#ER modelling guidance
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
I'm trying to make a custom version of the banished knights altered helmet. I've made some progress and such, but now there's a problem. The hair's not hairy no more. I've gotta fix that. What I'd like to know is where I can find and edit the property of the hair. I appreciate any help in this matter.