#[Solved] Smithscript thrown damage change, and changed texture when thrown to a different weapon

7 messages · Page 1 of 1 (latest)

random jay
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I want to be able to change the damage when using the heavy attack with the smithscript axe but I don't know how to do that. Also if someone can tell me how to change the thrown weapon that would be nice as well

ocean condor
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All attacks have entries in AtkParam_PC which determine their stats. However, not a lot there is labelled so it may not be easy to find. I think there may be some relation with the row ID's to the weapon ID, or something like that, but I don't remember. You can try searching discord for relevant phrases on how to find the correct rows.

random jay
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Dang

shell storm
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AtkParam_Pc

ID;Name
1420100;Smithscript Axe - 1H R2 1 (Hit)
1420101;Smithscript Axe - 1H R2 1
1420105;Smithscript Axe - 1H R2 1 Charged (Hit)
1420106;Smithscript Axe - 1H R2 1 Charged
1420160;Smithscript Axe - 1H Jump R2 (Hit)
1420161;Smithscript Axe - 1H Jump R2
1420300;Smithscript Axe - 2H R2 1 (Hit)
1420301;Smithscript Axe - 2H R2 1
1420305;Smithscript Axe - 2H R2 1 Charged (Hit)
1420306;Smithscript Axe - 2H R2 1 Charged
1420360;Smithscript Axe - 2H Jump R2 (Hit)
1420361;Smithscript Axe - 2H Jump R2

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there are two AtkParam_Pc per throwing atk because indeed each axe throw are two different bullets chained

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for the weapon throwed, its made with different sfx. You will have to create new sfx using the weapon you want as it model

random jay
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Thank you