I'm talking about those character skins that you can make by changing the armor models. Basically, if there was a skin in, say Elden Ring, that I wanted to port to DS3, how would I go about doing that?
What I tried was to unpack a .dcx file in DS3 with Yabber, unpack an elden ring .dcx file with WitchyBND, copy/rename the .tpf and .flver to the unpacked DS3 file, and repack it. However, when I tried this it's just invisible. Is there a tool/method to do something like this?