Working on a dll mod that involves modifying the values for HP/Stam/FP and potentially runes in the future.
I don't understand everything I would need to do this. I can find a couple addresses tied to my HP but changing them does nothing. If it helps, I'm trying to reference them in c++.
Alternatively, if I could just apply a special effect via memory and do something via EMEVD that would work too, not even sure how to go about doing that though