktail and Combat Axe are now player level rewards
• Players can have up to 10 Loadouts in Multiplayer. Loadouts 1-5 are unlocked immediately. Loadouts 6-10 are unlocked through level progression.
• Players now have 5 Loadouts for Battle Royale
• All new player level rewards will be unlocked after upgrading to the new version.
• All new UI for Multiplayer and Battle Royale lobbies. Players can see recommended events and claim rewards before starting a match
• Players can display calling cards, sprays and emote in Multiplayer and Battle Royale team lobbies
• Calling cards can be configured on in game HUD in Control Layouts in Settings menu
• Most event rewards will be claimed automatically during after match report
• New after match summary and sharing UI for Battle Royale winners
• New bug report system
• Optimized in-game HUD
• Optimized UI and user experience for Battle Pass
• Optimized ladder-climbing UI and customization option

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@everyone see you tomorrow for a community update 👋

spark hazel
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Greetings Call of Duty: Mobile Community! Our last post here was just to share patch notes and today we are here not only to announce that Season 9 is officially released, but also to celebrate all of the finer details of this season by sharing what we can with the community R91_codm_cool . As per usual with a new seasonal release, let’s start this community update off by sharing the Season 9: Conquest Official Trailer!

https://youtu.be/nyOz6o-qcoM

Season 9 Conquest is live and ready to be explored with plenty of new gear and new content to try out. Jump in now to check out Gunsmith, the four new BR areas, new seasonal challenges, 10v10 mode, and more.

Check it out in-game now. Download and play for free - https://bit....

▶ Play video
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Season 9 comes packed with a wide variety of content. Some of that content is available right now while others are releasing throughout the season, whether it is the brand-new Battle Pass, 10v10 mode, Shipment 1944, credit store updates, new Battle Royale updates and areas, or of course the long-awaited Gunsmith system! Let’s get to it and go through all of those details.

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Here is the full look at most events currently running or coming soon in COD Mobile:
8/15 - 8/20 ~ Shipment 24/7 Playlist
8/15 - 8/20 ~ Master Smith Event (MP)
8/15 - 8/20 ~ Cargo Combat Event (MP)
-Focused around playing on Shipment 1944
8/15 – 9/09 ~ Seasonal Challenge - Assault Rifle Expert
8/16 – 9/09 ~ Seasonal Challenge - Trench Broom
8/16 – 9/09 ~ Seasonal Challenge - Survival Kit
8/16 ~ Credit Store Update
8/21 - 9/03 ~ 10v10 Mode
8/21 - 9/03 ~ Finest Hour Event
*All Dates UTC

First and foremost, before we get into all of those many different events and breakdowns of the newest seasonal content, we have the Season 9 Roadmap! This provides a glimpse at some of the main events or items releasing today and then a glimpse at what else is releasing throughout the season.

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Battle Pass
Season 9: Conquest is here and that, of course, also means a brand-new Battle Pass! We have plenty of items available to grab in both the free and premium versions of the pass, so let’s go over the details and show you the goods 😉.

Free Battle Pass
•Scorestreak - Shield Turret (tier 14)
•New Weapon – Kilo Bolt-Action (tier 21)
•RUS-79U – Obstacle (tier 36)
•BY15 - Obstacle (tier 41)
•Charm – Toy Soldier (tier 46)
•UL736 - Obstacle (tier 50)

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Paid Battle Pass
•Reznov (tier 1)
•Chopper - Fortress (tier 1)
•Trophy System - Battle Dressed (tier 1)
•M4 – Battle Dressed (tier 10)
•Richtofen (tier 12)
•Lev Kravchenko – Soviet Dragon (tier 35)
•QQ9 – Trendsetter (tier 40)
•Kilo Bolt-Action - Lazarus (tier 50)
•Nikto - Stronghold (tier 50)
•Legendary Calling Card – Take Cover (tier 50)

While it is very clear we have a lot of excellent content in this Battle Pass, we have to take a moment to call one out in particular: Trophy System - Battle Dressed. We have seen players making passionate pleas for cosmetics for this particular piece of equipment for a while and now it is here!

We also have quite a few other cosmetic items mixed into this Battle Pass that are also extremely rare or the first that item or class has ever had any cosmetics for it (like the Airborne BR Class). Make sure to check it all out and let us know if you have any feedback.

Gunsmith
This game-changing new feature is now here at your fingertips! Many of you have already been sharing your thoughts about this new system and recommendations for seemingly OP weapons, but for anyone who isn’t already familiar here are some basics about Gunsmith.

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General Overview
•We took a good long look at Gunsmith last week in the community update, but here are some of the basic details about this brand-new feature.
•All weapons can now be uniquely customized with over 50+ attachments on top of reticles, charms, stickers, and camos
•Any Legendary or Epic weapon variants are now Blueprints

  • Blueprints are weapons with pre-attached attachments and unique camos or cosmetics, like death effects. They allow you to jump into a match with a preloaded weapon.
    •All base weapons can be unlocked by grinding across different systems
    •Your weapon variant with the highest level of that type will determine your new overall level for that weapon type
    •In Battle Royale, you can now acquire your Gunsmith customized weapons from your loadouts through Airdrops

Of course, that is only a small snippet of that and if you prefer to see how it is done through a video then we have you covered in our latest Gunsmith video.

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Jump in now, check it out, share your thoughts with each other, and find the best (and occasionally weirdest) attachment combinations for all of your favorite weapons.

Kilo Bolt-Action
This brand-new weapon is here, part of the Battle Pass, and actually an entirely new type of weapon. Currently we have sniper rifles, assault rifles, SMGs, LMGs, and shotguns. Now, we have marksmen rifles too and the Kilo Bolt-Action is the first weapon of that type.

This is a deadly rifle that rewards accuracy with quick one-shot kills depending on where your shot lands. While it cannot handle long-range as well its sniper counterparts, it excels at medium range and can be equipped with a variety of attachments to enhance that. However, the iron sights on this rifle are easy to use and perfect for short-medium range encounters. Check it out in action!

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Seasonal Challenges

Survival Kit
This seven-part seasonal challenge is all about Battle Royale! Jump in, check out the new areas on the map, and make sure to try out other new features exclusive to this update. For instance, some tasks require various usage of customized weapons or picking up Rare weapons from the battlefield. Here are some of the main rewards for this one:
•(Uncommon) Medic – Eagle Feather
•(Uncommon) Wingsuit – Ammo Box
•(Epic) Calling Card – Double Crossed
•(Rare) M4 – Sewed Snake
•(Rare) Special Ops 1 – Sewed Snake

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Trench Broom
This eight-part seasonal challenge has you jumping back into Multiplayer and specifically with SMGs, at least for a majority of those tasks. You’ll want to jump into this one though and go through those tasks, because it is a very rare chance to acquire the Razorback. Here are some of the main rewards from this challenge:
•(Uncommon) Knife – Ammo Box
•(Uncommon) PDW-57 – Ammo Box
•(Uncommon) ICR-1 – Ammo Box
•(Rare) Razorback – Eagle Feather
•(Rare) Razorback – Sewed Snake

Assault Rifle Expert
This unique five-part seasonal challenge is basically all about Gunsmith. You are tasked with leveling up your Assault Rifles, first to level 15, then 20, and eventually all the way up to 50. Here are the main rewards for this one:
•(Uncommon) Type 25 – Ammo Box
•(Rare) Calling Card – Winter Siege
•(Rare) Sticker – Stocked Up
•(Rare) Charm – Space Blaster
•(Rare) ICR-1 – Retro Nuclear

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Current & Upcoming Events
First, we have two events going on right now worth highlighting: Cargo Combat and Master Smith.

Cargo Combat has you fighting your way through Shipment 1944 and just completing basic tasks like playing the map and killing enemies on it. For doing that you can earn some weapon customization items and the Cordite – Going Dark.

Master Smith as you might expect is all about Gunsmith. You are tasked with leveling up a variety of your weapon types and if you do you can grab the HG40 – Ammo Box, Special Ops 4 – Obstacle, or several other rewards.

Coming up later this month we have the Finest Hour event, a unique seasonal event that has you picking a side and battling your way across a map in order to attack cities and earn gear. Outside of that we have more seasonal challenges coming, 10v10 mode, and a few other unique events to Season 9.

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World Championship 2020
In the midst of all of this we also have a brand-new Stage of the World Championship launching tomorrow! Stage 2B is here and with it plenty of rewards to earn, plenty of teams to battle, and plenty of opportunities to qualify to the next rank.

The basic information of Stage 2B is:
•Teams play in 30 ranked Multiplayer matches
•All players on each team must be in the same region
•Each team will earn points based on their team’s average rank
•The top 512 teams will be selected to advance to Stage 3

**Stage 2B will be running from 8/16 - 8/24 UTC **and like we shared previously it is all about teams. There are a few areas of the community with dedicated LFG channels, primarily on Discord, but we’ve seen plenty of people using our social posts or various other areas of social media to try to reach out, find team members, and get ready. It may be live now, but there is still time to group!

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Best of luck to all of the teams in this one and get ready for Stage 3B to come in the near future. Just a reminder, but the dates for Stage 3B are:
Latin America: 8/29 - 8/30
Japan: 8/29 - 8/30
Other Regions: 8/29 - 8/30
North America: 9/5 - 9/6
Western Europe: 9/5 - 9/6

Additionally, we’ve decided to spice up the rewards a bit! Now, when your team progress through the stage (like quarter finals, semi-finals, finals) each player on the team will receive CP rewards based on each phase of the stage. More details on that later on our World Championship website.

Ranked Series 6
A new Ranked Series is here and that means ranks are resetting once again. As per usual this doesn’t mean you will be completely reset, but generally you may drop down two ranks while everything is rebalanced and in order to give everyone a proper shot at climbing back up to the top.

The main rewards for this Ranked Series are Tengu – Undead Crusade and the QQ9 – Eye Candy. Those can both be found at the Master III rank with Tengu as the ranked BR reward and the QQ9 as the ranked MP reward. However, there is plenty more to grab this time like the first ever camo for the Combat Axe, Tank – Undead Crusade, and various other items from that set. To the victors go the spoils.

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Blog Posts
We always try to have our editorial teams cover the biggest elements of each release and for Season 9 they have three different blogs that provide additional information on top of what is here. We’ll drop a quick snippet about each below and a link if you want to read more.

While this post is pretty detailed in relation to most of the major aspects of this release, you can always jump over to get a quicker glimpse at all of this and to find some details that may have not been shared here - Season 9 Blog post: https://bit.ly/3iKVpyC

We only briefly touched on Gunsmith here after going over it in-depth through various videos,social posts, and our previous community update. We also have a blog post covering all of those main details and in an easily consumed format - Gunmsith Blog post: https://bit.ly/3asfqqE

We introduced Shipment 1944 a few weeks ago and in case you missed that you can find it all now in one of our blog posts that gives a general overview of the map alongside plenty of tactics and tips for how to make Shipment 1944 your new favorite close quarters map - Shipment 1944 Map Snapshot: https://bit.ly/2PYfGUN

Battle Royale Updates
Last but not least, we have plenty of Battle Royale updates out right now as a part of this update! First, you’ll see that the intro cinematic has been updated and that when you take that fateful dive out of the plane you can now see the names of each rapidly approaching location without opening the map.

We’ve also updated water reflections, added in a variety of Gunsmith content specifically for Battle Royale, changed the looting system, added an after-match tracker that shows you various details about the match, and added four new areas to the map: Campground, Dormitory, Outpost, and Radar Base. Check it all out in-game right now.

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Final Notes
You’ve made it to the end of this rather large community update and we just wanted to thank everyone out there for being so kind, patient, and supportive of this unusually timed update. We hope you all feel that the new content, and especially Gunsmith, was worth the wait and please do what you always do and share feedback, bug reports, memes, and everything else related to the new season.

We’ll be back next week with some new information and fine details about Finest Hour! For now, take care, stay safe, discover everything in the new update, and go make Shipment 1944 your new favorite map to both love and hate. We will see @everyone next time!👋

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community! It has been only been a short while since we’ve released Season 9: Conquest and the amount of feedback you’ve all shared has made it feels like much longer haha, but we want it all and we love the passion behind the huge Reddit threads about Gunsmith, the long and detailed suggestions on Discord, and the ten minute YouTube videos diving into balance suggestions around Gunsmith.

Of course, there is plenty beyond that being shared and we just wanted to say thank you all once again for showing just how widespread and eager this community is. We’ll have some notes and responses to some of those major pieces of feedback in this update, but for now let’s take a look at all of the main of the events that Season 9 has to offer.

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Let’s jump into the update now and start it off with new events, followed by feedback and bug reports, and then lastly a community highlight!

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Here is the full look at most events currently running or coming soon in COD Mobile:
•**8/21 **~ New Seasonal Challenges
•**8/21 - 8/23 **~ BR Warfare Mode
8/21 - 8/27 ~ Gungame Moshpit Playlist
•**8/21 - 9/03 **~ 10v10 Mode
8/21 - 9/03 ~ Finest Hour Event
•**8/28 **~ Prop Hunt returns

*All Dates UTC

Finest Hour
Our marquee event for Season 9 has arrived and it isn’t any type of event you have ever seen in COD: Mobile! Pick your side, recruit soldiers, and battle your way across war-torn Europe as you push to conquer every Axis occupied city on the map. Of course, as you do so you’ll be raking in rewards and with some particularly grand rewards available to those who fight across every city on the map.

Here are the basics of how Finest Hour works:

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There is quite a bit to learn about this event, whether it is the different ways to attack cities, the different ways to collect rewards, or all of the different routes you can use to attack cities. Depending on your side, your final goal (referenced in Step 4 above) will be to liberate the central city, which is either Berlin or Bayern depending on which side you pick.

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How easy it is to attack a city depends on your strength, which is largely determined by your accumulative Gunsmith weapon level and if there are any allied cities nearby. Any adjacent liberated allied cities will lower the defense of the Axis city you are trying to take down. Lastly, you can call in a friend to both help you attack a city and as a way to get extra rewards if the attack succeeds.

As per usual, if you are one of our avid readers who has decided that they are tired of reading then you are in luck – we have a video for you! Give it a watch to get a quick idea of how everything in Finest Hour plays out.

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10v10 Modifier
Another brand-new piece of content dropping today is 10v10 Mode! This mode isn’t a “mode” per-say like Gun Game or Kill Confirmed, but it modifies pre-existing modes, primarily Team Deathmatch and Domination. It is available on Crossfire, Takeoff, Meltdown, and eventually Shipment 1944.

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You read that right, if you thought Shipment 1944 was hectic before that means you now have that option to crank it up to eleven. 10v10 Mode will also increase the score cap for TDM and on Shipment that cap will now go up 200.

However, for Shipment 1944 this map is not available in this first 10v10 playlist. In this first release it is only available on Crossfire, Takeoff, and Meltdown. Later on a playlist will be coming specifically for 10v10 Shipment. Keep an eye out for that later!

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Seasonal Challenges
Two more Seasonal Challenges are available today on top of the three that launched last week with the Season 9 launch. The main highlights from those three were Special Ops 1 – Sewed Snake from Survival Kit, Razorback – Sewed Snake from Trench Boom, and the ICR-1 – Retro Nuclear from Assault Rifle Expert. This time we have some items to grab and some more tasks to conquer. Check them out!

Retribution
This six-part challenge is all about using various weapons with specific attachments and getting kills with those weapons in Multiplayer matches. Simple, but this one also requires you to have each of those weapons leveled up just enough to be able to use those attachment types, like muzzle, magazine, laser sights, or stock. Here are the main rewards:
•(Uncommon) Concussion Grenade – Ammo Box
•(Uncommon) Outlaw – Ammo Box
•(Rare) Calling Card – Red War
•(Rare) Outlaw – Blood in the Water

Fully Loaded
This four-part challenge just really wants you get out there and blow up some enemies in Multiplayer matches. Grab an SMRS, load up with some grenades, or turn the apparently god-tier Molotov’s to push your through these tasks. The main rewards for this one consist of a brand-new perk:
•(Common) Perk – Amped
•(Rare) Avatar – Veteran
•(Rare) SMRS – Blood in the Water

There are still two more on the way next week, so keep an eye out for those details and rewards in the next community update. For now, get out there and grab the new rewards, the easy to earn Battle Pass XP, and a few Purple XP cards to help level up your gear.

Hell on Shells Draw

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Our first lucky draw, Dive! Dive! Draw, for Season 9 released last week with the fiery and determined redhead Emma Victorova, a brand-new character, at the helm and a rather deadly UL736 – Depth Charge. This week though, we have one that is a bit more supernatural.

Hells on Shells brings Dark Shepherd, another new character, to the forefront with a style that says he is both dark and mysterious but…also maybe the Grim Reaper 😉. Among many other items to grab, you also have the ASM10 – Bunker Buster, a weapon that causes your enemies to detonate upon death. Check it out in action:

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Crates - Duplicate Protection
A while ago we mentioned that we were working on ways to make duplicates feel like less of a common occurrence, particularly in crates, and we’ve released new systems for that as a part of this last update. Now, certain crates have a milestone system enabled.

Every single time you open a crate you will receive your items and you will also receive progress towards a milestone. Each time you hit a milestone it guarantees you receive an item of the indicated rarity.

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As you can see in this Stashed Cache Crate, which is currently available in the store, the player here has already hit the first milestone and received a guaranteed item of epic rarity.

Now onto Duplicate Protection, this is a newly refined system on top of milestones. Each item that has a crown, as you can see with all epic rarity items in the screenshot above, is duplicate protected. Once you receive a duplicate protected item it will remove that item from the reward pool, which then increases the odds of acquiring any of the remaining item.

This system is brand-new, so if you run into any issues or have any feedback about please let us know. You can read about all of this in-game as well by clicking on the question mark next to the crate name.

Feedback

Molotov Cocktails
According to the comments over the last week, this fiery weapon of justice can be used effectively in any situation and the moment it touches an enemy it incinerates them in holy hell fire. Well, its reign was short-lived because we nerfed it a bit already by lowering the overall damage and now it should be a bit easier to counter. We’ll keep an eye out for more feedback and to see if we need to make any other balance changes, but we would also like to note that the Trophy System is a perfect counter.

Gunsmith in BR

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When Gunsmith released as a part of this last update, we immediately noticed many players being a bit confused about the changes in Battle Royale in particular. We tried to highlight these changes through images and our previous updates, but we are still seeing questions regularly and we’ll reiterate that information again here.

The main changes to Battle Royale are:
•You can now find and acquire weapons of different rarities with pre-installed attachments
•You can no longer find or change out attachments during a match

  • Instead, there are now Gunmods that can be attached a unique slot
    •New Battle Royale Loadout menu
  • 5 loadout slots now available
    •You can acquire your customized Gunsmith weapons from your loadouts through Airdrops

All of this is new and we expect it take a bit until everyone understand the new system, but we firmly believe that these changes make it weapon focused instead of focused around gathering individual attachments. Now, it is all about finding the best weapons, bringing in your own customized weapons from airdrops, and adding on gunmods to give your weapons an extra boost.
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Gunsmith Balance**

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First off, we know that this system is a massive change to how you normally play the game and as such we’ve been trying to help explain that whenever we could. However, we know Gunsmith may take a while to get used to in general and that the benefits of this system compared to the old may not be readily apparent to everyone.

This system also changes around the balance of just about every single weapon in the game since you are now able to tailor and customize them in a way that you could not even come close to before. This was one of the reasons why we wanted to do public test servers just for Gunsmith, but we are also going to keep an eye on everything to try to make balance adjustments and changes when needed.

Just give it time, keep talking to your fellow players about it, and utilize community resources, whether that is posts, guides, or just the many discussions about how to best utilize Gunsmith. Of course, we also have three videos just Gunsmith that show off the basics and give you a general idea of how it all works in Multiplayer or BR. Here is the most recent one below, which is a bit more of a tutorial than the others.

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Lastly, one thing we haven’t seen many players notice is that there is a way to get a recommended Gunsmith selection for your weapon. If you don’t know what to use or want to just quickly jump into a match, hit that Recommended Button highlighted below in the screenshot.

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After you select that little yellow light bulb, you’ll be presented with a new menu full of recommended attachments for each weapon. Here are is an example from that same RUS-79U.

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You can use this all to let us help you use a setup for now while you get used to the weapon, the attachments, and all of the options that Gunsmith offers. If you have any questions keep asking and either us, or your fellow players, will always be willing to jump in and chat about it.

**Gunsmith Progression Skins **(AKA the Damascus)
Back during the public test builds we had a Damascus camo as the top tier (the hardest camo to earn in Gunsmith) and like many things in the test build it was purely a test. We considered multiple options for that top tier camo and we didn’t end up picking the Damascus. Additionally, since many are already asking, it is also not Dark Matter. Instead, we have a different top tier camo coming in a future update. Keep an eye out for news on that in future community updates.

Bug Reports
Since we have a big update coming soon, which will have a wide variety of bug fixes and improvements, it is a bit tough to discuss any specific issues. However, here are some quick notes on a few issues that we regularly receive questions about and will be fixed in that next update.

Recent Fixes/Changes

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We’ve had a small patches (hotfixes) go out over the last week and here are some of the major things that were changed or adjusted in those patches.

General Balance
•Red dot sights and holo sights no longer reduces ads speed
•Increase sprint-to-fire speed of all weapons. Increase sprint-to-ads speed of all weapons.
•Reduces the hip fire accuracy of Merc grip

Gun Balance
•Chopper: Reduced hip fire accuracy of heavy grip
•Reduced the weapon sway (from breathing) of all sniper rifles and marksman rifles
•DLQ33/SNIPERSNIVER/LOCUS/ARCTIC.50: Increased ads speed
•Reduced the ads speed debuff from attachments for sniper rifles and marksman rifles
•QQ9: Increased overall recoil and reduced damage to limbs
•Arctic.50 with Stopping Power Mag - Increased fire rate, ADS speed and recoil control
•Pharo: Increased overall recoil and reduced damage to the lower body
•BK57: Fixed the description of 7.62mm Mag; updated description to say increased headshot damage
•Cordite: ADS bullet spread accuracy is reduced. Ammo capacity of Extended Mags is reduced.

Modification of BR Weapons Camos
•Spawned weapons in BR will no longer have skins. Camos set by players in loadouts will be applied instead.

Miscellaneous
•After Action Report – You can now move through the report faster by clicking the Next button to immediately skip various pages.

Missing Ads

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Right around release we had an issue with the Watch button (next to New on the top) being missing for players. We addressed this issue that weekend and it should be back to normal except for those players who were already missing it in the first place.

Just to go back over that, the Watch button is only available in certain regions and additionally not on certain low-end devices. It has quite a few dependencies, but if you were seeing this button before the S9 update and it is missing now please reach out through our support so that we can investigate.

Purchase Bonus
We had a few players reach out earlier this week about a “missing” purchase bonus that they saw other players were receiving after purchasing anything with CP. There isn’t any complicated reason why you didn’t see this, it was just an error on our part and it wasn’t supposed to be populating for anyone.

Missing Voice Over
In the last couple of updates we’ve seen a few comments about missing voice overs for characters in the game, seemingly primarily around quick chat options in MP or BR, and after checking with our team this issue should have been fixed quite a while ago. We are going to kick this one back up to the team and start investigating, and we would love your help! If you are seeing this please reach out to us via PM here on Discord or reach out to our support channels listed below 👍

Desync Issues
Like we mentioned often before the Season 9 release and game update, this issue was supposed to be fixed or greatly improved for most players with this release. We have seen a handful of players saying they are still experiencing these issues and we are always willing to investigate further, so if you are still seeing it then please reach out to our support channels.

Support Options

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Lastly, as per usual if you are seeing something, experiencing something weird, or running into issues trying to play or access the game then please report it through any of our support channels. The main ones are:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
As per usual we are reading and discussing far more topics than shown here, but if we didn’t address any issues or pieces of feedback please reach out. We are happy to chat more about it, share other details or updates, and look into anything we might not already be aware of.

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We’ll be back next week with more updates and thank you for wide outpouring of support and feedback for Season 9 over this last week. We appreciate it all more than you know and when we attend our weekly video game industry community managers secret club meeting, we like to argue that the COD: Mobile community is by far the best 😉. Until next time @everyone !

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community! This week we are back with another community update focused all around feedback, new events, bug reports, and just a little bit about the future beyond Season 9. We may be about halfway through this season, but that doesn’t mean there is still plenty coming out and releasing this week.

First and foremost before anything, we would like to start with something that the entire community praised back in Season 6: Once Upon a Time in Rust, a behind the scenes music video. With Season 9 we have been lucky enough to once again have a full orchestral score as our main theme and it is full of charm, deep notes, and echoes of Call of Duty as a franchise.

Please take a look and this Season 9: Theme Music Behind the Scenes video and show your love for all of the hardworking musicians and producers who worked diligently to create this score.

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We’ll start this post with the usual followed by some updates on the World Championship and Stage 3B. Let’s jump into it all and as per usual reach out after if you have any questions or feedback!

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Here is the full look at most events currently running or coming soon in COD Mobile:
8/21 - 9/03 ~ 10v10 Mode
8/21 - 9/03 ~ Finest Hour Event
•**8/28 **~ New Seasonal Challenges
8/28 - 9/3 ~ Prop Hunt mode
8/28 - 9/3 ~ Snipers Only
9/04 ~ Attack of the Undead returns
*All Dates UTC

Outside of that, we also have updated several playlists for Shipment and some other new mode & map combinations. Check them all out in-game now!

World Championship – Stage 3B
Before we jump into any of the usual details here, we wanted to first point out some changes we made to the reward structure of Stage 3 based on community feedback. Now, every team that places in the top 32 and further will receive rewards. Here is the new reward breakdown:
Finals - 10,000 Call of Duty Points
•**Semi-Finals **- 5,000 Call of Duty Points
Quarter-Finals - 2,000 Call of Duty Points
Round of top 16 - 1,000 Call of Duty Points
Round of top 32 - 500 Call of Duty Points

While Stage 2B has ended and with a massive number of teams participating, we are already about to enter Stage 3B! Starting today certain regions will be able to begin their matches. Any participating team will need to use GameBattles and record their own matches.

The dates for Stage 3B are:
Latin America: 8/29 - 8/30
Japan: 8/29 - 8/30
•**Other Regions: **8/29 - 8/30
North America: 9/5 - 9/6
•**Western Europe: **9/5 - 9/6

You can find more details on that now on our World Championship website here: https://www.callofduty.com/mobile/esports

Find a team now and jump in to grab these high-value new rewards! Good luck to everyone out there participating and if you have any questions then please feel free to reach out to our team here: Codmesports@activision.com

Seasonal Challenges

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Yesterday our last two seasonal challenges released and now with a total of seven challenges you can complete through Season 9: Conquest. There are new weapons, new characters, a new perk, and now a brand-new lethal grenade to acquire, Thermite. Find all of the details below.

Overachiever
This four-part seasonal challenge is all about being the best and collecting medals in Multiplayer matches. You’ll be going after One Shot One Kill, Triple Kill, and Avenger medals specifically on top of just a general task to acquire a hoard of overall medals of any type. Here are the main items to grab on top of all of the usual Battle Pass XP rewards:
•(Rare) Spray – Nice Kitty
•(Uncommon) RPD – Eagle Feather
•(Rare) Locus – Sewed Snake

Rocket Arm
This five-part seasonal challenge shakes up the formula a bit by giving you a chance to quickly acquire the new Thermite grenade and then tasks you with completing various challenges in Multiplayer specifically using Thermite. There are a variety of rewards to grab in this one and here are the details:
•(Common) Thermite
•(Uncommon) Smoke Grenade – Eagle Feather
•(Rare) Backpack – Sewed Snake
•(Rare) Calling Card – Mosh Pit
•(Rare) Charm – Smoke Grenade

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All of these seasonal challenges will be running right up until our next season coming next month, so make sure to grab any rewards, like the ICR-1 – Retro Nuclear from quite difficult Assault Rifle Expert challenge, before we move onto a brand-new series of challenges in Season 10.

World Championship Stage 2B – Cheaters Never Prosper
Earlier this week, we got a few reports that one of the top teams participating in Stage 2B had players using cheats. After investigating that we found that the team, Thumbgamers, did have players who were cheating. We have no interest in entertaining cheaters of any kind, but to see a team trying to climb up the World Championship and in such a dishonest and false way is completely inexcusable.

The team was removed the championship, enforcement actions with the maximum possible punishment were given out based on the cheating itself, and we’ve also qualified a team who would have otherwise been disqualified (due to placements). Thank you to everyone who reported this and we’ll do our best to keep the World Championship, and the game, as fair and cheater free as possible.

Manifest Destiny Draw
Last week our second lucky draw, Hells on Shells, for Season 9 was released and with the devilishly dark and mysterious Dark Shephard and the explosive ASM10 – Bunker Buster. This week, we have a more military themed draw releasing with the Manifest Destiny Draw.

This draw brings in a brand-new and heavily armored soldier, American Bulldog. He is accompanied by a brand-new HG 40, the Gold Standard, with a dynamic camo that visually changes as you get more kills in a match (without dying).

You can also pick the PDW-57 – Narcissist, Charm - Gilded Glutton, and a wide variety of other epic or legendary items. Check out American Bulldog and the HG-40 - Gold Standard in action below and you can find the draw in-game now!

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Feedback

Molotov Cocktails
This week we’ve noticed a steady decline in demands to have the Molotov Cocktail nerfed into oblivion and related memes; we’ll take that as a win in relation to the adjustments we made last week! Of course, we’ll keep an eye on everything and make any additional adjustments we deem necessary, but just to share a little a bit about the dev side of all of this let’s explore a typical nerf/buff scenario like this Molotov Cocktail change from this last update. Here is how that process goes down:

  1. New update is released and with this new item or altered item
  2. Dev teams look at in-game data, particularly around how often an item is being used
  3. Community teams monitor for feedback
  4. If an item is flagged, from either team, additional data is examined to check power “balance”
  5. Even if conclusive results are found and unless there is overwhelmingly negative feedback, we’ll generally wait at least several days to see if the feedback and usage is just due to it being new
    5A. One great example of this was the tank release in BR, many people had said it was far too strong when it released but after less than a week many strong counters were found.
  6. After enough time has passed and if the balance related results or feedback do not change, we’ll implement an adjustment in an upcoming hotfix or update

Sure, that’s fairly straight-forward to most people, but we also get asked a lot why we don’t immediately react to something like all of the Molotov Cocktail feedback. In this case, we did respond rather quickly and it was agreed to lower the overall damage, but in some other cases we may end up waiting depending on what we described above.

Hopefully that gives a bit insight into that process around nerfs and buffs. Feel free to follow-up and ask any other questions though. We are always happy to share as long it doesn’t end up being sensitive or internal only information.

Ranked Matchmaking Times

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We saw some reports after the Season 9 launch and then again recently about matchmaking times, particularly in Ranked Mode for Multiplayer, being unusually high. Around each launch of a new Ranked Series this is normal behavior for the first couple of days. Players are climbing back up the ranks after the reset and that tends to slow matchmaking down for the highest levels.

However, here we are over a week later and players were still reporting this issue. As a result, our teams have looked into that and made some adjustments earlier this week. We’ve seen positive feedback in response to those adjustments so far, but thanks to those who called it out! We’ll continue to keep an eye on it.

How Killcams Work
We saw a post recently about fixing killcams and that’s a bit of tough subject to discuss, but it isn’t a “bug” per say. Generally, in any game you play the kill cam is not the exact footage of what just happened to you in-game. Instead, it is data that is being simulated to best represent and visualize exactly what happened.

This is common knowledge in Call of Duty titles to the point that there is even a Call of Duty Wikipedia post about this exact subject. Some games may actually record and store the footage to replay, but it can cause performance issues and other negative effects.

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Lastly, the most important thing to say about all of this is that the data is a simulation. Meaning, it can potentially end up looking weird, a little off, or just flat out wrong. This can happen due to lag that occurred (server side or by the player) at the time the data was being recorded. There are even times when we have the kill cam specifically turned off in certain modes to prevent performance issues.

That’s it for this quick dive into this feature and we hope you all find this interesting. If you are curious about anything similar just let us know!

Bug Reports
Since the launch of Season 9 we’ve pushed out a ton of fixes, like we mentioned last week, and we are still keeping an eye out for more issues or trying to refocus on some of the longer term issues. For now, let’s jump into a few and just make sure to reach out if you are encountering anything.

Missing Voice Overs
Thanks to the 60+ people who reached out last week in various places about this and provided details. We are still working on gathering all of that, compiling it, and testing it out to confirm. Every time we do a call-out for help finding info on a bug or issue, or even for feedback, you all respond quickly and with plenty of details. Thank you very much for your diligence and for taking the time to do so.
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Voice Chat Issues**

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We still regularly see players reporting various issues with VOIP (Voice Chat) not working in-game and primarily in Battle Royale. These reports come in various forms, like chat cutting out randomly mid-match and then coming back randomly in that same match, the chat dropping completely until the game is restarted, or a few other inconsistent ways.

We recognize these issues have been hard to track down, replicate, and fix, but we still want to investigate them and do whatever we can to help fix them. Please keep reporting them to support channels and hopefully we’ll get enough information to find some more fixes to attempt. Thanks to every player who has reached out about this week after week.

Authorization Errors
These fun general errors are still around and we are still looking into them. We've had a bit of trouble figuring these out because they are very rarely being reported in the same way. For instance, if these issues occurred with everyone on X device using Facebook logins only then it would be an easy discovery and investigation, but in this case it is all over the place and no clear cause has been found yet. However, it is still an ongoing investigation and our teams are doing some deep dives now.

Support Options
Lastly, as per usual if you are seeing something, experiencing something weird, or running into issues trying to play or access the game then please report it through any of our support channels. The main ones are:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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One thing that we love around here and is frequently brought up by our teams, is the high-quality memes that this community creates on a regular basis. The most popular one currently is Facts with Urban Tracker. This one caught our eye both because of the art and because of how often it is being used for amusing yet informative ways. We’ve decided to take part and use this meme created by Reddit user CODMobileFan to provide a warning 😉.

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Are we trying to say the Thermite is going to be the next item we expect hear the call of ‘nerf’ due to its fiery and destructive capabilities, maybe! Most importantly, we love the humor behind the meme itself, we love the discussions it creates, and we appreciate the art at its core.

This fan art was created by narchiartwork, who has a variety of CODM pieces of fan art and a wider array of art beyond that on their social media. Here is our favorite:

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You can find all of their work over on their Instagram: https://www.instagram.com/narchiartwork/

Check it out and thank you to the community for adopting this meme and supporting this artist! Your meme game is strong and we have appreciated it since the beginning.

Speaking of the beginning, as some of you veteran players may know we are almost at our 1-year anniversary of Call of Duty: Mobile!! It will have been one year in October since our worldwide launch back in 2019 🥳 . If you are thinking there may be something special going on during our anniversary, then you are right and we hope you are looking forward to it.

However, before all of that we have another Season on the way and still more content to release in Season 9. Keep an eye out for some of our first S10 teasers to drop this weekend and we’ll see you all next week! Be safe out there @everyone and thank you for all of the support. X87_codm_gg

-The Call of Duty: Mobile Team 👋

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Greetings Call of Duty: Mobile Community! This week we have a light community update for you all since we are all hard at work on preparing the next seasonal release. Speaking of which, unless there are unexpected issues, the next time we put out a community update it should be announcing and revealing everything about Season 10!

Speaking of which, there are no more teasers on the way for Season 10. Instead, from today on, we will be revealing new content every single day until release! We are starting that off right now by officially announcing that the well-known and beloved Multiplayer map Terminal will released with Season 10. You all have been asking for this one basically since COD: Mobile released back in October of 2019 and we are thrilled to be able to bring it now to mobile.

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We’ll have more screenshots and the usual flythrough video of Terminal soon, so keep an eye on all of our social media channels for that 😉. Here is one more screenshot just because we love you all and we are proud of just how amazing this map looks in-game.

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No more Terminal for now, but let’s jump into this update, go over the schedule of events that are ending soon, and cover a few topics before we enter the weekend.

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Here is the full look at recently released events or those running until the end of the season:
•**9/04 **~ Attack of the Undead (MP)
9/04 ~ 10 Men Regiment Event (MP)

  • Focused entirely on 10v10 mode and with 4 weapons up for grabs
    9/04 ~ 10v10 Shipment Playlist (MP)
    9/04 ~ Pistols, Sticks, and Snipers (MP Playlist)
    9/04 ~ Survival Skills Event (BR)
  • Acquire a variety of cosmetic rewards for completing BR specific tasks
    9/04 - 9/06 ~ BR Warfare Mode
    9/04 - 9/06 ~ Double Battle Pass XP activated
    • All Seasonal Events Ending Soon

*All Dates UTC

All of those events, modes, or bonuses launched yesterday and you can find them in-game right now. Speaking of which, this is a last chance to get in on all of those unique seasonal challenges still active, like Assault Rifle Expert, Survival Kit, and Rocket Arm. Through those events you can grab unique blueprints, a perk, camos, or much needed Battle Pass XP for anyone struggling to finish in this last stretch.

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Make sure to jump in and check everything out in this last week of Season 9: Conquest!

World Championship – Stage 4 Regional Playoffs
Stage 3B is well underway at the moment and congrats to the teams in Latin America, Japan, and in the Other Regions who have already won their matches and progressed to Stage 4! We recently announced the dates for the Regional Playoffs. Here is that information:

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For those in “Other Regions” don’t worry, you also have a playoff and you can find more details about on our World Championship website: https://www.callofduty.com/mobile/esports

We know there are still questions about the regional playoffs and we’ll have more information about all of this coming out closer to the start dates. Also, if you are qualified for these stages make sure to keep an eye out for in-game messages with additional details about your region.

Attack of the Undead
A quick shout-out to mention that the unique Multiplayer mode Attack of the Undead mode has returned! This is the first time it has been back since it was originally released in Season 7: Radioactive Agent. This mode brings that unique friend-becomes-foe style of gameplay where you are constantly fighting against the clock to survive. Try it out now before Season 10 arrives!

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10v10 Shipment 1944 Arrives
This potentially incredibly painful or rewarding playlist is out now and is perfect for leveling up your weapons, completing seasonal challenges for MP, completing camo requirements, or just raking in those kills. This frantic and intense playlist won’t be around forever though, so jump in now and get lost in the chaos! Also, please no breaking your phone or smashing controllers as a result of 10v10 Shipment 😋 .

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Wrath Redux Draw
We are nearing the end of Season 9 and that means this is the last lucky draw of the season. Wrath Redux brings back some old favorites like the AK-47 - Wrath Black & Gold, Outrider - Mystic, the Razorback - Wrath Black & Gold, and various other items. Find that live on the store and in-game now!
https://youtu.be/u9s6GPTyeL8

We are nearing the end of Season 9: Conquest and we have one more themed draw available now. However, this Wrath Redux draw is bringing back some old favorites and putting them all together in this one lucky draw.

Grab the AK-47 - Wrath Black & Gold, Outrider - Mystic, the R...

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Also, we’ve already had a few questions about why do a Redux draw? Well, while many people in this community have been long-time players (which we love you for) there is a constant flow of new players coming in and trying the game.

Additionally, when these items came up the first-time players may have not been able to grab them. It is similar to how our Credit Store is always cycling in previously released event rewards, weapons, and items. It is all meant to give people a second chance or for new players a first one.

Feedback
We are keeping everything light and quick this week since a new season is about to drop, so there are only two feedback topics we’d like to bring up and no updates on anything related to bugs. We should have far more on all of that in the coming weeks.

Spectrum Draw Redux Duplicates
About one month ago we released our first Redux draw and with that came some unintended issues, like people spending CP and receiving duplicates of items they already owned. We put out some messaging shortly after the draw came out to say we were working on it and our team has been here, in the background, continually working away on that.

If you received duplicates, you’ll have received an in-game message this week with CP compensating you for any duplicates you drew from the Spectrum Draw. Thank you all for the warm reception to this and for recognizing that sometimes something like sending out compensation for an issue may not be as quick or easy as it seems.

UI Updates and Loadout Changes
Ever since we released Gunsmith and Season 9, we’ve seen a wide variety of feedback about the new changes, especially regarding all of the changes to loadouts and the UI. While we don’t have any specific topics to bring up to say we are specifically fixing or changing X thing, we just wanted to let you know we do see the feedback and by no means are we done tweaking any of that. Keep an eye out and thank you for all of the discussions around these topics.

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This week we want to highlight something that we’ve never been able to do before - a player made video! This video made by a community member named Foreign-gamer141 is one of the best hype videos we’ve seen for COD: Mobile in a long time. They made it with the intent to welcome new players to the community and to just show off some great Battle Royale action. Check it out: https://www.youtube.com/watch?v=bt3UlWmNCiM&feature=youtu.be

Made this video as a way of saying Thankyou to Call of duty :Mobile.Hands down the best mobile game on planet earth.And to all new players coming in a warm welcome from cod mobile community.I hope you understand enjoy and love this game as much as we do.Cheers

#callofduty ...

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Thanks to the community in general for supporting this type of content, for recognizing the quality behind it, and for supporting each others creative efforts in all things, whether it is fan art, videos, weapon designs, or all of those night mode recreations we see every week 😉.

That is it for this update and we’ll see you all back next week with plenty of notes, event highlights, videos, and more about Season 10 of Call of Duty: Mobile! Be safe and have a great weekend 👋

-The Call of Duty: Mobile Team

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@everyone V95_codm_captainping

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Greetings Call of Duty: Mobile Community! We made it to September 9th and that means it is time for yet another brand-new season of Call of Duty: Mobile! Season 10 is called The Hunt is now available and that comes with a wide variety of new content. First and foremost, just because we like making new trailers every single month 😉, let’s take a look at the Season 10 release trailer:

https://youtu.be/j0ZXU2_3OwY

Season 10 The Hunt is now live and with plenty of new content to check out, whether it is the new Multiplayer map Terminal, Headquarters mode, the S10 Battle Pass featuring Mara - Valkyrie and Mace - Tombstone, or any of the seasonal or featured events. More content will be a...

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We’ve seen many of you talking about how it feels like Season 9 just started and is already over, and we agree. It was a unique season full of unique content, fantastic character designs, wonderful theme music, and of course Gunsmith. It was our biggest update in COD: Mobile history and while Season 10 isn’t quite as massive of in-game update, it does bring with it one some stellar characters, like Mara, Makarov, and Mace, along with one of the most requested Call of Duty maps – Terminal!

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Of course there is far more going on than just than little snippet of information, so let’s jump into the update now! We’ll go over all of the details and as per usual please let us know if you are seeing any issues or have any feedback about all of this new content.

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Here is the full look at recently released events or those running until the end of the season:
9/10 - 9/24 ~ Headquarters Mode (MP)
9/10 - 9/27 ~ Terminal 24/7 Playlist (MP)
9/10 - 9/17 ~ Boarding Pass Event (MP)

  • Play the new MP map Terminal, complete tasks, and acquire a variety of rewards
    9/10 - 9/17 ~ Carpe Diem Event (MP)
  • Complete a variety of Headquarters related tasks and grab Spec Ops 4 – Freight Train, new weapon camos, and more
    •**9/10 **~ Three New Seasonal Challenges released
    9/10 ~ Credit Store Update
    9/10 ~ New Monthly Login event begins
    *All Dates UTC

Before we jump into everything and break down many aspects of this release, we would like to share our carefully and lovingly designed Roadmap that gives you a glimpse at what is releasing today and what more is coming throughout this season. Take a look!

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We would like to specifically mention the Echo, a brand-new weapon. This automatic shotgun packs some serious power and can take down multiple enemies in a row as long as you are close enough to hit them with its full firepower. You can grab the base version and the Epic Demon Eyes blueprint in the BP. Check that new weapon out in action!

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Season 10 - Battle Pass
The Hunt is here and with that brings a brand-new Battle Pass full of characters, weapons, blueprints, camos, and an insane amount of value. We know everyone here in the online community is generally pretty aware of this, but the Battle Pass is the cheapest way to acquire some of the best items in the game on top of the extra benefit of it providing enough CP to buy a new Battle Pass each month.

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Outside of that and the highlights listed above, here is the list of some of the main items you can find in the Season 10 Battle Pass.

Free Battle Pass
•LK24 – Forest Floor (tier 4)
•New Operator Skill – Equalizer (tier 14)
•New Weapon – Echo (tier 21)
•HS0405 – Forest Floor (Tier 31)
•Calling Card – Forest Assault (tier 38)
•Charm – Safety First (tier 46)
•HG 40 – Forest Floor (tier 50)

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Paid Battle Pass
•Mara - Valkyrie (tier 1)
•GKS - Scion (tier 1)
•Charm – Black Widow (tier 1)
•ICR -1 - Bloodline (tier 10)
•Outrider - Amazonas (tier 12)
•RPD – Carnivorous (tier 20)
•Makarov – Splinter (tier 35)
•XPR - Arachnophobia (tier 40)
•Echo – Demon Eyes (tier 50)
•Mace - Tombstone (tier 50)
•Legendary Calling Card – Fatal Attraction (tier 50)

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While that is just a quick synopsis, there are also so many other items available, including Battle Royale camos, an emote, an avatar, the Bloodline series of camos, and more. The Battle Pass is live now, so go take a look and start leveling through those tiers.

Headquarters Mode
This classic Call of Duty Multiplayer mode is similar to Hardpoint, where it is a moving location on the map that you have to capture in order to score points for your team. However, while it is similarly strategic it does have quite a few key differences:
•The Headquarters radio cannot switch sides once captured by a team, it can only be destroyed
•While a radio is captured the team that captured it can no longer respawn
•The goal is to be the first team to capture the radio, once it spawns, and to hold it long enough (for up to 50 seconds) to rake in the points for your team

This mode will be live for a couple of weeks, so make sure to try it out and let us know what you think! Lastly, if you are looking for some visual aids then you can get a glimpse of it all in action below

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Terminal Map
This beloved and fan-favorite Call of Duty: Modern Warfare 2 map has been one of the most highly requested maps for CODM and it is finally here! Fight through the tarmac, the departure hall, various indoor areas, or inside of the plane, each of which offers support for different playstyles.

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At the start this map is available for Team Death Match, Domination, Search & Destroy, Hardpoint, 10v10 TDM, 10v10 DOM, and more. Of course, it depends on whether or not those modes are activated at this time, like 10v10, but it will be widely available.

There are a variety of different perks, loadouts, weapons, and options for taking on this unique map. If you are looking for any tips on how to dominate this one then we have a Terminal Map Snapshot blog post ready for you!

Hardcore Mode
For anyone that has played any Call of Duty before this mobile version there is always a set of players who greatly prefer a mode that is fast, brutal, and rewards accuracy and strategy – this is Hardcore mode. This mode has many unique traits that make it perfect for those seeking a more realistic Multiplayer experience where every single bullet counts. Here are the main details:

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That’s right, friendly fire is on, there is a reduced hud, and it is much easier to die to a stray bullet. All Call of Duty titles handle friendly fire a bit differently, so with this mode you are able to teamkill twice and then any other friendly fire after that will become reflective, meaning it will do damage to you instead of a teammate. Keep your aim accurate friends.

Seasonal Challenges
New season means new seasonal challenges! We have three out right now with four more releasing through the season. As per usual there is a lot to grab through these, whether it is Battle Pass XP, unique items, blueprints, and more.

Survival Kit
This six-part seasonal challenge asks you to dive into Battle Royale and complete a variety of tasks focused around weapons, kills, and looting. This one has quite a few rewards, but it features an epic weapon blueprint, the HG 40 - Flytrap. Any items of epic rarity are not commonly found in seasonal challenges, so make sure to grab this impressively vine covered HG 40.
•(Uncommon) RUS-79U – Pelt
•(Rare) Spray – Night Terror
•(Rare) HG 40 – Freight Train
•(Rare) Venus Frame
(Epic) HG 40 – Fly trap

Master Operator
This seven-part seasonal challenge has you jumping back into Multiplayer and specifically asks you to go dominate the playing field with operator skills. You’ll have to use five different operator skills to complete every task in this one, including the new Equalizer operator skill that can be found and acquired through the new Battle Pass. Check out the rewards:
•(Uncommon) FHJ-18 – Plated Green
•(Uncommon) M4 – Plated Green
•(Rare) Calling Card – Camper
•(Rare) M16 – Iridescent

Run and Gun

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This Gunsmith-orientated six-part seasonal challenge is Multiplayer focused and requires you to use various weapons with specific setups/attachments. While the tasks themselves are relatively simple, you’ll need a variety of weapons at least somewhat leveled up to complete every single task. The main rewards for this one are:
•(Uncommon) J358 – Pelt
•(Uncommon) GKS – Pelt
•(Rare) Spray – Charge
•(Rare) GKS – Freight Train
Check out each subsequent weekly community update for the details on each next batch of seasonal challenges!

Pine Map
We have another new Multiplayer map coming out later in the season and this vegetation heavy map is called Pine! This close quarters map is suited primarily for Gunfight and 1v1 mode. It will be available later on this season on September 25th (UTC). Keep an eye out for more info on it around then.

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BR Class – Hacker
Another new piece of content coming out later this season is a Battle Royale class, the Hacker. This class gives you the ability to become extremely annoying to your enemies as you prevent them from using equipment, disable their minimap, and various options that generally make life harder for them.

The two main abilities are Ice Pick, the primary, and Hard Wired. Ice Pick blocks out the minimap of any nearby enemy and stops them from using any gadget. Hard Wired on the other hand makes it difficult for enemies to negatively affect your minimap.

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ou’ll be able to find this one in an event called Technogeek that should be releasing on the tail-end of the season. Keep an eye out for more news on that as we get closer to October.

Overkill Perk
A few updates ago we added perk called Overkill into the game but we’ve yet to unlock it. As a result many people have been asking after each update ‘when will Overkill be released?’ Well, the simple answer is not yet. The more complicated response is that we don’t think it is ready yet, especially after Gunsmith entering the playing field and changing how nearly everything works with weapons.

We see the desire for this perk and we will absolutely call it out as soon as we know when it is going to be released. Just hang tight and please accept that we haven’t released it yet for good reasons.

Credit Store Update
The last piece of new content we would like to highlight for this Season 10 release is the first credit store update, which also releases today. This credit store update is all focused around weapons alongside one scorestreak. Check it all out in-game now and here are all of the items that were added:
•(Uncommon) M21 EBR – Undergrowth
•(Uncommon) UL736 – Nightfall
•(Rare) HVK-30 - Lattice
•(Common) Cluster Strike Scorestreak
•(Epic - Blueprint) BK57 – Nuclear Fallout

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Bug Reports
While normally we don’t do this during an update or Season release post, there is one issue we wanted call-out here due to players frequently reaching out about it.
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Event Reward Issues**
Over the weekend and into the start of this week we’ve seen players reaching out about issues with two events: 10 Men Regiment and Survival Skills. The issue popping up with both events is that some rewards are not collectable despite the tracker being filled up. This is clearly shown on the events page for each. Here is an example:

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The last reward there, despite this event progress tracker being completed it, is not collectable. There is a similar issue with two rewards in Survival Skills. We are working on both of those and investigating options to get rewards to those who are encountering these issues.

Just hang tight for now and keep an eye out for news on all of that. Lastly, thank you to everyone who has been reporting these issues and reaching out in ever corner of our community sphere. We have tried to convey this message everywhere we can, but please do share this with others.

Support Options
Lastly, we’ve mentioned multiple times how important it is to report any bugs or issues you are seeing with new updates so please make sure to reach out through any of support channels. While we do see and report bugs through community channels, it is generally only large and clearly identified issues while our player support teams can go through all kinds of reports and in a much more detailed way. Here are those main channels:

In-game support chat
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
The next season releasing after this one will be during our Call of Duty: Mobile anniversary month and there will be a lot going on then, but for now enjoy Season 10: The Hunt and all of the brand-new content releasing for it throughout the season! There are still many different events on the way, different modes, different playlists, and so many rewards to grab new rewards (like a perk called High Alert), like another marquee seasonal event similar to Finest Hour.

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We are 11 months into the first year of CODM and we cannot thank you enough! There have been many members of this community that have been here since the beginning, whether they are content creators, community leaders, or one of the tens of thousands of community members. We are continuously humbled by this support, by the size of the community, and by the creativity, kindness, humor, and passion you all exhibit every single day.

Thank you @everyone and enjoy the 10th season of Call of Duty: Mobile! 🥳

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! We are a little more than a week into Season 10 now and with plenty of content already released, like Headquarters mode, Terminal map, the Battle Pass, and several seasonal challenges. Today, we have even more releasing with the Hunt for Makarov event, the return of 10v10 mode, and more seasonal challenges to dive into. However, before we jump into that we wanted to take a sidebar from all of the usual season specific highlights to talk about top plays.

We’ve done two social campaigns labeled #AreYouInCODM and they have been all about finding some of great clips from players participating in our Call of Duty: Mobile World Championships. We released the first player highlights video derived from these efforts back in July and we are back today with a second player highlights video focused around some excellent sniping. Take a look!

https://youtu.be/4AfzuRR2bw8

Throughout each stage of the COD: Mobile World Championships 2020 we've had players consistently send in their top clips as a part of our #AreYouInCODM social media events. This is our second top plays series focused entirely around some of the best snipes from the qualifiers....

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We’ll have a general player highlights video coming out in a few days as well, so keep an eye out for that on our usual social channels. For now, let’s jump into some news and highlights about recent events, the World Championship, and some feedback and bug reports!

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Here is the full look at most events currently running or coming soon to COD Mobile:
9/10 - 9/24 ~ Headquarters Mode (MP)
9/10 - 9/27 ~ Terminal 24/7 Playlist (MP)
9/17 - 9/23 ~ Battle Royale Warfare Mode
9/18 - 9/24 ~ 10v10 Collection Playlist (MP)
9/18 - 9/24 ~ Gun Game Moshpit Playlist (MP)
• **9/18 **~ Two New Seasonal Challenges released

  • New Perk available through the Vigilance challenge
    9/18 - 10/01 ~ Hunt for Makarov Event
    *All Dates UTC

While there is a lot to grind for or acquire right now, like the new Operator Skill – Equalizer, the new Echo shotgun, the M4 – Feral Stalker, or this brand-new High Alert perk, there is still plenty more on the way. Just as a quick call-out, Hardcore mode is still on the way, the new Pine map for Gunfight, and a new Battle Royale Class - Hacker.

Before we jump into everything and break down many aspects of this release, we would like to share our carefully and lovingly designed Roadmap that gives you a glimpse at what has already released and what else you can expect to see this season. Take a look!

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World Championships – Regional Playoffs
The time is finally almost here for Stage 4 of the COD Mobile: World Championship 2020 to begin! These are the regional playoffs and they are launching in different regions at different dates. Sure, we could list them out again like last week and explain that these are some of the top teams who fought hard to make it this far, but instead we’ll just let this brand-new video do the talking for us 😉.

https://youtu.be/NnGDi7GYBQQ

The Call of Duty Mobile Regional Playoffs are a series of live events fans can watch online! Fans around the world can watch the top teams in select regions compete. Here are the times for each region:

Japan Regional: Sep 26 –27
LATAM Regional: Sep 26 – 27
Western Europe Re...

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We’ll be streaming these Regional Playoffs through a variety of different platforms, like YouTube, Twitch.tv, and Trovo. While we amplify and share content on our main global channels, we also have different pages setup for specific regions. Since LATAM and Japan are our first two playoffs, here is where you can find those YouTube channels to catch the upcoming livestreams:

**LATAM (Spanish) YouTube:**https://www.youtube.com/channel/UCiPqnrFdJM3Cj02dPJU-3ZA
**Brazilian (Portuguese) YouTube:**https://www.youtube.com/channel/UCOvq7ZWNRu2j0oLTZQuVUkQ?disable_polymer=true
**Japan YouTube:**https://www.youtube.com/channel/UCcJSzwVyI8S7vyfqN5E_y0Q

All participants for these events should have received information already from our teams about how to participate in this stage of the tournament, but if for some reason you are a participant and haven’t seen anything, please check out our newly updated World Championship website for Stage 4 info: https://www.callofduty.com/mobile/esports

Hunt for Makarov Event
Our first major event for the season is now here – the Hunt for Makarov. This event follows in the wake of S9's Finest Hour event by giving you a map to explore and some straight-forward ways to collect the Explore Points you’ll need to uncover it all and find Makarov.

All you need to do is play any MP or BR matches to acquire explore points and then head back to this featured event to uncover areas and grab new rewards, like the M4 – Feral Stalker blueprint. If you are a Battle Royale enthusiast, there are also hidden pieces of Makarov’s photo to collect there, which will give you a unique reward if you find them all. Get a quick overview of the event below!

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You can find some more information on the event along with some tips on how to quickly complete it on our newest Activision blog post: https://bit.ly/2ZSGT0J

Lastly, please keep dropping us feedback about events like this to help influence the creation of similar events in the future! Enjoy and best of luck hunting down the ever-elusive Makarov.

Seasonal Challenges
We have two more seasonal challenges out now, bringing the total up to five so far released in Season 10. Last week we released Survival Kit, Master Operator, and Run Gun. Those three mostly featured different and uniquely S10 themed weapons, either camos or blueprints, while this new batch has plenty of weapons available but also a new perk – High Alert. Check out the details below.

Point Blank
This hefty eight-part seasonal challenge is by far the most challenging of these two, but with that extra challenge comes over a dozen rewards! As per usual we have credits and Battle Pass XP mixed in with specific items, and to acquire them you’ll need to use and get kills with a variety of different weapons including some closer quarters one like the Cordite and Echo. Here are the main rewards:
•(Uncommon) RPD – Pelt
•(Uncommon) Cordite – Plated green
•(Rare) Charm – Tasy Treat
•(Rare) Sticker – Kick Back
•(Rare) Cordite – Iridescent

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Vigilance
This four-part seasonal challenge is pretty simple and straight-forward as long as you are up to the challenge of getting some kills in Multiplayer with sniper rifles and a few specific perks equipped. However, to get all of the rewards you’ll have to unlock the new High Alert perk, which is one of the first rewards you unlock, and then also get kills with it equipped. Here are the main rewards:
•(Uncommon) DL Q33 – Pelt
•(Uncommon) M21 EBR – Plated Green
•(Rare) Calling Card – Thermal Marksmen
•(Common) Perk – High Alert

10v10 Mode
This chaotic and action-packed mode is back by popular demand! This relatively new mode, which launched in Season 9, has been in high demand despite it being frequently available through limited time playlists. It has returned until September 27th (UTC) and as a part of a 10v10 Collection Playlist.

Make sure to jump in and utilize it as much as you can to level up weapons in Gunsmith and complete any seasonal challenges that are benefited by constant action, like the new Point Blank challenge.

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Lastly, since people frequently ask how to make a mode permanent; as we’ve mentioned before with other modes, like the now permanent Kill Confirmed, if you want this mode to keep coming back frequently, or even potentially be permanent, then play it as much as you can while it is out and keep letting us know your thoughts throughout the community.

Honey Badger Draw
Both our devs and the general CODM community have often talked about balancing different themes and styles in Call of Duty. We all often compare military spec gear that is realistic and meant to make you look like an elite soldier, with more some more comical, light-hearted, colorful, and non-typical options. It is something always on our mind with the design of every draw, crate, BP, and seasonal theme, and that balance is clearly important to everyone.

Now with the new Honey Badger Draw, we have a non-typical approach that mixes both military spec with some light-hearted and fun designs. This one is full of uniquely forest themed weaponry, gear, and a character. You can acquire the HBRa3 - Swarm, a weapon just oozing with potential (and bees), a mountaineering themed solider: Golem - Black Forest, the PDW 57 - Beekeeper, Charm - Hive, and much more. Check out the HBRa3- Swarm’s unique kill effect in action:

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**Feedback **
There has been a variety of different discussions that we’ve been following since the launch of Season 10 and while we may just try to quickly chime in on those with replies on social media or community posts, there are a few we’d like to spend some more time discussing this week.

Bug Fixes and Improvements
A challenge every developer faces is whether to focus on releasing new content and new features all of time, or to take a step back and do a maintenance update intending to fix bugs, provide balance changes, or things that are far less obvious but improve the long-term health of the game. With COD: Mobile, we’ve always tried to balance both in each update.

However, Season 9 and Gunsmith was one of our largest updates for this game (if not the largest) and that means it was also the most challenging in relation to maintenance. What all of that means is that we do have some updates planned in the near future that are likely to be more of a maintenance update than a content drop. However, we are still always going to be trying to identify, investigate, and fix whatever we can along the way.

In regard to improvements, we do plan to have future updates that will help address some of the feedback about the new BR changes, UI changes from Gunsmith, and a variety of things that should help everything feel a bit cleaner. It may come in this next update or the one after, but we are always reading feedback, planning improvements, and working those improvements into the next update that has space for it. Just keep on reporting bugs, leaving us feedback, and we’ll share back info and any changes or fixes when we can.

**Bug Reports **

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While we are still looking into various issues and those troublesome bugs that cannot be easily identified, reproduced, or reported, there are a few topics and bugs we wanted to discuss this week.

**Missing Quick-Chat Voices **
A few weeks ago in a community update we asked players to let us know if they are still seeing issues with characters not having voice overs/voices in the quick chat menus. Many players kindly took the time to report back, thank you all so much for that, and we are happy to say that this is something that is now being worked on. No clear ETA on anything related to this one, but we’ll try to update and give a specific call-out for it once we see it in an upcoming patch or update.

**Event Reward Issues **
A little over a week over we had some events running at the end of Season 9 that had some bugs preventing players from collecting the rewards. These two events were **10 Men Regiment **and Survival Skills. We’ve been sending out these rewards to players who did not receive them, via the in-game mailbox, so if you haven’t received yours yet just hang out since they may still be on the way.

However, if you have not received your missing reward by around this same time next week please reach out to us so that we can look into that for you. Thanks for the patience on this one!

**Desync and Lag Related Issues **

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These are both generally still hot topics in the community and while we are still always open to investigating any issues related to either of these, we did want to bring up that these are different issues. What is shown in that thread could be a desync issue, but more likely the player being fired at was lagging out and on the verge of losing connection to the server.

Desync issues are generally tied to you attempting to fire at someone, them moving normally and reacting normally, and none of your shots registering or they are registering late. If someone is stuck in place, not moving, and not responding, then that’s just good old-fashioned lag and most likely on their end. We believe with the most recent update we’ve at least significantly improved desync related issues, but if you are still seeing them just please let us know and report them.

If you go to the support channels below and report this please call it out specifically as desync related issue, otherwise it may just come up as general lag or latency issues. If that happens it won’t be clear to our support teams that there are potentially a large number of people experiencing something relatively unique, like desync. We know it is a hard issue to report, but any clips with a report are always extremely helpful.

**Support Options **
Lastly, while we do see and report bugs through community channels, it is generally only large and clearly identified issues while our player support teams can go through all kinds of reports and in a much more detailed way. Please report bugs through these main support channels:

• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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This week we are back to promoting some creative works in the community! Generally, we are always looking through various areas of the community and whenever we see some excellent art, creations, videos, or anything we’d like to share with the broader community we reach out to see if the creator would be interested in sharing. This time, it is all about weapon designs!

Reddit user **RealChebuRex **has been a part of the Call of Duty: Mobile community for a few months now and in that time they have posted a handful of different weapon camos creations or variations. The one that caught our eye first was their GKS Hyperspace:

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Another unique design is their variation of the M4 – Backscratcher that we released back in Season 7: Radioactive Agent. This Electric design just works in all of the right ways.

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While they don’t have any social media accounts with more work, you can always look for their work in the community and see what other unique creations they are coming up with. In addition, we know Discord isn't generally the best place to share these types of creative efforts, but if you make fan art or interesting designs like this then we are always happy to see them regardless of what space they are being posted in. Thanks to the broad community for always finding ways to foster so many types of creative works.

We have something coming up in the near future that should be perfect for all of you out there who like to create brand-new weapon blueprints (on pre-existing weapons) or camo variations 😉. However, that is it for this community update and thanks to @everyone for all of the support. We have so much so much more coming in October and we cannot wait to share more about it.

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community! 👋 We are nearing the end of September and that means we are surprisingly already halfway through Season 10: The Hunt. Our next major release is going to be all around our first year anniversary for CODM and the first of our community-based events for that is starting today! We are looking to see what your favorite Multiplayer modes and Multiplayer maps are.

Based on the results of this vote, we will be featuring the winners in community playlists around and during our anniversary season. We’ll have this vote going in multiple areas, including some community channels on top of our official ones, but for this community you can find this over in #community-polls ! Thanks to the admins here for setting that one up. We'll come back early next week to grab the results.

Switching to another topic, but last week we shared our first player highlights video as a result of our #AreYouInCODM social media campaigns labeled and today we are back with the general Top Plays videos from those World Championship qualifiers.

https://youtu.be/DqTOgtJT_QE

Many teams have competed and fought their way to the upcoming Regional Playoffs of the World Championship 2020, and along the way there have been many sweat inducing plays that are worth sharing with the world.

Take a look at some the top plays from the qualifiers and get re...

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We’ll have a lot more to share in the coming weeks, especially around our anniversary and next season, but there is still plenty to go over for Season 10. Let’s jump into that all below and just let us know if you have any questions or follow-ups!

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Here is the full look at most events currently running or coming soon to COD Mobile:
•**9/10 - 9/27 **~ Terminal 24/7 Playlist (MP)
•**9/18 - 10/01 **~ Hunt for Makarov Event
9/25 - 10/08 ~ Hardcore Mode Collection Playlist (MP)
9/25 - 10/08 ~ Attack of the Undead Mode (MP)
9/25 - 10/08 ~ Pine 24/7 Playlist (MP)
•**9/25 **~ Two New Seasonal Challenges released

  • New Perk available through the Vigilance challenge
    •**9/25 **~ New Credit Store Update
    9/26 - 9/27 ~ Regional Playoffs (LATAM and Japan)
    *All Dates UTC

This week is a mixture of new modes, returning modes, and plenty of new items to grab through some new updates or challenges. However, our first two main topics today are separate from all of that and focused around esports and our in-game store.

World Championships – Regional Playoffs
We’ve been talking about it for what feels like ages now, but the Call of Duty: Mobile World Championships Regional Playoffs are about to begin! Starting in Japan first at 4:30 pm (JST) on Sept. 26th followed up by both LATAM and Brazil starting at 11:30 am (CT) on Sept. 26th.

We’ll be streaming the playoffs primarily on YouTube and while we don’t want to spam you with links here are the main YouTube channels for each region.

LATAM (Spanish) YouTube: Call of Duty: https://www.youtube.com/channel/UCiPqnrFdJM3Cj02dPJU-3ZA
**Brazilian (Portuguese) YouTube: **https://www.youtube.com/channel/UCOvq7ZWNRu2j0oLTZQuVUkQ?disable_polymer=true
**Japan YouTube: **https://www.youtube.com/channel/UCcJSzwVyI8S7vyfqN5E_y0Q

If you are interested in watching it through our in-game video streaming area then you'll also find some nice surprises and potential rewards. Check out that brand-new in-game area from the main menu and under a new icon at the top the ? Clipboard. Best of luck to everyone battling it out to make it into the finals of the World Championships!

Hardcore Mode

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We are nearing the end of the September and that means Hardcore mode has finally arrived! If you’ve ever wanted to play a more precise and lethal version of COD: Mobile then Hardcore mode is just for you. If you aren’t familiar with the mode from other Call of Duty titles, Hardcore is really just all about making gunplay a little bit more realistic. All of the main changes are listed below:

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If you haven’t tried this mode before it is worth checking out just to see if you like the cleaner HUD, the quicker gunfights, and just how much it rewards for quick reactions with precise firing. Just you know, don’t shoot your teammates 😉. Check that mode out in-game now and let us know what you think.

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Multiplayer Map – Pine
We have now launched our second new Multiplayer map for the season – Pine. This small outdoor map from Call of Duty: Modern Warfare is perfect for Gunfight mode and anything else that involves few players, precise gunplay, and a balanced environment. You can find now in the Pine 24/7 Playlist in Multiplayer! Please check it out, drop some feedback, and let us know how you feel about this new addition to COD: Mobile.

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Seasonal Challenges
As of today we have seven seasonal challenges available for you to tackle through the events portion of the game! Through these you can acquire Battle Pass XP, weapon XP card, various cosmetic camos, weapon blueprints, new perks, characters, and more.

We are still firm believers that these challenges are a great way to provide a wealth of items and rewards to players with a variety of difficulties associated with the challenges. Today, we have the last two seasonal challenges releasing for S10, Vagabond and Bonded By Combat.

Vagabond
This seven-part seasonal challenge is all about Battle Royale and completing a variety of different tasks, like using the Trickster or Trap Master classes (available in the Credit Store), getting kills with the Tank vehicle, using class skills in general, and a few other specific tasks. There are quite a few rewards to grab from that one, including a hefty amount of Battle Pass XP, but here are some of the main ones:

•(Uncommon) Defender – Pelt
•(Uncommon) Mechanic – Forest Felt
•(Rare) Helicopter – Iridescent
•(Rare) Antelope A20 – Freight Train
•(Rare) AK-47 – Freight Train

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Bonded By Combat
This four-part seasonal challenge is the opposite of Vagabond; it is only for Multiplayer and it has four straight forward tasks all about tackling ranked mode. Grab some friends, win some matches, and earn these new rewards:
•(Uncommon) Knife – Forest Felt
•(Uncommon) PDW-57 – Forest Felt
•(Rare) M4LMG – Iridescent

Credit Store Update
We generally have two credit store updates a month, every other week, and with the first one for Season 10 we released an arsenal of weapons to help up your game. This time around, we have a mixture of items, like a character, the Cryo Bomb, an animated calling card, and more. Take a glance at those items below in this fancy gif and grab them in-game now in the Credit Store.

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Character Highlight Videos
Every month we do a number of creative videos around showcasing various characters from the Battle Pass, lucky draws, or crates, and with the intent to spread awareness of some great variants or brand-new characters. We usually don’t share those here in these community updates unless there is something going on that is relevant to them, but this week we had to share this brand-new video highlighting **Grinch – Nightfang **(a Ghillie suit character) and exactly how we imagine most players will utilize that character in matches. Check it out: https://youtu.be/GsXDnCJBANk

You may think you are sneaky, but not as mischievous as you could be with Grinch - Nightfang and his ghillie suit. In this completely and unquestionably realistic, see how best to utilize this new character on brand-new Season 10: The Hunt maps, like Terminal or Pine.

This n...

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Feedback
Normally we aim for a few topics to go over each week in feedback, but this week there is one in particular that we need to discuss and in length. Let’s head to it.

Bundles, Crates, and The Store
Over the last week or two we’ve been seeing many conversations and discussions about bundles, crates, and our overall store. While there are many changes and improvements we plan to make, and improvements we've already made (like duplicate protection on crates), the overall discussion is reminiscent of the same discussion we all had back in April. Back then, we ran a bundles vs crates/lucky draws test and with a huge portion of our player base.

Like many people here have noted, while the online CODM communities are widespread and varied, a significant amount of our player base may not be involved in those spaces. Between Reddit, Discord, Facebook, Instagram, Twitter, and YouTube we are thrilled to be able to interact with millions of players, but there are still so many more outside of those platforms who may just play the game and don’t get involved in discussions in those communities. We ran that test back in April with the entire player base in mind, not just the active online community.

Based on community feedback and player behavior we arrived at an approach that offered maximum choice to users. We did this even though the bundles group just wasn’t as popular as the non-bundle group. We like more choice. That’s why nowadays bundles, crates, draws, robust credit store, they’re all there.

We'll keep reading, keep taking in feedback, and keep discussing new ways to add systems or improvements that help improve your experience with our store. Thank you all for the many discussions about this and for the passion driving the communities behind it.

Bug Reports

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Since last week we’ve been going through a large number of reports about various bugs and trying to figure out what caused this to occur in the first place, since Season 10 wasn’t tied to a major in-game update like Season 9 was, and how best to fix them in a timely manner. We’ve already fixed a few smaller bugs through hotfixes and have many others still in progress.

Normally, we do not share out a list of what we are currently investigating, but we saw a lot of players concerned last week that we were not investigating bugs seriously and to give credit to our many teams work on that here is a general list of what we are looking into right now:
•Characters stuck in poses in pre-game lobbies or menus
•Weapon textures not loading in certain conditions
•The Axe having a permanent notification icon for camos (which cannot be checked off)
•Essentials Only Backpack Not Equip able by Outrider – Amazonas
•Gold camo in Gunsmith not covering the whole of certain weapons
•The Type 25 - Demise and AK47 - Trial and Error do not have iron sights when no optic is equipped
•M16 - Fubar blueprint camo is not displaying correctly when attaching a different barrel
•ICR 1 - Retro Nuclear blueprint camo is not displaying correctly when attaching a different barrel
•Several issues related to ADS (aim down sights) on controllers
•Two issues with the XPR-50 – Arachnophobia related to the kill effect and attachment names
•Exploitable map glitches on Shipment 1944
•An issue with scorestreaks and scorestreak progression not persisting after the round ends on Search & Destroy mode

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•Audio issues occurring only on lower end devices
•Several text/copy related issues
•In Battle Royale the camera may suddenly move after getting a kill while using ADS
•In Battle Royale the player may experience a falling/flying animation after leaving a vehicle
•In Battle Royale the ADS setting is not applying correctly to LMGs
•In Battle Royale a chopper crosshair main remain visible while using ADS
•ADS and rewards were not working (now fixed)
•Players were missing Survival Skills and 10 Men Regiment rewards (now fixed)

These are all issues that our teams reported up over the past week and are either being investigated by our player supports team or have already moved on to being looked into by our devs. Please keep sending in reports and through whatever channel below is the easiest for you to use.

Support Options
If you are looking to report a bug or need any assistance, please reach out through the following channels to make sure it is being reported into our support system. We do see issues in the community and report those often, but these channels below are preferable:

• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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Another week, another community update, and another player to highlight for creating some interesting versions of Call of Duty: Mobile weapons! Reddit user Travisbork has been creating weapon variations and designs for a little over a month now, and with many unique designs.

The first one that caught our eye was this fantastic, sleek, and mechanical looking variant of the HG 40, which they are calling the HG 40 – Cardinal.

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One other design that we found to be particularly unique and intriguing, was the HVK-30 – Heavy Duty. This isn’t a weapon that gets brought up a lot in relation to fan art or community designs, so it was great to see them take a stab it and in a way that is unique from any other designs we’ve seen with this construction style yellow mixed with machine parts.

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While they don’t have any of their designs posted elsewhere, so we can’t ask you to like and subscribe their YouTube channel 😉, they do have plenty of other designs posted through various Reddit threads. Check them out under their profile here: https://www.reddit.com/user/travisbork

One week from now is October 1st (UTC), which is technically our anniversary! We are excited to share a bit with you all then that will help celebrate 1 year of Call of Duty: Mobile existing in the world and also lead the way into our Season 11 release in mid-October. Tune in then and take care!

-The Call of Duty: Mobile Team

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It is time for that moment you all hate, @everyone 😋. Have a great weekend Call of Duty: Mobile discord community! See you all next week.

spark hazel
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Greetings @everyone , V95_codm_captainping

We are here with an early ping and no this isn't the community update (that is coming tomorrow), but today is our 1 year Call of Duty: Mobile Anniversary X96_codm_hearteyes !!! It has been an honor to be able to interact with this community throughout the year and to work with your admins and moderators to report up feedback and bugs to our larger teams. While we can't jump into discussions or chats all of that often, we are often reading through them, through #constructive-feedback , and many other areas of this unique community.

We are grateful to be here with you, one year after launch, and to be able to bring in such a wealth of content later this month with our Season 11 release and update. That's all coming mid-October and as we get closer you'll start to see more posts, teasers, and info coming in about that, but we are keeping it as secret as we can this time around 😉 . For now, check out this very first video related to anniversary that reveals our 1 year anniversary logo and hints at what is to come.

spark hazel
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Hello again Discord community! It is now actually time for that community update ;). It is a relatively short one, especially compared to last week, but let's hit 😉

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We are skipping the first part of this because it is exactly what we said to you all yesterday when we shared the anniversary video. However, starting this weekend we’ll start having a few social media posts trickle in about our anniversary season and by next week we’ll start going full swing! We know we have said this multiple times about this next season, but we absolutely cannot wait to start sharing the truly ridiculous numbers of videos, trailers, screenshots, and teasers that we are preparing to launch into the world. We are almost there!

On another note, before we jump into the usual, we have another community vote starting today! We have seen thousands of you you jumping in this one, but this week we are also asking you to help pick something that will be releasing during our upcoming anniversary season.

Help decide what epic weapon millions of players will be able to snag with their hard-earned credits. We’ve combed through every season, all the way back to our original launch, and pulled out a list of Epic weapon blueprints to pick from. Check them out, vote for your favorite, and we’ll be adding the winner to the second credit store update during this next season at 50% off the normal price (10k credits instead of 20k credits). Here are all of the options:

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We’ll have this vote live in multiple areas again, including some community channels on top of our official ones, and here is where you can vote for this in your community area: #community-polls

We’ll be running these polls all the way through the weekend and collecting votes at the start of this next week (PT). Thanks again for all of the eager participation on these polls/votes and have at it 😉.

While we’d love to share what weapons are coming up in the next release, what new maps, what major changes, or any of those other detail’s players are asking after every social post or community update lately haha, let’s hold off for now and jump into this week’s community update!

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Here is the full look at most events currently running or coming soon to COD Mobile:
•**9/25 - 10/08 **~ Hardcore Mode Collection Playlist (MP)
9/25 - 10/08 ~ Attack of the Undead Mode (MP)
9/25 - 10/08 ~ Pine 24/7 Playlist (MP)
10/1 - 10/07 ~ Battle Royale Warfare Mode
10/2 - 10/08 ~ King of the Hill Playlist
10/2 - 10/08 ~ Rapid Fire Mode (MP)
10/2 - End of S10 ~ Technogeek Event

  • Earn the brand-new Hacker Battle Royale class
    Last Chance ~ All Seasonal Challenges Available
    -Perks, weapon blueprints, characters, and more
    *All Dates UTC

This week we’re bringing back some classic limited time modes, like Rapid Fire and BR Warfare, and we’re also offering some new skills to master with the Hacker BR class. You can of course still jump into Attack of the Undead, Hardcore Mode, Pine, or anything else that is still running.

Sadly, The Hunt for Makarov seasonal event has just ended, and we hope you were able to collect all of the rewards or take at least take part in The Hunt in Battle Royale. We have seen a great deal of positive feedback about this event, particularly about how it felt like a mixture of a single player campaign and a live event, and our designers will use that enthusiasm and support to keep trying new rewarding seasonal events like these in the future.

World Championships – Regional Playoffs

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Over this last weekend our Call of Duty: Mobile World Championships Regional Playoffs have had our first of the regional playoffs completed. Many teams fought hard as announcers from Japan, Brazil, and LATAM highlighted the fast-paced action, excitement, and competitive spirit displayed! While those three areas were broadcasted, we also have many talented teams fighting in our “other” region, which is a mixture of different regions that didn’t quite fit into the rest.

Most importantly though, there has been many intense matches and a few teams have risen to the top. First off, shout out to the winners of the Japan Regional Playoffs – Team Reject!

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While over in Latin America we had team Influence Rage taking home first place in that region!

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Lastly, in our “other” region we had many teams battling it out as well with Team Mayhem taking home first place! Congratulations to all three winning teams!

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All winning teams will be heading to the grand finals, which have yet to be announced, but we for now we still have two more regional playoffs coming this month.

Regional Playoffs Europe: October 17th and 18th
Regional Playoffs North America: October 24th and 25th

Those upcoming playoffs will be streamed as well over their playoff weekends and if you want to catch up on any of the recordings of the LATAM or Japan playoffs then look no further than our global YouTube channel and the Regional Playoffs Playlist right at the top.

Technogeek – Hacker Battle Royale Class
We shared earlier in October that a brand-new Battle Royale class was on the way and it is finally here with this Technogeek event! You’ll be tasked with completing up to 12 tasks in Battle Royale, which can range from picking up customized weapons in Airdrops to just straight up dealing a large amount of damage over a number of matches.

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If you complete those tasks, you’ll be able to acquire this new class, the character Specials Ops 3 – Iridescent, and a few camos specific to BR classes. This new Hacker class is all about disrupting your enemies and the gadgets, utilities, and abilities they use. It does take a little bit of time to execute and it has a limited range, but it can be incredibly annoying to your enemies 😉. Check it out in action: https://youtu.be/FPMAXoTtTUA

This Call of Duty: Mobile Battle Royale class tutorial shows the basics of how the Hacker operates and what unique abilities they have. This upcoming class will be available through an event in Season 10 and allows you to hack into enemies and various tools or items they use. ...

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If you are looking for some more information on the class feel free to head over to our most recent blog post covering the basics of this class alongside some tips and tricks: https://bit.ly/2So8HFP

Rapid Fire Mode
This bombastic mode has returned once again and is ready to show you that there is no such thing as having too many Scorestreaks on the map at the same time! Rapid Fire turns it all up to 11 by significantly increasing the speed at which Operator Skills, Scorestreaks, and grenades recharge or are acquired. Want to run Purifier 10 times in a single match? Live your dreams! Check it out in-game now.

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Cybernetic Stalker Draw
Our Call of Duty: Mobile anniversary season may just be around the corner, but we still have more content dropping for Season 10. This new lucky draw features the legendary Kilo Bolt-Action - Rail Gun, an electrifying version of this relatively new and powerful Marksmen rifle. You can also grab a brand-new character, Siren, among many other unique items and pieces of gear. Check it all out in-game now! https://youtu.be/LvUjECobDhE

We are nearing the end of Season: The Hunt and our Call of Duty: Mobile anniversary is just around the corner, but we still have more content dropping for Season 10. This new lucky draw features the Kilo Bolt-Action - Rail Gun, an electrifying version of this relatively new an...

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Feedback & Bug Reports
We are keeping it very light this week in general for this update, mainly because it is towards the end of the season and we aren’t ready to share much about the next season yet, but we also had such a hefty feedback and bug report response in the last community update that we don’t have any updates on those topics. However, there is just one bug report to mention this week!

Survival Skills & 10 Men Regiment Issues
Last week after we announced that this issue was fixed, we had dozens of players reach out to say they are still missing the rewards from these events. A few days later our teams sent out those items to manually to each player, but if you are still missing anything from these events please reach out to our ATVI Support channels below. They should be able to easily help replace those missing items on a 1 by 1 basis through any of those areas. Thanks to everyone who reached out.

Support Options
If you are looking to report a bug or need any assistance, please reach out through the following channels to make sure it is being reported into our support system. We do see issues in the community and report those often, but these channels below are preferable:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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We have a different kind of community highlight this week, but it is still based on highlighting the creativity of the community and this time a rather excellent drawing of the classic Call of Duty character Ghost! Reddit user Rudraksh took on the challenge of drawing Ghost and showed it to the community with over 1000 people responding to their post. Check it out:

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Not only do we love their work, but they of course used the beloved Season 6: Once Upon a Time in Rust theme that over a million people have shown appreciation for in our behind the scenes video. Rudrakash has a variety videos showing them creating art, whether it is Black Panther, Spiderman, or CODM related. Check it all out on their profile: https://www.reddit.com/user/_Rudraksh_/

Ghost was part of our very first season of Call of Duty: Mobile and something that players have been asking for again ever since. Well, with anniversary coming up make sure to keep your eyes peeled for the return of that iconic character 😉.

That is it for this light and celebratory community update, but just to reiterate what we said at the beginning we haven’t even gotten started yet on our anniversary. Yesterday may have been our anniversary day, but to us it an anniversary month and our teams are all working extremely hard right now in order to surprise and delight you with this next update.

Keep an eye out for news on all of that and thank you for joining us in this celebration 🥳 ! Be safe @everyone and see you next week V95_codm_captainping .

-The Call of Duty: Mobile Team

spark hazel
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Greetings everyone!! A96_codm_logo

It is finally time for a brand-new update. You can find a large majority of the information about everything out today, but also a great many things are coming later in October or early November. We’ll be detailing that all a lot more on Tuesday October 14th at 5 pm (PT) once Season 11 Anniversary releases, but before we jump into the patch notes we just had two topics to bring up in advance.

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End Tier Camos
A while ago we had some discussion around the Damascus camo, since it was in a public test build, and we had said that we didn’t plan to release that camo as the final tier camo. However, it has been quite some time since then and we have decided to release Damascus today in this update! Here is a sample of that camo on the KN-44:

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However, we also have one other final/top tier camos coming down the road in another in-game update: Diamond. Keep an eye out for more information on that in the future and best of luck to everyone grinding for Damascus in this release!

XP Card Changes
Just a quick note, but we've adjusted XP card prices in the wake of Gunsmith and how weapon progression has changed due to that feature. The prices have been significantly lowered. We have also completely removed the lowest tier XP card, so now there are only blue and purple XP cards. You can find all of those adjustments in the store now.

Those are all of the extra call-outs for this post, but please head below for the full update notes and see you all again on the season release!

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It's the End of the World and you're invited! Call of Duty Mobile's 1st Year Anniversary Season is here. Join the party of a lifetime in the season-long celebration. Major feature drops with party themed Battle Pass content, BR update, Halloween, and all new Mythic Weapons.

Rank Series 7 from 10.2020 – 12.2020

New Ranked mode series rewards
• New Epic Blueprint: Kilo Bolt-Action - Dealer
• New Epic Soldier: T.E.D.D – Where To Sir?
• New Epic Frame: Steeled Frame
• New Epic Calling Card: High Roller
• New Epic Charm: Series 7

New Battle Pass available October 15th!
New Premium Battle Pass Rewards
• New Epic Soldiers
• New Epic Blueprints: QQ9 - Neon Grunge, KRM-262 - Point and Click, DL Q33 - Neon Burst, AK117 - Neon Lotus, Fennec - Verdant
• New Legendary Calling Card: Tac Insertion
• New CODM themed items

New Free Battle Pass Rewards
• New base SMG: Fennec. An aggressive and fully automatic submachine gun with buttery smooth recoil and a blazing fast rate of fire that is exceptional for strategic room clearing and holding down the front line.
• New Scorestreak: Advanced UAV. Reveals the real-time position and direction of enemies on a player’s mini map
• New Events and Rewards
• Stay tuned for special Anniversary and Halloween events!
• New challenges and missions with new rewards
• New functional gun: NA-45. Hailing from Advanced Warfare, the NA-45 deals explosive damage on the second round when shot near the first.
• New Perk: Tactician. Spawn with an extra piece of tactical equipment.

MULTIPLAYER
• New Featured Game Mode - Cranked Mode

  • Fight or die! Get kills or assists to delay the countdown to your own destruction. If your timer hits 0, the results will be explosive.
  • Available on Crash, Standoff, Crossfire, Cage, Rust, Shipment
    • Check back later for a Halloween themed fan favorite mode!

New Map

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• King. The fan favorite Gunfight map comes to Call of Duty: Mobile! Fight to the death in this close quarters experience.
• Available for: Gunfight, Duel
• Standoff gets spooky! Coming soon.

Other
• New gun perk for Fennec: Akimbo. Dual wield two weapons. High rate of fire with disabled ADS
• New attachment for AK 47: 5.45 Caliber Ammo. Greatly increase fire rate, good for close-range combat
• New attachment for HVK30: Large Caliber Ammo. Increase damage to head and upper chest shots, good for mid-range combat.
• 10v10 TDM, 10v10 DOM, Kill Confirmed and Capture the Flag will be available on more maps
• Attack of the Undead: Increased the main weapon damage and HP of survivors at 8th and 10th kill. Increases the HP and axe damage of undead after 2nd and 4th kill.
• New Marker Setting: Allow player to customize size and opacity of objective marker and item marker in “SETTINGS -> BASIC -> MP MODE”. Now you can identify enemies with clear vision.

BATTLE ROYALE UPDATES
• New Weapon: Purifier. A high-pressure flamethrower that causes burning damage over time to enemies in close range. Jump into water to stop the burning.
• New Mod: Sleuth. Damaging an enemy outlines their profile and reveals their location on the mini map for a short time.
• New Ammo: Ballistic Expert. New ammo for special weapons, including War Machine, Tempest, Annihilator, and Purifier

Other
• Players can now equip Legendary and Epic Camos in “Loadout -> Battle Royale -> Weapon Camos”
• New automatic obstacle avoidance feature for wheeled land vehicles. Can be turned off in “SETTINGS -> BR SETTINGS -> VEHICLE”.
• Set default Armor Plate loot limit setting in “SETTINGS -> BR SETTINGS -> LOOT SETTING”.
• New setting to switch to main weapon automatically after throwing one lethal or tactical equipment. In “SETTINGS -> BASIC -> BR MODE”.

IMPROVEMENTS & OPTIMIZATIONS

Multiplayer

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• Increased damage of QQ9 while 10mm 30 round Reload Ammunition attachment equipped
• Slightly decreased AK47 recoil control and accuracy
• FHJ can now fire without locking on a target
• Decreased explosion damage radius of FHJ cartridge
• Slightly increased the explosion damage radius of SMRS cartridge
• Decreased movement speed and attack speed of Shadow Blade. Decreased the distance required to lock onto an enemy
• Slightly decreased fire rate, recharge speed, and duration of Annihilator
• Slightly increase fire rate, bullet velocity, and mobility of War Machine
• Increase magazine capacity of Death Machine
• Decreased fire rate of VTOL Scorestreak
• Decreased Scorestreak points earned from Shield Turret kills or destroying a Shield Turret
• Replaced Transform Shield flash with a built-in microwave field emitter that slows and damages enemies
• Increased the throwing speed of all lethal or tactical equipment
• Increased damage range and edge damage of Thermite
• Thermite can now stick to enemies and their deployed devices
• Decreased the defensive range of Trophy System
• Improve the effect range of Flashbang Grenade, Concussion Grenade, and EMP
• Decreased the perception distance of Alert perk
• Decrease the initial explosion range of Molotov Cocktail
• Optimized player animation from prone to sprint

MP Rank
• Increased quantity and quality of MP Rank rewards
• When the rank level is reset, lower rank players lose fewer point
• New ranking data stat: MVP when defeated.
• More rank points awarded for a winning streak.
• Decreased the difficulty of ranking up in lower rank levels
• Optimized the time allowed to join in the ranked MP matches in progress to minimize the number of unequal matches
• Increased the penalty for ranked MP matches when quitting mid match

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Battle Royale
• The safe zone now shrinks quicker in the early game.
• Airborne Class: Decreased the concealment while calling in or using an airborne device or landing with wingsuit. Recharge will only start after the previous airborne device expires.
• Ninja Class: Significantly increased mobility
• Clown Class: Increased the speed of zombies and increased the range in which zombies can detect enemies
• Trickster Class: In combat, the holographic decoys released by the enemy and you/teammate are distinguished by red light effects on shoulders
• Decreased the recoil of all sniper rifles
• Slightly decreased AK47 recoil control and accuracy
• Improved hip-fire accuracy of all weapons. Now, SMGs have the best hip-fire accuracy
• War Machine: No longer slows enemies. The magazine capacity is adjusted to 80, and each shot consumes 10 Ballistic Expert ammo.
• Tempest: Significantly increased the charging speed and bullet velocity. Decreased the explosion range. The magazine capacity is adjusted to 80, and each shot consumes 10 Ballistic Expert ammo.
• Annihilator: The magazine capacity is adjusted to 60, and each shot consumes 10 Ballistic Expert ammo.
• Increased the chance of sights being found in Battle Royale.
• Light Trigger Mod and Common, Uncommon and Rare Long Shot Mod have been removed from Battle Royale
• Decrease damage suffered when a vehicle hits an obstacle
• Optimized driving experience land vehicles
• After an airdrop is opened by player for the first time, the green icon on the mini-map will not disappear but become a hollow icon. It will only disappear when all items are looted.
• A new exclusive color and marker for custom weapons from Arsenal.
• Optimized the attachment swap logic when picking up a weapon to replace the current weapon

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• Optimized the recommended logic of armor plates. Recommends player to use armor plates when HP is high but armor durability is low
• Optimized the bullet trace path and the collision effects
• Increased the throwing speed of all lethal and tactical equipment
• Optimized animation when landing from higher points
• Optimized animation when climbing through bunker or window
• Optimized animation when using ADS
• Optimized the sound effect when getting hit
• Optimized the visual effect of the safe zone edge in the distant view
• Optimized feedback when hitting an enemy
• Optimized UI prompts when reloading
• Fixed an issue where UI is incorrect after customizing backpack in loadout
• Fixed an issue where there was no feedback on the reticle when headshot kills

Updated the available Blueprint Weapon list in Battle Royale:
• Common: ICR/HBRa3/GKS/QQ9/M4LMG/KRM262/Kilo-Bolt Action
• Uncommon: KN44/ASM10/AK117/HG40/RUS74U/Chopper/Echo/Arctic.50
• Rare: AK47/HBRa3/HG40/QQ9/Cordite/M4LMG/RPD/KRM262/Kilo-Bolt Action/Locus
• Epic KN44/ASM10/ICR/GKS/RUS74U/Chopper/Echo/Arctic.50
• Legendary: AK117/AK47/ICR/HG40/Cordite/RPD/Locus

BR Rank
• Increased quantity and quality of BR Rank rewards
• When the rank level is reset, lower rank players lose fewer points
• New ranking data stat: First Place Earned
• Optimized BR matching efficiency

System
• New weapon library system. Now players can check all advanced weapons
• Optimize the user experience of the gunsmith system
• Improved user experience of after match summary reports
• In PLAYER PROFILE, now you can check the number of MP&BR Legends in history

-The Call of Duty: Mobile Team

@everyone X99_codm_hi

spark hazel
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Greetings Call of Duty: Mobile Discord Community!! We are truly thrilled and excited to finally share our brand-new Call of Duty: Mobile Anniversary Season (Season 11) with you all! We’ve been talking about it in some way or another for such a long time, so have you all in the community, and now you can finally access everything we’ve been building, tweaking, and getting ready to surprise you with. First and foremost, what’s a season launch without a season trailer? 😉

https://youtu.be/1Rq02ALJIDI

Live later today at 5 pm (PT). Download and play for free - https://bit.ly/2o6xmD7
#CODMAnniversary

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
Instagram: ht...

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Yes, we can finally confirm that is Alcatraz! This is a brand-new BR map now available in Call of Duty: Mobile alongside another brand-new space, The Club. We’ll have plenty of details about all of that below in the update, but we have various missions, tasks, and events tied to both of those with a wide variety of rewards to grab. Alongside that, we have a new Battle Pass, new functional weapons (two this season!), two Multiplayer maps coming later, and more events starting around Halloween.

Of course, there is far more going on than just that short summary and we’ve outlined that all below. Before we go into any of that, we wanted to first address the big question out there about Ghost. For now, all we can say is he is coming soon and he is not in a crate!

Lastly, if you are seeing any issues after this new update please keep reporting them. We’ve already had several reports sent up and we’ll be keeping an eye out for more. For now, let’s jump into the update and go over all of the new content!

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Here is a quick look at all of the new events starting today and a few other new ones already running:
10/12 – 10/22 ~ Cranked Mode (MP)
-Cranked Up event running until 10/18
10/12 – 10/22 ~ Fans’ Favorite Mode (MP)
•**10/12 – 10/22 **~ Fans’ Favorite Map (MP)
10/12 – 10/18 ~ Rapid Fire Mode (MP)
10/12 ~ New Monthly Login event begins
10/15 – 10/28 ~ Anniversary Event
10/15 – 10/28 ~ Battle for Alcatraz event
•**10/15 **~ Three new seasonal challenges
•**10/15 **~ Credit Store Update
10/15 ~ Ranked Series 7 begins
10/19 – 10/25 ~ Gun Game Moshpit (MP)

*All Dates UTC

Before we dive into many of those specifics, like the many unique details related to The Club and Alcatraz, let’s take a quick glance at some of the major events dropping this season with this lovingly crafted Season 11 Roadmap!

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First and foremost, yes there is a bit coming around Halloween but we are going to leave that out of this community update and focus primarily on what is launching today or soon. We’ll cover the Halloween events in detail later on in another community update and potentially with some blog posts, videos, and everything that we like to throw your way. For now, it is all about the Anniversary events!

The Club
This unique new space is accessible now to all players (reminder, update your game)! The Club is designed to help you celebrate everything related to the COD: Mobile Anniversary, but also a nice way to throw a bunch of swag at you at all while encouraging you to play new mini-games, Alcatraz, and MP or BR matches in general.

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There is a lot to check out there and you can do it all with either a small group of friends or with other random players. Here is a quick list of everything you can do in The Club:

•**Mini-games **– Play various games, like Darts or classic Activision arcade games, earn coins, and convert those to Anniversary Points
DJ Reaper In The House – Select from a variety of different songs to play for you and everyone else in the club
•**Anniversary Machine **– A variety of tasks or games will all lead to you collecting anniversary coins, which you can then you use on the Anniversary Machine to snag a variety of rewards
Treat Yourself – Compete with other players to earn the most anniversary points in order to rise to the top of leaderboards, which will get you the best rewards but there are all rewards available for all players who participate
NPCs Need You – There are various classic Call of Duty characters around the club and they may provide you missions (along with some lore) if you seek them out
Seek Secrets – No hints here, but there is more beyond what we’ve listed here and you’ll be rewarded for finding them

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Lastly, just a heads up that while The Club will remain accessible for quite some time, some events and rewards tied to The Club will be available for a shorter period of time. Make sure to check those timers and to snag all of the rewards while you can!

New Battle Royale Map - Alcatraz
While The Club is full of new content, rewards, and surprises, there are also tasks there that push you try out our new Battle Royale map – Alcatraz! This small but action-packed BR map from Call of Duty: Black Ops 4 is now available in Call of Duty: Mobile, but you need to do a short mission to unlock it first.

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This new Battle Royale map isn’t exactly the same as the Black Ops 4 version and has had a few changes made to mold it specifically for COD: Mobile. Here are the basics:

•40 Players. Squads Only, and 5 Respawns Per Round (per player in the squad)
•No Vehicles
•Classes cannot be pre-selected, they can only be looted on the map
•When you pick a new class your class energy transfers to the new class
•Each time you spawn you have a random uncommon AR or SMG equipped
•Classes currently available are: Scout, Ninja, Medic, Defender, Smoke Bomber and Hacker
•You spawn out of a portal in the sky and only have a short time to decide where to land
•You can find weapon and ammo vending machines throughout the map

Make sure to find various events in The Club tied to Alcatraz or the usual featured events area in order to earn rewards and loot while exploring this brand-new map. As with all new things, play it extensively, let us know what you think, and if you run into bugs or issues make sure to report them. We’ll be keeping an eye out for those, but most of all we hope you enjoy it all and best of luck conquering the island 😉

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Season 11 - Battle Pass
Our Anniversary may have been at the beginning of the month but this release marks the start of all of our anniversary events, including this brand-new Battle Pass that is packed with anniversary themed characters, weapons, calling cards, camo, and more! It also happens to contain the brand-new SMG, the Fennec, and the newest scorestreak, the Advanced UAV. Here are some major callouts for each side of the Battle Pass.

Free Battle Pass
•BK57 – Reflective (tier 4)
•Helicopter – Graceful Blue (tier 8)
New Scorestreak – Advanced UAV (tier 14)
•**New Weapon **– Fennec (tier 21)
•M21 EBR – Reflective (tier 31)
•Charm – Gilded Afterlife (tier 38)
•Calling Card – First Anniversary (tier 46)
•S36 - Reflective (tier 50)

https://youtu.be/R2SWyufzgXY

Season 11 is coming in just two days on October 14th at 5 pm (PT)! That means a new Battle Pass is coming and with anniversary themed characters like Scylla - Future Vice, Reaper - Premium, and Zero - Nebula. You'll find a variety of weapons and items to grab in this one as we...

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Paid Battle Pass
•Spectre – Pixel Spy (tier 1)
•QQ9 – Neon Grunge (tier 1)
•Melee Weapon – Glow Stick (tier 1)
•KRM-262 – Point and Click (tier 10)
•Zero – Nebula (tier 12)
•DL Q33 – Neon Burst (tier 20)
•Scylla – Future Vice (tier 30)
•Charm – Statuesque (tier 35)
•AK117 – Neon Lotus (tier 40)
•Reaper – Premium (tier 50)
•Fennec - Verdant (tier 50)
•Legendary Calling Card – Tac Insertion (tier 50)

While that is just a quick highlight of some of the items in the Battle Pass, there are over 50 in total and a CODM line of camos specific to this Anniversary season. In addition, if you purchase the Battle Pass Bundle (formerly Battle Pass Advantage or Premium Pass Plus) there are four additional rewards to tied to that, including a new Baseball Bat, Sinister Slugger. Check it all out in-game now!

Cranked Mode
You may have tried this new Multiplayer mode that launched with the update on October 12th, but if not you are missing out on a fast-paced and adrenaline filled mode that is all about keeping the action going. Cranked Mode asks you to turn it up to eleven by fighting non-stop.

The better you are at going on a killstreak (assists count too) the more points you’ll earn. Of course, if you happen to slow down for too long you may explode, but that’s all part of the fun! Take a look at our new video that breaks that all down and make sure to try this mode out while it is available.

https://youtu.be/0df9-JhDsy0

Season 11 is nearly here, but first we have a brand-new mode already released alongside the October 12th update, Cranked! This action packed and rather insane Multiplayer mode is all about keeping those kills & assists going. The moment you lose that momentum you may find some...

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Seasonal Challenges
Another new season means more new seasonal challenges with great rewards to snag! Like usual, we have three out right now with more releasing throughout the season. Within these first three you can grab a new perk, Tactician, a variety of new weapons camos, and a huge amount of Battle Pass XP. Let’s dive into all three for some specifics.

Connoisseur
This six-part seasonal challenge is focused on using scorestreaks and in particular using UAVs and the Advanced UAV (available in the new Battle Pass). Of course, there are some other Multiplayer specific tasks here and overall you can grab a variety of different rewards.
•(Uncommon) FHJ-18 - Black Top
•(Rare) Spray – Metamorphosis
•(Rare) Sunset Frame
•(Rare) Chopper – Static Electricity

Heavy Duty
This five-part seasonal challenge has you tackling a variety of specific tasks in Multiplayer focused around perks, tactical equipment, and using them to dominate in matches. Completing these tasks will let you grab a brand-new perk, Tactician, which lets you use two pieces of tactical equipment. Bring on two trophy systems! Take a look at the rewards:
•(Uncommon) Flashbang Grenade – Black Top
•(Uncommon) Axe – Black Top
•(Uncommon) BK57 – Black Top
•(Common) Perk – Tactician
•(Rare) QQ9 – Static Electricity

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Sub Gunner
Submarines or submachine guns? Hopefully you were thinking SMGs since that is the prime focus of this seven-part seasonal challenge! Use SMGs in general, the HVK, and the new Fennec (found in the Battle Pass) to complete this one. As you might expect, the rewards are dolling out more SMGs to try out:
•(Uncommon) Frag Grenade – Black Top
•(Uncommon) QQ9 – Black Top
•(Rare) HVK-30 – Static Electricity
•(Rare) Sticker – Dual Wield
•(Rare) Spray – Tragedy
•(Epic) MSMC – Hot Rod

These are all live now, so best of luck and check back into the next couple of community updates to get the information on the next batches of seasonal challenges!

Ranked Series 7
Alongside this new season and everything releasing today, we also have a brand-new Ranked Series! For those who aren’t familiar, Ranked Series are what we call each round/season/iteration of our Ranked mode events. These generally run for about two months and each series has its own theme, its own rewards, and occasionally different rank adjustments.

Now that Ranked Series 7 is here that means everyone has either gone back a few ranks, or entirely reset, to help balance the start of the new season. We have a brand-new set of rewards and more so than any previous Ranked Series, including the lovable zombie T.E.D.D. – Where to Sir? on the Battle Royale side and an incredibly rare Kilo Bolt-Action blueprint (there has only been a few so far) available to earn in MP Ranked. Of course, there is plenty more to snag:

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Small correction to the above image: Avatar – Hero was changed to an avatar for T.E.D.D., which should be reflected in-game. Best of luck climbing the ranks again and we hope you snag all those unique rewards!

New Functional Weapons
There are two brand-new weapons available to earn and experiment with this season: The Fennec and the NA-45. These are both releasing at different times throughout the season, with The Fennec SMG releasing right now and the NA-45 sniper rifle coming later in the next set of seasonal challenges. First, let’s take a look at the Fennec.

This extremely fast firing SMG is a master of close quarters combat. It is designed to support hip-firing and praying & spraying. Basically, get close to your enemies, fire quickly, and watch them melt underneath that fire rate. Additionally, this is the first-ever Akimbo (dual wield) weapon in Call of Duty: Mobile! However, that specific Akimbo attachment will not be available until early November. For now, you can unlock this in the new Battle Pass and here is a look at it in action.

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The NA-45 is a sniper rifle that has explosive rounds, the first of any Call of Duty: Mobile weapon to have this unique type of ammo. Every other shot you fire triggers explosive damage that can hit multiple players. To balance this powerful ability, the overall damage of a single shot is lower than other snipers but precision shots (headshots) can still take an enemy in one hit.

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You’ll be able to grab this one soon and we’ll have more on it in the next update!

King Map
We have another new Multiplayer map coming out later in the season and like Pine last month this one is primarily designed for close-quarters combat in the modes Gunfight or 1v1 Duel. King comes from Call of Duty: Modern Warfare (2019) and it is a symmetrical map designed for balance and fair play with a traditional three-lane setup.

https://youtu.be/1I8Tv7RGVck

The newest season of Call of Duty: Mobile is nearly here and all focused our one year anniversary! However, the first map to release as a part of this update (about a week into the season) will be the Multiplayer map King.

This closer quarters map from Call of Duty: Modern W...

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The first option most players want to take is to head through the center to potentially get a height advantage on your enemies, but you’ll also become an easy target and be easily heard as you stomp across the wood panels. You can also head through the containers on the side to have plenty of cover, but you’ll have to be aware of chokepoints and ambush spots.

There is a lot to learn about this map and thankfully we have a King Map Snapshot (blog post) ready to go for you with tips, tricks, and a general overview of the map: https://www.callofduty.com/blog/2020/10/Call-of-Duty-Mobile-Map-Snapshot-King

This map will be releasing later in October. Keep an eye out for the specific date in a later update.

Credit Store Update
One quick piece of content to highlight in this update is the usual credit store update! This one contains a perk, Quick Fix, along with an array of weapons. Here is the full list and check them out in-game now:
•(Uncommon) SMRS – Eagle Feather
•(Rare) Man-O-War – Blood in the Water
•(Common) Perk – Quick Fix
•(Rare) Outlaw – Copilot
•(Epic - Blueprint) Chicom – Oil Spill

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Also, just a reminder that in our next credit store update this season you’ll be seeing the Man O War – Cardinal, which you all voted for, and for 10K credits (50% off from 20K credits).

General Changes
Outside of all of the specific pieces of content or changes mentioned above, there are also quite a few smaller ones we’d like to single out and mention.

•**Daily Missions Redefined **– We’ve changed around how these work as of Season 11 and they are now offering more rewards with a clear path, similar to Featured events.

•**Battle Royale Vehicles Improved **– There were some quick patch notes about this, but they don’t do this improvement justice. Now when you jump into Isolated, you’ll find that not only do vehicles handle better, overall, but the distribution of vehicles has been revamped to make it so that you’ll have to utilize vehicles more often if you are on the outskirts of the map.

New Attachment Types – This season there are multiple new attachments available, like Large Caliber Ammo for the HVK-30, 5.35 Caliber Ammo for the AK47, Akimbo attachment for the Fennec, or various new attachments influencing explosive damage introduced with the NA-45.

Clear All Button – Are you one of those players who hates constantly seeing “new” icons? Well, now you can click on a fancy new “clear all” button that will get rid of those notifications. Enjoy!

•**Arsenal **– This new library of weapons is specifically designed for Legendary weapons (or above 😉). You can now see what you own or what else is currently released in all of their dynamic glory.

Ranked Accolades – On player profiles you can now see many times players have previously climbed to the Legendary Rank (the highest rank in Ranked Mode).

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You can find some mentions of all of this in the patch notes released on October 12th, which you can find in-game on login or in this community post. Keep looking around in-game to find even more changes and kudos to the many players who have already found and discussed many of these changes.

Bug Reports
We’ve already observed a number of bugs and reports since the update a few days ago, so here is some information on a few of those that we already investigating or working on.

Graphical Adjustments
When this update released, we had some adjustments made to how devices are perceived in relation to graphical settings. For instance, your device may have been able to run everything on the highest settings and then after these adjustments you may only see medium or high graphical options.

After observing a number of posts about this, some of which seemed abnormal based on the intended changes, we have adjusted this back to how it was prior to the update. If you still don’t see the options you had prior to the release please try reinstalling. Thanks for the many immediate questions and responses about these changes.

Overheating Issues (iOS)
Another change we made when the update released was related to the in-game framerate (FPS) cap. We increased the FPS cap on iOS and for some devices that means they are now pushing your device, by default, too hard to the point where it may cause issues.

This can result in overheating unless you go into your settings, lower the frame rate cap, and test other graphical settings to see if any of these changes are causing overheating. Please make sure to check these settings if you are running into, like overheating or crashing, after this update.

Dynamic Skins No Longer Animated

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We had received various reports that a few different dynamic skins, like the Nuclear Fallout series, were no longer working for some players after this update. Our teams are currently investigating these issues, so hang tight and keep an eye out for future updates on this one.

Support Options
If you are looking to report a bug or need any assistance, please reach out through the following channels to make sure it is being reported into our support system. We do see issues in the community and report those often, but these channels below are preferable:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
Well, if it isn’t clear from this massive post, which doesn’t even touch on anything coming around Halloween or in early November (which are all part of this season), Season 11 is by far one of the largest releases we have had in Call of Duty: Mobile’s existence. Our teams have worked tirelessly to create this update, to refine all of this content, and to keep Alcatraz and The Club as secret as possible.

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We are ecstatic to be able to finally share this release with you and to show you that Season 11 Anniversary has a wealth of content for everyone! There is still more coming later this season, but for now enjoy and explore everything releasing today.

Happy 1 Year Anniversary Call of Duty: Mobile community! It has been a pleasure to support this community over this last year and it has been an honor to be able to write over sixty community updates since our original launch in 2019. Time to hit The Club, take the fight to Alcatraz, and to start celebrating!

-The Call of Duty: Mobile Team

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ping time @everyone 🥳 Thank you for all for the support, for the love, and for celebrating the anniversary launch with us. Enjoy!

spark hazel
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New week and a new community update for you all! X99_codm_hi

We are only one week into our Anniversary Season and with the amount of content already released, and events going on, it already feels like so much has gone down. We’ve had millions of players party it up in The Club, battle to escape Alcatraz, and collect a variety of new loot, weapons, characters, and gear! It has been thrilling to see you all finally interact with everything we’ve been working on for so very long.

We spent the last update thanking the general community and playerbase in every other paragraph, so no more compliments for you all 😉, but thank you for the widespread love and support around this release. Seeing our developer’s community messages shared around all corners of the community, and in a positive light, has been humbling and made us once again feel very grateful to have you all.

With this update we have a variety of different events to highlight and many of which are Halloween themed, but we first wanted to share our brand-new S11 events trailer (released today) to give you a glimpse of most of the major events coming this season! Take a look: https://youtu.be/C-0w78z4cGk

Our Anniversary season is well underway with The Club open to all, battles raging over Alcatraz, and numerous ways to earn new rewards! There are a great many events taking place throughout the season focused around Halloween, the Anniversary release, Season Challenges, and mo...

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This update isn’t quite as massive as last week, but there is still plenty to discuss. Let’s jump in below and go over everything launching over this next week and some of the usual feedback & bug reports.

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Here is a quick look at all of the new events starting today and a few other new ones already running:
10/21 ~ Survival Kit Seasonal Challenge
10/23 ~ Elite Marksmen Seasonal Challenge

  • Grab the first ever explosive sniper rifle, the NA-45
    10/23– 11/01 ~ Pumpkin Confirmed Event & Playlist (MP)
    10/23– 11/01 ~ Halloween Standoff Playlist (MP)
    10/23 – 10/29 ~ King’s Quarters Event (MP)
  • New map, new rewards, and more competitive combat
    10/23 – 10/29 ~ King 24/7 Playlist (MP)
    10/26 – 11/01~ Attack of the Undead Playlist (MP)
    *All Dates UTC

efore we jump into any of this week’s topics, we wanted to discuss shadows, secrets, and ciphers. The shifting balance of power in a match of chess - and we are all the pawns. Head to PawnTakesPawn to learn how to find secret codes, or redeem any codes you have already found. Find that here: https://pawntakespawn.com/killingtime

Rewards can be found everywhere in this Anniversary Season of Call of Duty: Mobile, that’s part of the celebration, but there are some unique ones that can only be found through hidden codes. Best of luck to all of those seeking these out and be sure to try searching in a loud place filled with other players.

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Halloween Events
Something spooky has arrived in Call of Duty: Mobile and no it isn’t the original and overpowered version of the Molotov Cocktail. Starting today, Halloween events have begun to crawl their way to the surface and with a variety of different options available to try right now!

Currently, these events are almost entirely focused around Multiplayer, but don’t worry Battle Royale fans – there is more coming and specifically for BR. Check out all of these Spooktacular events launching now (or soon) below and get ready for more to come just before All Hallows' Eve.

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Pumpkin Confirmed
One thing that we’ve heard time and time again across 2020 is why don’t we just turn the dog tags in Kill Confirmed into Pumpkins? Okay, maybe that was just us thinking of fun ways to adjust some beloved modes, like Kill Confirmed, for Halloween.

This is a variant of Kill Confirmed is both a playlist and a featured event! It will be available on a variety of maps listed below, but surprise…it is also 10v10 Kill Confirmed! Now you can combine your love of 10v10 mode with the Halloween theme and Kill Confirmed.

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There is one main featured event for these Halloween events and it is also called Pumpkin Confirmed (just like the playlist). For this event you just need to collect pumpkins (dog tags) or play on the Halloween standoff map through that separate Playlist. There are nine tasks focused around completing different tiers of those objectives and here are the main rewards for completing them:
(Epic) Charm - Pumpkin Smile
•(Rare) Weapon - DL Q33 - Jack O' Lantern
•(Rare) Weapon - MSMC - Jack O' Lantern
•(Rare) Sticker – Deadlocks

Halloween Standoff
This original Halloween map from back in October of 2019 is returning and available on a variety of different Multiplayer modes. You can explore the frightening but also delightfully decorated streets of Halloween Standoff in the modes TDM, DOM, Hardpoint, KC, Attack of the Undead, and Cranked.

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If you weren’t around the first time this map released, make sure to check it out now to see why it has been continually brought in discussions and requested throughout the year…even during time periods where it would make no sense to bring out a Halloween map haha. We will always appreciate the excitement though, even if you request Halloween Standoff on Christmas!

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Attack of the Undead
We have seen many requests for Attack of the Undead to return around Halloween and we hope you can imagine how hard it was not to blurt out “don’t worry, it is on the way!”. There are no specific events tied to this one but is available in both the Halloween Standoff Playlist and its own Attack of the Undead Playlist. Enjoy it and we hope it feels perfect for the Halloween season!

World Championship 2020 Playoffs – North America
While we are gearing up to release a variety of events themed around Halloween or the Anniversary celebration, there is also a little thing called the Call of Duty: Mobile World Championships 2020 going on 😉. Teams from LATAM, Brazil, Japan, Western Europe, and the Other regions have all fought it out over the past month and now we are at the last battle for this stage: North America.

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You can find all of that starting for North America this weekend with Day 1 at 11:30 AM PT on Saturday October 24th and Day 2 at 11:30 AM PT on Sunday October 25th! You can primarily find that on our global YouTube channel here: https://www.youtube.com/channel/UCj9bJX9hh3pXjktcsOLJdgw/

The tournaments have been amazing to see so far, with so many passionate players battling it out, coming up with impressively effective tactics, and showing their competitive spirit in the best of ways. Speaking of which, a huge shout-out to all of the teams that played in the recently completed Western Europe Regional Playoffs and in particular a huge congratulations to the winners – Team Kingsclanios!! 🎉

King Is Here
We mentioned this new Multiplayer map quite a lot last week in the update focused around the release, but this time we just wanted to say that it is now available to try for all of your competitive needs in the King 24/7 Playlist! There is also an event tied to it where you can acquire a variety of rewards just for playing and getting kills on this map.

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Quick recap, but this small and balanced map is available only for Gunfight and 1v1 Duel. It is designed for those tense, precise, and sweat inducing modes that many love. Make sure to check it out and get a glimpse of the full map in our latest flyby video: https://youtu.be/1I8Tv7RGVck

The newest season of Call of Duty: Mobile is nearly here and all focused our one year anniversary! However, the first map to release as a part of this update (about a week into the season) will be the Multiplayer map King.

This closer quarters map from Call of Duty: Modern W...

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Now Available – NA-45 Sniper Rifle
To recap our post from last week, the NA-45 is the first ever CODM sniper rifle with explosive rounds! Every other shot you fire triggers explosive damage that can hit multiple players. To balance this powerful ability, the overall damage of a single shot is lower than other snipers but precision shots (headshots) can still take down an enemy in one hit. Check it out in action: https://youtu.be/fLc2NVCTFMU

The NA-45 is a sniper rifle that has explosive rounds, the first of any Call of Duty: Mobile weapon to have this unique type of ammo. Every other shot you fire triggers explosive damage that can hit multiple opponents, pieces of equipment, or debris. However, overall damage is...

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This new weapon is available in two days, through a seasonal challenge called Elite Marksman and through the newest lucky draw (also launching today) – Thorned Rose Draw.

If you prefer to jump straight in and grab a blueprint, then just grab the NA 45 – Lycanthrope with its unique and deadly looking kill effect. We’ve made it appropriate for Halloween and it is with some other new items or characters, like Ruin – Bone Warrior. Take a look: https://youtu.be/-Vw_QmXL7EM

We are one week into Season 11 and all of our Anniversary festivities, events, and excitement! We've already had a number of new content drops, like the Halloween Redux Draw, and tomorrow the Thorned Rose Draw will release. This new draw features the NA-45 Lycanthrope, a brand...

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One last note on this weapon, but since it is a brand-new weapon we will not be allowing it in the North American Regional Playoffs occurring this weekend for the World Championships. We’ve had a few questions about this and we don’t feel it is appropriate to have a weapon that has been out for just a single day be included in a competitive scenario like that. People need to time to learn and adjust to the weapon, but our teams also need time to observe and make balance changes before it can affect an official competition or tournament.

Bug Reports
While we are still hard at work looking into a variety of different bugs, including some new ones that seemed to have only cropped after this new season released, we have already put out a hotfix! Here are some quick notes on what was changed in that:

Multiplayer
•NA-45: Damage reduced
•DLQ33: Reload speed increased
•HG40: Firing range reduced, damage at medium range reduced, and other adjustments

Battle Royale
•NA-45: Damage reduced and bullet velocity reduced
•Purifier: Damage enhanced slightly, players can now cancel Reload animation
•Tempest: Damage and damage radius enhanced slightly, weapon fire charging time decreased

Attachments
•Attachments for shotguns
-Sawed-Off Barrel (-2): Negative effect of reducing firing range has been mitigate
-Extended Barrel (+2): Active effect of enhancing firing range has been weakened

•Attachments for the NA-45
-High Explosive Ammo: The explosion range of the ammo -10%

•Attachments for the Fennec
-Extended Mag: clip size extended

Not mention above are dozens of bugs that have also been fixed but aren’t as clear to call-out, like issues many players reported with the Anniversary Machine not working on the day of release, some rare crashes in BR, HUD and UI issues, and many others. We’ll keep it at, just keep reporting them!

Unable to Shoot Enemy Players

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We are looking into a variety of reports about hitboxes disappearing for enemy players in Multiplayer matches. This means that they can no longer be hit by normal weapons and most players experiencing this issue have reported that only explosives or area damage can still dish out damage. So far there hasn’t been any clear reason this is happening, like this only occurs every time you use the H.I.V.E. Operator Skill or every time you die while performing an emote.

If you are seeing this issue please continue to reach out with any video clips and we’ll forward that to our team along with any information you provide, like your device type, how it occurs, on what map, in what mode, and anything else that may be relevant to tracking this one down. Thanks to those who have already worked on reporting this up!

Players’ Weapons and Items Disappearing
This incredibly and hopefully extremely rare bug has been presented as something where mid MP match you’ll lose access to any weapons or items. The HUD/UI will show no weapons or items and you’ll just be running around helpless. We’ve also tried to reproduce this one, but like the previous issue it has no clear cause or action that causes it to occur.

First off, sorry to anyone who runs into this one and especially in Ranked matches, but please report on over what you were doing before this started occurring. Similarly, it would be great to know what mode you are in, if it was Ranked, and on what map. Were you trying to perform a Gravity Spike smash right before it happened? Great information to know. Anything like that may help us figure it out. It is all appreciated.

Support Options

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Lastly, we have the usual message about please go to these player support areas to report bugs in general. Of course, for this update we just asked about two specific bugs and we’ll be checking community areas for information on those, but these areas below are truly the best places to go for individual bugs that may not be widespread or may just be specific to you.
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
While you may have seen it already, there have been many giveaways going on through community areas for anniversary and congratulations to the over 100 players who have already won various rewards through community events, like Adler, Ghost – Loose Ends, COD Points, and some credits. Shoutout to the many community leaders, like in this specific community, who have coordinated with us to help run these giveaways X97_codm_giblove .

However, we have plenty of other events planned throughout the season, both inside and outside of the game! Some of which may be popping up through our social media channels soon with a chance to win some rare and unique weapons or characters, so make sure to keep an eye out for that.

Speaking of events, next week we’ll have some more Halloween news to share, more Season Challenges to highlight, a recap of the North America Regional Playoffs, and of course that fabled credit store update featuring the Man O War - Cardinal! We are also very excited to be able to share (soon) our first ever video focused around stories from across the international Call of Duty: Mobile community.

Lastly, we’ll be on the lookout for some new community highlights to share, more feedback and bug reports to address, and more fantastic CODM memes to fuel us through the week. Take care and see @everyone then!

  • The Call of Duty: Mobile Team 👋
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Greetings Call of Duty: Mobile Community! Halloween is nearly here and to be honest all we want to do is talk about the fun, delightful, and appropriately themed events we have going on for this horror and treat-filled holiday. However, there is always time for a few other topics and to start off we have something very important to our community team, our Stories From Around the World video.

Throughout the year we’ve seen many posts and stories shared what Call of Duty: Mobile means to our players. It is different for everyone; for some players it is a means to relax, others a mean to connect, and for others it is a means to create something new. Whether you are a content creator, a community leader, a moderator, an Esports player, or an average player - this video is a tribute to you: https://youtu.be/ej6Hru4FrBg

Something we have always wanted to do ever since we launched this massive international title is to highlight our community and their stories. Whether someone is a content creator, an Esports player, a community leader, or just a regular everyday player - we care about them al...

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Thanks to everyone who participated in this video and thank you to the millions of players around the world from different backgrounds and cultures who are part of the CODM community. We are lucky to have a massive community full of passionate people to share the game with every single week.

Back to the update though, we have a variety of events starting today and more coming soon in early November. Get a glimpse of that all below alongside some feedback and bug reports. Let’s jump in!

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Here are all of the events running currently or starting soon:
10/23 – 11/01 ~ Pumpkin Confirmed Event & Playlist (MP)
10/23 – 11/01 ~ Halloween Standoff Playlist (MP)
10/26 – 11/01 ~ Attack of the Undead Playlist (MP)
• **10/30 – 11/05 **~ Undead Fog (BR)
• **10/30 – 11/10 **~ Hardcore Collection (MP)
• **10/30 **~ Credit Store Update
• **11/02 – 11/10 **~ Capture and Hold (MP)
11/02 – 11/10 ~ Secondary School (MP)
11/02 – 11/10 ~ 10v10 Rust Playlist (MP)
*All Dates UTC

If you are wondering what those great many MP listings are above, it is a mixture of map and mode collections representing different styles of gameplay, mechanics, or map/mode focuses. They should be pretty clear in-game, but as you can see we are clearly about to unleash quite a bit in this next week and you’ll have a wide variety of playlists and modes to explore as you push through seasonal challenges, featured events, Gunsmith challenges, or anything else you’ve been working on.

Just like last week, we have to start this week with the main attraction - our Halloween events!

Halloween Events
Over the past week you’ve been able to try out our appropriately festive Pumpkin Confirmed mode (10v10 Kill Confirmed with a Halloween twist), Halloween Standoff, and the classic Attack of the Undead mode, but those were all focused around Multiplayer and today we have something exclusive to Battle Royale. First, get a glimpse at most of our frightfully delightful Halloween modes running now!

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Undead Fog
This Halloween you’ll have to keep your wits about you as you venture in Battle Royale. The dense fog has rolled through the hills, valleys, and docks of Isolated, and made it ways through the abandoned prison grounds of Alcatraz island and just for one day!

You may find it a bit hard to see through the shifting fog and that long-range weapons are now only useful to those with the unique skills to quick scope, but visibility isn’t your only concern: the fog holds something vicious, murderous, and no longer of the living.
https://youtu.be/hEjE3nREDrw

A few days ago our Halloween events began in full for #CODMobile and our Anniversary season, but today comes the most unique event of them all: Undead Fog. The undead have come to Battle Royale and they are here drag you down from that #1 pedestal. Fight them off, take the day...

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That’s right, zombies are here to make your Battle Royale matches a little bit more nightmarish in the best of ways. You’ll have contend with the undead as you fight for dominance and of course you may be rewarded with loot as you dispatch them. Additionally, there are delightful mystery boxes scattered throughout the map holding a variety of high rarity treats, like weapons or items.

This is a featured event that comes with a variety of Halloween themed rewards. Most of them are Battle Royale skins themed to the holiday, but the most unique item to snag is an Epic calling card - Devil’s Horns. Play the Battle Royale, take out zombies, and you’ll find yourself collecting these rewards.

The zombies will be around throughout the whole event length, but the fog itself is an experience only available on Halloween Day (October 31st UTC). If you venture out on Halloween, watch out for shapes moving throughout the dense fog and make sure to have your sound on in case something unnatural emerges unexpectantly on your flank. Best of luck to all of you zombie slayers out there!

Other Modes & Events
Just like we mentioned above, there are a variety of other modes or maps still live right now that are themed to Halloween as well. We don’t want to reiterate all of that information from last week, but just a reminder that there is a Pumpkin Confirmed event running as well right now.

Make sure to complete that and grab the rewards before it ends on November 1st (UTC). That one is focused entirely around collecting pumpkins (dog tags) and playing on the Halloween Standoff map through that playlist. The main rewards are to snag are:

•**(Epic) **Charm - Pumpkin Smile
•(Rare) Weapon - DL Q33 - Jack O' Lantern
•(Rare) Weapon - MSMC - Jack O' Lantern
•(Rare) Sticker – Deadlocks

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Lastly, in case you are looking for another place to find more Halloween related information you can head on over to our Activision Blog covering all of those details: https://www.callofduty.com/blog/2020/10/Call-of-Duty-Mobile-Halloween-Update

World Championship 2020 Playoffs – North America
This last weekend we rounded off our World Championship Regional Playoffs with North America. Many brave teams fought hard to make it to this stage to the tournament. The dedication, training, and teamwork required to make it the regional playoffs is worth praise and respect. However, only one time could rise to the top – Tribe Gaming!

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Congratulations to Tribe Gaming for battling just about every single team in the NA brackets. They were dropped into the loser bracket early on and then fought all the way back up to the top to become the champions of North America!

Check out those final exciting moments of their last match against XSET Gaming as both our host Maven and the Tribe team can be heard celebrating that hard-fought win.

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Credit Store Update (Community Weapon)
It is finally time! The second credit store update of this Anniversary Season is here and that means so is the Man-O-War – Cardinal, the weapon the community voted on. This epic weapon blueprint is available for just 10K credits, half of the normal price, but it will only be available in the credit store until 11/10. One other note, this is only for the Global version of CODM.

Of course, there are a variety of other items available in this credit store update as well and they are not available only for a limited time like the Man-O-War. Here is the full list for this update:

•(Uncommon) Parachute – Eagle Feather
•(Uncommon) Wingsuit – Eagle Feather
•(Rare) Special Ops 2 – Copilot
•Battle Royale Class – Smoke Bomber
(Epic) Calling Card – Give Wing a Chance
•**(Epic) **Man-O-War – Cardinal

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Mythic Items
We’ve been releasing hints throughout October that something new is coming and many of you have rightly guessed (or seen in-game) that it is a new item rarity called Mythic. We’ll have a full write-up on this next week since the first Mythic item will be releasing around then, but we also plan to have some more short videos showing this off before then and we’d prefer to discuss it a little bit ahead of time since we see all of the questions about it on our social channels.

To confirm, this first Mythic item will be a weapon. It will be identical to a weapon blueprint at the surface level, but this brand-new rarity level is all about badass cosmetics. Nothing about this is meant to alter gameplay balance or make you better competitively, but it is meant to make your item look unique, just like reactive camos or death effects.

With Mythic’s we’ll be able to offer an extensive level of cosmetic customization for these select items. Here is a glimpse!
https://youtu.be/i1tMKFh29SQ

There is a new weapon design coming later in Season 11 and this red, yellow, and blue offering will come with a massive number of customization options. Keep an eye out for more on this brand-new rarity type, Mythic!

Download now, and check out everything the #CODMobile Anni...

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Check back in next week for a lot more on all of that and specifically plenty of details on this first Mythic item, but if you are interested keep an eye out for some upcoming social posts showing off more.

Feedback
We are seeing a lot of inquiries about future updates already, whether that is wondering what Gunsmith changes are coming, future changes around the clan system, what the next weapons, when are night maps coming, or just the common “what is the next season” type of questions. We do try to answer questions whenever we can as long as it isn’t revealing information we don’t wish to reveal for a variety of reasons, like maybe that feature isn’t ready to be shared or maybe it just isn’t being planned.

However, generally anything about the next season, outside of small details, we aren’t going to reveal ahead of time until we enter that nice little chunk of time prior to a release where we can start releasing small chunks of information. Regardless, even if we cannot answer something at the time, please feel free to always ask.

We don’t have any specific topics to bring up this time, but just ask and we’ll be keeping an eye out for anything we can discuss and share about. For all of you folks asking about Season 12 just wait a little bit longer, we are almost there 😉.

Bug Reports

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Last week we released a small hotfix with some notes and also addressed a few seemingly larger, but random, bugs that have reported often in these community spaces. Please refer to that report above and in the Bug Reports section there. However, let’s touch base on other topics.

We have seen a wide variety of different reports over the last two weeks since the Anniversary season released and we are investigating many issues currently. Here is a quick list of some of the ones we’ve been looking into over that time: issues with codes not working, out of map glitches, some potential issues with scoping in & out while using snipers, framerate issues, overheating issues, visual glitches on weapons, and general problems with performance.

Some of those issues we’ve talked about a bit before and we feel like it is worth revisiting again:

Overheating Issues (iOS)
A change we made when the update released was related to the in-game framerate (FPS) cap. We increased the FPS cap on iOS and for some devices that means they are now pushing your device, by default, too hard to the point where it may cause issues.

This can result in overheating unless you go into your settings, lower the frame rate cap, and test other graphical settings to see if any of these changes are causing overheating. Please make sure to check these settings if you are running into issues, like overheating or crashing, after this most recent update. Lastly, like everything else please do report this to our teams.

Unable to Shoot Enemy Players

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We are still investigating these reports to see if they are related to some bug or desync/lag related issues. However, please keep reporting this issue and especially if you have any clips or information about how it is occurring.

For instance, if you see that it always seem to happen only when you are in TDM and on X map that would be fantastic information to know. Anything helps and the more reports we see, the more likely we’ll find that underlying factor that may be causing this to happen.

Weapons Disappear
This one is still being investigated as well and unfortunately not with a lot of clear success so far in relation to it being tied to a clear cause or trigger. However, please note that many players have mentioned that a workaround is to perform an emote and that will refresh your HUD.

Support Options
Lastly, we have the usual message about please go to these player support areas to report bugs in general. Of course, for this update we just asked about two specific bugs and we’ll be checking community areas for information on those, but these areas below are truly the best places to go for individual bugs that may not be widespread or may just be specific to you.
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes

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We are trying to keep this update relatively light after the last couple of large ones, especially with some more large ones coming up as we get closer to Season 12. However, one of the last things we’d like to share is that we have something starting soon in our social channels and it is unique to this season.

We’ve done a variety of giveaways through community or official areas before, but we’ve never had anything to giveaway that was only available through that giveaway. This time though, we have HBRa3 – Red Shock and it is only going to be acquirable through giveaways or similar events.

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You’ll see that popping up in a variety of areas very soon, so be sure to jump in, participate, and get a chance to snag it while we have this short giveaway running.

Lastly, Happy Halloween @everyone 👻 ! We hope you enjoy everything we have created tied to this silly, ridiculous, and wonderful holiday that is all about treats, horror, for some weird reason pumpkins.

-The Call of Duty: Mobile Team 👋

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Greetings Call of Duty: Mobile Community! We are nearing the end of our Anniversary Season and that means it is finally about that time that we start talking about, and of course teasing, Season 12 😉. Speaking of which, our first teaser was released a few days ago and here is the first look at the next Multiplayer map coming to Call of Duty: Mobile.

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Yes, we know most of you here are pretty resourceful and have already figured out exactly which map this is haha, but all the same we are just days away from officially confirming it while sharing a flyby video. With that said, we’ll have more to share around Season 12 starting tomorrow and in particular make sure to keep an eye on our global YouTube channel.

We are always trying to do new and interesting approaches to sharing content for the first time, or teasing it, and our teams have made something truly special for this. We hope you love it and we look forward to seeing more discussions and speculation about this next teaser.

As per usual for an end of season community update, we are going to keep it light but we know there is something important on everyone’s mind: bug fixes, stability, and improvements. To that end, that will be our first and largest topic of discussion in this update. However, first get a look at the main events still running and a few brand-new ones that just released.

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Here is a quick look at all of the new events starting today and a few others already running:
10/30 – 11/10 ~ Hardcore Collection (MP)
• **11/02 – 11/10 **~ Capture and Hold (MP)
11/02 – 11/10 ~ Secondary School (MP)
11/02 – 11/10 ~ 10v10 Rust Playlist (MP)
11/06 – 11/10 ~ Cliffhanger Event
11/06 – 11/19 ~ Ascended Mythic Drop
^All dates UTC

Seasonal Challenges make sure to go complete those now before S12 arrives. There is a lot to grab there, as per usual, and many of those items may not return or it just may be a long time until they come back in a different form (like through the Credit Store).

Improving Call of Duty: Mobile
To follow-up on recent community updates and posts, we are working on a wide variety of bug fixes, performance improvements, and stability implementations. Since the last major update we’ve released a variety of different fixes and improvements, some of which were included in that update while others came through hotfixes later on. Although, many of those fixes or changes are may not always be noticeable in the day to day experience of playing, there are still a great a many of them and here are just a few that we’ve released in or since the last update:
•Overheating Issue (iOS devices)
•Attempts to fix desync that have allowed for better server optimizations
•Weapon balance changes
•Multiple Perk balance changes
•Multiple lethal and tactical grenade balance changes
•Optimizations for Battle Royale vehicles
•Optimizations for various player movement related animations
•Optimizations for spectator mode
•Optimizations for several mini-maps
•User experience improvements to the Gunsmith system
•User experience improvements to the overall weapon camo system
•Various improvements to the MP Rank System

Additionally, there is still plenty more coming. Below is a list of current issues we are either working on, or already have a fix planned in future updates:

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•Server Side - Desync & Latency
•Low Performance/FPS
•Placement issues with the Defender shield
•Passive trait not working with the BR Class - Defender
•Graphical issue with the HBRa3 Swarm in BR
•Players unable to be killed through normal means in MP
•Weapons and items, in rare instances, will disappear during matches
•Rare non-specific crashes while playing Battle Royale mode
•Out of map glitches on the MP map Summit
•ADS animation interrupting the ability to fire with shotguns or snipers
•Progress not tracking on certain Gunsmith challenges
•Merc 5 Going Gold displays the wrong hands in first person mode
•Various text-based changes
•Various small graphical issues or glitches on weapons or characters

Please note that some fixes may take longer than others, but we’re on it and prioritizing as quickly as possible. The overheating issue was a great example of something that required an immediate fix, because it affected players on the most severe level by stopping them from being able to play the game at all.

We’ve had several large new content updates in the past months, which is great from a content perspective but also has the potential to introduce issues. We’re very excited about our next two content updates, which are going to be fantastic and really fun, but we’re also taking this as a learning lesson to ensure we maintain a massive focus on balancing, improvements, fixes, and optimizations. We aim to minimize the risk of bugs and deliver the polish we all expect.

Cliffhanger Event
We always like to leave end our seasons with a few extra ways to acquire more gear while tackling new challenges. To fulfill that goal this season, we have the Cliffhanger Event! This one is primarily tied to the new Capture and Hold playlist (featuring the modes CTF, Domination, Hardpoint, and Headquarters) and asks you to play matches, take out enemies, and complete objectives.

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You don’t have to complete every single objective, but if you manage to complete most of those objectives you can grab all of these rewards:
•(Uncommon) FHJ-18 – Yellow Fabric
•(Rare) Sticker – Fresh Slice
•(Rare) Calling Card – Deadlands
•(Rare) Man-O-War – Static Electricity

You’ve got just around a week to complete this event, so jump into that new Multiplayer playlist, dominate in objective based modes, and grab it all before it is gone.

Ascended Mythic Drop
The first Mythic weapon in Call of Duty: Mobile is finally here and part of the Ascended Mythic Drop. This cosmetic only Drop released yesterday alongside the previously mentioned new events and playlists, and the easiest way to think of it is as something similar to a Lucky Draw but re-designed for this first Mythic item. Just like a Lucky Draw you can check out the odds in-game and each Drop you buy will get you one of the items at random.

So far, all normal right? Well, the unique part of the Ascended Mythic Drop and the Fennec - Ascended is that it also has its own customizations after you acquire it. It is similar to getting one of those high-quality legendary weapon blueprints from a lucky draw, except now it has an array of additional unlocks you can purchase that provide unique customization options. Take a look at some of those cosmetics: https://youtu.be/1u5gLeNzZPU

The first Mythic Weapon for Call of Duty: Mobile is coming soon, 11/6 UTC, and while we've talked about all of the unique ways in which this weapon can be customized we haven't shown it yet, but here is the Fennec Ascended in action! Check it out in-game soon.

Download now, ...

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For this second part, you have a leveling system to progress through with Mythic Cards (similar to XP cards but specific to this system and premium only) and each new level brings new unlocks. By the way, those Mythic Cards will applicable to all Mythic items in the future too, not just this one.

Leveling up the Fennec - Ascended brings unique cosmetic versions of attachments, death effects, muzzle flashes, stickers, and charms. This is all compatible with any attachments you already have unlocked for your Fennec weapon type in Gunsmith.

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This whole offering for the Fennec - Ascended is meant for those who want to truly deck out and customize an extremely high-quality cosmetic weapon. We’ll keep an eye out for feedback and if you have any follow up questions about how it all works feel free to reach out.

Feedback
We have only a few topics to bring up this week and we hope to keep it relatively light as the last update of Season 12, but most of the feedback we’ve seen in the last week was bug report related or about these two topics below.

Fake CP Websites or Services
A few people from different communities had reached out recently to inquire about websites, services, Discord groups, or other places selling COD Points (CP). It is extremely unlikely that anything outside of the game or a 1st party partner, like Google or Apple, selling CP is legitimate. In some cases we are can try to proactively go after these fake websites or groups scamming players, but they are easily made and they prey on people with too good to be true offers of discounted CP.

The best thing to do and the best thing we can suggest is, be wary, be cautious, and do not trust these offers by default. You can always reach out to other community members or our official channels to see if these are legitimate, but just keep in mind that discounted CP just by itself isn’t something normally offered. Be smart and protect yourself from these scams.

Halloween Events

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Throughout the last two-three weeks we had a variety of events focused around bringing the fun and unique aspects of Halloween to Call of Duty: Mobile. The main events were Pumpkin Confirmed, Attack of the Undead, Halloween Standoff, and Undead Fog. First off, thank you to every single person out there who took the time to give feedback on these events and in ways that were more eloquent than “it was great” or “it was bad”.

Pumpkin Confirmed, Attack of the Undead, and Halloween Standoff all proved to be popular and generally well-liked, but Undead Fog was far more contentious. Some players appreciated the light approach to zombies where they didn’t significantly impact gameplay or distract you from fighting your enemies, while others had much grander desires for this mode.

We know some people were giving a mixture of feedback that was specific to this mode but also just asking it to be entirely something else, ZOMBIES mode. We did our best to make sure no one thought it would be a return of that mode, but we also appreciate the feedback mixed in there (even criticism) about how to make something like Undead Fog feel more unique. Halloween 2021 feels inexplicably far away, but your voices matter and we’ll see what fright-filled adventures we can come up with next time.

Final Notes
The next season is finally almost here and that means we are going to expect a flurry of comments and inquiries asking what is releasing there. For now, the only information we are willing to tease here is that that this season is going back to a more military focused theme, there are two new weapons this season, and the sun seems to be getting real low in the world of Call of Duty: Mobile. Related to all of that, here is picture of Summit 😉.

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We’ll see you next week or on our social media channels before then as we slowly release more and more information about Season 12. See you there and make sure to check in tomorrow to see what unusual events we have going on. Stay safe out there @everyone ! 👋

  • The Call of Duty: Mobile Team
spark hazel
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Greetings Call of Duty: Mobile Discord Community!! It seems like the 1 Year Anniversary of CODM was just yesterday but we are already here with a brand-new release - Season 12: Going Dark! We said we would be back with an entirely different and more military focused season, and here we are with Captain Price and Ghost leading us through the dark. Get a glimpse of it all in the newest trailer: https://youtu.be/EZ3Oks3tg-M

Season 12 Going Dark is now live!! You can find the new Night Mode under the Playlist 'Going Dark TDM", there are new Season Challenges available, new general events, a new credit store update, and of course a brand-new Battle Pass featuring Captain Price and Ghost! Stop by to...

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We are here with new modes all focused around night-time variations of TDM or Attack of the Undead, a new operator skill, new BR class, new seasonal challenges, two new functional weapons, and much more releasing throughout the season. We’ll have breakdowns all of that throughout this update.

Just a reminder, while this release does come with some bug fixes and changes there is still a great deal more being worked on as we detailed last week. Please refer to our last community update above for more information on what we are currently investigating or already planning fixes for. For now, let’s jump in and go over everything releasing today or throughout this brand-new season.

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Here is a quick look at all of the new events starting today and a few other new ones already running:
•**11/11 – 11/22 **~ Going Dark TDM (MP)
11/11 – 11/22 ~ Hardcore Collection (MP)
•**11/11 – 11/17 **~ King + Pine 24/7 (MP)
•**11/11 – 11/19 **~ Brought Nods

  • Event focused around Night Mode
    •**11/11 – 11/29 **~ Surviving Alcatraz (BR)
  • Event focused around Alcatraz
    11/13 – 11/19 ~ Best of Black Ops (MP)
    •**11/11 **~ New Set of Seasonal Challenges
    11/11 ~ Credit Store Update
    *All Dates UTC

Before we dive into those new events or new modes, let’s take a glance at the carefully crafted Season 12 roadmap that gives you a glimpse at a variety of events, items, an more releasing today or throughout the whole season.

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As you can see, while we do have a lot coming out today, there is still plenty coming out later in the season as well. Still on the way are more seasonal challenges, Attack of the Undead - Night, a new secondary weapon, a new BR class, and the featured event - Knights Divided. Most of that will be highlighted later in subsequent community updates.

Season 12 – Battle Pass
This brand-new Battle Pass is packed full of modern military weapons, operators, customization options, and much more. As per usual, there are two multiple ways to approach the Battle Pass (free or paid). Here is a brief look at some of the items you can snag this time around.

Free Battle Pass
•AK47 – Stalwart (tier 4)
•ORV – Hard Water (tier 8)
•New Operator Skill – Ballistic Shield (tier 14)
•New Weapon – AGR 556 (tier 21)
•Locus – Stalwart (tier 31)
•Charm – Bullet (tier 38)
•Calling Card – Green Team (tier 46)
•ICR-1 - Stalwart (tier 50)
https://youtu.be/1vQdkUdy4zw

Season 12 Going Dark is nearly here and we are thrilled to announce the brand-new Battle Pass will feature iconic and beloved Call of Duty characters, like Price - Dead of Night and Ghost - Jawbone! Alongside them you can find a brand-new weapon, the AGR 556 (SMG), Velkan - M...

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Paid Battle Pass
•Ghost - Jawbone (tier 1)
•HBRa3 – Black Gold (tier 1)
•Charm – I See All (tier 1)
•Type 25 – Infiltrate (tier 10)
•Urban Tracker – By Night (tier 12)
•QQ9 – Black Gold (tier 20)
•Price – Dead of Night (tier 30)
•HG-40 – Forward Motion (tier 35)
•KN-44 – Black Gold (tier 40)
•Velikan – Megalith (tier 50)
•AGR 556 – Byakko (tier 50)
•Legendary Calling Card – Discord (tier 50)

You can find that all live in-game now and be sure to grab this epic combination of Price, Ghost, Urban Tracker, and Velikan.

Hackney Yard
If you missed it over the weekend through social media or in-game, we revealed this brand-new midsize Multiplayer map based out of London – Hackney Yard! This relatively new but popular map hailing from Call of Duty: Modern Warfare (2019) has a three-lane setup that provides multiple avenues of attack regardless of what type of mode you are tackling. Get a glimpse of it in our new map overview.
https://youtu.be/aX4DrONXaEs

A brand-new season means another brand-new Multiplayer map! Hackney Yard, the new but well-received map from Call of Duty: Modern Warfare (2019), makes it way to Call of Duty: Mobile.

Download now and play for free - https://bit.ly/2o6xmD7
#CODMobile

Follow us for all the ...

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Just like Summit and Crash, you’ll be able to experience both day and night versions of Hackney Yard. You’ll be able to try out this map first in the Going Dark TDM playlist, while later in the season you’ll find it in other playlists or modes, like a Hackney Yard 24/7 playlist releasing on 11/25 (UTC).

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Night Mode
Throughout the season we’ll have Night Mode featured in two different well-known modes, TDM and Attack of the Undead. First up, you’ll be able to check it out in TDM, which is live now in Going Dark TDM Playlist. Most of the same rules as normal TDM apply, but you’ll have to adopt some new tactics when fighting in the dark and relying on laser sights to highlight (or give away) your targets.

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Attack of the Undead will be releasing later in the season and makes fighting off your former allies (now turned undead) extra terrifying due to encroaching dark of the night. New tactics will be formed, new challenges will be faced, and new experiences will be had in this once familiar mode.

Lastly, there will be several events highlighting these new modes this season and the first of which is Brought NODs. This one is pure and simple, play the new Going Dark TDM Playlist, get kills, and win matches. You can earn only a few rewards for this one, but one is the rare character Kamarov!

Seasonal Challenges
Another new season means more new seasonal challenges with great rewards to snag! All of these seasonal challenges prevent an extra way to earn BP XP, credits, items, new perks, new weapons, blueprints, and more. Each season we mix that up a bit, but you can always expect a wide variety of rewards to grind for and consistent flow of new challenges each week. Here are the first two.

Thrill of the Skill
This four-part seasonal challenge is all about using a mixture of Operator Skills to dominate your enemies in Multiplayer matches. Simple, straight-forward, and filled with your usual variety of Battle Pass XP, credits, and items. Here are a few of the main ones you can acquire:
•(Uncommon) Backpack - Alarm
•(Rare) Charm – The One-Four-One
•(Rare) AK117 – Bronze Arrow

Rifle Steamroller

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This eight-part seasonal challenge has you tackling a variety of tasks focused around assault rifles and smgs, like the DR-H or the AGR 556. While Thrill of the Skill was simple, Rifle Steamroller is far more challenging experience but of course that increase in challenge comes with more rewards:
•(Uncommon) Smoke Grenade – Alarm
•(Uncommon) DR-H – Alarm
•(Rare) Industry Frame
•(Rare) DR-H – Bronze Arrow
(Epic) Man-O-War – Dark Flame

We’ll have two more Seasonal Challenges coming next week and more releasing all the way into December. Through those you’ll be able to grab a variety of rewards, but also a new Perk, the Launcher Plus, and a new secondary weapon, the .50 GS.

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New Functional Weapons
There are two brand-new weapons available to find, earn, and try this season: the AGR 556 and the .50 GS. You have one primary weapon and one secondary weapon, both complimenting different types of players and offering unique tactical approaches due to the weapon’s strength and weaknesses.

First, the AGR 556. This brand-new SMG doesn’t excel over others in damage, but it is well balanced, allows for quick movement, and is adaptable to many different situations. Additionally, like all weapons it can be further adapted through Gunsmith.

A unique attachment on the AGR 556 is the 5.56 ammo type, which is normally associated with assault rifles, and helps push the weapon beyond the short-range capabilities of most SMGs while also boosting its damage. At launch, this weapon is primarily found through the Battle Pass, the common or blueprint versions, and the common is available to grab now for everyone as long you push your way to Tier 21.

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Second, we have the .50 GS. This secondary weapon is a pistol that packs a hell of a punch and can dish out some serious damage to anyone who is unfortunate enough to be hit by your well-placed shot. However, be warned that the rate of fire is slow and as a result if you miss a shot that might be all the time an enemy needs to take you down.

You’ll be able to grab this one later in the season through a Seasonal Challenge launching on November 26th (UTC) called Small Arms. Keep an eye out for more on that one later in a future update. Also, yes the Akimbo perk will be available for this bad boy 😉.

New Operator Skill – Ballistic Shield
Have you ever wanted to turtle up, deny your enemy that kill, and then pop out your own little weapon from the safety of your shield? Now you can! The Ballistic Shield is here to fulfill that desire and to provide a fantastic way to lock down objectives. Check it out in action.
https://youtu.be/Z72xzR9E5PU

This brand-new Operator Skill is releasing as a part of the Season 12: Going Dark Battle Pass! This defensive skill provides you with a significant amount of protection while still giving you some offensive capabilities. Check it out yourself soon when the new season releases ...

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This Operator Skill comes to Call of Duty: Mobile from Call of Duty: Black Ops 4 and it is now available in the free side of the Battle Pass at Tier 14. That means everyone and anyone can snag it and try it out themselves as long as they make it to that tier while this BP is active. Best of luck!

Credit Store Update
Another credit store update is here to round out the start of this new season. This one isn’t just focused on weapons with a character, perk, and operator skill becoming available. Here are the main items in this update:
•(Uncommon) RUS-79U – Purple Geode
•(Rare) GKS – Bug Spray
•(Rare) Nomad – Bug Spray
•(Common) Perk - Amped
•(Common) Operator Skill - Shadow Blade

Also, thanks to everyone out there who followed through with their vote for the Man-O-War – Cardinal! Unsurprisingly (because thousands of people voted for it), it was one of the most popular items ever on the credit store.

Improvements and Optimizations
If you are familiar with our releases, every other one is generally a large update jam packed with improvements, fixes, and more. Season 12 does not release alongside one of those updates, but there are still a few changes we’d like to call-out.

Multiplayer

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•Increased Cordite ADS bullet spread accuracy
•Increased Razorback recoil stability; lowered horizontal recoil; increased medium range damage attenuation distance
•Increased Fennec bullet trajectory stability while continuous firing; lowered horizontal recoil; slightly increased recoil upper limit
•Increased AK117 damage multiplier when hitting body parts above waist, increased medium range combat ability
•Optimized BK57 bullet trajectory and increased stability
•Decreased range and bullet density of KRM 262
•Decreased damage range of BY15
•Decreased damage range of Echo
•Decreased Shadow Blade duration and increased points required to activate
•Decreased Transform Shield duration and increased points required to activate
•Explosives deal much more damage to Transform shield, and only one EMP is required to destroy a Transform Shield.
•Slightly decreased duration of Concussion Grenade effect
•Increased Razorback recoil stability; lowered horizontal recoil; increased medium range damage attenuation distance
•Increased Fennec bullet trajectory stability while continuous firing; lowered horizontal recoil; slightly increased recoil upper limit
•Increased AK117 damage multiplier when hitting body parts above waist, increased medium range combat ability
•Optimized BK57 bullet trajectory and increased stability

Support Options

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Lastly, we’ve mentioned multiple times how important it is to report any bugs or issues you are seeing with new updates so please make sure to reach out through any of support channels. As much as we spend time gathering reports from community areas, it is also vitally important that reports come through our Player Support channels.
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
Congrats! You made it to the end of this new community update and as a reward we have nothing for you other than to remind you that many different communities (most likely including the one you are in right now while reading this) are running giveaways to celebrate the launch of the new season! Also, to the lucky folks who won the HBRa3 – Red Shock we are still gathering information and hope to send that out this week.

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Giveaways are just one of the many ways we like to celebrate the launch of these seasons and as a way to give back to the community that always does so much to share in the excitement of a release with us. For all of you that joined us over the weekend to help announce the season name (through various ways) thank you for all of the positive comments, interaction, discussions, and well-meaning responses.

Enjoy the new season and make sure to snag the long-sought after Captain Price and Ghost! They are here, they are ready to join the fight, and they are Going Dark. Until next time @everyone!

  • The Call of Duty: Mobile Team
spark hazel
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Greetings Call of Duty: Mobile Discord Community Kisne_ping_kia_meko ! We are only one week into Season 12: Going Dark and while much has already been released, we still have plenty more releasing throughout this next week and throughout the rest of the season. The biggest piece of content dropping now is Knights Divided, the featured event for Season 12 that pits Red vs Blue in a battle for global domination!

https://youtu.be/jhB7zNihTmQ

The featured event for Season 12: Going Dark is going to be launching soon! Red or Blue, which will you pick? Check in tomorrow once Knights Divided is live.

Download now and play for free - https://bit.ly/2o6xmD7
#CODMobile

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobil...

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On top of that we still have a wide variety of playlists and events available, and more coming soon that will provide new opportunities to dive into Night mode. We also have many different pieces of feedback and bug reports to discuss this week alongside a weapon design highlight of a great community artist who multiple people have recommended to us in the last two weeks.

Before we head in, just a general thank you to everyone who has taken the time to share in the excitement of this release with us and for showing so much appreciation for the dark and militaristic approach we took with the S12 theme. It is a pleasure to bring such a strong offering of characters this season, like Captain Price, Ghost, Templar, and many others. Thank you!

With all of that said, let's jump into this update!

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Here is a quick look at all of the new events starting today and a few other new ones already running 🗓️ :
11/11 – 11/22 ~ Going Dark TDM (MP)
11/11 – 11/22 ~ Hardcore Collection (MP)
11/18 – 11/24 ~ Secondary School Playlist (MP)
•**11/18 **~ Two New Seasonal Challenges
11/20 – 11/26 ~ Fight Against the Clock Playlist (MP)
•**11/20 – 12/04 **~ Knights Divided Featured Event (MP)
11/23 – 12/01 ~ 10v10 Collection (MP)
•**11/25 – 12/03 **~ Hackney Yard 24/7 (MP)

  • Try the Hack The Yard Event for new rewards
    ^All dates UTC

For all of you Battle Royale players looking at that list and getting concerned, don’t fret! The Surviving Alcatraz BR event just ended today, but we have more coming up next week and there are many general events or Seasonal Challenges that are also applicable to Battle Royale. There is still plenty more to come this season, so once again take a glance at the S12 roadmap to get a glimpse of what will be dropping later on in the season.

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Coming up next on this list would be Attack of the Undead and the Seasonal Challenge that gives you a shot at grabbing the powerful hand-cannon that is the .50 GS. We’ll share the exact dates and details of those next week, but if you have any questions about any of the upcoming content feel free to ask!

**🔴 Knights Divided🔵 **
If you’ve been reading the comics (found in the Battle Pass section of the game) you’ll know that Ghost, Captain Price, and the rest of the crew are getting ready to face off against Mace and the Knights. Knights Divided asks you to pick a side in that upcoming battle, fight for territories, and push your faction to victory. Here are the basics:
•15 days long
•Every 24 hours a new territory will be surface, with only 1 territory open at a time
•Each territory will have a task associated with it. Take on the task to earn points for your faction
•The faction with the most points when a territory closes will claim that territory V49_codm_radiant
•Each player and faction will receive various rewards through leaderboards, milestones, and of course through which-ever faction wins it all
https://youtu.be/HzrPda29_m0

The featured event for Season 12: Going Dark is now live! Pick your side and grab brand-new rewards. Download now and play for free - https://bit.ly/2o6xmD7
#CODMobile

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
Instagram: http...

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Some of the Epic rewards up for grabs are displayed right in the video above 👆 . You’ll be able to earn Razorback – Ruby or Sapphire, Locus – Schism, Elite PMC – Ultramarine or Red Curtain, and over a dozen other rewards including weapons, charms, frames, and calling cards.

This is a brand-new type of event, so we’ll be keeping an eye out for feedback or issues. If you see anything please share through any community or support channels. For now, head in-game, choose your side, and take the fight to the enemy in the first territory!

Hackney Yard & Night Mode
There is only a few days left to catch Going Dark TDM playlist, which features the new Night Mode on Crash, Summit, and Hackney Yard. However, coming up soon we have another playlist (Hackney Yard 24/7) coming that will be, as you can guess by the name, all about Hackney Yard. This will feature both the day and night version of the map, but make sure to try Night Mode on all maps before it is gone.
https://youtu.be/QpPpa73DXXI

Season 12: Going Dark is here and with that comes three maps featured through the new Night Modes! You can currently find the night versions Summit, Crash, and Hackney Yard in the Going Dark TDM Playlist, but there will be other ways to play and check them out throughout the season.

Download now and play for free - https://bit.ly/2o6xmD7
#CODM...

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While there aren’t any events focused specifically on rewarding you for jumping into these playlists or maps right now, there are still plenty of Seasonal Challenges available that have MP focused tasks that are applicable. However, Hack The Yard is a new event launching alongside Hackney Yard 24/7 on the 25th. Through that event you can snag the Type 25 – Dark Light alongside a few other rewards just for playing on this map. Check it out next week!

Seasonal Challenges
We have two more Seasonal Challenges starting today and with one focused around Multiplayer while the other is all about Multiplayer. Just a reminder, as we get further in the season a lot of these Seasonal Challenge tasks may start to overlap and is it potentially possible to complete multiple at the same time. Let’s take a look at the two starting today.

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Total Savage
This six-part seasonal challenge is for those who excel at Multiplayer! Do you regularly get medals like or Berserker, Merciless, Ruthless, Relentless, Brutal? Then this challenge will be a walk in the park for you, but for everyone else this challenge requires some luck, skill, and serious survival abilities.

If you aren’t familiar, those are all medals that are kill X number of enemies without dying. Best of luck holding down an area and reaping in those kills without going down (Scavenger perk recommended). Here are some of the main rewards you can snag in this challenge:
•(Uncommon) KN-44 - Alarm
•(Rare) RUS-79U – Bronze Arrow
•(Rare) Calling Card – Gun Rattler
•Over 10,000 Battle Pass XP

Prime Loadout
This eight-part seasonal challenge wants you to jump into Battle Royale and complete a wide variety of different tasks. Some tasks ask you to take out enemies with specific types of weapons or even just rarities, while others ask you to get kills using Nomad – Bug Spray (currently available in the Credit Store). For all of these tasks you have a few rewards available to snag:
•(Uncommon) Ninja – Alarm
•(Uncommon) PDW-57 - Alarm
•(Rare) Helicopter – Bronze Arrow
•(Rare) Javier Salazar – Bronze Arrow
•A significant amount of Weapon XP and BP XP

We’ll have one more Seasonal Challenge coming next week and more releasing all the way into early December. The challenge next week, Small Arms releasing on November 26th (UTC), contains a chance to grab the long awaited .50 GS pistol op_gun . Not only is this pistol hefty, but it can also be used akimbo for all of you bold and aggressive players.

Feedback

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This week we don’t have any single issue we want to discuss at length, but instead we want to do some quick-fire responses to a variety of topics we’ve seen come up frequently in the last week.
Fennec Weapon Balance – Like any new weapon we are giving it some time to breath before making any balance changes, but our teams are monitoring.
Diamond Camo – Like we mentioned a while back, this is still in progress and we can’t give a solid release date yet. Just a quick reminder that it exists.
Public Test Build – We will most likely have another one before the next update.
Voices for Various Characters – We see these requests and while we can’t speak specifics yet, but we do have more voice overs coming in the next update.
Zombies Mode – Still no news on this front, but we know that won’t stop some folks from asking about it anyways every single day haha.
More HUD Layouts – We’ve also seen this request quite a few times, not exclusive to Season 12, and while we don’t have any news to share it doesn’t mean it isn’t being considered.
•**S13 Information **– Way too early! We appreciate our passion and excitement though 😉

If you have any follow-ups to any of that (assuming it isn’t one where we said we have no information) please feel free to reach out through any of the usual community channels!

Bug Reports
First off, in the last two community updates we’ve addressed a variety of other bugs or issues that are still under investigation. In particular, Desync and lag is a long-term challenge that our teams are seriously looking at it to see what can be done to make meaningful improvements in various regions. However, here are a few issues that we’ve seen brought up in the last week**.**

Loot Not Loading in Alcatraz

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We’ve seen a few reports of players not seeing loot spawn quickly when landing in various parts of the Alcatraz Battle Royale map. Our initial response to this is that it is likely just low-end devices struggling to load everything quickly, but some of these reports directly contradict that with device specifications that are clearly not low-end. We are looking into this further to see what can be found.

Auto-fire Not Triggering on Prone Players
This is an older issue that we had thought was fixed in prior updates, but there are some very clear and well documented reports of it occurring in the current build. This is a clear and easily checked issue, so there shouldn’t be any information we need from anyone but thank you to those who brought it up again in the first place! yes

Ghost Cape (Fixed)
We’ve seen a few reports of this issue even after we fixed this issue, but after some investigating we’ve found (as many players have pointed out as well) that is only occurring on low-end devices with low graphical settings selected. This is not something that can be changed on those low graphical settings.

Phantom Footsteps in BR (Fixed)
We put a small Hotfix a few days ago that should have fixed issues with players hearing phantom sounds, in particular footsteps, in Battle Royale and on Isolated. With that said, if you are still encountering any issues with sound related bugs please reach out and report it!

Support Options

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Lastly, we’ve mentioned multiple times how important it is to report any bugs or issues you are seeing with new updates so please make sure to reach out through any of support channels. As much as we spend time gathering reports from community areas, it is also vitally important that reports come through our Player Support channels.
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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We are happy to be back this week with some great player-made art to highlight! You may have already seen a few of these designs, but Reddit user QxEntity has been throwing out a variety of weapon designs for months. Not only are they making some creative designs, but they are very open about what they are using to create these pieces as well.

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For example, if you head on over to their post about this Locus - Holy Grail you'll see all of that information listed about what apps they are using to help create this concept. Additionally, on this older thread about the HBRa3 - Black Gold they've shown that all in video form. Check that here: https://bit.ly/3pOiQLQ

Outside of them being open and honest about all of that, they have many other concepts that we love. Here are a few more of our favorites.

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To see more of QxEntity's look no further their profile! We are continually impressed by the constant flow of concepts, designs, and various pieces of player-made art circulating through the community. If you ever want to nominate anyone for one of these highlights please don't hesitate to reach out and ping us about it. In the past we've highlight fan art, weapon designs, character designs, posts focused around helping others or sharing information, and just generally excellent community topics.

We have a hard time spotting that type of content in Discord in particular, so if you are seeing anything worth highlighting please reach out, even that just means you are sharing something great with an admin or mod here and then they'll send that over to our team as a recommendation. We would absolutely love to highlight something or someone from outside of Reddit, even if it is on Twitter, Facebook, VK, or anywhere else.

That's it for this week and for this community update, but we'll be back next week with some more focused around some of our upcoming Black Friday related store releases and new content dropping through modes or seasonal challenges. See @everyone then and take care! coolu

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community! We have a short update this week due to a little holiday arriving in the United States called Thanksgiving, but there is still plenty releasing throughout this next week that is worth highlighting, discussing, and sharing. First off, we have Attack of the Night, then Hackney Yard 24/7 (day and night versions of the map), and the long-awaited Small Arms Seasonal Challenge with the new .50s GS secondary weapon.

Like we mentioned, it is Thanksgiving this week and for many outside of the United States all that means is sales sales sales! Black Friday and **Cyber Monday **are coming, and we have a variety of releases coming out throughout the next week; there are bundles, crates, a new lucky draw with one free draw for all players, and some general store offers that present a variety of different ways to snag new gear.

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For these Black Friday releases you can find most of them through either the Crate, Bundles, or Credit Store sections of the store. We aren’t going to highlight the specifics of any of those today except for the entirely unique Dark Side Draw. Instead, let’s jump in and discuss some new events, modes, challenges, and more dropping this week!

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Here is a quick look at all of the new events starting today and a few other new ones already running:
11/20 – 12/04 ~ Knights Divided Featured Event (MP)
11/23 – 12/01 ~ 10v10 Collection (MP)
•**11/25 – 12/03 **~ Hackney Yard 24/7 (MP)

  • Try the Hack The Yard Event for new rewards
    11/27 – 12/06 ~ Attack of the Night (MP)
  • Earn rewards for playing in Undertakers Storm: Night
    •**11/26 **~ Small Arms Seasonal Challenge
    *All Dates UTC

This week may seem light, but it has some big events and modes dropping into the mix. We’ll highlight those all below, but as per usual make sure to jump in and catch any limited time modes or events before they leave the playing field. First off, let’s discuss the most popular event of the week.

Knights Divided
The hottest question of the week has been a seemingly simple one, Red or Blue? Lines have been drawn, memes have descended on the community, and sides have been picked in the battle for domination and of course the most important thing of all: new gear 😉.
https://youtu.be/HzrPda29_m0

The featured event for Season 12: Going Dark is now live! Pick your side and grab brand-new rewards. Download now and play for free - https://bit.ly/2o6xmD7
#CODMobile

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
Instagram: http...

▶ Play video
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While many players have already participated and fought for their side day after day, there are still plenty of opportunities to jump into this event. For anyone who missed it in-game or the basics 👇 :
•🗺️ Every 24 hours a new territory will be surface, with only 1 territory open at a time
checknow Each territory will have a task associated with it. Take on the task to earn points for your faction
•🚩 The faction with the most points when a territory closes will claim that territory
•🎁 Each player and faction will receive various rewards through leaderboards, milestones, and of course through which-ever faction wins it all

You’ll have your own personal milestone to push through, which can grab you new version of the Razorback or Elite PMC operator (both themed to your faction). Each daily task can challenge you in different ways and push you into the fierce competition that is Knights Divided!

To step a bit out of the norm, we’d like to highlight some of the amazing memes that have come from this event. First off, we absolutely love all of it and we cannot thank you enough for adopting to this event, and for celebrating it through the greatest art of all – memes!

We’ve seen many other references through Twitter, Discord, YouTube, and elsewhere. We love seeing you all laugh, fake argue, and joke about these and we’ll be enjoying them all in our own way alongside you. Best of luck to both teams coolu !

Legendary Operator – Dark Nikto

Call of Duty: Mobile has been out in the world for over a year and it is rare occasion where we get the honor to say something is happening for the very first time (well outside of new modes and maps each season), but with this Dark Side Draw and in particular Dark Nikto there are a lot of unique aspects to highlight. First, get a glimpse of this first-ever legendary operator in action!
https://youtu.be/FDmCGU8iZHg

Dark, deadly, and determined - Dark Nikto is here and so is the Dark Side Draw! Dark Nikto comes with a unique parachute animation, a kill tracker, a UAV camo, an alternate lobby background, and a red & black loot box (the kind you drop on death in Battle Royale). These are all “first-ever” customization options and they are tied specifically to...

▶ Play video
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You may have already noticed many of the unique aspects of Dark Nikto, like an in-game kill counter (seen on his wrist). The Dark Side Draw itself offers many unique items, like the Legendary .50s GS – Calamity seen in the video, the Epic sniper rifle XPR 50 – Dark Tech, Karambit – Dark Tech, and much more. However, once you acquire the brooding and menacing Dark Nitko you’ll also get access to several unique customization options.

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Like that lovingly crafted and themed image shows, Dark Nikto comes with a unique parachute animation, a kill tracker, a UAV camo, an alternate lobby background, and a red & black loot box (the kind you drop on death in Battle Royale). These are all “first-ever” customization options and they are tied specifically to Dark Nikto.

Lastly, don’t forget that all players get one free draw for the Dark Side Draw. Check it all out in-game now for more information or head on over to our Dark Side Draw Blog the highlights all of this as well: https://www.callofduty.com/blog/2020/11/Nikto-Gets-Evil-in-Call-of-Duty-Mobile

Hackney Yard Returns
This week we have the return of Hackney Yard! It has only been gone for a short while since the original Going Dark TDM playlist, but now it is back and with both the day & night versions across a wide variety of modes. For anyone who hasn’t tried the map yet get a glimpse of it in action.

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While you are fighting your way across this brand-new Season 12 map, while not always grab some new items? Hack The Yard is a new event launching with this playlist! Through this one you snag the Type 25 – Dark Light alongside a few other rewards just for playing on this map. Find both the playlist and event live now in-game.

Seasonal Challenges
We have one more Seasonal challenge launching today and it brings an opportunity to grab the long-awaited small but powerful .50 GS pistol. This secondary weapon brings the pain (high damage per shot) but with a relatively slow fire rate. Make your shots count and you can do some serious damage with this brand-new weapon.

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Attack of the Night
Another event coming soon on top of everything else highlighted today is a brand-new version of Attack of the Undead! Get ready to drop into the dead of night while trying to survive against your former teammates now turned undead beasts.
https://youtu.be/D3iqOBMUCyM

Season 12: Going Dark is well underway and more and more modes, challenges, events are releasing week by week. Today, live out your nightmares (or dreams) and get ready to drop into the dead of night while trying to survive against your former teammates now turned undead beasts. Earn some extra gear along the way by participating in the Undertak...

▶ Play video
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Just like Hackney Yard 24/7, this new mode will have a featured event tied to in order to provide you with some extra ways to grab more items and gear! You’ll be able to grab the MSMC – Alarm and a few other rewards just by playing matches in this Attack of the Night playlist and doing what you would normally do in any match (get kills, use melee weapons, survive, and use night vision).

You’ll be able to find that all under the Undertakers Storm: Night event. This new mode is launching in a few days on **November 27th **(UTC). Be sure to check it out while it is live for a limited time.

Bug Reports
Throughout November we’ve been trying to kick it up a notch in relation to calling out bugs here, even if they are just under investigation and we have no clear solution or fix in place yet. However, we hope these continued efforts show that we are continuously working on a variety of issues and by no means are interested in not investigating and fixing any bug. Here are a few we’ve seen brought up recently.

Mythic Cards
We are investigating some scattered reports about Mythic Cards disappearing. If you’ve run into any issues with this, please reach out so we can collect your information, investigate, and check to see if there is a real underlying issue. We’ll provide an update on this one at a later time.

Tempest Not Hitting Multiple Targets

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We’ve received reports of the Operator Skill - Tempest not performing its usual chain effect, with the electricity branching to multiple targets as long as they are grouped up. This one is currently under investigation with no clear fix in place, but we’ll reach back out to those who have reported it if we need any additional information. For now, we’ll just say thank you for reporting this and doing so with patience, good will, and clear evidence.

Mythic Fennec Effects Disappearing
We’ve found an issue with the Fennec - Ascended losing its unique visual effects after performing certain actions during a match. We have a fix for this one already and will be deploying it an upcoming update, most likely the next major one coming in December.

Custom Reticles Not Changing in Default Scopes
As the name of this one aptly suggests, we’ve seen some reports of custom reticles (the kind you unlock) not being applied specifically on default scopes. This is a simple one, but just requires a bit of testing and experimenting with. However, like the others we’ll reach back to some of the original reporters in case additional information is required.

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Support Options
While it may be a holiday in the United States, that doesn’t mean our support teams are gone. If you need help you should be able to get it, so please reach out to any of the following channels for assistance and if you run into issues doing so please reach out to our community team.
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
We skipped feedback this week, but we’ve gone over a lot in the last couple of weeks of community updates alongside a variety of other common bug reports and inquiries, like Desync, lag, performance, overheating, and other reported issues or topics. This week, we’ll end this update by saying it is almost teaser time for Season 13!

Tune in this weekend to get the first glimpse at something new coming then and potentially at the overall theme of that next season. You know us, we love to tease and we’ll have plenty rolling out over the next couple of weeks and all the way up until the release. Keep an eye out for all of that!

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Enjoy this new batch of offerings for Season 12: Going Dark launching today, stay safe out there, and for anyone else in North America, Happy Thanksgiving! Be kind to each other and see @everyone next week.

  • The Call of Duty: Mobile Team
spark hazel
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Heya @everyone wave ,

We just wanted to give a quick update since we didn't have our normal community update dropping yesterday or today. That got pushed out a bit and will likely be landing early next week on Monday (PT). Keep an eye out for that and for some news in there about the public test build, which is still coming! yes

We'll see you all then and make sure to keep an eye on our social media channels for some more S13 teasers dropping this weekend T75_codm_waitwhat

spark hazel
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Greetings Call of Duty: Mobile Community! We are back this week with a community update on a Monday for possibly the first time-ever, but this post is still filled with the usual info drops on new events, playlists, bug reports, news on the Grand Finals of our World Championship 2020, modes, and some updates about the public test build, which is still coming but with no exact date to share. First off, if you didn’t see it last week we released our first glimpse at the newest map coming in Season 13.

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We also shared several other teasers this last weekend. The first we shared was a snow covered look at a beloved holiday themed map that will be returning over this holiday season!

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Next up, we gave a glimpse at the next two weapons dropping in Season 13. This season we’ll have a brand-new functional AR and SMG. We’ll reveal more about those as we get closer to the release, but here is a first look at each of them:

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We do have the public beta test build coming up though, which means most of those maps and new weapons will be available to try out there. However, as per usual, we won’t start confirming and publicly sharing information on those new maps, modes, or whatever else is in the public test build until our usual time when we start officially posting about it here or on our social channels.

We just like to look at it as everyone in the public test build will get a sneak peek 😉. Enough on all of that for now, let’s jump into this new community update!

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Here is a list of what events or playlists are currently live on or coming soon ⏬ :
•**12/02 – 12/08 **~ Industrial Revolution Playlist (MP)
12/02 ~ Last Two S12 Seasonal Challenges
•**12/04 **– 12/10 ~ Best of FTL (MP)

  • A playlist collection of close quarters maps
    12/04 – 12/14 ~ Beast of Burden (BR)
  • Battle Royale event with a large variety of tasks to tackle
    •**12/04 **~ Credit Store Update
    •**12/07 – 12/14 **~ Rapid Fire Mode (MP)
    12/09 – 12/17 ~ Nailbiter Event (MP)
    •**12/11 – 12/19 **~ Steadfast Event (MP)
    •**12/11 – 12/13 **~ Solo Shield (Ranked)
    12/11 ~ The Void Redux Draw
    ^All dates UTC

We are nearing the end of Season 12: Going Dark and we have rolled out our last credit store update and Seasonal Challenge drop. However, alongside that we have several modes and playlist starting soon, like the non-stop chaos that is Rapid Fire Mode and the** Nailbiter Event** for MP.

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Outside of all of that weekly and seasonal news, we have one very important topic to bring up first this week, the 2020 World Championships – Stage 5: Grand Finals.

Stage 5: Grand Finals
We’ve had to make a difficult decision, but we are putting the health and well-being of our players first regarding the Call of Duty: Mobile World Championship 2020. Out of an abundance of caution, the Stage 5: Grand Finals of the Call of Duty: Mobile World Championship 2020 will not take place.

Our highest priority will always be the well-being of our players, fans, and communities around the world. After carefully reviewing the status of Covid-19 conditions, social distancing, and other safety guidelines across all regions, we do not wish to place players at risk by traveling to a hosted, live event.

As a result of the Stage 5: Grand Finals cancellation, the remaining prize pool will be distributed evenly across the Stage 4: Regional Playoff Champions. Congratulations again to all winners:
•North America Champions - Tribe Gaming
•Western Europe Champions - Kings Clan
•LATAM Champions - Influence Rage
•Japan Champions - Reject
•Garena Champions - NRX Jeremiah 29:11
•South Korea Champions - T1
•Rest of World (Other) Champions - Team Mayhem

We congratulate all of the Stage 4: Regional Playoff Champions and thank everyone for their understanding. We are excited for the future of competitive gaming within Call of Duty: Mobile and will be sharing more on our plans in the future.

Seasonal Challenges
The last two seasonal challenges for Season 12: Going Dark are here B99_codm_ok and with them comes the usual variety of Battle Pass XP, various types of camos, and credits, except this time we also have one brand-new perk, Launcher Plus! Here is a quick summary of each of these new Seasonal Challenges.

Rocket Til’ You Drop It

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This six-park seasonal challenge has amazingly already been completed by a few people despite it being out less than 24 hours, but maybe that’s just because they eager to grab Launcher Plus! This challenge is focused primarily around using and excelling with rocket launchers in Multiplayer. On top of some extras, like plenty of Battle Pass XP, here are the main rewards:
•(Uncommon) SMRS – Alarm
•(Uncommon) GKS – Alarm
•(Rare) Spray – My Bad
•(Rare) FHJ-18 – Bronze Arrow
New Perk – Launcher Plus

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Take The Wheel
This six-part seasonal challenge has one main goal, get out there in Battle Royale and utilize tanks or other vehicles to help get you into the top 10! This challenge looks relatively easy on the surface, but it entirely depends on how proficient you are at using vehicles and hopefully it at least gives you a chance to check out some of the newer changes to how vehicles feel in BR. Here are the main rewards:
•(Uncommon) Mechanic – Alarm
•(Uncommon) Clown – Alarm
•(Uncommon) RPD – Alarm
•(Rare) Calling Card – The Fallen
•(Rare) M16 – Bronze Arrow

Find that all available now under the Event tab and Seasonal Challenges. All Seasonal Challenges are now available! That means time is running out to grab them all, whether it is new perks or brand-new functional weapons like the .50s GS (available in the Small Arms Event). Find them all in-game now and best of luck to those completion hunters out there trying to 100% them all.

Public Test Build
To follow-up on our last two sparse messages about this, barring any unforeseen issues the Public Test Build will be releasing later this week! We’ll put out a separate post in several communities to share out all of that usual information, like how to download, some common troubleshooting for downloading issues, and what you can expect to find in the build.

Just a reminder in advance, but these builds are intended to help stabilize the upcoming release by identifying and eradicating bugs in advance. Of course we have teams dedicated to finding these issues, but there is no equivalent to having tens of thousands of players jump in and start interacting with new features, changes, UI, or content.

Keep an eye out for a post on that later and thanks for all of the excitement! We know most of you probably just want to see new content, but at the same time we greatly appreciate anyone who takes a time to fill out an in-game survey or anything that helps with the test.

Beast of Burden Event

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This new event that released late last week has you tackling 13 different tasks that involve Alcatraz, healing others, rescuing teammates, and much more in Battle Royale. It comes with a variety of different rewards, including a new Tank and ATV camo, but the primary draw here is the brand-new Battle Royale Class – Refitter.

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This new class allows you to support your teammates like no other by giving you a deployable armor pack that you can use for yourself and for teammates. You’ll also find that that your body armor and vehicles now have increased durability. Complete the Beast of Burden event now and check out this brand-new class yourself!

Credit Store Update
Another credit store update has arrived and this one is nearly entirely focused on bringing you new weapons to try out! This is the last one for Season 12, but you can expect another fairly early on in S13 based on our usual cadence of one credit store update every two weeks. Here are the new items dropping today:

•(Uncommon) HG 40 - Purple Geode -1.5K Credits
•(Rare) Cordite - Upper Hand – 3K Credits
•(Rare) KN-44 - Upper Hand – 3K Credits
•**(Epic) Calling Card - Ghosted – 10K Credits
(Epic) **RUS-79U - Strafing Run – 20K Credits

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**L46_codm_tacticalnuke Bug Reports L46_codm_tacticalnuke **
As we get closer to this update we add more and more fixes into that release, which might mean at times that this general list gets smaller in order to not repeat information about various bugs we’ve mentioned in previous community updates. However, if you are ever wondering about an update on a specific feel free to reach out and ask, and we’ll try to provide a response directly or through a future community post like this. With that said, let’s go over a few topics this week.

Mythic Cards
Last week we mentioned we were investigating some reports about Mythic Cards disappearing. We are happy to say we were able to identify the issue, fix it, and also send out replacement cards to anyone who lost them. That all went out to affected players in-game mailboxes earlier last week.

Loot Not Loading in Alcatraz
We mentioned this one back in early November and unfortunately it still hasn’t been something that is clearly identified. We assumed this issue was related to low-end devices not loading items, particularly on Alcatraz, due to low processing power or graphical settings. However, we have seen conflicting reports from devices that should not be having that type of issue. We’ll keep looking for examples and reporting this where we can.

Out of Map Glitch - Hackney Yard
There isn't much to say about this one since it was presented clearly and simply, but our teams have found and fixed this out of map glitch (as well as one on Summit). Thank you for all of the reports and videos show clearly how to replicate this.

Rocket Til’ You Drop It

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First off, thank you to the players who almost immediately called out this bug! You are rockstars! When we released this Seasonal Challenge on 12/2 the wrong perk was being given as a reward. After seeing bug reports we were able to quickly fix this, but that means some dedicated players who completed it in those first several hours have already collected the wrong reward. As a result, we sent out the correct perk (Launcher Plus) to all of those who were affected via their in-game mailbox.

Latency and Desync
Just to update on these issues, but we have not forgotten, or for one second stopped working on them behind the scenes. We regularly monitor server stability and many other things that help show any potential issues with either of these problems, and we’ve identified some more potential ways to help improve this in the near future.

Both of those issues are generally intermittent in nature, meaning some players may only see them sometimes and with no clear cause, but please do keep reporting them and especially if you see either issue with any consistency. Our bug report teams will always get excited at anything with a clear and consistent cause, because that means they can then replicate it, find all of the relevant details, and get that to our developers to start working on ASAP.

We’ll keep monitoring and working on this. Thanks for always pushing us to do more on this front and for making it clear that some people are having a non-optimal experience as a result of one (or both) of these issues. We hear you.

Auto-Fire Not Working on Prone Enemies

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This incredibly straight forward is currently being tested and looked into by our teams. We just wanted to give a quick shout out to the many people who pinged us about this one and to those who went so far as to provide videos. Hopefully, it will be an issue of the past very soon.

Lastly, a few quick mentions of bugs we are seeing reports for still but are fixed in our next update:
•Operator Skill – Tempest Not Chaining Damage
•Upgraded Smoke Bomber Smokescreen Does Not Work

Support Options
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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This week we have another community highlight to showcase that is based entirely around new designs for operators! Player DavidXzX is a lover of Spectre, puns, and unique designs. This all led them to creating Spectre - Magnetic Pulse, an electric, vibrant, and great looking operator.

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We also have Winter approaching and our next season that may or may not be Holiday & Winter themed, so we also wanted to highlight this design of Ruin! The community, when this was posted originally, has dubbed this one** Ruin - Candy Cane**.

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Thanks DavidXzX and to the general community for always supporting various types of creative work V47_codm_forwardsalute ! That is all for this unusually timed community update, but hopefully next time you see a post from us it will be about the upcoming public test build! Keep an eye out for that, have a great week, and make sure to jump on everything Season 12 related while it is still live. See @everyone next time 👋 !

-The Call of Duty: Mobile Team

spark hazel
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Happy weekend @everyone !

It may be 10 pm on a Saturday night here in pacific time, but the Public Test Build is finally here X97_codm_giblove ! Here is all of the basic information:
Begins today on December 12th (PT)
•**Test end date **is December 16th (PT)
•Available for Android devices only
•Download Size: 2 gigabytes, Wifi connection is highly recommended
•No defined hard limit this time, but at least available to 20K+ players
Downloadable via APK here: https://bit.ly/2IOSBUQ
•Content suited for ages 16+
•All information and player data collected during this test will be deleted

This file and build is independent of the main build, you do not need to remove or do anything with your main CODM application. It will install as another application that is executed separately. The main new features available to test from upcoming release are the following 👇 :
•New Operator Skill: Gravity Vortex Gun
•New Scorestreak: EMP Systems
•New Tactical Equipment: Gas Grenade
•New Weapon: Peacekeeper MK2
•New Perk: Desperado
•New Mode: Grind
•New Mode: 3v3 Gun Fight
•New Mode: Battle Royale Blitz
•New Mode: Hardcore Hardpoint
•New Mode: Hardcore Headquarters
•New Map: Nuketown Russia
•New Map: Raid Holiday
•New Map: Rebirth
•New Vehicle: Snowboard

We released a brand-new screenshot of Nuketown Russia over on Reddit, so here is a different brand-new one just for you all too 😉 !

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There are of course other changes, fixes, optimizations, and improvements included here, but this list above is more focused on new content in this build. These will not all be available at the start of the test, but we'll be enabling different features throughout the test period.

Lastly, please keep in mind that not all of these features are intended to release in the most immediate update following this public test build. Thank you to everyone who takes the time to assist us with this test and please make sure to report any bugs or feedback through the in-game survey! Enjoy and see you all next week for a normal community update 👋

-The Call of Duty: Mobile Team

spark hazel
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Public Test Build Pt.2
Hey @everyone , we had some issues we wanted to address with the first build that we released over the weekend and also some new content we wanted to drop, so we are starting a second version of the Public Test Build today! Find the new download link below.
•Test end date is December 16th (PT)
•Available for Android devices only
•Download Size: 2 gigabytes, Wifi connection is highly recommended
•No defined hard limit this time, but we are looking to hit around 40K players
• 👉 Downloadable via APK here: https://bit.ly/2K3KIve
•Content suited for ages 16+
•All information and player data collected during this test will be deleted

Players on the first build do not need to stop using that build, but we encourage everyone to download and hop onto the new build instead since we will be looking to that one primarily for bug reports and for enabling new features try out.

The issue players were reporting with not being able to connect to regions outside of the United States should be fixed in this build. Please let us know if you are running into any additional issues with: "Download Configuration Failed. Make sure your device is connected to a network and then restart your game." For anyone that missed it the first time, these tips below may still be helpful 👍 .

Some general tips and troubleshooting for downloading this rather large file:
•Do your best to make sure you on a secure uninterrupted connection so that the whole package is downloaded without any issues
•Try to turn off or stop your device from going into any kind of rest mode
•If you are running into issues download the file, try using a different browser
•If you are running into issues installing the file try restarting your device and try again
•Make sure you have 5-6 gigabytes of data free on your device

This file and build is independent of the main build, you do not need to remove or do anything with your main CODM application.

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It will install as another application that is executed separately.

The main new features available to test from upcoming release are the following:
•New Operator Skill: Gravity Vortex Gun
•New Scorestreak: EMP Systems
•New Tactical Equipment: Gas Grenade
•New Weapon: Peacekeeper MK2 (AR)
•New Weapon: QXR (SMG)
•New Perk: Desperado
•New Mode: Grind
•New Mode: 3v3 Gun Fight
•New Mode: Battle Royale Blitz
•New Mode: Hardcore Hardpoint
•New Mode: Hardcore Headquarters
•New Map: Nuketown Russia
•New Map: Raid Holiday
•New Map: Rebirth
•New Vehicle: Snowboard

Diamond camo was dropped from this second build (sorry everyone 😉 ), but for anyone not able to jump into the build here is a full look at the main new Multiplayer map - Nuketown Russia: https://youtu.be/QyF0VB_Ha-Q

Thank you to everyone who takes the time to assist us with this test and if you have any questions or inquiries feel free to reach out and ask!

-The Call of Duty: Mobile Team

We may be at the end of 2020, but that doesn't mean the content train has stopped! A brand-new season is on the way in December and with that comes another new Multiplayer map: Nuketown Russia. This classic iteration of the famous Nuketown map has made it ways to mobile and just in time for the holidays! Check out in-game soon as a part of Seaso...

▶ Play video
spark hazel
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Greetings @everyone 👋

We are back once again not with a short community update before the Season 13 release early next week (like we intended), but instead with another public test build! This test has been a challenging but great one . The community has reported a variety of issues and our team has been working extremely hard to eradicate the most major ones before our impending release. With that said, we have another public test build and we would love any additional help with testing this one X97_codm_giblove . Please find the details below:

•Test end date is TBD
•Available for Android devices only
•Download Size: 2 gigabytes, Wifi connection is highly recommended
Downloadable via APK here: https://bit.ly/3nspMwd
•Content suited for ages 16+
•All information and player data collected during this test will be deleted

For this one, we are testing issues related to login and the initial start-up process. It would be an immense help to just download this new beta, login, load into the main menu, and play one match of any mode. It is primarily about testing stability.

A huge thank you to the thousands of players who have already helped test this previously and to anyone who helps us with this last leg of it. All of your efforts go towards making this next release more stable and enjoyable for all players B99_codm_ok

-The Call of Duty: Mobile Team

spark hazel
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Happy Holidays everyone! 🎄

This time is here for that brand-new update right before the release of our new season – Winter War! You can find general information about all of the events and new releases here today, plus a wide variety of bug fixes and changes, but as per usual we will have a community update showing up alongside the Season 13: Winter War release. That update, and Season 13, will be releasing on Monday December 21st at 4 pm (PT)! R91_codm_cool

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In that update we’ll have more details there on events, modes, maps, Seasonal Challenges, and all of those new drops coming throughout Season 13. For now, dive into the patch notes below and then check out everything new dropping in-game now ahead of the season release, whether it is the new events, Raid Holiday, or the new Holiday themed gear drops!

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What’s New!
Call of Duty: Mobile Season 13
New functional weapons, new Operators, new Scorestreak, new MP map Nuketown - Russia, Raid - Holiday is back, new MP mode, and much more!

Season 13 Battle Pass available December 22nd (UTC)!
New Premium Battle Pass rewards:
•New epic blueprints: Peacekeeper MK2 - Blast Off, Man-O-War - Pack Leader, RUS-79U - Troika, BY15 - Top Dog, GKS - Pack Warrior
•New epic soldiers: Ghost - Dark Vision, Golem - Siberia, Adler - Mountain Drab, Park – Safehouse
•New legendary Calling Card: Loose Ends

New Free Battle Pass Rewards:
•New base weapon: Peacekeeper MK2, a fully automatic assault rifle with superior handling and high rate of fire. It has unimaginable flexibilities and can be adapted to various scenarios with the help of the Gunsmith system.
•New Scorestreak: EMP Systems. Disable the enemy’s electronic equipment and cripple their defenses. Affected enemies cannot use lethal or tactical weapons, operator skills, or Scorestreaks.

New Events Rewards:
New challenges and missions with new rewards:
•New base weapon QXR: An excellent personal defense weapon. It’s reliable, stable, and includes an exclusive enhanced Perk that can alter the fire for different combat style adaptations.

New Ranked Series

Ranked Series 8: Avalanche will take place from 12.17.2020 until 02.9.2021.
New Ranked mode rewards:
•New epic Blueprint: Fennec – Midnight
•New epic Operator: Reznov – Winterwood

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MULTIPLAYER

New Featured Game Modes!
Grind: Classic Call of Duty game mode.
Players collect dog tags and bring them to the objective to score points. Feel the Grind with the return to this strategic and exciting mode!
•Available on Nuketown, Crash, Standoff, Crossfire, Firing Range, Raid, Summit, Scrapyard, Rust, Hackney Yard, and Nuketown Russia maps

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**Cookie Confirmed: **10 vs 10 Kill Confirmed special Holiday mode!
Join the battle and collect more gingerbread man!
•Available on Crossfire, Firing Range, Takeoff, Meltdown, Rust, Tunisia, Shipment, Terminal, and Hackney Yard.

New Map
Nuketown Russia: Brand new Nuketown map.
Visit Nuketown with a frigid twist.
•Available for Frontline, Team Death Match, Domination, Hard Point, Kill Confirmed, Grind, and more.

Holiday Raid: Holiday Raid is back! Come and join the fun!
•Available for Team Death Match, Search & Destroy, Domination, Hard Point, Kill Confirmed, and more.

New Weapon Attachments
•BK57 - Elite Foregrip: A high control performance grip with manageable recoil.
•Razorback - Rapid Fire Perk: A Perk that significantly increases fire rate.

New Default Look System
•Don’t like how your weapon looks when you change an attachment? The new Default Look system allows the weapons to sport its original appearance, no matter the optimization.

BATTLE ROYALE

New Vehicle
Snowboard: An exciting new vehicle! Traverse the Battle Royale map like you’re on holiday. The Snowboard is equipped with accelerating device for use not only at the slopes, but on any ground surfaces. Use it by pressing the shortcut button or from the backpack.

Map Update
Ski Town has been upgraded with four new ski lifts and runs: Ski Town is now a full-fledged ski resort! You can reach the town by ski lifts located in Outpost, Nuclear Plant, Dormitory and Heat. Ski runs go to Frigid Wetland, Sanitarium, Nuclear Plant, Overgrown, Dormitory and Heat.

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New Mods
Reloader Mods: When equipped, this mod will automatically reload your other weapon in the backpack.

IMPROVEMENTS & OPTIMIZATIONS

Multiplayer
•Significantly increased ammo amount of Death Machine so fire rate will gradually increase.
•Significantly increased ammo amount of Equalizer.
•Decreased Annihilator bullet tracking range.
•Decreased Ballistic Shield’s pistol ammo amount.
•Slightly decreased Fennec accuracy when walking and jumping.
•Slightly decreased Fennec - MIP Light Barrel (Short) and Fennec - No Stock movement speed advantage.
•Slightly decreased Fennec - Akimbo reloading speed.
•Slightly decreased Fennec - Akimbo damage.
•Slightly decreased Arctic.50 – MIP Stopping Power Reload fire rate, recoil control and ammo amount.
•Decreased HVK30 – Large Caliber Ammo mid-range damage.
•Decreased Baseball Bat weapon switching speed.
•Sniper Rifles and Marksman Rifles now have a very short period of steady aiming sight after ADS.
•Decreased recoil control of YKM Integral Suppressor Light Barrel for ICR-1, LK24, RUS-79U and Chicom.
•Players now can see which targets blocked by the roof on Predator Missile camera screen.
•Now XS1 Goliath has two firing buttons on the right side of the screen, one for ADS and a smaller one for hip fire.
•Cryo Bomb thrown to Molotov Cocktail burning area will be destroyed.
•Molotov Cocktail thrown to Cryo Bomb freezing area will be destroyed.

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•Trip Mine now can only be triggered by touching the laser. Sliding and prone no longer avoids Trip Mine damage.
•Annihilator no longer tracks players using Ballistic Shield from the front.
•Flak Jacket Perk now can reduce Molotov Cocktail and Thermite DOT damage.
•Dead Silence Perk only takes effect when player is walking, squat walking and crawling
•In Attack of the Undead, players now automatically switch to main weapon when Death Machine runs out of ammo.
•High-quality Ranked matches now have unique icons in personal history page.
•Attachment advantages/disadvantages now show specific stats in Gunsmith.
•Optimized FPP running animation.
•Optimized prone position logic. Prone position available with obstacles behind.
•Optimized gun switching logic. Switching guns while running will no longer slow player down.
•Optimized position switching speed between standing, squatting and lying.
•Optimized exploded vehicle model. Bullets and projectiles can go through the exploded vehicle based on the actual model size.
•Optimized display of Reaction Skin weapons.
•Optimized upgrade experience details of mythic weapons and added guidance.
•Optimized mythic weapons awards.
•Optimized matching algorithm of Multiplayer Ranked mode. Players in single game have similar skill levels.
•Optimized Ranking points calculation rules for Domination and Hardpoint. Participating in taking/holding target points now offers higher Ranking points.
•Optimized sharing interface for Legendary Ranked players.
•Optimized multiplayer match algorithm. Narrowed the level gap between players in a single game.

Battle Royale

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•Increased Grenade explosion area of effect.
•Increased Cluster Grenade explosion area of effect.
•Increased Longshot Mods range.
•Increased Dense Fire Mods accuracy on ADS.
•Increased the ammo amount limit for auto pick-up.
•Extend Mods and Void Mods now have independent stats increases for Sniper Rifles.
•Decreased Arctic.50 recoil control.
•New effects will emphasize the locations which teammates have marked on map.
•Optimized Cluster Grenade smaller explosions. Smaller grenades now bounce farther and more randomly.
•Optimized weapon switch animation while running.
•Optimized angle and distance of obstacle crossing.
•Optimized character’s performance when using the eye icon.
•Optimized BR Ranking point calculation rule. Players can see the details of the ranking point calculation.
•Optimized sharing interface for Legendary Ranked players.
•Optimized item pickup experience.
•Optimized airdrop landing soundtracks.
•Optimized safe zone collapsing logic. Significantly reduced the probability of safe zone completely collapsing into the water area mechanistically.
•Optimized fonts on mini map.
•Optimized height bars for parachute/wing suit flight with a lighter design.
•The following blueprints are now available in Battle Royale: Type 25, BK57, LK24, Man-O-War, HVK30, Peacekeeper MK2, QXR, NA45, PDW57, Razorback, BY15, .50 GS
•Following blueprints are temporarily unavailable in Battle Royale: KN-44, HG 40, Kilo Bolt-Action.

General Issues Fixed
•Fixed occasional inability to switch to grenades or sub-weapons at the beginning of the match.
•Fixed inability to shoot at the enemy behind breakable glass in simple fire mode.
•Fixed inability to fire after the effect of a concussion grenade.
•Fixed BR issue where items from the bottom of the pickup list appear at the top of the list.

See you for the next update @everyone 👋

-The Call of Duty: Mobile Team

spark hazel
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Happy Holidays Call of Duty: Mobile Community!! This may be the last community update of 2020, but we are thrilled to have such a hefty and content filled post to share with you before the Holidays.

First and foremost, Season 13: Winter War is officially here and released as of this moment! Ghost, Adler, Helen Park, and others are here to take you into a Winter themed wonderland of snowboards, Prop Hunt, snow covered maps, and brand-new weapons. Check out the new trailer ❄️ 👉 : https://youtu.be/tBx2OumkUeg

Season 13 Winter War is now officially available on the global version of Call of Duty: Mobile! Jump in and check out Holiday Raid, the new seasonal challenges, the new holiday themed events, Ski Town, the snowboard in BR, and of course the S13 Battle Pass. Through that Battle Pass you can grab a new and perfectly winter themed version of Ghost,...

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You may have seen a variety of Holiday themed content already released over the last week, like Raid Holiday, the Holiday Redux Draw, and the Holiday Bonanza event, but so much more are on the way and releasing throughout the next several weeks. Before we dive into all of that content below and the schedule of events, let’s momentarily talk about the Public Test Build.

This was a bit of an unusual Public Test Build with 4+ versions releasing over the last week. We know it isn’t an easy or enjoyable task to uninstall, download, and reinstall the build so many times, but just a massive and heartfelt thank you to every single person out there who helped with these vital tests. You truly made a difference and helped make this release a more stable one. Thank you!!

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Lastly, if you are seeing any issues from this season release today or from the update we released over the weekend, please do keep reporting them! We may not have another community updates this month, but our teams are still checking for bugs, working on issues, and already working towards the next release in January. For now, let’s jump into the update and go over all of the new content!

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Here is a quick look at all of the new events starting today and a few other new ones already running:
12/20 – 12/29 ~ Raid Holiday (MP)

  • Jump into the Holiday Bonanza event to grab some new gear while playing Raid
    12/20 – 12/29 ~ Winter Prop Hunt (MP)
    12/20 – 12/27 ~ Rapid Fire Mode (MP)
    •**12/20 **~ Holiday Draw Redux
    12/21 – 12/29 ~ 10v10 Cookie Confirmed (MP)
  • Kill Confirmed scaled up and filled with cookies!
    •**12/24 – 12/30 **~ Sugar Rush Event
    •**12/24 **~ Fireside Draw
    12/28 – 01/07 ~ Nuketown Russia Playlist (MP)
    •**12/28 – 01/07 **~ Core Town
    •**12/31 – 01/07 **~ New Year Salute
    12/22, 12/24, 12/30 ~ Three Seasonal Challenges Releasing
    *All Dates UTC

Before we dive into many of those specifics, like Grind Mode, the new functional weapons, or the Battle Pass, let’s take a quick glance at some of the major events dropping this season with this snow frosted and lovingly crafted Season 13 Roadmap!

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We’ll have details on much of that below, but the easiest way to think about that roadmap is everything on the left is out right now and everything on the right is coming out some-time later in the season. The most notable of which would be On The Brink (our featured event for this season). We’ll have more on that once we return to our regular cadence of community updates in 2021!

Season 13 - Battle Pass
This new Battle Pass is unique in a variety of ways, whether it is weapons, characters, or a brand-new scorestreak! First, you have the CIA operatives Adler – Mountain Drab and Helen Park – Safehouse coming over to COD: Mobile from Call of Duty: Black Ops – Cold War. Then you have the brand-new automatic assault rifle, the Peacekeeper MK2.

We also heard many months ago that you all didn’t think Ghost was available enough, so we have yet another iteration dropping in this Battle Pass 😉. Check out all of the usual information below to get a glimpse at some of the main items from this new Battle Pass:

Free Battle Pass
•Chopper - Permafrost (tier 4)
•Helicopter – Tracker (tier 8)
•New Scorestreak – EMP Systems (tier 14)
•New Weapon – Peacekeeper MK2 (tier 21)
•HS0405 - Permafrost (tier 31)
•Charm – Mister Ginger (tier 38)
•Calling Card – Aftershock (tier 46)
•QQ9 - Permafrost (tier 50)
https://youtu.be/PIaG0RivqQU

Season 13 Winter War is on the snow covered horizon and with it comes new MP maps, new modes, new content, and of course a brand-new Battle Pass! This new BP features two new characters from Call of Duty: Black Ops - Cold War, Adler and Helen Park.

If you are looking for a less civilian look you can go full mil-spec with Ghost - Dark Vision an...

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Paid Battle Pass
•Ghost – Dark Vision (tier 1)
•Man-O-War – Pack Leader (tier 1)
•Calling Card – Loose Ends (tier 1)
•RUS-79U - Troika (tier 10)
•Park - Safehouse (tier 12)
•HBRa3 - Snowstream (tier 20)
•Golem - Siberia (tier 30)
•BY15 – Top Dog (tier 35)
•GKS – Pack Warrior (tier 40)
•Adler - Mountain Drab (tier 50)
•Peacekeeper MK2 – Blast Off (tier 50)

That is just a quick highlight of the items in this Season 13: Winter War Battle Pass. There is a wide variety of other weapons, camos, emotes, customization items, and more! Also, if you choose to go the Battle Pass Advantage route there are also four more items, including Ice Axe – Nocturnal, that you can pick up there. Lastly, just a reminder that every Battle Pass contains enough CP to make the next one free. Grab one, complete it all, and then you’ll be able to snag the next one for free!

Multiplayer Maps
You’ve seen us talking about teasing these maps for the last several weeks, but as you know we have two maps dropping this season! We have the return of Raid Holiday (from December 2019) and a snow covered and eastern variant of the fan favorite Nuketown map – Nuketown Russia.

Raid Holiday
This festive and beloved Holiday themed map is live now! It first made its way into Call of Duty: Mobile alongside the first iteration of Prop Hunt, so it is only fitting now that we’ve launched it once again with Winter Prop Hunt. Turn yourself into presents, festive items, and some of the more usual Raid décor as you attempt to play an epic game of hide and seek! That’s all live now. Get on it!

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Nuketown Russia
This brand-new map from Call of Duty: Black Ops 4 has made its way over to Call of Duty: Mobile! Nuketown Russia isn’t just a cosmetic change of this beloved close-quarters map, but also features some different sight lines, tactical options, and changes that will make it feel both nostalgic and new. It has its own playlist, as noted in the schedule above, coming later! Keep an eye out for that.
https://youtu.be/QyF0VB_Ha-Q

We may be at the end of 2020, but that doesn't mean the content train has stopped! A brand-new season is on the way in December and with that comes another new Multiplayer map: Nuketown Russia. This classic iteration of the famous Nuketown map has made it ways to mobile and just in time for the holidays! Check out in-game soon as a part of Seaso...

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Winter Comes to Battle Royale
We’ve jumped back into Battle Royale for this release and decided it could use some Winter themed updates! Ski Town has been enhanced and not only with some nice new buildings, changes, and a ski course, but also with a new vehicle – the Snowboard! You can find this vehicle in that area and thanks to its rocket fueled design you can use it to do some flashy tricks on top being able to ride around any area of the map (not just the snow). See it in action 🏔️ 🏂 : https://youtu.be/JNSqbVhoccE

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On top of that, our friends at the Garena version of CODM have made a mini game focused around this new vehicle and update! Feel free to head over to Facebook (https://www.facebook.com/fbcameraeffects/tryit/738429627030479/) or Instagram (https://www.instagram.com/ar/738429627030479/) to try that out. This is all available in Battle Royale now, so be sure to jump in and check it out.

Grind Mode
Another new season means another new Multiplayer mode to try out (well almost always 😉)! This time around, we have a mixture of Kill Confirmed and Hardpoint coming in the form of Grind Mode. You’ll be tasked with collecting dog tags, just like in KC, but you have to drop them off at a deposit point.

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Simple right? Yes and no! The more dogs tags you hold onto before depositing the better, but of course that also means more risk of enemies taking you out and collecting them all themselves. You’ll be able to jump into this mode alongside an event tied to it in early January! Keep an eye out for it.

Seasonal Challenges
This time around our Seasonal Challenges are breaking the mold a bit and not releasing with 2-3 at time each week or every other week. Until the end of the year we have one releasing per week and with a variety of worthwhile rewards to snag! Let’s check out those three below:

Blowout (12/22 UTC)
This six-part seasonal challenge is focused entirely around Search & Destroy mode. Play matches, plant bombs, defuse bombs, take out enemies, use sniper rifles, and win! If you complete all of those tasks earn a few NA-45 camos, plenty of Battle Pass XP, some Weapon XP, and a unique calling card:
•(Uncommon) NA-45 – Pinecone
•(Rare) NA – 45 Snowframe
•(Epic) Calling Card – Price’s Holiday

Run & Gun (12/24 UTC)
This hefty eight-part seasonal challenge lives up to its names by asking you to show your mastery of using SMGs in Multiplayer matches. Take out dozens of enemies, use SMGs with various numbers of attachments, and in particular use the PDW-57 and Cordite. Complete all of this to get your hands on the brand-new SMG, the QXR! Check out all of the main rewards:
•(Uncommon) Knife – Pine Cone
•(Uncommon) MW11 – Pine Cone
•(Rare) Frame – Siberia Frame
•(Rare) Cordite – Snowframe
•(Common) QXR

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Get Crafty (12/30 UTC)
This eight-part seasonal challenge is all about using weapons and in Battle Royale! All of these tasks are focused around using rare, epic, legendary, or customized weapons in BR and getting kills with them. Relatively simple, but you’ll have to do a few matches to switch back and forth between rarity types (while crushing your opponents) to quickly complete all of these tasks. More Winter themed items are available to grab from this challenge alongside the usual hefty helping of Battle Pass XP. Take a look:
•(Uncommon) Scout – Pine Cone
•(Uncommon) PDW-57 – Pine Cone
•(Rare) Spray – Killing Floor
•(Rare) Helicopter – Snowblind
•(Rare) DR-H – Snowframe

These are all rolling out throughout the next couple of weeks and before we are back with our next community update. However, there are still four more dropping in January and with some great rewards, like the Epic weapon blueprint Echo – Cold Air.

Ranked Series 8
By now you’ve likely seen that Ranked Series 7 is ending and that means rank resets are coming! This new Ranked Series will come with a variety of Winterwood weapon and item camos to acquire, like Reznov - Winterwood and also Fennec - Midnight.

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As per usual, this will drop you down a few ranks at most (not a complete reset) in order to help balance everything for the start of the new season. You may also see increased wait times in Ranked modes for the first couple of days of the new season, which is also fairly common as players climb back up the ranks. Best of luck to all competitors!

New Functional Weapons
We have two new weapons coming in Season 13, the **Peacekeeper MK2 **assault rifle and the QXR SMG! We’ve talked a lot about these two already so we won’t spend too much time on this, especially since there is just so much in this community update, but as you may know if you read the previous sections of this update the Peacekeeper MK2 is available on launch through the Battle Pass, both a common and Epic Blueprint version.

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The** QXR** on the other hand is coming in just a few days through the Fireside Draw or through a Seasonal Challenge dropping at the same time. Many months ago, back in Spring of 2020, we committed to always releasing new weapons with a grind and paid path at the same time.

Want the fancy blueprint version with extra visual flare and some attachments already equipped? We got you! But we also always have a way to earn the base weapon itself just through playing, whether that is the Battle Pass, a normal event, or a Seasonal Challenge. Make sure to grab these great new weapons and we’ll be keeping an eye out for any balance issues.

Holiday Content Drops
We have two main store releases focused on the holidays, the Fireside Draw and the Holiday Draw Redux. There is also the Siege Crate, which sure isn’t holiday themed but unique and dropping on the 21st (PT). We’ll go over some basics for those three below, but there are also a wide variety of deals dropping throughout this holiday season. Here is a glimpse:

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Holiday Draw Redux
As you have already seen in-game, our original Holiday Draw from 2019 has returned but with an updated AK 117 – Holidays, a brand-new AGR 556 – Tree Topper, and Grinch – Wreath Havoc. For this one we didn’t create traditional Draw video, but instead wanted to celebrate the festivity, silliness, and Holiday cheer that many of these items and characters emanate.
https://youtu.be/ZlnXEpIm_qs

Done your Holiday gear and get ready for a festive Holiday season with Grinch - Wreath Havoc! You can snag the Holiday Draw Redux coming alongside the new update (soon!) and get Grinch, the new AGR 556 - Tree Topper, the return of the AK-117 Holidays, and more themed items.

Download now, check out new Holiday themed items once the update relea...

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Siege Crate
It is rare for us to have any crates or offers focused purely on Battle Royale, but this is one of the most unique ones yet! Turn your tank into a piece of Cold War era heavy metal machinery! supe up your wingsuit with some brand-new visuals, and completely change the special effects of your main healing skill with the Medic BR class. Grab this one now and check out all of these new Gulag Tech items.

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Fireside Draw
If you have ever had the very specific desire to gear up like Mrs. Clause, spec out your QXR to look delightfully festive, and to have your enemies turn into elves when you kill them then the Fireside Draw is perfect for you! This upcoming lucky draw is full of holiday cheer with Scylla – Sleigher, QXR – Secret Santa, the J358 – Merrymaker, and much more! Check it out on December 23rd (PT) to see what makes this one a unique among everything else coming out this Holiday season.

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Credit Store Update
Every new season release also (usually) means a new a credit store update! The one highlighted in the Roadmap, with that glamorous DR – Gold Glitter, will be coming in early January, but for this update we’ll have some perks returning alongside a variety of other items. Check it out:
•(Uncommon) MW-11 – Heliotrope
•(Uncommon) Cordite – Heliotrope
•(Common) Operator Skill - Equalizer
•(Common) Perk – High Alert
•(Rare) Outrider - Cyberline
•(Rare) Locus – Cyberline

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Mythic Weapon
We have a brand-new Mythic weapon coming later season, similar to the Fennec – Ascended back in Season 11, and this one is uniquely designed with its own story and lore. As per usual, the Mythic is all about making something as stylish and high quality as possible, with a wide array of customization options for everything from death effects to charms.

This weapon of extraterrestrial origin is forged from a meteorite fallen from space and dropped into the cold reaches of Antarctica. MAEVWAY, one of the world’s largest weapons manufactures, got to the scene first and their scientists found that the meteorite had merged with Antarctica ice, becoming something curiously both frozen and burning.

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Of course, as an ambitious weapon manufacturer MAEVWAY sought a way to utilize this unique element and for their first attempt they’ve merged a meteorite fragment with a Peacekeeper MK2. They’ve created something that is somehow alive, frozen, and burning with magma; they’ve created The Peacekeeper MK2 – Artifact. This brand-new Mythic weapon is coming your way soon.

General Notes
We’ve already seen a variety of discussions and comments over the weekend, since the update released, so we’ll do our best to quickly address those here. While we may not have a bug reports or feedback section this week, we’ll be checking over all of that throughout the Holidays and we’ll be back with presumably quite a lot on both of those in early January when we return to our normal cadence.

Activision Account Linking - Ghost Stealth – We’ve put out a few messages about this over the weekend, but currently anyone who links their Activision account for the first time will receive Ghost – Stealth as a consolation prize for doing that. However, we also plan to send out Ghost – Stealth to the many players who already have their ATVI accounts linked. This is a bit more manual and will likely be coming via your in-game mailbox. Keep an eye out for it!

Updated or New Voice Overs – Yes, we can confirm that there are more voice overs coming for pre-existing and new characters (like Ghost 😉)! Our talented VO team has been hard at work on this and you’ll start to see something around that in the near future, but those updates are not part of this S13 release.

Bug Reports – We are already checking into quite a few different bugs reported by the community, whether it is audio changing on weapons, textures breaking on weapons, iron sights no longer being useable, or various other issues. Keep reporting them and we’ll keep checking for them!

Support Options

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Lastly, we’ve mentioned multiple times how important it is to report any bugs or issues you are seeing with new updates so please make sure to reach out through any of support channels. While we do see and report bugs through community channels, it is generally only large and clearly identified issues while our player support teams can go through all kinds of reports and in a much more detailed way. Here are those main channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
When we come back from the Holiday break we’ll have plenty to discuss, whether it is new events coming, some of the first teasers for S14 (maybe haha), or of course bugs or feedback. There is so much more coming in 2021 and we are extremely lucky and honored to be able to have a massive number of players with us throughout all of 2020.

As you may or may not, for free to play games it is extremely unusual to have such a massive and supportive community stick around for such a long period of time. While we owe a lot of that to all of our hardworking teams continuously pumping out new content at an extraordinary rate while also always pushing to do more and more, we also owe that to all of you.

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Everyone reading this update is part of this massive online interconnected CODM community from all over the world, whether that is on Discord R99_codm_smile , Reddit, Twitter, Instagram, Facebook, VK, or other social media areas. We appreciate all of you immensely and we will always strive to find ways to show it, like the many Holiday themed giveaways going on right now in several of the larger CODM communities.

Take care @everyone , enjoy the new season, and have a wonderful end of 2020 X97_codm_giblove !

-Happy Holidays from the Call of Duty: Mobile Team

spark hazel
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Happy New Years Call of Duty: Mobile community! We are back with our first community update of the year and with a rather unusual one to start it off with. When we last chatted we were just finishing up a long line of public test builds and had released Season 13: Winter War. That season is still going strong with the main featured event, Counter Intelligence, launching yesterday alongside Grind Mode, a new credit store update, and more!

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Other than those new pieces of content launching today we also have a brand-new public test build coming soon that isn’t the normal kind focused on testing modes, weapons, maps, and normal seasonal content. You can find all of your usual information about the new content out today, the schedule, some feedback, and some bugs right below but keep an eye out for that test build post coming next week.

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Here is a list of what events or playlists are currently live on or coming soon:
01/06 – 01/10 ~ Secondary School Playlist (MP)
01/06 – 01/12 ~ Winter in Summit Playlist (MP)
•**01/06 – 01/12 **~ Best of Black Ops Playlist (MP)
01/06 ~ New Seasonal Challenge – Restock

  • Earn a brand-new Perk, Restock, that helps replenish your grenades
    01/08 – 01/17 ~ New Mode Live - Grind (MP)
  • Check out the Dog Tag Duty event to earn some items while playing Grind Mode
    •**01/08 – 01/17 **~ Counter Intelligence – Season Event
    •**01/08 **~ Credit Store Update
    01/11 – 01/17 ~ Fight Against the Clock Playlist (MP)
    *All Dates UTC

Grind Mode
This new mode is part of the batch of new content releasing with Season 13 and it is all about mixing together Hardpoint with Kill Confirmed. You’ll see familiar mechanics with collecting dogs, like in Kill Confirmed, but you’ll have to drop them off at deposit points around the map.

It gets a little more complicated than that since the more dogs tags you hold onto before depositing the better, but the more you hoard them the better chances your enemies will take you out and capitalize on all of those dog tags. This comes with an event, Dog Tag Duty, to provide some extra rewards just for trying out the new mode.

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The requirements for this one are exactly what you might think based on that name 😉: collect dog tags of various amounts and play & win matches of Grind. If you do that you can snag Nomad – Snowblind, Calling Card – Main Stage, Antelope A20 – Snowblind, and some Weapon XP. Easy right? Jump in and try it out the new mode now!

Counter Intelligence
The featured event for Season 13: Winter War has you heading to Europe to pit spies vs spies in a game of espionage that stretches across many countries in Western and Eastern Europe. Once you’ve infiltrated a sometimes-specific city, country, or region, you’ll earn some Winter-themed rewards associated with the difficulty of that region.

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However, before you do that you’ll have to build up some spies that will be used to infiltrate each region. You can do that by playing Multiplayer or Battle Royale, like normal, and each area you infiltrate will have a different difficulty associated with it. For instance, one of the first regions many players will likely tackle first is West Germany (due to its low difficulty) and that will just earn you some credits, but if your ultimate goal is Moscow, which will earn you the Outlaw – Artic Threat.

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There are of course a wide variety of other rewards to earn too, like Terrance Brooks – Deep Snow if you manage to infiltrate all regions and cities on the map. Lastly, certain weapon sets will provide some bonuses to the earn rate of spies during this event, so keep an eye out for any set bonuses. This is all live now, so jump in, take a look, let us know if you have any questions or feedback, and best of luck to all future spies out there!

Mythic - Behind the Scenes
Something that we don’t get to show off is behind the scenes content. We of course would like to and many of our developers or designers are interested in sharing information or material, but rarely is it content that is clear and easy to understand without significant changes to make it readable to everyday players. However, with the recent Mythic, the Peacekeeper MK2 - Artifact, we’ve been able to snag some concept designs to share with you all 😊.

As you may know from our previous posts, the Peacekeeper MK2 – Artifact is a weapon born of meteorite fallen from space, captured on earth, and transformed into a design that has morphed the Peacekeeper MK2 into something both alien & familiar. Here is a look at how the team approached that!

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That design morphed a bit as the team looked to see how to incorporate that meteorite core into the overall structure of the weapon. The weapon attachments also started as typical types you would see on any other weapon, but through this next concept you can see how the design team started tinkering with these different attachment styles through Gunsmith. In particular, they wanted to make sure you could modify this weapon to be fitting for short, medium, and long-range engagements depending on your setup and customizations.

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The final look you can see in-game now is a mixture of all of these designs. It is normal to explore a variety of different concepts at these stages and to then deliberate the best way to approach bringing those designs to life based on the actual developer tools. Here is one last look at the more alien approach of one of those concepts.

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Clearly, the final design ended up being a bit less extraterrestrial, but still focused on that idea of combining the geodes of an artic landscape with the power and otherworldly manipulations brought on by this meteorite fallen to Earth. Let us know what you think of all of this and you’d like to see anything similar in the future and shout-out to the designers for putting these concept images together to share with the community!

Credit Store Update
Alongside Grind Mode and Counter Intelligence is a simple humble Credit Store update with a whole lot to say with a completely gold weapon, the epic blueprint DR-H - Gold Glitter. However, that isn’t the only thing dropping recently so here is the full list of the new items released onto the Credit Store:
•(Uncommon) Striker – Heliotrope
•(Rare) QQ9 - Dark Light
•(Rare) Chopper - Dark Light
•(Epic) Calling Card - Grim Reaped
•(Epic) DR-H - Gold Glitter

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Feedback & Bug Reports
We are hoping to be able to focus more on these sections next week as we dive into various topics, report up more issues to our teams from the community, get more information about feedback being discussed or bugs being reported, and more. Today, we still have a few topics to go over and some updates to give. Let’s jump in!

Activision Account Linking - Ghost Stealth – Over the Holidays our teams have been working on sending these out to players who had previously linked their COD/ATVI account prior to Season 13. Many players have received these as a result, but the process is still ongoing and the team is hard at work manually going through the massive number of COD accounts that are applicable. If you haven’t received it, please hang tight and once we think it has gone to all applicable players we’ll announce that here in case anyone is legitimately still missing it.

**Ranked Mode Updates **– We’ve seen a wide variety of discussion about Ranked Mode and about several different topics related to it, like new maps put in rotation, modes on those maps, team balance, oddities with points being scored or deducted at the end of a match, and more. While we don’t have answers for these topics now, we are looking into all of it to try to sort out potential bugs from intended changes.
In regard to points or matchmaking, we haven’t changed anything there (not on purpose), so we are looking into those reports to try to figure out what is going and we’ll try to address other topics once we have more information. Thanks to everyone who has reached out about these with reports/feedback in the last couple of weeks.

Dead Silence

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There has also been many discussions about the balance changes to this perk and while originally they were just normal discussions about how the balance changes affect the actual use of the perk, we’ve seen others recently that claim this perk is no longer having any effect what so ever. We are looking into this and will provide an update when we can.

Black Screen in BR – We are looking into a variety of reports about black screen issues in Battle Royale since Season 13 launched. If you’ve reached out about this through Player Support channels you may see our teams reaching back out to gather additional information. We are trying to gather info in a few places as well, so if you experiencing this please report it.

General Bug Reports or Fixes
Some other issues we have recently fixed, plan to fix soon, or are still investigating are the following:
•View is obstructed in the KRM 262 when using ADS
•Kilo Lazarus Blueprint unintended buffs
•Peacekeeper MK2 – Artifact issues related to the kill effects
•Missing BR Settings for scopes
•Operators missing unique voice overs
•BK57 – Gimmick not showing a weapon model in-game
•Zombie Mode shards showing back in players inventories (not intended)
•Various crash related issues on Android devices in BR
•General purchasing issues
•General latency related issues

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As per usual, please keep on reporting issues and we’ll keep checking them, gathering information, and sharing them up. Not only does our community team do that, but our Player Support teams are frequently doing so as well through a variety of areas that they receive bug reports from.

Speaking of Player Support, if you ever need to reach out to them there are four main options you can use to get in contact. We do frequently check for issues in community and social media areas, but if this is an individual issue that just seems to be happening to you then that’s something that Player Support would be suited to assist you with. Just reach out through any of the following areas:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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Over the holidays we had a few people ping us about one of the most magnificent community highlight possibilities we have ever seen. Sure, a lot of you out there have produced great, unique, interesting, and cool creative designs over 2020, but we also are always looking for posts that are supporting the community, driving on some engaging discussions, or just straight up interesting.

We’d like to think this first Community Highlight of 2021 fits all of those requirements, for what is better than a recreation of Nuketown Russia made out of gingerbread and a hell of a lot holiday spirit?

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Redditor and YouTuber Archaleus created this design right around December 26th and clearly has shown so much love for Call of Duty through this tasteful masterpiece. If you look closely you can see details such as a marshmallow person dual wielding Fennec (which of course is a community favorite), others camping out next to the cars at the end of the street, and a sniper in overwatch on the second floor. Perfectly Nuketown 😉.

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We reached out to Archaleus to understand the inspiration behind this perfectly executed piece of art and they shared a few details about how the whole project was a spur of a moment decision that stemmed from the basic idea of creating a normal gingerbread house (a holiday tradition for many who celebrate Christmas). He saw his family building their own gingerbread houses and it inspired him to reach for something grander – Nuketown! He even created a making of video here on their YouTube, which is perfectly complete with the sacrificial ending of burning down Nuketown. Find that here:

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Well done Archaleus and thank you to the folks in the community who pinged us about this hilarious, amazing, and truly dedicated creation! With that said, we are looking forward to looking out for more community spotlights in 2021 as more communities have heard the calling and setup places to support community created art, designs, and posts. We’ll be keeping an eye out and we’ll see you early next week for the next public test build! Take care @everyone 👋 .

-The Call of Duty: Mobile Team

P.S. If you are one of the lucky winners of the holiday contest here please note that we are still working through those and are hoping to send those out soon. Not much longer! Hang tight X97_codm_giblove

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January Public Test Builds
Another build is here today and this time around we may have several more dropping throughout the month as we lead up to the next release. These tests are all more technical in nature and will have smaller participation caps than usual. With that said, they are first come, first served, and we are grateful for any assistance with testing any of these builds.

•Begins today on January 11th (PT)

  • Test end date not specified
    •Available for Android devices only
    •Download Size: 2 gigabytes, Wifi connection is highly recommended
    •For the first version of this test the limit will be around 5000 players
  • Downloadable via APK here: **https://bit.ly/3qfoDsS **
    •Content suited for ages 16+
    •All information and player data collected during this test will be deleted

This test is a bit of odd one since unlike the others you all helped with last month, this one is primarily testing functionality with various core aspects of how the game works, like some updates to the login process. Sure, this might seem minor but we are pushing this test out because these updates can have a massive impact. For instance, say the Call of Duty login option breaks as a result of this update and now suddenly millions of players cannot login.

Hopefully, that conveys why it is so important we test this now and why we also greatly appreciate anyone who takes the time to go through this process. In addition to that, we also have a new mode in this test, Attack of the Undead 20, which is an amped version of that well known mode.

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Some general tips for downloading this rather large file:
•Do your best to make sure you on a secure uninterrupted connection so that the whole package is downloaded without any issues
•Try to turn off or stop your device from going into any kind of rest mode
•If you are running into issues download the file, try using a different browser
•Make sure you have 5-6 gigabytes of data free on your device

This file and build is independent of the main build, you do not need to remove or do anything with your main CODM application. It will install as another application that is executed separately.

Lastly, for all of you iOS players out there you’ll be happy to know we are looking into some options around adding that to the mix for future tests X92_codm_hype . No promises yet, but we are working on it! Thank you to @everyone who takes the time to assist us with this test and if you have any questions or inquiries feel free to reach out and ask!

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Greetings Call of Duty: Mobile Community X99_codm_hi ! We are at that usual part of the season where we are starting to prepare to transition into the next. This is that quiet but perfect time period to go back and finish Seasonal Challenges, events, or the Battle Pass. Make sure to go back and grab new perks, the new scorestreak – EMP System, and of course the newest weapons like the Peacekeeper MK2.

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For those of you who keep asking what new weapons will be dropping in this next weekend, then you are going to want to keep an eye out this weekend as you’ll start to see the first teasers for our first new season of Call of Duty: Mobile in 2021! Specifically, you’ll get a glimpse at the two new weapons coming next season and one of them isn’t an assault rifle 😉.

Speaking of next season, we’ll be sharing this more directly next week at around this same time but instead of continuing on with our usual Season # cadence we are going to be refreshing it for 2021. That means next season won’t be Season 14, but instead will be Season 1. Hopefully, that will be straight-forward once you see it next week, but if you have any questions about that feel free to reach out.

Lastly, this community update today is going to be a mini update. We are primarily preparing for a much larger next week, which will both an end of S13 and an intro to S1 update. However, there are still a few things to go over below on top of the usual schedule, so let’s get to it!

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Here is a quick look at all of the new events starting recently and a few other new ones already running:
01/14 ~ All Seasonal Challenges Now Available
01/15 – 01/17 ~ Winner Bonus (Ranked Mode)

  • Solo Shield will be activated as well for you solo Ranked players!
    01/15 - 01/26 ~ Snow Day (BR)
    01/15 - 01/26 ~ Extra, Extra! (MP)
    *All Dates UTC

Snow Day
Head back on out to the slopes of Ski Town in Battle Royale for this event! You are tasked with landing in Ski Town, travelling using the Snowboard, dealing damage to enemies, surviving in BR, and some other general activities that you are likely to do just by playing. If you manage to complete a majority of those tasks you’ll be able to snag some rewards like the Rare RPD – Snowblind or Rare Wingsuit – Snowblind. Of course, it is also just an excuse to grab that snowboard and perform some tricks! https://youtu.be/JNSqbVhoccE

Hit the slopes of Battle Royale this season! The Ski Town portion of the map has been enhanced and there is also a brand new vehicle to try – the Snowboard! You can find this vehicle in that area and thanks to its rocket fueled design you can use it to do some flashy tricks on top being able to ride around any area of the map (not just the snow)...

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Feedback & Bug Reports
Last week we highlighted a variety of bugs we were looking into and went over how we were approaching certain feedback topics. We have some updates on a few of those today while also a few new ones to bring up, but please do check the previous community update for more info on those from last week since some of those are still regularly being discussed in the community.

Activision Account Linking - Ghost Stealth – We have now distributed Ghost Stealth to all players who had previously linked up their ATVI/COD account. However, if you have not received the character via your in-game mailbox then please reach out to our support teams so they can check to see what the issue is and redistribute if necessary. Also, please double check and make sure that your ATVI account is linked. We’ve already had a number of players reach out saying they did not receive Ghost but they had not linked their account.

Black Screen in BR – First off, a huge thank you to the 90+ players last week who sent in information on this issue. That information alongside other reports we’ve been gathering through support channels (plus the public tests) have all led to some possible fixes. These likely won’t be coming until S1 or the next major update, which would be Season 2, but we’ll follow back up in a future community update once one or more of those fixes rolls out.

Bk57 – Gimmick Exploit – At first this bug was just a small visual one only affecting the player using the weapon, but then it became something players started to exploit and use to get an advantage over others. With that in mind, we pushed a hotfix that fixed this exploit. Thank you for all of the reports on this.

•**Other Exploits **– We have been made aware of other exploits that players are using to get outside of the usual boundaries on various maps. We don’t want to call this out directly, but we are working on some possible fixes now and thank you to those who reported it.

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•**General Latency Issues **– This is basically a “forever” topic because lag and desync are something that are continually worked on throughout the lifecycle of the game. Recently, we’ve added some additional servers in the UK that should help players near or in that region play with lower latency. We will keep pushing to do more throughout 2021 to help other regions or to help improve the overall infrastructure to make CODM as accessible as possible to players all over the world.

CODM - World Championship – We’ve had a number of inquiries about our plans for Esports in 2021 and it is a bit too early on to share, but our teams are working hard on planning out the rest of the year. Just keep an eye out for future posts or announcements!

One of the first places we started hearing about some of those issues above was through Player Support channels, so please don’t hesitate to use them. Here is all of that usual information about how to contact those teams if you need support with any bugs or issues:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes

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Since we’ve started working on community updates, shortly after the original launch of Call of Duty: Mobile in 2019, we’ve put out 77 community updates of some form or another (including patch notes and public tests). We don’t know about you, but that is just amazing just based on the fact that there are only 52 weeks in a year X85_codm_pog and also because that means you all have been supporting these updates throughout that entire period of time X97_codm_giblove .

We would not have been able to do it without that support, week after week, which not only motivates us to keep making these but also motivates the rest of our team who puts in work to support these weekly posts with information, updates, corrections, art, and more.

Throughout that time period we’ve talked about just about everything there is in the world of CODM, whether it is our anniversary, comics, memes, or what it means to be a gamer during the global pandemic. We are thankful to be able to talk about it all with you, even when we are at odds or when we are the subject of criticism.

There is so much to come for CODM in 2021 and we cannot wait to share it all with you in future community updates. Stay safe out there @everyone and enjoy the finals days of this season! See you next time and with some news on Season 1 2021 V47_codm_forwardsalute !

-The Call of Duty: Mobile Team

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Greetings once again Call of Duty: Mobile community! Season 13: Winter War is nearly over and that means it is time to start talking about a brand-new season. Like we revealed last week, with the first season of 2021 we’ll be doing something a bit different. Instead of calling it Season 14, we’ll be refreshing our seasons for the new year and going back to Season 1. Take a first look below at Season 1: New Order!

https://youtu.be/lPTJhCMpaUQ

With the first #CODMobile season of 2021 we’ll be doing something a bit different. Instead of calling it Season 14, we’ll be refreshing our seasons for the new year and going back to Season 1 to start off the year. Additionally, each Ranked Series this year will also refresh back to 1.

Here is that first look at the brand-new season and you'll...

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That’s also a first look at the theme of this new season and starting today we’ll be rolling out information and first looks at content from Season 1 until the launch early next week. You’ll be able to find these through all of our social media channels and also through in-game announcements.

This name refresh will apply to all seasons and Ranked Series going forward in 2021. We wanted to keep it clean, easy to understand, and not quite as intimidating as seeing something like Call of Duty: Mobile Season 23: Vegetable Warfare (don’t you dare think this is a real name X98_codm_lol ).

We’ll be spending most of this update today showing what’s in store for the end of Season 13, but we’ll also show give you a sneak peek into our upcoming season, New Order. With all of that said, let’s jump into this update!

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Here is a quick look at all of the new events starting today and a few other new ones already running:
• **01/15 - 01/26 **~ Snow Day (BR)
01/20 - 01/26 ~ Extra, Extra! (MP)
01/22 - 01/26 ~ One Last Farewell (Login Event)
Last Chance

  • Seasonal Challenges
  • Magma Eruption Mythic Drop
  • Crevasse Crate
  • Winter Mason Bundle
    • **01/26?? **~ New Season Incoming

*All Dates UTC

As you can see, we probably have Season 1 launching somewhere on or around the January 26th haha, but just to keep the normal approach we won’t be announcing that in-game and through social channels until a little bit closer to the actual launch. We know we said this last week too, but make sure to jump on all of those last chance events before everything is gone. In particular, there is a lot to snag through various events, Monthly Login, the store, and Seasonal Challenges, like the Echo – Cold Air blueprint.

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S1 New Weapons
As you may have seen over this last weekend we’ve been teasing the newest weapons coming to this next season of CODM! Many of you have alarmingly smart folks have already guessed correctly on one of these, the sniper rifle, but here are a few details on each of them.

This first weapon is an assault rifle that is surprisingly capable for long-range fire fights thanks to its burst fire capabilities. It packs a punch, it has the capability to be quite accurate, and it performs well as medium-to-long range assault rifle. You’ll be able to snag this one in the upcoming Battle Pass.

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The second weapon coming this season is a unique one and the second of its type/class for COD: Mobile! As you may be able to tell by the design, it is purely about dominating long-range firefights but with higher rate of fire than your usual sniper rifle.

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This weapon will be similar to the QXR from last season where it will be available through a variety of ways, including a Seasonal Challenge, later on in the season. Through both of those weapons you’ll be able to beef up your long-range arsenal and get ready to head to battle on the newest MP map.

S1 Multiplayer Map
You may have seen us teasing this map earlier today or you may have seen it in one of our previous test builds, but the newest map coming to CODM is a brand-new one. Like Cage from many seasons ago, this medium sized map is new to the COD universe and will be releasing in Season 1. This city has been left abandoned, so nature has come to reclaim T75_codm_waitwhat (this joke will be funny tomorrow) what was once part of it.

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Fight through the remains of this odd shopping district that clearly was getting ready for the holidays before it was abandoned. You’ll be hearing more about this map very soon, so keep an eye out on our social channels and the Call of Duty blogs: https://www.callofduty.com/blog?game=cod-mobile

S1 New Modes
We have a few mode variants and new modes coming this season! You may have already seen one in the last public test, Attack of the Undead 20, but we are happy to announce that there are also some coming to Battle Royale! Sorry, but that Battle Royale mode is not going to be revealed here. However, like many things related to the new season you’ll see that information coming soon and more about our focus on having multiple limited time BR modes ready to try for most of the season.

Extra, Extra!
One of the last events of Season 13: Winter War is live now and with more rewards to grab before everything S1 arrives next week! For this event you’ll want to play matches, take out enemies (in any mode), reach the top of MP or BR a few times, and play a few matches with friends. If you do most of those tasks you’ll snag the following rewards:
• (Uncommon) FHJ-18 – Wintergreen
• (Rare) Parachute – Snowframe
• (Epic) Thermite – Noir

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Frequently Asked Questions
After the last couple of community updates we’ve had a variety of questions about S1 primarily, some of which we could respond to or can respond to now, so we’ll summarize those all here for ease of viewing and in case anyone else is curious about those same questions.

Are new voice overs coming in Season 1? – Yes, some of your favorite operators will be getting new voice overs in this update, including Ghost. More on that next week.

Is Season 1 military themed or fantastical? –This season is leaning more towards fantastical with a strong theme focused on future tech.

Is Overkill coming in this update? – No, have no intention of adding this perk until we feel weapons are nearly perfectly balanced due to how much it would affect weapon balance.

New Gunsmith updates? – No, there are aspects of this being tweaked constantly and some of that should be coming soon, but there aren’t any major changes to this system in the S1 update.

Are CODM China Features coming to CODM Global? – Possibly, this is something we are considering on a case-by-case basis depending on what makes sense for each version.

For bugs we have a variety of fixes coming in this next update, so we’ll hold off on talking about anything specific until then. However, we are still regularly combing through reports, sending up information to our teams, and doing what we can to thank you all for everything you all do to try to make the game better through detailed bug reports and feedback.

Support Options

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Lastly, we’ve mentioned multiple times how important it is to report any bugs or issues you are seeing with new updates so please make sure to reach out through any of support channels. While we do see and report bugs through community channels, it is generally only large and clearly identified issues while our player support teams can go through all kinds of reports and in a much more detailed way. Here are those main channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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This week we are happy to dive into a newer community area full of creative posts and highlights to see some more unique creations from this artistically gifted community! This time, we’ve landed on the artwork of SectionX_27, someone who is a part of this community area and has shared their work in #creative-corner-ᵒᶜ . That's where we saw their Siren piece below and decided that we wanted to try to highlight some of their designs for this community update R91_codm_cool

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As you can see from these great and varied designs, they’ve managed multiple different art styles and managed to really capture CODM characters in unique ways. We first saw Siren (on the left) as a fantastic direct and more realistic approach, while Park (on the right) is more chibi style but captured in with such detail and color.

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We love it and they have much more over on their Instagram: https://www.instagram.com/sectionx27/

Please take a look if you are interested and thank you SectionX_27 for using your talents to create fantastic CODM fan art!

We’ll be back in just a few days, at the beginning of next week, with another post ready to go for the launch of Season 1: New Order. Until then, keep your eyes peeled out for all of that sweet S1 info dropping over the weekend. Take care @everyone and see you then! V95_codm_captainping

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! We are thrilled to be here today to share and celebrate with you the very first season of Call of Duty: Mobile in 2021 – New Order!! X92_codm_hype This season of cyber-enhanced soldiers, neon signs, dystopian cityscapes, and future technology is ready to be explored and experienced. Get a glimpse of the action in the brand-new Season 1: New Order Official Trailer: https://youtu.be/FF47eHbog6s

A new season is here, the first of 2021, and with it comes a season of cyber-enhanced soldiers, neon signs, dystopian cityscapes, and future technology. It is launching at 4 pm (PT) and ready to be explored by our #CODMobile players around the world.

Download now and check out the brand-new season of content - https://bit.ly/2o6xmD7

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This season is starting off with a new mode, a new MP map, seasonal challenges, and a new Battle Pass filled with blueprints, operators, a new Operator Skill, a brand-new weapon, and so much more! As per usual, we’ll jump into all of those topics, share details about the particulars of each, and also give some information on what else is going to release throughout the season.

While this update won’t be focused on feedback responses or bug reports, please know that we are always (especially after a season releases) on the look-out for reports both in-game and through our social & community channels. Let’s jump into that all now and if you are looking for the patch notes then head on down towards the end of this update!

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Here is a quick look at all of the new events starting today and others launch soon:
01/27 – 02/04 ~ Holiday Aftermath (Reclaim Map Playlist)
01/27 – 02/02 ~ Rapid Fire Mode (MP)
01/27 – 02/02 ~ PTFO (MP)
•**01/27 – 01/31 **~ Secondary School (MP)
01/29 – 02/04 ~ BR Blitz (BR)

  • Check out the Adrenaline Spike event to earn some loot while playing BR
    01/27 ~ Two New Seasonal Challenges
    01/27 ~ Credit Store Update
    01/27 – 02/12 ~ Friend Invite Event
    01/29 ~ Social Disruptor Draw
    *All Dates UTC

First, before we dive into any of that, we’ll continue our tradition of first sharing our roadmap designed just for Season 1! This roadmap gives you a glimpse of what is launching today and also what is still to come throughout the season, whether it is items, challenges, or events. Take a look:

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While we are covering a lot of the content in the roadmap today, for other events or drops coming out later we’ll hold off until it is closer to the release of those, like the Fight For Humanity featured event. There are also events or releases not there, like some new Hardcore Modes dropping in early February.

Season 1 - Battle Pass
This first Battle Pass for 2021 contains plenty of weapons, operators, items, and unique pieces of equipment to grab, like the FR. 556 and Gravity Vortex Gun. Those are both available on the free side of the Battle Pass, which is available to everyone who plays enough to unlock those tiers, and then a wide array of high-quality operators, weapon blueprints, and items on the premium side.

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Free Battle Pass
•Chicom – Synapse (tier 4)
•Antelope A20 – Light Show (tier 8)
•New Operator Skill – Gravity Vortex Gun (tier 14)
•New Weapon – FR. 556 (tier 21)
•HS2126 – Synapse (tier 31)
•Charm – Bloodiest Diamond (tier 38)
•Calling Card – Neon Horizon (tier 46)
•M4 - Synapse (tier 50)

Premium Battle Pass
•David Mason – Enforcer (tier 1)
•Cordite – Tech Noir (tier 1)
•Charm – Button Masher (tier 1)
•HBRa3 – Capacitor (tier 10)
•FTL – Powerline (tier 12)
•Emote – Drone Control (tier 15)
•Locus – Carbon Cut (tier 20)
•Prophet – Geist (tier 30)
•HG 40 – Cybersick (tier 40)
•Spectre – Chrome (tier 50)
FR .556 – Rogue Agent (tier 50)

Take a look at many of those Battle Pass items in action in the new S1 Battle Pass trailer: https://youtu.be/13Tf5Fc9e1A

24 hours to go until a brand-new season and a brand-new Battle Pass drops with Season 1: New Order! You can snag the futuristic and cybernetic David Mason - Enforcer, Spectre - Chrome, Prophet - Geist, or FTL - Power Line. Other than new operators, there are also new weapons (like the FR .556) and much more contained within this Battle Pass.

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That’s just a quick look at some of the items in this Battle Pass, but there are far more and with many others from the Voltaic, Neon Horizon, and Synapse series of futuristic camos. Check it out yourself in-game now and make sure to utilize some of the events and Seasonal Challenges to get a quick infusion of Battle Pass XP.

Reclaim Multiplayer Map
The first new Multiplayer map of the year is one that many of you in the community may have seen already thanks to one of our previous public test builds, however back then it was called Rebirth. This is another example of how many aspects of those test builds are not final, whether it is a simple map name or something as complicated as a whole feature. However, the map is now ready for everyone to explore, so get the lowdown on this new map: https://www.callofduty.com/blog/2021/01/Call-of-Duty-Mobile-Map-Snapshot-Reclaim

Start off the new year right with Reclaim, a brand-new Multiplayer map set in the ruins of an abandoned outdoor mall. Get strategies and tips to top the leaderboard and notch up those victories.

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This abandoned mall is perfectly fit to follow after our holiday season (S13). Once the holidays were celebrated here, but it was all left behind and nature has come to reclaim it. This mid-size map has two floors in the central area, multiple indoor stores to take cover in, several short-cuts or sight lines perfect for ambushes, and many ways to keep your enemies on their toes.

Try out this new Multiplayer map now in through Holiday Aftermath playlist.

Battle Royale Blitz Mode
This season we are stepping it up with Battle Royale! We want fans of the mode to know that there is always going to be something to try, on top of the classic mode, nearly every week of Season 1. Here is that schedule and as you can see the new mode, Blitz, is leading the way!

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Blitz is a fast paced version of the classic BR mode. You’ll have to fight your way to victory among 39 other players (40 total) on a smaller starting area. The whole map will not be available from the start and you'll have to contend with a circle that shrinks much faster than normal. Have a glimpse at the new mode: https://www.youtube.com/watch?v=F0qR_9Oe3lQ

Season 1: New Order is coming and so is a new Battle Royale mode - Blitz. This fast paced drop into BR has you fighting for the win against 40 other players in a more compact playing field filled with weapons, ammo, perks, and more. Additionally, that zone isn't holding back either and will be aggressively closing to keep all players on their fe...

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The smaller map and shorter playtime means that it is all a bit more chaotic and action packed, which we’ve kindly elevated by filling the map with high quality items and weapons to snag. If you are looking for something a bit more non-stop (and quicker) than your usual Isolated match then Blitz is worth trying out! It is live now until February 4th and will return again later in the month.

Seasonal Challenges
At the start of this season we have two new Seasonal Challenges available right from the start, Master of All and Mod Crew, but we also have one more dropping before we’ll get to do our next community update. The first two offer plenty of rewards to help start off the season, but if you are looking for something more functional to compliment your build then you’ll want to complete Deadly Mist when it launches next week. Find all of those details below!

Master of All
This eight-part seasonal challenge is focused entirely around taking out enemies with various types of weapons. Pure, simple, straight-forward, and filled with rewards, like Battle Pass XP, weapon XP, and of course some items. Here are those main items and rewards:
•(Uncommon) MW11 – Warp
•(Uncommon) Echo – Warp
•(Rare) Spray – Spliced
•(Rare) Echo – Trance
•Final Reward - 6000 Credits R96_codm_wow

Mod Crew

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This unusual eight-part seasonal challenge asks you to complete camo unlocks from certain weapon types, like the M16 and Fr. 556, and also get kills under a variety of requirements. The tasks on this one are tough to summarize, but it is all weapon focused in one way or another and also has many weapons as rewards on top of the usual currencies. Here are the main rewards:
•(Uncommon) MSMC – Warp
•(Rare) .50 GS – Trance
•(Rare) Pharo – Trance
•(Rare) Calling Card – Do You Want Some More?

**Deadly Mist **(02/03 UTC)
While this five-part seasonal challenge is not live yet, it may be the most interesting one to many players since it brings with it the chance to earn a new piece of tactical equipment – the Gas Grenade. Complete a variety of tasks related to equipment, scorestreaks, and perks, and you’ll be able to snag this new tactical grenade along with the following items:
•(Uncommon) Smoke Grenade – Warp
•(Rare) Calling Card – Dystopia on TV
•(Common) Gas Grenade

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New Functional Weapons
Just like the last couple of seasons, we are excited to bring you all two new weapons to try in Season 1: New Order! We’ve thankfully been able to consistently drop new weapons into the battlefield to try for many seasons in a row now and with New Order we have a brand-new assault rifle releasing alongside another marksman rifle. Let’s go through the basic details of each, but first an apology.

Last week in our community update, and in one of our posts elsewhere, we incorrectly labeled the FR .556 as a burst fire assault rifle. We know some players were excited to see this since there aren’t many burst fire weapons in the game and it turns out that our information was incorrect, it is a full auto AR. We apologize for this rare error and we appreciate the many players who reached out to point out the inconsistencies in that information as we officially revealed the weapon over the weekend. Thank you!

FR. 556
The newest assault rifle to grace Call of Duty: Mobile is an unapologetic fully automatic mid-to-long-range rifle. It is designed to be able to handle longer range firefights better than most others of the class and partially due to high stability (recoil control). Of course, just because it is full auto doesn’t mean you can just hold down the trigger and expect no drop off or recoil, but it packs a punch and can take down enemies in with relatively few shots. The FR. 556 can serve as a reliable weapon in many engagements, but just be careful not to get stuck in close quarters battles with it. https://youtu.be/60bRNEmXG40

A brand-new functional weapon is dropping in Season 1: New Order and in the form of a full auto assault rifle! The FR .556 packs a punch and is a reliable friend for long-distance firefights. This brand-new rifle will be available in the Battle Pass, with the common version available at Tier 21 (for all) and the blueprint version at Tier 50 (pre...

▶ Play video
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SKS
Just to keep up with the theme of longer-range weapons, the SKS is here to provide another great mid-to-long-range option. This is the second Marksmen Rifle to come to CODM and while it doesn’t have the devastatingly single-shot damage of the Kilo Bolt Action it has a faster fire rate and a versatility that makes it possible to use it in more combat scenarios. This will be available later in February through a Seasonal Challenge, so keep an eye out for more information on how to obtain it then.

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Credit Store Update
Another new season release means another new Credit Store update! This time around we have a variety of items dropping, like an operator, perk, weapons, and a calling card. Here are all of the specifics and of course an image to give you a glimpse of how it all looks in-game:
•(Uncommon) HS0405 – Uncertain
•(Common) Perk – Tactician
•(Rare) DR - H – Lunar Tide
•(Rare) Merc 2 – Lunar Tide
•(Epic) Calling Card – Monster in the Mask

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New Operator Voice Overs
Occasionally, we have to deliver unfortunate news to you and in regard to this topic it is a mixed bag. First off, we are excited to say that as of this update you’ll see new voice overs for a variety of operators like Reaper, Makarov, Dark Shepherd, Gunzo, and of course brand-new characters like Ether! Some of those are completely new voicers while others are just additions to what was already there.

Secondly, we are sorry to say that for Ghost’s voice over we’ve had to push that back to the next update, which will be releasing just before Season 2. We ran into issues when attempting to implement this content and it would have ended up causing bugs & issues. We know that you all have been asking about Ghost's voice over for months, but this is just a small set back. We are almost there, and thanks for the patience, excitement, and passion. We’ll have more to share about that as we get closer to the next update.

Battle Royale Class – Desperado
This new Battle Royale class will not be available until later in the season, about mid-February and through a featured event, but it is worth briefly talking about now just to show its unique qualities. For one, you can drop down a fancy heavily armored shield turret with the primary active ability. This bad boy has unlimited ammo and offers plenty of protection from those who aren’t taking their time to aim for vulnerable areas not covered by the shield.

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The passive trait is something familiar that many long-term Call of Duty fans may love or hate, or love to hate 😉 – Last Stand. With this equipped, when you are wounded and go down (in the state where a teammate would have to help you up) you can pull out a pistol to harass or hopefully kill your attacker. If you do manage to kill an enemy in this state you’ll instantly revive and be back in business!

It will be interesting to see what you all think of this one once it goes live and once you are able to try it out yourselves. For now, just keep an eye out for an exact release date later in a future update H98_codm_soontm .

Multiplayer - 3v3 Gunfight
To keep on the topic of more content coming later in the season, we also have one more mode coming - 3v3 Gunfight! This is an expanded version of the well known 2v2 Gunfight, except now with new tactical challenges and opportunities as each team gains an additional teammate. Get the rundown on the mode here: https://youtu.be/m5246U84zw8

Season 1: New Order is about to arrive and with the new season comes new modes, like 3v3 Gunfight for Multiplayer and Blitz for Battle Royale. 3v3 Gunfight changes the usual formula of the mode by adding more players to the mix and challenging you to engage in more tactical team based combat. Get ready as 2 Teams and 6 players will fight it out ...

▶ Play video
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For anyone that isn’t familiar, Gunfight is the ultimate team-based mode where two small teams face off on symmetrical small maps. You have no health regen, you all have the same equipment and weapons (to keep it balanced), and there are various rules to keep it all fiercely competitive.

If you’ve got anyone on your friends list who excel at tactics and teamwork, then make sure to grab them and try this mode, but be prepared to sweat a little. 3v3 Gunfight will be dropping on February 5th (UTC) and will be available for roughly one week.

IMPROVEMENTS & OPTIMIZATIONS
•Increased Man-O-War ADS speed.
•Increased Man-O-War ammo amount.
•Increased GKS reload speed.
•Increased GKS RTC Steady stock horizontal recoil control.
•Decreased ASM10 fire range.
•Decreased DR-H reload speed.
•Decreased Annihilator’s damage on Shield Turret, XS1 Goliath, Stealth Chopper, VTOL, and Transform Shield.
•Increased ASM10 - No Stock ADS speed.
•Increased ASM10 - No Stock movement speed.

Issue Fixed
•Fixed the issue where prone speed viewed by other players is too fast

Support Options
Lastly, we’ve mentioned multiple times how important it is to report any bugs or issues you are seeing with new updates so please make sure to reach out through any of support channels. While we do see and report bugs through community channels, it is generally only large and clearly identified issues while our player support teams can go through all kinds of reports and in a much more detailed way. Here are those main channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes

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There is plenty releasing today and throughout the season, as we’ve covered here, but there is also quite a bit not yet mentioned. We’ll have events or content drops rolling out for various holidays occurring throughout the season, like Valentine’s Day and Chinese New Year.

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We’ll also be releasing some more Hardcore modes later on in the season and of course teasing and sharing plenty of news for what is to come. That may be related to upcoming seasons, like normal, but it might also be about brand-new events launching in 2021. Just keep an eye out and we'll keep sharing news week after week.

Lastly, related to competitive modes, for those who gave been asking the next Ranked Series will be starting right around Season 2 so you still have plenty of time to climb to the top of Ranked and snag those unique rewards before then. See @everyone V95_codm_captainping next time and enjoy the launch of Season 1: New Order! R91_codm_cool

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community! We are back today with your usual type of community update filled with info about recently released or upcoming events and modes, but this time we are also happy to share that the next public test build is here! We’ll have that in first section following the events schedule, but it is being released far earlier than normal, especially for one that is filled with content from the next major in-game update. However, for Season 1: New Order the biggest release this week is the featured event, Fight For Humanity.

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This new event, released yesterday, asks you to pick a side and join the fight alongside your fellow players while you earn points in an attempt to control territories. There are many unique rewards to snag this time, both as a team and solo, and we’ll have more details about that event below in its own section of the update.

In this update we also have responses for recent feedback and bug reports alongside various event, store, mode, and playlist updates that recently released or are coming soon. First off though, we want to say thank you to the many players who have reported a variety of bugs and created discussions to give feedback about new features, modes, balance changes, or other aspects unique to this season.

Members of our development teams who create these events, make balance changes, add new pieces of content, game modes, and more, also read your responses and feedback. Thank you all for your dedication, passion, and commitment to making this game better through so many different ways. With that said, let’s jump into this update!

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Here is a quick look at all of the new events starting today and others launch soon:
02/03 – 02/09 ~ 10v10 Collection (MP)
•**02/03 **~ Two New Seasonal Challenges
-Deadly Mist (Gas Grenade) and Premier Operator
02/05 – 02/11 ~ 3v3 GunFight (MP)
-Check out the Gunfight Trio event
•**02/05 – 02/11 **~ BR Sniper Only
02/05 – 02/19 ~ Fight For Humanity event
02/05 – 02/18 ~ System Overload Draw
-The brand-new Ether – Network is here!
02/08 – 02/14 ~ Grind Baby, Grind! (MP)
02/10 – 02/16 ~ Russian Nuketown 24/7 (MP)
Coming Soon – Valentine’s Day and Chinese New Year store content

*All Dates UTC

We covered a number of these topics in the last community update, but we’ll go over some again if it is launching today or if we have some new information to share. First though, just a reminder that for Battle Royale we have limited modes launching every week in February and the newest mode, Blitz, will be back later in February.

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February 5th - Public Test Build
We are back quite early in the season with a public test build ready to go for our next update, which does not release until March. This test build will be larger than the last couple in relation to the player limit and new playable content, much of which may release in one of the next two seasons.

We are thrilled this time to announce that we have added iOS to the mix! You'll need Test Flight to access it, but otherwise it should be a relatively straight forward install. Here are all of the usual details, but please note that we have two different APKs to download this time.
Begins today on February 5th (PT)

  • Test end date not specified
    •Available for Android and iOS devices
    •Download Size: 2 gigabytes, Wifi connection is highly recommended
    •Player Registration Limit: 40,000 (30K Android, 10K iOS)
    •Content suited for ages 16+
    •All information and player data collected during this test will be deleted

This time around we have two different versions, 32 bit and 64 bit. For anyone unfamiliar, 64 bit is more suited for higher-end/newer devices while 32 bit is generally more suited for lower-end/older devices. We recommend that you only download the 64 bit version if you have no issues running the current version of CODM on the more demanding (high/highest) graphical settings.

With all of that said, the 64 bit version is the ideal version we would like players to test during this specific public test build. If you can, please download and use that version of the build. Please find all of those download links below along with the player registrations limit per version.

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(Priority) Android - Downloadable via 64 Bit APK here: https://bit.ly/2ObW1Dn
-20,000 Player Limit

Android - Downloadable via 32 Bit APK here: https://bit.ly/3rrzaSG
-10,000 Player Limit

For iOS players, you’ll just need to have Apple’s Testflight application installed on your phone and this link below should take you to the correct page to download the test build.

iOS Testflight Link: https://apple.co/3cKyBiB
-10,000 Player Limit

We do have a general cap (as listed above) on how many players can enter into both the iOS and Android versions of this test. You unfortunately won’t be able to see if that limit has been met until you try to register an account at the login screen. We’ll update the page here once registration is closed, but this is just a heads up for anyone who manages to download after we’ve hit that limit.

In this build you’ll be able to find a variety of new content, but some of the main ones you might notice are: Shoothouse (MP Map), Shipment 2019 (MP Map), updated Night Modes, Sword & Stones mode, the Truck in BR, new perks, and the new Bull Charge Operator Skill. Of course, there are plenty of smaller changes or new additions hidden in there too, but this is just a glimpse at what you’ll be able to try out.

Some general tips for downloading this rather large file:

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•Do your best to make sure you on a secure uninterrupted connection so that the whole package is downloaded without any issues
•Try to turn off or stop your device from going into any kind of rest mode
•If you are running into issues download the file, try using a different browser
•Make sure you have 5-6 gigabytes of data free on your device

This file and build is independent of the main build, you do not need to remove or do anything with your main CODM application. It will install as another application that is executed separately.

Thank you to everyone who takes the time to help us test out this new content and please make sure to report any feedback or bug through the in-game options, like the in-game survey that may not be available right off the bat but will show up once the beta has been out for a while.

Fight for Humanity
Sides have been drawn, the field of battle has been laid bare, and the Fight for Humanity has begun! Your first choice is simple, Atlas Corporation or Cordis Die, where will your loyalties lie? Pick one of the two sides, open up the map, see what territory is currently being fought over, and what tasks you can complete to help your side win that battle.

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Each side will have its own set of Faction rewards available and they are broken down into milestones, winning prizes, and leaderboard rewards. Each faction has its own version of the Cordite to grab (seen above) and the Russian Merc operator. Additionally, the faction that wins it all will snag the ATV – Override and the those who reach the top of the leaderboards can snag the Legendary Calling Card — Rupture. Through all of those different methods there are many rewards to grab by participating in this global battle of territory control!

Lastly, you can boost your points by using various weapon sets that are indicated in the top right of this event page in-game. If you’d like to get the upper hand with some tips and tricks then head on over to our Fight For Humanity blog post: https://www.callofduty.com/blog/2021/02/Fight-for-Humanity-Event-Call-of-Duty-Mobile

Good luck out there and may the best faction win!

Seasonal Challenges
Two seasonal challenges are already out in the wild as of last week and now this week two are more coming your way! The first challenge, Premier Operator, is more of your usual type of seasonal challenge with a variety of rewards and tasks, while Deadly Mist is a unique one due to the fact that you can earn a new piece of a tactical equipment the Gas Grenade by completing it. Find the details below!

Premier Operator

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This six-part seasonal challenge is all about using different operators in Battle Royale and Multiplayer modes. The tasks all vary, ranging from just playing BR matches to getting kills with the S36 while using Outrider. You can earn nearly 20K Battle Pass XP for completing these tasks plus the following rewards:
•(Uncommon) Mechanic – Warp
•(Uncommon) S36 – Warp
•(Rare) Charm – E-Chatter
•(Rare) Special Ops 5 – Trance

Deadly Mist
This five-part seasonal challenge went live a few days ago and it is your rare chance to grab a brand-new piece of equipment. The gas grenade is a tactical grenade that slows down your enemies with debilitating smoke that also provides cover. Complete a variety of tasks related to equipment, scorestreaks, and perks, and you’ll be able to snag this new tactical grenade along with the following items:
•(Uncommon) Smoke Grenade – Warp
•(Rare) Calling Card – Dystopia on TV
•(Common) Gas Grenade

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3v3 Gunfight Mode
This tactical showdown played on perfectly symmetrical small maps has returned, but this time around each team is bringing an extra teammate with them for this competitive challenge. This team-based mode released yesterday on 2/5 (UTC) and for anyone unfamiliar with it we have a new video just to show off the basic rules and objectives. Take a look - https://youtu.be/m5246U84zw8

Season 1: New Order is about to arrive and with the new season comes new modes, like 3v3 Gunfight for Multiplayer and Blitz for Battle Royale. 3v3 Gunfight changes the usual formula of the mode by adding more players to the mix and challenging you to engage in more tactical team based combat. Get ready as 2 Teams and 6 players will fight it out ...

▶ Play video
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While you are playing 3v3 Gunfight make sure to check out the Gunfight Trio featured event in order to earn some rewards while you are challenging yourself to intense tactical gameplay. There are eight tasks to this event and they are all straight-forward, like get kills or play matches, and by completing these you can earn the following rewards:
•(Uncommon) Frag Grenade – The Numbers
•(Uncommon) Knife – Warp
•(Rare) Kilo Bolt-Action – Cosmic Wave
•(Epic) Cyber Clown Frame

System Overload Draw
While we rarely highlight any draws, crates, or bundles through these community updates, it is hard not to bring up the System Overload Draw. This draw brings with it the second blueprint for the newest assault rifle, the FR .556 - Superhighway, and of course the highly sought-after new operator, Ether - Network. Here is a glimpse at those two main new pieces of content: https://youtu.be/eaIdJMhNjVg

Since Season 1: New Order launched a short while ago we've received questions every day asking when the brand-new character Ether - Network is releasing, well now she is finally here and alongside a futuristic and sleek FR .556 blueprint (FR .556 - Superhighway). You can find both Ether, that legendary weapon, and more now in the System Overload...

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Another unique aspect of this draw, related to the Fight for Humanity event, is the Breach Set. If you acquire the three breach camos for Outlaw, the EMP, and the Karambit then you’ll receive a weapon set bonus for that featured event.

That specific weapon set increases the points earned from battles between factions by 50%. You can find all of the information in-game on this new draw or in the featured event. Get a jump on it while everything is still active.

Feedback
Since the Season 1 launch we’ve primarily been focused more on reporting bugs, but there are still a few feedback-related topics we’ve seen come up and have been trying to respond to on a one-to-one basis whenever we are able to. Let’s jump in!

Voice Overs – We’ve brought up this topic numerous times in previous updates or on social media channels, but we keep seeing interest in upcoming voice overs, updating current (or missing) voices, and of course brand-new operators. We are of course working on all of those, just like we released many updated voice overs alongside some new ones in Season 1, but we are also working on ways to provide more visibility about all of that in future updates.

•**China Version Content **– As you may see in the public test build (if you manage to snag a spot before it is full) we have some content coming in future updates that is also in the Chinese version of CODM, like Trucks in BR. Most likely, we won’t always keep content the same in each version of the game, but the teams managing the game are always working together to coordinate, discuss, and decide what content should release in each version.

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•**Cheater Reports **– For whatever reason, most of the time we release an update we see an increase in cheater reports. These have traditionally tapered off one or two weeks into the season, but we have seen no abnormal increases in cheaters. We will always keep an eye out for reports in community areas, so please keep sharing, but also please keep reporting in-game as well and we’ll keep monitoring and acting to make sure your experience isn’t compromised.

Master of All Event – A special shout-out to those who have been giving feedback back about the unique rewards on this event (6000 credits and BP XP as the final reward). The team was looking to see if this type of reward felt valuable to players and so far all we’ve seen is positive feedback about it, which may pave the way for similar reward setups in the future.

•**Next Update **– While we cannot confirm any dates for our next season or update, it is always a moving target for a variety of reasons, we can confirm that the next update will be in March.

Bug Reports
We’ve been going through many smaller bug reports lately thanks to threads, PMs, and posts sharing details, videos, or screenshots explaining the issue. We don’t have any huge issues to bring up this week, at least nothing new or seemingly troublesome, but we are working with our teams to investigate many of those smaller issues and please do keep sharing. It is always appreciated!

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•**Battle Royale Bugs **– We’ve seen a variety of BR related bugs come in over the past two weeks and they vary greatly in relation to the types, the severity of them, and how widespread they seem to be experienced. While we can’t list it all here, we just wanted to give a general shout-out and thank you to several community members who have spent a significant amount of time making videos, screenshots, and posts to highlight these issues clearly.

•**Black Screen Issues **– We are happy to say that we have seen fewer reports of these types of issues after the Season 1 release after we implemented some general stability improvements for all players in that update. We’ll have more on that front coming in the next major update (next month) and we’ll be monitoring both in-game and external channels for reports.

Blitz Mode Performance – We have seen various discussions about performance issues in Blitz mode due to the changes made to put more players and items in a smaller area. This seems to be a similar issue to why some devices struggle with Warfare mode. We recommend experimenting with different graphical settings before jumping into these modes to see if that helps performance, but we’ll also see if there is anything we can do to help improve performance in these types of modes.

Support Options
Lastly, thank you to everyone who have been reporting various issues since Season 1 released and please do keep using our support channels on top of community areas to repot issues. In the off-chance you haven’t seen this information in every single one of our community updates 😉, here are our main support channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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One of our greatest pleasures each week is looking through various community areas to see the latest and greatest in CODM memes, but also to see the latest and greatest art designs created by some extremely talented community members! This week, we are thrilled to be able to highlight Sarcstoon, who you may know as Sagar in this specific Discord community! We first saw them over in #creative-corner-ᵒᶜ alongside the work of many other creative folks.

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Sarcstoon is a character artist and their online portfolios are filled to the brim with impressively detailed pieces of art that range from CODM operators to commission pieces for real life couples. One thing is clear through all of their pieces, their style is unique and in particular for faces and expressions.

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Whether it is Helen Park or Urban Tracker, they’ve blown us away with their vibrant, welcoming, and charming pieces of work that make us proud that CODM is lucky enough to be a recipient of their designs. If you’d like to see more of Sarcastoon then you have plenty of options to see their work:
• **YouTube: **https://www.youtube.com/channel/UClQ-Byi1KgJyaEn-UCffLYA
Instagram: https://www.instagram.com/sarcastoon/?hl=en
Art Station: https://www.artstation.com/sarcastoon

Thank you all once again for being the type of community that supports artists and designers by providing positive feedback, supportive words, or even just upvotes or positive reactions. There are so many talented folks in the community and we are always eager to look for more each week.

With all of that said, we’ve come to the end of yet another community update! We plan to return next week with more and with some info on our upcoming Valentine’s Day events & activities. You know us, we love to use holidays as an excuse to design new content, create giveaways, or just create engaging events with the general community.

We’ll see you all next week and for those of you in the public test build make sure to jump on that before we hit that player limit! Thank you @everyone and stay safe out there. NA_codm_dogwave

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community! We are back today with news about how the public test build has been going, new modes launching this week, a variety of Holiday themed events and content drops, and your usual flurry of feedback and bug reports. For you folks that love Hardcore, you have some brand-new modes to try today!

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First things first! Today, we’d like to give a moment of a silence to mourn for the players who picked Cordis Die faction in Fight For Humanity. You may be losing the fight, but hopefully you are grabbing a variety of rewards along the way! Keep up the fight and show those on Atlas that there is still time to even up the score.

There are seven more days to go in this event and today’s task involves the newest modes, Hardcore Hardpoint and Headquarters. The Hardcore variants of these well-known and well-liked modes make it so that precision is more important than ever, thanks to a serious increase in damage to all weapons. Just a few well-placed shots is all you need. Try the Hardcore Hold Playlist and see if you are up for the challenge of Hardcore.

We know many of you have had questions or inquiries about this over the last week, so we’ll start this community post with some updates about the public test build. Let’s jump into the usual event calendar first though!

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Here is a quick look at all of the new events starting today and others launch soon:
02/05 – 02/19 ~ Fight For Humanity event
02/08 – 02/14 ~ Grind Baby, Grind! (MP)
02/10 ~ Two New Seasonal Challenges
02/10 – 02/16 ~ Russian Nuketown 24/7 (MP)
02/11 – 02/18 ~ Year of the Ox Event
02/12 – 02/18 ~ BR Warfare
02/12 – 02/18 ~ Hardcore Hold (MP)
•**02/12 – 02/25 **~ Valentine Redux Draw
•**02/15 – 02/21 **~ Gun Game Moshpit (MP)
*All Dates UTC

Just your weekly reminder that we have different Battle Royale modes dropping throughout many weeks of this season and this week we have Battle Royale Warfare coming up! That chaotic and action-packed mode has just launched, and the newest mode - BR Blitz will be back next week.

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February Public Test Build #1
Thank you all of the passionate interest in this first public test build of February! Yes, we said first 😉. There may be more later in the month after this one ends, but we still do not have a specific end date on this first version and whether or not we launch a second one depends on how this first one goes. As of yesterday the public test build is officially full! You have filled up all 40,000 registration slots on both platforms and at the moment we do not plan to open up more for this first test.

There have also been a variety of questions and concerns about this build so far, which we will answer below, but just a general reminder that everything in the public test build is subject to change. This content, whether it is something significant like a map or something less obvious like text on an item, may end up releasing in any future update. We are looking at you, Overkill Perk (hopefully this still releases someday).

As it is a test, it may also be buggy, have half finished features, or placeholders. Some of this may be intentional, but first let’s speak about what is not intentional – movement changes. The following changes are bugs that will be addressed, and are not intentional changes:
•Sliding being interrupted while aiming and the speed of sliding reduced while aiming
•Sliding aim animation bug
•Speed is reduced once ADS instead of being reduced after ADS completes

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However, for intentional changes we are testing some changes related to the ability to drop shot. That’s the ability to immediately go prone and fire at an enemy. If you aren’t familiar, this a long-standing tactic in many FPS titles that allows players to quickly change their hitbox by dropping to the ground and giving them the advantage on an approaching enemy.

Lastly, not everything in this test was available right at the start and more pieces of content will be rolling throughout the testing period. You may see more modes, items, perks, or general pieces of content drop in later. Keep an eye out and please report issues in-game there or through the survey.

Gunzo – Clown Coded
We’d just like to say thank you for all of the positive feedback around Gunzo – Clown Coded and the ICR-1 – Forced Laughter. Both of these designs were unique, not only because they were perfectly creepy, but also because they were full of intricate and delightful details. Details like the unnerving way the hair on ICR-1 variant moves or the way Gunzo’s voice actor, Jason Spisak, perfectly captured this newest version of the insane clown.

We’ve seen the comments and the love, and we appreciate that you all enjoy these little details. The love for Gunzo has led us to make a video just to highlight him a bit more. Unfortunately, the draw he was featured in, the Social Disruptor Draw, is no longer active on the store, but we are sure he’ll be back sometime in the future and we’d like to share all the same.
https://youtu.be/YIhoe1ckY-k

The latest version of the insane clown, Gunzo, arrived earlier this season and today is your last chance to get your laughs with Gunzo - Clown Coded! Available as a part of the The Social Disruptor Draw, Gunzo is featured alongside the wild, terrifying, and fantastical ICR-1 - Forced Laughter. Check it out in-game now before the draw leaves the ...

▶ Play video
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Seasonal Challenges
One more week, one more community update, and one more release of two new seasonal challenges! This time around we have one challenge for MP and one for BP, and with them comes your chance to grab the epic blueprint the GKS – Kistune. Also, for everyone asking about the SKS that is still coming and will be releasing next week on 2.19 (UTC) in the BR Buff event.

Run & Gun
This six-part seasonal challenge is all about using different SMGs in Battle Royale and Multiplayer. Some require just a basic use of a specific setup in a match, while others may require you to get kills or win matches with certain perks equipped. It is all focused on fast and quick setups, and if you manage it you’ll be able to snag the following rewards:
•(Uncommon) Medic – Warp
•(Uncommon) .50 GS– Warp
•(Uncommon) KN-44 - Warp
•(Rare) Backpack – Cosmic Wave
(Epic) GKS – Kitsune

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Master Operator
This four-part seasonal challenge is relatively simple with one clear goal - use Operator Skills and specific ones. This is the easiest to tackle challenge of the two new ones this week and while it doesn’t have an epic weapon blueprint to give out, it does reward you with plenty of Battle Pass XP (17K in total) and the following items:
•(Rare) Spray - Ouroborous
•(Rare) Avatar – Robot Buddy
•(Rare) M16 – Trance

Valentine’s Day
This year for Valentine’s Day we’ve decided to celebrate this joyful and generosity-focused holiday by releasing two new content drops while also using it an excuse to give out gifts to our community. One the content side, we have the Sweet Valentine Crate and the Valentine Redux Draw.

With the Sweet Valentine Crate we’ve decided that anime is perfectly appropriate for the holiday and for Battle Royale. You can now roll into BR in style with a bright pink tank that will make your enemies stare in awe as you load a shell, aim your sights, and send them crawling back to the lobby screen! This same style is available for a variety of other BR vehicles. Check it out in-game now: https://youtu.be/ZokhQcY6Y4w

Valentine's Day is coming to #CODMobile soon and we are starting it off with the Sweet Valentine Crate! This Battle Royale focused pack of vehicle goodness gets you ready to take on the challenges of BR survival with a set of pink, colorful, and charming Knockout series of camos. Get ready to stun your enemies as you roll across the map in a pin...

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Next up, we have the Valentine Redux Draw! If you were around last year, like many of you dedicated folks in the community, you’ll recognize the two main items in this one: the legendary S36 – Phobos and Battery – Valentine. This draw comes with a variety of other items as well, most of which are based around the Valentine series of camos, and it will be available until February 25th (UTC). Find it in-game now through the store or lucky draw icon on the top left of the lobby: https://youtu.be/Vcb_THXhD8I

Valentine's Day is nearly here and just like last year we have plenty of pink and charming content available for our #CODMobile players! This Valentine Redux Draw brings back Battery - Valentine and the legendary S36 - Phobos from the original Valentine Draw, but there are also a variety of other Valentine's Day themed items available to grab. T...

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Lastly, for those of you looking for something free dropping this holiday you’ll have to head to our global social media channels or participating content creators. Sometime after Valentine's Day we’ll be starting this event and offering gifts from the previous two content drops to whoever wins! Check back then and best of luck to everyone who participates.

Lunar New Year
Just like Valentine’s Day, this is the second time we’ve tackled this holiday for COD: Mobile and this time around we have both a content drop & a featured event available. The content drop, the Lunar New Year crate, primarily offers the epic blueprint AK47 - Year of Ox. There are a variety of other items, like the Quartz series of camos available in this crate, and it is all live now in the store.

From the event side, we have the Year Of The Ox event. This event tasks you with getting kills through MP matches and in particular by playing Hardpoint, TDM, Frontline, Domination, and S&D. It has plenty of variety for tasks and the only rewards you can earn on this one are those Lunar New Year Crates. This event is only available for six more days, so make sure to grab those crates now.

Carnival
Last but not least, we have a small celebratory bundle available for Brazil’s Carnival. This vivacious and exciting festival runs from February 12th to February 17th in Brazil, and while we know it may be hard to celebrate in person this year, you can get in the mood with Outrider, the ASM10, Avatar – Masquerade, and Calling Card – Samba School. Check out that bundle in-game now!

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We also have a special treat for our players in Brazil for Carnival, a unique Call of Duty: Mobile music video with none other than the fantastic singer and songwriter Jojo Maronttinni! Take a look at the Que Tiro Foi Esse Remix and happy Carnival: https://youtu.be/QLOTgeO_EHY

Vai ter Carnaval no Call of Duty: Mobile! O pacote de carnaval inclui uma camuflagem rara de personagem, uma arma rara, um pingente de arma, um cartão de visitas, um sticker e um emblema. Para celebrar convidamos a Jojo Maronottinni e o DJ Batata para jogarem COD: Mobile e fazer um remix de Que Tiro Foi Esse com os sons do jogo.

Venha pular o...

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Feedback
This week we have many topics to address partially thanks to the many responses to the community update last week XZ97_codm_giblove . We’ll have some direct responses to those today. Just a reminder, but please check previous community updates for other frequency asked questions because they often come up right after we address them in an update (like when is Ghost’s voice is coming to CODM). However, there are still a few topics we’d like to discuss this week!

Do Not Disturb or Hidden Feature – One low-key but commonly requested feature is something that will allow players to either be displayed as hidden or block invites for a certain amount of time. We have conveyed this request to the team before and unfortunately it isn’t something that is currently slated for the next update, but it is still being considered and will hopefully be something we can add relatively soon. Thanks for all of the concise requests for this one.

**China Version Content **– As many of you have seen, some content that is currently released in the China version is being tested in the public test build for our Global and Garena versions. We can’t often directly comment on when X feature from that build is coming (or even if it is coming) since that is all up to our dev teams to discuss, test, and decide first. There may be content in Global or in the China version that is essentially being tested to see if it performs well there first, like all new features or pieces of content, and then if it does perform well it may be considered for release in other versions.

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Cheater Reports – Last week, we talked a bit about how cheater reports tend to increase around season releases and then usually die off again a week or two into the season. However, our CODM Security & Enforcement team has shared that they’ve also been battling new cheats and ways people are trying to exploit the game. As a result, they’ve been updating our anti-cheat tools more than normal recently and we are monitoring to make sure there are no misfires here. All that means on your end though, is please keep reporting players and sharing information about cheats & exploits that you see others abusing. It is always appreciated!

Prestige or Additional Levels – We’ve seen this request popping up more often now that many players have hit that lvl 150 cap. Our teams are considering various options for adding additional progression to the game, in the past we considered Gunsmith’s addition as a way to add progression even though it wasn’t tied to the main profile level system, but we don’t have any information on additional systems or options being added in the near future. We’ll be sure to bring that up as soon as there is news.

Next Ranked Series – Lastly, a simple one! The next ranked series will be releasing alongside Season 2 in March. More on that later as we get closer to the release.

Bug Reports

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In the last week we’ve primarily been going through and reporting up a variety of smaller bugs, which are important but not experienced by the majority of the playerbase. For bigger issues, like Black Screen and BR related bugs, please check the previous community update for our comments on that. We still have plenty coming on both of those fronts in relation to fixes and improvements.

Peacekeeper MK2 - Artifact Death Effect Issue – We have been aware of an issue with the death effect of this mythic weapon causing sound related issues and unfortunately we have not been able to deploy a fix for it yet. This may be a surprisingly complicated issue that cannot be patched through a normal hotfix, but we are still checking on the status of that one to see exactly when it will be fixed.

**Cluster Smoke Grenade in BR Intermittently Working **– This issue is unfortunately one that has been troublesome to reproduce with it rarely happening during tests. However, we have seen it continually brought up in community channels and are looking through recent posts for new information that may help us identify what is causing this to occasionally malfunction. If you always experience this issue please reach out so we can share that info with our teams.

ADS Issues with certain weapons in BR – We’ve been investigating various weapons experiencing problems when trying to use ADS (Aim Down Sights). Some of these we have replicated and our teams are planning to fix them, but since these seem to only be happening on very specific weapon setups or blueprints we still worry they may be some we have not seen. If you are seeing this one, please also report it up so we can make sure we’ve captured all of these. Thanks to the folks who originally reported this with clear videos and examples.

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Eject Bug in BR – This issue has been a long-term one that we’ve been trying to identify and fix for quite some time, but we’ve never been able to reproduce it consistently even after a hundred attempts. Like the previous two bugs addressed here, if you’ve experienced this bug and have any information about how it occurs please reach out to us or our Player Support teams to share that.

**Desync **– Lastly, we’ve seen some improvements on this front thanks to server optimizations and for some regions entirely new servers. However, this is a long-term battle where we are constantly monitoring servers, ping, and connection to see what regions are lacking, where we can make improvements, and who may be running into this issue the most as a result of server related issues. We’ll keep doing what we can to improve this for all of our players around the world, but please make sure that you are playing on a stable and strong network (not Wifi) to minimize the possibility of this type of issue occurring.

Support Options
Lastly, thank you to everyone who have been reporting various issues since Season 1 released and please do keep using our support channels on top of community areas to repot issues. In the off-chance you haven’t seen this information in every single one of our community updates 😉, here are our main support channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
As this week comes to a close our teams look towards the future of Call of Duty: Mobile throughout 2021. As you may know, the ambitious approach of one season nearly every single month has been a monumental challenge and while we may not always hit that goal our teams are still working nearly non-stop to make CODM one of the best FPS games out there!

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There is so much on the way and so much to be planned for, whether that is brand-new seasons, exciting new opportunities, competitive gaming and tournaments, region based events, in-game events and so many other different ways we’d like to keep showing the world why this title is still a truly AAA gaming experience on mobile. The future is promising! WA97_codm_forwardsalute

This game is truly global now as we are available in the majority of the world through various versions, and the commitment to growing & supporting the game is just as strong as it was last year. We aren’t going to let up and we can’t wait to share our plans, new content, and excitement with you all!

We leave you on that hopeful note and to all of those celebrating various holidays around the world this week – be safe and enjoy! We’ll @everyone next time. WZ95_codm_captainping

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! We’re back with a community update focused almost purely on events, modes, and more of the usual affair that we share with you week by week. However, this is a larger than normal update today because our team will be unable to share one next week. So, consider this your two-week community update!

Before we jump in, here’s a look at one our recent videos that is all about David Mason – Enforcer. One new type of video content we’ve been creating this season is focused around highlighting new operators that release throughout the season, whether it is Gunzo, Ether, or now David Mason.
https://youtu.be/tVH70BQEkyg

Download now and play for free on iOS or Android - https://bit.ly/2o6xmD7

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
Instagram: https://www.instagram.com/callofdutymobile

© 2021 Activision Publishing, Inc. ACTIVISION and CALL...

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If you haven’t already, check out the Season 1: New Order Battle Pass and see what kind of rewards you’ve been accumulating on the premium side. That’s one of the best parts of the BP in any game, you can always jump in mid or late season to acquire a variety of premium content instantly assuming you’ve been playing regularly and leveling up that Battle Pass via Seasonal Challenges, events, or through playing any MP or BR matches.

One reason we are bringing up the Battle Pass now, we are about to have our first teasers for Season 2 release into the world this weekend! While Season 2 may still seem far away, with its March release date, there is only a few weekends left until we are ready to share it all with you. Keep an eye out on our social channels as we start to share details about that content each weekend. For now, let’s jump into the update and go over everything coming in the next two weeks.

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Here is a quick look at all of the newest events and others launching throughout the next week:
02/05 – 02/19 ~ Fight For Humanity event
02/15 – 02/21 ~ Gun Game Moshpit (MP)
02/17 – 02/23 ~ Hackney Yard 24/7 (MP)
02/17 – 02/23 ~ Group Combat (MP)
02/19 ~ The Last Season 1 Seasonal Challenges

  • The SKS Marksman Rifle is now available
    02/19 ~ Credit Store Update
  • Hacker BR Class is now purchasable
    02/19 – 03/11 ~ Pestilence Draw
    02/19 – 02/25 ~ Blitz Mode returns (BR)
    02/19 – 02/28 ~ Attack of the Undead 20 (MP)
  • Check out the Undertakers Storm: Swarm event
    02/19 – 02/28 ~ New BR Class - Desperado Event
    02/22 – 02/28 ~ Shipment 24/7 (MP)
    02/24 – 03/02 ~ Hardcore Collection (MP)
    02/26 – 03/04 ~ Warfare Mode (BR)
    02/26 – 03/04 ~ Nailbiter Featured Event
  • Task based event for both BR and MP with a variety of rewards
    02/26 – 03/04 ~ Homestretch Featured Event
  • Login Event featuring a mixture of camo and currency rewards
    *All Dates UTC

As we’ve been doing all season long, there is a mix of Battle Royale, MP Playlists & Modes, and events releasing throughout the week. Through all of that you can acquire credits, Battle Pass XP, weapon XP cards, new operator skins, a BR Class, and of course the brand-new SKS! There is plenty to dive into, but what will you focus on and complete first?

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Seasonal Challenges
The last of the Seasonal Challenges for Season 1 have arrived and now you can complete all seven of them! Throughout those challenges you can receive an epic weapon blueprint, 10s of thousands of Battle Pass XP, a new tactical grenade, dozens of camos, and now the new functional weapon – the SKS. This is the second Marksman Rifle to arrive in CODM and it is a fast firing (at least compared to the Kilo -Bolt Action) way to tackle mid-to-long range engagements.
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BR Buff**
This eight-part Seasonal Challenge, as you might expect, is entirely focused around completing tasks in Battle Royale. These various tasks consist of everything from using certain BR Classes to taking out enemies with an Annihilator (available only from Airdrops). For doing all of this you can grab a bit of BP XP of course, but also the following the rewards:
•(Uncommon) Scout – Warp
•(Uncommon) FHJ-18 – Warp
•(Rare) ORV – Trance
•(Common) New Marksman Rifle - SKS
https://youtu.be/T718-4gB6KI

The newest weapon has come to #CODMobile and it is the second Marksman Rifle to release - the SKS! This classic precision based rifle allows you to perfectly mix the desire to engage enemies long range without completely giving up the ability to fight in mid-range battles. You can find the common version available to earn through the Seasonal Ch...

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New BR Class – Desperado
This is your class if you’ve ever played Multiplayer and wanted the Shield Turret scorestreak but in Battle Royale! With Desperado you can drop a stationary Shield Turret with unlimited ammo and unleash a rain of bullets on your enemies. This turret offers protection, but observant players will quickly find the vulnerabilities in that defensive shield.

However, all classes come with a passive perk and for Desperado we’ve brought back a Call of Duty classic – Last Stand. This old school perk used to make people rage quit back in the days of the original Modern Warfare (2007) due to how often it will surprise people. With Last Stand, you’ll pull out a pistol when you are downed and if you manage to take out an enemy in this state then you’ll revive yourself. Check it all out below: https://youtu.be/mWlNCoRAEu8

A brand-new Battle Royale class is dropping in Season 1: New Order and it brings back the classic Call of Duty ability, Last Stand! The primary ability of Desperado is to drop a shielded and deadly Shield Turret, but the passive skill is Last Stand, which allows you to keep fighting temporarily while downed and if you kill an enemy player during...

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Battle Royale Blitz
The newest Battle Royale mode is back once again and for the last time in Season 1: New Order! We’ll still have other BR modes coming, like Warfare the following week, but if you missed out on Blitz the first time then make sure to try it out now. A quick recap for anyone who missed it in our first update of Season 1, but Blitz is a fast-paced version of your usual classic Battle Royale.

You’ll drop into a smaller area of the map that is jam packed with supplies and on top of watching out for enemies you’ll have to keep an eye on the circle since it will be closing far quicker than normal. This mode is meant to give you a shorter, faster, and more action-packed alternative. Try it now until February 25th!
https://youtu.be/F0qR_9Oe3lQ

Season 1: New Order is coming and so is a new Battle Royale mode - Blitz. This fast paced drop into BR has you fighting for the win against 40 other players in a more compact playing field filled with weapons, ammo, perks, and more. Additionally, that zone isn't holding back either and will be aggressively closing to keep all players on their fe...

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Attack of the Undead 20
The fan-favorite of Attack of the Undead is getting an upgrade! You heard about it on season launch when we revealed the existence of this mode variant, but for anyone unfamiliar Attack of the Undead 20 pushes you to bigger maps with more players. You will now have not only more allies to band together with against the swarm, but you’ll have (potentially) more undead swarming the map.

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This mode comes alongside the Undertakers Storm: Swarm event! This event is just an excuse to give you various rewards while playing Attack of the Undead 20. Just by playing the associated playlist you’ll start earning rewards like the MW11 or M4LMG - The Numbers on top of a calling card, sticker, and Purple XP Card. Simple, right? So just get out there and try your best to survive against the swarm!

India Cup Pro
Back in December we announced that we were participating in an India Cup Pro with the Esports group Loco organizing it. The tournament ended a short while ago and with Team Mayhem taking first place! Coming up in second **S8UL **and in third Heroes Official. Congratulations to all of the top teams!

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You may remember Team Mayhem as a top contender in the Other region for the Call of Duty: Mobile World Championship 2020 and with the India Cup Pro they’ve shown once again that they have what it takes to rise to the top! Keep an eye out for more CODM competitive events and thanks to everyone who supported this tournament.

Pestilence Draw
Every time we release a new functional weapon, like the SKS or FR .556, we have a way for you to earn it for free through an event or the BP, and a premium option available through the form of an epic or legendary blueprint. As we covered above in the Seasonal Challenges section, we have the new Marksman Rifle the SKS releasing today and through the Pestilence Draw you can find the first-ever blueprint of this classic rifle!

This legendary SKS blueprint is dubbed the Particle Splitter, both for its futuristic design but also because when you take out enemies it folds them into the fabric of existence. If you have no idea what we might mean by that, then don’t worry since we have a nifty video ready to show that effect off! Check it out along with the new Witch Doctor – Wrong Medicine: https://youtu.be/OvQm6Ens95M

Get ready to explore another Season 1 draw releasing later today! You can find within this virulent draw you can find a new operator Witch Doctor - Wrong Medicine and the first-ever legendary SKS blueprint: the Particle Splitter. For those seeking out the common version of the now released SKS, check out the BR Buff Seasonal Challenge! All of wh...

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Valentine’s Day Event
In our last community update we had mentioned that we planned for a Valentine’s Day event to drop on our official social media channels and in collaboration with many others. Unfortunately, we ran into last minute issues with executing and releasing this event.

However, we are determined to find a new time similarly appropriate to launch a similar event in Season 1 and we’ll share about that once we lock down a new plan. Don’t worry, we still always find a way to give out items to you all 😉

Feedback
Instead of bringing back new feedback this week, we are going to highlight and reference where you can find information on feedback topics we’ve covered since the Season 1 launch. We are doing this for both feedback and bug reports since we are seeing the same questions asked every week, sometimes even during the week we covered that topic in the community update. Instead, here is a list and a quick synopsis of each:

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(Feb 12th) Do Not Disturb or Hidden Feature – No news, but it is a known request.
(Feb 5th & 12th) China Version Content – China version content is subject to significant analysis before anything is added to the Global version.
(Feb 5th & 12th) Cheater Reports – Our Security & Enforcement teams are monitoring and updating anti-cheat to combat new cheaters, just like normal. No unusual issues noticed.
(Feb 12th) Prestige or Additional Levels – No news, but we are acutely aware of this request.
(Feb 12th) Next Ranked Series
– Coming alongside the next season and major update!
(Feb 5th) Voice Overs – Many are coming in the next update and we are doing more to call-out, share, and make these releases known.
(Feb 5th) Master of All Event – Thanks again for the positive feedback for these event rewards.
(Feb 5th) Season 2 Info
– Like we mentioned earlier, this is finally starting to come as of this weekend! Almost there everyone.
(Jan 26th) Improvements & Optimizations – This is where you can find various balance and weapon changes that were made at the launch of the season.

Bug Reports
Just to continue off of Feedback, this is also a list of every bug report we’ve addressed or brought up in the last several community updates. However, please note that we always have many other smaller issues being investigated and worked on in the background. Our team just tries to capture some of the most commonly discussed ones in the community.

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Various Event Issues – Throughout these updates we’ve also had several fixes go out thanks to quick reports from players about tasks not tracking correctly. We don’t always highlight these in community updates but thank you for reporting these and often so quickly after they release!
(Feb 19th) Account Issues – If you are running into problems with your ATVI/COD account, like you lost access, something failed to purchase, or anything account related please reach out to our Activision support teams mentioned below. They are equipped to assist.
(Feb 19th) Takeoff Glitch – We aren’t going to go into details on this one, but we are investigating a new map glitch on Takeoff.
(Feb 12th) Public Test Build Fixes – Certain aspects of the public test build are not features but actually bugs, like several movement related changes seen there.
(Feb 12th) ICR-1 - Forced Laughter Sound – We are aware that this weapon’s death effect is not properly emitting sound effects. Investigating.
(Feb 12th) Peacekeeper MK2
- Artifact Death Effect – We are aware of this issue and working on a fix, which will hopefully be coming soon.
(Feb 12th) Cluster Smoke Grenade in BR – We are still working on reproducing the issue with smoke intermittently not working. If you experience this issue please report it to our teams.
(Feb 12th) ADS Weapon Issues in BR
– We are still investigating various issues, with some successes so far and others that are harder to reproduce. Please keep reporting them!

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(Feb 12th) Eject Bug in BR – This is a long-term issue we’ve tried to reproduce multiple times with no successful attempts. Similar to the others, please report this if you have info.
(Feb 12th) Desync – This is a long-term issue and challenge that we’ve been trying to improve through various methods, like improving or adding servers.
(Feb 5th) Black Screen Issues
– We’ve seen some improvements on this front in S1, but we plan for more improvements and fixes in Season 2 since that also comes alongside a major update.
(Feb 5th) Blitz Mode Performance – We don’t have any specific fixes for making these high player count modes perform better, but some upcoming general performance improvements should help and please experiment with adjusting graphical settings.
(Feb 5th) General BR Bugs – We’ve been observing, reporting, and investigating a large variety of smaller bugs specific to Battle Royale throughout Season 1. Just a thanks again to the community members who have spent a significant amount of time reporting these!

Support Options
We know we have this here every update and we’ll still continue to do so since we get requests every week that our community team cannot directly assist with. Instead, you’ll need to talk to specifically to our ATVI Support teams in order to get proper assistance. Here are our main support channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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We are back with another community highlight this week and one that is once again focused on creative weapon designs for CODM! Player **Šeøul **(community name Klausable7) has been experimenting with and sharing weapon designs for just about a month. In that time they’ve created about 10 designs, covering everything from recent Valentine’s Day style designs to the ever-popular Orbit design.

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One thing we’ve loved to see about their designs, like comparing their first AK117 – Orbit Design to this HBRa3 variant, is just how much they’ve managed to make the weapons look brand-new instead of camo reskins or variants. On top of that, we can’t help but appreciate and support their skills that have clearly grown over that month.

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We hope to see plenty more of Šeøul’s designs in the future and we’ll be keeping an eye out for more art, designs, unique posts, and anything worth highlighting in these updates. Thank you all for supporting them and for supporting each other in your creative efforts!

Just to reiterate what we said earlier in this update, but there will not a community update next week. Our team will still be around throughout the week to respond to posts, threads, tweets, and all of the usual while cracking stupid jokes or using far too many 😉 emotes. The next update will be out in the first week of March.

By then we’ll have plenty of teasers out there for Season 2 and we’ll be able to start sharing some more details about what is coming both in that & the game update dropping just before it. Make sure to check out the first of those S2 teasers dropping this weekend. Take care @everyone and we’ll see you on the next update! 👋

-The Call of Duty: Mobile Team

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Greetings @everyone XZ99_codm_hi ! We may be on the precipice of the Season 2 release but we have one more public test build ready for you to try with some updated content, new content, and tech changes. Our teams have been testing this content already, but there is always much more found and noticed when it is ten of thousands of players instead of our just our hardworking but significantly smaller QA teams.

Here are all of the details below:
Begins today on February 27th (PT)

  • Test end date March 6th (PT)
    •Available for Android and iOS devices
    •Download Size: 2 gigabytes, Wifi connection is highly recommended
    •Player Registration Limit: 20,000 (10K Android, 10K iOS)
    •Content suited for ages 16+
    •All information and player data collected during this test will be deleted

This time around we just have one single Android version and one iOS version. Please find those below and we'll be keeping an eye out for any reports or issues X87_codm_gg .
Android - Downloadable via APK here: https://bit.ly/3uzEjKC

  • 10,000 Player Limit

For iOS players, you’ll need to have Apple’s Testflight application installed on your phone and this link below should take you to the correct page to download the test build.
iOS Testflight Link: https://apple.co/2MvbkXa

  • 10,000 Player Limit

Some of the new content you might see in this test build is a new version of Stick & Stones (with swords), Battle Royale Tank Battle mode, Scorestreak - Napalm, BR Class Spotter, new functional weapon AS-VAL. You'll also see plenty of content returning from the previous test build, like both of the new MP maps coming in Season 2.

We'll have more of our Season 2 posts starting mid next week! Keep an eye out and a huge thank you to everyone who helps us out by participating in this public test build!

  • The Call of Duty: Mobile Team AZ93_codm_logo
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Greetings Call of Duty: Mobile Community! We are happy to be back this first week with of March with our last community update before Season 2 releases next week. That’s right, there is only one more week until you not only get to experience a brand-new season but one that also comes alongside a new patch/update! As you may know, every other season comes alongside a substantial in-game update.

Sometimes that may be an update focused entirely on fixes, improvements, or optimizations, but most of the time it is a big mixture of those quality-of-life aspects of a patch mixed with new content. That new content can come in the form of obvious things like new maps, perks, items, etc. or less commonly discussed changes like brand new UI, new settings, mode changes or updates, weapon or character lore/text and operator voice overs.

You’ll see all of that in less than a week, but let’s start this update by announcing** Season 2: Day of Reckoning!** Check out your first look at the upcoming season: https://youtu.be/Pmv4C-fNXgg

With this new #CODMobile season we are going back to a more urban and modern theme with Season 2: Day of Reckoning! It will be releasing on Wednesday March 10th and right after an in-game update bringing various improvements, fixes, and new pieces of content.

Download now, get ready for S2 Day of Reckoning, and play for free on iOS or Android ...

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More of that coming soon, but today we also have a celebration of women and our female operators in Call of Duty: Mobile for International Women's Day (March 8th) and Women’s History Month!

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That image isn’t comprehensive of all of our operators in the game, there are many others and many other variants of each. Whether it is a beloved classic like Urban Tracker or others like Artery or Siren, we are lucky to be able to have so many amazing, unique, and strong female operators in CODM!

We support and appreciate them all, and we also support and appreciate all of the women in this community. Keep supporting each other and keep making this community one that is welcoming to all!

For this update today, we are focused on a few pieces of feedback, some bugs, and a compilation of everything we’ve shared so far for Season 2! A few days ago we started our sprint towards release, so you can expect to keep seeing new posts daily on our socials with info or news about S2. Keep an eye out for those, but for now let’s jump into this week’s update!

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Here is a quick look at all of the newest events and the last of Season 1:
•**03/01 – 03/09 **~ 10v10 Collection (MP)
•**03/01 – 03/09 **~ Cranked (MP)
•**03/03 – 03/09 **~ Best of FTL
•**03/03 – 03/09 **~ King + Pine 24/7 (MP)
03/05 – 03/09 ~ Extra! Extra! Event
•**03/05 – 03/09 **~ BR Sniper Only
• Last Chance for Seasonal Challenges, Featured Events, the Battle Pass, and everything S1! Highlights below of some of the key items or weapons to grab before the season ends.

*All Dates UTC

While it may be the end of the season, there are still plenty of modes and events to dive into before we switch over to a new group of playlists, modes, seasonal challenges, and events at the start of Season 2. Additionally, for you Ranked Mode folks – If you are close to any rewards make sure to push now since we will be moving to a new Ranked Series at the beginning of the next update!

Seasonal 1 Highlights
If you’ve been jumping in and out CODM throughout the season it may have been easy to miss some of the big-ticket items you can earn or snag through various means. Many of those are available throughout the entire season, like Seasonal Challenges, so here is a quick highlight of some of the biggest, best, and most unique offerings still available.

BR Buff
This eight-part Seasonal Challenge is still live and entirely focused around completing tasks in Battle Royale. These various tasks consist of everything from using certain BR Classes to taking out enemies with an Annihilator (available only from Airdrops). For doing all of this you can grab a bit of BP XP of course, but also the following the rewards:
•(Uncommon) Scout – Warp
•(Uncommon) FHJ-18 – Warp
•(Rare) ORV – Trance
•(Common) New Marksman Rifle - SKS

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Deadly Mist
This five-part seasonal challenge went live early on in the season and you still have a chance to grab a brand-new piece of equipment! The gas grenade is a tactical grenade that slows down your enemies with debilitating smoke that also happens to provide cover, just like normal smoke. Complete a variety of tasks related to equipment, scorestreaks, and perks, and you’ll be able to snag this new tactical grenade along with the following items:
•(Uncommon) Smoke Grenade – Warp
•(Rare) Calling Card – Dystopia on TV
•(Common) Gas Grenade

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This six-part seasonal challenge is your one and only way in Season 1 to grab an epic weapon blueprint through a seasonal challenge! This one is all about using different SMGs in Battle Royale and Multiplayer. Some require just using a specific setup in a match, while others may require you to get kills or win matches with certain perks equipped. It is all focused-on setups designed to keep you nimble and aggressive, and if you manage it you’ll be able to snag the following rewards:
•(Uncommon) Medic – Warp
•(Uncommon) .50 GS– Warp
•(Uncommon) KN-44 - Warp
•(Rare) Backpack – Cosmic Wave
•(Epic) GKS – Kitsune

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Free Battle Pass
The whole S1 BP still available and while it may be tough to grind all the way up to tier 21 for the FR. 556, if you are the bottom it is still possible to make it! You can purchase tiers or the premium pass to get an instant boost, but you can also complete seasonal challenges and events to get some significant Battle Pass XP infusions that will help quickly push you through levels. Here are some of the main items you can earn from the free portion of the BP:
•Chicom – Synapse (tier 4)
•Antelope A20 – Light Show (tier 8)
New Operator Skill – Gravity Vortex Gun (tier 14)
•**New Weapon **– FR. 556 (tier 21)
•HS2126 – Synapse (tier 31)
•Charm – Bloodiest Diamond (tier 38)
•Calling Card – Neon Horizon (tier 46)
•M4 - Synapse (tier 50)

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Season 2 Teasers Recap
We’ve been slowly releasing and teasing Season 2 content over the past few weeks, around the last full community update, and there has now been a fairly significant amount of content shared. If you’ve missed any of it, here is a recap of everything we’ve shared so far!

First, we can once again confirm that Ghost’s voice (from the talented voice actor Jeff Leach) is coming in this next update! We can now officially back that up too with this announcement video: https://youtu.be/sNG5xbexZfI

You've all been asking and he is finally here! Ghost from Call of Duty®: Modern Warfare (2019), voiced by Jeff Leach, is coming in the Season 2 update. Just another new addition to the new #CODMobile update and with plenty more to be revealed soon!

Get ready, download now, and play for free on iOS or Android - https://bit.ly/2o6xmD7

Follow us...

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On a similar note, we haven’t explained this one yet (soon) but one of our first video teasers shows both an upcoming map and also hints at something else coming to Season 2: https://youtu.be/KNwrHMfCy1U

Sound on and don't mind the dust! A first look at brand-new content coming to Season 2 of #CODMobile in March.

Download now and play for free on iOS or Android - https://bit.ly/2o6xmD7

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmo...

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On the map front we have also shared and announced both of them (as of today)! The one above shows a glimpse at Shoot House, but we also revealed a new Shoot House flythrough video today too: https://youtu.be/H-DiiofIGps

The newest season of #CODMobile is just around the corner and we are back with the second flythrough to reveal the newest MP map - Shoot House. Just like Shipment, this map also makes its way over from Call of Duty®: Modern Warfare (2019). You'll be able to try out this new map in Season 2, which releases next week!

Get ready for the new conten...

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Additionally, we have a new version of Shipment coming! This one comes from Call of Duty: Modern Warfare (2019) as well. Take a look at that newest version of that beloved and chaotic map: https://youtu.be/imIwOANyVeA

The newest version of Shipment is on the way and coming in Season 2 of Call of Duty: Mobile! This version of Shipment is coming from Call of Duty®: Modern Warfare (2019). Get ready for more and keep an eye out for more news related to the upcoming release.

Get ready for the new content; download now and play for free - https://bit.ly/2o6xmD7
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We also have posted about the two new weapons coming to next season! We can confirm that you all have already correctly guessed these, rather quickly too you sneaky and wonderful people 😉, but we stubbornly refuse to acknowledge them until this weekend when we’ll officially announce them.

This first weapon is an assault rifle and will be available through the Season 2 Battle Pass, similar to how the FR. 556 is available now with a base version in the free side of the BP and an epic blueprint in the premium side! It is not your typical assault rifle though, so we are excited to see how you all like it.

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This second weapon is a sniper rifle and it will be available in a similar manner to the SKS from Season 1 (through a Seasonal Challenge). We’ll share more details about this one and the previously mentioned assault rifle in our official blog next week and our season release post!

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That is it for now but keep an eye out on our social channels and in-game for more posts & info being dropped daily. We are almost there and we can’t wait to share full details about everything coming to the next season and update for CODM!

Feedback
In our last community update we summarized and referenced all of our previously discussed feedback from all of the other community updates released during Season 1, so please refer to that post for info on topics like China Version content, cheater reports, improvements, optimizations, and more.

Damascus Feedback – We’ve seen some requests to change how the Damascus camo works and most of these seemed to be coming from the public test build. However, this one of those pieces of feedback that all we can do is ask you to please resurface it once the new update comes out because it may be something that is already being changed or what you are seeing in the test build is not final (like many things in there).

•**Public Test Build **– We just wanted to say a hue thank you to everyone who filled up and maxed out the most recently test build in under 24 hours! That was great to see especially since it was only available for such a short timeframe. Your participation and feedback provided from these test builds always is considered and used to help improve the full release.

CODM Game Size – We have jumped into a few conversations lately about how after over a year of being around and with tons of content being released CODM’s file size is getting rather large. This is something we are always trying to manage but it is also an uphill battle as long as we are releasing new content every single season.

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However, while our teams are working on ways to minimize the file size increases we also encourage anyone who is trying to save space to utilize the optional files/downloads function. Once we hit this next update you’ll see that pop-up again in the main lobby screen and you can select what additional maps, characters, weapons, and more you’d like to download.

Bug Reports
Just like we mentioned in feedback, we also summarized and quickly highlighted all of our responses to bug reports and issues in our last community update. We still have a few to cover here that are newer or not previously discussed, but there are a great many mentioned there so please take a look!

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Eject Bug in BR – Thank you to those to who sent over information and potential ways to reproduce this bug in the last couple of weeks. We’ve sent that up to our team to investigate and hopefully they can find some clear causes for this long-term and seemingly random bug**.**

•**General BR Bugs **– We are continuing to see a variety of small bugs for BR being reported in particular. Some of these seem to be only occurring for a handful of people while others are far more widespread but minor annoyances. We are gathering info on these on a case by case basis to send up to our team, but we rarely see these coming through our player support channels so please report these up to those teams too.

•**Black Screen Issues **– We’ve talked about this one a lot throughout the last couple of months and we known it is a big concern (and annoyance) for far too many players. We have some improvements coming in this next update that should help with this, particularly on Android, but we’ll keep monitoring and doing everything we can to make sure our teams are constantly keeping these issues in mind when working on fixes or future improvements.

Out of Bounds Glitches – In the last couple of weeks there have been a few out of bounds glitches being reported and yes these map exploits can get you in trouble in relation to enforcement. Please refer to our Security & Enforcement Policy for more info on that and thank you to everyone who has been reporting these quickly with clear videos and screenshots.

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Outside of these we have seen a few other bugs reported that we sent up and the team confirmed that they are fixed in the upcoming release! We’ll hold off on talking about more for now because of that impending update. We keep an extra keen eye on the community following any big update, so please make sure to report issues then through community posts and the support options below!

**Support Options **
We know we have this here every update and we’ll still continue to do so since we get requests every week that our community team cannot directly assist with. Instead, you’ll need to talk to specifically to our ATVI Support teams in order to get proper assistance. Here are our main support channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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We are back with another community highlight this week and one that is once again focused on creative weapon designs for CODM! **Poultryart **(also known as CaptainPoultry in the community) uses a unique hand-drawn approach that makes their weapon and character art & concepts stand out. However, they also add so many thoughtful details that it is hard to not appreciate and support their designs.

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Through their concept we’ve seen some stellar themes whether they are tackling unique nautical concepts like the Kraken or appropriately toxic designs like the Antivenom below. We’ve highlighted many other weapon designs through these community updates, but never something quite like these.

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We hope to see plenty more from then in the future and as per usual we'll be keeping an eye out on a variety of areas for more great community made content to highlight in future updates!

Thank you all for the excitement towards everything so far and we hope you feel the same way about all things S2. We know we have said it many times already, but we cannot wait to share more about Season 2: Day of Reckoning and reveal all of that new and exciting content to you all over the next week! We’ll see @everyone next time for the patch notes and then the release update. Until then, take care, finish that Season 1 content, and keep an eye out for the impending release! X87_codm_gg

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! We are thrilled and delighted to be here with you all on the release of Season 2: Day of Reckoning! Yesterday, we got an in-game update that detailed a variety of changes coming in this season alongside changes, fixes, improvements, and more. While today, we have a new season, new map, new Battle Pass, and new events ready to be conquered!

Before we jump into any details about this season and what is available throughout the season, we have a brand-new Season 2 trailer to celebrate the release! Training is over and the Day of Reckoning is here: https://youtu.be/XnYJQ5yrJXM

The brand-new season of #CODMobile has now released! Jump in and try out new modes, new MP maps, a brand-new Battle Pass, more Seasonal Challenges, and plenty of other content to explore. Get ready for more releasing throughout the season and check out our roadmap in the Community section for more info on what is still releasing later!

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One quick shout-out, but as with anything new we are on the lookout for feedback, bugs, issues, and anything related to new updates. Please don’t hesitate to share about any of that through community or support channels. Let’s not wait any longer and jump into the update below to go over the new weapons, seasonal challenges, the roadmap, Battle Royale, maps, and everything related to Season 2!

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Here is a quick look at all of the newest events and others launching throughout the next week:
03/10 – All Season ~ Two New Seasonal Challenges
03/10 ~ Credit Store Update
03/10 – 03/16 ~ Ready to Take OFF (MP)
03/10 – 03/16 ~ Capture and Hold (MP)
03/10 – 03/18 ~ Blitz Mode (BR)
03/10 – 03/18 ~ Shoot House 24/7 Playlist (MP)
• **03/10 – 03/18 **~ Quick Trigger event (MP)

  • Related to Shoot House (details below in Shoot House section)
    • **03/12 – 03/18 **~ Cranked Recharged (MP)
    03/13 – 03/26 ~ Urbanite Draw
  • Urban Tracker returns!
    • **03/17 – 03/21 **~ Group Combat (MP)
    03/17 – 03/23 ~ Attack of the Night (MP)
    *All Dates UTC

As you can see, there is quite a bit launching today or throughout this first week of Season 2! You can jump straight into the newest map, Shoot House, relive the intensity of Blitz mode in Battle Royale, or get ready for the returns of some revamped modes like Cranked and Attack of the Undead! Of course, there is still plenty more coming and here is a glimpse of some of those major events in our roadmap.

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Battle Pass
We have a Battle Pass full of battle-hardened soldiers trained to take on the urban environments of the new season alongside new weapons, the Napalm scorestreak, emotes, charms, calling cards, and much more. With what kind of operator, weapon, or piece of gear will you take on the Day of Reckoning? Here is a look at some of the biggest items in this BP below:

Free Battle Pass
•Razorback – Phantom Limb (tier 4)
•Antelope A20 – Gas Cloud (tier 8)
•**Scorestreak – Napalm **(tier 14)
New Weapon – AS VAL (tier 21)
•Echo – Phantom Limb (tier 31)
•Charm – Payload (tier 38)
•Calling Card – Wingman (tier 46)
•M21 EBR – Phantom Limb (tier 50)

https://youtu.be/4twvtFSjeWc

Season 2 Day of Reckoning is nearly at hand and with that impending releases comes a new assault rifle (the AS Val), Mace - Back For More, Alex (from Call of Duty®: Modern Warfare 2019), Mil-Sim - Brute, and so much more! In the free side of the Battle Pass you'll be able to snag the base version of the new single-shot semi-auto rifle the AS Val...

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Premium Pass
•Mace – Back For More (tier 1)
•HVK-30 – Jumper Cable (tier 1)
•New Operator – Alex (tier 10)
•Emote – Smoke Drop (tier 15)
•ICR -1 – Collapse (tier 25)
•Mil-Sim – Brute (tier 30)
•KRM-262 – Eagle Claw (tier 35)
•M4MLG – Checkpoint (tier 40)
•Mara – Awakening (tier 50)
•AS VAL – Judgment (tier 50)
•Avatar – Back for More (tier 50)

Outside of that, there is also the Battle Pass Bundle which comes with four epic cosmetic items: Glow Stick – Chemical Light (melee weapon), Avatar – Reckoning, Frame – Urban Frame, and Charm – Lantern. For anyone new to the season, just a heads up that if you purchase the premium pass once and make it all the way to Tier 50 before the season ends then you’ll collect enough CP to pay for your next BP!

Echo 3-1 Ready for Duty
Alex is now available in through this Battle Pass and Tier 12 on the premium side. This tactical, savvy, and multi-talented operator hails from Call of Duty: Modern Warfare (2019). We are honored to have this well known and beloved character enter the world of CODM along with full voice lines by the talented actor Chad Michael Collins. Have a look and listen in our newest video: https://youtu.be/DGiTT4egipc

We are proud and excited to announce that Alex from Call of Duty®: Modern Warfare (2019), voiced by Chad Michael Collins, is coming in the #CODMobile Season 2: Day of Reckoning Battle Pass! An operations officer in the CIA's Special Activities Division, Alex is responsible for high-threat covert missions while leading small teams that specialize...

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Battle Royale
When we returned with our first season of 2021, Season 1 – New Order, we decided to take a new approach to Battle Royale by offering modes every single week. In S1 that primary focused around Blitz, the new mode that season, while with Season 2 have we another new mode on the way with Tank Battle! That mode isn’t launching right now, but here is the schedule for BR for the season:

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As many of you have noticed, yes Alcatraz is no longer active 24/7. If you’ve been in the community for a while you likely understand the reason – with any mode or map the permanency of that solely relies on how much it is being played and how generally positive the reception of it is. While there is plenty of positive reception about Alcatraz (it has been in the game 24/7 for over 4 months now), we no longer wish to keep it constantly active and are bringing it back to the limited time mode rotation.

However, that doesn’t mean it is permanently delegated to this so if you want it come back as a permanent or long-term mode please just play it extensively **when it returns on April 9th **(UTC). Grab your friends, grab your clan, bring your dog, and get them all to play Alcatraz throughout that week!

For now, let’s quickly talk about the newest BR Mode – Tank Battle. This new mode coming next week is unlike anything we’ve had before in the game. We don’t want to spoil all of the details just yet, we’ll have a video do that for us later 😉, but as the name implies tank warfare is the focus and there are some new mechanics to help it feel competitive, fresh, and unique.

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Lastly, while this isn’t an exciting new mode or a tank we do have some more vehicle related news in this update – the Truck has arrived! This vehicle is sturdy, holds up to 6 players, offers plenty of protection, and has a very unique cargo bed. You can use BR Class Skills inside of this cargo bed, players can fire or move around in this open space, and you can even snag air drops if you are lucky or skilled enough to get that truck bed lined up. Test out that new vehicle in Battle Royale now!

Seasonal Challenges
We are starting this season off with two new challenges available to complete and in an unusual fashion for the beginning of the season, we have an epic weapon blueprint (the KN-44 – Golden Talon) available in one of these new challenges. We’ll have more launching throughout the season though, like the Perk Prodigy challenge bringing the new Recon perk or the Elite Marksmen challenge with the SP-208 sniper rifle. Keep an eye out for news on those and take a look below at the two challenges launching today!

Rifle Steamroller
This seven-part Seasonal Challenge is exactly as straight forward as the name implies! Use assault rifles, use them well, and use specific rifles (like the new AS VAL) to complete all of these tasks. This one isn’t specific to MP or BR and provides a variety of rewards including 25,000 Battle Pass XP! Here are some of the reward highlights:
•(Uncommon) Combat Axe – Ripped Camo
•(Uncommon) Backpack – Ripped Camo
•(Rare) Charm - First Aid
•**(Epic) **KN-44 – Golden Talon

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Pyrotechnics
The five-part Seasonal Challenge is all about using scorestreaks in Multiplayer! All of the scrorestreaks you are tasked to dominate matches with are either default ones or available through the credit store except for the Napalm scorestreak available in the S2 free Battle Pass. Complete all of these task and you’ll earn 17,000 Battle Pass XP and the following rewards:
•(Uncommon) MW11 - Ripped Camo
•Purple Weapon XP Cards (10)
•(Rare) Spray – Save Us
•(Rare) Chopper – Imprint

New Functional Weapons
This time last year we had just launched Season 4: Disavowed (2020) and back then we occasionally were able to release new weapons through lucky draws, crates, or other means. However, we heard the feedback for more ways to earn new weapons, at least the base versions, and adjusted our releases to accommodate that idea of balance.

For nearly a year now we’ve kept that up, with ways to earn new weapons every season through the Battle Pass and a Seasonal Challenge and multiple ways to acquire Epic or Legendary blueprint versions through Lucky Draws or the Premium BP. Thank you for supporting this approach and for making it clear that this fair & balanced approach is far better than the original way. We continue that now with Season 2: Day of Reckoning by introducing the AS VAL and SP-R 208!

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The AS Val is a brand-new fast firing assault rifle that is adaptable to many situations and ranges. However, its unique stats make it an accurate and precise rifle that rewards speed and quick reactions. You can snag it at Tier 14 in the Free Battle Pass or the epic blueprint at Tier 50 in the Premium Battle Pass. Check it out in action: https://youtu.be/UN0nPTCXkwg

A brand-new functional weapon is dropping in Season 2: Day of Reckoning and in the full auto assault rifle! The AS VAL is unique among rifles with its fire rate and damage, that both make it strong and deadly in the hands of a precise operator. This brand-new rifle will be available in the Battle Pass, with the common version available at Tier 2...

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The other new weapon this season is the SP-R 208! This bolt-action sniper rifle from Call of Duty: Modern Warfare (2019) packs a punch and offers a wide variety of unique ammo types and attachments. You’ll be able to utilize different ammo types to help make the weapon suited for different situations. For example, equip the .338 bullets in BR to help punch through armor and increase headshot damage.

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You’ll be able to find this one later in March in the Elite Marksmen Seasonal Challenge. Keep an eye out for news on that as we get closer to the release!

Ranked Series 1
Just like with our season names for 2021, we are also resetting the numbers of our Ranked Series to have them be tied to each year. As per usual, this new Ranked Series releasing means that your current BR/MP rank has been reset down a few pegs. This is to help calibrate rank balance, especially when we make new changes to the system or how scoring for certain ranks works, like we did in this update.

Each Ranked Series lasts about two seasons and this one comes alongside some new rewards to snag! Among other rewards, you can grab Kreuger - Ruptured Steel in Battle Royale and the **QXR - Roaring Steel **in Multiplayer. Jump in now, start climbing the ranks, and make sure to let us know what you think of any new changes to the Ranked Mode maps, modes, or balance! https://youtu.be/Bo4Sz-VCu2Q

With Season 2: Day of Reckoning we are starting a brand-new Ranked Series! Similar to season numbers, we are starting these back at 1 to keep it clean and easy for each year of #CODMobile. With Ranked Series 1, you'll find some of your progress being reset (like usual), so get ready to climb back up the ranks in an attempt to grab rank rewards l...

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New Multiplayer Maps
This season we are clearly all about Call of Duty: Modern (2019) 😉 since these two new Multiplayer maps are also coming over from that title! Both of these new maps are generally applicable to many different modes and map sizes, but they are not both available right at the start of the season. We are starting it off with Shoot House and you’ll be able to try out the new version of Shipment later in March. Read on for all map details and info related events running now!

Shoot House
This popular and fast paced three-lane map is a fan-favorite for a reason, it offers a fantastic mixture of cover, ambush options, and opportunities to flank or outmaneuver your enemies. This training yard is littered with burnt out cars, open buildings and shacks, and light cover that can often be shot through with weapons with high penetration.

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This map is available now through the Shoot House 24/7 playlist, but you can also earn some rewards while playing with the new **Quick Trigger **event! To complete all eight event tasks you’ll just need to play the map, kill enemies, and win matches. Do all of that and you’ll snag some rewards, including the KRM 262 – Crisis and Frame – Wirey. For tips, tactics, and more details about how to dominate on this map head on over to the Map Snapshot Blog: https://www.callofduty.com/blog/2021/03/Call-of-Duty-Mobile-Map-Snapshot-Shoot-House

First Look: Season 2 brings Shoot House, the fan-favorite frenetic Multiplayer map first seen in Call of Duty®: Modern Warfare®. Keep reading for strategies and tips on taking the win.

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Shipment
If like chaotic environments where the action never stops, the enemy is never far from sight, and you can complete any kill-based challenges in the blink of an eye, then Shipment is your map! Previously, we had the Call of Duty: WWII version of this map and now we’ve updated to the sleek cargo yards of Call of Duty: Modern Warfare. You’ll be able to try this one out yourself mid-March when it launches with its own playlist and related event.

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Urbanite Draw
The first draw of the season is launching tomorrow on March 12th at 4 pm (PT) and it is bringing back a new iteration of one of the greatest of all time – Urban Tracker! With the Urbanite Draw we are starting off Season 2 strong with **Urban Tracker – Exile **and energy infused GKS – Wanderer. Those two top items will be accompanied by the Vagabond series of weapon and item camos, and more! Check it all out in action and try it out yourself tomorrow: https://youtu.be/k11Wsp_NxxQ

The beloved Urban Tracker returns in the first lucky draw for Season 2: Day of Reckoning! In this new content drop you'll be able to snag Urban Tracker – Exile and the energy infused GKS – Wanderer! Those two top items will be accompanied by the Vagabond series of weapon and item camos, and more. Find that all in-game on 3/11 at 4 pm (PT).

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Draws & Duplicates
Ever since we started doing Redux Lucky Draws we’ve seen plenty of feedback asking us to change the way duplicates work in draws. Getting credits for an Epic operator skin or weapon is not ideal, so as of this update we’ve changed the system to refund CP spent of a duplicate. Straight forward and you still get duplicate credits as an extra bonus 👍

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Credit Store Update
The new season is here and that always means a new credit store up too! This time around we have a mixture of weapons, operators, perks, and items. Now you can snag Captain – BDU, Perk Shrapnel, HBRa3 – Evergreen, and more! Check it out now in the Credit Store tab.

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Support Options
As with all major updates, bug reports are very important and while we do try to investigate and report them in community channels that isn’t always the best way. Instead, you’ll can always talk to our ATVI Support teams in order to get proper assistance. Here are our main support channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

Final Notes
That’s it, you made it to end of another hefty season update community post! If for some reason you haven’t already updated your game then hopefully this post makes it clear why you should do so now in order to check out all of the new Season 2 content and updates. We also have an operator free for everyone, Charly, that you can try out immediately!

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We’ll be back next week with another new update focused on BR’s Tank Battle mode, new events, and news about the latest of COD: Mobile! We’ll also have plenty of bug and feedback related updates and responses there too like usual. We already working through many reports, threads, and more that have come in since the update released yesterday.

Thank you all for sharing in the excitement of another brand-new release! Take care @everyone , enjoy the update, and let us know your thoughts once you’ve tested the waters of Season 2.

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! Season 2: Day of Reckoning has been out for a little over a week now and since the last community update we’ve been pulling in feedback, checking bugs, reporting cheaters, and getting everything ready for upcoming events this season. We’ll have plenty of info on all of that here on top of new modes, challenges, and event launching soon, but first we have to take a step outside of the game for a moment to discuss something important.

Recently the Asian community have been threatened with violence, racism, and harassment. If you follow our social media channels you have seen this already, but here is our response:

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The teams that support Call of Duty: Mobile stretch across the world and are made up of multiple ethnicities, so it is incredibly important to not only work to create a safe environment for our players, but also for our friends, families, and coworkers. Today, and every day, stand with us against racism and hate.

We’ve always appreciated the ability and maturity of this community, so thank you to all who treat this message with that same respect. Now, let’s head back to CODM related topics and jump into the usual event related news below!

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Here is a quick look at all of the latest events launching in-game: 🗓️
•**03/17 – 03/21 **~ Group Combat (MP)
•**03/17 – 03/23 **~ Attack of the Night (MP)
•**03/19 – All Season **~ Two New Seasonal Challenges
•**03/19 – 03/23 **~ Rapid Fire Mode (MP)
•**03/19 – 03/25 **~ Tank Battle Mode (BR)
•**03/19 – 03/25 **~ Shipment 24/7 (MP)

  • Try Cargo Fever to grab extra rewards just for playing Shipment
    03/26 – 04/08 ~ S2 Main Event – Pursuit
  • Heads up that the main featured event for S2 is coming next week!
    03/26 – 04/01 ~ Gunfight Sniper Mode (MP)
    *All Dates UTC

Whether you are interested in Battle Royale or MP, there is still plenty to explore, try, and experience this week! We have other significant events on the way though, like the seasonal challenge for the new featured weapon SP-R 208 and Pursuit. You can get a glimpse at many of the events or modes releasing this season below in the S2 roadmap:

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**Battle Royale – Tank Battle 💥 **
This new mode full of customizable heavy machinery is now live and available for you to try! This unique mode is all about giving every player their own tank DX89_codm_tacticalsoldier . You’ll roam the vast landscape of the Isolated BR map while looking for parts, gathering anti-tank weapons, and doing everything you can to build your own tank, part by part.

There are five different part types on each tank and you can mix & match to build your own unique vehicle of destruction. You can find main turrets, armor, engines, chassis (the main core of the tank), and a secondary weapons, and these are mainly found through tank terminals (purple icons) that will populate across the map. If you are lucky, you can snag a rare blueprint of a tank and skip that whole process. See it all in action in our new video: https://youtu.be/BT519gyuOnQ

Another new Season 2: Day of Reckoning mode has arrived! We've had many modes for Battle Royale come out in #CODMobile, but nothing quite like Tank Battle mode! Every player deserves their own tank and this unique vehicle based mode has you searching the map of Isolated for tank blueprints or parts while also picking up anti-tank weapons. Once y...

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The new mode comes alongside an event to help throw some extra rewards at you just for playing, Built Like a Tank. Through this event you can earn rewards like the operator Elite PMC – Crisis and several camos for BR related items. All you need to do is get out there, build some tanks, overcome your enemies, and win some matches!

Lastly, while this isn’t an exciting new tank we would like to talk to you once again about the Cargo Truck. This new BR vehicle is sturdy, holds up to 6 players, offers plenty of protection, and has a very unique cargo bed that can be utilized in many ways. Get a glimpse of it in action: https://youtu.be/cr1gpF2lZyg

The Cargo Truck has arrived! This vehicle is sturdy, holds up to 6 players, offers plenty of protection, and has a very unique cargo bed. You can use BR Class Skills inside of this cargo bed, players can fire or move around in this open space, and you can even snag air drops if you are lucky or skilled enough to get that truck bed lined up. Test...

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Seasonal Challenges
Two new seasonal challenges released this week and while neither are bringing the new SP-R 208 sniper rifle (it is coming next week) there is a brand-new perk to grab, a massive amount of Battle Pass XP, and plenty of items and camos. Check it out the details and rewards below and best of luck to those dedicated folks out there who complete every challenge every season.

Perk Prodigy
This five-part Seasonal Challenge is all about using perks in MP matches in order to earn the brand-new perk – Recon! Specifically, you’ll want to try to using Tracker, Cold-Blooded, Light Weight, and High Alert while taking down enemies in Multiplayer. Complete all of those tasks and you can earn a collective 18,000 Battle Pass XP and the following:
•(Common) Spray – Golden Hunter
•(Uncommon) DR-H – Ripped Camo
Perk - Recon

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The Recon park allows you to see enemies from further away by highlighting them with a red name tag. Use it when engaging in long distance fights on large Multiplayer maps to make it easier to quickly identify your enemies.

Tough Cookie
The eight-part Seasonal Challenge is all about Battle Royale and doing a variety of normal tasks except for one task we demand you drive around the new Cargo Truck 😉! If you complete all of those tasks you can earn a collective 31,000 Battle Pass XP and the following:
•(Uncommon) Ninja - Ripped Camo
•(Uncommon) Medic - Ripped Camo
•(Rare) ATV - Ripped Camo
•(Rare) Special Ops 5 – Imprint

**Shipment Returns XZ97_codm_giblove **
The chaotic masterpiece of close quarters combat has returned, Shipment is here! This new version comes on over from Call of Duty: Modern Warfare (2019) and is now available in the Shipment 24/7 Playlist running from 3/19 to 3/25 (UTC). Get a view of the new map in our Shipment Flythrough video and try it out yourself in-game now! https://youtu.be/imIwOANyVeA

The newest version of Shipment is on the way and coming in Season 2 of Call of Duty: Mobile! This version of Shipment is coming from Call of Duty®: Modern Warfare (2019). Get ready for more and keep an eye out for more news related to the upcoming release.

Get ready for the new content; download now and play for free - https://bit.ly/2o6xmD7
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Store Update - For You
A small new feature quietly released alongside Season 2 and we’ve been seeing a variety of questions about it over the past week. For You is something we’ve added to the store that will allow you to access previously released lucky draws. It can help for those still looking to complete an old weapon set or just for those never got the chance to check out one of those releases.

Here are the specifics:
•Only available for certain lucky draws at the start
•If you have completed the majority of those draws then there will be no For You tab
•A new option will rotate in weekly unless you have no other options available

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This is the first iteration of this feature, so we’ll be keeping an eye on feedback and ideally we will be making new updates to in the future. If you run have any questions or run into bugs related to it please reach out and let us know!
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Feedback WA97_codm_forwardsalute **
Since the release we’ve seen a wide array of feedback come in across the community and it has just been another reminder of how amazing our players are. After a year and a half and over fifteen seasons of COD: Mobile you are all still so passionate with bug reports, feedback, and discussions following a release. We are truly thankful to you all and it is an honor to be your community team! Here are the latest topics:
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Weapon Balance**
This has been one of the hottest topics over the past week with many different discussions about assault rifles in particular and certain setups that are being used in the meta. There has already been some changes made in the last week to help address some of that feedback, but our teams are discussing more options for future updates and we’ll be able to share more about that in future community updates. Keep the discussions going and we’ll keep reading!

Account Issues
We’ve seen a few requests to restore accounts recently and while options for restoring accounts are limited, especially depending on what account you use as your main login, the main thing we can encourage for now it to secure your account with 2FA (two factor authentication) whenever possible.

If your account is compromised immediately use recovery options before any damage can be done and reach out to the respective support teams for that platform. like Facebook, ATVI Support for COD accounts, Line, or the others. Be careful and secure your accounts whenever possible.

Hardpoint Spawn Changes

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As many of you have already noted, the original changes made to this that seemed to be generally disliked have already been changed and now seem to be generally liked. Of course, we’ll still keep an eye on those discussions and see if there are any continued concerns.

Screenshake/Recoil Changes
We’ve been talking to players about this one since release to try to narrow down whether this is a bug or piece of feedback. It turns out this is most likely feedback based on the recoil changes to the weapon system, however we have shared up many posts about this with our team so that they are aware of the confusion and mixed sentiment about it.

Flavor Text on Weapons
Something that we’ve highlighted before is all of the appreciative comments about flavor text (the silly and fun descriptions on weapons, items, or operators). This type of text has returned on recent additions and we’ve already seen a few appreciative posts DX84_codm_thumbsup . Thank you all for noticing. Here are a few samples for those who haven’t seen them.

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Bug Reports
Our teams have been hard at work identifying, investigating, and fixing issues reported since S2 released. There are long-term issues that will not be mentioned here, like black screen issues or desync, but most of those fall into the category of issues that can only be fixed through long-term solutions or major fixes. Here is the list:

Fix Released
•Invisible Phantom Skin (thanks for the quick reports that led to an expedient fix)
•Fast Movement Glitch/Exploit
•Ghost – Jawbone Cape
•Avatar Reset to Default Button Not Displayed
•Misaligned SPR Ironsights
•Random Death Cries Heard in BR
•Karambit - Ruptured Steel Not Appearing In-Game

Fix Scheduled
•Various Audio Issues with Operators
•Loot Rarely Not Spawning in BR
•Store - New Item Notifications

Under Investigation
•Unable to Switch Weapons After Using a Shield Turret
•Unable to Heal After Killing an Enemy Using Last Stand
•Doorway Obstruction in Highrise
•Lucky Board (Ads) Missing For Some Players

Support Options
As with all major updates, bug reports are very important and while we do try to investigate and report them in community channels that isn’t always the best way. Instead, you’ll can always talk to our ATVI Support teams in order to get proper assistance. Here are our main support channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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This week we are going back to highlighting some community art and this time around we have a newer artist, Eris ReignhART! This artist has posted their CODM fan art all over the place and so far they’ve covered a wide array of operators, like Helen Park, Urban Tracker, and Vanguard:

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hey have also gone after some interesting concepts of less known operators, but one of the most unique and interesting approaches we’ve seen them tackle is characters related to weapon art. For example, the woman from the Bento Box Crate’s DL-Q33 – Sweet Sniper XZ96_codm_hearteyes .

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If you want to find more of their great artwork you can do so in a variety of places! Once quick note though, some of the art can be considered NSFW so please take note before clicking through. However, here are all of the main social media areas you can find Eris ReignhART:
**Twitter **- https://twitter.com/ErisReignhART
YouTube - https://bit.ly/3eUhPyE
**Instagram **- https://www.instagram.com/eris.reign_/

We’ll be on the lookout for more highlights for next week, especially some weapon designs or unique posts just to mix it up, and thanks to everyone who takes the time to share, discuss, and support the creative side of this massive CODM community.

Next week we’ll be back with more feedback and general updates alongside news around the main Season 2 featured event – Pursuit! See @everyone and take care! MA_codm_pikachuwave

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community! Season 2: Day of Reckoning is in full swing with the featured event, Pursuit, now available and full of new rewards to collect. We’ll have more details on that below, but the first thing we’d like to address this week is something that is important to many players out there and always asked about every single week – ZOMBIES!

Our original ZOMBIES map, Shi No Numa, will soon be available in the Chinese version of Call of Duty: Mobile. For the rest of the world we haven't forgotten about you! Hang tight a bit longer Call of Duty: Mobile players -- we are planning to release a new ZOMBIES experience later in the year WA97_codm_forwardsalute .

We’ll talk about that more once we get closer, but for now let’s talk about another hot topic - weapon balance. Today we are releasing another public test build specifically all about weapon balance changes! We are looking for your feedback and for you to check out some changes we already have in mind for the next update. Find all of those details below in the first section of this update after the news.

On the bug and feedback front this week we are going to keep it light and instead focus entirely on events, modes, and the test build. Let’s jump in and check it all out!

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Here is a quick look at all of the latest in-game events and modes:
03/24 ~ Two New Seasonal Challenges

  • Acquire the SP-R 208 in the Elite Marksman challenge
    03/26 – 04/08 ~ S2 Main Event – Pursuit
    03/26 – 04/01 ~ Gunfight Sniper Mode (MP)
  • Grab some rewards just for playing through the Deadeye Trio event
    03/26 – 04/01 ~ BR Sniper Mode
    03/26 ~ Credit Store Update
    03/29 – 04/04 ~ Industrial Revolution (MP Playlist)
    •**03/31 – 04/06 **~ 10v10 Collection (MP Playlist)
    03/31 ~ Gold or Nothing Seasonal Challenge
    *All Dates UTC

We may be halfway through the season but the events, modes, and store updates just keep on coming! Before we dive into any of that let’s first jump into the public test build.

AZ92_codm_logo Public Test BuildAZ92_codm_logo
The focus of this test is to adjust the balance of weapons. The primary goal is to create a stronger balance of weapon types by adjusting the weapon’s settings. Through these changes we hope to ensure that gameplay supports many different weapon options, tactics, and gameplay styles.

Here are all of the details below:
•Begins today on March 30th (PT)
•Test end date TBD
•Available for Android devices only
👉 Downloadable via APK here: https://bit.ly/31uZ2SG
•Download Size: 2 gigabytes, Wifi connection is highly recommended
•Player Registration Limit: 30,000 – 40,000
•Content suited for ages 16+
•All information and player data collected during this test will be deleted

The key objectives are as follows for each weapon type:

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SMG – Strengthen close-range position through damage and mobility, while optimizing bullet trajectory to ensure viability at other distances.
ASSAULT – Strengthen the range and accuracy to ensure a superior combat range of 15-30 meters. Improve weapon differentiation in terms of bullet trajectory, handling, and recoil.
LMG – Strengthen the accuracy and damage efficiency of LMGs to ensure that suppression is possible at 30 meters away while also strengthening the capabilities at different ranges.
SNIPER – Optimize the attributes of sniper attachments, provide more combinations of attachments, and weaken the advantages of snipers in close range combat.

There are a wide variety of changes, adjustments, and improvements in this test to help achieve those goals of creating more weapon variability, better SMG mobility, and stronger overall weapon balance.

If you’ve been waiting for a chance to give feedback about weapons, then now is your chance! Jump in, join the test, and let us know what you think of the changes. Thanks to everyone in advance who joins the test and contributes to this goal of improving weapon balance!

Pursuit Event
The main event for the season, Pursuit, went live late last week and in this event each player has their own Warrior class Special Ops solider who they can strengthen with XP earned in game. The more strength, the better probability your Warrior can collect loot during his operation.

To strengthen your Warrior just play MP matches, BR games, or any of the special modes that Season 2 has to offer! For tips on how to strengthen your warrior quickly and optimally head on over to our Pursuit Blog post: https://bit.ly/3sySiPs

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To collect your hard-earned loot in Pursuit, send your Warrior on operations. These operations will have a higher chance to bring home better rewards the higher strength your Warrior has! After your second operation you will have a cooldown before you can run another operation, but all that XP you earn between operations can still be used to strengthen your Warrior still so keep on grinding 😉. https://youtu.be/7ntQAijwydU

The main featured event for Season 2: Day of Reckoning is live now and it tasks you with leveling up your own operator "warrior" through playing Battle Royale and Multiplayer! As your warrior grows stronger, their chances of returning with better items improves. Additionally, you can increase the odds by using the Vagabond Weapon set, obtainable...

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An operation can bring back any of the following items:
•Chainsaw Charm
•Last Will camo on Boat, Motorcycle, DR-H, AK-47, Arctic .50, HG 40.
•Prepared Sticker
•Weapon XP Cards
•Tourniquet Camo on MW11, DL Q33, Medic.
(Epic) Type 25 - Sanguine

Additionally, once you get your Warrior up to the max strength you will earn the Special Ops 1 – Pitch Black operator. Now it’s time to hop in and to start gaining strength, running operations, and getting that loot!

Seasonal Challenges
Two new seasonal challenges released last week and they brought with them the newest sniper rifle, the SP-R 208, and a brand-new melee weapon, the Shovel! In total there six challenges available to power through right now and with a variety of rewards ranging from weapons to perks! However, there is also another new challenge, Gold or Nothing, launching later this week.

Once Gold or Nothing launches that will be the last seasonal challenge for Season 2, so make sure to jump on these while you have the chance. Check out the details and rewards below for those three:

Elite Marksmen
This six-part Seasonal Challenge is all about using snipers in Multiplayer and BR! In general, the tasks require you just to head out there and collect some wins while getting kills with snipers, but there are also a few specific tasks asking you to use the NA-45 in particular. Thankfully, there is a NA-45 available in the Credit Store right now. Complete all of those tasks and you can earn a collective 21,000 Battle Pass XP and the following:
•(Uncommon) J358 – Ripped Camo
•(Uncommon) Locus – Ripped Camo
•(Rare) Avatar – Talon
New Weapon – SP-R 208

That new SP-R 208 is a high damage bolt action sniper rifle and we’ve already seen many players using this one in surprising ways, like iron sights only and in close quarters combat. If you have the skill to make those quick reactions and precise upper body shots then this weapon is ideal for you.

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BR Buff
The six-part Seasonal Challenge is all about Battle Royale and doing a variety of normal tasks that vary from uses class abilities to just placing in the top 10 of a match. If you complete all of those tasks you can earn a collective 21,000 Battle Pass XP and the following:
•(Uncommon) Clown - Ripped Camo
•(Uncommon) Scout - Ripped Camo
•(Uncommon) Peacekeeper MK2 - Ripped Camo
•(Rare) Peacekeeper MK2 – Imprint
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Gold or Nothing**
This seven-part Seasonal Challenge is likely to be the most challenging of these three since it requires you to earn a variety of different medals in Multiplayer matches. You’ll be tasked with earning tough medals like Relentless and Brutal, and more common medals like Avenger or Headshots. If you complete all of those tasks you can earn a collective 24,000 Battle Pass XP and the following:
•(Uncommon) HBRa3 – Ripped Camo
•(Epic) Charm – Salty
•New Melee Weapon – Shovel

Gunfight Snipers Mode
Another new Multiplayer mode has released in this last week and it is another variation of Gunfight! This time around you’ll be asked to fight with snipers only. It is the same rules and setup as normal Gunfight with two teams duking out in skill-based rounds where you are given pre-selected loadouts on symmetrical maps. https://youtu.be/0m8lGc5356k

All snipers suit up, another new Season 2: Day of Reckoning mode has arrived! Gunfight has returned and this time with long-range battles in mind. Between March 26th and April 1st (UTC) you'll be able find this mode featured in the Multiplayer section. Gunfight Snipers is live now and make sure to check out the Deadeye Trio to grab some extra re...

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Everything is balanced to make sure that the only thing holding you back from victory is skill, tactics, and teamwork. Don’t forget to check into the events page and the new Deadeye Trio event to see what rewards you can collect just through playing Gunfight Snipers! Best of luck out there and may the best team win!

Credit Store Update
It wouldn’t be another community update with another credit store update and due to the odd timing of this update we actually have two to highlight! These release every other week and usually each update we vary the types of items being added. Some weeks will be entirely focused on weapon blueprints or camos, while last week it is a mixture of weapons, perks, and items. Here is what released in that previous update:
BR Class – Refitter
•(Uncommon) Sticker - Discard Pile
•(Rare) Charm - The Works
•(Rare) Kilo Bolt-Action - Alpine Infinite
(Epic) PDW-57 – Airspace

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We also have another credit store update just to help celebrate Spring! This one is almost entirely weapon focused and brings back some camos that were previously released around this time period last year. Here are the specifics of what released today in this update:
(Uncommon) AK-47 - Easter '20
(Uncommon) XPR-50 - Easter '20
(Uncommon) PDW-57 - Easter '20
**(Epic) **M21 EBR - Cardboard

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New Operator - Alias
This week we are highlighting the most recent draw since it brings with is another brand-new character! You may have seen her by now and the court is still out on whether or not she can knock Urban Tracker off the mantle of fan-favorite female operator, but Alias has arrived.

She focuses on counterespionage and she is kitted out to fit the part. Alias is intelligent, witty, combat ready, and voiced by the talented actress Ally Dixon. You can find her in the recently released Doppelganger Draw and take a look at her in action (sound on for voice over 😉): https://youtu.be/sPSBeVWmzP8

The second lucky draw for Season 2: Day of Reckoning is arriving later today and it is bringing a brand new operator to the battle - Alias! She is capable, stealthily, and loaded with high-tech gadgets. This new operator comes along the first SP-R 208 blueprint, the legendary SP-R 208 - Counter Spy. You'll be able to acquire a variety of other e...

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While Alias has arrived, she currently does not have her unique voice over heard in the video above. That will be releasing later in an update and thanks to the many folks who have already reached out to inquire about that! We’ll make a note of it in a future update once her VO is released.

CODM YouTube 1 Million Subscribers
While we normally don’t talk about our social media areas in these updates, we do still talk about them whenever there is a giveaway or way for players to snag some rewards. Earlier in March we hit 1 million subscribers on our global Call of Duty: Mobile YouTube channel and if you’ve ever watched a video there or contributed in anyway to that growth then we want to thank you with a free reward.

Head on over to our 1 Million Subscribers video (link at the end), grab that code, redeem it before April 1st, and claim the BY15 – Sight Unseen and a double weapon XP card. Thank you to all of our players and to those who have helped grow that channel from 100K subs to 1 million in just one year! https://youtu.be/jhJuOA_5XkQ

March Weapon Changes
We made some weapon changes a week ago and since then we’ve seen many requests to share the specifics of what has changed. Our weapon designers, on top of working on the massive number of changes in public test build, gathered that information. Here is what we changed in the live version:

AS VAL:
To help address feedback about this weapon feeling a bit weak on launch, we have adjusted this to make it easier to use overall and generally a more competitive weapon.
Increased bullet velocity
•Optimized recoil, more stable
•Increased range
•Reduced weapon shake when being hit
•Adjusted damage variables when hitting different body parts
•Increased bullet spread when hip firing

QQ9:

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We saw that this SMG was not often considered competitive among other options in the class. After looking through the causes of that we focused on increasing mobility. Here are the specifics:
•Increased range
•Increasing precision of ADS and hip fire, better recoil control

Man-O-WAR:
This weapon on the other hand has been a bit too strong, but we don’t think it requires significant nerfs and instead just small changes to help make it feel more balanced. We are going to keep observing this one to see if further adjustments are required, but for now only this one change was made:
•Decreased hip fire precision
•Attachment adjustment

Monolithic suppressor:
•Removed movement speed reduction when aiming
•Increased time to aim weapon when equipped, +7% to +12% (except for SMGs)

Huge suppressor:
•Removed vertical recoil control
•Increased time to aim weapon when equipped, 16% to 22%

MIP light barrel (short) for Man-O-War
•Increased movement speed +2% to +3%
•Increased vertical recoil control: +6% to 7.8%

Of course there are a significant of other changes being tested in the public test build, but these are the most recent ones that have been released on the global version of the game.

Bug Reports and Feedback

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Over the last week we’ve seen bug reports decrease significantly, which is lovely to see but we are still constantly on the lookout for more and of course working on bigger long-term issues like desync, crashing, and stability. We’ll have some updates on those, feedback, and other issues in future updates, but for a glimpse at what we are looking at just take a look at our last community update (previous post in this channel).

We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything individual just to you, like purchasing issues or account issues. Here are our main support channels:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• ATVI Assist Facebook: https://www.facebook.com/ActivisionAssist/
• Player Support Website: https://support.activision.com/contact_us

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This week we are going back to highlighting something that truly encapsulated the heart of Tank Battle mode, a chase to capture a tank first. User Crazegem over on Reddit often posts a variety of different highlights from CODM, but this recent Tank Battle mode video caught our eye and seemed like a perfect highlight from that fun, action packed, and unusual mode.

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Thank you Crazegem and everyone else in the community who shared moments, feedback, and thoughts about this mode! It is over for this season, but we hope to see it return. Speaking of BR, for all of you Alcatraz fans make sure to jump into that when it returns in early April.

Lastly, we have something else coming this week that we’ve haven’t discussed in this update and haven’t directly revealed. It is a brand-new weapon releasing and the first it’s type to be released in 2021. Here is a glimpse: https://youtu.be/13EXykeVJJU

Multiple elements, multiple choices, multiple ways to adapt to any combiat situation... the choice is up to the wielder. Get ready to see more later this week in #CODMobile.

Download now and check out the brand-new season of content - https://bit.ly/2o6xmD7

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: ht...

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That is it for this weekly community update and if you can please join the public test build while it is live. We’ll see you next week with more updates, more events, and more on Season 2: Day of Reckoning! Stay safe and see @everyone next time! NA_codm_dogwave

-The Call of Duty: Mobile Team

spark hazel
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Greetings @everyone !

It is too early for another community update and we hope everyone who has any interest in weapon balance has dived into that new public test build, but we are back today to share our first teaser for AZ92_codm_logo Season 3*! Take a look at some of the new modes we are working on XZ97_codm_giblove : https://youtu.be/stjmDhw0OKA

*ⁿᵒᵗ ᵃᶜᵗᵘᵃˡˡʸ ᶠᵒʳ ˢᵉᵃˢᵒⁿ ³, ʰᵃᵖᵖʸ ᴬᵖʳᶦˡ ᶠᵒᵒˡˢᵎ

A first look at brand-new content coming to Season 3 of #CODMobile in April...or is it? Happy April Fools and keep an eye out for some real first-looks at Season 3 coming soon!

Download now and play for free on iOS or Android - https://bit.ly/2o6xmD7

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://fa...

▶ Play video
spark hazel
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Greetings Call of Duty: Mobile Discord Community XZ99_codm_hi ! This may be the last community update of Season 2: Day of Reckoning but this is not a sad event, for you have all experienced much across this jam-packed season of new operators, weapons, maps, modes, and events. You’ve fought across the explosion filled landscape of Battle Royale in armored vehicles of warfare, you’ve adapted to the intensity of Shoot House, and you’ve pushed hard to launch nukes for an appealing little shovel 😉.

That may all be at an end, but we have another season of content just around the corner and one featuring our community team’s favorite theming 2021 (so far)! We’ve already shared a few hints at what is to come last week and for anyone who missed it, here is the first S3 teaser TS_codm_turntupvibe : https://youtu.be/J_vl7GBORzw

A first look and listen at some of the new content coming to the new season of #CODMobile. Get ready for more teasers, first looks, and glimpses into the next season!

Download now and play for free on iOS or Android - https://bit.ly/2o6xmD7

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/...

▶ Play video
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If you didn’t listen with the sound on we’d recommend another go since that video not only gives you a glimpse at a brand-new MP map coming next season, but that stellar voice over also hints at a new operator featured in S3. The second post we shared is all about a new functional weapon that many of you seem to be quite familiar with already:

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There will be more S3 related posts starting this weekend and then going all the way up until the release! Keep an eye out for those, but this community update today is all about the last events, a few pieces of feedback, some bugs, and more. Let’s dive in!

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Here are the latest events or modes releasing this week:
•All Seasonal Challenges Available
04/05 – 04/11 ~ Attack of the Undead 20 (MP)
04/07 ~ Fight Against the Clock (MP)
04/09 ~ Shoot the Ship 24/7 (MP)
04/09 ~ Best of Black Ops (MP)
04/09 ~ Alcatraz Returns (BR)
04/09 ~ Shoot The Ship Event (MP)
04/09 ~ Class Act
04/09 ~ Eternal Rest Draw
04/12 ~ One Last Farewell Login Event
*All Dates UTC

The long-asked for Alcatraz has returned in Battle Royale! Just a reminder, if you want that map to be permanently or more frequently available make sure to show our teams the map is wanted, desired, and worth keeping around by playing it often while it is live over the next week.

Public Test Build
We plan to have an extensive response to this after Season 3 releases, but first and most importantly we wanted to thank the many players who took the time to play this important test build. There wasn’t any exciting new maps or modes here, but there was a wealth of weapon balance changes and to the extent that we wouldn’t feel comfortable bringing them to all players without surveys, testing, and plenty of discussions.

Thirty thousand of you joined that test and we appreciate it so very much! The changes that we intend to adopt from this build won’t be here in time for the next season, but we’ll have some extensive notes on that in a later community update. In that update we’ll share a summary and some fine details about what changes are being made, why, and when you can expect to see them in-game.

COD: Mobile Esports
You’ve all been asking about the future of competitive events for CODM and your answers will be coming soon. Keep an eye our new **CODM Esports YouTube channel **and get ready for more news to be shared soon! https://www.youtube.com/watch?v=ZVB4Etmwi7g

Calling all competitors from around the world. Are you in?

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Mythic Drop
Back in late 2020 we introduced our first ever mythic quality weapons with the Fennec – Ascended and then later with the Peacekeeper MK2 – Artifact. These two highly customizable high-quality weapons brought with them an array of unique attachments, death effects, and designs.

Last week we released our first mythic of 2021 with the AS Val – Double Edge in the Cross Guard Mythic Drop! This new weapon fires bladed bullets that tear through opponents with the speed and precision that you’ve come to expect of the AS VAL. This new AS Val can be adapted to short, mid, and long-range combat through various attachments unlockable through the unique mythic upgrade system. https://youtu.be/LqrSEZfH7Ds

Templar - Royal Guard, the Knight of Nights has arrived alongside the AS VAL - Double Edge, the first #CODMobile Mythic weapon to be released in 2021! Decked to the knives, Templar is covered in bladed weaponry and even the AS VAL is designed to be similarly lethal with uniquely bladed bullets. Find this all in-game now alongside a wide variety ...

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Alongside that mythic weapon there are many other items to acquire in this drop like the bladed warrior, the lethal adversary of the UAC, the Knight of Nights – Templar - Royal Knight. Check it all out in-game now and get ready for more as we hope to have high quality drops like this, legendary or mythic, releasing in each coming season of Call of Duty: Mobile!

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Seasonal Challenges Recap
All Seasonal Challenges for Season 2: Day of Reckoning are now available and just like with every season we have quite a bit to acquire. You can grab a new perk, a new functional weapon, an epic weapon blueprint, and over 100,000 Battle Pass XP! Here are the details on the biggest challenges of the season, minus the beloved (or infamous 😉) shovel related challenge that released last week.

Elite Marksmen
This six-part Seasonal Challenge is all about using snipers in Multiplayer and BR! In general, the tasks require you just to head out there and collect some wins while getting kills with snipers, but there are also a few specific tasks asking you to use the NA-45 in particular. If you need it, the is NA-45 available in the Credit Store right now. Complete all of those tasks and you can earn a collective 21,000 Battle Pass XP and the following:
•(Uncommon) J358 – Ripped Camo
•(Uncommon) Locus – Ripped Camo
•(Rare) Avatar – Talon
New Weapon – SP-R 208

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Rifle Steamroller
This seven-part Seasonal Challenge is exactly as straight forward as the name implies! Use assault rifles, use them well, and use specific rifles (like the AS VAL) to complete all of these tasks. This one isn’t specific to MP or BR and provides a variety of rewards including 25,000 Battle Pass XP! Here are some of the reward highlights:
•(Uncommon) Combat Axe – Ripped Camo
•(Uncommon) Backpack – Ripped Camo
•(Rare) Charm - First Aid
(Epic) KN-44 – Golden Talon

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Perk Prodigy
This five-part Seasonal Challenge is all about using perks in MP matches in order to earn the brand-new perk – Recon! Specifically, you’ll want to try to using Tracker, Cold-Blooded, Light Weight, and High Alert while taking down enemies in Multiplayer. Complete all of those tasks and you can earn a collective 18,000 Battle Pass XP and the following:
•(Common) Spray – Golden Hunter
•(Uncommon) DR-H – Ripped Camo
Perk - Recon

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You’ve got a week to push through and complete any challenges! We do always find a way to resurface these items & rewards later on and usually though the credit store (other than functional weapons), but it may be a while so be sure to grind and complete what you can now. Best of luck!

Feedback
There has been a lot of feedback in the last week about a few topics and while one of those, Zombies Mode, we don’t have any new information to share yet, there are a few others we can talk about a bit before we move into some new topics next week with Season 3. This is just a small portion of what we’ve talked about throughout S3, so if you are ever curious about something please take a glance through previous community updates to see if we’ve already discussed it or provided any clarity there.

**CODM China Build AZ92_codm_logo **
There have been a variety of new features showing up in the test version of the CODM China build and we’ve seen a significant number of inquiries about whether or not those features are coming to the global version. Our usual response would be, ‘hang tight while we carefully decide features make sense to bring over to global’ and that is still the case with any and all features.

For all versions of the game we may release different features purposefully in only one version first in order to test the reception and balance of that, whether it is balance changes, new items, weapon inspection, new vehicles, or even a mode. Be rest assured that we are planning to bring some features from the China version over to the global version, but not with Season 3.

We are working with our teams now to provide more visibility on this process and to share news about all of that as soon as we can. More on that later as we get close to our next major in-game update dropping alongside Season 4!

**NA-45 Balance DX96_codm_plssnipe **

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First off, no we don’t plan to remove this weapon. There are some balance changes already in mind and we’ve seen some comments on those already, but like all weapons we will keep trying to make changes and tweaks to try to get the balance and power of this one right. We’ll see how that feels once we get closer to upcoming competitive events, especially after all of the weapon balance changes release that we are adopting from the test build.

**Account Security 🔐 **
Thankfully these types of issues are slowing down, but in recent months due to various attacks on different platforms there have been some unfortunate players who have had their accounts compromised. We unfortunately don’t have a lot of ways to directly assist with this, especially if you are using a Facebook, Line, Google, or Apple account to log into the game since they have their own account recovery process.

However, all we can encourage is to use 2FA (two factor authentication), complex passwords, and other security methods to secure your accounts whenever possible. If you do run into issues with your Activision account you can reach out through the Activision Support Contact Us portal below.

**Kill Cams & Cheater Reports DX85_codm_report **

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We talked about this one a long time ago, so if you are an ardent reader of these community updates this may feel familiar and redundant, but just a reminder that for cheater reports kill cams are generally not representative of actual gameplay. Kill cams recreate what happened and as a result may look a bit off, incorrect, or unrealistic.

However, with cheaters using egregious cheats, like shooting through walls across a map or super-fast movement, the kill cam is likely to still catch that. We aren’t saying all of this to discourage reporting cheaters (thanks to you all we’ve sent up dozens of reports in S2), but to just explain that minor oddities you see may just be a result of how the kill cam recreates a scene and not someone actually cheating.

We occasionally see those minor oddities brought up as cheating and most of the time it is just the kill cam having a meltdown trying to recreate something haha. However, in the end feel free to share reports any time! We are always willing to take a look.

Bug Reports Summary
Throughout the season we’ve reached out to many players through various community areas and player support channels to investigate issues, and it has resulted in a wide variety of fixes, soon to be fixes, and other issues still under investigation. We do still have some long-term issues that are hard to nail down and won’t be mentioned here, like that dreaded and elusive eject bug in BR, but here are the majority of the issues we’ve talked and looked into throughout Season 3.

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**Fix Released DU_codm_check **
•Invisible Phantom Skin
•Fast Movement Glitch
•Ghost – Jawbone Cape Clipping Issues
•Misaligned SPR Sights
•Random Death Cries in BR
•Karambit - Ruptured Steel Not Appearing
•NA-45 Damage Carrying Over After Respawn
•Unable to Switch Weapons After Using a Shield Turret
•Various Text Issues with Seasonal Challenges
•Pursuit Event Visual Error After Event Ended

**Fix Scheduled DU97_codm_typing **
•Audio Issues for Some Operators
•Loot Will Rarely Not Spawn in BR
•Store – New Item Notification
•Gunfight Sniper Multiple Attachments Issue
•Doorway Obstruction in Highrise

**Under Investigation DU_codm_cross **
•Unable to Heal After Being Revived or When Using Self-Revive
•Lucky Board (ads) Missing For Some Players
•Slight Freeze when ADS in BR
•Black Screen/Crashes in BR
•High End IOS Devices Overheating
•Iron Sights Being Removed from Certain Guns in BR After Removing Other Sights
•Nikto – Dark Side Eyes Not Glowing
•Alias Clipping in BR
•Cryo Bomb Hitting Enemies Outside of Intended Area
•AS VAL Judgement Visual Issue with Operators
•Melee Weapons Showing Attachments Unlocking When Leveling Up
•Forced Wingsuit Flying
•Unable to Change to Secondary Weapon in SND
•Smoke Bomber’s Ability Inconsistently Working
•Facebook Avatar Reset to Default

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Some of those issues still under investigation are tough to replicate and we’ve been reaching back out to players to gather more information through support or community areas. However, a huge thank you to the many players who have spent time to help us investigate and fix many issues throughout the season.

We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything individual just to you, like purchasing issues or account issues. Here are our main support channels:
In-game support chat
Player Support Website: https://support.activision.com/contact_us

Final Notes
Whew, that was a whole lot of text right 😴 ? But you made it and the next update you'll be reading will be full of Season 3 details, events, videos, and more! As per usual a week before any new update, our team is struggling to not share more every single time we see a post or reply specifically asking about something we know is it in this update. However, we'll just have to hold tight just a bit longer!

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For now, we'll just drop a single piece of info to say that the other new functional weapon coming to Season 3 is a secondary weapon! Alright, that's it. That's all you get...also, there may or may not be a riot shield coming in some form, but not as a functional weapon. Okay seriously, that's it! 😉

See @everyone next week, take care, and good luck to everyone grinding out those challenges and events before the season ends NA_codm_dogwave ! We wish you luck, especially to those brave souls trying to earn the shovel.

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! We are honored to be here with you for yet another Season release in 2021 and this time with a theme so bold, stylistic, and filled with color. Season 3: Tokyo Escape💮 brings a feudal Japanese aesthetic to Call of Duty: Mobile with blades, samurai, ninjas, and the pink blossoms of Sakura season to many parts of the game.

There is no better way to start the update than with a glimpse at many of the carefully and stylistically crafted new operators, weapons, and more in the Season 3 launch trailer: https://youtu.be/N0SIdx22sVA

Get ready to escape, the brand-new season of #CODMobile is now available! Head in-game now to check out new seasonal challenges, a new MP map, a new Battle Pass with the PP-19 Bizon, and much more!

Download now and play for free on Android or iOS - https://bit.ly/2o6xmD7

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobi...

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This update will be full of information specifically about Season 3, both content launching today and others in the near future, but this week we also had another incredibly exciting piece of news to share – the Call of Duty: Mobile World Championship 2021 Presented By Sony. We’ll have more on that below, so let's dive into this new update!

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Here is a quick look at all of the newest events and others launching throughout the week:
04/17 – All Season ~ RR Buff Seasonal Challenge
•**04/17 – 04/21 **~ Rapid Fire Mode (MP)
04/17 – 04/21 ~ 10v10 Collection Playlist (MP)
•**04/17 – 04/22 **~ Oasis 24/7 Playlist (MP)

  • Check out the Desert Sanctuary to grab rewards while playing Oasis
    04/17 – 04/22 ~ Gun Game Moshpit (MP)
    04/17 – 04/22 ~ BR Sniper Mode
    •**04/17 **~ Credit Store Update
    04/20 – 5/13 ~ Blade and Blossom Draw (first draw of S3)
    •**04/21 **– All Season ~ SMG Supremacy Seasonal Challenge
    *All Dates UTC

We are beginning our escape from Tokyo with a mix returning modes, a new map, new seasonal challenges, a new Battle Pass with the new PP19 Bizon, and plenty of offerings overall. Of course, just like with every seasonal release we have a roadmap to help give you an idea of what is out now and what is still to come throughout the rest of Season 3 XZ92_codm_hype !

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There is plenty still come and we’ll touch on much of that below, but other pieces of information we’ll reveal more about as we get closer to the release, like with Warrior’s Path and the new Perk. First up though, let’s detour for a moment to talk about competitive COD: Mobile!

Call of Duty: Mobile World Championship 2021 Presented by Sony
Every time we’ve seen a question about whether or not we would have a new World Championships in 2021 we struggled to stop ourselves from saying anything. However, we can finally and loudly say that the Call of Duty: Mobile World Championship 2021 Presented by Sony is happening! https://www.youtube.com/watch?v=2oVJFcGAWPw

We are thrilled to announce the Call of Duty: Mobile World Championship 2021 presented by Sony beginning June 3rd! Eligible Call of Duty: Mobile players in ranked mode can compete for in-game rewards and a chance for more than $2 million in prizes. Start warming up for your shot to earn a spot in the World Championship. #WeAreCODM

Announcement:...

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This massive worldwide competitive event starts on June 3rd! All eligible Call of Duty: Mobile players in Ranked Mode can compete for in-game rewards and a share of the more than $2 million season-long prize pool.

Official rules and information on eligibility are on the way, and we’ll be sharing out new information on the tournament in two places this year:

•**Call of Duty: Mobile Esports YouTube Channel: **https://t.co/HMwKbsBJCQ?amp=1
•**Esports Website: **https://www.callofduty.com/mobile/esports

Through the YouTube channel we’ll have a wealth of new content surrounding the competition and the website will be more for tournament details, info, and rules. Keep an eye on those for more info!

**DW96_codm_tacticalnuke S3 Battle Pass DW96_codm_tacticalnuke **
As you’ve already seen in a variety of videos and images throughout the week, we have a wealth of high-quality operators, weapons, customization options, and more in the S3 Battle Pass! You can roll into battle as a modern samurai with Hidora Kai – The Boss or strike fear into your enemies with Spectre – Ninja on the premium side. In the free BP, this time around we have the base PP19 Bizon and the Bull Charge Operator Skill. Get a glimpse at the standouts below and the BP trailer!

Free Battle Pass
•Scout – Paper Fan (tier 1)
•Pharo – Severed (tier 4)
New Operator Skill Bull Charge (tier 14)
•Defender – Paper Fan (tier 17)
•**New Weapon PP19 Bizon **(tier 21)
•RPD – Severed (tier 31)
•Samurai Tuna Charm (tier 38)
•NA-45 – Severed (tier 41)
•Samurai Chop Calling Card (tier 46)
•M16 – Severed (tier 50)
https://youtu.be/9P2ZpVdnp30

Introducing the 2020 COD Mobile Championship

Season 3 Tokyo Escape is imminent and with that new season release became a brand-new Battle Pass full of unique weapons, Samurai themed chracters, and brand-new content like the PP-19 Bizon, Bull Charge Operator Skill, and more! Check out Zero - Escape, Hidora Kai - The Boss, and the whole Battle Pass when the new season launches on April 16th ...

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Premium Pass
•**Hidora Kai – The Boss ** 🥷(tier 1)
•Type 25 – Oni (tier 1)
•Showdown Calling Card (tier 1)
•RUS-79U – Karuta (tier 10)
•Way of the Sword Emote (tier 15)
•AK117 – Card Armor (tier 25)
Takeo – Sensei ⚔️ (tier 30)
•ASM10 – Scabbard (tier 35)
•QXR – Scorching Sun (tier 40)
•PP19 Bizon – Yokai (tier 50)
•The Boss Avatar (tier 50)
•Samurai Frame (tier 50)
Spectre – Ninja 👹 (tier 50)

Outside of that, there is also the Battle Pass Bundle which comes with four epic cosmetic items: Base Melee - Pendragon (a new knife), Avatar – Golden Dragon, Frame – Serpent Frame, and Charm – Auspicious. For those of you who play a significant amount every season, if you complete all 50 tiers of the Battle Pass you’ll earn enough CP in the premium tiers to purchase the next one for free.

New Multiplayer Maps
We have two maps coming this season, Oasis and Coastal, one of which is available right now and the other will be launching later in April. Here is a quick break down below on each MP map below and what you can expect when you jump in, try them out, and engage in the new in-game events tied to them.

Oasis
The first map launching in Season 3 is Oasis, a desert refuge filled with tight corridors, temple entrances, outdoor fountains, and generally spaces ideal for short-to-mid-range combat. While you are off exploring this old school Call of Duty map, from Modern Warfare 2, make sure to collect some rewards through the Desert Sanctuary event. The map is available now in the Oasis 24/7 Playlist! https://youtu.be/fw9PXriDVoM

Season 3: Tokyo Escape was announced earlier today and it is only right to also announce the new Multiplayer match to launch with the season - Oasis! This old school Call of Duty map makes it way over from Modern Warfare 2 and it's a map filled with tight corridors, choke points, and tense fighting. Test your luck and explore the map later this ...

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Coastal
The next map coming to Season 3: Tokyo Escape is Coastal! Later in April you’ll be able to escape from the huge cityscapes of Season 2 to this quiet ocean-side idyllic village. It is filled with festively decorated shopping areas, winery bars, and scenic views of the sea. This map is a bit larger compared to Oasis, in every way, and has opportunities for most play types.

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This one is also uniquely designed with Search & Destroy Mode in mind and we’ll be featuring it with that mode once it releases. The design of this new map is meant to encourage tactical and objective based teamplay, so while it should be perfect for other modes that fit that too, like Domination, Hardpoint, and Headquarters. Tune into the next community update for a more exact release date!

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New & Updated Modes
Coming later in Season 3 is two updated modes: Swords & Stones and Night Mode v2. The main update to Night Mode (originally seen in Season 11 2020) is an inclusion of a battery for night vision. Now you won’t be able to completely rely on leaving your night vision goggles on the whole match, which may be sound like a small change but it will encourage some new tactics and gameplay scenarios.

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Swords and Stones, is a variant of Sticks and Stones with some a few changes perfect for Season 3: Tokyo Escape! First, the default melee weapon has been changed to the Hachi (one of the swords). Secondly, when you take out an enemy with a melee weapon you’ll receive a rage buff that increases your movement and attack speed. Lastly, there will be airdrops randomly landing with the powerful and deadly Shadow Blade Operator Skill.

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We’ll announce some specific dates for those later on, but Night Mode v2 will be charged & ready first in late April and then Swords and Stones will be slicing its way onto the featured modes list in early May.

Seasonal Challenges
We are starting this season off with two new challenges! One tasks you with completing BR specific challenges for some weapon camos, high rarity cosmetics, and plenty of BP XP. The other, is all about using SMGs in Multiplayer and is offering an epic weapon blueprint for the HS0405 shotgun. Full details below!

BR Buff
This seven-part Seasonal Challenge asks you to tackle a serious variety of tasks. You have season appropriate and easy ones like, ‘land in Sakura 3 times’ and then other combat-based ones like, ‘Enter the top 10 three times”. All in all, any BR veterans out there will fly through these and for doing so you’ll collect 23,000 Battle Pass XP, 6000 credits, and the following:
•(Uncommon) Medic – Paper Star
•(Uncommon) SKS – Paper Star
•(Rare) Calling Card – Robot Attack
•(Rare) Charm – Fish Bones

SMG Supremacy (available 4/21 UTC)
The seven-part Seasonal Challenge isn’t available just yet, but it is Multiplayer focused and as you might expect 100% focused on challenging your SMG skills 😉. The tasks here are mostly about winning matches and taking out enemies using certain weapons (like the new PP-19 Bizon) or with certain attachments equipped. This isn’t a Shovel level challenge, but it does have some unique rewards including nearly 20,000 Battle Pass XP and the following:
•(Uncommon) SMRS – Paper Star
•(Uncommon) GKS – Paper Star
•(Rare) Spray – Lil Devil
(Epic) HS0405 – Stone Mason

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New Functional Weapons
There are two new functional weapons this season and they are both focused on spraying and praying. The PP19 Bizon, found in the Battle Pass at tier 21, is a SMG with fast firing speed, low recoil, and quick reloading that can truly dominate at close range. Here is the Bizon in action: https://youtu.be/Iw6NvoEejw0

A brand-new and familiar functional weapon is dropping in Season 3: Tokyo Escape and it is new fast firing SMG. The PP19 Bizon is best used in close quarters combat due to its fast fire rate and superb handling that makes it easy to react to surprises or tough angles. This brand-new smg will be available in the Battle Pass, with the common versi...

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The Renetti, found in a Seasonal Challenge later in the season, is a fast-firing pistol with high recoil control. This secondary weapon will be paired with weapons that have a slow rate of fire, like high damage single shot snipers, or those with slow reload speeds. We’ll have more on this one in a future update once we get closer its release.

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BR Classes & Operator Skills
Every season we have new Battle Royale Classes, scorestreak, perks, or Operator Skills, and Season 3: Tokyo Escape is no different! This time around we have the perk – Overlock (coming in an event later this season), the Bull Charge – Operator Skill, and the Spotter – Battle Royale Class.

To start, the Bull Charge – Operator SkillWA91_codm_bulletproof is the first to release this season and that’s because it is a part of the free side of the Battle Pass at tier 14. This is a defensive shield that you can use to plow through enemies in a rush of aggression and fury. However, it is exposed on the sides. If you want to truly turtle up in a defensive bubble you can always hunker down with your shield up and pistol out: https://youtu.be/GKwHvIIZcUQ

This brand-new operator skill is less than a day away and will be available to snag at tier 14 in the free side of the S3 Battle Pass! This is a defensive shield that you can use to plow through enemies in a rush of aggression and fury. However, it is exposed on the sides. If you want to truly turtle up in a defensive bubble you can always hunke...

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The other main new addition this season is the** Battle Royale Class – Spotter**. This new class is offers both offensive and defensive capabilities . The main ability allows you to call in cluster strikes 💥 on your enemies from a distance, while the passive trait will show nearby winged enemies and increases your rocket launcher reload speed. Grab this one later in the season through a featured event: https://youtu.be/RfcSQ9tHl-c

The Spotter is a brand-new Battle Royale class is dropping in Season 3: Tokyo Escape! The main ability of this new class let's you call in some offensive air support with the Cluster Strike ability, while the passive trait will show nearby winged enemies and increases your rocket launcher reload speed. Spotter is an essential support role in an...

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Credit Store Update
Alongside everything else launching today we have a variety pack of new items releasing in this credit store update. If you missed out on the Operator Skill – Gravity Vortex Gun when it originally released, now you can snag it from some credits and send your enemies into the void. Here is the full list of what is releasing in this first S3 credit store update:
•Special Ops 5 - Liquid Mercury (6K credits)
•Calling Card - Enemy Spotted (10k credits)
•Motorcycle - Liquid Mercury (2.4K credits)
•SMRS - Liquid Mercury (3k credits)
•Operator Skill - Gravity Vortex Gun (2k credits)

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Blade & Blossom Draw
Launching on Monday, April 19th, we have our first lucky draw of Season 3! The Blade & Blossom Draw you’ve already seen in some of our art with **Sentinel Recon – Shogun **boldly and intimidatingly standing tall in his suit of iconic samurai armor. He’ll be available alongside his trusty and highly decorated AK-47 – Kuromaku, plus other similarly themed items like a Hachi, HBRa3, .50GS and more!

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Support Options
We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything specific to your account, like purchasing issues or account issues. Here are our main support channels:
•In-game support chat
•Player Support Website: https://support.activision.com/options
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Final Notes**
From the moment we shared our first glimpse of the Sakura trees, samurai, and swords earlier this week we’ve logged on daily to see supportive and excited comments about the new season’s theme. We’ve celebrated a wide variety of themes since we launched in 2019, like the wild west, future dystopias, modern battlegrounds, WWII, and so much more, and now we are thrilled to celebrate yet another new theme with you!

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We’ve been able to distill this into our operators, weapons, art, and events, and we can’t wait to share it all with you! Coming up next time we’ll have some info on new events and any feedback or bugs we see during this first week of release. With that said, we’ll be keeping an eye out for all of that so please make sure to share your thoughts (positive or negative) in any community areas.

We are incredibly grateful for how active our communities are, including this one, and how willing you all are to talk about small changes, big changes, and everything in between. We’ll see @everyone next time NA_codm_dogwave and we hope you enjoy the brand-new season of Call of Duty: Mobile!

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community 👋 ! We are back and with another community update focused on the latest for Season 3: Tokyo Escape💮 ! This time around the update is all about modes and maps releasing this week, new events tied to Call of Duty: Warzone, and various feedback and bug reports. Next week will be a heftier one in terms of content with Warrior’s Path, the featured event for S3, launching! Have another glimpse at what is still to come in the S3 roadmap:

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To start, we know there have been a variety of requests for more information on the Call of Duty: Mobile World Championship 2021 Presented by Sony and all we can say for now is more on official rules and information on eligibility are on the way! We have our new Call of Duty: Mobile Esports YouTube Channel up now with recaps and highlights from 2020, but we have a lot more planned for that channel focused on competitive events overall (not just the World Championship).

Tune in later for more information on all of that and be sure to keep an eye on the YouTube channel if you are interested in CODM competitive video content! For now, let’s jump into this week’s content below and thanks to everyone who has been sharing feedback and bug reports specific to S3.

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Here is a quick look at all of the newest events and others launching throughout the week:
•**04/21 **~ SMG Supremacy Seasonal Challenge
04/22 – 04/27 ~ 3v3 Gunfight (MP)
•**04/22 – 04/27 **~ Cranked Recharged (MP)
04/22 – 05/04 ~ Radioactive Agent Redemption (info below)
04/23 – 04/29 ~ BR Alcatraz
•**04/23 – 04/29 **~ Coastal 24/7 (MP)
04/23 – 04/29 ~ Night Mode: Enhanced (MP)
04/23 – 05/06 ~ Primeval Redux Draw
*All Dates UTC

This week’s events are mostly focused on various MP modes, some new and some updated, and plenty of ways to earn rewards by completing events tied to all of that. We’ll have more of those details below, but first let’s start with a new event that will allow you to grab some operators for free!

Radioactive Agent Redemption
If you were around last year in April this event may look familiar, but we have another event spanning across Call of Duty: Mobile and Call of Duty: Warzone! We setup this event to help celebrate the launch of the truly massive Season 3 of Warzone and Verdansk 84’DX95_codm_nuke ! Get a glimpse at that new update: https://youtu.be/y6wJ6usXCAA

Time to throw down while throwing it back.

Verdansk hasn't looked this good since the Spring of 1984. Get ready and drop into Season Three of #Warzone.

#Verdansk84 Live Now. #CallOfDuty

▶ Play video
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As a Call of Duty: Mobile player this event can benefit you by allowing you to snag one of three operators! All you need to do is use a Call of Duty account to play Warzone once and then you’ll receive a WZ Token via your Call of Duty: Mobile inbox. However, first make sure that COD account is linked to Call of Duty: Mobile and for info on how to do that head link up blog: https://blog.activision.com/call-of-duty/2020-01/Link-Up-to-Earn-Rewards-in-Call-of-Duty-Mobile

Redeem that token in the Radioactive Agent Redemption event in-game in CODM and you can choose between the following three characters: T.E.D.D., Hazmat Soap, and Hazmat Bomber.

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Lastly, as an extra bonus for linking your Call of Duty account to Call of Duty: Mobile you’ll be getting Ghost: Stealth as a reward if you haven’t previously linked. He’ll show up in your inbox as well. For both of those rewards, the token and Ghost: Stealth, you may not get them instantly in your inbox.

For the Warzone token, you should receive this within 72 hours of installing and playing Warzone. If not, feel free to reach out to our support teams and we can check in to make sure there aren’t any issues. You can find more details on all of this on our Radioactive Agent Redemption Blog post!

**Coastal ⛲ **
Last week we announced Coastal and now it is available to explore! This breezy ocean side town 🌅 is perfect for long walks on the beach, charming strolls through village shops, and Search & Destroy mode. This map was uniquely designed with that mode in mind, with tactical options available at every turn, whether it is flanking opportunities, choke points, or verticality.

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This map is available now in the Coastal 24/7 Playlist, which features Search & Destroy and Prop Hunt. While you are playing you can also snag some rewards, like Weapon XP, credits, and new camos in the By The Sea event. Here is a look at the full map and head in-game now to explore it yourself: https://youtu.be/ebtqn9TOvW4

The newest season of #CODMobile is almost here and one of the newest maps coming to Multiplayer is Coastal! This breezy ocean side town is perfect for long walks on the beach, charming strolls through village shops, and Search & Destroy mode.

Of course, many other MP modes will be available to play on this map, but it is perfect for the object...

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Brought NODs 2.0 (Night Mode)
Our updated Night Mode is here this week and it comes with some small tweaks to change up the overall experience of this mode. The main update is an inclusion of a battery for night vision, which means you can no longer leave your NVG (night vision goggles) on for the entire match and instead have to tactically use them. Additionally, it encourages the use of new strategies for fighting without the helpful and clear helping hand of NVGs illuminating the battle field.

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While you are playing Night Mode you can grab some extra rewards in the Brought Nods 2.0 event! This one has ten different tasks revolving around playing this mode/playlist and they are all fairly straight forward “get X number of kills” or “play X number of matches”. For completing these tasks you can snag the following rewards on top of credits and weapon XP:
•(Rare) QXR - Side Scale
•(Rare) Calling Card - Ready for Action
•(Rare) Spray - Short Fuse

**Hidora Kai – The Boss ⚔️ **
With Hidora Kai – The Boss we were interested to see if you all would feel the same excitement we felt when we first saw this operator design perfectly fit for Season 3: Tokyo Escape. No shame to the excellent designs of Zero, Spectre, or Takeo, but like his name implies Hidora Kai is ‘The Boss’ both in relation to quality and just overall cool factor.

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One of the things we wanted to make sure to highlight with this operator releasing was his excellent voice acting. We’ve already seen thousands of comments talking about his fantastic voice acting, which we were thrilled to be able to use in our very first Season 3 teaser video, and we are happy to push that praise on over to the talented actor responsible – Greg Chun! This actor has a truly impressive number of VO credits and we are honored to have them represented in Call of Duty: Mobile as well. Sound on! 🔉 https://youtu.be/QKBGE5n6Eiw

Season 3: Tokyo Escape has arrived and with Hidora Kai - The Boss taking names, dominating the field of battle, and striking fear into his enemies with that stellar voice acting by the talented voice actor Greg Chun! While Hidora Kai previously had voice over in #CODMobile, he now has more lovely and intimidating voice lines out with this update...

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Feedback
Over the past week we’ve seen a decent amount of Season 3 feedback, but a lot of the main topics still being brought up are actually non-specific to the season. Some of which we’ve talked about many times before and have no updates at this moment, like weapon inspection or new BR maps, but overall we are still reading, observing, and sharing back anything new with our teams. We have a few topics this week and if you don’t see something here feel free to reach out and ask on any of our social areas.

CDL Pack – We were excited to bring over this pack from the console/PC version of COD since its another way to celebrate and support competitive Call of Duty. We’ve seen a significant amount of discussion about this pack since it released earlier this week and we’ve shared that, both the positive and negative feedback, back with our teams who work on that type of store content. Nothing we can share back on that but thank you to everyone who discussed this and share their opinion on this unique pack coming to Call of Duty: Mobile.

•**China Version Features **– Just to echo what we said prior to the S3 release, we hear the continual requests for info on when and if these features are coming to the global version! We are working with our teams to see when we can surface that information to you all and are just generally working on ways to be more transparent about that process.

Zombies Mode – No updates here yet, but we just wanted to pre-empt the inevitable dozens of questions we’ll have asking “any Zombies news?” after each update 😉

Public Test Build – Yes! We do plan to have another test build before Season 4. We have some significant pieces of content dropping then, so we are currently contemplating the best way to bring that to you all to check out and give feedback on via a test build. More on that later!

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AS VAL Weapon Tuning - We released a hotfix earlier this week that adjusted the AS VAL's weapon damage due to it causing too much damage at close range. You may have already noticed this, but just a heads up that there have been some slight tweaks there.

Bug Reports
This may be one of the calmer seasons we’ve seen lately in relation to bug reports after launch, but we know many of you have been inquiring about other bugs that are not Season 3 specific. Please refer to one of our previous community updates that gave a list of issues that are still under investigation or have a fix pending in a future update! For now, here are a few recent S3 ones we’ve been looking into.

Monthly Calendar Bug – We’ve had an issue with Day 6 of the daily login monthly calendar not being claimable. We put out a potential fix, but unfortunately it won’t take effect until Day 12 (another 6 days of consecutive logins). However, all other days are still claimable and we are looking to see if we can push out a fix or workaround before you all have to wait another 6 days.

Weapon Animations in BR – We’ve had a variety of reports, some of which we’ve reproduced already, of Epic and higher weapons not showing their animations in BR. This may be intentional to prevent performance issues in that mode, since it is far more performance intensive than MP, but we are pursuing it as a bug and currently investigating it.

DLQ33 – Zealot Scope Misalignment – This one was straight forward issue with the scope aim being misaligned and it is under investigation now! Hopefully, we can solve it in the next hotfix or in the next major update coming shortly before S4.

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The majority of our community highlights end up being weapon design or operator art, which we love, but there are also times when there are truly unique posts show up that we just have to support. Reddit user rjsp17 celebrated their 23rd birthday 🍰 earlier this week and their girlfriend helped them celebrate in a distinctly Call of Duty: Mobile way!

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This may be the first community made cake that we’ve seen out in the world for COD: Mobile and we love it! However, not only did rjsp17 get a custom cake for their birthday but also a care package designed after our first COD: Mobile anniversary crates!

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That care package was filled with food and other goodies that make us a bit jealous haha, but also awed and inspired by all of the thoughtfulness that went into these gifts. Happy Birthday rjsp17 🥳 and thank you for letting us share your birthday festivities with the wider community!!

With all of that said, we have no more to talk to you about this week and we’ll just work on gathering what we can for our next community update! Just a heads up, but for that next update we plan to dive back into the weapon balance changes coming (the ones many of you tested in the previous test build) to try to shed some more light on those before that arrives in the next major update. Have a great weekend, stay safe out there @everyone , and best of luck collecting those wins! FX91_codm_cool

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! We are back with an entirely different community update this week that focuses both a new public test build and weapon balance update details. You can find all of that extensive amount of information below. As a result of that, we are holding off on providing our standard breakdowns about modes, playlists, draws, or new events this week. However this does not apply to one event, so first and foremost Warrior’s Path is here!

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This is the main featured event for Season 3: Tokyo Escape and it has you picking a side once again. Who will you choose: UAC or Five Knights? Each side has its own rewards, like the above operators or the weapons shown below, but there are also rewards that can be earned independently of each faction through the leaderboards.

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Warrior’s Path tasks you with battling over a map that has a new territory to fight over each day. Each team will be trying to conquer the most territories for a unique reward given only to the victors, an epic profile frame, but the most sought-after rewards will be the two versions of Charly and the two versions of the Man-O-War (Five Knights and UAC). Head on over to our new Warrior’s Path blog for tips, tricks, and general information before jumping into the event: https://bit.ly/3gPbc1u

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The test build’s purpose is to test a brand-new feature that we’ve never even teased before – Clan WarsXZ90_codm_wow . We’ve wanted to share details about this one for a long time, especially every time we see a post asking about clans and any changes or improvements to the system. Well, that time has finally almost come, but first we need your help to test it out!

DW96_codm_tacticalnuke Here are all of the details belowDW96_codm_tacticalnuke :
•Begins today on April 30th (UTC)
•Available for Android and iOS devices
Android 64 bit - https://bit.ly/3gOrt6X
•**Android 32 bit **- https://bit.ly/3e72fPv
•Downloadable via Test Flight on iOS: https://apple.co/3t4VbqL
•Download Size: 2 gigabytes, Wifi connection is highly recommended
•Content suited for ages 16+
•Player Registration Limit: 30,000 – 40,000 (about 10K per link)
•All information and player data collected during this test will be deleted

As per usual, everything you see in the build may not be final, may be buggy, may have placeholder art or text, or may not be releasing in the next update. Outside of Clan Wars you may see other content related to Season 4, new weapon balance changes, general additions, changes, or features in the future updates. In summary, here is what you can expect to see:
•Clan Wars
•Weapon balance changes (NA-45 nerf, AS Val buff, multiple operator skills nerfed in BR)
•New MP Map – Dome

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If you have any issues downloading the build make sure to clear up space (you often need 2x-3x the free space of the actual file size), make sure you are on a stable connection when downloading (interruptions make corrupt the download), and if all else fails try reinstalling. Also, heads up that when registering you cannot use Facebook in this test build. We recommend using Guest to register since it is just a temporary account that will no longer exist after this test build.

Lastly, a huge thank you to everyone who jumps in and helps with important and huge features like this. Everything you report through the in-game survey goes to helping our teams adjust, fix, and finalize content before it makes it out the much wider playerbase.

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Here is a quick look at all of the newest events and others launching throughout the week:
04/28 – 05/04 ~ Hardcore Collection (MP)
04/28 – 05/04 ~ Small Map Slayer (MP)
04/28 ~ Two New Seasonal Challenges
04/30 – 05/06 ~ Fight Against the Clock (MP)
04/30 – 05/06 ~ Spawn Trap (MP)
04/30 – 05/06 ~ BR Sniper
04/30 – 05/12 ~ Warrior’s Path Event (MP and BR)
04/30 – 05/13 ~ Inari Okami Draw
*All Dates UTC

While there are plenty of events going on this week, like the long-awaited Warrior’s Path, two new seasonal challenges (one with a perk available to grab), or the public test build, but we also have a massive topic to about today – weapon balance changes.

**DU98_codm_verified Upcoming Weapon Balance UpdateDU98_codm_verified **
We’ve been talking about these upcoming weapon balance changes for quite some time now and while we’ve given some bits of information about all of this we haven’t dived into the details yet. However, today is that day! This in-game update is coming alongside Season 4 but it is worth dedicating a huge chunk of a single community update to this topic. Let’s get to it!

First, some shout-outs to many different people – community members who provided significant amounts of feedback, thousands of players who tested these changes in a previous test build, and our weapon designers who shared over 30 pages of notes with our community team so that we can relay this information back to you 😊! Thank you all very much for sharing your passion for this game and for spending so much time to help make it better for all players.

Overview

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The point of this weapon balance update is to not negate crazy Gunsmith builds or nerf unique weapon blueprints, but to make sure that each weapon type fulfills its own specialty or role. Here is a quick summary of the changes made to each weapon type:
•**SMGs **– We aim to strengthen this type’s close quarters’ abilities through increased damage and mobility while optimizing bullet trajectory to ensure viability at other distances.
•**Assault Rifles **– We aim to strengthen the range and accuracy of ARs to ensure they have a superior combat range of 15-30 meters. This is done through improved weapon type differentiation in relation to bullet trajectory, handling, and recoil.
•**LMGs **– We aim to strengthen the accuracy and damage efficiency of LMGs to ensure that suppression is possible at 30 meters away while also strengthening their overall capabilities at different ranges.
Snipers – We aim to optimize the attributes of sniper attachments, provide more combinations of attachments, and weaken the advantages of snipers in close-range combat.
Marksman Rifles – We aim to make marksman rifles more nimble and agile by increasing movement speed via various attachments

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There are six different primary weapon types and anywhere from 3-18 different base weapons per type (yes, assault rifles are of course the ones with 18 haha) and on top of that there are dozens of ways you can customize each weapon with Gunsmith. Due to the huge variety of options, which is part of what many of you love in Call of Duty: Mobile, there is a significant challenge to keeping that all balanced. With that in mind, our weapon designers tackled weapon balance primarily by focusing on adjusting base values.

Instead of sharing far too many details for each weapon type and making you all read a novel, we’ll pull out a bunch of popular weapons from the list and share specifics about what are being changed for each! Let’s dive in.

MSMC
When Call of Duty: Mobile originally released all you would find in MP matches was players running the MSMC and dominating with it. However, the glory days of the MSMC are long past and all of these changes are meant to make it a stronger and more viable option among SMGs.

We found that the MSMC was still delivered high damage at close range, but the recoil made it hard to control. In order to make this a stronger weapon we increased the firing range. How much damage you do with the MSMC (this is not the same for each weapon) is broken down by four different ranges:
•Highest Damage - 0-8 meters range (increased range)
•Second Highest - 8-14 meters range (increased range)
•Third Highest - 14-19 meters range (increased range)
•Lowest Damage - 19 meters range or further (increased range from 17m to 19m)

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Yes, this is the hard hitting and exciting weapon stats adjustment you wanted to know 😉. In addition to the firing range being increased across the board, the ADS speed is being increased on multiple attachments (like OWC Ranger and OWC Marksman), the reload speed is being improved (buff), and the overall recoil is being reduced.

All of these changes are meant to keep the MSMC as a high mobility weapon with strong close-range damage that isn’t incapable of fighting at medium range like the Fennec or other SMGs.

PDW-57
When examining the PDW-57 we found that it performs well in relation the clip size and range, but the bullet spread, scalability of the attachments, and bullet trajectory are all lacking. Similar to the MSMC, this weapon originally had many different firing range damage categories and we are changing that from five ranges to four ranges. Here are those details:
•Highest Damage - 0-6 meters range (increased range)
•Second Highest – 6-15 meters range (increased range)
•Third Highest – 15-28 meters range (consolidated)
•Lowest Damage - 28 meters range or further (same range)

As you may be able to tell compared to the MSMC, the PDW-57 performs far better at longer ranges (nearly double that of the MSMC) but is similarly best in close quarters combat. On top of the firing ranges being consolidated and improved here, the PDW-57 is also going to get improvements and buffs for hip fire accuracy, mobility, bullet trajectory, and bullet spread.

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Of those the bullet spread may be the most important one since it allows the weapon to better perform at those longer ranges. Before, you would fire in those 15-28 meters ranges and the bullet spread would make it so hard to accurately hit your targets. While this weapon isn’t mean to be an assault rifle. which excel at medium range combat, the PDW-57 will once again be a great choice for short-medium range combat in the SMG category.

HG 40
There was a time during our first competitive adventure, the Call of Duty: Mobile World Championships 2020 presented by Sony, that you would tune into a match and see it filled with HG 40s. The weapon is still popular among SMGs but needs some tweaks to make it competitive and feeling unique. We found that the overall accuracy was low and that the damage was a little weak comparatively to other SMGs. For this one, we’ll share both the damage and range values since they are both changing:

Old Stats
•Highest Damage – 25 damage at 0-10 meters range
•Second Highest – 23 damage at 10-24 meters range
•Lowest Damage – 17 damage at 24 meters range or further

New Stats
•Highest Damage – 26 damage at 0-10 meters range
•Second Highest – 24 damage at 10-15 meters range
•Third Highest – 20 damage at 15-25 meters range or further
•Lowest Damage – 17 damage at 25 meters range or further

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The first thing you are probably wondering is what is damage and why is it clearly different from the in-game damage shown above? The damage variables used by our designers are different from those shown in-game, but the most important thing to note is just how much the damage has increased and how overall the weapon is more powerful at more ranges.

However, there are other changes focused on damage based on magnification. For example, if you shoot an enemy in the head the damage is multiplied, same with the chest to a lesser amount compared to the legs or arms. Damage magnification for shots to the arms was removed completely for the HG40 and the magnification to the head and chest were modified. This is all meant to help the weapon deal more damage overall and just generally perform better.

QXR
Unlike the previous two SMGs, the QXR does not perform well at all at anything other than short range. The medium range damage was found to be lacking, so a number of changes are being made to help it feel more versatile and less like it can only perform well in close quarters combat. One of the main changes to help with this an improved recoil pattern and better control. However, first let’s look at the new damage ranges:
•Highest Damage – 0-8 meters range (same as original)
•Second Highest – 8-15 meters range (increased range)
•Third Highest – 15-25 meters range (increased range)
•Lowest Damage – 25 meters range or further (increased range from 17m to 25m)

All of the damage remains the same on the QXR main difference is that all but the closest ranges have been boosted to be more deliver more damage at longer ranges. However, to balance that it does take slightly longer for bullets to reach those ranges.

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Some additional changes include an increased magnification to damage done for headshots and chest shots. The overall damage is still relatively low (appropriate with the somewhat fast fire rate), but all three of these last three SMGs are now all better at longer range combat and will leave you in less of a hopeless mid-range fight against LMGs or assault rifles.
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Type 25**
Now to our first assault rifle of this list! The Type 25 is ideally a high skill limit weapon where if it is controlled well it can be extremely effective and deadly, but this isn’t the case right now. So we have a few changes in mind to help correct that and the first change is to the Stopping Power Reload attachment, which was seen as too powerful and especially so for less veteran players. At the same time, the weapon itself didn’t appeal to higher skill players.

These changes are meant to reinforce play styles that support both veteran and new players. The different play styles should be both worth considering instead of just always Stopping Power Reload on all builds. There are some changes to the effective ranges like the others, so here is that info:
•Highest Damage – 0-10 meters range (increased range)
•Second Highest – 10-17 meters range (increased range)
•Third Highest – 17-25 meters range (decreased range)
•Lowest Damage – 25 meters range or further (decreased range from 30m to 25m)

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As you can see the weapon is getting stronger at closer ranges, which helps support it being a high mobility assault rifle. To help with this, the ADS speed has been increased (faster, not slower) and bullet trajectory is more predictable. Some other buffs and nerfs are coming as well for the Type 25:
•Increased the basic bullet spread (base weapon)
•Light Barrel (short)

  • Increased bullet spread
  • Decreased ADS speed
    •Stopping Power Reload (mag)
  • Increased spread
  • Decreased the negative effects of reload speed

HBRa3
The fan-favorite assault rifle the HBRa3 is up next! After examining this one a bit we found that it was strong at medium and close-range combat with an effective time to kill (TTK) at close range. One of the only flaws was poor accuracy compared to some other ARs, but this one is receiving a mixture of buffs and nerfs to help it fit a better range profile. First, the effective range is being changed:
•Highest Damage – 0-13 meters range (increased range)
•Second Highest – 13-25 meters range (consolidated range)
•Lowest Damage – 25 meters range or further (decreased range from 35m to 25m

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One of the few buffs coming to this rifle is an improved ADS speed and decrease in horizontal recoil, but on the nerf side it is getting an increased bullet spread. It is meant to still perform decently at mid-range combat and some of the changes help with that, like lowering the lowest damage range. That means that the weapon does more damage at longer ranges since it now deals the same amount of damage at 25 meters that it used to do it at 35 meters.

BK57
With the BK57 we also found that it was a medium-to-close range assault rifle that had good mobility and endurance. While the accuracy is good on the first couple of shots, the accuracy decreases rapidly after and it is harder to control. The ranges for this BK57 are being tweaked a bit too:
•Highest Damage – 0-18 meters range (increased range)
•Second Highest – 18-30 meters range (both increased and decreased range)
•Lowest Damage – 30 meters range or further (decreased range from 35m to 30m)

For the middle damage range (second highest) it now doesn’t trigger until 18 meters, up from 15 meters, which might seem like a nerf but the strongest damage range was increased range overall. The range changes overall increase the efficacy of this weapon at longer ranges, since you can now do more damage at closer ranges. Outside of the range, there are several changes coming to the BK57:
•OWC Ranger – Decreased movement speed penalty (buff)
•Elite Foregrip

  • Decreased movement speed penalty (buff)
  • Helps push the weapon from close range to medium range
    •ADS Speed Improved
    •Optimized horizontal recoil, which increases bullet spread

The summary of all of these changes is that there are some nerfs in there to help balance out the weapon but for the most part it is being improved. Now it should be more competitive against the current dominant assault rifles.

KN-44

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The KN-44 has always been an interesting one where we’ve seen mostly positive feedback about it in the community but it needs a variety of improvements to it feel competitive, useful, and worth considering over other weapons. Nearly all changes to this weapon are buffs and like usual we’ll start with the changes to its ranged damage profiles:
•Highest Damage – 0-20 meters range (same range)
•Second Highest – 20-33 meters range (decreased range)
•Lowest Damage – 33 meters range or further (decreased range from 40m to 30m)

If you’ve been reading through each of those you can immediately see that the KN-44 had one of the longest effective ranges of any of the discussed assault rifles. The changes to range make it stronger at further ranges, but the mid-range changes (second highest) actually make it less effective up to 40 meters. It is a bit a trade-off.

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Just like nearly all of the other weapons highlighted so far, the effective range of the weapon is one of the main tweaks to this weapon. While the direct damage isn’t changed, the way the effective range and damage magnification is adjusted it should increase the overall efficacy of this weapon. There are many other changes coming to this rifle though, so here is a quick list:
•Strike Stock – ADS Movement Speed penalty increased (nerf)
•OWC Marksman

  • ADS Movement speed penalty decreased (buff)
  • Movement speed penalty decreased (buff)
    •Reload Speed slightly increased
    •Increased the damage magnification above the waist of enemies
    •Optimized horizontal recoil, which results in a slight bullet spread increase

Man-O-War
This long-range assault rifle is often used as a 3 shot rifle due to its low fire rate but high damage. It is receiving a mixture of nerfs and buffs, which aren’t quite as detailed as one of the others but still worth bringing up due to how often this weapon is discussed in the community. The range isn’t being changed in this one, so we’ll just a do a short and easy list of changes:
•Damage increased at the closest range (stronger in close combat)
•ADS speed increased (nerf - takes longer to ADS)
•Accuracy enhanced

The Man-O-War may have one of the lowest mobilities out of any weapon we’ve discussed today, but its damage profile is unique, it can compete at long-range, and in the right hands of a precise player it can drop enemies quickly at many different ranges.

RPD

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We’ve made it through some of the major changes being made to SMGs and assault rifles to arrive in the light machine gun (LMG) section! First up, the RPD with its medium speed fire rate, somewhat weak firing ranges, and poor bullet trajectory at long ranges. This weapon has changes to both the range and damage, so let’s go over that first:

Old Stats
•Highest Damage – 26 damage at 0-10 meters range
•Second Highest – 21 damage at 10-45 meters range
•Lowest Damage – 20 damage at 45 meters range or further

New Stats
•Highest Damage – 31 damage at 0-20 meters range
•Second Highest – 23 damage at 20-55 meters range
•Lowest Damage – 18 damage at 55 meters range or further

This might be the most obvious buff of any of the weapons we’ve gone over so far, but it will now have increased damage ranges and a flat increase to damage in each range except the longest range, which is actually being decreased. The other main change is trajectory, so while you can shoot at long range the further the range the harder it is to control where your bullets will land.

Lastly, the ADS time has been slightly increased (nerf). All in all, the RPD is receiving a mixture of buffs and nerfs that make the weapon powerful in some ways but also distinctly different compared to other weapon types or LMGs.

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M4LMG
We’ve arrived at this old dependable M4LMG. This is one of the original weapons released in Call of Duty: Mobile and it is one that has always been seen as kind of middle-range all around. Not special in anyway, but dependable. The first adjustments being made are to both damage and effective range:

Old Stats
•Highest Damage – 31 damage at 0-10 meters range
•Second Highest – 24 damage at 10-30 meters range
•Third Highest – 22 damage at 30-50 meters range
•Lowest Damage – 21 damage at 50 meters range or further

New Stats
•Highest Damage – 32 damage at 0-20 meters range
•Second Highest – 23 damage at 20-55 meters range
•Lowest Damage – 19 damage at 50 meters range or further

Similar to the RPD, the M4LMG is pretty effective at long range but does a significant amount of damage at close ranges. However, you no longer will have to be quite as close to dish out that highest damage profile. These changes mean at long range the weapon is weaker, but for mid-short ranges it is stronger.

Lastly, some other changes coming are optimized trajectory and an increased ADS time. Both of these are nerfs in a way, with the optimized trajectory helping in some ways but also making it harder to control the bullet spread at long ranges. Overall, both of these LMGs are low mobility, high damage, high range, huge magazines, and just overall dependable weapons.

Akimbo .50s GS

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Pistols are generally meant to be used in emergency or last-ditch effort situations where your main weapon will take too long to reload or you are out of ammo. On that front, the .50s GS performs well when on its own and performs too well with dual wielding. Akimbo .50s has some of the highest mobility out of any pistol, it has high damage and hip hip-fire accuracy, short TTK, it has a high fire rate, and it can do serious damage at a long distance. It is too strong with few faults.

With that mind, here are the changes (nerfs) being made to bring the Akimbo .50s GS back down to Earth alongside other pistols and secondary weapons:
•Overall mobility decreased
•Hip fire spread increased by 35%
•Firing speed increased from 0.36s to 0.43s

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Weapon Balance Summary
While we went over various SMGs, assault rifles, LMGs, and a single pistol this only a small sampling of the over list of changes and weapons affected by this upcoming weapon balance update. There are marksman rifles in the mix, sniper rifles, pistols, and many other weapons being adjusted. These changes are significant and we can’t wait to see them release to the entire playerbase!

If you have any questions about all of this feel free to reach out, but it may be best to wait until the changes are actually released in the update just before Season 4. We’ll likely have more notes about them then except they will be more like normal patch notes instead of this massive post.

**DX85_codm_report Feedback & Bug Reports DX85_codm_report **
Due to this community update already being larger than any other we have ever released; we are going to refrain from bringing up a significant amount feedback and bug reports this time. We’ll circle back to that next week, but here are a few topics we would like to quickly mention:

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Daily Login Reward Issue – For anyone still unable to collect Day 6 on the calendar please keep logging in throughout the month. Once you’ve logged in 6 times it will unlock both Day 6 and whatever your current day is.

Radioactive Agent Redemption Tokens – These started rolling out a few days ago and the first players who completed this event over the weekend should now be receiving this via their in-game mailbox. For everyone else though, there is still time to complete the event to grab that free operator and we are aiming to keep sending these out daily.

ADS Delay in BR – We still see this issue pop up every so often, but we’ve had issues reproducing it in a way that will help us fix the core issue. For anyone experiencing this issue can you please reach out to our support teams to let us know the following information:

  • Device Type
  • Frequency the bug occurs
  • Does it only occur in BR
  • Does it only occur with certain weapons

AS VAL Weapon Tuning - We released a hotfix for a weapon damage calculation bug which caused the AS VAL's short range TTK to be 30 ms longer than expected. This should now be in-line with other weapons!

Support Options
We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything specific to your account, like purchasing issues or account issues. Here are our main support channels:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

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The community highlight this week is something special and brand-new that we’ve never shared before! Mierdinsky is a pixel artist with many great pieces of art exploring the that unique and popular art style, and last week they shared a creation to help celebrate us supporting Season 3 of Call of Duty: Warzone’s and Verdansk 82’. This is Call of Duty 1982 FX91_codm_cool !

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If you’d like to see more of their excellent work they have a variety of social media platforms filled with similar content and artwork:
Twitter: https://twitter.com/Mierdinsky
•**Instagram: **https://www.instagram.com/mierdinsky/
Facebook: https://www.facebook.com/MIERDINSKY/

A huge thank you to Mierdinsky for making this to help celebrate that new season of Warzone and for allowing us to share their work you all. We’ll be on the lookout for more wonderful, creative, unique, inspiring, wholesome, or unique pieces of community content to share next time.

Semi related, but just a reminder that we have a whole promotion, Radioactive Agent Redemption, going on for anyone who checks out and installs Warzone! Install Warzone, play a game, and then you’ll be able to get an operator in Call of Duty: Mobile as long as you are using the same Call of Duty account on both games. That event is live until May 4th!

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Lastly, just a general thank you again to @everyone who has contributed to this today’s post in some way or another. We are consistently humbled and honored to be supporting a community who frequently voice their desires in fervent and passionate discussion threads, but also follow through on those words with action by participating in this test builds that require over thirty-thousand players to get proper data. Thank you all, take care, and see you again next week for another update NA_codm_dogwave !

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile AA_codm_loading Community! This week we may not have a massive weapon balance update to discuss, but we do a significant amount of news and Season 3: Tokyo Escape releases! Before we jump into anything this week, a huge thank you to everyone who left over 1000 responses in various social and community spaces after that last update. A significant amount of effort went into sharing that information ahead of the update, so we appreciate the interest, discussion, and feedback around that content XZ97_codm_giblove . Those weapon balance changes will be releasing in our next update, which is coming later in May!

First thing first, earlier this week we shared a new Season 3 operator highlight trailer that our team tackled with a creative style we've never tried before. S3 in general has been a blessing of creative options thanks to the strong possibilities that come with feudal Japanese aesthetics. Please take a look at this gorgeous, dark, and powerful artistic approach: https://youtu.be/PqPT9Yq0qks

Four legends have emerged in Season 3: Tokyo Escape: Hidora Kai - The Boss, Zero - Escape, Spectre - Ninja, and Takeo - Sensei! These intricately designed operators come exclusive to Season 3's Battle Pass and alongside a variety of uniquely designed weapons like the PP19 Bizon - Yokai and QXR - Scorching Sun. The season is nearly halfway over, ...

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Today we have plenty of Season 3: Tokyo Escape content to discuss, whether it is the mode Swords & Stones, the now available Renetti pistol, a new legendary version of Mace, the Public Test Build or the return of Battle Royale’s Tank Battles mode. The two new seasonal challenges this week provide options are focused respectively on BR or MP, so fans of each mode can engage in these extra challenges in order to earn more BP XP and items. Let’s jump into that all below!

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Thanks to 30K+ players for joining this test build over the last week and since then we’ve updated our Android download links with a new version. It has roughly the same content so need to download if you are already in the build, but for anyone wanting to join still please do so ASAP since the test build will be ending soon!

Here are all of the details below:
•Test end date (within the next week)
•Available for Android and iOS devices
•Downloadable via APK here:

  • 64 bit - https://bit.ly/2QU088L
  • 32 bit - https://bit.ly/3ekfhcc
    •Downloadable via Test Flight on iOS: https://apple.co/3t4VbqL
    •Download Size: 2 gigabytes, Wifi connection is highly recommended
    •Player Registration Limit: 30,000 – 40,000 (about 10K per link)
    •Content suited for ages 16+
    •All information and player data collected during this test will be deleted

As per usual, please use the in-game survey to give us your feedback about the new map, weapon balance changes, and of course Clan Wars feature! These surveys matter and are reviewed directly by the teams working on those features or changes before we submit the final build for our next release later this month. A huge thank you to everyone who has taken the time to help with these tests and we’ll see kind of content we’ll be testing next time around 😉

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Here is a quick look at all of the newest events and others launching throughout the week:
•**05/05 **~ Royale Fanfic Seasonal Challenge
05/05 – 05/11 ~ Group Combat (MP)
05/05 – 05/13 ~ Capture the Flag (MP)
05/07 ~ Quick Hands Seasonal Challenge (Renetti)
05/07 – 05/13 ~ Swords & Stones (MP)
05/07 – 05/13 ~ Shoot the Ship 24/7 (MP)
05/07 – 05/13 ~ Tank Battles (BR)
05/07 ~ Credit Store Update
•**05/07 – 05/20 **~ Forged Steel Draw
*All Dates UTC

This week’s events are primarily focused on Season 3, but we do have some other topics to bring up as well, like the next update, Season 4, and competitive events. First, we’ll start with a mode updated just for this season’s theme of katana wielding samurai and ninja.

Swords & Stones
This updated version of the long-standing Sticks & Stones Multiplayer mode brings katanas to the hands of all who join in the battle! Swords & Stones is essentially melee and grenades only, but with a touch of Cranked mode and with the Operator Skill - Sparrow available to acquire from care packages. Cranked rings a little bit of extra intensity to the mode, since it is about fighting, keeping that kill streak going, and making sure you don’t implode due to idleness.

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Alongside this mode comes an event of the same name! There are 10 different tasks for this event all tied to Sticks & Stones Mode and for completing those tasks you can earn weapon XP, credits, the M4 – Paper Star, Sticker – Street Trouble and more. Take up the sword and check it all out in-game now!

Mace – Final Guard
It isn’t common we have a legendary quality operator entering the fray and to be exact this is the second time we have released one with the menacing, armored, and deadly Mace – Final Guard. This operator first appeared in Call of Duty: Modern Warfare and was originally assisting Makarov in launching the EMP attack, but Mace ended up turning on him and subsequently was captured by Ghost. You may have seen Mace’s story told in our comics, found under the Battle Pass section, and you can expect to see more of him soon!

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Like Dark Nikto before him, this legendary operator comes as a part of a draw (the Forged Steel Draw) and independently of that has a variety of unique qualities tied just to Mace – Final Guard. Just for acquiring Mace – Final Guard you’ll also receive a unique scorestreak camo, a holographic kill counter in the form of a wrist device, a wingsuit, and custom loot box (upon death) in Battle Royale. https://youtu.be/yALrGfeZDb0

Freed from his captors and donned in Metal Armor, Mace - Final Guard is arriving later today in Season 3: Tokyo Escape! And he's brought with him his burst pistol the Renetti - Metal Phantom.

The Forged Steel Draw is live at 5 pm (PT), featuring the Metallurgy blueprint for the Combat Axe and the DR-H, as well as a new emote that truly encompa...

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You can find Mace – Final Guard alongside a variety of other items, including the first Renetti pistol blueprint, in the Forged Steel Draw! This will be live for a few weeks, so make sure to check it out and see if you are interested in bringing a legend into your roster.

Call of Duty – Mobile Esports Content
We launched our Call of Duty: Mobile Esports YouTube channel back in early April and as a part of that launched we claimed that unique content and events would be coming soon. Over the past week we’ve shared a first glimpse at some of those with Bobby Talks, our first ever talk show, Duo Drop In, and the announcement of Call of Duty: Mobile - Masters. We’ll share a bit about each of those below, but first we’d like to address some feedback we’ve been seeing in response to tournament announcements.

We've seen many passionate inquiries recently about our Call of Duty: Mobile competitive events and tournaments in all regions. This year, there are multiple ways that players can secure a spot to the Call of Duty: Mobile World Championship 2021 Presented by Sony. This includes out of game tournament opportunities for specific regions globally such as Call of Duty: Mobile - Masters, with more on the way. Keep an eye out for more news on those competitive events and others coming throughout 2021 as we roll out participation information for other markets worldwide.

Now, for some quick snippets about recent announcements, events, or content:
**Call of Duty: Mobile - Masters **– This new tournament is a semi-invitational program where 16 teams from North America and Europe battle it out in their respective regions over a period of five weeks for a grand prize total of $100,000! This unique competitive event will also allow the top teams to qualify for this year’s Call of Duty: Mobile World Championship: https://youtu.be/rUv3rjFBY70

Announcing Call of Duty: Mobile Masters.

Do you have what it takes? Find out here: https://bit.ly/3uqk7us

Hop into Call of Duty: Mobile now: https://bit.ly/2o6xmD7

© 2021 Activision Publishing, Inc. ACTIVISION and CALL OF DUTY are trademarks of Activision Publishing, Inc. All other trademarks and trade names are property of their respecti...

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**Duo Drop In **
|This is our first ever BR Duo Challenge and casted by Kvleofficial, Ferg, and Maven. Many top Call of Duty: Mobile creators have answered the call and joined in this Battle Royale challenge to see who can take home the title of BR Champion. We’d love to share that here directly, but it is over 2 hours of juicy competition and can only be found on our Esports channel. Check it out below and see what 150,000 other players have already tuned into see: https://youtu.be/tfQ0pQlN128

Watch the best talent Call of Duty: Mobile has to offer team up with your favorite content creators in the first ever BR Duo Challenge.

We're thrilled to have Kvleofficial, Ferg, and Maven join us in casting this event made just for our Battle Royale Community. And with rosters filled with players like Hawsnest, Godzly, Noah, Bobby, Tectonic,...

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**Bobby Talks **– We have been honored to have creator BobbyPlays join us on our Call of Duty: Mobile Esports YouTube channel for our first talk show. In the first episode Bobby is joined by Godzly and NoahFromYouTube to talk Season 3 while playing matches and cracking jokes. More episodes are on the way, with the second episode launching earlier today, so please check out the video below and let us know what you think of the new type of video content in the comments or in the general community: https://youtu.be/ATYbQTh_xhI

Call of Duty®: Mobile legends Bolu, Maralto, and Tectonic join Bobby in the second episode of Bobby Talks - the premiere Call of Duty®: Mobile talk show.

These ridiculously talented CODM players -and Bobby- talk past glories of the 2020 World Championship, share their go-to PP19 Bizon setups for shredding, pub stomp some poor souls and more......

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We’ll have plenty more coming throughout May, June, and the rest of 2021! We’ll do our best to call out any major moments for any fans of competitive events or content in updates like this, but for the latest keep an eye on that new YouTube channel and our social channels.

Seasonal Challenges
Two new seasonal challenges have dropped this week and one provides everyone with the long-awaited secondary weapon, the Renetti! This intriguing pistol has a fast fire rate with high recoil, but that recoil is easily managed with controlled bursts and careful aiming. The Renetti, like most pistols, is best paired with weapons that have long reloads, slow rates of fire, or generally low ammo. Take a look at this new pistol in action below and read on for information on how to acquire the Renetti and more: https://youtu.be/FEpjIw3YvIY

This intriguing new burst pistol has a fast fire and is best paired with weapons that have long reloads, slow rates of fire, or generally low ammo. Add this new functional weapon to your Arsenal alongside the PP-19 Bizon, found in the Season 3 Battle Pass! You can earn the Renetti through the Quick Hands seasonal challenge! Snag it now or anytim...

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Quick Hands
This seven-part seasonal challenge mostly revolves around showing your skill with other pistols, like MW-11 or J358. Some tasks simply require kills with pistols, some require using specific attachments, and some require some precision with headshot kills. For completing all of the tasks you can earn 20,000 Battle XP, some credits, and the following items:
•(Uncommon) Knife – Paper Star
•(Rare) Spray – Dragon Delight
•(Rare) Avatar – Mecha
•(Rare) ICR-1 – Birthstone
New Functional Weapon – Renetti

Royale Fanfic
This six-part seasonal challenge is a far different affair that is focused completely on Battle Royale! The tasks are a bit general with options to just complete matches, make it the top places, or just survive for 25 minutes in total. If you manage to complete those tasks you can reel in 14,000 Battle XP, some credits, weapon XP cards, and the following:
•(Uncommon) Mechanic – Paper Star
•(Uncommon) Clown – Paper Star
•(Uncommon) Boat – Paper Star
•(Rare) Calling Card – Surf’s Up
•(Rare) HVK-30 – Birthstone

Credit Store Update
For the last credit store update it was we had a variety of weapons and operators available to grab (plus an Operator Skill), while this time around it is all about accessories, Thermite, and a new epic weapon blueprint! Here are the basics and prices for everything in this update:
•(Uncommon) M4 – Color Process
•(Uncommon) Sticker – Cleaved
•(Rare) Charm – Sushi
Functional Grenade - Thermite
•**(Epic) **DR-H – Revolt

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500 Million Downloads
The last topic we have today to talk about, before Feedback and Bug Reports, is just this massive milestone! 500 Million Downloads is no small feat and we are greatly appreciative of the support we’ve had since our original launch in 2019. That seems like ages ago now and we’ve released over 15 seasons of content since then, a variety of huge updates, and over 100 of these community updates. It has been a pleasure and we still have so much more planned for future of Call of Duty: Mobile!

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**ZZ99_codm_star Feedback ZZ99_codm_star **
Throughout the last week we’ve seen a variety of different feedback coming in, some of which is specific to Season 3 while others are more general about the game itself or future releases. For future releases, it is often hard to share that information early unless it is something that is surprisingly 100% locked in and complete already at this point and time. However, please always feel free to ask since even if we can’t respond with information we are always sharing info and feedback back to our wider team. Here is what we’ve got for this week:

•**Accessible Sword **– Since Season 3 launched there has been a frequent request for some form of free sword. We made a mistake originally and said there was one coming in a credit store update, but it turned out to be an error and we apologize. Since then, our teams have been looking for a good opportunity to provide a free/earnable path to a Hachi through seasonal challenges or events. Since everything is locked in advance we have yet to been able to find a way to do that, but we are still working towards that goal and hope to help with this request.

•**Next Update **– As many of you have noted from the in-game timers, this next update should be coming in a just a few more weeks! To confirm, that is also when the weapon balance changes are coming alongside a wide variety of other content. Some features in the test build may be available on the launch of this update, but as per usual the test build content isn’t exclusive to most immediate update and may be coming out later.

Unique Helmets/Body Items – If you’ve been in the community for a while you may from time to time to see conversations about these mysterious equipment slots in-game. We’ve had these used to some capacity once before for a Firebreak variant, but we plan to utilize these again in the next update! We’ll share more about that then.

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For You Feature – Since we’ve released this feature we’ve seen a lot of general positive feedback about it (thank you all for that) and also inquiries about future updates. We should be seeing new updates to this alongside our next release/update. We’ll specify those in our release post then, so just keep an eye out for that update in a few weeks!

Weapon Balance Changes – While we shared last week was extensive, it was not at all the full list of weapon balance changes coming in the next update. We are going to wait on answering more questions about “is X weapon being buffed or nerfed” until that information is first shared through the patch notes coming alongside that update.

China Build vs Global Build – We talk about this pretty often and we understand some players are frustrated at not seeing what they deem as clear improvements or good features coming from the China build to the Global build, but since this conversation picked up we haven’t had a major update release. We do already plan to bring over some features or changes to the Global build in this next major update release this month and in the update after that.

However, we are not adopting all changes/differences. There are some features or implementations that we prefer to keep in each respective build. That may be hard to explain and convey to the community, but we’ll try to surface it and highlight it whenever possible. For now, just check back in with this next update to see what has crossed over.

**DX85_codm_report Bug Reports DX85_codm_report **

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This week most of our bug reports are about recent Season 3 specific issues, but for a look at others that are still ongoing or are planned to be fixed in this next update please refer to one of our previous community updates that went over a list of those issues. For now, here are a fewer newer issues:

•**Monthly Calendar Bug **– We’ve had an issue with Day 6 of the daily login monthly calendar not being claimable. We put out a fix a while back that should have fixed this all for all players as long as you’ve continued to login for six additional days. However, if you are still seeing this issue please do reach out!

In-Game Text Issues – We had a few reports that after a hotfix last week various languages were seeing incorrect text popping up in different parts of the UI, lobby, and elsewhere. Our teams have fixed this issue and thank you to everyone who quickly brought it up and gave excellent examples of what was occurring.

Radioactive Agent Redemption: Warzone Tokens – The last batch of these tokens should be on the way soon and the event has officially ended except for those still looking to claim their operator. We’ll be keeping an eye out for any reports of missing tokens, but please make sure to utilize our support options below for this one since those teams are better equipped to gather your info and escalate it up to the right teams who can check & fix this.

Support Options
We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything specific to your account, like purchasing issues or account issues. Here are our main support channels:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

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Earlier this week we did our Community Takeover event on our social media channels where we share fun content, fan art, or player creations that are usually season specific. Instead of doing a single community highlight this week we figured we would pull in some of those Community Takeover highlights to give a quick shout-out to multiple community members! First, we have a throwback to one of our very first community highlights, an artist many of you may know – Narchi!

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Narchi created a variety of operator headshots this season for Zero – Escape, Hidora Kai – The Boss, and others! We have always appreciated their skill in highlighting and showing their love of new operators, and it just made sense that they would end up as a highlight during the takeover. You can find more Narchi’s art over on Instagram: https://www.instagram.com/narchiartwork/

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The second artist we’d like to highlight is Angel_Piicaso, someone who does hand-drawn character pieces that are hard not to appreciate. We’ve unsurprisingly highlighted them twice now (once in a previous takeover event) and this time around they tackled Spectre – Ninja. Nailed it right?

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The details, the theming, and the colors are all fantastic. If you’d like to check out more, they have several other Call of Duty related drawing over on their Twitter: https://twitter.com/angel_piicaso

Lastly, we are going to switch up and instead focus on a player who channeled their inner ninja and dominating with a katana in-hand and throwing axes ready to fly. EightRemorseYT shared a clip for this takeover of them playing Hardpoint on Shoot House while showing they are skilled with both of these weapons. Take a look at that clip below and find their original post here: https://twitter.com/eightremorseyt/status/1389245917455339522

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We have no way to follow-up on those great pieces of art and that impressive gameplay, so we’ll end the community update here for this week. However, since it is only a few weeks ago that means it is nearly time to start our teasers for the next season of Call of Duty: Mobile 😉. Keep an eye out for that this weekend and see you all again for more soon; take care @everyone and stay safe 👋 !

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community NA_codm_dogwave ! We are one week away from that big juicy update that we’ve been mentioning for over a month now and shortly after that update launches we’ll be getting a brand-new season of content to you all. Between that new season and update we’ll have some big new features, a new ranked series, some great events that are brand-new to Call of Duty: Mobile, and of course all of those weapon balance changes.

First thing first, over the last week you may have seen some mysterious images and videos we’ve shared across our social media channels for both mobile and our console/PC counterparts. We’ve released quite a few teasers so far, but in case you missed it here is the most recent video: https://youtu.be/6idNOrIXoK8

Answer the call - coming 5.20.21

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
Instagram: https://www.instagram.com/callofdutymobile

© 2021 Activision Publishing, Inc. ACTIVISION and CALL OF DUTY are trademarks of Activision Pu...

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While we haven’t shared any specifics about what this actually means we have announced the name – ‘80s Action Heroes💪 ! We can’t shed any light about what exactly that will be, not yet, but keep an eye out for new blogs, social posts, videos and much more as we get closer to that May 20th launch date!

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Now onto the actual update today! We have some the last events and modes for the season launching this week, another lucky draw, a chance to grab the new Battle Royale Class – Spotter, and of course some bugs and feedback. Let’s jump into all of that below.

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Here is a quick look at all of the newest events and others launching throughout the week:
05/12 – 05/19 ~ Attack of the Undead 20 (MP)
05/12 – 05/26 ~ Gadget Mule Seasonal Challenge
•**05/14 – 05/19 **~ Alcatraz (BR)
05/14 – 05/19 ~ Games Master
05/14 – 05/19 ~ Target Locked
•**05/14 – 05/19 **~ Grind (MP)
05/14 – 05/20 ~ Shipment 10v10 (MP)
05/14 – 05/27 ~ The Order Draw
05/15 – 05/20 ~ Extra! Extra!
05/18 – 05/31 ~ Synaptic Crash Draw
*All Dates UTC

While there is plenty going on for this final sprint of Season 3, there is a lot more coming next week and the week after. We still have a few things to highlight today, but this community update will be comparatively short & sweet compared to the last couple of beefy ones.

Target Locked
The newest Battle Royale Class – Spotter 💥 has arrived and with all of its destructive power in tow! This class allows you to call in a cluster strike on your targets (similar to the scorestreak from Multiplayer). It will prove to be a useful offensive tool for tackling groups of enemies or as a suppression tactic when trying to escape a chase. Additionally, the passive trait will help you deal with airborne enemies. See it all in action here: https://youtu.be/RfcSQ9tHl-c

The Spotter is a brand-new Battle Royale class is dropping in Season 3: Tokyo Escape! The main ability of this new class let's you call in some offensive air support with the Cluster Strike ability, while the passive trait will show nearby winged enemies and increases your rocket launcher reload speed. Spotter is an essential support role in an...

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This draw comes alongside Effigy series of weapon blueprints, a new emote, and high-quality animated calling card. Outside of The Order Draw, there is one more draw related offering coming this season, the Synaptic Crash Draw. That one features a futuristic Siren – Artifice operator and a legendary ICR-1 blueprint whose kill effect digitally deconstructs your enemies. Check it all out this week!

Next Season & Update
The next time we’ll talk will be as our in-game update is releasing and we are throwing patch notes at you alongside information about 80s Action Heroes, but as per usual the season itself does not come out with the update. Season 4 will be coming slightly later and with some new maps, challenges, events, modes, and a brand-new Battle Pass!

We have only released one teaser so far for this season, but we have more coming up this weekend so keep an eye out! Here is that MP map teaser in case you missed it.

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Seasonal Challenges Recap
Near the end of every season we like to re-highlight some of the best challenges out there in order to make sure everyone is aware of some of the best free rewards out there, whether it is a new weapon, operators, weapon blueprints, perks, or more. Here is a recap on two of the best challenges Season 3: Tokyo Escape has to offer!

SMG Supremacy
The seven-part Seasonal Challenge isn’t available just yet, but it is Multiplayer focused and as you might expect 100% focused on challenging your SMG skills 😉. The tasks here are mostly about winning matches and taking out enemies using certain weapons (like the new PP-19 Bizon) or with certain attachments equipped. This isn’t a Shovel level challenge, but it does have some unique rewards including nearly 20,000 Battle Pass XP and the following:
•(Uncommon) SMRS – Paper Star
•(Uncommon) GKS – Paper Star
•(Rare) Spray – Lil Devil
(Epic) HS0405 – Stone Mason

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Quick Hands
This seven-part seasonal challenge mostly revolves around showing your skill with other pistols, like MW-11 or J358. Some tasks simply require kills with pistols, some require using specific attachments, and some require some precision with headshot kills. For completing all of the tasks you can earn 20,000 Battle XP, some credits, and the following items:
•(Uncommon) Knife – Paper Star
•(Rare) Spray – Dragon Delight
•(Rare) Avatar – Mecha
•(Rare) ICR-1 – Birthstone
New Functional Weapon – Renetti

https://youtu.be/FEpjIw3YvIY

This intriguing new burst pistol has a fast fire and is best paired with weapons that have long reloads, slow rates of fire, or generally low ammo. Add this new functional weapon to your Arsenal alongside the PP-19 Bizon, found in the Season 3 Battle Pass! You can earn the Renetti through the Quick Hands seasonal challenge! Snag it now or anytim...

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There are several other Seasonal Challenges available this season as well and through them you can acquire a significant amount of Battle Pass XP, weapon XP, credits, and many weapon blueprints. If you are still struggling to complete the Season 3 Battle Pass then completing these challenges is one of the best ways to quickly fly through those levels. Best of luck to everyone trying to complete the BP DX84_codm_thumbsup !

Feedback & Bug Reports
Over the past several updates we’ve gone over 20 pieces of feedback and bug reports, many of which are still relevant now. In order to not continuously repeat the same information and to keep this last S3 update brief, we’ll only be doing a quick response to a few newer topics this week. Last week we went over the next update, text issues, updates for the For You, system, and the free sword. Here are the topics for this week for both bugs and feedback:

Radioactive Agent Redemption: Warzone Tokens – Our teams have resent tokens many times over the last week, but we are still seeing reports of missing tokens. We’ve already extended this event to allow for more time to help anyone missing a token, but our teams are still at work trying to help as many as possible before this event ends.

•**New Gunsmith Updates **– We have a lot coming in the next update and while we cannot specify everything in advance, sometimes by choice just to hold off until we have patch notes or announcement, we can at least say there are some updates to Gunsmith coming in this update. These are the types of changes that are more in the background with the interface and technical aspects of the system, but they are still worthwhile and coming soon!

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Battle Royale Bugs - First off, thank you to the huge number of people who responded last week to help us investigate BR related issues! We have circled all of those up to our teams to test in yet another attempt at tackling some of those popular and frustrating issues like ADS delay, random ejections, and rarely being unable to heal.

Battle Royale Updates – While we don’t have anything massive like a brand-new map coming to BR in this next update we do have a significant number of changes and improvements. First, new weapons are coming! You’ll be able to snag a variety of new weapon blueprints and types on the Isolated map now. Additionally, there are many balance changes coming too, like adjustments to Trap Master and Operator Skills (like the Annihilator and War Machine). There are many other changes coming too and you’ll be able to see that next week in the patch notes!

Season 4 New Weapons – We are already seeing questions about this pretty often and we always like to subtly tease at least one of the new functional weapons long before the season start! You’ll see at least one of those this weekend and we can’t wait to share about one that since it is only the second time we’ve added a new functional weapon of a certain type.

Support Options
We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything specific to your account, like purchasing issues or account issues. Here are our main support channels:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

Final Notes

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Something we’ve been trying to do all season from an art direction is really highlight this unique, colorful, and stylistic Season 3 theme. Our creative teams have diving into this challenge full force and we’ve seen some videos, images, and music that have fully embodied that potential. Last week we shared possibly our most artistic approach to highlight Hidora Kai, Spectre, Zero, and Scarlett. However, this week we took a narrative approach to showing a rivalry between Mace – Final Guard and Hidora Kai – The Boss.

This is also a "sound on" type of video thanks to some strong voice over work for both Mace and Hidora Kai XZ97_codm_giblove . That voice over was created by the actor **Chris Jai Alex **for Mace and the actor **Greg Chun **for Hidora Kai! We are honored to have them help bring these characters to life. Take a look at the video and let us know your thoughts! https://youtu.be/H1wG2Oae5zQ

Two legendary and hardened fighters face off in this most recent Season 3: Tokyo Escape showdown. Hidora Kai - The Boss, in his exquisitely crafted Samurai armor raises his sword against Mace - Final Guard cloaked in black, steel, and intimidation. Both operators and much more are available now for a limited time!

Check out the latest S3 conte...

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While we can’t share much about next season yet, especially the theme, we hope it will similarly provide countless other opportunities to share about new operators, weapons, features, and more releasing throughout that release. We look forward to more opportunities coming soon with S4 😉!

Season 3: Tokyo Escape has been a phenomenal one and thank you all so much for being equally excited about it! The memes, the discussions, the responses to our videos and updates, and even feedback have all been a pleasure to see thanks to what type of community you all are. Even with bug reports, which are inherently a negative thing because you are experiencing something not working correctly, it so rarely a report out of anger. Most Call of Duty: Mobile players report not only to try to fix the problem for themselves, but to help improve the overall game.

You all are excellent and thank you for helping make this game the robust and continually improving offering that makes it one of the best mobile shooters in the world! Take care @everyone and see you next week with the new update, we can’t wait to see what you think of everything new launching soon XZ92_codm_hype .

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community 👋 ! We are back a little bit late for another community update and just in time for our second major update of 2021! You can find the full updates notes on that below in the next section and that will take up the majority of this update. However, no direct news on Season 4 yet since that is still on the way and we haven’t announced the name and theme of that one (keep an eye out for that this weekend 😉), but we do have another major event launching before the season - ‘80s Action Heroes. https://youtu.be/iHM7WAzSGLs

✊ The #CODM80sAction action begins now! New Multiplayer mode - Guns Blazing is live now alongside a Rambo Bundle and Die Hard bundle featuring weapons, items, and new operators!

Download now for free on iOS and Android, and get ready to become your own action hero - https://bit.ly/2o6xmD7

Follow us for all the latest intel:
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We have fully announced this one through various posts and blogs already, like this beefy and detailed blog post that covers how the event will work across Call of Duty in general: https://bit.ly/3v69wVE

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However, here is a synopsis below of this exciting, unique, and action hero filled event!

80s Action Heroes Event
Two legends have arrived in Call of Duty: Mobile, Rambo and John McClane! If you’ve ever wanted to fight across the Battle Royale or Multiplayer matches as a truly epic and classic action hero then it is time. You can acquire both of these famed action heroes through bundles, a Die Hard Bundle and a Rambo Bundle, or by playing in the Guns Blazing Mode in Multiplayer. Both of the bundles and the new mode launched yesterday and are live now!

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**Guns Blazing Mode XZ89_codm_thuglife **
This two-week Multiplayer event running until June 2nd will allow you to transform into Rambo or John McClane while dual-wielding two Chopper LMGs. Here is a basic overview of the mode:
•Eliminate enemies, earn points, and once you hit 500 points you can transform into one of the two action heroes.
•Each normal kill will earn you 100 points, while taking out an action hero (John McClane or Rambo) will net you 300 points
•Once you transform to an action hero you’ll receive increased health and two dual-wielded Chopper LMGs with 200 ammo available
•Once you expend all of your ammo or get killed you’ll return to a normal operator
•Normal loadouts can be used, but Scorestreaks and Operator Skills are disabled

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The two bundles coming out alongside this mode primarily feature the brand-new John McClane and Rambo operators, but also a variety of other items themed to these action heroes. Rambo’s bundle is full of items that would fit right into the dense jungle, like his trusty knife or the AK-47 Life & Death blueprint. The Die Hard Bundle on the other hand, features a variety of weapons alongside the Frag Grenade - Ho Ho Ho or the Antelope 20 – Nakatomi Security vehicle camo.

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Be sure to check that all out and keep an eye on social and community areas for many events, giveaways, and more focused on this epic occasion! We have greatly appreciated all of the excitement, guesses, and interactions around our videos, teasers, and posts about this event over the last couple of weeks. Thank you for helping us celebrate our first-ever event focused around celebrating and highlighting classic and beloved movie franchises like Die Hard and Rambo FX91_codm_cool !

For now though, let’s jump into the just released Call of Duty: Mobile update and all of the patch notes and information that comes alongside that. XZ92_codm_hype

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MULTIPLAYER

New Map
Dome:
The map features a key military area located in the middle of a desert, including abandoned military base, underground control console and a deserted office. There are crises everywhere, and only the most powerful fighters can dominate here!
• Available for Search & Destroy, Team Deathmatch, Domination, and more!

New Featured Game Mode
Capture the Gold
•Capture the Gold is back! Snatch the gold from the opponent’s base and transport it back to yours!
•Available on Crash, Standoff, Raid, and more!

New Equipment and Items
•Heartbeat Sensor - A tablet that allows you to track your enemies via their heartbeat through any obstacle. Great for quickly scanning for nearby enemies and available through the Seasonal Challenge - Under Pressure.

•Functional Weapons – MK2 and Holger will be available as a part of the new season. The MK2 is a fast-firing Marksman rifle while the Holger is an extremely customizable LMG that can be adapted to close range, medium range, or long-range combat.

•New Scorestreak – The Hawk X3 is coming in this update as a part of Season 4. This remote-controlled drone is equipped with machine guns and unlimited ammo. It may not have much armor, but the Hawk X3 can do some serious damage if your enemies do not focus on it.

BATTLE ROYALE
Weapon Lists Updated
•Common: AK117/M4LMG/GKS/Echo
•Uncommon: AK 47/Man-O-War/Locus/MK2/Holger 26/PP19 Bizon/KRM-262
•Rare: AK117/BK57/ASM10/HVK-30/LK24/AS VAL/Locus/SP-R 208/M4LMG/Razorback/QQ9/PP19 Bizon/KRM-262
•Epic: Type 25/ASM10/KN-44/DR-H/Man-O-War/LK24/HVK-30/DL Q33/MK2/Holger 26/Razorback/GKS/QQ9
•Legendary: M4/BK57/KN-44/ASM10/MK2/Holger 26/PP19 Bizon/GKS

CLAN WARS

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Clan Wars will be officially opened with the opening of the Series 2 ranked match season!
•Join a clan to fight for honor and rewards
•The start and end time of the clan war season is the same as the ranked match series
•Clan Wars will occur every week and will start on Tuesday and will end on Sunday
•Players must be in a clan before Monday to qualify for a clan war for that week
•Clans will be matched with 5 other teams and will compete over war nodes
•Each war node will have a different task and be worth different point values towards the clan war
•Based on your team’s performance in the weekly clan war, you will earn clan trophies
•You will earn a clan currency each week based on the rank of your clan
•You can spend clan currency in the clan store for amazing rewards!

IMPROVEMENTS & OPTIMIZATIONS

Multiplayer
We’ve shared an excess of details about the weapon balance updates in a previous community update, but here is a summary of that below alongside a variety of other specific changes related to weapons.

Focus on adjusting the balance of weapons. The core goal is to strengthen the positioning of different weapons. So that enhance positions of the gameplay of various types of weapons to ensure the appearing frequency and adjust the base of fight.

The general adjustment direction is as follows

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•SMG: Strengthen close-range positioning from damage and mobility, while optimizing bullet trajectory to ensure availability at other distances
•ASSAULT: Strengthen the range and accuracy to ensure a superior combat range of 15-30 meters. Improve weapon differentiation in terms of bullet trajectory and handling (weapon control)
•LMG: From the accuracy and damage efficiency to ensure the suppression of the LMG at 30 meters away and strengthen the differential positioning of weapons.
•SNIPER: Optimize the attributes of sniper attachments, provide more combinations of attachment, and weaken the advantages of snipers in close combat
•PISTOL: Decreased the Movement Speed and Hip Fire Accuracy of .50GS with the Akimbo perk. Slightly extend the fire interval of .50 GS with the Akimbo perk.

War Machine:
•Decreased the charging speed
•Slightly increased the damage to yourself
•Decreased the rate of fire
•Slightly decreased the lethal range

Gravity Spikes:
•Decreased the charging speed
•Slightly decreased damage range
•Increased damage
•Decreased the energy recovered by the Gravity Spikes after killing an enemy

Tempest:
•Increased the charging speed
•You can get a closer view when ADS

Purifier:
•Increase the number of bullets

Death Machine:

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•Increase the Sprint-to-Fire Delay
•Decreased the number of bullets required to reach the maximum rate of fire
•Increase the damage of wall-penetrating

Sparrow:
•Increase the duration
•Decreased the accumulation time

H.I.V.E.:
•Increase the health points of the trap
•Increase damage frequency
•Decrease single damage

Equalizer:
•Slightly increased damage at mid and close range

Bull charge:
•Decreased the charging speed

MQ-27 Dragonfire:
•The score required for MQ-27 Dragonfire is reduced to 650

Advanced UAV:
•The score required for Advanced UAV is reduced to 1200

UAV & COUNTER UAV:
•Slightly increase health points

Napalm:
•Increased burn damage
•Delay lock time of FHJ-18
•Shorten the time it takes to explode after the flash bomb is thrown

Cold-Blooded:
•Removed the effect of not being marked by the enemy’s VTOL and will not trigger the enemy’s high alert screen prompt

Ghost:

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•Added the effect of not being marked by the enemy’s VTOL and will not trigger the enemy’s high alert screen prompt
•Other optimizations are as follows:
•The speed of the character when moving alongside a wall or encountering obstacles is further optimized, and the soldiers can move more smoothly
•The trigger of climb over is more precise and sensitive
•Optimized the experience of climbing over while jumping and players can move more freely
•Optimized some gunsmith system attachments model
•Optimized Nuclear Bomb visual effects
•The default optic of all sniper rifles can be equipped with sights

Battle Royale
Annihilator:
•Decreased long-range damage
•15-25m damage changed from 137 to 100
•20-50m damage changed from 137 to 85
•Over 50m damage changed from 137 to 80

War Machine:
•Significantly decreased overall damage
•Center damage changed from 130 to 60
•Edge damage changed from 70 to 30
•The damage done to oneself is decreased at the same time

Purifier:
•Slightly decreased direct hit damage
•Direct hit damage changed from 35 to 30
•Burn damage remains the same

Refitter:
•Charge speed changed from 60/60 to 50/40
•Damage reduction effect per layer from 3%/5% to 4%/6%

Desperado:

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•Charge speed changed from 60/45 to 45/36
•Firearms rate of fire increased by 15%/25%
•The performance of firearms is less affected by distance attenuation
•Bullet shooting speed changed from 500 to 640

Mechanic:
•Can detect traps of Trap Master

Hacker:
•Increase speed by 20% when using hacking device
•Charge speed changed from 60/50s to 50/40s
•Hacking range changed from 100/150 to 120/150
•Hacking speed changed from 1.5s/1s to 1s/0.75s
•The ratio of skills returned when using skills without a target from 30%/30% to 50%/75%

Trap Master:
•Continuous deceleration changed to rapid decay deceleration
•The deceleration ratio is adjusted from a constant 45%/65% to 60%/70% attenuation to 0 and the duration from 10s to 2.5/3.5s

Defender:
•Charge speed changed from 45/40 to 50/45

Ninja:
•Charge speed changed from 45/45 to 60/50
•The farthest distance changed from 40m to 35m

Clown:
•The zombie model has been changed to a dog model, and the number has been reduced by 1, but the dog’s movement speed, health points and damage have been increased

We have optimized the kill information broadcast above the crosshairs. Details as follows:

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When a teammate completes a knockdown/kill/assist, the team number and name of the teammate are displayed

Added prompts when players and teammates assist

Added the display of the enemy’s name and teammate’s number and name when teammates are knocked down/killed

Added the display of the names of your enemies who knocked down/killed you

Other optimizations are as follows

•Optimized the position of the camera when climbing over the window, the problem of disappearing characters in the camera will no longer occur when climbing the window
•Snowboard drops in non-snow areas are reduced, and snowboards will mainly drop in snowy areas
•Optimize the steering and acceleration of the vehicle, and the steering and acceleration are smoother.
•Optimized the range of climbing over action. It is now easier to trigger climbing over
•Optimized the Renetti’s visual effects when firing

Other content
ARSENAL will now include notifications for new mythic weapons and new legendary weapons
FOR YOU will now offer crates in addition to draws
•Optimized the performance of switching guns during running. Now switching guns during running is smoother
•Added the setting of quick switching gun, players can choose to keep the current quick switching gun or replace with the previous version of the standard switching gun

Game Mode Optimization

Prop Hunt 🎁
•Optimized betting function
•Hunters can bring in the main weapon for the game
•After using the transformation skill of prop, the use times of the clone skill and flash bomb skill will be reset
•The text chat function can no longer be used when watching the battle after the death of the prop
•Add the function of moving the camera view angle freely after the prop becomes locked
•Hunters can better distinguish the whistle made by the prop

Ranked Mode ZZ99_codm_star

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Multiplayer
•New season content added
•Added data records for weapons with a higher usage rate in single ranked match this season
•Added map voting function in ranked match for PRO ranks and above
•Optimized the prompts during settlement when you join during the ranked match process
•Optimized the reward details prompt in the main lobby of the ranked match
•Optimized the compensation and compensation tips given to players when a teammate quits in the ranked match
•Optimized some UI of the main lobby of the ranked match
•Optimized the killcam music of ranked match
•Fixed an issue where network issues would cause match to wait indefinitely

Battle Royale
•New season content added
•Added data records for weapons with a higher usage rate in single ranked match this season
•Optimized the reward details prompt in the main lobby of the ranked match
•Optimized some UI of the main lobby of the ranked match
•Optimized the experience of team matching. Players in a team will be more likely to match players in other teams
•Fixed an issue where network issues would cause match to wait indefinitely
•Fixed the situation where some afk behaviors could still get ranked points

One additional note, but while we don't bug fixes mixed into this long list of changes, new content, and optimizations we do one specific bug to call out. The ICR-1 - Innovator's death effect is now fixed as of this update. Thanks to those who reached out and reported that issue!

That's it for this community update @everyone WZ95_codm_captainping ! We'll have plenty more for you next week with the Season 4 release and all of that new content 🥳 . See you then and enjoy the new update & 80s Action Heroes!

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Discord Community XZ99_codm_hi ! We are leaving behind the honor, glory, and beautiful aesthetic that is Season 3: Tokyo Escape and travelling back to the west! Season 4: Spurned & Burned arrives today and brings Call of Duty: Mobile back to that rough, rugged, and untamed frontier. Before we jump into anything, let’s first take a look at the new release trailer: https://youtu.be/CTXzJY-8rSs

Return to the west in Spurned & Burned, the brand-new season of #CODMobile, which is available now! Head in-game to check out new seasonal challenges, a new MP map, a new Battle Pass with the MK2, and much more!

Download now and play for free on Android or iOS - https://bit.ly/2o6xmD7

Follow us for all the latest intel:
Web: http://www.Call...

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Last week we launched the new in-game update and our 80s Action Heroes event with Guns Blazing Mode, Rambo, and John McClane 💥 ! That event is still on going, but with Season 4 releasing we have a new map, Battle Pass, events, Ranked Series, and much more releasing throughout the season. As you’ll see on the roadmap below there is also plenty of content releasing later in the season and in the middle of that we have this huge feature that you may have heard of called Clan Wars 😉.

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That feature will provide you with more ways to earn rewards and compete with other players. It might sound simple at a glance, but it is a significant update to the whole clan system on top of it essentially becoming a new bi-seasonal event (like Ranked Series). Read on below for information about Clan Wars and everything else related to Season 4: Spurned & Burned!

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Here is a quick look at all of the newest events and others launching throughout the week:
05/21 – 06/02 ~ Guns Blazing Mode (MP)
05/27 – All Season ~ Two New Seasonal Challenges
05/27 – 06/02 ~ Grind Mode (MP)
05/27 – 06/02 ~ Dome 24/7 (MP)
05/27 – 06/02 ~ Capture the Gold (MP)
•**05/27 – 06/02 **~ Blitz Mode (BR)
•**05/27 – 06/02 **~ Credit Store Update
•**05/27 – 06/02 **~ Medieval Malpractice Draw
06/01 – Clan Wars Begins
*All Dates UTC

We are starting our descent back into the west with Capture The Gold, Dome, and a jam-packed Battle Pass! We’ll also continue our plan of having different Battle Royale modes available every week of the season. We are starting off with Blitz and in mid-June landing back at some fan-favorites with Alcatraz and Tank Battles mode. Here is the schedule below:

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Outside all of this, there is also our featured event, High Noon Chase, which aren’t ready to shed any light on just yet but we’ll be doing so in a future community update. Onto the hat and duster filled Battle Pass section!

Battle Pass
As you’ve likely seen already earlier this week we have some stylish gunslingers entering the frontier with this Battle Pass, like Alex – Bounty Hunter and Scylla – Dusted. Of course, on the free side of the Battle Pass we have some brand-new items to snag with the MK2 marksman rifle and the Hawk X3 scorestreak. Here are some of the main items highlighted below!

Free Battle Pass
•Scout – Wagon Wheel (tier 1)
•Cordite – Buckskin (tier 4)
New Scorestreak – HAWK X3 (tier 14)
•Defender – Wagon Wheel (tier 18)
New Functional Weapon – MK2 (tier 21)
•S36 – Buckskin (tier 31)
•Charm – Saddled (tier 38)
•Arctic. 50 - Bucksin (tier 41)
•Calling Card – Cyborg Showdown (tier 46)
•GKS - Buckskin (tier 50)

https://youtu.be/l1ZHS6shoaY

Get ready to head back to the wild west later this week with Season 4: Spurned & Burned! The new season comes with a brand-new Battle Pass full of operators, epic weapon blueprints, emotes, calling cards, a brand-new functional weapon, a new scorestreak, and more! Get a glimpse of some of those items now and be sure to jump in on May 25th at 5 p...

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Premium Pass
Alex – Bounty Hunter (tier 1)
•Razorback - Stirrup (tier 1)
•Calling Card – Standoff at Dusk (tier 1)
•RUS-79U – Wretched (tier 10)
•Emote – Lasso Dance (tier 15)
•AK47 – Desert Sunset (tier 25)
•Scarlett Rhodes – Carmine (tier 30)
•M4 – Spurred (tier 35)
•AGR 556 – Western Crown (tier 40)
•Scylla – Dusted (tier 50)
•Avatar – Bounty Hunter (tier 50)
•Frame – Bounty Frame (tier 50)
MK2 – Brushstroke (tier 50)

Outside of that, there is also the Battle Pass Bundle which comes with a handy and surprisingly sharp shovel, the Sandy Spade! You can also snag a unique avatar, frame, and charm with that bundle, but we’ve seen all of the threads about shovels with players toiling over nukes to earn that original release and clearly we should fill our Seasonal Challenges with shovels 😉.

Clan Wars
Gather your crew because Clan Wars is coming! We’ll have an in-depth breakdown in next week’s community update but we’re too excited about it to not say anything.

Starting June 1st (UTC) you and your Clan will be placed into a league with 5 other clans. You and your Clan will then go to battle in different nodes, each having a different task to be completed. How well you and your Clan do in these nodes will affect how you stack up again the other Clans in your league. Your placement in the league at the end of each week will earn you rewards and can even rank you up to a higher-ranking league. And a higher-ranked league of course means better rewards.

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Speaking of rewards, in this Season of Clan Wars you’ll be able to earn a - RONIN – HAGAKURE. In addition to being a brand-new operator to Call of Duty: Mobile, Ronin – Hagakure is special because he will have individual pieces of gear to earn through Clan Wars. Some early tips we’ll give you on how to earn him is to party up and play with other members of your clan and battle in those nodes daily. Both of these actions will earn you multipliers to help both you and your Clan.

That’s all for now! We will have plenty more details on everything related to Clan Wars next week.

Dome – Multiplayer Map
We have a new Multiplayer map dropping this season and it is the abandoned military base that makes up Dome! This map originally from Call of Duty: Modern Warfare 3 is full of dilapidated offices, bunkers, and long abandoned facilities in serious need of repairs. The map offers a combination of short range and medium range combat areas with a few areas providing sniper friendly lanes.

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This map is available in the Dome 24/7 playlist and it also has an event tied to it – Desert Dome🌵 . This event is very straight forward with tasks asking you to play the 24/7 Playlist in various amounts and also use X number of scorestreaks while playing. For doing all of that you can snag a FHJ-18 camo, the QQ9 - Leather & Lead, and some credits. Get a look at the full map below and check it out in-game now: https://youtu.be/egY8Y6SaRfI

The upcoming Season 4 map features a military compound located in the middle of a desert! This map features an abandoned military base, underground control console and a deserted office area. There are many close quarters fights to be had, but Dome is versatile with options for all playstyles.

It will be available for Search & Destroy, Team De...

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Ranked Series 2
This season comes alongside a hefty in-game update which means it is time for another Ranked Series! Ranks should now be reset (not completely, just down a rank or two depending on where you are at) and the leaderboards await new champions of Battle Royale and Multiplayer. This new Ranked Series comes alongside some new improvements we’ve already seen plenty of positive feedback about, like map voting and new statistics.

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On top of updates like that, we also have some brand-new rewards launching with this series! If you fight through the rigors of Multiplayer you can earn the epic blueprint KN-44 - Championship Mindset and through Battle Royale you can earn the epic operator Seraph – Precious Metal. Of course there are plenty of other rewards on top of those, like camos for the Locus, HS2126, UL736, SP-R 208 and MW11. Jump in now, climb those ranks, and get ready for the World Championship 2021 presented by Sony! https://youtu.be/KH9LbLOt7Vg

Season 4: Spurned & Burned arrives later this week and with it comes a brand-new Ranked Series! This new competitive challenge is coming just shortly before the launch of the biggest competitive event of the year, the Call of Duty: Mobile World Championship 2021 presented by Sony. However, outside of that you can earn some brand-new rewards whil...

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Call of Duty: Mobile World Championship 2021 Presented by Sony
This massive competitive event is right around the corner and will be launching on **June 3rd **(UTC)! That means you have a short while to start climbing ranks and preparing for the challenges of Stage 1, which will be a solo phase just like last year. This first stage will run from June 3rd to June 27th and then second stage, the team stage, will be starting at the beginning of July!

Expanded regions – We mentioned this momentarily in a previous community update, but we are happy to announce that with this 2021 version we’ll be expanding our regions! Players from Russia will be able to participate for the first time and as a part of the European region. Also, this year Southeast Asia and the Middle East will be its own region.

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We’ll cover that all in more detail in the next update once Stage 1 begins, but for now if you have any questions about the championship, the rewards, the rules, or how to participate then head on over to the recently updated Call of Duty: Mobile Esports website. Additionally, this specific community has some great setups already going in #championship! Check out that area for a FAQ and some info on how to group up with other players here during later stages. Get training and get ready for the biggest competitive event of the year!

Returning & Updated Modes
This season we have two new modes but one you’ve already been playing, Guns Blazing 😉! That action packed Rambo and Die Hard filled chaos is going to be live until early June, but today we also have the return of Capture The Gold! This mode was originally from Season 6: Once Upon a Time in Rust (the OG western season) and it is a western take on CTF mode.

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Flags have been transformed into chests of gold and you’ll be working on protecting or capturing those alongside the rest of your team. This mode is objective based and all about working together with your team to have some players defending while the rest push for the gold. However, even though it isn’t mention on the roadmap we also have 1v1 Duel returning later this season!

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That tactical and sweat inducing mode has you facing off against a single opponent on close quarters maps, like Saloon, Gulag, Shipment, and Pine. Similarly to Gunfight, this mode is meant to test your skills in a balanced and approachable manner. 1v1 Duel will be launching about halfway through Season 4, so keep an eye out for more news on that in a later community update!

Seasonal Challenges
We are starting this season off with two new challenges! Under Pressure and BR Mastermind will give all players plenty of options, with one clearly focused on Battle Royale and Under Pressure focused on Multiplayer. Through these first two challenges of S4 you can grab some great rewards, like the new Heartbeat Sensor or the operator Russian Merc – Iron Hunter. Here are all of the details!

Under Pressure
This six-part seasonal challenge asks you to jump into Multiplayer and grabs some hard fought Ws while using a variety of different perks, scorestreaks, and tacticals! Some of the tasks may be tough depending on how familiar or experienced you are with the particular item/option, but this is also your only way to grab the long-sought after Heartbeat Sensor! Here are the main rewards on top of 17,000 Battle Pass XP and a few other currencies:
•(Uncommon) Pharo – Carrion
•(Rare) Avatar – Sickle
•(Rare) NA-45 – Iron Hunter
•New Tactical - Heartbeat Sensor

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That heartbeat sensor will allow you to track your enemies through walls based on their movement. It is extremely useful for cautious players who want to always keep tabs on nearby enemies, especially in strategic situations where you may only have life per round like in Search & Destroy. The only downsides to the Heartbeat Sensor are the lack of a different piece of tactical equipment and that you are defenseless while using it.

BR Mastermind
The seven-part Seasonal Challenge is all about Battle Royale and showing your skills through a series of unique tasks. You’ll be asked to take out enemies in certain areas of the map only, like Diner, use epic weapons, snag airdrops, enter the top 8 multiple times, and a few other related tasks. The rewards for this event vary, but offer a new operator variant, a weapon camo, and BR specific cosmetics. Of course, there is also 20,000 Battle XP up for grabs in this challenge too! Here are the other main rewards:
•(Uncommon) Defender – Carrion
•(Uncommon) Man-O-War – Carrion
•(Rare) ATV – Iron Hunter
•(Rare) Russian Merc – Iron Hunter

New Functional Weapons
There are two new functional weapons this season and they are completely different types of weapons. We have the Holger 26, a LMG, and the MK2, a Marksman Rifle. The Holger 26 will be available later in the season through an event, but for now we just wanted to say it is the first new functional LMG of 2021 and the second functional LMG to be released in Call of Duty: Mobile. We are excited to show that one off and it will also be coming alongside a truly fantastic blueprint version. More on that later!

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The MK2, found in the free side of the Season 4 Battle Pass, is a fast-firing marksman rifle with high damage potential but tough recoil. This rifle, perfectly themed for the wild west, isn’t meant to drop your enemies in one shot but can be used effectively as a mid-range weapon that can tag enemies at high damage as long as you quickly land those precision shots.

It is fairly similar to the SKS in that regard but handles differently overall and should be end up feeling like something between that and the Kilo Bolt-Action. Snag it now through the Battle Pass at Tier 21 or Tier 50 for the epic MK2 blueprint - Brushstroke. Check out this new weapon in action! https://youtu.be/ElMhm6WLhec

Season 4: Spurned & Burned is launching later this week and the first new functional weapon available is the MK2 Marksman Rifle. This fast firing rifle requires no scopes and can be used effectively, thanks to its speed and power, at medium range to take down your enemies with a western flair. Grab it in the S4 Battle Pass alongside a new scores...

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New Scorestreak – HAWK X3
Every season we have new Battle Royale Classes, scorestreak, perks, or Operator Skills, and with Season 4 our new content on that front comes in the form of equipment (Heartbeat Sensor) and a brand-new scorestreak! The HAWK X3 is a fairly straight forward manually controlled machine gun wielding drone that is the counterpart to the automated MQ-27 Dragonfire. Make sure to grab it through the S4 Battle Pass at tier 14!

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Credit Store Update
The start of a new season also means a brand-new credit store update is here! This one brings a mixture of weapons, camos, operators, and a BR class. Just a reminder, we generally have a credit store update every two weeks and they usually alternate in content types, so the next one is likely to be more packed with blueprints and rare items compared to first one. Here are all of the new items:
•Wingsuit – Fiber Ray (1K credits)
•.50s GS – Rewind (1.5k credits)
•BR Class - Desperado (2K credits)
•ATV – Scatter Force (2.4k credits)
•Baseball Bat – Scatter Force (3k credits)
•Vasquez – Digital Desert (6k credits)

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Bug Reports & Feedback
We don’t normally spend much time discussing bugs or feedback in a season release post like this, but this time around we had an update launch quite a bit before the season itself. We have a few topics to bring up and thanks to everyone who has spent time sending in reports or discussing the new content, changes, and improvements! Take a look:

Various Ironsight Issues – Just a general thanks to those who sent in reports about these! Our team has taken a look at many of them already and reproduced some of these, but not all of them. Please keep reporting them and with examples of specific weapons so we can have our teams look into each one.

•**Stability Issues in Guns Blazing Mode **– We were able to reproduce this issue with some success, thankfully, but if you are still seeing issues with this mode in particular please keep reporting them so we can get more data on device types.

Gunsmith Default Look – This one we were also able to quickly reproduce thanks to reports from the community and quick responses from you all. It has been sent up and confirmed, so hopefully it won’t be long until we can push a fix for it.

•**Camera Issues in BR **– We saw an unusual bug report about a camera viewpoint showing up inside of a weapon when playing in third person in BR. It turns out this confusing sounding bug is real and reproducible. We’ve sent it up to the dev team and thanks to the original reporters!

Warrior’s Path Leaderboards Rewards – We saw some posts about these rewards not being sent out and the moment we went to check on them they were already heading out to applicable players’ inboxes. Thanks for the pings about those and if you haven’t already, please check your in-game mailbox for those rewards.

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•**Alias VO **– Our team mistakenly thought this popular character’s voice over was coming in this last update, but instead it is coming alongside Season 5. Sorry for the confusion on that one, but almost there Alias fans! She will have her own unique voice soon enough.

For You – This update saw a new version of this For You system arriving. Some visual changes can already be seen, but most of the changes coming are just new content being released later in this season. This will come in the form of crates and lucky draws. We don’t have a clear “this releases on X date” schedule to share out, but there is more coming and soon!

High Alert Perk – As some of you have noticed, High Alert has been adjusted and for the better! It should now work properly and more like other versions of Call of Duty. We appreciate the positive feedback in response to that change and for everyone who noted the discrepancy in the first place.

Gunsmith 2.0 – We’ve seen a few questions about what this exactly after it was mentioned in the patch notes and basically it is just many small changes to attachments within the Gunsmith system. Some attachments might be replaced entirely with new models and looks, while others may have some changes to help them feel more unique. This isn’t going to be an easy one to spot, but the changes are numerous and a bit more behind the scenes.

Support Options
We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything specific to your account, like purchasing issues or account issues. Here are our main support channels:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

Weapon Balance Updates

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This week we want to follow-up with more information on weapon balance changes that have come to Call of Duty: Mobile in this last update. We did a massive community update post on this a few weeks ago, but we have new weapons to highlight that were not previously covered there. This one is mostly about changes to sniper rifles and marksman rifles, but first here are a few updates to others.

QXR
On top of the changes we outlined last time, there have been additional changes made to help optimize the bullet trajectory while reducing the instability of horizontal recoil. Two stats have also changed:
•Fire rate increased
•ADS speed reduced

AK47
Overall, we found the AK47 to be a little too powerful. We ended up decreasing the effective range but also gave it a slight increase to damage at one lower range. Here are the new stats:

Old Stats
•Highest Damage – 33 damage at 0-28 meters range
•Second Highest – 25 damage at 28-35 meters range
•Third Highest – 24 damage at 35-75 meters
•Lowest Damage – 21 damage at 75 meters range or further

New Stats
•Highest Damage – 33 damage at 0-20 meters range
•Second Highest – 26 damage at 20-30 meters range
•Third Highest – 23 damage at 35-55 meters
•Lowest Damage – 21 damage at 55 meters range or further

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Sniper Rifles and Marksman Rifles
We’ll go over some specific changes for the NA45 below, but all in all 10 weapons in these two categories have been adjusted as a part of the weapon balance changes. Most of the changes for these weapons revolves entirely around mobility and stability. Here are the main changes:
•Slightly increased ADS time and sprint-to-fire delay
•Greatly increased ADS sway and the adjusted the times in which sway begins
•Greatly increased flinch, which determines how stable your aim stays when you are hit
•Optimized the recoil of Arctic. 50, Locus, and DLQ33
•Optimized the bullet spread pattern when in the process of ADS, this means you can no longer fire at pinpoint accuracy halfway through ADS (sorry quick scopers)
•All attachments will no longer affect ADS bullet spread patterns, instead they will be replaced by other stat improvements like hit flinch, sway, breath holding time, and recoil.
•Decreased movement speed and ADS movement speed
•Optic attachments will no longer provide benefits to ADS speed and sprint-to-fire delay
•Attachments will now offer better control (more options) over recoil, stability, sway, and hit flinching.
•Attachments will offer more improvements to breath holding time

NA45
This popular weapon that most people either love or hate is getting quite a few changes. We wanted to mention this one specifically on top of the overview changes because of the many community requests for a NA-45 balance adjustment. Well, you all got it! Here are the details:
•Two shoots to kill with no adjustments on damage to body parts
•Lower-middle mobility (affects ADS and Sprint & Shoot)
•Overall stability nerfed
•Greatly increased time to ADS
•Fire rate slightly decreased
•Recoil slightly decreased
•Increased overall control difficulty (harder to control and aim)

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There are plenty of other small adjustments made to the Outlaw, Kilo Bolt-Action, M21 EBR, XPR 50, SKS, and SPR208 that fall in line with those general overview notes above with the changes being focused to sway, recoil, stability, and mobility. Hopefully, you all have noticed the many changes that came alongside the last update, but we’ll be on the lookout for more feedback and in-game data to help make future changes.

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Lastly for this week, we’d just like to say thanks for all of the excitement around our return to a western themed season and for all of the unusual, unique, and fun events going on lately, like Ferg vs DrDisrepect, Throwback Throwdown, or the crazy fun that is 80s Action Heroes! We’ll have a lot more coming throughout Season 4 and into June with more competitive events, in-game events, tournaments, feature releases (like Clan Wars DR98_codm_soontm ), and community events. Keep an eye out for all of that and we’ll see @everyone for the next community update! Take care NA_codm_dogwave

-The Call of Duty: Mobile Team

spark hazel
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Greetings everyone! We are back just a few days after our previous community with a far different one focused entirely on Clan Wars XZ92_codm_hype . In just a few days that huge feature will be releasing in Call of Duty: Mobile! Clan Wars is full of new ways to compete, group up with friends or strangers, and earn new epic rewards like Ronin - Hakagure. Here to help us announce this new feature are some of CODM's talented voice actors:
Courtenay Taylor - Scarlett
Greg Chun - Hidora Kai
Suzie Yeung - Urban Tracker

Take a look and enjoy the brand-new Announcing Clan Wars trailer! 👉 https://youtu.be/t14Tp_yshUc

One of the biggest features to come to #CODMobile is about to release on June 1st (UTC) and it is full of ways to grab new and epic rewards! Courtenay Taylor (aka Scarlett), Greg Chun (aka Hidora Kai), and Suzie Yeung (aka Urban Tracker) joined us to celebrate and announce this brand-new feature. Form new clans, squad up, and get ready for Clan ...

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That's right, Clan Wars is almost here and will be launching on June 1st (UTC)! However, we've already seen many of you ask - what is Clan Wars? Well, it is a unique bi-seasonal competitive event that will be running every two seasons (like Ranked Series). Every two seasons it will reset, there will be new rewards, and your clan will have new chances to climb the leaderboards.

The second most common question we've seen is: what if I don't have a clan? Don't worry, once Clan Wars launches there will be plenty of new clans forming up and you'll be able to find plenty of options to fit your needs. You don't have to be hardcore and play 4 hours a day while coordinating with your clan to earn rewards and enjoy this feature, even those who join casual clans that are formed just to to help everyone earn rewards will still be able to grab worthwhile gear.

Clan Wars Rewards
Before we get into the nitty gritty of how Clan Wars works we'll tackle what everyone cares about most, those sweet new rewards . While working with your clan to battle for control you'll be earning clan currency, which can the be used to purchase a variety of different rewards. However, that isn't the only way to get rewards. You can earn new rewards through the following ways:
•By spending clan currency in the store
•Through weekly rewards, based on both clan performance and your individual performance
•Climbing the Clan Leaderboards

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That means even if your clan isn't pulling their weight you'll still be rewarded for your own efforts. Of course, it will be easier to grab the best rewards with an active clan but the system is setup to make it so that individual efforts are still rewarded. Speaking of rewards, here is the full and huge list of what you can snag through one of those options above:
•Ronin - Hagakure XZ97_codm_giblove
•QXR - Rebirth
•Backpack - Ronin
•Chestpiece - Ronin
•Helmet - Ronin
•RUS-79U - Brushed Chrome
•QXR - Brushed Chrome
•Chopper - Ambush
•DL Q33 - Ambush
•ASM10 - Ambush
•Knife - Ambush
•SMRS - Ambush
•Frag Grenade - Ambush
•Flashbang Grenade - Ambush
•Rank Border - Elite 1
•Rank Border - Elite 2
•Rank Border - Elite 3
•Rank Border - Pro 1
•Rank Border - Pro 2
•Rank Border - Pro 3
•Rank Border - Legendary

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As you can see from the store page, which you can see in-game now yourself, Ronin is the hardest reward to acquire with a requirement of 50,000 clan currency but also exclusive to Clan Wars. Those featured items are all some of the most epic pieces, but there are also various rare quality rewards mixed in to provide more options at lower costs. Lastly, let's talk about how you earn that new currency and how the event works in general.

Clan Wars Mechanics
We mentioned that there are a few different ways you can earn rewards and clan wars currency, but the main way is all based around capturing Clan War Nodes. These are timed objectives that will have unique objectives and modifiers. Each node will be fought over by clans for a set amount of time and depending on each clans rank they will earn currency.

While we don't have any screenshots of how this will look when this launches on June 1st, we do have some WIP screenshots to help show these general mechanics. Just please keep in mind the final version will likely look different. However, we hope it helps visualize how this will work!

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Those nodes will be changing every day and there will always be new ones to tackle with different objectives. However, as the Clan Leader you can set a node as a primary target. All clan members will receive bonus points when attacking that node. Additionally, there will be extra social mechanics to help reward you for playing with members or your friends like you see in the mock-up above (Bonuses in Effect). All in all, there will be many different ways to focus, earn node points, and help you and your clan snag some rewards.

Joining a Clan War
Each Clan War event will be made up of many mini-seasons, which are basically just new Clan Wars that last a week. Every week you'll be fighting over different nodes and for different rewards. Your clan will need to join each Clan War season to participate, otherwise you'll have to wait for the next one to open up. Here is a sample of that how that Clan War overview might look:

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There is a lot to Clan Wars underneath the surface of the basic "win rewards, play with clans!", but it is all meant to create competitive gameplay, opportunities to interact with your clan and other players, and a new way to provide more epic rewards . Lastly, here are some more call-outs and notes.

ℹ️ Clan Wars - General Information
New Challengers Each Week: Your clan will be matched up with a specific number of other clans each week, that way it is a more focused fight and without one clan always dominating

Weekly Prizes: In every clan war season (which run a week) you'll be able to receive weekly prizes depending on where your clan ranked on the leaderboard, which is based on participation and how many nodes your clan was able to claim.

•**Match Bonuses: **There will be a variety of way to earn bonuses to help your clan get ahead, whether it is playing with friends or even just making sure to play at least one match every day.

•**Nodes & Points: **Clans who compete for nodes, as shown above, will earn points depending on where they placed. However, strive to win! The clan who captures the node will earn bonus points.

Participation Matters: All players who participated in at least 2 clan wars are given a season prize based on clan rank.

•**Exclusive Prizes: **Ronin - Hakagure and his unique pieces of equipment are exclusive to Clan Wars. Show off your clan's skills by decking out Ronin in a full array of equipment.

•**Find Your Clan: **Not everyone may want to to be in a highly competitive clan, there is space for all, even those who casually play throughout the week and just want to help each other earn rewards. ZZ99_codm_star Check out #clan-recruiting here to get help with finding or creating a clan! There are plenty of others looking to group up too.

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You'll be able to check this all out on June 1st and we'll have an additional Activision Blog with more information and tips if you need it! We'll be keeping an eye out for questions and feedback, so please do reach out if you have any. Have an excellent weekend @everyone and best of luck to all who engage in this first-ever Call of Duty: Mobile Clan Wars season! AZ92_codm_logo

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Discord Community NA_codm_dogwave ! We are nearing that halfway point for Season 4: Spurned & Burned and that means it is time for the featured event – High Noon Chase. Since the season launch a few weeks ago we’ve released Clan Wars, a new Ranked Series, and Stage 1 of the Call of Duty: Mobile World Championship 2021 presented by Sony! All of that is still ongoing and available on top of new events launching this week with plenty more coming soon.

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A previously undisclosed operator seen in the above image may or may not be coming next week. That’s all we are saying on this topic 😉. Also, for anyone already yearning for a hint of the next season you’ll be happy to know that we are dropping some info on that this weekend! Just keep an eye out on our social channels like usual. We’ll start to ramp that up like usual once we get closer to Season 5.

For the majority of the update today, we’ll just be going over new events, operators, seasonal challenges, feedback, World Championship 2021 info, and calling out some bugs. Head on into the update below and with the latest schedule of events leading the way!

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Here is a quick look at all of the newest events and others launching throughout the week:
•**06/09 – 06/15 **~ Shipment 24/7
06/09 – 06/15 ~ Sumer Prop Hunt
06/09 ~ Two New Seasonal Challenges
•**06/11 – 06/17 **~ 1v1 Duel FX92_codm_gunpoint
•**06/11 – 06/17 **~ Attack of the Undead 20
06/11 – 06/17 ~ BR Warfare
06/11 – 06/24 ~ High Noon Chase 🌵
•**06/11 **~ Credit Store Update
06/11 – 06/24 ~ Drillhead Draw
06/16 – 06/21 ~ Secondary School
•**06/16 – 06/21 **~ 10v10 Collection 💥
06/16 ~ Holger Strike Seasonal Challenge (New LMG)

While we don’t have breakout sections for all of these, we do have the return of Attack of the Undead 20, Battle Royale Warfare, 1v1 Duel, and a Summer version of Prop Hunt. For you veteran players, you’ve likely seen a version of those modes at some point or another, but some of these are rare (like 1v1 Duel) or recently updated (like Prop Hunt) and worth trying out again. The first topic coming up today is High Noon Chase and that one is all new just for Season 4: Spurned & Burned.

High Noon Chase
This is the featured event for Season 4: Spurned in Burned, where you become a Sheriff to chase a stagecoach full of bank robbers through the Wild West. The closer you get to catching the stagecoach, the better the rewards. Once you finally catch up you’ll be able to snag two different epics. Here is the full list of rewards:
•**Tengu – Black and Gold **(Epic)
Echo – Steam Clock (Epic)
•Charm – Good Luck (Rare)
•Sticker – Song for the Fallen (Rare)
•DR-H – Iron Hunter (Rare)
•HS0405 – Iron Hunter (Rare)
•Arctic .50 – Iron Hunter (Rare)
•PDW – 57 – Iron Hunter (Rare)
•ORV Camo – Iron Hunter (Rare)
•Boat Camo – Iron Hunter (Rare)
•Outlaw – Wanted (Uncommon)
•Motorcycle Camo – Wanted (Uncommon)
•Knife – Wanted (Uncommon)
•Scout Camo – Wanted (Uncommon)

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To get all of these rewards you’ll just need to play MP or BR games to gain Sheriff Stars as you chase the stolen stagecoach from node to node. Once a node is complete you will be able use your Sherriff Stars to buy that node’s reward. Also, be sure and keep an eye out for certain maps or combinations of items that will give you bonus Sheriff Stars for certain nodes. Additionally, using the Volution weapon set from the just released Drillhead Draw will get you a 50% bonus to earning Sheriff Stars.

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As you try this event be sure to leave feedback or start discussions about it in community spaces. Our teams are always on the lookout for ways to tinker and adjust future or similar featured events, and we often forward up those discussions to them. For now though, jump in-game and take up the High Noon Chase to start earning these Epic rewards!

**Call of Duty: Mobile World Championship 2021 Presented by Sony AZ92_codm_logo **
Stage 1 of the Championship is well underway with the second qualifier weekend live now! All you need to do to qualify for Stage 2 is register now, play Ranked Multiplayer matches, and collect those wins. You’ll have to hit a point threshold, based on your rank and if you played during the previous weekend, and how many wins you need will be determined by all of that.

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By doing all of that you can earn some epic rewards, like the beloved Manta Ray – 2021 MVP. Some rewards are given based on wins while others are participation based, so even if you don’t manage to qualify you’ll still earn some rewards along the way.

We’ll have two more qualifier weekends coming in June and then a short break before entering Stage 2, which is team based! You can find an overview on that general schedule here alongside rewards info, rules, participating regions, and much more: https://www.callofduty.com/mobile/esports

Speaking of rules, we have updated the competitive settings for the World Championship! This can be found over on the settings section of the previously linked website, but to share a quick summary here are some Loadout Restriction additions:

Restricted Operator Skills
•Bull Charge
•Ballistic Shield

Restricted Lethal Utilities
•Trip Mine
•Thermite
•Molotov Cocktail

**Restricted Tactical Utilities **
•Heartbeat Sensor
•Gas Grenade
•Score Streaks
•Counter UAV
•Shock RC
•Hawk X3

Keep an eye out those pages for more information about rules changes and additions as we get closer to the later stages of the tournament! This Discord community has plenty of great places to go for information on that, like #championship , #𝙘𝙝𝙖𝙢𝙥𝙞𝙤𝙣𝙨𝙝𝙞𝙥-𝙩𝙚𝙖𝙢𝙨 , and #𝙘𝙝𝙖𝙢𝙥𝙞𝙤𝙣𝙨𝙝𝙞𝙥-𝙥𝙡𝙖𝙮𝙚𝙧𝙨 . There are also some FAQs there to help answer questions about most things related to the tournament.

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For now though, we have some news about region availability. We saw some confusion about whether or not the Call of Duty: Mobile World Championship 2021 was also taking place in Garena. Last week the **Call of Duty: Mobile Garena **team has already confirmed this is happening in that region as well and in July! Head on over to their Instagram or other social pages for more information and specifics on that: 👉 https://www.instagram.com/p/CPsX_bBDR2m/

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Lastly, for this championship we were able to create some uniquely designed rewards thanks to some collaboration with Ferg, BobbyPlays, and Hawksnest. We made a special behind the scenes video just for that and also pulled in some of our designers (Draco, Aamod, and Brian) to help explain that process. Check it out below and a huge thanks to the community for continuously supporting this type of behind the scenes content: https://youtu.be/QnxX1hWDj90

Check out this exclusive behind-the-scenes look at the making of our World Championship 2021 rewards.

See how we collaborated with iFerg, HawksNest, and Bobby Plays went down, to make these epic rewards.

Stage 1, Week 1 of the Call of Duty: Mobile World Championship 2021 goes live 6/3 UTC!

#WeAreCODM

Check out all the World Championship re...

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Ranked Series Changes
Tied to the Call of Duty: Mobile World Championship 2021 is our newest Ranked Series. The higher your rank, the more points you earn in the championship, and the main way you qualify during Stage 1 is just by playing Multiplayer Ranked matches after registering. However, this isn’t about that and more about some changes we made to the Ranked Series with Season 4.

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Of course we have new rewards, like Seraph – Precious Metal featured there, but we also have new additions to the mode. First, map voting! Many players in the community have been asking for this after seeing it in some tests and it is finally here this season. Any player that is PRO rank or above can now vote for maps with a basic majority rules system to decide which map is selected.

Secondly, we’ve added more statistics to help you analyze your own performance. You can see the following statics under the “Data Details” button in the Ranked menu.
•Match History in this season (wins, total matches played, and more)
•Average score
•K/D Ratio
•Top three weapon types and a variety of stats for them
•Rank History showing what ranks you got to in previous seasons

Not all of those are necessarily new this season, but still worth calling out in case you didn’t know they were there or if you want to nostalgically look at all of your previous season’s achievements. We’ll be keeping an eye out for more ways to improve Ranked Mode in the future and thanks to everyone who have kindly made posts appreciating these new additions.

Clan Wars
Last week when Clan Wars launched we wrote a pretty hefty community update (which you can find above in this channel) focused entirely around that new feature and how it works. Since then, we’ve primarily been looking for feedback and issues related to that and have been collecting that to send back to our design team. While doing that process we have been seeing some confusion around rewards, the high cost of epic items, and how that will work for each season of Clan Wars.

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Clan Wars is a new and evolving feature and at the moment it is not meant for you to be able to acquire every epic item in a single season. However, when this first season ends the epic rewards will not be removed, instead new ones will get added to provide more options. We want the rewards to feel unique and that when you see someone with decked out in Clan Wars gear you can immediately recognize their clan’s hard-fought accomplishments that earned them that gear.

All in all, we see the feedback around rewards and are keeping a close eye on it all as we navigate the waters of this unique new feature. Keep it coming alongside any other reports or discussions relating to Clan Wars!

Seasonal Challenges
While these two challenges below launched earlier in the week they are still worth calling out in case you haven’t taken a look yet. Plus, everyone loves a new melee weapon! We have Razor Sharp, which brings with it the brand-new melee weapon, the Sickle, and Unstoppable Streak with the AGR 556 - Iron Hunter. Those both ask to you tackle various tasks but will reward you with a variety of other rewards to earn while doing so. Here are all of the details below!

Razor Sharp
The seven-part Seasonal Challenge is fittingly all about taking down enemies with melee attacks, using perks that utilize or support melee, and earning medals related to excelling in melee combat. No nukes no needed this time around (shovel joke). On top of earning the rewards below for doing this, you can also earn 21,000 Battle Pass XP on top of some credits.
•(Uncommon) FHJ-18 – Carrion
•(Uncommon) S36 – Carrion
•(Rare) Spray – Punk Skull
New Weapon - Sickle
•(Rare) Calling Card – Moon Mesas

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Unstoppable Streak
This five-part Seasonal Challenge is a simple one asking you to use scorestreaks and use them well! Three of the tasks are general while the other two are focused on the new Hawk X3 scorestreak, which is available to snag in the free side of the S4 Battle Pass. All in all, an easier and quicker affair than the Razor Sharp challenge, but on top of the main three rewards below Unstoppable Streak also offers 13,000 Battle Pass XP.
•(Uncommon) J358 – Carrion
•(Rare) Charm – Boots on the Ground
•(Rare) AGR 556 – Iron Hunter

Jump in and start working on them both now alongside four other Seasonal Challenges! Once Holger Strike releases next week on 6/16 (UTC) all Seasonal Challenges for Season 4 will be available.

**New Operator Rosa 🇲🇽 **
Every season most of our new operators tend to come alongside the Battle Pass or Lucky Draws, and in this season we are lucky enough to have two brand-new operators releasing in draws: Vagr Modir and Rosa. Vagr Modir released quite a while ago as a part of the Fallen Valkyrie Draw, while Rosa is brand-new and just came out yesterday in the Drillhead Draw. Let’s do a quick character bio!

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Rosa is a specialist out of Mexico who fights for the U.A.C. and is skilled in quietly taking down her targets from a distance or close quarters. She is well trained, well equipped, and ready to go toe-to-toe with the Five Knights. She will join the ranks of many other versatile, skilled, and powerful female operators like Scylla, Scarlett, Vagr Modir, and Manta Ray.

Early on in Call of Duty: Mobile we saw many requests for operators representing different nationalities, countries, and themes. We are thrilled to have Rosa join that ever-expanding group of unique operators to help fulfill that request for better representation. She is voiced by the talented** Jeannie Tirado** and you can find her available in the Drillhead Draw, which will be available until June 24th (UTC): https://youtu.be/iUpDevTCpUI

A brand-new operator has arrived in Call of Duty: Mobile, Rosa, and she comes wielding the uniquely designed legendary weapon blueprint the MK2 - Helix Grade! Rosa is a specialist out of Mexico who fights for the U.A.C. and specializes in stealth, sniping, and infiltration. She is voiced by the talented Jeannie Tirado and you can find her in-gam...

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Feedback & Bug Reports
This week we don’t have much feedback to go over, but instead will focus almost entirely on recently reported bugs and long-term issues that aren’t necessarily related to a single season. Let’s dive in!

•Razor Sharp – Seasonal Event Medal Bug – We have seen reports that the melee master medal task of this event is not tracking correctly. We are investigating, but in the meantime please try use a different type of melee weapon. We have seen several examples of this only occurring with baseball bats but working with other melee weapons.

•BR Classes Trapmaster and Clown Abilities – This issue is related to the abilities of these classes still occurring after the player who used those class abilities dies. We aren’t sure yet if this is a confirmed bug or intended (however, most classes abilities disappear after death), but thanks for the reports on this! We are investigating it.

•Enemies Not Showing Up in Sniper Scopes – This bug isn’t related to the recent season but we’ve seen it cropping up again. This is one of those more long-term issues that we’ve tried to look into the past and could not replicate it, but we are trying so again thanks to some new threads and information on the topic. Fingers crossed!

•Alex - Bounty Hunter No Unique VO - This is confirmed to be a bug and this is a straight forward "we are aware of this bug" situation where we are hoping to fix it relatively soon in a hotfix.

•Account Security – Everyday there are attempts by awful people to gain access to CODM accounts. We do have some support options to help with this, but it is very limited and depends on what type of account you are using to log into CODM. The best thing to do is encourage usage of 2FA (two factor authentication) or other security methods to secure your account. It is common practice to use stronger security methods with most accounts these days, especially 2FA, so please consider doing so for whatever you use to login into CODM, whether that is Facebook, Line, Google, iOS, or a Call of Duty account.

Support Options
We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything specific to your account, like purchasing issues or account issues. Here are our main support channels:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

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This is one of those wonderful but tough weeks where the number of community highlight options we’ve seen are significant. We’ve seen art, great threads and discussions, weapon designs, and a lot of great memes in the last week. In the end, we ended up deciding to highlight some unique, vibrant, and poignant avatar designs by user HappyForeverEver.

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The first piece was we came across was a wonderfully crisp, emotive, and colorful version of Seraph – Precious Metal (one of the current Ranked Series rewards). This one we appreciated immediately for its fantastic use of black, orange, and gold, and also because of just how well-defined Seraph’s face is. There are many clear details to appreciate right off the bat, but also many small ones like the lines beneath her eyes or how despite the mask you can still visualize her expression.

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HappyForeverEver’s previous creation is instead focused on Vagr Modir from the Fallen Valkyrie Draw that came out right before Season 4 began. For her we similarly noticed many fine touches that helped her character really shine through the art, like the sense of serene created through relaxed facial features, the way her hair is draped in layers instead of just flat, or how the background scenery perfectly fits with her aesthetic and theme.

It is just amazing work all around and we are thrilled to be able to share it with more members of the community who might appreciate the art, the approach, and the skill displayed here.

Next week we’ll be back with a post focused around a unique new draw releasing and the brand-new Holger 26 LMG! Surprisingly, after that update there will only be a short time left before we already approach our pre-release period for Season 5 and we’ll start to have more and more content being shared out there. First though, we can’t wait to share the rest of Season 4: Spurned & Burned with you and we’ll see @everyone for more of that next time NA_codm_dogwave !

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community AZ92_codm_logo ! Surprisingly, we have only two more weeks until Season 5 arrives and that means it is time to push through all of those Season 4: Spurned & Burned Seasonal Challenges (which are all available as of this week), finish off the Battle Pass, catch that stage coach in High Noon Chase, and collect those Clan Wars rewards. However, we still have more content coming your way and to start with we have a brand-new Mythic drop! https://youtu.be/YrP8RCG5TMA

The frontier of the Wild West requires adaptability and custom equipment to thrive. Later this week in #CODMobile you'll have another chance to grab a new piece of custom equipment that can be adapted to many different situations or desires, even if is just out of a desire to deck it out in charms and unique kill effects. Tune in for more tomorr...

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The Holger 26, a new LMG, has arrived this week and today the Mythic Holger 26 – Dark Frontier has surfaced alongside the outlaw Kreugar – Black Hat XZ92_codm_hype ! We’ll have information on all of that below, but first we wanted to share some information about Season 5. We dropped our first teaser for this last weekend and surprisingly very few people guessed it right.

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A lot of close guesses on this one for MP maps that take place in a similar area, but we’ll have two more teasers (one for a map and one for new weapons) coming this weekend so get ready to make some more guesses! Most importantly, make sure to tune into our social media channels on June 21st 😉.

No more talk of Season 5 for this post, but we’ll catch you up with that next time! This update is going to be relatively short this week compared to other beefy ones in June, but we are just preparing for the usual onslaught of new content to discuss that comes alongside a new season. For now let’s jump in and talk through some new events, an announcement, and of course feedback and bugs!

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Here is a quick look at all of the newest events and others launching throughout the week:
06/11 – 06/24 ~ High Noon Chase
06/16 – 06/21 ~ Secondary School
06/16 – 06/21 ~ 10v10 Collection
06/16 ~ Holger Strike Seasonal Challenge (New LMG)
06/18 – 06/24 ~ Fight Against the Clock: Charged
06/18 – 06/25 ~ BR Alcatraz

  • Check out the Surviving Alcatraz event for extra rewards while playing!
    06/18 – 06/28 ~ Gunfight Sniper
    06/18 – 07/01 ~ Dark Gunman Mythic Drop
    06/19 – 06/23 ~ June Festival Login Event
    **06/22 – 06/28 **~ Summer Showdown
    06/22 – 06/28 ~ 10v10 Shipment
    06/24 – 06/28 ~ Midsummer Madness Login Event
    *All Dates UTC

The season may be nearing its classic western sunset but it still has plenty left to experience, try, and earn through events. While we have all of these usual events going on we also still have Stage 1 of the Call of Duty: Mobile World Championship 2021 presented by Sony!

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We have just two more weekends (including this one) left to qualify as a part of Stage 1 and there is still plenty of time climb through those ranks, earn unique rewards like **Manta Ray – 2021 MVP **and qualify! Stage 2 is just around the corner as well, so for anyone already qualified be sure to start thinking about who you want to team up with or reach out to community areas now to start looking for some like-minded players who can complement your skills. Good luck to everyone competing this weekend!

**Synchronized Versions of Call of Duty: Mobile DU99_codm_checkmark **
Something we’ve been working towards for quite some time is making sure that Call of Duty: Mobile is more global. Starting this Summer, Call of Duty: Mobile China will synchronize with the global version of the game. This means seasonal version updates, weapon balance timing, and some features will be synchronized between all versions of the game.

This doesn’t mean all features will be shared, with certain features still being preferred by each respective region. For example, there are currently no plans to bring over the health changes from the Chinese version’s Battle Royale. However, there is plenty being synced and shared across both that should make it feel more unified on top of obvious things like seasonal themes, massive events, and some competitive event cross overs.

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Speaking of which, time to talk about how that affects the Call of Duty: Mobile World Championship 2021! As we mentioned before, we’ve made many changes to this massive and comprehensive event to open the event to many corners of the Call of Duty: Mobile community. This event and our Esports overall are meant to be global, just like all of you.

With that in mind, on top of the new regions being added this year there will also be a China Qualifier where the best teams in China can advance to the global stage! As we advance into the later stages we will see final competitors emerging from this region, from Garena, and the North America, Europe, Latin America, Japan, and South Asia & the Middle East. All in all, it will make the tournaments feel truly worldwide and of course present some amazing competitive matches that we can’t wait to see.

New Functional Weapon - Holger 26
The latest and greatest weapon to come to Call of Duty: Mobile is the Holger 26 light machine gun! This is an exciting addition not only because it is a fan-favorite brought over from Call of Duty: Modern Warfare, but it is also the first new LMG in 2021! Additionally, it is one of the most adaptable weapons in the game thanks to Gunsmith. Check it out in action: https://youtu.be/0LUZGIchH1Q

A brand-new LMG has arrived in #CODMobile for the first time in 2021! The Holger 26 is a durable and powerful weapon that Call of Duty: Modern Warfare fans may be familiar with. In Call of Duty: Mobile it will similarly be an adaptable LMG that can be suited to fit many different situations. Snag this new weapon in the Holger Strike seasonal cha...

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You can snag this one through the new Holger Strike Seasonal Challenge, which is a six-part challenge focused around on dominating some matches with LMGs and assault rifles. The Holger 26 can take the form of an assault rifle, LMG, or SMG, and this challenge asks you to be just as adaptable by utilizing these different weapon types. If you complete all of those you can earn around 14,000 Battle Pass XP on top of this brand-new weapon. However, this isn’t the only way you can snag the Holger 26 right now…

Dark Gunman Mythic Drop
Step into the Dark Frontier and answer the call of the Kreugar – Black Hat, one of the toughest outlaws you’ll encounter this season. This new Mythic Drop features that dark and epic operator on top of a series of Lost Gothic unique camos for the Sickle, SPR-208, Tripmine, Truck, and more! However, it also features one of our favorite weapon designs ever, the Holger 26 – Dark Frontier.

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This gothic and imperial new weapon has dark electricity coursing through its core. Like the base Holger 26, it can be adapted to many different sizes and situations. It comes with stylish and slick custom attachments, charms, death effects, and more. Like other Mythic weapons, it aims to impress with a huge variety of customization options that make it stand-out and feel truly outstanding.

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Like all of our weapon blueprints, this isn’t meant to tip your hand and give you something more powerful than anyone else. Instead, it is meant to show you what our talented designers can do if they try to make a single weapon as unique, customizable, thematic, and high quality as possible. See it in action below and head in-game to check out the Dark Gunman Mythic Drop! https://youtu.be/JDm4k9BTGFE

Step into the Dark Frontier and answer the call of the Kreugar – Black Hat, one of the toughest outlaws you’ll encounter this season. This new Mythic Drop features that dark and epic operator on top of the electrifying Mythic Holger 26 - Dark Frontier! You'll also be able to find some similarly unique items through the of Lost Gothic camos for t...

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Feedback
Just for reference, last week we talked over a few bugs we were tracking and working on and account security. Please find that information in the previous update, but for today we have some new bugs, some more feedback, and plenty of information on each. Let’s start with feedback!

Weapon Balance Changes – As you know if you read these updates or patch notes we made a significant number of weapon balance changes right before Season 4 released. These changes don’t mean we are just done tinkering for now, but we are still watching for feedback, reporting it back, and making sure these new changes are better overall for all players. We have no specific callouts related to this other than to say please keep sharing feedback on these topics, especially with new weapons like the Holger 26. It is all appreciated!

Clan Wars Rewards – We have seen this topic commonly brought up about the high cost of rewards. Clan Wars is new and as such everything is subject to tuning and changes based on how you utilize and respond to the new feature. However, the epic rewards are meant to be challenging to acquire and that type of rewards that immediately are recognizable as a significant clan achievement. Additionally, once teams get further into the season and advance into higher leagues you will be able to earn more Clan Credits.

Clan Wars Events – How exciting, two Clan Wars topics this week! Our silliness aside, we’ve seen a variety of tasks being tackled in ways that are not contributing to BR or MP matches. Instead it is just all about maximizing the points earn, not playing the match. That’s not intended and we’ll do some tweaks for future tasks to make it more focused on gameplay, not throwing an axe against a wall for 5 minutes straight. Shout-out to the great memes about this though!

Bug Reports

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Most of the bug reports we are investigating this week are seemingly low-key issues that are only being experienced by a handful of players (thankfully), but we do have plenty of others being worked on or with scheduled fixes to come later, like Alex – Bounty Hunter not having VO, weapon misalignment issues, collision issues with doors in BR, and a few others we’ve mentioned in previous updates. Here are the latest:

Icon Rendering Issues – We’ve received a few different reports about different items not rendering correctly in the equip screen, like Helicopter – Opening Ceremony. These thankfully don’t affect gameplay and are just UI annoyances, but fixes are still planned as soon as it is convenient (like when an update or hotfix is already planned).

Poltergeist Visual Bug – This issue is related to using this BR classes’ primary ability (invisibility) and the red indicator lights still showing up even in stealth. This it not intended and we’ve confirmed it is an issue.

Marksman Rifle Sensitivity – It turns out these weapons are using the wrong sensitivity options in relation to scopes and iron sights. We were able to replicate this and will hopefully be able to fix it soon.

Razorback - Necessary Diplomacy Death Effect – For some reason, the kill effect for this festive and patriotic legendary weapon blueprint has disappeared. We’ve confirmed this issue and are looking into it see how and when we can fix it.

Trapmaster and Class Clown Effects Persisting After Death – This issue is fairly straight forward and comes from reports of players seeing these abilities still active after the host player is taken out. We were able to reproduce this even though it seems to be rare, but that should be enough for our teams to identify and find the issue. If not, we’ll reach back out to some of those who originally reported this and seek more information.

**Certain Snipes Scopes Not Rendering Enemies **– This unusual and concerning issue we’ve confirmed to be a bug. Basically, certain scopes aren’t fully rendering enemies at a specific amount of distance away or when partial objects are blocking them from rendering. We hoping to fix this one quickly since it affects regular gameplay.

S36 Weapon Recoil Anomalies – There were some very specific issues reported with the S36 drifting and resetting the crosshair. Tough to explain, but a huge thank you to those who took the time to explain this out and share video clips. We’ve identified it and are working on it!

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This week’s Community Highlight recipient answered the age-old question – “What if epic operators in Call of Duty: Mobile were adorable”? When we saw the art user Oyelrak was posting this week it brought us immediate joy and we knew we had to highlight it for all of you!

Oyelark’s drawings are a fun collaboration among communities combining the beloved Snoo (Reddit’s logo) and some of our favorite CODM characters. We pulled out a few favorites to highlight!

Even though Seraph Tombstone is from our original and beloved Wild West Season, Once Upon a Time in Rust from 2020, we still love how perfectly this drawing fits with Season 4: Spurned and Burned. The scene is set, with Seraph’s hat protecting them from the high noon sun and a hand on their weapon, all that is left to do is…draw!

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We – like many in the community – are eagerly waiting to get our hands on the Merc 5 – 2021 Champ skin. And with Stage 2 of the 2021 World Championship right around the corner (7/1-7/11) it may be soon! Until then Oyelrak’s take on the skin, which was made in collaboration with Bobby, Ferg, and Hawksnest, will hold us over 😊

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That’s all for this week @everyone ! Get ready for more info to come soon and be sure to check in on June 21st to see what we are up to on our social media channels. Best of luck to everyone grinding for Clan Wars, the Stage 1 Qualifiers, or for those High Noon Chase end-goal rewards! Take care and see you next week NA_codm_dogwave .

-The Call of Duty: Mobile Team

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Greetings @everyone! We don't have a normal community update this week since we are on the cusp of a new season and speaking of which we have now announced Season 5: In Deep Water 🌊 AZ92_codm_logo . We'll do one more mini-post/announcement like this tomorrow, but otherwise get ready for a new season to drop next week! https://youtu.be/mZANSgCXxy0

A new #CODMobile season is releasing early next week and we are thrilled to announce that it is called Season 5: In Deep Water! Dive into this new naval themed season soon and get ready for new content and info to be revealed every day until release.

Download now and get ready for Season 5! Play for free on iOS or Android - https://bit.ly/2o6x...

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Hello everyone! We apologize for this update being shared over far later than normal. As you may have noticed, or experienced XZ95_codm_cry , there were issues at the launch of Season 5 with Clan Wars not working and some players being unable to update. We decided to hold on sharing the update until these issues were clearly resolved and we are happy to say that as of mid-day 6/29 they seem to be fixed 👍 . There are some smaller new issues we already tracking and working on, and thank you to the community as a whole for always quickly reporting issues, and we'll just be keeping on eye on everything like normal to make sure we are catching as much as we can. With all of that said, happy **Season 5: In Deep Water **launch!

This new naval themed season has arrived and with Ghost returning from the dead with man’s best friend by his side alongside a variety of new and updated operators supporting him in his fight for revenge! Ghost will be available as a legendary operator later in the season, but today we have a brand-new Battle Pass alongside much more. First, the new season trailer FX91_codm_cool : https://youtu.be/MpGgQU4yLhI

Suit up, dive in, and get ready for naval warfare! Ghost has returned alongside a variety of comrades, and enemies, who are prepared to engage on land or by sea. The brand-new season is now live with new Seasonal Challenges, events, maps, a new Battle Pass, and much more. Head in-game now and explore the depths of Season 5: In Deep Water!

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This season brings out a somewhat new conflict of the UAC vs The Federation, and this time by sea. You’ll experience that and get to pick your side in the Sea of Steel featured event launching mid-season, but for now you can acquire a variety of operators from each side of that battle in the new Season 5: In Deep Water Battle Pass!

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This season arrives just in time for Summer and takes you to two new beachy locales, Docks and Suldal Harbor in Multiplayer. Additionally, Aniyah Incursion will be releasing later in the season and is designed for larger than normal engagements. You’ll find more on all of that below alongside new seasonal challenges, events, and of course the schedule! Let’s dive in 👇 .

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Here is a quick look at all of the newest events and others launching throughout the week:
•**06/29 – 07/01 **~ Grind Baby, Grind! (MP)
•**06/29 – 07/05 **~ Rapid Fire (MP)
•**06/29 – 07/08 **~ Suldal Harbor 10v10 (MP new map)

  • Plus a Suldal Harbor 24/7 playlist!
    06/29 – 07/07 ~ BR Tank Battle (mode)
    •**06/29 **~ Two New Seasonal Challenges
    06/29 ~ Credit Store Update
    07/02 – 07/08 ~ Cranked: Confirmed (MP)
    07/02 – 07/15 ~ Rising Tides Draw
    *All Dates UTC

To begin our dive into the depths of Season 5: In Deep Water we have new and updated modes with Rapid Fire, Grind, Cranked: Confirmed, and Battle Royale’s Tank Battle alongside various featured events and seasonal challenges! Here is a glimpse at what is coming in the rest of the season as well, like two more maps, the Sea of Steel ⚓ featured S5 event, and more.

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We’ll have details on most of that below, but one thing we did not highlight this week is the upcoming Rising Tides Draw. The first lucky draw of Season 5 features Alias – Deep Dive decked out in a military grade sea scuba suit and equipped with a legendary weapon variant, Locus – Neptune. Catch that sea-worthy draw surfacing on June 2nd (UTC)!

Battle Pass
The S5 Battle Pass is filled with new & unique weapons and operators, some familiar and some brand-new! Our Free Battle Pass includes the all-new Warzone favorite CR-56 AMAX assault rifle and the brand-new K9 Unit Operator Skill. The paid Battle Pass has four operators including the new (but familiar to COD fans) Merrick, and the first Epic blueprint for the new CR-56 AMAX. You’ve most likely already seen what’s in the upcoming battle pass through art and videos, but let’s break it down.

Free Battle Pass
•Scout – Lighthouse (tier 1)
•Chicom – Warship (tier 4)
New Operator Skill K9 Unit (tier 14)
New Weapon CR-56 AMAX (tier 21)
•Ninja – Lighthouse (tier 26)
•Chopper – Warship (tier 31)
•Sardines Charm (tier 38)
•Ghostly Vessel Calling Card (tier 46)
•Kilo Bolt-Action - Warship (tier 50)
https://youtu.be/apVtQZNcAIc

Dive! Dive! Dive! Prepare for a brand-new season of Call of Duty: Mobile, Season 5 - In Deep Water. This new season will have a battle pass full of epic characters like Rorke - Man Hunter, Roze - Foreshadow, Merrick, and the new assault rifle the CR-56 AMAX. Check it out all in-game early next week when the season launches.

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Premium Pass
Otter - Backstroke 🤿 (tier 1)
•BK57 – Counter Stealth Unit (tier 1)
•Eye of the Storm Calling Card (tier 1)
•QXR – Close Catch (tier 10)
Merrick (tier 12)
•Swim Up Emote (tier 15)
•NA-45 Special Operations (tier 25)
•Roze - Foreshadow (tier 30)
•DR-H Rebreather (tier 35)
•PP19 Bizon - Devilfish (tier 40)
Rorke – Man Hunter (tier 50)
•Man Hunter Avatar (tier 50)
CR-56 AMAX - Torpedo(tier 50)

On top of all of those seaworthy items and operators, there is also the Battle Pass Bundle which comes with the four epic items: Karambit – Black Ice, Avatar – Ghosts, Frame – Dark Freeze Fan, and Calling Card – Wetworks. That bundles give you all of those extra items on top a quick jump ahead in tiers.

Speaking of new items, we’ll also have the first lucky draw of Season 5 launching later this week! Keep an eye out for that since it brings with it a beloved operator 😉 (not Ghost, he is later in the season and we also already said if you read the previous section 😜 ) and a well-crafted legendary weapon that will make you feel like the mythological Roman god of the seas.

Update Notes
As with any update and new season, we have a few changes and fixes alongside the new content. The next update alongside Season 6 will be more significant, but there is still quite a bit to share. Please see below for those notes about Multiplayer.

Multiplayer Weapons

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•Decreased damage range when the PP19 is equipped without attachments
•Decreased damage range when the PP19 is equipped with Monolithic Suppressor or OWC Marksman
•Decreased damage when the QXR is equipped without attachments
•Increased the damage multiplier to the chest when the QXR is equipped without attachments
•Slightly increased bullet spread when the QXR is equipped without attachments
•Decreased the damage multiplier to the chest when the QXR is equipped with Enhanced Bolt
•Slightly increased vertical recoil when the QXR is equipped with Enhanced Bolt
•Decreased damage range when the QXR is equipped with Monolithic Suppressor or OWC Marksman
•Slightly increased damage range when the ASM10 is equipped without attachments
•Increased ADS Speed when the ASM10 is equipped with OWC Ranger or OWC Marksman
•Slightly increased ADS Speed when the Locus is equipped with OWC Skeleton Stock.
•Increased ADS Speed when the AGR556 is equipped with MIP Extended Light Barrel, OWC Marksman or RTC Steady Stock

Multiplayer Miscellaneous
•Slightly decreased HP of the Hawk X3
•Hawk X3: continuous firing will reduce accuracy
•Fixed a bug where player vision can pass through the wall in a specific location in Tunisia

Suldal Harbor – Multiplayer Map
Take a deep breath of that salty sea air and prepare for a fight on the first new map of Season 5 – Suldal Harbor. Suldal Harbor is a medium-sized map composed of a large number of containers and a few buildings. There are various corners and bunkers between the buildings. The fighting around the apartment building will be quite fierce. Get a quick run-through of the map below: https://youtu.be/Oy_t6eNcgYA

Season 5: In The Deep is coming soon and one of the first new Multiplayer maps (of three this season) you'll get to explore is Suldal Harbor! This urban map is features a dock area full of offices, open combat ranges, and closed alleys with challenging chokepoints.

Suldal Harbor will primarily be ideal for players who prefer medium and short r...

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Going live with the start of Season 5, you can hop in and grind this new Multiplayer map in either the Suldal Harbor 10v10 playlist or the Suldal Harbor 24/7 playlist. The latter of which, will progress you through the Seaside Shambles featured event. Available for Team Deathmatch, Domination, Search and Destroy, and more.

Docks – Multiplayer Map
Straight from Call of Duty: Modern Warfare 2019, Docks will be the second map added to Call of Duty: Mobile this season. A map designed for the tactical and competitive mode - Gunfight, this smaller map will host all kinds of epic showdowns. Play it starting on 07/09 (UTC) in the Docks 24/7 playlist alongside the Showdown featured event.

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Aniyah Incursion – Multiplayer Map
This season we have a rare we have a third new map releasing – Aniyah Incursion. This large map was designed specifically for the new Ground Missions mode, which is a variation of 10v10 mode and Domination. The map itself features a palace at its center with most combat taking place on the outskirts, adjacent streets, and battle worn buildings.

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You’ll be able to play Aniyah Incursion later this season in the Aniyah Incursion 24/7 playlist and will be able to snag some rewards in the featured event running alongside it, Royal Takedown. Check back in future community updates for more specific info on when that will release and what rewards you can earn through that event.

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Stage 2 - Call of Duty: Mobile World Championship 2021 Presented by Sony
Stage 1 of this massive competitive event has ended and congratulations to everyone who qualified in those original four weekends! All eligible players who have earned 60 points during one of the eligible weekends of Stage 1 qualified for Stage 2. The solo phase of this worldwide competition is over, so for those that qualified, form your teams now and get ready to compete against other teams in your region on July 1st!

Your team will then play up to 30 Ranked matches, and each win will yield points based on your team's average player rank. As a team, you’ll need to place in the top 256 in select regions to advance to Stage 3 of the World Championship 2021. That will get you one step closer to winning the share of more than $2 million prize package!

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Stage 2 is starting soon, in one day DR98_codm_soontm , July 1st (UTC) and you’ll able to snag some new rewards for winning or participating. You can help find team here in this community by heading on over to #𝙘𝙝𝙖𝙢𝙥𝙞𝙤𝙣𝙨𝙝𝙞𝙥-𝙩𝙚𝙖𝙢𝙨. Good luck forming up teams and getting ready! For questions about the championship, the rewards, the rules, or how to participate then head on over to the recently updated Call of Duty: Mobile Esports website: https://www.callofduty.com/mobile/esports

Seasonal Challenges
We are starting this season, as with nearly all seasons, with two new seasonal challenges: BR Mastermind and Gung-Ho! Each of these challenges offer you a variety of new rewards, including some weapon blueprints, but there is a brand-new perk to snag. The Gung-Ho perk allows you to be a master of mobility by making it so you no longer have to stop moving to reload or throw grenades. Find all of the info on each the two Season 5: In Deep Water seasonal challenges!

Gung-Ho
This six-part seasonal challenge asks you to complete a variety of different tasks in Multiplayer, like using flashbang grenades and utilizing certain perks while getting kills in matches. Nothing too complicated about this challenge, but it does give you a chance to snag the Gung-Ho perk on top of top of 16,000 Battle Pass XP! Not a bad way to boost start that new S5 BP 😉.
•(Uncommon) FR. 556 – Helm
•(Rare) Sticker – Piranha Crunch
•New Perk – Gung Ho
•(Rare) Cordite – Cut Wave

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BR Mastermind
As you might expect based on the name, this seven-part Seasonal Challenge is entirely focused on Battle Royale and just showing you can consistently get into the top. This challenge is really just all about giving you BR players extra rewards while doing what you do every day, collecting wins! Similar to Gung-Ho, this challenge provides a hefty amount of Battle Pass XP (18,000) alongside credits, weapon XP, and the following:
(Uncommon) Mechanic – Helm
(Uncommon) Clown – Helm
(Uncommon) Outlaw – Helm
(Rare) M4 – Cutwave

New Functional Weapons
There are two new functional weapons this season, a primary assault rifle and a secondary shotgun. The first weapon you’ll be able to get your hands on is the CR-56 Amax. This is a mid-range dependable assault rifle that has easily controlled recoil and a dependable bullet trajectory. Get a look at in action below alongside some breakdowns of its unique qualities: https://youtu.be/c0YTVP6GNtw

Download now and play for free on iOS or Android - https://bit.ly/2o6xmD7

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
Instagram: https://www.instagram.com/callofdutymobile/

© 2021 Activision Publishing, Inc. ACTIVISION and CAL...

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As you can see the CR-56 Amax doesn’t excel at short-range or long-range engagements, but thankfully the second new weapon this season, the Shorty, will help with those frantic close-up battles. This two-shot sawed off shotgun has the potential to a do a significant amount of damage at close range, but the bullet/pellet spread is significant to the point where it is going to be tough to hit any enemies that aren’t a stone thrown away. However, it can fire fast and handle individual enemies easily.

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As is our way, when the Shorty releases later in the season it will be through both a seasonal challenge and lucky draw at the same time. We’ll share more about all of that as we get closer to that release in mid-July, but for now make sure to grab the CR-56 AMAX.

New Operator Skill – K9 Unit
One of the earliest requests we remember for new scorestreaks, back in 2019 when Call of Duty: Mobile originally released, was for some form of the K9 unit scorestreak (or Attack Dogs depending on which game you are referring to) from previously released Call of Duty titles. Well, it isn’t here in the form of a scoretreak but now it is here both in Battle Royale and Multiplayer! See it in action: https://youtu.be/z6N0UxrkUN8

A brand-new operator skill is coming in the Season 5: In Deep Water Battle Pass and it allows you to chase down your enemies with ease! The K9 Unit can be deployed to take down unsuspecting assailants automatically on its own, but be careful about using it on a group of enemies who are ready and waiting (the dog is not invulnerable). Grab this n...

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The K9 Unit Operator Skill is best used when your enemies aren’t ready and waiting, while your dog is capable of easily taking down an enemy, it is not invulnerable. You can grab the operator skill in the free side of the Season 5: In Deep Water Battle Pass, Tier 14. For Battle Royale, we changed this last season but if you use the Clown BR Class it is now similarly an attack dog. Check it all out in-game now!

New Battle Royale Class – Rewind
Speaking of Battle Royale, we also have a new Battle Royal class coming later this season! Rewind will allow you to jump back in time 5 seconds, which may sound insignificant but can be utilized in very many different ways in combat. For instance, you can use to confuse pursuing enemies and get the jump on them or immediately escape an ambush.

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The passive trait, Tactical Mask, will reduce the impact duration of flashbang and concussion grenade. You can try out this new class in late July through the Temporal Anomaly featured event. We’ll share a reminder and a video once we get closer to that release date, so keep an eye out!

Call of Duty Endowment – Challenger Pack
Every so often we are grateful to be ale to work with the Call of Duty Endowment to release new content in Call of Duty: Mobile that helps support veterans in the U.S. and the UK. Today, alongside the Season 5 release, we have the Challenger Pack releasing with a variety of items up for grabs.

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This is a limited time offer, starts June 29, 2021 (00:00 UTC), and ends July 12, 2021 (23:59 UTC) ⏲️ . The pack is one time purchase, similar to a bundle, that provides the following Epic quality items:
•M16 - The Stripe
•MW11 - The Standard Issue
•Calling Card - In Reverence
•Avatar - Endowment Elite
•Sticker - Badge of Honor
•Charm - Noble Sacrifice

Credit Store Update
The start of a new season also means another brand-new credit store update is here! This update brings with it some great weapon blueprints, but the tactical grenade – Gas Grenade. Here are all of the details below and you can find it all in-game now:
•Cluster Grenade – Eyes in the Dark (1.5K credits)
•Parachute – Rust Trim (2k credits)
•Knife - Droplets (3k credits)
(Epic) ICR-1 – Crimson Knife (20k credits)
•Tactical Grenade - Gas Grenade (2k Credits)

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Support Options
While we don’t have any bug reports or feedback to bring up this time, we’ll be keeping an extra watchful eye out for all of that as per usual with the start of any season. We’ll be checking community areas, but we’ll also be looking to our support teams to share reports up through the channels below. Please utilize those options below if you are in need of support.
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

One extra shout-out here, but if you are experiencing **Desync Issues **we are still trying to information on that to help better identify region-based server issues that could be contributing to that. However, whenever you report this type of issue to our support channels please make sure to do so with a clip showing it occurring. Visual examples are a huge help with these types of issues.

Final Notes
We have plenty coming throughout this season, not just releasing today, like the two operators below, more maps, more modes, and of course the Sea of Steel featured event! We are excited to see you all react to that content, but we also just wanted to note that we know most of this content is based around Multiplayer.

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We aren’t able to make sweeping Battle Royale changes as often and quickly as Multiplayer, but be rest assured they are still coming on top of a significant piece of new content that doesn’t quite fit into the BR or MP frameworks. While our seasons may be fast and dropping every month, these big content changes are tied only to the larger updates that land every two seasons.

With that said, we are excited to start to share about some of that soon but we are just waiting for it all to fall into a place where we’ve locked down release timings. Thank you @everyone for always asking for and seeking more ways to enjoy Call of Duty: Mobile, we hope to be able to fulfill those requests throughout the rest of 2021. For now, enjoy the new season and we’ll see you next week with more! XZ92_codm_hype

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! NA_codm_dogwave We are back with our first community update since the release of Season 5: In Deep Water. In the first portion of Season 5, we’ve had one new Multiplayer map available, several returning modes, a new functional weapon and operator skill to acquire, and of course a few seasonal challenges to complete.

This week, we have plenty more coming to your fingertips and the biggest release of them all is the Sea of Steel featured event. For this event we have a brand-new trailer to celebrate the launch, which is a first for us with any featured event like this! It features Rorke – Man Hunter and Dame (representing the Federation) facing off against Ghost and Alias – Deep Diver (representing the Ghost Faction). Take a look at that new trailer and let us know what you think: https://youtu.be/TBmZZUuPHBc

Ghost has returned and he is ready for revenge! Sea of Steel brings the fight to you by allowing you to pick between Ghost's Faction or the Federation (represented by Rorke and Dame here). Choose your side, fight to win daily objectives, earn new rewards, and do it throughout Season 5: In Deep Water. Sea of Steel is live now, so dive in and join...

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We’ll have more on the Sea of Steel event below while the rest of the update will focus on new events and maps alongside a new batch of feedback, bug reports, and news, like the next test server. Jump into this week’s community update below for all of that information!

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Here is a quick look at all of the newest events and others launching throughout the week:
**07/07 **– Two New Seasonal Challenges
**07/08 – 07/15 **~ BR Blitz Mode
Check out the BR Barrage event for extra rewards while playing Blitz
**07/09 – 07/23 **~ Sea of Steel Event
**07/09 – 07/12 **~ Gun Game Moshpit (MP)
**07/09 – 07/15 **~ Docks 24/7 (MP)
**07/09 – 07/15 **~ Summer Showdown (MP)
07/09 – 07/22 ~ Crimson Dame Draw
**07/13 – 07/19 **~ Spawn Trap (MP)
07/13 – 07/19 ~ Hardcore Hold (MP)
*All Dates UTC

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While there is plenty of content already released or releasing this week, there is still more on the way! You can still look forward to earning the new secondary weapon, the Shorty, a new mode (Ground Mission), a new BR Class (Rewind), and a legendary new operator that may or may be Ghost 😉. To start off this week, we have the main featured event for Season 5!

Featured Event - Sea of Steel
Season 5: In Deep Water is all about naval warfare and with Sea of Steel that comes to life with the Federation and the Ghost Faction going to war by sea! Which side will you choose? You have the powerful Federation decked in red with the likes of Rorke – Man Hunter and Dame leading the charge, or you can side with the new Ghost Faction that includes Alias – Deep Diver, Merrick, and of course Ghost!

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Each side offers its own set of rewards tailored to the look and feel of that respective team, with one of the major rewards for each side being an epic QXR (Ghost or Federation) and a variant of the Scout 2 operator. Outside of that there are a variety of rewards to earn when teams’ win territories and a whole set of milestone rewards that are divided out based on your individual contribution.

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Sea of Steel is live already and will be running until July 23rd (UTC)! Head in-game now, pick your team, and start earning some rewards while fighting over territories and completing objectives.

Docks – Multiplayer Map
Straight from Call of Duty: Modern Warfare 2019, Docks is now live in Call of Duty: Mobile! Like others this season, this map takes place near the water and fits right in with Hackney Yard and Shipment, which both take place in a stylistically similar environment. First, take a look at the map layout below: https://youtu.be/qHm6wPZOUNE

Head back to the coast with another seaside Season 5: In Deep Water new map! Docks is symmetrical and tactically designed primarily available for Gunfight and other smaller modes. You'll be able to try it out in early July through the Docks 24/7 playlist!

Download now and get ready for Season 5! Play for free on iOS or Android - https://bit.ly...

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This map is designed purely for tactical play, just like it was in Modern Warfare, and for Gunfight mode in particular. The map is small, asymmetrical, and perfectly balanced to allow for a completely balanced fight that is entirely up to skill. You can find it now in the Docks 24/7 playlist, which consists of Gunfight, 1v1 Duel, and Gunfight: Sniper. Grab a skilled teammate and try it out now!

New Operator - Crimson Dame
There is a new villain in town and she doesn’t lack style – Dame! This new operator hails from France and started her career under Templar until she was dishonorably discharged. Afterwards, she joined a group called the Dark Covenant where she was able to practice and train in hand-to-hand combat, stealth, combat tactics, and ultimately where she received the name “Dame”.

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She represents the Federation this season in their fight against Ghost’s Faction and comes well equipped to do so with the first legendary CR-56 AMAX blueprint – Red Death. This weapon melts your enemies into a warm glow and when you get combo kills it glows with a red heat fitting of the name “Red Death”. Find both Dame and the CR-56 AMAX – Red Death in the Crimson Dame Draw in-game now! https://youtu.be/D8Dh8uBs77A

The Crimson Dame is here and ready to join the fight against Ghost and the rest of the Federation! She comes alongside the legendary CR-56 AMAX - Red Death a series of epic Regicide camos for the Motorcycle, Renetti, and Arctic .50. Check out this brand-new operator and everything else in the Crimson Dame Draw when it goes live later today at 5 ...

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New Seasonal Challenges
Two new seasonal challenges have released this week and with another treasure trove of rewards to earn! They don’t offer anything like a new perk, like we had last week with Gung-ho (which is still available in the Gung Ho Seasonal Challenge), but there are new weapon blueprints and operator variants to earn on top of a hefty amount of Battle Pass XP. Details below for both:

Loyal Companion
This six-part seasonal challenge asks you to use various operator skills, perks, and more in Multiplayer in order to show your skills. As the name references, the primary operator skill used here will be the K9 Unit, which is available now in the free side of the Season 5 Battle Pass. For completing all of these tasks you’ll earn 16,000 Battle Pass XP and the following items:
•(Uncommon) MW11 – Helm
•(Rare) Spray – Big Man
•(Rare) BY15 – Cut Wave
•(Rare) FR. 556 – Cut Wave

Survival of the Fittest
This seven-part Seasonal Challenge is entirely focused on Battle Royale and just showing a general display of excellence through various tasks. For instance, you may be asked kill enemies with epic weapons, land in High Tier loot zones, or use customized weapons from an airdrop. For doing all of this you’ll rake in 19,000 Battle XP and the following items:
•(Uncommon) Defender – Helm
•(Uncommon) J358 – Helm
•(Uncommon) Medic – Helm
•(Rare) ATV – Cut Wave
•(Rare) Calling Card – Hydra Burst
•(Rare) Special Ops 4 – Cut Wave

The next batch of Season challenges will include an earnable epic weapon blueprint and a way to grab the new sawed-off shotgun, the Shorty! That’s a brand-new secondary weapon full of power and style, but short on ammo and range. Check in next week for more on that.

Feedback

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We’ve been reading over and tracking many topics since Season 5: In Deep Water released to the world of Call of Duty: Mobile and thankfully most of them have been low-key where we can answer them directly on a thread, social media post, or elsewhere, but we still have a few larger ones to go over today! As per usual, especially with new events like Sea of Steel releasing, please let us know your thoughts and we’ll be sure to relay that back the appropriate team.

**Battle Royale Content **– Last week we talked about this a little and how we have some long-term and exciting plans in 2021 for Battle Royale, but we also want to say that in Season 6 we’ll have plenty coming that we hope will fulfill that itch. We can’t define that now, but once we get closer to the launch of that new season and the related update, we’ll call it out.

Season 6 Public Test Build – We most likely have a new public test build coming in the next week, but we haven’t solidified a time just yet. We expect this build to be more focused on improvements than new content. However, hang tight and keep an eye out for that news!

**Weapon Balance Changes **– We’ve seen a lot of questions lately about different weapons, items (looking at you Thermite), or skills/classes and whether they will be tweaked in the next season. While we cannot call out any balance changes coming yet, you will be able to see some of that in the next public test build and we’ll do our best to list those all out in the patch notes that will release a few days before Season 6.

**Season 5 Music **– We’ve been experimenting with some ways to better highlight the fantastic music that is made specifically for Call of Duty: Mobile. If you’ve been around for a while you’ve likely seen the fantastic Behind The Scenes videos we were able to make for Season 6 and Season 9 of 2020, and we are excited to say we have more of those coming soon! First though, we tried something simpler for Season 5 and thanks to the kind, supportive, and loving response we are likely to expand on these types of music highlights in the future. Check it out here (it is too large to embed): https://youtu.be/is51IZiUgFU

Celebrate the the new and captivating Season 5: In Deep Water by listening to the Season 5 theme music with us while relaxing, working, or gaming! Enjoy and let us know in the comments what you think of this season's grand, orchestral, and moving theme music.

Composed by Wilbert Roget II from Formosa Interactive, LLC. Full orchestral list pend...

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Bug Reports
Since we didn't have a Bug Report section last week, due it being the beginning of a new season, we figured this week we would go in-depth for the bugs we have been seeing since the season launched!

•**Season 4 Battle Pass Compensation **– When Season 5 launched it launched too early and cut off the last day of the Season 4 Battle Pass. We apologized about this to all players who were affected and sent out rewards, via their mailbox, for the next three tiers of their Season 4 BP. That means if they were at Tier 50 already it would just be three tiers of credits, but for anyone under that it could have been items, characters, weapons, or whatever was next in-line. These should all be sent out now and we’ll be sending out confirmation in-game.

•**Stage 2 Matches Not Counting **- Matches were not counting when Stage 2 first launched, and we were able to quickly fix this thanks to all of the reports. Thankfully, the issue was just visual, so matches were still counting in the background and they populated once the bug was fixed. Thank you very much to everyone who reached out to us through social media, Esports, and community channels about that issue last Saturday!

Shock RC affecting friendly K9 Unit - There is a bug in FFA matches where if you launch a Shock RC while your K9 Unit is active, your Shock RC can affect your K9 Unit. If only they could play nice! The team is aware of this one and looking into it.

•**Invisible Rambo **– Anyone who has watched any Rambo movies would agree that he seems to be invincible, but invisibility is a new one 😉. The actual issue involves Rambo’s character model going invisible in-game. We won't divulge the details on how this one is done since it is an exploit, but the team is aware and investigating.

•**Old Comics Showing **- We've seen various reports of player seeing an older season's set of comics after first clicking into the section. The team is investigating this one but the cause isn’t clear, so some more information would be helpful. If this is happening to you please let us know the following: How long has this been occurring for you, what Season of comics shows first for you, and your device type.

•**Character Growing/Shrinking **- We've been seeing reports here and there of operators growing in size in relation to the camera while playing in TPP. The team is investigating this one.

•**Rocket Launchers Not Showing Hitmarkers on Scorestreaks **- The team took a look at this issue and discovered that some scorestreaks (Hawk X3, Counter UAV, Stealth Chopper, VTOL, Sentry Gun, SAM Turret) are indeed taking damage but the hitmarkers are not appearing. The team is working on getting this resolved.

•**CODE Calling Card Not Displaying **- Some players have reported the CODE calling card doesn't show correctly in their AAR (After Action Report). The team is aware and looking into this one.

Rename Cards not Appearing - We've seen reports that Rename tokens are still not appearing for some of you. The team is investigating this one, but we may need to reach back for more information from affected players since the cause isn’t immediately clear or reproducible!

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Swim Up Emote Not Appearing in Lobby - The team is aware of this one and working on getting you all swimming again.

Gung Ho Perk Translations - There was an issue where the Gung Ho perk was mistranslated. This should be resolved now, if not please let us know. Thanks for the reports on this!

Damascus Camo Unlock - Players have been reporting having issues unlocking Damascus on Holger and other new weapons (weapons not available on launch). The team has investigated this and is working to find a solution.

Adrenaline in BR - We're aware of an exploit with Adrenaline in BR matches. Again, since it is an exploit we won’t share details on this one, but the team is looking into it!

Unable to Heal in BR - We are continuing to see player's report the issue of being unable to heal after being revived. The team is working on this one. In the meantime, we have seen players report going prone helps as a workaround to this bug.

Gun Attachments Visually Malformed - This issue comes from players reporting having gun attachments aimed or bent at a wrong angle in game. This one looks worse than it is and is thankfully just visual, but the team is working on a fix!

Marksman Rifle Sensitivity - This one is pretty straight forward. Marksman Rifles have sniper sensitivity instead of their ADS when using iron sights. Team is aware and looking into it.

•**Camera in Buildings BR **- We've seen reports of player's cameras having issues while inside building and jumping, specifically in TPP. The team is looking into this one.

Thanks to everyone who has helped us investigate these and please keep doing so. While some bugs may not get immediate fixes, many are bundled into update releases like the one coming right before Season 6. You should see plenty fixes dropping then.

Support Options
We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything specific to your account, like purchasing issues or account issues. Here are our main support channels:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us
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Final Notes**

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Just to recap, next week we are likely to see a public test build coming out for Season 6 and the related update, which should be a massive one. Every two seasons of the game we have a new in-game update and this one coming up is a interesting update for multiple reasons (like syncing with the Chinese version) on top of it being filled with improvements, fixes, and new content. Also, keep an eye out this weekend for our first post about anything related to S6!

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This week we end on a note of thanks, whether it is for the excitement about Season 5, new operators, the comics (Ghost's return), our upcoming releases, the World Championship 2021, Season 5's music, or even just the wonderful little shotgun that is the Shorty! We can't express this enough, but it is truly wonderful to see so much discussion season after season and about so many different aspects of Call of Duty: Mobile. Much love to all corners of the community! See @everyone next time. 👋

-The Call of Duty: Mobile Team

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Greetings @everyone ! WZ95_codm_captainping

We apologize for the late night or very early morning ping for a lot of you around the world right now, but we figured that you might be interested in jumping into the public test build and snagging one of those registration slots before it gets filled up DX84_codm_thumbsup . The new build is available now for iOS and Android, and mostly filled with content launching in Season 6 or Season 7, but this one specifically does not have any zombies related content in there. Sorry, but we are purposefully keeping that one under wraps until closer to the inevitable release and reveal.

ZZ99_codm_star Here are all of the details below ZZ99_codm_star
•Begins today on July 13th
•Test end date TBD
•Available for Android and iOS devices
•Downloadable via APK here:
-Update 7/15: Registration links have been closed since we hit 30K registrations in just 24 hours! Thank you all.
•Download Size: 2 gigabytes, Wifi connection is highly recommended
•Player Registration Limit: 30,000 (about 10K per link)
•Content suited for ages 16+
•All information and player data collected during this test will be deleted

Just a reminder, but the 32 bit for Android is for lower end devices while the 64 bit version is for higher end devices. As per usual with each test build, everything you see in the build may not be final, may be buggy, may have placeholder art or text, or may not be releasing in the next update. Sometimes content we are testing is for the next season or it could be potentially be for two seasons from now. However, here are a few pieces of content you can look forward to trying out in this build:
•New MP Map – Slums 🏚️
•New MP Map – Stacks FX91_codm_cool
•New Operator Skills, Scorestreaks, perks, and grenade types 💥
•Various optimizations to BR
•Various UI changes and improvements

We hope you take a look, download, and stick around long enough to help improve our next releases by reporting any issues or feedback through the in-game survey! That's the primary place we use to collect information during this test and it really does help. Thank you all and see you next time XZ97_codm_giblove .

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Community! We may have just released a new public test build only two days ago but we are back with your regularly scheduled community update. We were planning to re-highlight the test build here to encourage participation, but you wonderful people filled up our 30,000 registration slots in just 24 hours! Thank you for the interest and for all of the wonderfully positive threads, posts, and replies about the content in that build.

We do have some Season 6 content already being shared and with more coming soon. In case you didn't see it, here is the first asset we've released related to that: https://youtu.be/SRDHjXT_PIA

Footage #110 Playback. #Day0Night0

© 2021 Activision Publishing, Inc. ACTIVISION and CALL OF DUTY are trademarks of Activision Publishing, Inc.

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We saw the thousands of comments filled with excitement and interest in response to that video, and we are right there with you! We are incredibly eager to share more with you. The good news is that more is coming and soon. Anyways we’ll have more on that in a later update but for today we still have plenty to go over for the latest events of Season 5: In Deep Water. Let’s dive in!

Here is a quick look at all of the newest events and others launching throughout the week:

07/13 – 07/19 ~ Spawn Trap (MP)

07/13 – 07/19 ~ Hardcore Hold (MP)

07/14 & 07/16 ~ Three New Seasonal Challenges

07/16 ~ Credit Store Update

07/16 – 07/22 ~ BR Alcatraz

07/16 – 07/22 ~ Aniyah Incursion 24/7 (MP)

07/16 – 07/22 ~ Ground Missions 24/7 (MP)

07/16 – 07/29 ~ Omnipotent Draw

A legendary variant of Ghost has arrived

07/20 – 07/26 ~ Attack of the Undead 20 (MP)

07/20 – 07/26 ~ Shoot the Ship 24/7 (MP)

*All Dates UTC

One piece of content this week is Battle Royale’s Alcatraz map! The always cycling map is generally available once or twice each season for a short period of time and for Season 5 it is only going to be available for just this one week until July 22nd UTC.

While you are jumping into that unique Battle Royale experience make sure to check out the Surviving Alcatraz featured event to snag some extra rewards by completing related tasks. Now, let’s move onto the most recently released event this week with an all-new map and mode!

Aniyah Incursion & Ground Missions
Another new map has come over Call of Duty: Modern Warfare 2019; Aniyah Incursion features a larger than normal map meant for far more players than the usual 5v5 match in Multiplayer. The map features a large and explorable palace at the center that has multiple floors, crumbling rooms, and many close-range corridors. However, there is also the surrounding palace grounds, which consists of open streets, small buildings, courtyards, and gardens. Take a glimpse at the map below: https://youtu.be/cOaN9FkDIkE

This upcoming and large Season 5 map is located in Central Asia. You can start offensive and defensive battles around the central palace, while pushing through various flanking options in the surrounding grounds, alleys, and open streets. This map is primarily going to favor mid and long-range combat, but even short range weapons can be utilized...

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Launching alongside Aniyah Incursion is Ground Missions, a MP mode designed for bigger maps like this. Ground Missions is basically Domination but bigger! It is 10v10 Domination with 5 different capture points and a higher-than-normal score limit. Games are longer, more chaotic, and more action packed with constant combat occurring all over the map.

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In addition to Ground Missions you can also jump into some good ole fashioned 10v10 TDM in the Aniyah Incursion 24/7 playlist! When playing either mode make sure to check back into the Featured Event section to see what you need to do to earn some rewards from the Royal Takedown event. This is all live now and until July 22nd (UTC). Check out the new map and mode and let us know what you think!

Ghost – Retribution
Rising from the depths of Season 5: In Deep Water is the long awaited and legendary Ghost - Retribution! The fan favorite Ghost returned from the dead earlier this season in the comics (found in-game by the Battle Pass) and as of yesterday we have our first ever Legendary variant of Ghost. He comes with his faithful dog, Riley, in tow and ready to help him take revenge against those who are going to wish he stayed dead.

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Like the two other legendary operators who came before him, Ghost – Retribution comes equipped with a variety of unique cosmetics! For the first time for a legendary operator, many of these cosmetics are based in Battle Royale instead of Multiplayer. Here are the details:

Custom Lobby Screen

Custom Opening BR Animation (with Riley)

BR Class Clown Spawns Riley instead of the usual K9 Unit

Ghost Styled Death Box

Holographic Kill Counter Watch/Device

Of course, Ghost – Retribution isn’t the only thing to acquire as a part of this and you have the whole Omnipotent Draw! The draw has the first-ever legendary Shorty, the brand-new weapon that also just released in the Seasonal Challenge Sawed Off Shenanigans (details in the next section). This weapon fires fiery rounds that instill fear and incinerate your enemies. See Ghost in action below:

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Lastly, the draw is not just all about Ghost and that legendary Shorty – Last Chance. The Omnipotent Draw contains many other items themed and styled to Ghost, like a sleek and black tank camo in BR, the M4 – Vengeance, Emote – Put on a Show, and more. Get a glimpse of some of those items below and check it all out in-game now!

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New Seasonal Challenges
This week the long sought-after Sawed Off Shenanigans Seasonal Challenge is now live in-game! You might have guessed the reward from the name…but completing this Seasonal Challenge will give you the newest shotgun to Call of Duty: Mobile the Shorty – a small but mighty shotgun perfect for all you fast paced players who love run-and-gunning but also perfectly capable for those playing more tactical in BR. However, there are also two other challenges available this week. Find all of the info below!

Sawed Off Shenanigans
It’s fitting that 6 out of the 7 parts to this Seasonal Challenge require you to use various shotguns, in BR, MP, or even with your Shotgun blinged out with your favorite charm 😉. In addition to the Shorty, the Sawed Off Shenanigans Seasonal Challenge will reward 20,000 Battle Pass XP and the following:

Echo – Helm (Uncommon)

Charm – Puffer Punk (Rare)

Frame – Rhinestone (Rare)

New Functional Weapon – Shorty

https://youtu.be/wXLpU46g2Yg

The second new functional weapon is making it ways to #CODMobile later today and this brand-new secondary weapon is full of power and style, but short on ammo and range. Close the gap on your enemies and fight them close up to take advantage of this weapon's destructive capabilities. You can acquire the Shorty through the Sawed off Shenanigan's ...

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Board of Honor
This seven-part seasonal challenge is all about Battle Royale as well! Complete matches, get kills with specific types of weapons, and win Ranked matches to complete all of the tasks. By doing so you can walk away with 19,000 Battle Pass XP and the following rewards:

(Uncommon) FHJ-18 – Helm

(Uncommon) Type 25 – Navigator

(Rare) Avatar – Octopus

(Rare) Pharo – Cut Wave

Rifle Ace
This seven-part seasonal challenge is your first and only chance to grab an Epic weapon blueprint on top of a variety of other rewards! You’ll need to play MP matches, get kills with assault rifles, use specific loadouts, and have the new CR-56 AMAX available to use. If you manage to do all of that you’ll snag 19,000 Battle XP and the following rewards:

(Uncommon) Frag Grenade – Helm

(Uncommon) UL736 – Helm

(Rare) Spray – Squid Attack

(Rare) Calling Card – Tools of the Trade

(Epic) AK117 – Rhinestone

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Credit Store Update
We may be halfway through the season but that doesn’t mean the credit store updates have ceased! Another one has arrived this week and with it comes a variety of different items. You can find these all in-game now but here is the full list:

ATV - Eyes in the Dark (1.2K credits)

Operator Skill - Ballistic Shield (2K credits)

.50 GS – Droplets (3k credits)

SMRS - Rust Trim (3k credits)

(Epic) Charm – Dinosaur (3K credits)

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Feedback
We’ve seen a variety of feedback come over the last week and most of it is actually addressed in our public test build that is going on right now. Many of these will be called out directly in the upcoming patch notes for Season 6, but in advance here are a few topics we’d like to address:

Battle Royale Content – As some players have noted, the current test build has a bit of Battle Royale Content in it. Some of it is a sync of content from the Chinese version of Call of Duty: Mobile, like improvements to grass, while others are based around small tweaks to areas of the maps or general optimizations to how well Battle Royale runs.

Multiple HUDS Layouts – We are also pleased to say that this is also in the current test build! This is one of the longest requested and most consistent pieces of feedback from the community, so it is a pleasure to announce that it is coming.

Public Test Build – We know the first test build filled up surprisingly quickly, but we are likely to have another one coming before Season 6. Additionally, just a reminder that while we love reading threads and posts about the content in there, please make sure to use the in-game survey to report issues and feedback.

Clan Wars Store Refresh – In Season 6 there will be new items being added to the Clan Store on top of the ones that are already there! It is essentially a new “season” of Clan Wars in the same way that there will be a new Ranked Series starting alongside S6. However, the main epic items from the first season of Clan Wars will remain since those are meant to be long-term goals that take a significant amount of currency to acquire.

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Bug Reports
This past week we’ve haven’t seen any new bugs sent up outside of an issue with a certain Clan Wars node being mis-matched for Summer Showdown, but last week we reported over a dozen issues we are currently investigating, need help looking into still, or already have fixes planned. Head on over to the previous community update -#codm-news message - for that full list!

Support Options
We still regularly reach out to community areas for info on issues or feedback, but don’t hesitate to reach out to our support channels as well if you ever need help, especially with anything specific to your account, like purchasing issues or account issues. Here are our main support channels:

In-game support chat

Player Support Website: Contact Us - https://bit.ly/3hMF5jg

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This week we are back with another community update and one that we thought was perfect with the release of Ghost - Retribution! User Dante_Bloodworth (https://bit.ly/3krox1P) has been making Call of Duty: Mobile art for over a year and sharing it with the community, and recently they've starting making Tengu style mask's out of paper. The first of which we saw was one for Ghost!

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If you are like us and didn't know what Tengu masks are, well we looked it up and are happy to share! They are masks based on mythological creatures in Japanese folklore. Tengu are a type of god or supernatural being that is meant to look like a mixture of human and avian (bird-like) features and are frequently featured in many art forms in Japan.

Other than masks and physical art, Dante_Bloodworth also has some digital designs of operators that we also appreciate. The one that we gravitated to the most was their design of Nikto. The detailed included on the operator are fantastic and they've framed Nikto wonderfully. Check it out:

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You can find more of Dante_Bloodworth's work on Instagram (https://bit.ly/36HVv5W), which includes art on a wide variety of other forms of entertainment, like TV shows, anime, and musicians. Thanks again to the community for supporting many types of creative across the many community areas. We'll keep an eye out and hopefully have another artist to highlight next week.

That is for this week's community update, but be sure to keep an eye out on our social channels as we get closer to Season 6 and the last batch of Season 5 content that has yet to be released! It is all coming rather quickly, but we can't wait to share it all with you. The next update should be an exciting one to say the least! See you then and take care @everyone

-The Call of Duty: Mobile Team

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Hello @everyone ! We are back early this week with yet another public test build for Season 6 and Season 7 content. The last test was successful with 30,000 players joining up in the first 24 hours and sharing back plenty of feedback. A huge thank youXZ97_codm_giblove to everyone who joined us then and we hope you are similarly interested in joining once again!

Today's test is more filled with new technical changes, but it does have some new content in it (compared to the last test), like Monastery and Competitive S&D. This will be the last one before our next release and most likely won't last long, but that just depends on you all and how quickly we fill up the registrations again. Please find all of that info below and thanks for joining in this wide effort to test new features, changes, and content!

Here are all of the details:
•Begins today on July 20th
•Test end date TBD
•Available for Android and iOS devices
Downloadable via APK here:
-32 Bit: https://bit.ly/3xSZOYe
-64 Bit: https://bit.ly/2Uq9OcM
-iOS Test Flight Download: https://bit.ly/TestFlightCODM
•Download Size: 2 gigabytes, Wifi connection is highly recommended
•Player Registration Limit: 30,000 (about 10K per link)
•Content suited for ages 16+
•All information and player data collected during this test will be deleted

As per usual, everything you see in the build may not be final, may be buggy, may have placeholder art or text, or may not be releasing in the next update. However, here are a few pieces of content you can look forward to trying out in this build:
•New MP Map – Slums
•New MP Map – Stacks
•New MP Map - Monastery
•New Mode - Competitive Search & Destroy
•New Operator Skills, Scorestreaks, perks, and grenade types
•Various optimizations to BR, like graphical changes and map tweaks
•New HUD Options
•Various UI changes and improvements

If you run into any issues downloading the build make sure you have a significant amount of extra space on your phone (at least twice the size of the download) and also ensure that the entire time you were downloading the build it was on a secure wireless connection. Additionally, if you are playing from India you'll likely need to use a VPN to connect. Why? We don't know, but it is a common issue only with these test builds in that region. Apologies for that annoyance.

Lastly, for anyone who does participate please take the in-game survey to help us get data, feedback, and reports based on this build. It will all goes towards helping us release better future versions of Call of Duty: Mobile! AZ93_codm_logo A huge thank you to everyone who does participate and we can't wait to show you everything we've got dropping so very soon with Season 6!

-The Call of Duty: Mobile Team

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Greetings everyone! We are a little over a week into Season 6: The Heat and we are here with an alarmingly huge community update for you all FX98_codm_laughing . This one is crammed with information about Undead Siege, the most recent update, various changes in S6, bugs and feedback, Seasonal Challenges and of course Aether Hunt 🧟‍♀️ , the new featured event! Aether Hunt will be our first topic for this update and to start that off we've made a new action focused cinematic to hope celebrate that launch: https://youtu.be/BbQrvii0_6Y

Undead Siege has been out for nearly a week and while there is plenty to unlock, earn, and upgrade (like talents) we thought all players could use some more gear to earn! Aether Hunt is live now, a featured event focused on Undead Siege, and offers up a variety of corrupted and Undead rewards to earn. Complete tasks in BR, MP, or Undead Siege to...

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Aether Hunt brings you to Richtofen’s Lab to assist him in his hunt for Aetherite crystals. Complete tasks in Undead Siege, Battle Royale, and Multiplayer for various types of ore. When turning in this ore to Richtofen your completion meter will fill up and unlock rewards once you hit certain milestones. You can earn anything from the Horde themed weapon and vehicles camo to an undead variant of Richtofen himself!

This event has you tackling both daily and long-term challenge tasks (not time limited) that might ask you to do something like kill zombies in Undead Siege or win 5 matches in any game mode. You’ll see a variety of these, at least the daily tasks, showing up throughout the event with numerous ways for you to earn ore. No matter which mode you play, it should all help get you rewards via Aether Hunt!

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You can get a bonus to Aether extraction in this event as well if you happen to own the Wrench Rig Set from the Outbreak Crate (available in the store right now). For completing all of this you can earn the following rewards:
(Epic) Richtofen – Turned
(Epic) FR .556 - Undead Watcher
•Charm - Zombie Head
•Sticker - Crack Skull
•LK24 - Horde
•GKS - Horde
•Fennec - Horde
•Echo - Horde
•ATV - Horde
•Antelope A20 - Horde
•M4 - Infected
•Backpack - Infected
•MW11 - Infected
•J358 – Infected

You have until August 19th (UTC) to complete this event and gather all of the rewards, so jump in now, start collecting ore, and get Richtofen what he needs before he is gone. We’ll have plenty more on Undead Siege itself below in its own section but this update has plenty more to it and to start it off properly let’s look at the event calendar!

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Announcement Here is a quick look at all of the newest events and others launching throughout the week:
08/03 – 08/09 ~ Grind (MP)
08/03 – 08/09 ~ Gun Game Mosh Pit (MP)
•**08/06 – 08/12 **~ Summer Showdown (MP)

  • Check out the Summertime Skirmish event for rewards!
    •**08/06 – 08/12 **~ Stack 24/7 (MP) 🆕
    08/06 – 08/12 ~ Tank Battle (BR) 💥
    08/06 – 08/19 ~ Featured Event - Aether Hunt 🧟
    08/06 ~ Five Seasonal Challenges Now Live!
    •**08/06 – 08/19 **~ Rottweiler Lucky Draw
    08/10 – 08/16 ~ Rapid Fire (MP)
    08/10 – 08/16 ~ Cranked: Confirmed (MP)
    *All Dates UTC
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A lot has already launched in this first portion of Season 6: The Heat! As you can see from the roadmap we’ve already dropped new Clan Wars content, Ranked Series 3, a credit store update, a new Battle Pass with the MX9 and Swarm Scorestreak, and as of this week more releases with the Stack MP map, Aether Hunt, and the Machete.

However, this season is a packed one and there is still plenty more on the way! Get ready and enjoy it all while it is live because before you know it we’ll be out here with teasers for Season 7 😉. Next up we are going to jump into a Call of Duty: Mobile 2nd Anniversary event that is currently going on in-game!

**ZZ99_codm_star Global Weapon Design ZZ99_codm_star **
At the beginning of August we launched a unique event in-game, found through the Announcement Tab, focused around getting a community weapon design into our upcoming anniversary season. For this event, you can pick between six different popular weapon types, like the AK117 or PP19 Bizon, and six different popular season themes, like Going Dark or Tokyo Escape: https://youtu.be/4tTMWw_-lhQ

Call of Duty: Mobile's 2nd Anniversary is coming up in the near future and before we get there we have an event designed for the community! This event, live in-game now, asks you to select your favorite weapon and favorite weapon design from a limited selection of each. Whichever weapon design wins will be created and available during 2nd Annive...

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Each player is able to pick one weapon and camo theme, and when this event ends next week whichever weapon and camo, respectively, with the highest number of votes will win. For example, if you vote for the ICR-1 and the Going Dark theme and the ICR-1 loses the Going Dark theme could still win attached to a different weapon. Once this event concludes our teams will then spring into action, make that winning design on the winning weapon type, and then during our 2nd Anniversary season we’ll release it to free for all players! Head in-game now and place your vote.

Undead Siege
Many players have already picked up their wrenches and tried their luck against the undead horde, but with Aether Hunt launching this week there will be plenty of new players jumping into this new and different zombies’ mode. This section is dedicated to those who jumping into the mode for the first time or those who are just looking for some additional details about aspects of the mode, like zombie type information and turret management. First, an overview and basic summary!

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What is Undead Siege
•A new PVE (player versus environment/cooperative) mode with up to 4 players
•Two difficulties currently - casual and hard
•Survive for Five Days and Five Nights against increasingly difficult hordes of undead
•Sessions are roughly 20-30 minutes long on average if you survive all five days/nights
•Highly replayable with features like talent management and a wide variety of items to unlock and collect on top through Richtofen’s Rewards
•New completionist weapon camo available as a part of this mode
•This is a limited time mode that may just be around for all of Season 6, but the length and permanency depends on overall participation and reception

With all of that said, take a look at this tutorial video we made to help explain the basic fundamentals of this new mode: https://youtu.be/U0_4m21P2AE

Undead Siege is here and available to all players! However, it is full of depth, complexity, and challenges as you try your best to survive for five days and nights. In this first of many guides, get a general overview of how the mode works alongside some recommendations. Best of luck out there against the undead horde!

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One thing that isn’t explained in any of our tutorial videos but you will immediately notice when jumping into the mode, watching one of the cinematic trailers, or through Aether Hunt is that this mode has new narrative and story attached to it. We were so excited to be able to pull Richtofen (Nolan North), Nikolai (Fred Tatasciore), and Tank Dempsey (Steve Bloom) back into the world of Call of Duty: Mobile and to get their fantastic voice actors, listed in parentheses above, back in the studio to help bring this mode to life!

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The Story of Undead Siege, you have passed through the rift and entered a different world where Richtofen, Nikolai, and Tank Dempsey await after arriving purely by accident. Aether energy has pulled open seams of the multiverse and brought you together with this wonderful cast of iconic ZOMBIES characters, but this is not a brand-new story based off of those in the Call of Duty: Black Ops series. Instead, it is alternate space in time where these characters, enemies, and worlds can intermix.

Together you all must defend the control center, a device made to pull you out of this multi-versal space. If you defend it long enough it can open a way for you to return to your world. However, aetheric energy rages at night and attracts all sorts of undead threats to your doorstep. Play through it all and hard mode to unlock the whole story.

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Turrets, one of the first things you’ll notice in Undead Siege is that your normal weapons are not strong enough to hold back the hordes. You’ll need all manner of upgradeable and specialized turrets to help you keep the control center safe. Turrets start at Sentry Turret, the most basic and fast firing machine gun turret, but can be upgraded into all kinds of devastating options, like Grenade, Cannon, and Fire Turrets. Check out this tutorial video for an overview of the system: https://youtu.be/L3Rq6jwFMDE

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Zombies, as you may have seen from our images or videos above you aren’t just facing off against basic shamblers but a whole array of challenging enemy types. You’ll have to fight aggressive zombies that might only care about taking out players, or only turrets, or the control center, but there are also some that just support other zombies. There are many types of zombies, but each have different ways to effectively take them down and some are worth prioritizing over others due to how destructive or powerful they are. Take a look at those different types below: https://youtu.be/OmDxgr0D0gM

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Talents, in Undead Siege you may lose and often depending on the difficulty you tackle and your teammates, but we’ve setup a system that is always meant to reward you for playing. Some of that might just be tasks and rewards, like Aether Hunt, but there are also permanent upgrades that make you stronger called Talents. These Talents improves turrets, your damage, your health, and more. Talents can be upgraded by collecting Aether Shards and Crystals, which can be earned just by playing matches and collecting enough experience to unlock new tiers in Richtofen’s Rewards. Here is a quick guide as well on the Talent system: https://youtu.be/ri-zif93x4E

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Richtofen’s Rewards, the simplest way to explain this new system is to say it is basically a free battle pass specifically for Undead Siege. There are tasks to work on, rewards to earn (not just crystals for upgrading Talents), and a completionist camo to complete. This system is hefty and meant to provide a wealth of content for all players to engage with, whether you want just a few rewards, need to upgrade your talents, or are looking to collect everything there is for Undead Siege.

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Undead Siege is one of the biggest features we’ve ever released for Call of Duty: Mobile and it has been a pleasure to see the response! We know it isn't the same as original ZOMBIES mode, but it is something that fills that cooperative itch in a new way and our teams have poured a lot of passion into make it unique, replayable, and enjoyable.

Thank you to everyone who has played it, shared feedback in the community, made threads or videos to help others with tips & tutorials, and left us those flame hype emojis on every single Undead Siege video we’ve released XZ97_codm_giblove ! We appreciate you all and we hope the reception for the mode stays strong so that you all can enjoy it for longer than just a single season.

Stack Multiplayer Map
First seen in Call of Duty: Modern Warfare, Stack has made its way to Call of Duty: Mobile and is live now in game! True to its MW roots of being a Gunfight map, Stack is a compact 3 lane map perfect for any 2v2 or 1v1 battles. Have a quick look at the layout of this map: https://youtu.be/LLvXt6VQkLs

Download now and check out the new Season! Play for free on iOS or Android - https://bit.ly/CODMobileAppStore

Follow us for all the latest intel:
Web: http://www.CallofDuty.com/mobile
Facebook: http://facebook.com/CallofDutymobile
Twitter: http://twitter.com/playcodmobile
Instagram: https://www.instagram.com/callofdutymobile/

© 2021 Activisio...

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Stack is playable right now in the Stack 24/7 playlist that will last until 8/12. In this playlist you will be playing either Gunfight or 1v1 MP matches, so you better be ready for those high pressure, sweaty palm, intense games. Stack will also be available later in the season in the brand-new game mode Face Off in the Face Off 24/7 playlist starting 8/13 UTC.

New Melee Weapons
This season is an exciting one for many reasons and we are so thrilled to finally say we did it! A free katana is coming this season alongside a Wrench and Machete. It is a season of zombies, double agents, and new melee weapons! Here are the details on each.

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Correction on the above image, the Wrench is earned via Richtofen’s Rewards (not Bounty).

🔧 Wrench
If you have played Undead Siege then you are already more than familiar with the handy dandy Wrench. The multifaceted weapon can Repair your turrets and generator, take out the bulky Wardens, and once unlocked full can even defeat your enemies in MP and BR. Progress through Richtofen’s Rewards by playing Undead Siege and completing tasks there to get your hands on the Wrench!

🗡️ Katana
It only took us 3 additional seasons, but the Free Katana is finally here 😉. On 8/20 the Featured Event Sharpened Skills will go live and you will be able to grind for that Katana. To progress through the Sharpened Skills event you will need to complete tasks like killing enemies with melee weapons, earning Backstabber Medals, and killing enemies with the Dead Silence perk equipped. Prove you are truly a master of the melee weapon and the blade, and you’ll earn yourself the long-awaited Katana!

🔪 Machete
The ever capable and trusty Machete is useful for more than just cutting through overgrown shrubbery during the oppressing heat of the summer. This new melee weapon is earnable through a Seasonal Challenge, Machete Madness, that we’ll have details on below in the Season Challenge section. However, if you are looking for a supped-up version of this blade you can grab Machete - Dog Tooth in the Rottweiler Draw available now through the store.

** 🆕 Seasonal Challenges**
It feels so early in the season to say this but we already have five Seasonal Challenges available! There are still two more on the way, including one to grab the new Rytec AMR sniper rifle, but for now there is a lot to complete and earn. For example, you can grab a brand-new melee weapon, the Machete, a new perk, the Mosaic weapon blueprints, and nearly 100,000 Battle Pass XP (if you completed them all). Here are all of those details below!

Martyrdom
This six-part seasonal challenge is one of the first to launch in Season 6 and it fittingly brings a brand-new perk to Call of Duty: Mobile! Martyrdom is a love it or hate perk that has you dropping grenades whenever you are killed. That means you always have a chance to get revenge from the grave and to greatly annoy your enemies, especially if they are using melee close range tactics. This challenge offers up 16,000 Battle Pass XP on top of the following rewards:
•40 Weapon XP Cards
•(Uncommon) AK-47 – Macaw
•(Rare) Avatar – From Dog, With Love
•New Perk – Martyrdom

Survival of the Fittest
This seven-part seasonal challenge is focused entirely on battle Royale and completing various tasks in that mode. There is no specific focus here, instead the challenge is meant to show your overall capabilities in Battle Royale. Survival of the Fittest is a great challenge to use to level up your BP with an offering of 22,000 Battle Pass XP and the following rewards:
•(Uncommon) Defender - Macaw
•(Uncommon) Ninja – Macaw
•(Uncommon) Knife - Macaw
•(Rare) Calling Card – Beach Day
•(Rare) BK57 – Mosaic

Run & Gun

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This six-part seasonal challenge brings you back to Multiplayer and focuses on SMGs to help celebrate the launch of the new MX9 (available in the Battle Pass)! Use various SMGs, including the MX9, to take out enemies and with specific loadouts to complete all of the tasks. For completing this challenge you’ll earn 15,000 Battle Pass XP and the following rewards:
•(Uncommon) Frag Grenade – Macaw
•(Uncommon) Backpack – Macaw
•(Uncommon) Pharo – Macaw
•(Rare) Frame – Exotic Bird Frame
•(Rare) M4LMG – Mosaic

Scorestreak Smash
This seven-part seasonal challenge is very similar to the Run & Gun except instead of being focused on SMGs it is all about Scorestreaks! This is to help celebrate and encourage you to test out the new Scorestreak - Swarm (available in the Battle Pass) on top of being an excuse for us to give you a variety of credits, weapon XP, 21,000 Battle Pass XP, and the following rewards:
•(Uncommon) SMRS – Macaw
•(Uncommon) MW11 – Macaw
•(Rare) Charm – Armadillo
•(Rare) AK117 – Mosaic

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Machete Madness
This seven-part seasonal challenge is similar to the previous two where it is designed to highlight and encourage you test the newest melee weapons. These tasks are all about Multiplayer, getting kills with melee weapons, general kills with any weapon, and using the Wrench (available at Tier 1 in Richtofen’s Rewards). By doing all of this you’ll snag the new Machete melee weapon, 19,000 Battle Pass XP, and the following rewards:
•(Uncommon) Striker - Macaw
•(Rare) Spray – Swrod Swipe
•New Weapon – Machete

New Functional Weapon – MX9
A new highly customizable SMG is here to battle for dominance against the beloved QXR. The MX9 is a fast-firing SMG with a high damage output that can be extremely deadly and accurate if kitted out with precision-based attachments, whether that is for ADS or hip-fire.

This new weapon can be earned through the free side of the Season 6 Battle Pass (Tier 21) or through the premium side with the epic MX9 – Stone Serpent (Tier 50). One more functional weapon will be coming later in the season, the Rytec AMR, through a Seasonal Challenge. For more details on the MX9 and to see the weapon in action head on over to our YouTube: https://youtu.be/qTNUrqLIdH8

The newest functional weapon, the MX9 smg, is available now through the Season 6: In Deep Water Battle Pass! However, do you know how this weapon handles and performs? Get a look at the weapon, some of its stats and performance, and some recommendations in this new video. Jump in-game, acquire the new weapon, and try it out yourself!

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Season 6 Lucky Draws
We’ve had two lucky draws released already this season and we wanted to quickly highlight them some they are filled with some unusual weapons, operators, and themes.

☠️ Gravewalker Draw
The first lucky draw to release in Season 6 is all about looking like a hardened, cool, and efficient zombie hunter. It features Seraph – Gravekiller, who is filled with fury and a desire to wipe out any poor undead creature unfortunate enough to cross her path. Her main weapon is the AGR 556 – Ripper, which is equipped with a bayonet style blade and can actually be used as a melee weapon.

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CZ95_codm_goldenticket Rottweiler Draw
The second lucky draw to release this season just arrived a day ago and is all about style, gold, and swagger. If you’ve ever had a desire to deck out your weapons, charms, and even a tank in gold then this draw was made for you! It has a brand-new character, Rott, leading the way with his gold pants, gold chains, and gold handguns tucked into his gold belt. Check him out and the rest of the draw in-game now.

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Ranked Series 3
Alongside the launch of Season 6 came a new season of Ranked competition with Ranked Series 3! As per usual this new series came with new rewards for both Multiplayer and Battle Royale, a rank reset (down a couple of levels, not a complete reset), and some changes to what maps are available.

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For this post we would like to primarily focus on the map rotation changes we made. As many players have noted in the community there have been various maps removed or added. Here is a quick summary of those changes and why we made them:

•Search & Destroy – Takeoff and Summit removed and Suldal Harbor added
-This was done for a fairly simple reason that Takeoff and Summit were performing below average in relation to balance and match quality (how competitive it is), so we wanted to get some new additions in there to mix it up.

•TDM – Summit Removed and Slums Added
-As you’ll see for Summit throughout this post, it was removed in TDM as well for performing below average. That just means the matches on that map were not as balanced, competitive, and enjoyable for players, on average, compared to other maps.

•DOM – Firing Range and Standoff Removed and Suldal Harbor added
-While we know Firing Range and Standoff are beloved maps, they are also so well known (since they’ve been in since the beginning) that we’ve seen a high probability of one-sided matches where one team is being completed dominated. As a result, these maps are temporarily removed. Slums will likely be added as well in the future.

•Hardpoint – Raid removed and Suldal Harbor added
-This map in particular for Hardpoint has poor overall performance. Removing it to mix it up and give other newer maps a chance to provide a better experience.

Overall, the intention of these map changes is to remove maps that seem to be creating a worse performance for players on average and adding new maps that hopefully will improve the experience. If you find the changes to be worse or better for you then please discuss, let us know, and we’ll keep adjusting and considering other changes for future Ranked Series.

Feedback & Bug Reports
There is a lot we are still working through on this front since the start of the season, but as you may have seen we have already put out some fixes and changes in response to both community feedback and in-game data. We have more on the way, but here are some of the changes we’ve recently made on top of some issues we are investigating:

Undead Siege Specific
•Added a FPP to TPP switch button
•Added an icon to the Necromancer Zombie type for better visual identification
•Extended the 3rd day to allow for more prep time due to the control center moving
•Duplicate camo rewards now become Aether Shards
•Vehicles can no longer be destroyed by players
•Fixed various text inaccuracies

Season 6 General

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•Fixed an issue related to purchasing tiers in the Battle Pass
•Fixed an issue with store purchases on Android resulting in an error
•Fixed an issue with an inaccessible mission in Clan Wars
•Investigating an issue with frequent disconnects for some players
•Investigating an issue with stuttering due to the UI with aiming
•Investigating an issue with certain epic blueprints not displaying their special effects after kills
•Investigating an issue with character voice overs not functioning in Battle Royale
•Investigating an issue with certain Locus blueprints not having a sniper reticle
•Investigating some maps glitches on Slums

We are always on the lookout for more reports and feedback that we can share back with our teams, so keep it coming and thank you to everyone who has taken any time to do so! We are greatly appreciative that every season there are always so many passionate players who are willing to immediately report any issues seen or start detailed discussions about new modes, changes, or desired changes.

Lastly, the updates notes have been out for a while now but we haven’t been able to share them anywhere outside of the game until now. Not only do these notes below consist of information that you may have seen in-game, but we’ve also added additional details and callouts that we believe the community would be interested in seeing.

For instance, even though it may be a small thing to some we were excited to finally be able to share that we’ve added more customized HUD options in this update! We know that one has been a long-requested feature, just like bringing over some of the BR changes from the Chinese version of Call of Duty: Mobile, some of which have also released in this update. Check that all out in the next section.

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Call of Duty: Mobile Season 6: The Heat
-New weapons, scorestreaks, operator skills, perks, tactical props, new maps and new modes!

Season 6 Battle Pass available on 7/30 UTC
-New Premium Battle Pass Rewards
-New Epic Weapon Blueprints:
-Type 25 - Jungle Militia, MX9 - Stone Serpent, HG 40 - All Angles, DL Q33 - Black Market and ICR-1 - Blood Money

New Epic characters:
-Rosa - Double Agent, Price - The Captain, Soap - Takedown, Domino - Revolutionary

New legendary calling card: Escape in Style

New Free Battle Pass Rewards
-New functional weapon type: MX9 (SMG)
-High fire rate and damage, with high precision hit rate if large caliber ammo is used

New scorestreak: Swarm
-Summon a swarm of Hunter Killer drones to detect and destroy enemies

New Featured Events and Seasonal Events Available throughout the season
-New functional weapon type: Rytec AMR (sniper)
-Anti-vehicle sniper rifle that can cause a lot of damage to vehicles in BR mode. It is equipped with the unique 25*9mm Thermite 5-R mag and 25×59mm Explosive 5-R mag and can kill opponents in one shot at close range

New Melee: Machete, Wrench

New Ranked Series
-The new Series runs from July to August 2021
-Features new rewards
-Battle Royale – (Epic Operator) Lerch – Penalty Kick
-Multiplayer – (Epic Weapon) CR-56 AMAX - Street Venom

Multiplayer

New Maps
•Slums
-New compact map featuring streets, buildings, parks and alleys, for players to experience a full range of combat modes (from street battles to sniper duels).
-Available in these modes: TDM, Domination, S&D, Hardpoint, 10v10 TDM, 10v10 Domination

•Stack
-Soldiers must be careful of enemies approaching from both near and far and protect themselves with bunkers.
-Available in these modes: Gunfight, Duel

•Nuketown Classic
-As the summer heat melts the snow away, the classic Nuketown returns!
-Available in these modes: TDM, Domination, Hardpoint, 10v10 TDM, 10v10 Domination

New Mode
•Face Off
-3v3 intense fighting on a small map!
-Available in modes: 3v3 TDM, 3v3 DOM, 3v3 KC, 3v3 CTF
-Included maps: Reclaim, Stack, Cage, King, Pine

Battle Royale

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•New vehicle - Muscle Car
-Brand new powerful two-seater vehicle with a streamlined body that enables players to burn up the road.
•New graphical changes and optimizations
-Example, improved foliage from the Chinese version of Call of Duty: Mobile
•More information on this below in the BR section
•New map changes related to Undead Siege

Undead Siege
In the new Undead Siege mode, you will team up with Richtofen, Tank Dempsey, and Nikolai Belinski to survive in an isolated location. You will need to collect materials and supplies during the day and prepare for a surge of zombie attacks at night. Apart from weapons, you can also make use of defense towers to protect yourself. Help Richtofen and his team escape!

Weapon balance adjustment in Undead Siege
-In Undead Siege mode, weapon damage follows different rules.
-You can check the basic damage of different weapons in your loadout.
-In the game, weapon damage will increase according to rarity.

Clan Wars
New rewards have been added to clan store, like an epic variant the operator Firebreak
•Players can now view detailed information of clans, including clan trophies and historical performance.
•Clan leaders are now able to rename clans through name change cards that have been added to the clan store.
•Chat board now includes a ‘Recruit’ button. Clan leaders can also send detailed clan information to chat channels.
•Message board has been added to Clan War maps. Click on the chat bar in Clan War to open the message board, and leave a message for your clanmates and foes!
•Other adjustments and optimizations:

Multiplayer

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Weapon balance adjustment
•DR-H
-Without any attachment: Slight adjustments to bullet spread
-25 Round OTM Mag: decrease ADS time
-30 Round OTM Mag: increase a speed and increase ADS movement speed

•AK117
-Without any attachment: Enhance hip fire accuracy

•OWC Marksman:
-Decrease vertical recoil
-Decrease horizontal recoil
MIP Extended Light Barrel:
-Decrease ADS time
YKM Integral Suppressor:
-Decrease ADS time
40 Round Extended Mag:
-Increase movement speed
-Decrease reload time
48 Round Extended Mag:
-Increase movement speed
-Decrease reload time

•MK2
30-30 Ammo
-Increased head Damage multiplier

•Striker
-Without any attachment: Increase Damage Range
-Increase reload speed
-Slightly increase ADS Bullet Spread

•Operator Skill Adjustments
-Bull Charge: Increase the energy consumed every time you hit the enemy

•Scorestreak Adjustments
-Hawk X3: limit the lifting angle of the machine gun, decrease the duration, reduce the flying speed

Other Adjustments
•Thermite: decrease the burn damage slightly, decrease the duration of the speed reducing effect, decrease the explosion range slightly
•Axe: Slightly decrease the damage range and the time to land a hit
•Baseball Bat: Slightly decrease the damage range and the time to land a hit
•Sickle: Slightly increase the damage range

Map/mode related optimizations:
•Meltdown-Domination mode adjustment
-Adjusted location of point B in Meltdown for gameplay experience and balance
•Crash- Hardpoint mode adjustment
-Adjusted location of the first hardpoint in Crash to helicopter wreckage for better gameplay experience
•Shoot house
-Optimized color of scenes in Shoot house
•Aniyah Incursion
-Indoor effect optimization
-Optimized indoor lighting and reflection effects

Coastal
Upgraded the appearance of the police car in Coastal to be more aligned with the scenes

Other optimizations on experience

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•VTOL: Adjusted the locations of the missile button and the movement button
•Throwing props: Players can split Lethal and Tactical items into two separate buttons in Settings
•Throwables: When Fast Throw Grenade is on, there will be a new function of displaying throw trajectory if the grenade button is pressed and held
•Throwables: If the player is killed when he is holding a triggered frag grenade, the grenade will not explode immediately but will fall to the ground and explode when charging time runs out.
•Operator Skill: The charging progress will be displayed.
•Operator Skill: All energy will be refunded when dying during activation of the Operator Skill. A majority of energy will also be refunded when dying shortly after activation of the •Operator Skill, if the skill was not used. Neither refund applies to Gravity Spikes.
•Scorestreaks: Players can configure multiple sets of scorestreaks in Loadout, but once scores are obtained in game, the current scorestreaks cannot be changed even if the Loadout is switched.
•Icons in mini map optimized:
-Info icons (such as teammate, enemy location, scorestreaks etc.) in the mini map will change in size based on the player's location, and enemies’ altitude information will also be displayed above their red dots in the mini map.

•Optimized the performance of the Thermite Reload, which can now cause burning damage to enemies within range.

MP Bug Fixes
Fixed a bug where player can use the function of one click to ADS and fire continuously (and the fire rate limit is also broken) when using arctic.50

•Pine Collision BUG in Pine:
-Fixed abnormal collision of a tree in Pine

•Terminal:
Fixed a bug where a flowerpot could cause a player to get stuck and players could cause damage through walls in the Terminal map

•Standoff Scene BUG in Standoff:
-Abnormal display of the fountain in Standoff fixed

•Suldal Harbor Scene BUG in Suldal Harbor:
-Missing oil drum in a corner of Suldal Harbor fixed

Battle Royale

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Vehicle related
•Add the function of customized Vehicle operation:
•Added a separate setting for Vehicle in Settings, where players can customize their preferred vehicle operation mode, and size and position of buttons in each operation mode.
•Balance adjustment of Vehicle:
•Reduce the speed of Snowboard when the player skates in non - snow areas

New setting
•The option to unfold Wingsuit by default - if the setting is on, the Wingsuit will unfold at a certain altitude, and if the setting is off, it requires another click to unfold the Wingsuit
•Sound visualization in mini map, players can choose to display the location of the sound or its direction
•Two modes of parachuting are available - sliding the screen to turn by default or sliding the screen to view surroundings which allows movements to be more natural.

Other optimizations
•New icon above the airdrop box in scenes
•New icon above the BR Class machine in scenes
•Sound prompt: Added new prompt of "display the direction of the sound source", which can be switched on/off in: [Settings]-[Basic]-[BR Mode]
•Sound prompt: Added function of displaying sound prompt on the main screen, which can be turned on/off in: [Settings]-[Basic]-[BR Mode]
•Added light effects to the 3 kinds of supply boxes in the map, and optimized sound effect of opening boxes
•Added corresponding special effects to Legendary weapons and custom loadout weapons with Legendary or Mythic skins on the ground.

BR Bug Fixes
•Fixed wrong display of smoke trail on foot when parachuting

Other General Optimizations
•Players can adjust zoom on the mini-map, and the mini-map now supports centralization and rotation.
•New feature: the player can configure and save 2 different settings (HUD options)
•Sensitivity sharing function: Players can upload their own sensitivity settings to the cloud and generate codes to share with other players. Others can preview and copy the same settings.
•Added sliding tackle prompt: with the setting enabled, the crouch icon will switch to the sliding tackle icon when the player can make a sliding tackle.
•Add the ability for teammates to be visible with the setting is enabled, the player can see teammate locations

Rank optimization

Multiplayer
•New season and new rewards
•Optimized quality of shared ranked pictures
•The accuracy of the strength evaluation on MP Rank teams optimized

Battle Royale
•New season and new rewards
•Optimized BR matching mechanism to reduce understaffed situations when players are playing in duos or quads.
•Strengthened the detection and punishment of negative behaviors in BR

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See you all next time for more feedback, bug reports, and Season 6: The Heat events on top of some exciting competitive news dropping next week. Enjoy Aether Hunt and have a great weekend @everyone !

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community! To start off this update we have some exciting news that we must mention first, the **Call of Duty: Mobile Regional Playoffs **are almost here! Yes, we can’t wait either. It’s about time to watch the top teams in each select region compete to advance to Stage 5, taking home prizes and bragging rights along the way. In case you missed it, checkout this trailer we released for Stage 4 earlier this week: https://www.youtube.com/watch?v=DsyO9bYV9Xs&t=4s

Stage 4 of the Call of Duty: Mobile World Championship 2021 presented by Sony is coming - where some of the best teams from each region go head to head to see who will move on to the finals and compete for the grand prize! #WeAreCODM

Sony is the Presenting Partner of Call of Duty: Mobile World Championship: http://www.sony.net/xperia-1m3/gamers...

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To make sure you don’t miss any of the action be sure to keep an eye on both the Call of Duty: Mobile Esports YouTube channel as well as our main Call of Duty: Mobile YouTube channel!). Both channels will be posting all kinds of content for the Regional Playoffs on top of highlights, announcements, and news on our social media channels.

Tune in on the following dates to watch your favorites teams from your region compete:
asia South Asian & Middle East – 8/21 - 8/22
🗾 Japan – 8/28 - 8/29
🇧🇷 + 🇲🇽 Latin America – 8/28 - 8/29
🇺🇸 North America – 9/4 - 9/5
eu Europe – 9/18 - 9/19

That will all be starting soon and we’ll share some major updates, like the winners of each region, in community updates as well. Best of luck to all competing teams and we can’t wait to see the high-level competitive play that they bring to the table. See you all then, but for now let’s jump into the rest of the weekly community update!

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Here is a quick look at all of the newest events and others launching throughout the week:
08/10 – 08/16 ~ Rapid Fire (MP)
08/10 – 08/16 ~ Cranked: Confirmed (MP)
•**08/13 – 08/19 **~ Face Off 24/7 (MP) FX92_codm_gunpoint
08/13 – 08/19 ~ Travel Agency Playlist (MP)
08/13 – 08/19 ~ BR Warfare Mode
08/13 ~ All S6 Seasonal Challenges Available
•**08/13 **~ Credit Store Update #2
08/13 – 09/02 ~ Abyssal State Mythic Drop 🧊
08/17 – 08/21 ~ Snipers Only (MP)
08/17 – 08/21 ~ 10v10 Collection (MP)
*All Dates UTC

Global Community Design
Forgive the recap for anyone that read this last week, but at the beginning of August we launched a unique event in-game, which was found through the Announcement Tab, focused around getting a community weapon design into our upcoming anniversary season. For this event, everyone was able to pick between six different popular weapon types, like the AK47 or ICR-1, and six different popular season themes, like Going Dark or Tokyo Escape.

After that being live for just over a week we’ve closed voting and have found a winner after combining the results from all Call of Duty: Mobile regions! Over 2.5 million votes were cast in this design event and it was a fierce battle for the AK-47 and Going Dark theme frequently rising and falling as votes were counted, but in the end there was a clear winner:** PP19 Bizon and the Anniversary 2020 design**.

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Congrats to everyone who was fighting to see either this weapon or design end up at the top! Our team is already working out how to design this weapon blueprint and will have it ready to go when we arrive at our Call of Duty: Mobile 2nd Anniversary. This winning design & blueprint will be available to all players, likely through an event or just freely collectable, during that time period. We’ll share more about this once we get closer to that exciting and jam-packed month!

New Functional Weapon - Rytec AMR
A new sniper rifle released into the Call of Duty: Mobile weapon ecosystem yesterday and it is already making waves with its powerful thermite rounds! The Rytec AMR is that rifle and it is a powerful but slow precision sniper that is likely to drop your enemies in just one shot. Here is a glimpse at its stats and some basic recommendations for attachments:

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As you can see the fire rate on the AMR is abysmal and it has a serious kick (recoil), but the damage is top of the line. You can add Explosive 💥 and Thermite Magazines for additional damaging effects too. Thermite adds a short damage over time to the area of your shot while the Explosive option adds an immediate area of effect damage. For a quick run-down of the stats, attachments, and unique features of this weapon take a look at the latest video: https://youtu.be/UQYEbFg2rg8

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You can snag this new sniper rifle from two places right now: the Sharpshooter Seasonal Challenge and the Abyssal State Mythic Drop. The next two sections will cover more on both of those and provide nay details you might want to know about either option, but if you are looking for a powerful and modifiable new sniper to try out then you don’t need to look beyond the Rytec AMR.

Abyssal State Mythic Drop
Every other season we have a new Mythic weapon joining the fray and this time around it is the hydroelectric Rytec AMR – Nautilus. With this new mythic you can channel the power of the sea by turning your enemies into steam, ice, or water with new kill effects or by covering your own weapon with frost and ice when getting consecutive kills without dying.

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This futuristic weapon fueled by hydroelectricity comes through the Abyssal State Mythic and it is not alone there, it is accompanied by the similarly futuristic and stylish Siren – Hydrodynamic, the AK-47 - Deep Tech, and the unique Flashbang Grenade - Deep Tech that comes with its own visual effects. Get a look at Siren, the Rytec AMR – Nautilus and some of its kill effects in the latest video: https://youtu.be/km4PLoDCym0

Take a break from the the heat and embrace the power of hydroelectricity in the new Abyssal State Mythic Drop! Siren - Hydrodynamic leads the way with the Rytec AMR - Nautilus in hand. This unique Mythic weapon comes with its own upgrade path including multiple kill effects, attachments, charms, and more! The Drop itself features a variety of ot...

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Lastly, for those unfamiliar with Mythic weapons they come with their own upgrade path that includes a variety of unlockables, like kill effects, charms, and customization items. Once you acquire the weapon it will have its own upgrade options, in a separate area outside of the Mythic Drop and you can progress through the unlocks/upgrades by using Mythic cards. Check it all out in-game now through the store!

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Faceoff Mode
To take a quick break from focusing on the new Rytec AMR sniper rifle, we have a new mode launching this week too – Faceoff! This new 3v3 mode has you fighting it out on small maps with no scorestreaks available but operator skills are still unlocked and you can unlock powerful perks with killstreaks instead.

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Additionally, this mode has a little bit of Kill Confirmed in its DNA since you’ll need to collect your enemies dog tags to win! Just don’t forget that you can also deny the enemy from collecting them when you or your teammates go down. Map wise, you’ll see this available on a mixture of small maps like Rust, Shipment, Stack, and King. As with any new mode, there is also a featured event, also called Face Off, live now to help give you some rewards. You can snag the following:
•Credits and Weapon XP Cards
•(Uncommon) SP-R 208 – Guarana
•(Rare) Sticker – Savage Champion
•(Rare) AS Val – Mosaic

Seasonal Challenges
Now back to your regularly scheduled programming of talking about the Rytec AMR 😉. The last two Seasonal Challenges this season offer a variety of items though, not just the Rytec AMR, and of course a hefty pile of Battle Pass XP to help push you along through those tiers. Read on for all of those details!

Hiker’s Havoc
This seven-part seasonal challenge is focused entirely on Battle Royale and doing a wide variety of tasks in that mode. You are tasked with using vehicles in general, exploring the map in new Coupe, using the Trap Master class (now in the credit store), and just making it to the top! For doing all of this you’ll take home a hefty 21,000 Battle Pass XP and the following:
•(Uncommon) Scout – Macaw
•(Uncommon) Medic – Macaw
•(Rare) ATV – Mosaic
•(Rare) Sticker – Put in Drive
•(Rare) LK24 – Mosaic
•(Rare Operator) Scout 2 – Vicious Shoal

Sharpshooter
This seven-part seasonal challenge is also focused on Battle Royale, except as the name suggest it is all about using sniping rifles. In general, you can fly through most of these challenges just by getting kills in Battle Royale and by using sniper rifles at long-range. However, there are also a few more challenging ones that require the use of snipers + specific perks or the Locus with some attachments.

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Doing all of this will bring you one of the biggest Seasonal Challenge hauls of Battle Pass XP in S6 with 23,000 XP! However, of course you can also unlock the following rewards:
•(Uncommon) Spray – Fiona on Vacay
•(Rare) .50 GS – Mosaic
•(Rare) Calling Card – Summer Standoff
New Functional – Rytec AMR

Credit Store Update
To round out the new events launching this week, we have the second the credit store update of the season! This new update brings a mixture of items to snag, like a perk, on top of Scorestreak – Shield Turret and everything else that launched at the beginning of Season 6: The Heat. Here is the list:
•(Epic) Charm - Donu-Corn (3K credits)
•SMRS - Steam Engine (3K credits)
•Kilo Bolt-Action – Macaw (1.5K credits)
•ATV – Bandana (1.2K credits)
•Perk – Launcher Plus (2K credits)

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Feedback & Bug Reports
We are mid-season already and that means we've mostly been focused on two things, bug reports and working on the next season. There is of course plenty still releasing week by week in Season 6: The Heat, but generally no new issues are popping up unless it is related to a new event.

However, there has been a lot of discussion since S6's release and a lot for us to look into due to this update being one of our biggest in 2021! See below for some quick mentions of what we are currently looking into!

Next Public Test Build
One of the most frequent questions we get, even after a new season just launched haha, is "when is the next test server coming?" We appreciate the interest and excitement expressed towards these, but at the moment we have no news on when the next one will arrive. We are currently not planning one for Season 7.

Lag & Disconnects in South Asia
First, apologies to all who have been experiencing these issues since Season 6 released. We reached out to many players about this when it first occurred, shared that back with our teams to test, and came out of that with no clear problems found.

The servers in that region seem to be operating normally and other than the issues being region based there is nothing that we can clearly try to reproduce, test, and fix. With that said, we are still trying to check back on these issues to see if it is still an ongoing for players, especially in India, and we will reach out in various areas of the community to try to gather more information.

Performance Issues in Undead Siege
We've seen various reports of issues with low frames per second and some general choppiness in Undead Siege and unfortunately it looks like the type of issue that is going to be very mixed. Meaning, how much you experience those issues is going to vary widely based on your device and it may be tough for us to improve due to how much it varies. However, we are still on the look out for these reports, so please do send them our way or through Activision Player Support channels.

Issues Under Investigation
•An issue where fast throw may be unintentionally changed
•An issue with VO being switched to default for Otter and Helen Park
•An issue with stuttering due to the UI with aiming
•Certain epic blueprints not displaying their special effects after kills
•Certain Locus blueprints not having a sniper reticle
•Operator voice overs not functioning in Battle Royale
•Map glitches on Slums
•LA Thieves and LA Guerillas Calling Cards Displaying Incorrectly
•MX9 incorrectly, in text, listed as an assault rifle

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Aether Hunt launched last week and Undead Siege is still a topic of frequent conversation and discussion, so when saw this creation by user **taken_username456 **earlier in the week and we knew that we had to share it with all other Undead Siege fans out there!

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This mode is all about venturing into the great unknown with your friends or strangers and trying your best to work together to survive. Taken_usernames456 created this to show a team teleporting through an Aether portal. It is so very appropriate for Undead Siege and we appreciate how many people jumped into this post to share their love of this work. Well done!

There is still plenty out there to explore in Undead Siege, whether it is Aether Hunt, Richtofen’s Rewards, or the trying to max out your talents to that point where even Hard Mode starts to feel like a breeze. We’ll share more news about Undead Siege when we can, but keep talking about, keep playing, and keep showing your passion for the mode!

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One last note, but we may have some Season 7 hints coming your way soon! Keep an eye out for that on our social channels and see you all next time! Take care @everyone NA_codm_dogwave .

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Community NA_codm_dogwave ! Last week we started the community update by highlighting our upcoming Stage 4 of the Call of Duty: Mobile World Championship 2021, which is starting this weekend with South Asia and the Middle East’s tournaments, but today we must highlight something that is dear to this community – a free katana. It is finally here and accessible to all players!

First, some context for anyone who may not remember or has recently joined the community. Back in Season 3: Escape from Tokyo, we released this beautifully designed and highly thematic season based around samurai, ninjas, and warriors representing Japan. It was a season full of style and vibrant colors, but also swords. Everywhere you looked in our art or trailers you saw katanas but we didn’t have any way for all players to grab without purchasing some through crates or draws.

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Even here, you have the gorgeously designed PP19 Bizon – Yokai wielded by Spectre – Ninja and even in this image focused clearly on the character and PP19 Bizon there are still katanas present. Our teams heard this request and scrambled to try to find a way to release a free/grindable katana to all players. Now, in Season 6: The Heat the katana is finally here for you to claim!

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We are overjoyed to be able to fulfill that request by offering this happened Skill featured event! Yes, that may all sound a bit dramatic just for a katana, but it is the perfect example of how much our designers and developers care about the community. It has been three seasons and they still did not forget this request or stop working on ways to try to adjust the already planned out architecture of the season to make this happen.

Enjoy the weapon and show us that you still care by giving it one of the highest completion ratings of any event! Now, for the rest of the update we’ll just say it is rather short one all things considered. The next community update coming your way will celebrate the launch of Season 7 and this one will serve as a recap for all things Season 6: The Heat. Let’s jump in!

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Here is a quick look at all of the newest events and others launching throughout the week:
08/17 – 08/21 ~ Snipers Only (MP)
08/17 – 08/21 ~ 10v10 Collection (MP)
08/20 – 08/25 ~ Shoot the Ship 24/7 (MP)
08/20 – 08/25 ~ Secondary School (MP)
08/20 – 08/25 ~ BR Snipers Mode
08/20 – 08/29 ~ Sharpened Skills Event
08/20 – 08/25 ~ Season’s End Event
•**08/20 – 09/02 **~ Wetlands Warrior Draw
08/22 – 08/25 ~ Core Map Collection (MP)
08/22 – 08/25 ~ Attack of the Undead 20 (MP)

It may be the last week of the season but still have plenty of events available to try or complete! To help celebrate this season we have another high quality cinematic for you all. In this video Price and Siren - Hydrodynamic are on the run from scaled, armored, and deadly Cassius - Cold Blood with his magma infused MX9 – Heartless. Take a look and make sure to share the love for all of the work that goes into making these fun and combat filled cinematics: https://youtu.be/bMZOkBzrG8g

Price and Siren are on the run from scaled and deadly Cassius - Cold Blood with his magma infused MX9 - Heartless, but luck is on their side in this fight! Get a jump on all of these characters and unique weapons, available in-game now through the store or Battle Pass, before we approach the next season of #CODMobile at the end of the month.

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Stage 4 of the Call of Duty: Mobile World Championship 2021
While we first wanted to bring the katana, the World Championship 2021 is a massive event in the world of Call of Duty: Mobile and it is beginning tomorrow! This grand competitive event spans across many weekends with tournaments occurring all over the globe. It is full of high skill gameplay but also amazing and meme worthy moments that will be covered by our talented casters.

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To make sure you don’t miss any of the action be sure to keep an eye on both the Call of Duty: Mobile Esports YouTube channel as well as our main Call of Duty: Mobile YouTube channel. Tune in on the following dates to watch your favorites teams from your region compete:
asia South Asian & Middle East – 8/21 - 8/22
🗾 Japan – 8/28 - 8/29
🇧🇷 + 🇲🇽 Latin America – 8/28 - 8/29
🇺🇸 North America – 9/4 - 9/5
eu Europe – 9/18 - 9/19

Across our social media channels you’ll see announcements, updates, highlights, and more during each event. Some may only be on our regional channels, like our LATAM channel when that specific tournament is going on, so make sure to keep an eye out for all of that excitement. Best of luck to the fierce competitors battling it out this weekend in South Asia and the Middle East!

Undead Siege
We've talked about Undead Siege a few times and the limited time aspect of it, and today we are happy to share that it will extend into Season 7! We are still continually examining the mode and the reception to it to determine how long it should stay and what we can do in the future to make it even better, but for now it is here with no immediate end date.

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Thanks for the positive reception and support of the mode! We have seen all of the feedback, all of the discussions, and all of the memes, and hope it is something that we can keep expanding. Best of luck to everyone still grinding out the Aether Crystal completionist camo and now you’ve got some more time to work on it 😉.

New Functional Weapons - Rytec AMR & MX9
There are two weapons to grab this season and at this point you all know all about them, so this section is just a reminder to grab them before the season ends. You have the powerful and dynamic sniper rifle the Rytec AMR and the versatile and reliable smg the MX9! Info on where they are available below.

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You can snag this new sniper rifle from two places right now: the Sharpshooter Seasonal Challenge and the Abyssal State Mythic Drop. Both of which are available for a little while longer with the Sharpshooter Seasonal Challenge ending the soonest once we transition over into Season 7. However, if you want to go the Mythic route the Rytec AMR – Nautilus is available to snag until early September.

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The MX9 was the first weapon available to grab this season due to it being available through the Season 6: The Heat Battle Pass! The free version is available at tier 14 or you can snag the However, if you are feeling fiery there is a new version out in the just released Wetlands Warrior draw called the MX9 – Heartless. Check them all out in-game now and grab them before it is too late!

Seasonal Challenges
There were many seasonal challenges to go after in Season 6 and with a variety of different rewards to grab, like the Rytec AMR we were just discussing. This section is a “best of the best” style recap showing some of the best challenges to focus on for interesting or hefty rewards.

Sharpshooter
This seven-part seasonal challenge is also focused on Battle Royale, except as the name suggest it is all about using sniping rifles. In general, you can fly through most of these challenges just by getting kills in Battle Royale and by using sniper rifles at long-range. However, there is also one of the more challenging ones since it requires the use of snipers + specific perks or the Locus with some attachments.

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Doing all of this will bring you one of the biggest Seasonal Challenge hauls of Battle Pass XP in S6 with 23,000 XP! However, of course you can also unlock the following rewards:
•(Uncommon) Spray – Fiona on Vacay
•(Rare) .50 GS – Mosaic
•(Rare) Calling Card – Summer Standoff
New Functional – Rytec AMR

Martyrdom
This six-part seasonal challenge was one of the first to launch in Season 6 and it fittingly brings a brand-new perk to Call of Duty: Mobile! Martyrdom is a love it or hate perk that has you dropping grenades whenever you are killed. That means you always have a chance to get revenge from the grave and to greatly annoy your enemies, especially if they are using melee close range tactics. This challenge offers up 16,000 Battle Pass XP on top of the following rewards:
•40 Weapon XP Cards
•(Uncommon) AK-47 – Macaw
•(Rare) Avatar – From Dog, With Love
New Perk – Martyrdom

Machete Madness
This seven-part seasonal challenge is similar to the previous two where it is designed to highlight and encourage you test the newest melee weapons. These tasks are all about Multiplayer, getting kills with melee weapons, general kills with any weapon, and using the Wrench (available at Tier 1 in Richtofen’s Rewards). By doing all of this you’ll snag the new Machete melee weapon, 19,000 Battle Pass XP, and the following rewards:
•(Uncommon) Striker - Macaw
•(Rare) Spray – Sword Swipe
New Weapon – Machete

Final Notes
To keep this update short we aren’t going to focus on any particular feedback or bug reports, many of have been mentioned in previous community updates for S6, but instead look to the future! In case you haven’t seen it, we’ve already been sharing a little bit about was it to come in Season 7 of Call of Duty: Mobile and the first was this weapons image.

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The trick in this one is to recognize weapons you may not be familiar with and apparently it isn’t much of a trick because we saw many players responding in droves with the correct weapon names haha. Next up, we had an obscured glimpse at an upcoming Season 7 Multiplayer map. This one is hopefully not familiar to anyone but the most veteran Call of Duty player.

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We’ll be sharing much more this week and of course into next week as we get closer to the launch of Season 7. We’ll see all of you then and keep an eye out this weekend for World Championship 2021 events, Season 7 news, and more! Take care @everyone XZ97_codm_giblove

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord AA_codm_loading Community!

Apologies for getting this update to you a bit late FX87_codm_cry , but it is time to join the Elite of the Elite with a brand-new season full of operators representing different global military forces. Season 7: Elite of the Elite also features two new Multiplayer maps, three new weapons, two new modes, a whole lot of loot to earn! Before we jump into anything, get a glimpse at some of these elite operators in action with our Season 7 trailer: https://youtu.be/w0jm2Wl7MAE

It is time to join the Elite of the Elite with a brand-new season full of operators representing different global military forces. Season 7: Elite of the Elite also features two new Multiplayer maps, three new weapons, two new modes, a whole lot of loot to earn! In addition, award-winning artist and reggaeton musician - Ozuna, has done a full in...

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One of the most unique parts of this season, as you heard in that video, is OzunaFX91_codm_cool ! He is an award-winning artist and reggaeton musician who has done a full in-game collaboration with us. You can hear his Call of Duty: Mobile song A la Buena, el Mejor playing in the lobby and in the Battle Royale muscle car throughout the season.

In addition to lending his musical talent, he has his own out on the limited time game mode, Ozuna: Kill Confirmed. This mode is live alongside the Sugar Rush event, which gives you some extra rewards for getting kills and just playing the mode. If you want to don the Merc 5 – Ozuna Operator Skin yourself while playing you can snag the Ozuna’s Bear Beats Crate in the store, live now, and also grab some other unique items, like the epic Calling Card – Osito En Vivo, and the Caramelo camo series.

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You’ll be able to check out that content all season long! While we are incredibly honored to have Ozuna collaborating with us this season and don’t mind talking about it constantly, there is still plenty of other content to highlight, discuss, and detail in this community update. Let’s jump in!

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Here is a quick look at all of the newest events and others launching throughout the week:
•**08/26 **~ Two New Seasonal Challenges
08/26 – 09/09 ~ Ozuna: Kill Confirmed (MP)
•**08/26 – 09/02 **~ BR Blitz Mode
•**08/26 – 08/29 **~ Capture and Hold (MP)
08/26 – 08/29~ Aniyah Incursion 24/7 (MP)
08/27 – 09/02 ~ Scrapyard 24/7 (MP)
08/28 – 09/10 ~ Odinsong Draw
•**08/30 – 09/05 **~ Group Combat (MP)
08/30 – 09/05 ~ Fight Against the Clock: Recharged (MP)
•**08/31 – 09/13 **~ Ignition Point Draw
-First ever lucky draw focused entirely on Battle Royale items!
•**09/03 – 09/12 **~ BR Solid Gold Mode
09/03 ~ Cyber Attack Featured Event
*All Dates UTC

There are a great many events, playlists, maps, and modes releasing in the first week and a half of Season 7 and there is still much more coming throughout the season! Take a look at the S7 roadmap to get a glimpse and tune into future community updates for the fine details.

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Battle Pass
The S7 Battle Pass is filled hardened and experienced operators, carefully crafted epic weapon blueprints, and a brand-new weapon & operator skill! Our Free Battle Pass includes the new Hades LMG the protective Operator Skill – Kinetic Armor, and Night Vision series of camos. On the premium side, you have Demir, Charly, the Hades – Shoulder Cannon, and much more. Details below!

Free Battle Pass
•Scout – Night Vision (tier 1)
•Cordite – Blue Scratch (tier 4)
New Operator Skill – Kinetic Armor (tier 14)
New Weapon – Hades (tier 21)
•Medic – Night Vision (tier 26)
•DL Q33 – Blue Scratch (tier 31)
•Charm – Remotely Raging (tier 38)
•Calling Card – Fire Warriors (tier 46)
•Razorback – Blue Scratch (tier 50)

Get a glimpse of general BP items in the S7 Battle Pass Trailer: https://youtu.be/b_GALE9VzUk

A brand-new season is on the horizon and with that launch comes a new battle pass with four new operators, a multitude of epic weapon blueprints, a new operator skill, and the brand-new Hades LMG! Get your hands on distinct operators representing different military units all over the world with Demir, Charly - Huntress, Griggs - Sarge, and Mil-S...

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Premium Pass
•Demir (tier 1)
•M4 – Outcast Vengeance (tier 1)
•Calling Card – Before the Storm (tier 1)
•Rytec AMR - Revati (tier 10)
•Charly - Huntress (tier 12)
•Emote - Gunsmith (tier 15)
•Baseball Bat - Wolves (tier 25)
•DR-H – Mother of Pearl (tier 30)
•Mil-Sim – Balkan Special ATU (tier 35)
•QXR – Prototype Omega (tier 40)
•Griggs - Sarge (tier 50)
•Frame – Elite Slayer (tier 50)
•Hades – Shoulder Cannon (tier 50)

On top of all of those seaworthy items and operators, there is also the Battle Pass Bundle which comes with the five epic items: Axe – Elite Chopping, Avatar – Odin, Frame – Master Slayer, Calling Card – Form Up, and Parachute – Elite Drop. You can snag all of those items plus a tier boost with that bundle.

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Scrapyard 2019 – Multiplayer Map
Straight from Call of Duty: Modern Warfare 2019, Scrapyard 2019 replaces the previous version of this map available in Call of Duty: Mobile. This medium sized Multiplayer map is full of destroyed and partially desiccated airplanes littered between warehouses. The map is best suited for mid-range combat but depending on your tactics short-range or long-range have plenty of viable options. Get a look at the map it in the latest flythrough video: https://youtu.be/Mh47mvajfN4

Introducing Scrapyard 2019 coming to Call of Duty: Mobile in Season 7. Scrapyard may look familiar to you, either from the previous version of the map in Call of Duty: Mobile or from the Modern Warfare version of the map that Scrapyard 2019 is inspired by. Always watch your six on this map unless you want to join the scarp forever. Keep an eye o...

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While you are playing Scrapyard 2019 there will be some additional options to earn rewards through the Boneyard Blitz event. Through that event you can snag credits, Charm – Griggs, and weapon camos. Scrapyard is available for the modes: Frontline, TDM, Domination, Hardpoint. Check it all out in-game now and live until 9/2 (UTC).

Monastery – Multiplayer Map
Later this season take a break from the grime and grey of the Scrapyard for the serene beauty of Monastery. This map is full of well-kept and well-groomed outdoor areas full of statues, gardens, chokepoints, and flanking opportunities. Head indoors for some close-range combat alongside wine barrels and general storage.

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This map is a bit larger than Scrapyard and similarly has many different opportunities for all ranges of combat depending on your play style, but it is most suited for mid-range combat due to the outdoor areas dominating the map. Monastery will be available in the modes Frontline and Free For All when it launches later this season.

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Stage 4 - Call of Duty: Mobile World Championship 2021 Presented by Sony
The regional playoffs (aka Stage 4) have begun and with the first events running last weekend for South Asia and the Middle East! More on the way with many other regions still to come. Here is the schedule:

🇯🇵 Japan – 8/28 - 8/29
🇧🇷 +🇲🇽 Latin America – 8/28 - 8/29
🇺🇸 North America – 9/4 - 9/5
eu Europe –** 9/18 - 9/19**

To make sure you don’t miss any of the action be sure to keep an eye on both the Call of Duty: Mobile Esports YouTube channel as well as our main Call of Duty: Mobile YouTube channel. Tune in on the following dates to watch your favorites teams from your region compete:

Across our social media channels you’ll see announcements, updates, highlights, and more during each event. Some may only be on our regional channels, like our LATAM channel when that specific tournament is going on, so make sure to keep an eye out for all of that excitement. Best of luck to all teams competing this weekend in Japan and Latin America!

New Modes (BR & MP)
This season we have two new modes on top of the Osuna: Kill Confirmed variant! We have one for all of you Battle Royale players – Solid Gold, and then Payout S&D for you Multiplayer fans.

Solid Gold Mode
This new Battle Royale mode is the first to launch of the two and is a new twist on the classic formula that asks the questions, what if every player had the best weapons? Normal rules apply, but the map will be littered with the rarest weapons only. Will you change your play style in BR if you can immediately pick up an excellent weapon? We’ll see once Solid Gold launches on 09/03.

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Payout S&D Mode
This all-new mode we don’t want to detail completely yet, not until closer to launch, but is strategic, round based, and different than anything else we’ve released in Call of Duty: Mobile. Defeat enemies, destroy targets, and complete objectives to earn currency that will allow you to start each round with better equipment. Tune in later for more details and the release date of this new MP mode!
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New Functional Weapons**
We are excited to share that three new weapons are on the way this season! These will all be released in different ways and periodically throughout the season, but here is a quick rundown on each.

Hades – New LMG
This new LMG has the highest fire rate of the type and while that means you have some recoil issues to contend with there are ways to alter this weapon into different playstyles outside of the many usual options that come with Gunsmith. Firstly, you can use the special attachment Crossbar to increase hip-fire accuracy at the cost of ADS accuracy.

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Secondly, if you are a bit mad but ambitious you can use the special attachment RTC Barrel Part to further increase the fire rate at the cost of overall accuracy. The Hades is found through the Season 7 Battle Pass, whether you earn the base version at Tier 14 or acquire the Epic blueprint Hades – Shoulder Cannon at Tier 50. You can find that all in-game now.

Crossbow – New Secondary
This silent, but not suppressed, secondary weapon comes equipped with both normal and explosive bolts. As you might expect for a crossbow, it does high damage per shot but with an extremely slow fire rate. You can add some variety to the weapon through Gunsmith and by using different bolts, like the Gas Grenade Bolt that releases smoke. Keep your eyes out for more info in a future community update.

Prizefighters – New Melee
If you’ve ever made a joke about wanting to punch your enemies then now is your time! Prizefighters are boxing gloves releasing later in the season and like all new weapons there will be both a basic functional version, earnable for free through an event, and then an epic version found in the store. Keep an eye out for news about the gloves release date later.

New Operator Skill – Kinetic Armor
The newest Operator Skill coming to Call of Duty: Mobile is all about giving yourself some extra protection in against bullets! Kinetic Armor provides a flat 150 health bonus to the player but only against bullets, allowing you to be a little more brazen and reckless while running into choke points or open streets full of distant enemies.

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However, don’t be too reckless because Kinetic Armor does not protect against headshots, melee, incendiary, or explosive damage. You can acquire this new Operator Skill in the Season 7 Battle Pass and available to anyone who makes it to Tier 14. Jump in-game now, try it out, and share your thoughts in the community!

Seasonal Challenges
We are starting this season with two new seasonal challenges: Best-in-Class and Royale Specialist! To keep it even, we have one challenge for Multiplayer tasks and one for Battle Royale tasks. Reward wise, both events offer up a variety of weapons and camos but the main draw is a massive amount of Battle Pass XP to help get you a head start. Here are the details below!

Best-in-Class
This six-part seasonal challenge is generally focused on using Operator Skills and LMGs in Multiplayer. It is going to be a touch one to complete if you don’t have the Hades or Kinetic Armor from the S7 Battle Pass since there are some tasks tied specifically to those. However, if you can rise to the challenge you’ll earn 14,000 Battle Pass XP and the following rewards:
•(Uncommon) GKS – Scarab
•(Rare) Sticker – Fanged Maze
•(Rare) M4LMG – Colorweave

Royale Specialist
This seven-part seasonal challenge is unsurprisingly, based on the name 😉, focused entirely on Battle Royale! These tasks are meant to show a general aptitude for BR and as such they consist of anything from taking out enemies and grabbing customized weapons to using certain vehicle and entering the top 10. For completing all of these you’ll earn yourself 20,000 Battle Pass XP and the following:
•(Uncommon) Ninja – Scarab
•(Uncommon) Defender – Scarab
•(Uncommon) Type 25 – Moonlight Rime
•(Rare) ORV – Colorweave
•(Rare) DL Q33 – Colorweave

**CZ98_codm_credit Credit Store Update CZ98_codm_credit **
The start of a new season also means another brand-new credit store update is here! You can find the full list of items below, which are live in-game now, but there will be another credit store update in roughly two weeks from now and with items to snags with your hard-earned credits.
•Captain – Ghosts (6k credits)
•(Epic) Charm - Whoopee Cushion (3k credits)
•AGR 556 – Ghosts (3k credits)
•Parachute – Suckers (2k Credits)
•Frag Grenade - Urban Navy (1.5k credits)

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Upcoming Lucky Draws
There are two lucky draws launching in the first week of Season 7 and they are entirely different types of draws. One is your usual affair featuring a viking warrior instilled with the fury of the Norse god Odin and the other is entirely focused on Battle Royale. Some early info on both below!

Odinsong Draw
This is the first draw coming in Season 7, on 08/28 (UTC), and it features a green and gold Ruin - Odin's Omen as its primary operator reward alongside the legendary AK117 – Aesir! This whole draw is filled with weapons, items, and cosmetics that are all similarly themed around Norse mythology and warriors. A Norse warrior would be nothing without some kind of melee weapon right? So, you can also snag the epic Axe – Skegg as well when this draw launches later this week.

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Ignition Point Draw
This is the first-ever lucky draw in Call of Duty: Mobile that is entirely focused on Battle Royale! This draw features the legendary items Helicopter - Direct Fire Support and Wingsuit - Soaring Blaze with a wide variety of epic items to back them up. It also included is the new Operator Blackjack, the infamous black market weapons dealer first introduced in Call of Duty®: Black Ops III.

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This one is for you BR players! We hope you enjoy the high-quality cosmetic options, like that helicopter skin that vastly changes how it looks, and hopefully we’ll see more like it in the future. Catch the Ignition Point Draw launching at the end of the month on 8/31 (UTC)!

Support Options
As per usual with any new season we are paying extra attention to any bugs cropping up, so if you see anything please jump into the community or into the support chat to help us investigate it! Here are the two main support options below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

Extra note here, but if any players in India are still experiencing issues related to disconnecting non-stop please reach back out to our channels to report that it is still occurring after this update. That issue has unfortunately been perplexing with no clear cause and no fixes to attempt as a result. However, since it started with the last update we hope this new update may set things back to normal. Just please let us know if you are still seeing it and we’ll start investigating it again.

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You wanted more weapon balance changes? You got em! Live now and full notes below alongside some extra notes from our weapon designers about why they made those balance changes:

MULTIPLAYER – OPTIMIZATIONS AND ADJUSTMENTS

Fennec
•Increased Damage Multiplier on abdomen from 1 to 1.05 without any attachment
•Decreased Damage Range from 15-20-27 to 12-17-24 without any attachment
•Decreased Damage Multiplier on limbs from 0.9 to 0.8 without any attachment

Developer Comment: Increase the benefit of precision hits, reduce the hand Damage Multiplier, expand the upper and lower limits of the strength of the weapons, and slightly adjust the Damage Range to avoid being too strong in the short and medium range.

Shorty
•Decreased Damage Range from 3,6,15 to 3,6,10 without any attachment
•Increased ADS Bullet Spread without any attachment
•Decreased Damage Range from +25% to +18% when equipped with Marauder Suppressor

Developer Comment: Damage Range and accuracy while ADS are slightly better than other weapons, so we’ve brought them down a bit to balance it out.

Type 25
•Decreased Hit Flinch from -8% to -20% when equipped with RTC Steady Stock
•Decreased Horizontal Recoil from -6.4% to -10% when equipped with RTC Steady Stock

Developer Comment: This weapon is more difficult to control during continuous fire, so we slightly reduced the Hit Flinch and Horizontal Recoil of attachments

LK24
•Increased Damage Multiplier on chest from 1 to 1.1 without any attachment
•Slightly decreased Horizontal Recoil without any attachment
•Increased Hip Fire Accuracy without any attachment
•Decreased ADS Bullet Spread from -6.6% to -9% and Horizontal Recoil from -6.7% to -9% when equipped with MIP Strike Stock
•Decreased ADS Bullet Spread from +9.6% to +8% when equipped with No Stock
•Decreased ADS Bullet Spread from +8.4% to +6% when equipped with YKM Light Stock
•Decreased ADS Bullet Spread from +10% to +8% when equipped with YKM Combat Stock

Developer Comment: Increase the benefit of precision hits, increase the Hip Fire accuracy, and enhance the ability of close-range self-defense.
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RUS-79U**
•Increased Damage Multiplier on chest from 1 to 1.1 without any attachment

Developer Comment: Increase the benefit of precision hits to fit the current meta

AS VAL
•Decreased Movement Speed from -1% to -2% and decreased Reload Speed from 0% to +6% when equipped with Large Extended Mag B
•Developer Comment: We’d like to limit the mobility provided by Large Extended Mag B, and differentiate between rapid response and endurance

Holger 26
•Decreased Movement Speed without any attachment
•Decreased Damage Range from 16-24-50 to 16-20-50 without any attachment
•Increased ADS Time from -8% to -5% and decreased Movement Speed from +4% to +3% when equipped with MIP Light Barrel (Short)
•Increased ADS Time from -12% to -9% when equipped with MIP Light
•Increased ADS Time from -10% to -7% and decreased Movement Speed from +4% to +3% when equipped with No Stock
•Increased ADS Time from -15% to -12% when equipped with YKM Combat Stock
•Decreased ADS Time from -23% to -28% and increased Movement Speed from 0% to +1% when equipped with Holger – 26K Double – Stack Carbine Mag
•Decreased ADS Time from -25% to -30% and increased Movement Speed from +3% to +5%, increased Reload Speed from -20% to -25% when equipped with Holger – 26C Lightweight Polymer Mag

Developer Comment: LMG attachments are proving to be too versatile. Not only does the weapon have a 100 magazine capacity, but it also has extremely high mobility and suppression capabilities. Transfer the mobility without any attachment to the Ammunition attachments, Strengthen the degree of differentiation of each set of attachments. Slightly adjust the second Damage Range. Avoid excessive advantages of TTK.

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At the end of this massive post we’d just like to say thank you to everyone who shares in the excitement and joy of releasing a brand-new season every single month! The non-stop nature of our season releases means we get to consistently try out new themes across dozens of different elements, whether it is events, new operators, weapons, comics, or even just the store offerings.

Our teams eagerly jump into these elements season after season and eagerly wait to see how you all respond to each of those individual elements. So, for each person out there who shares feedback, whether it is just dropping a fire emoji or writing up a 4-paragraph post about something new – Thank you! We have plenty more to come in the future with our 2nd Anniversary on the horizon, but for now enjoy Season 7: Elite of the Elite and see @everyone next week with more news! WA95_codm_smoke

-The Call of Duty: Mobile Team

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Greetings Call of Duty: Mobile Discord Community AA_codm_darkclyde ! We had a lot of questions last week about one topic - the public test build for our upcoming season and anniversary. Well, today we are happy to share that it is here right now! The new public test build is ready to go and with a wide variety of content for you to test on Android and iOS.

Here are all of the public test build details below:
•Begins today on September 3rd
•Test end date September 13th (may end earlier or later)
•Available for Android and iOS devices
Downloadable via Android 32 bit APK here: https://bit.ly/CODMPTB32
Downloadable via Android 64 bit APK here: https://bit.ly/CODMPTB64
Downloadable via iOS Testflight here: https://testflight.apple.com/join/d73gyEaR
•Download Size: Just over 2 gigabytes, Wifi connection is highly recommended
•Player Registration Limit: 30,000
•Content suited for ages 16+
•All information and player data collected during this test will be deleted

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As per usual, everything you see in the build may not be final, may be buggy, may have placeholder art or text, or may be different from what eventually releases. Sometimes content we are testing is for the next season or it could potentially be for two seasons from now. However, here are a few pieces of content you can look forward to trying out in this build:
•New MP Map – Hovec Sawmill
•MP Map Revamp – Crash
•New Operator Skill, Scorestreak, Weapon, Perk, MP Mode, BR Vehicle, and BR Class
•Various optimizations to MP
•New loadout features
•Balance adjustments
•New Undead Siege content

Please note all of the above content isn't going to be in the build right at the start (DR98_codm_soontm), some may be missing or partially complete, but we intend to release it all throughout the test build period.

Just another reminder as well that this content is by no means representative of everything coming to the next release. We specifically curate what is going into these builds and are trying to get feedback or in-game data on specific features, changes, optimizations, and content. We’ll have more about the next season in general coming soon, but for now enjoy the test and thank you to everyone who joins!

Please make sure to use the in-game survey function to report your feedback or any bugs. Other than the public test build, we have a few more topics to go over for in this update, so let’s jump in!

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Here is a quick look at all of the newest events and others launching throughout the week:
09/01 ~ Two New Seasonal Challenges (Crossbow time!)
09/03 – 09/09 ~ Pistols, Sticks and Snipers (MP playlist)
•**09/03 – 09/12 **~ BR Solid Gold Mode
09/03 – 09/16 ~ Royal Renegade Draw
09/03 – 09/16 ~ Cyber Attack Featured Event
09/06 – 09/12 ~ Shoot the Ship 24/7 (MP Playlist)
•**09/06 – 09/16 **~ 10v10 Collection
•**09/10 – 09/16 **~ BR Tank Battle Mode
09/10 ~ Next Credit Store Update
09/10 – 09/19 ~ Payout S&D Mode (MP)
*All Dates UTC

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There are a great many options available for you now, whether it is Cyber Attack, Scrapyard 2019, Ozuna: Kill Confirmed, or Battle Royale’s Solid Gold mode, but as you can see in the schedule and in the roadmap there is still more on the way. There is a great mixture of new and revamped content available to play now, but if you are looking for something particularly fresh feeling make sure to try out the Payout S&D mode when it launches next week!

Stage 4 - Call of Duty: Mobile World Championship 2021 Presented by Sony
The regional playoffs (aka Stage 4) are well underway and so far we’ve had many events already take place across South Asia, the Middle East, Japan, and Latin America! Congrats to all of the winning teams and well done to all teams who made it all the way to Stage 4. Victorious or not, that’s an achievement in itself and worth being proud of.

We have more fierce competition on the way though and with North America (🇺🇸 + 🇨🇦 ) starting tomorrow and running through September 4th and September 5th! Each day will be starting at 10 am (PT) and for these playoffs you’ll have Maven, IHoldShift, BobbyPlays, Luis Carrera, Extreme ‘The Player’, and Joseph Edgar casting those tournaments.

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To make sure you don’t miss any of the action be sure to keep an eye on both the Call of Duty: Mobile Esports YouTube channel!) as well as our main Call of Duty: Mobile YouTube channel!). Later in the month we’ll have the last remaining regional playoffs launching in 🇪🇺 Europe on September 18th and 19th. Keep an eye out for more on that later and best of luck to all competing teams from North America this weekend! See you all on stream.

Cyber Attack – Featured Event
The main featured event of Season 7: Elite of Elite has arrived and Zero needs your help and guidance in-game now! Level up Zero by playing matches in Multiplayer or Battle Royale in order to unlock new stories in her bio. Through those snippets, you’ll learn about her mission to track down and investigate the dangerous and illicit Nova 6 Gas, and how all roads always seem to lead back to the Five Knights.

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Leveling up Zero isn’t just useful for lore purposes, but the higher her level the higher your probabilities are of getting the best items when sending her out on operations. Through operations you can snag items like the epic Charm – Crow Feather, SKS – Technic Turret, credits, rare camos, and weapon XP.

However, the main reward most players will be seeking is Zero – Dark Ops herself! If you manage to level her up to max level you'll unlock the Zero - Dark Ops operator. This event is available for a limited time and each operation you send Zero on has a 6 hour cooldown, so make sure to jump in now and start collecting new rewards on top of working to find out more about Zero’s past.

Seasonal Challenges
Two more seasonal challenges have arrived this week and with them comes a secondary weapon that we’ve surprisingly seen many passionate players earn gold camos on already. The Crossbow is available now and also various PP19 – Bizon camos in the Blue-Ribbon Solider challenge. All of the details on those two new challenges can be found below!

Blue Ribbon Soldier
This six-part seasonal challenge is all focused on Ranked Matches, both BR and MP, and for the most dedicated players out there. There are a variety of tasks here ranging from just playing Ranked Matches to the extremely challenging earn 3 relentless medals (which has now been changed to 1 relentless medal). For completing all of these you’ll bring in 16,000 Battle XP and the following rewards:
(Uncommon) SMRS – Scarab
(Uncommon) PP19 Bizon – Scarab
(Rare) Calling Card – Jug Out
(Rare) PP19 Bizon – Colorweave

Target Practice
This seven-part seasonal challenge is entirely focused on Multiplayer and showing that you can complete a variety of skill-based tasks that are focused on precision. To acquire the coveted Crossbow you’ll need to use the Sparrow Operator Skill, get One Shot, One Kill medals, take enemies out with shotguns and pistols, and a few more tasks. For completing all of those tasks you’ll earn 19,000 Battle Pass XP and the following rewards:
(Uncommon) MW11 – Scarab
(Uncommon) Striker – Scarab
(Uncommon) Spray – The Big Guns
(Rare) Fennec – Colorweave
New Weapon – Crossbow

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The Crossbow is a unique secondary weapon due to its attachments and bolts, like Gas Grenade Bolts. It delivers high damage shots but with a slow reload speed and high reliance on your accuracy. If you miss a shot and your enemy is coming at you, it’s going to hurt. See the new weapon in action below along with some stat breakdowns: https://youtu.be/GC-0DuBDng0

The Crossbow is a unique secondary weapon that can use special attachments like Gas Grenade Bolts It delivers high damage shots but with a slow reload speed and high reliance on your accuracy. If you miss a shot and your enemy is coming at you, it’s going to hurt. Get a glimpse at it in this new video alongside stats and recommendations, and acq...

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Feedback & Bug Reports
There has been a variety of different feedback and bug reports coming in over the last week since the season launched, and while we may not have answers or news on all of them there are still a few we'd like to bring up this week. However, please keep in mind that some common questions can be directly answered by seeing the intended changes we’ve implemented into the public test build 😉.

Blue Ribbon Solider Difficulty – Sometimes we release events and wholly intend for them to be difficult with at least one of the tasks being a serious challenge for any player. However, it is always something that can be balanced and we’ve shared back feedback about this particular challenge with the team, and it has been changed to be a little less brutally difficult.

Battle Royale – One common request since our last anniversary and Alcatraz is ‘when is more Battle Royale content coming?’ and while you can see some real changes with BR in the test build there is much more on the way, and soon, that isn’t shown there. Our designers haven’t forgotten. Just hang tight and keep an eye out for news!

Weapon Balance Changes – Just a quick call-out that we surprisingly saw community members asking about weapon balance changes after the last update, even though they were addressed there, so first off please refer to that previous update for that full list (it is at the end). Also, there are more changes included within this test build!
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Recent Bug Reports** – We’ve listed out many bugs being investigated and worked on in previous updates, but since Season 7 released we have thankfully not had a huge influx of high-risk or debilitating issues. However, there are still plenty being looked into. Here are a few to call-out:
•Holger 26 – Dark Frontier sprint related issues
•Hades – Shoulder Cannon kill announce visual issues
•Some Perks not working in Training Mode (may be intended, investigating)
•General performance related issues
•A few low-impact issues with the Cyber Attack event
•Season 7 Battle Pass UI issues
•Aether Camo progression issues
•Crossbow sight not displaying issues

**Flavor Text Appreciation **- Just a shout-out to user airplanesandcars for highlighting the little things our devs do to try to add more "flavor" (sorry for the dad joke) to the game. Flavor text on weapons, operators, and items has always been something we've seen players highlight and call-out from time to time throughout the nearly two years of Call of Duty: Mobile and we always appreciate an excuse to highlight it ourselves in one of these updates.

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Support Options
As per usual with any new season we are paying extra attention to any bugs cropping up, so if you see anything please jump into the community or into the support chat to help us investigate it! Here are the two main support options below:
•In-game support chat
•Player Support Website: https://support.activision.com/contact_us

Final Notes
Next week we’ll be back with another update that will surprisingly mark our halfway point for Season 7: Elite of the Elite, but that also means we’ll have more events and modes dropping, like Payload S&D, the new MP Map – Monastery, a new Legendary operator, a unique event that we haven’t announced yet but are excited to reveal! We’ll also be starting to share glimpses about the upcoming season beyond what you are going to see now in the test build.

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However, for now there is still plenty to explore, play, and earn, and make sure to check out the World Championship 2021 Regional Playoffs running this weekend! For all of you North American players get ready to support your teams as they fight with all of their skill and might to become the leading team of the region. We’ll see you out there on Saturday and Sunday, and for everyone else we’ll see you next week! Take care @everyone NA_codm_dogwave .

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile AA_codm_loading Community! We are back today with the last community update of Season 7: Elite of the Elite and with that comes a variety of recaps about the season to make sure you are aware of everything before it leaves. However, we have one of the biggest announcements in the history of Call of Duty: Mobile today - Blackout, the first ever Battle Royale map for Call of Duty, is coming to the game XZ92_codm_hype !

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This brand-new map will be available on the launch of the new season and with that said today also marks the announcement of that new season! It is our 2nd Anniversary of Call of Duty: Mobile so we are thrilled and honored to announce Season 8: 2nd Anniversary. Check out announcement video that just went live all over our channels: https://youtu.be/l8M7-vZi_B8

The biggest battle is just around the corner and so is a brand-new Battle Royale map. Announcing that Blackout, the original Call of Duty BR map, is coming to #CODMobile in Season 8: 2nd Anniversary! For more information on the new and expansive BR map head to our latest Call of Duty blog here: https://bit.ly/CODM-Blackout

Get ready for more n...

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We have many events coming next week that are tied to Blackout and will help introduce to this huge BR map when it launches on 9/22 at 5 pm (PT), but for anyone who doesn’t know this was the first Battle Royale map in Call of Duty and it was introduced in Call of Duty: Black Ops 4. Like Isolated, it features many iconic Call of Duty locations, like Firing Range, Hijacked, Nuketown and Raid.

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For anyone that played the original Blackout, this version in Call of Duty: Mobile is using the mid-launch year version of the map that includes Ghost Town, Hijacked, and various updates to the map. We can’t wait to for you all to experience itself and to experience the unique events that introduce it, but for now head on over to our Blackout Map Guide Blog to learn more about the new locations: https://t.co/fBI7HHbsfc?amp=1

We’ll have more information about all of that and the new season itself in the next community update (and patch notes post) coming next week. Now, onto the rest of the community update and all of the last bits of information about Season 7!

Prepare for a whole new Battle Royale experience as Blackout arrives, featuring the full map first introduced in Call of Duty®: Black Ops 4, including later additions like Hijacked and Ghost Town.

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Here is a quick look at all of the newest events and others launching throughout the week:
09/10 – 09/19 ~ Payout S&D Mode (MP)
•**09/17 – 09/23 **~ Alcatraz (BR)
09/17 – 09/23 ~ Monastery 24/7 (MP)
09/17 – 09/30 ~ Boreal Barrage Draw
•**09/17 – 09/22 **~ Season’s End Event
•**09/20 – 09/22 **~ Grind (MP)
•**09/20 – 09/22 **~ PTFO (MP)
*All Dates UTC

On top of all the above, there are many other events, modes, and challenges still live! Make sure to check out the new Multiplayer map, Monastery, in particular since it is rare for us to launch a map at the tail end of a season like this. However, we love the look and feel of this MP map and are eager to see how it is received by the community.

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Like we always say each season, make sure to jump on all of the seasonal challenges before they are gone and to complete as much of the Season 7 Battle Pass as you can. Through both the free BP and seasonal challenges you can grab new functional weapons and unlocks, like the Operator Skill - Kinetic Armor. We’ll have a lot more to acquire before you know it, so finish as much as you can now!

Stage 4 - Call of Duty: Mobile World Championship 2021 Presented by Sony
The regional playoffs (aka Stage 4) are almost at their end and so far we’ve had competitions take place across South Asia, the Middle East, Japan, North America, and Latin America! Congrats to all of the winning teams and well done to all teams who made it all the way to Stage 4.

We have one last Stage 4 competition taking place this weekend (9/18 and 9/19) in Europe and starting at 2 PM (GMT) each day. For these regional playoffs you’ll have the talented Puckett, Miles, Allycxt, BobbyPlays, C06NUS, CopierCollerTV, and FL0SKILL casting this tournament.

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To make sure you don’t miss any of the action be sure to keep an eye on both the Call of Duty: Mobile Esports YouTube channel as well as our main Call of Duty: Mobile YouTube channel. We’ll have news about the finals (Stage 5) coming up in the near future, so keep an eye out for that and thank you for the continued excitement, hype, and discussions around the World Championship 2021!

Call of Duty: Vanguard x Call of Duty: Mobile Event
We have had the great pleasure to help celebrate the beta of the upcoming Call of Duty: Vanguard, releasing in November, by giving you a chance to obtain your own Arthur Kingsley operator (an original character from Vanguard) in Call of Duty: Mobile. The Crossplay Open Beta is live this weekend (Saturday and Sunday), and that means anyone who has a PC, PS4 or PS5, or XB1 will be able to jump into the beta for free on any of those platforms.

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If you play the beta and with an Activision account that is also linked to your Call of Duty: Mobile account then you’ll receive Arthur Kingsley in the near future! You’ll just want to keep an eye out on your in-game mailbox and for more information on this whole event check out the Call of Duty Blog with all of those details: https://t.co/JVmWCqQYom?amp=1

The leader of Task Force One, Sergeant Arthur Kingsley, is determined to beat back the Axis powers as they threaten his home country and freedom abroad. Play the Call of Duty: Vanguard Beta and receive the new Operator Kingsley for free in Call of Duty: Mobile.

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Undead Siege Update
We’ve appreciated seeing all of the support and feedback around Undead Siege since it launched, and roughly a week ago we announced that Undead Siege will be leaving this season. However, it will be returning new and improved in Season 9! We have plenty of plans to both expand and refine the mode, which should create more ways to engage with it for both casual and hardcore players.

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One shout-out about the Aether Crystal Completionist Camo – We are aware this camo has been bugged and not working during Season 7. We unfortunately could not hotfix it before the mode was scheduled to leave, but we’ll make sure that this is no longer an issue once it returns in S9. Thanks for all of the pings and reports about that issue! Otherwise, we’ll share much more about what changes are coming to this mode will be once we get closer to Season 9 and the return of the mode!

Seasonal Challenges Recap
All seasonal challenges are live and with quite a lot to acquire, whether it is nearly 100,000 Battle Pass XP, new weapons like the Prizefighter or Crossbow, or a wide variety of camos and weapon blueprints. Here are some of those top seasonal challenges below and be sure to check them out in-game before Season 8 begins next week!

**Target Practice **
This seven-part seasonal challenge is entirely focused on Multiplayer and showing that you can complete a variety of skill-based tasks that are focused on precision. To acquire the coveted Crossbow you’ll need to use the Sparrow Operator Skill, get One Shot, One Kill medals, take enemies out with shotguns and pistols, and a few more tasks. For completing all of those tasks you’ll earn 19,000 Battle Pass XP and the following rewards:
•(Uncommon) MW11 – Scarab
•(Uncommon) Striker – Scarab
•(Uncommon) Spray – The Big Guns
•(Rare) Fennec – Colorweave
•**New Weapon – Crossbow **

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Knockout Artist
This seven-part seasonal challenge is entirely focused on Multiplayer and showing your aptitude for melee related tasks. Complete all of these and you can earn the new Prizefighters boxing gloves, which aren’t functionally different than other melee weapons but who doesn’t like boxing gloves? For completing all of those tasks you’ll earn 18,000 Battle Pass XP and the following rewards:
•(Uncommon) MW11 – Scarab
•(Uncommon) Striker – Scarab
•(Uncommon) Spray – The Big Guns
•(Rare) Fennec – Colorweave
New Weapon – Prizefighters

Royale Specialist
This seven-part seasonal challenge is unsurprisingly, based on the name 😉, focused entirely on Battle Royale! These tasks are meant to show a general aptitude for BR and as such they consist of anything from taking out enemies and grabbing customized weapons to using certain vehicle and entering the top 10. For completing all of these you’ll earn yourself 20,000 Battle Pass XP and the following:
•(Uncommon) Ninja – Scarab
•(Uncommon) Defender – Scarab
•(Uncommon) Type 25 – Moonlight Rime
•(Rare) ORV – Colorweave
•(Rare) DL Q33 – Colorweave
•**(Epic) Type 25 – Moonlight Rime **

Feedback & Bug Reports

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We’ve addressed a wide variety of feedback and bug reports this season, which you can find in all of the previous community updates, but we don’t want to bring up anything new this week due to the impending release. That in-game update will bring with it updated features, many changes, optimizations, bug fixes, and of course new content.

One great thing about this update, which we will happy talk about it in detail later, is that as a part of our ongoing effort to make Call of Duty: Mobile more accessible we've reduced the upcoming app download size by up to 61%! We've done this with some optimizations but also by adding more options to allow you to choose what is downloaded, like HD resources, maps, weapons, and operators. See those options for yourself soon!

We’ll have full patch notes for you early next week once the update releases, so for now keep an eye out and thank you in advance to every player out there who spends any amount of time reporting a bug or sharing feedback in general. In particular, when we launch a big new update our teams keep a diligent eye out for new issues, especially critical ones, and feedback about new events or content. It all goes to shaping the future of the game, like you’ll see this season with many general updates coming to Battle Royale on top of a new map.

Final Notes
We’ll be back with another update sooner than you might think, but for now we just would like to say thank you to everyone who has joined us for the long and wonderful journey that is Call of Duty: Mobile! We can’t believe it has been two years since our original launch and in that time we’ve accomplished a great many things together as a community.

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We could write many nostalgia filled paragraphs about how much we cherish this community and how great of a pleasure it has been to help make the game better with your feedback, reports, and discussions, but we’ll save that for our update next week. We’ll see @everyone then and get ready for a wealth of events and content to help celebrate our 2nd Anniversary!

-The Call of Duty: Mobile Team

spark hazel
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Greetings Call of Duty: Mobile Discord Community AA_codm_loading ! We are back once again today to announce that the latest CODM update has released!! This new update is jam packed with new content, some of which is available now while much more is launching throughout the season. The biggest updates you'll notice now are to Isolated, customization options, download options, and of course basics like weapon balance or gameplay changes. However, Blackout and the new season are coming tomorrow 9/22 at 5 pm (PST)! FX91_codm_cool

To celebrate this release, which is rolling out now to iOS and Android, here is our action-packed and Blackout focused Season 8: 2nd Anniversary trailer: https://youtu.be/_sJUudbXBdk

This new update is here and it is jam packed with new content, some of which is unlocked now while much more is launching throughout the 2nd Anniversary season. To celebrate this release, we have this action-packed Season 8: 2nd Anniversary trailer featuring many of the new operators from the season, glimpses the narrative, brand-new weapons, an...

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We are also happy to announce that in our on-going efforts to make Call of Duty: Mobile as accessible as possible, we’ve reduced this new app size up to 61% DX84_codm_thumbsup ! We’ve done through this optimizations but also by adding more options that allow you to choose what’s downloaded, like HD resources, maps, weapons, and operators. There are still some automatic downloads for MP maps that we think are pretty vital to a basic MP experience, but a large majority of content is optional with more options than any previous update.

This update also includes a massive overhaul to Battle Royale, not just specifically for Blackout. There are changes to BR classes, gameplay (the new health system is here!), vehicles, and much more. For anyone looking to get a head start, head on over to our Blackout Map Guide Blog to learn more about the new locations: https://www.callofduty.com/blog/2021/09/call-of-duty-mobile-blackout-battle-royale-map

Prepare for a whole new Battle Royale experience as Blackout arrives, featuring the full map first introduced in Call of Duty®: Black Ops 4, including later additions like Hijacked and Ghost Town.

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We’ll have more information about the new Season 8, like the Battle Pass, coming soon but for now please check out all of the update information below and we’ll be keeping an eye out for any new bugs or feedback related to this. Enjoy the update!

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Call of Duty: Mobile Season 8: “2nd Anniversary”
Season 8 “2nd Anniversary” brings new contents including:
•2nd Anniversary Celebration content including Counterattack, Anniversary Cake event, Elite PMC, and PP19 Bizon weapon!
•Season 8 Battle Pass releases on September 22nd (5pm PST) with brand new weapon blueprints, operators (including new variants of Captain Price and Alias), and unlockables.
•Significant updates to Battle Royale including the new Blackout map!
•New weapons: M13 assault rifle and R9-0 shotgun

Log in to the game now and enjoy the new contents after the update!

MULTIPLAYER:

Map Updates
•Crash has received a visual overhaul including various optimizations to graphics and performance.

New Scorestreak
•Lightning Strike - Calls air strikes to 3 target locations on the map. This Scorestreak highlights all friendly and enemy players in order to give you pinpoint precision.

New Perk
•Iron lungs - Extend the time a player can steady a sniper rifle’s scope when aiming down sights.

BATTLE ROYALE
New Map - Blackout
•Blackout has arrived (soon). The original classic BR map from Black Ops 4 is now available on COD: Mobile! It is now available right now on update launch but will be available alongside Season 8.

New Vehicle - Rally Car
•Slightly slower than the Muscle Car, but seats 4 and allows greater stability with the use of modifications.

BR Class Updates

Poltergeist
•Toned down the on-screen warning visuals when a Poltergeist is nearby
•Active Camo warning distance increased from 35m to 40m after upgrading Poltergeist
•Reduced Active Camo activation time from 2s to 1s

Trickster
•Removed holographic effects from Trickster and Trickster decoys (from enemy point of view)

Trap Master
•Still somewhere in between overpowered and not, which sounds great to us. We’ll see what new discussions emerge and how often this class is used.
•Added minor electrical effect to active Electrical Trip Wires

Spotter
•Greatly increased the distance of winged enemies shown by Fly Swatter
•Increased Cluster Strike area radius from 14m to 18m

Medic
•There was a variety of feedback about this class’s usefulness and this new update aims to help Medic a viable Battle Royale class once again.
•Medic is now able to boost Armor up to 200 for players with 150 Armor or higher
•Master Healer: Healing bonus and reduced time required to bring back knocked down allies increased from 15%/35% to 25%/40%

Gameplay Updates
•When the player is close to the enemy in the wingsuit state, the enemy can receive a direction warning in order to give them a heads up
•Players now receive a directional warning when an enemy using the Wingsuit is nearby
•Wingsuit minimum descent speed has been adjusted
•Increased Smoke Grenade smokescreen duration from 12s to 16.5s
•Adjusted the time needed to revive teammates to 7s

Health System Update
•The health system has been re-worked and now features Armor to provide additional HP.
•HP now regenerates over time
•Equipped Armor provides additional HP. Unlike health, armor does not regenerate.

Added the following Armor items:
•Armor Repair: Increases Armor by 50
•Advanced Armor Repair: Increases Armor by 150
•Kinetic Armor Overcharger: Increases Armor by 150, then provides an additional 50 Armor

Weapon Updates
•Color-coded quality has been removed from weapons
•Weapons now have three mod slots
•Updated existing weapon mods and added new mods
•Increased weapon drop rate

Airdrop Updates

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•Arsenal airdrops have been added in addition to ordinary airdrops
•Two Arsenal airdrops are guaranteed to provide customize weapons
•Improved the output of ordinary airdrops

Backpack Updates
•The base backpack capacity has been changed to 4 slots, which can be upgraded to 6 slots and 8 slots
•The stack limit of the three new armor repair items are 6/2/1
•Max ammo carrying capacity has been reduced (does not affect Backpack slots)

Vehicle Updates
•The overall terrain of Blackout is relatively smooth. To improve the overall balance of vehicles on this map, we’ve reduced the maximum speed of motorcycles, off-road vehicles and coupes.
•Durability of some vehicles has also been reduced

Vehicle Mobility Updates
•Helicopter - The mini map displays the locations of the helicopters in real time, allowing players to determine helicopter positions better and quickly. We hope this change will help control the number of active helicopters.
•Wingsuit - We’ve reduced the horizontal speed and buoyancy of the Wingsuit to achieve a more realistic feel while gliding

Slide Updates
•Optimized the camera while sliding
•Slide distance will now change according to slope and moving speed

Other Improvements
•A new quick-swap menu can now be accessed by long pressing the consumable/throwable buttons on the HUD
•Improved the experience of picking up and discarding items
•Optimized the HUD when driving vehicles
•Removed the button to switch between auto/single firing mode
•To improve the drop-in experience, parachutes no longer need to be opened manually

NEW BASE WEAPONS

M13
This new weapon has an extremely high fire rate and strong headshot multiplier. It comes on over from Call of Duty: Modern Warfare (2019) and joins the ever-growing arsenal of assault rifles in CODM. You’ll be able to acquire this one later in the season through a Seasonal Challenge.

R9-0
This new shotgun has a high ammo capacity and can fire two barrels in a rapid succession before being pumped. It is all about getting close to spray your targets with loose accuracy and high damage. You can find both a common and Epic blueprint version of this within the new Season 8 Battle Pass

RANKED

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Multiplayer & Battle Royale
•Grandmaster tier has been added to the tier list. Grandmaster is above Master and below Legendary.
•Increased the rate of rank points gained before reaching Grandmaster.
•New Ranked Rewards, with some of the key rewards, like the Scylla – Dark Quill operator and Hades – Piercing Hawk weapon blueprint, now earnable at Grandmaster IV.
•Rank reset slightly, as per usual with each new Ranked Series.

Legendary Top 5000
•Updated visuals for payers ranked in the top 5000
•More limited-time modes will be available!

BALANCE CHANGES

Multiplayer Weapon Updates
•Overall adjustments on Assault Rifles
•Decreased Damage Range and Damage to arms

Developer Comment: Damage and range were adjusted to promote higher accuracy when using these weapons.

AS VAL (with 15 Round FMJ) :
•Range adjusted from 15M-50M-75M to 25M-38M-75M
•Damage adjusted from 46-45-39-34 to 48-44-35-30
•Increased damage to forearms and chest from 48 to 62
•Fire rate decreased from +300% to +200%
•Slightly increased vertical recoil
•Increased hit flinch
•Slightly increased firing animation

Developer Comment: Short range performance is significantly improved, while medium and long range performance has been slightly decreased. After the adjustment, the two–shot kill range is longer than Cr56 AMAX but it will be more difficult to control.

Sniper & Marksman Rifles
•Adjusted one–shot -kill range
•Decreased hit flinch

Developer Comment: These 2 classes of weapons have been given longer range to compensate for ADS sway when compared against Assault Rifles

SKS
•Increased damage to arms from 48 to 54
•Vertical recoil decreased slightly
•Bullet Spread decreased slightly
•Hit flinch decreased
•Decreased range of motion during animation

Developer Comment: We’ve increased the two – shot kill range and made reductions to bullet spread, recoil and hit flinch to improve weapon control.

M21 EBR
•Range increased from : 62M to 65M
•Damage increased from : 60-55 to 91-71
•Vertical recoil decreased
•Hit flinch decreased

Developer Comment: The M21 EBR now has the ability to 2 shot kill through walls.

XPR-50
•Damage range adjusted from 62M to 50M
•Vertical recoil decreased
•Hit flinch decreased

Developer Comment: Able to kill in two shots hitting any part of the body. Able to kill with one shot to the head or chest with OWC Stopping Power Reload equipped.

Battle Royale

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Rytec AMR
•Headshot multiplier increased from 2 to 3.75
•Headshot multiplier increased from 5.25 to 6.5 (25 × 59 mm Thermite Mag)
•Base mag capacity increased from 15 to 25
•Mag capacity increased from 10 to 20 (Explosive/Thermite Mag)
•ADS Time decreased from +25% to +15% (Explosive/Thermite Mag)
•Slightly increased movement speed
•Slightly decreased weapon swap time from 1s to 0.8s

DLQ33
•Headshot multiplier increased from 1.8 to 2.3

Locus
•Headshot multiplier increased from 1.5 to 2.2

MK2
•Headshot multiplier increased from 2 to 2.6

SP-R 208
•Headshot multiplier decreased from 5 to 4.3 (.338 5 Round Reload)

Developer Comment: To bridge the gap between the power level of sniper rifles in BR, we’ve adjusted the headshot multipliers of various weapons and attachments.

HG40
•Increased damage to arms from 26 to 28
•Increased damage to legs from: 23 to 24

Developer Comment: Increased damage to arms and legs to improve overall consistency. After the adjustment, as long as the player hits the upper body with one shot, the target can be eliminated with four shots.

PDW57
•Increased damage to head from 29 to 32
•Increased damage to chest from 27 to 29

Developer Comment: Increased the damage to head and chest to bring the PDW57 up to speed with the current meta.

Other Adjustments
•Increased movement speed when using Thermite or Molotov Cocktail (Lethal)
•Decreased the sprinting speed bonus of Lightweight (Perk)
•Increased Cluster Strike kill score from 15 to 25
•Increased EMP Systems kill score from 15 to 25
•Increased Napalm kill score from 10 to 40
•Increased Hawk X3 kill score from 20 to 25

Other Optimizations
•Premium weapon Camos will no longer upgrade over time
•Weapons with model changes can now be equipped with Gold, Platinum, Damascus, and Diamond Camos.
•Cluster Strike has been re-worked.. Missiles will now drop one by one instead of three at a time. The total number and duration of missiles remain unchanged.
•Several new settings have been added/adjusted:
•Shotgun hit reminder - when switched on, shows which parts of the body were hit
•Damage display setting - when switched on, displays the damage values in Multiplayer and Battle Royale.
•Auto-Repair Armor - when switched on, basic Armor Repair items from your backpack will automatically be used to recover armor.
•Auto-Use Quick Swap- when switched on, automatically uses consumables or throwables selected from the quick-swap menus.
•Automatic Obstacle Avoidance - This setting is now off by default.

Slide Distance
The slide distance of a weapon is now tied to the move speed of the weapon. The faster the move speed, the longer the slide distance. For example, the slide distance when using the AMR (slowest) has been reduced from 4.37M to 4.17M, while the slide distance when using the Knife (fastest) has increased from 4.37M to 5.9M. All other weapons fall within this range. We hope this change will improve weapon diversity while increasing the value of the movement speed attribute.
•We’ve made some adjustments to improve sliding for slow-moving firearms. Compared with the previous version, the average distance of the second slide will be farther.
•Players can now interrupt climbing by pulling the joystick down while climbing.

Rank Match Optimizations
•Improved skill-based matchmaking when teamed up with 4-5 players
•Updated rank icons and improved visuals when promoted to new rank
•Increased the starting penalty for leaving Ranked matches to 80 points and doubled the compensation received by other players

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See you all in just over 24 hours for the Season 8 release! Make sure to update now and be sure to check out Battle Royale to see some of new changes and teasers there related to the upcoming events FX99_codm_smile . Until next time @everyone !

-The Call of Duty: Mobile Team

spark hazel
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Greetings Discord community, we are humbled and honored today to be with you for the release of Season 8: 2nd Anniversary! Call of Duty: Mobile has survived and thrived through the last two years with over 20 seasons and an immense amount of content released, like modes, maps, weapons, operators, comics, and events, and more. It has been a pleasure to be able to keep highlighting the best of Call of Duty on mobile thanks to your support!

We’ve been together through it all and it has been a pleasure to see this game mean so many things to so many, whether it is stress relief, a competitive activity, or a way to connect with friends, loved ones, or strangers. Thank you for joining us along the way and for celebrating 2nd Anniversary with us now!

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This community in particular has essentially been here since the beginning and it has been a pleasure to see it grow into nearly 200K members since then! We've done so many giveaways together and your moderators and admins have coordinated with us thousands of times since the start of it all. They handle it all while we merely provide support for what we can to help the community grow and thrive. They deserve some praise and appreciation for everything they have done over the last two years DX84_codm_thumbsup !! With that said, make sure to check out the latest event being run by your Discord team over in #community-polls XZ92_codm_hype

To start of this celebratory and huge season, we have Blackout (available to experience now), 2nd Anniversary events, a new Battle Pass full of iconic Call of Duty operators, and more. For our Battle Pass trailer this season, we took a different approach to help highlight the all-out war theme of season while similarly showing Price, Alias, and Shepherd in action. Enjoy! https://youtu.be/poAd2RwHZRo

Call of Duty®: Mobile 2nd Anniversary is live now! Hop in-game to celebrate our Anniversary with us through all the new content Season 8 has to offer, including the new Battle Royale Map Blackout.

Thank you to each and every one of you who has made this game what it is over the past two years!

Download now, jump into the new season and play f...

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We’ll have the full Battle Pass details below alongside a wide variety of information about the new season, but if you missed any of the finer details (like weapon balance) then look no further than the patch notes (above in the previous post) that we released yesterday. For the rest, let’s jump into the new update below!

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Here is a quick look at all of the newest events and others launching throughout the week:
09/22 ~ New Clan Wars season
•**09/23 **~ Two New Seasonal Challenges
09/23 ~ Ranked Series 4 begins
•**09/23 **~ New Credit Store Update
09/23 – 9/26 ~ Swords & Stones (MP)
09/23 – 9/26 ~ 10v10 Collection
•**09/23 – 9/30 **~ Shoot the Ship 24/7
•**09/23 – 9/30 **~ Cranked: Confirmed
09/23 ~ Blackout Available
09/24 – 10/10 ~ Counterattack Event
09/25 – 10/08 ~ Oktoberfest Draw
•**09/28 – 10/11 **~ Nightfall Excursion Draw
*All Dates UTC

To start off the season we have many pieces of new content available, whether it is playlists, Clan Wars gear, Ranked Series rewards, or a silly little thing called Blackout 😉. There are a variety of events in-game now live related to Blackout (more on that later) but there is still plenty more coming up! We’ll have a roadmap out soon with a good glimpse at that. Keep an eye out for that.

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Battle Pass
The S8 Battle Pass is filled with classic Call of Duty operators like Captain Price – Bravo 6, Alias – Battleworn, Velikan - Volcanic Ash and of course the infamous General Shephard. The pass is also filled with new functional content to earn, like the Lightning Strike Scorestreak and R9-0 shotgun. Here is some quick info about many of the main BP items below and what tier you can unlock them at:

Free Battle Pass
•Mechanic – Broken Road (tier 1)
•Chicom - Infraggable (tier 4)
New Scorestreak – Lightning Strike (tier 14)
New Weapon – R9-0 (tier 21)
•Scout – Broken Road (tier 26)
•RUS-79U - Infraggable (tier 31)
•Charm – Bear Trap (tier 38)
•Calling Card – Bang (tier 46)
•Razorback – Infraggable (tier 50)

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Premium Pass
Alias – Battleworn (tier 1)
•CR-56 Amax – Tattered Shot (tier 1)
•Calling Card – All Out War (tier 1)
•RUS-79U – Hard Spike (tier 10)
•**General Shepherd **(tier 12)
•Emote – Insane Mechanics (tier 15)
•Shovel – KDR (tier 25)
•Holger 26 – Anodized (tier 30)
Velikan – Volcanic Ash (tier 35)
•MK2 – Future Sharpshooter (tier 40)
Price – Bravo 6 (tier 50)
•Frame – Elite Victory Wrapped (tier 50)
•R9-0 – Master of Snakes (tier 50)

On top of all of those seaworthy items and operators, there is also the Battle Pass Bundle which comes with the five epic items: Machete – Baroque Blade, Avatar – Price, Frame – Baroque Wreath, Calling Card – Death Support, and Parachute – Grim Elegance. You can snag all of those items plus a tier boost with that bundle.

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Battle Royale Updates
If you’ve played Battle Royale since the update released the other day then you’ve noticed that a lot has changed. These changes are for Battle Royale in general, not just Blackout, and intended to help make the experience feel fresh and updated. For example, classes, the health system, vehicle balance, customizations, weapon looting, backpacks, and more have changed. While we can’t list that all here, check out the patch notes for that, here is a quick recap of those changes:
•New Vehicle - Rally Car
•The health system has been re-worked and now features Armor to provide additional HP.
•Health regenerates over-time, while Armor must be repaired through new and old items.
•Players now receive a directional warning when an enemy using the Wingsuit is nearby
•The old Color-coded quality has been removed from weapons.
•Weapons are now meant to be found and upgraded from a base level.
•Weapons have three mod slots and it is the primary upgrade method.
•Optimized the HUD when driving vehicles
•Slide distance will now change according to slope and moving speed
•A variety of vehicle related changes and adjustments

New BR Map – Blackout
Blackout, the very first Battle Royale map in the Call of Duty franchise, has to come Call of Duty: Mobile and is available now! One of the best parts of CODM is our ability to pull from the best of the COD franchise, whether it is from Black Ops, Modern Warfare, Infinite Warfare, or COD WWII. With that in mind, we couldn’t have made a better pick that Blackout!

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This new Battle Royale map perfectly embodies that approach of pulling from the best of Call of Duty since it features many iconic locations from the franchise, like Firing Range, Raid, Hijacked, Nuketown, and others. Many of these areas are pulled from Multiplayer maps and re-imagined to fit this Battle Royale experience!

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Unlike Isolated, the map is a bit flatter and smoother and we’ve adjusted the way vehicles handle to help better fit this map. Additionally, there are many entirely different types of locations to explore and master, like with Construction Site’s many different floors, escape routes, chokepoints, and quick access points (like the elevators or tunnels).

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We’ll have plenty of highlights still coming for this map that will help get you familiar with the unique areas of Blackout, but you can also check out our Blackout Map Guide Blog for a location breakdown alongside some tips. Find that over here: https://www.callofduty.com/blog/2021/09/call-of-duty-mobile-blackout-battle-royale-map

Additionally, you can get a glimpse of some of the locations with actual gameplay in our most recent Blackout highlight video below: https://youtu.be/Jp-HvQDuTbc

Prepare for a whole new Battle Royale experience as Blackout arrives, featuring the full map first introduced in Call of Duty®: Black Ops 4, including later additions like Hijacked and Ghost Town.

The new season and our 2nd Anniversary celebrations are activating soon, but first get a glimpse at some of that new content releasing this season. Featured is Blackout, the new Battle Royale map, the new weapons coming this season, and a special weapon blueprint coming later this season. However, right now Isolated needs your help so make sure ...

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There is a short cinematic and narrative driven event in-game now, the first of its kind in Call of Duty: Mobile, to help explain what happened to Isolated and why Blackout is where the fight between the UAC and the Five Knights has spread to. We can’t wait to see your responses and feedback to this new map and event type, but for now take it all in and enjoy the new Battle Royale map!

2nd Anniversary Events
Technically you could argue all of these events described in this update are 2nd Anniversary events, but these events in this section are specifically designed to celebrate our actual anniversary in one way or another. They aren’t so much about the comics, narrative, or Blackout, but instead it is about celebrating our players by giving out rewards or creating unique engagements.

This will all be accessible through a new Event Collection hub space, part of the event tab, that will link out to everything going on. Let’s go through some of the major events launching over the next week and leading up to our actual anniversary day on September 30th (PST).

Anniversary Badges
One of the main things you’ll use to unlock a variety of rewards for these events are Anniversary Badges. These can be earned through a variety of events, even right now through daily login, and will be used to purchase rewards of your choosing, like the Global Weapon Design mentioned below. If you are running behind on badges to purchase a reward, you can also jump into the credit store and buy them directly (only 5 each time the credit store updates this season). With that said, let’s go through the events!

Anniversary Cake & Puzzle
What’s a celebration without cake? This event will allow you to build your own 2nd Anniversary cake while also tracking and collecting rewards. There will also be a puzzle that you can unlock by using Anniversary Coins/Points. Similar to the cake, while unlocking this piece of art you’ll see be collecting rewards!

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Basically, both events are just some fun, light-hearted, and celebratory ways to give you new items. Both of these events launch next week on September 30th (PST), on our anniversary day, but you can see some references to them in-game now.

Global Weapon Exchange
Quite some time ago, you all voted on your favorite weapon and favorite weapon design from a set of options our team concepted. In the end, the PP19 Bizon and our 1st Anniversary theme! You’ll be able to collect this new weapon blueprint on September 30th (PST) through this event and all you’ll need to do is login and participate in other events in order to collect the Anniversary badges necessary to unlock it. It should be an easy one to grab since it is meant to just be a celebratory item for all of our players, especially those who participated in the vote. Get ready to collect it next week!

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Easter Eggs
Just like last year, there are some hidden and not so hidden easter eggs to find! Best of luck finding them and thank you in advance to everyone who appreciates the extra effort that goes into making these. Our team is always excited for opportunities to add anything fun, silly, wholesome, or interesting like these letters:

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Counterattack – Themed Event
For the first time in Call of Duty: Mobile, you’ll be able to interact with NPCs on the Battle Royale map! You may have seen a bit already in Isolated with the Five Knights invading parts of the map, but for Counterattack there will be new ways to interact with NPCs and on Blackout. Beloved COD operators will be scattered throughout the map and you’ll be tasked with collecting them! Once you collect those operators you’ll be able to send then out on missions that will bring back event points, which is what you will use to acquire rewards.

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To collect the NPCs/Operators or mercenaries on the map, you’ll need to complete the missions they’ll throw your way. You’ll want to collect as many operators as you can since different missions will have different requirements, and the more options you have the easier it will be to acquire points. Through all of this you can collect the lovingly designed 2nd Anniversary rewards seen above, like the epic Mil-Sim - Trench Dropper operator or the MX9 - Second Round weapon blueprint.

We’ve never done anything quite like this and we’d love to expand on this type of highly interactive event in the future, so please share your thoughts once you try it out when it launches tomorrow!

New Ranked Series
The latest and greatest Ranked Series (Series 4) has arrived this season and it isn’t quite the same as all before it. Sure, it has new rewards but it also has new changes. First up, **Grandmaster **tier has been added to the tier list. Grandmaster is above Master and below Legendary. Since there are more tiers to climb through, the point rank gain for all tiers before Grandmaster has been increased!

There are also over a dozen new Ranked Rewards, separated out for Battle Royale and Multiplayer respectively. The two marquee rewards for this series are Scylla – Dark Quill operator (BR) and Hades – Piercing Hawk weapon blueprint (MP), now earnable at Grandmaster IV in their respective modes. Jump in now, start climbing up the ranks, and grab many new red and gold themed rewards along the way! https://youtu.be/bFXdo1ZIDTY

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© 2021 Activision Publishing, Inc. ACTIVISION and CALL OF DUTY are trademarks of Activision Publishing, Inc.

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Clan Wars – New Season
A new season of Clan Wars has arrived as well, which means more nodes to fight over and new rewards to earn! While some rewards do switch out between each season, the main rewards, like Epic weapons or operators, have not changed. However, now you can also acquire a brand-new operator to Call of Duty: Mobile - Farah – Jinn. Farah is one of the main characters in the Modern Warfare 2019 storyline and has proven to be a headstrong and dangerous operator.

Like the previous operators in Clan Wars, Farah can be customized with a unique backpack, chest piece, and helmet. Additionally, there is also a new Epic weapon blueprint this season, the KN-44 - Silver Patriot! That’s all live in-game now and keep an eye out for more Clan Wars related news in future community updates.

New Functional Weapons
New Season new weapons 😉. We have two brand new weapons coming to Call of Duty: Mobile this season. Each awesome and acquirable in its own way. Let’s break them down!

Shotgun - R9-0
Straight from Call of Duty: Modern Warfare 2019 and Warzone this double-barreled shotgun packs a serious punch. Running the R9-0 makes it easy to fire off two quick powerful shotgun blasts but not quite as easy to reload – timing and rhythm are crucial for mastering this weapon. Much like the R9-0’s shotgun brethren, the R9-0 is most powerful short range and in close quarters.

You can acquire the R9-0 in the Season 8 Battle Pass either at tier 21 (free BP) for the base weapon, or at tier 50 (premium BP) where you will get the Epic Blueprint Master of Snakes. Checkout both of those looks below and check it out in-game now:

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Assault Rifle - M13
Another new functional weapon arrives in CODM from the world of Modern Warfare 2019 and Warzone! The M13 has a high fire rate, higher than the other Assault Rifles in game and even some SMGs. But the M13 has some punch too with a strong headshot multiplier.

You can snag the M13 in the Seasonal Challenge – Deadly Weaponry launching later in the Season (towards the end of September). This weapon will also have its own extremely high-quality blueprint coming at the same time with the M13 - Morningstar Blueprint. More info on that will be shared later, so keep an eye out for more details in a future update!

New Scorestreak – Lighting Strike
A new Scorestreak is here and ready to be deployed in Multiplayer –Lightning Strike! This new Scorestreak allows you to call in a rapid air-strike that will hit three manually selected areas of the map. Additionally, this Scorestreak gives you a quick glimpse (like a UAV) of where enemies and your teammates are before calling it out, so keep an eye on it and make sure to hit those targets quickly before you lose enemies or your allies get to close.

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Lightning Strike is best used when trying to strategically take out enemies, like if you need to create a path forward for your team but be warned that its explosive damage range is relatively small compared to similar Scorestreaks. This new Scorestreak is found only in the Season 8 Battle Pass and at Tier 14 on the free side of it, which means anyone can earn it just by regularly playing MP or BR. Check it out when you can and let us know how you think it stacks up against the rest!

Seasonal Challenges
We are starting this season with two new seasonal challenges: Thunderclapped and Monster Shotty! Each of these challenges is focused on Multiplayer this time around, with one focused around shotguns and the other all about scorestreaks. Each are meant to support and encourage usage of the related S8 Battle Pass, the R9-0 shotgun and the Lightning Strike Scorestreak. Details on each below:

Thunderclapped
This six-part seasonal challenge tasks you with using scorestreaks to excel in Multiplayer matches. Start it off by just earning 1200 points for Scorestreak and then progress to more difficult tasks like specifically using the new Lightning Stroke Scorestreak. Complete to the challenges and you’ll earn up to 14,000 Battle Pass XP and the following rewards:
•(Uncommon) SMRS – Bullet Metal
•(Uncommon) Pharo – Bullet Metal
•(Rare) Charm – Zeppelin
•(Rare) Razorback – Shuttle
•Anniversary Badges

Monster Shotty
This seven-part seasonal challenge is focused entirely on showing you’re a master of shotguns! These tasks have you using a variety of different weapons, including the new R9-0, and with specific requirements for perks and attachments. Since this challenge is a bit tougher than the previous, the rewards are also more valuable – complete all of the tasks to earn up to 16,000 Battle Pass XP and the following rewards:
•(Rare) Calling Card – Under Control
•(Rare) Striker – Shuttle
•(Epic) AS Val – Pollinator
•Credits, Weapon XP, Anniversary Badges

Credit Store Update
The start of a new season also means another brand-new credit store update is here! This one is full weapon blueprints, a perk, and other items on top of 5 Anniversary Badges. Here are the full details:
•Concussion Grenade - Blend (1.5k Credits)
•Parachute – Cash Flow (2k credits)
•Perk – Overlock (2k credits)
•Rytec AMR - Jaguar (3k credits)
•(Epic) AK-47 – Shore Leave (20k credits)
•Anniversary Badge x5 (660 credits each)

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Additional Call-outs & Updates
While we didn't want to make this incomprehensibly long, there is a lot this season to call-out. A few things we wanted to note since they have been common questions:
•You can now apply completionist camos on top of blueprints
•This update come with more custom options in the For You section of the store
•Reduced initial app download size with more and more options to choose what you want to download! However, the overall install size with all optional downloads is more than the previous update since it now includes Blackout and more content.
•The Multiplayer map - Crash has been revamped
•Many new settings added to the game, like damage displays and auto-item usage in BR

Support Options
As per usual with any new season we are paying extra attention to any bugs cropping up, so if you see anything please jump into the community or into the support chat to help us investigate it! Here are the two main support options below:
•In-game support chat
•Player Support Website: https://support.activision.com/options

Final Notes
As you may be able to tell if you went through this full community update, there is a lot of new content to try and engage with this season on top of the usual influx of modes, events, and playlists. However, this is our 2nd Anniversary! There is no better time to try new things and go all out with every aspect of Call of Duty: Mobile, whether it is dropping numerous cinematic trailers, creating similarly cinematic in-game with a new singleplayer experience, creating entirely new types of events like Counterattack, or bringing another huge Battle Royale map to the fold!

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We hope you enjoy everything launching today and throughout the week, and a heartfelt thank you to every player out there who has been with us throughout the 2 years of Call of Duty: Mobile! It has been a pleasure to create these updates for you all week after week with and we’ll see you next week with over 30 community updates in 2021 so far. We’ll be back next week with one more and more focused specifically around celebrating our 2nd Anniversary day –** September 30th (PST)**. See you then @everyone XZ97_codm_giblove

-The Call of Duty: Mobile Team

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Greetings @everyone ! Tomorrow is when our community update should be dropping but today we have something very special and unique to share with you all FX91_codm_cool

We've seen a consistent positive reception to all of our different Call of Duty: Mobile theme/lobby music tracks from across the seasons and for Season 8: 2nd Anniversary we decided to go all-in to make something we thought you would love as much as we do - Lofi RemixesTS_codm_puppyvibe ! We've been working on remixing all of the seasonal tracks from the last year since our 1st anniversary and it is now ready to share with you all just in time for our actual 2nd Anniversary (September 30th). We hope you enjoy all of the little nuances here, unique details, and fantastic remixes. See you tomorrow more: https://youtu.be/_bBiNPKeY7M

Call of Duty: Mobile Second Anniversary is here, so we're dropping a Lo-Fi remix compilation just perfect for chilling/gaming to!

All Lo-Fi Remixes by Drew Olsen

Track List:
0:00 - Anniversary Remix - Original composition by Jeff Broadbent
3:32 - Halloween 2020 Remix - Original composition by Audiomachine
6:40 - Going Dark Remix - Original ...

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Greetings Call of Duty: Mobile Discord community AA_codm_loading , we are back with another community update focused on Season 8: 2nd Anniversary! However, this time around our update is primarily focused on everything launching today on October 1st (UTC), the day we brought Call of Duty: Mobile out of beta and launched it into the wide world.

Since that original launch we’ve released 22 seasons, 46 modes, 30 maps, over 70 weapons, and so much more! Today we are here to celebrate all of that by giving back to our players through in-game events, various giveaways you’ve seen across the community, the Global Weapon Exchange camo, and a fantastic music project we can’t wait to share. First, let’s have a look back at the last year of CODM: https://youtu.be/IRfl39qhy_Q

It is officially our 2nd Anniversary as of today and since our original launch in 2019 we've released 22 seasons, 46 modes, 30 maps, and so much more! We created this video to highlight our last year of Call of Duty: Mobile and many of the exciting, interesting, and different seasonal themes, operators, and weapons released. Enjoy this celebrato...

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We crafted that video to show many highlights of various seasons, themes, operators, and more over the last year. We’ve been able to tackle so many different fantastically detailed themes and largely in part to you all supporting it. Thank you all as well for supporting the Lofi Remix video we shared last time, which has only been met with love and appreciation FX90_codm_love . On another topic, this community also has two unique events going on right now related to 2nd Anniversary - a poll and a giveaway! The poll is meant to help get us some feedback about the Battle Pass and seasonal theme, while the giveaway is meant to help celebrate the season and mainly just an excuse to give out rewards to you all. You can find info on both in these respective areas of the community:
#community-events-🎁
#community-polls

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We also announced our BR Worlds Invitational this morning! That exciting event is one of our first major BR tournaments and is pulling in creators and pros from all over the world to compete for a $100,000 prize pool! Tune in 10/9 - 10/10 for all the action and check out the announcement: https://youtu.be/ekyLHGyAh2U

Announcing the first-ever Call of Duty: Mobile BR Worlds Invitational. Celebrating the 2nd Anniversary of Call of Duty: Mobile, we are hosting the ultimate Duos tournament on the newly released Battle Royale Map, Blackout.

Watch as your favorite CODM streamers pair up with other familiar streamers and battle it out for the prize pool of $100K....

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Alright, with that rather hefty intro section done let’s head on into the full update below with all of the details about this week’s events, feedback, and bug reports.

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Here is a quick look at all of the newest events and others launching throughout the week:
09/24 – 10/10 ~ Counterattack Event
09/25 – 10/08 ~ Oktoberfest Draw
09/27 – 10/03 ~ Capture the Flag (MP)
09/27 – 10/03 ~ Rapid Fire (MP)
•**09/28 – 10/11 **~ Nightfall Excursion Draw
10/01 – 10/20 ~ Seasonal Challenge: Deadly Weaponry (M13)
10/01 – 10/20 ~ Sweet Celebration
10/01 – 10/20 ~ Anniversary Puzzle
•**10/01 – 10/20 **~ Global Weapon Exchange
10/01 – 10/20 ~ Fan's favorite Map
10/01 – 10/21 ~ Dominion Mythic Drop
*All Dates UTC

We launched a great deal last week alongside the season, like Blackout, new challenges, new events, and the unique Counterattack themed event, but more is coming today and more is releasing later on in the season. Here is a quick glimpse at many of those events in our Season 8 roadmap 🗺️ !

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Clan Wars
This season we have a new Clan Wars season that features new rewards, new nodes, and some changes to the Clan Wars currency. First, you can acquire the new Epic operator Farah – Jinn along with her unique backpack, chest piece, and helmet! Secondly, we’d like to announce that we are making some significant changes to the system to help improve the structure of Clan Wars.

One of the most important things to note is that**currency will be reset to zero **and store items will be rotated out for new rewards at the end of this season! But don't worry, we'll be making items easier to obtain in new seasons with significantly increased Clan Wars currency rewards.

We are also significantly increasing that earn rate right now, for the rest of this current season, to make sure you can try to finish collecting any rewards before they are rotated out. Make sure to use all of your currency and get ready for a new system coming alongside Season 10.

2nd Anniversary Events
Today is the 2nd Anniversary of the launch of Call of Duty: Mobile and to help celebrate this momentous event we have a wide variety of ways to grab new rewards live in-game now! All of this is accessible through the Event Collection hub space, part of the event tab and it has it own separate icon on the lobby screen, that will link out to everything going on. These events below are the same as last week (they have not magically changed since then haha), so consider this a recap for anyone that didn’t see this previously.

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Anniversary Badges
One of the main things you’ll use to unlock a variety of rewards for these events are Anniversary Badges. These can be earned through a variety of events, even right now through daily login, and will be used to purchase rewards of your choosing, like the Global Weapon Design mentioned below. If you are running behind on badges to purchase a reward, you can also jump into the credit store and buy them directly (only 5 each time the credit store updates this season). With that said, let’s go through the events!

Anniversary Cake & Puzzle
What’s a celebration without cake? This event will allow you to build your own 2nd Anniversary cake while also tracking and collecting rewards. There will also be a puzzle that you can unlock by using Anniversary Coins/Points. Similar to the cake, while unlocking this piece of art you’ll also be collecting rewards, like Anniversary Badges, new camos, and cosmetics. Both of these events are live now in-game!

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Global Weapon Exchange
Quite some time ago, you all voted on your favorite weapon and favorite weapon design from a set of options our team concepted. In the end, the PP19 Bizon and our 1st Anniversary theme! You’ll be able to collect this new weapon blueprint today on September 30th (PST) through this event and all you’ll need to do is login and participate in other events in order to collect the 30 Anniversary badges necessary to unlock it.

You can grab those badges by participating in just about any event related to 2nd Anniversary, even daily logins, so it should be relatively easy to grab as long as you are participating in season. It is meant to just be a celebratory grindable item for all of our players, especially those who participated in the vote, so start collecting those badges now and try out this fantastic design yourself!

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Easter Eggs
Just like last year, there are some hidden and not so hidden easter eggs to find! Best of luck finding them and thank you in advance to everyone who appreciates the extra effort that goes into making these. Our team is always excited for opportunities to add anything fun, silly, wholesome, or interesting like these letters:

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Counterattack – Themed Event
For the first time in Call of Duty: Mobile, you’ll are able to interact with NPCs on the Battle Royale map! Beloved COD operators are scattered throughout the map and you are tasked with collecting them! Once you collect those operators you’ll be able to send then out on missions that will bring back event points, which is what you will use to acquire rewards.

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To collect the NPCs/Operators or mercenaries on the map, you’ll need to complete the missions they’ll throw your way. You’ll want to collect as many operators as you can (especially the epic and rare ones) since different missions will have different difficulty requirements, and the more options you have the easier it will be to acquire points.

Through all of this you can collect the lovingly designed 2nd Anniversary rewards seen above, like the epic Mil-Sim - Trench Dropper operator or the **MX9 - Second Round **weapon blueprint alongside a 2nd Anniversary frame. Make sure to try it out and let us know what you think about the event.

New Functional Weapon – M13
We’ve had two new weapons this season, the R9-0 shotgun and the M13 assault rifle! The R9-0 shotgun released in the S8 Battle Pass and will be available to acquire through that all season, but the new M13 assault rifle is only obtainable through the new Seasonal Challenge – Deadly Weaponry or through the Dominion Mythic Drop, both of which are live now!