#Is there a way to make a "spirit summon" item not count as an actual spirit summon?

4 messages · Page 1 of 1 (latest)

oblique crag
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I want a summonable NPC that can be resummoned but also be summoned alongside spirits if I want him to be. Basically a co-op sign that's in my inventory.

hexed pond
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Not really

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I have been trying it for a while with the DebugChrSpawner via the script exposer in HKS, but there are pointers that are not working specifically for the entityID and talkID

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And if you want to make it have any sort of behavior to make it work well, you'll need entityID to work