#[Unsolved] Need help having custom Illusory Rings/Talismans set a custom title.

17 messages · Page 1 of 1 (latest)

long jacinth
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As of currently, the Host's and Furled Finger's are the ones that seem to actually override the player's title. Even when using mods like Seamless Co-Op. I've done up custom Phantom types as a whole, and attempted custom titles yet they seem not to work. I kind of need a hand allowing an SpEffect/SpEffectVfx/Accessory/Protector to override the title from Host of Fingers to something else, possibly even a custom input insteald of just Furled Finger.
I currently have Phantom Params, SpEffects, SpEffectVfx, Rings, Armor, Roles and Titles set up. Am I missing something?
Pictured, the title not changing when an ally is a Phantom via an Illusory item.
Note: Host of Embers is my title stand-in for Host of Fingers, White Phantom for Furled Finger, which still works with the Host's Trick Mirror just fine.

long jacinth
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Still stuck on this as of right now.

long jacinth
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Anyone have any ideas?

long jacinth
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[Unsolved] Need help having custom Illusory Rings/Talismans set a custom title.

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This is still an issue. There's a chance it's script related but I'm at a loss on where to look...

long jacinth
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Bump, I need help with this still.

young wasp
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Probably hard coded, but you could look into script exposer which basically allows you to alter the game process memory. You can then setup a hks function to check for your speffect and set the new name - assuming you can find the correct memory location. It's fairly advanced, but I don't really see an alternative
https://github.com/ElaDiDu/Scripts-Data-Exposer-FS

GitHub

Elden Ring mod that adds functions to use in scripts, allowing scripts to interact with more of the game - ElaDiDu/Scripts-Data-Exposer-FS

long jacinth
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Ooo!~

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I doubt I'll be able to figure it out...

keen meadow
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I've seen people manually edit the teamType display by hooking the function, but there's probably a better solution

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Might be able to ask Axi how he does it in DenMaps

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Although you're looking at Rust programming to accomplish it

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In the task/hook you check the conditions then either overwrite or keep the original buffer

long jacinth
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I'd need a lot of help with this if I wanted to do it, it seems...

low orchid
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all existing talismans are hardcoded to change your phantom params

long jacinth
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Like, I know it's possible to change the Phantom Param with Talismans in general because I made one for red and blue phantoms, but it's the actual title above the name that I want to change.

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I even copied the information from the Untrue White Ring or whatever it's called in Elden Ring but it doesn't seem to care even when I made changes appropriate to what I wanted to achieve, I do become a red/blue phantom with the new rings but the title refuses to update to Dark Spirit and Hunter respectively.