@gusty walrus So, I'm following your "Soundbank Editing" tutorial on the souls modding wiki, and I'm trying to get that big booming sound that plays when Metyr does her quasar attack. Specifically, the sound comes from that wave that travels along the floor after the beam hits the ground.
Due to this, the sound is not tied directly to any of her animations, an fxr. I already realized that the sound that plays from the fxr only plays in Metyr's arena, even when she's dead. I have no clue where to look to find a Sound ID that's tied to a location rather than an enemy. I might already know what the number is, since i can look at the FXR in FXR Playground, but I don't know what .bnk file it's in.