#Is there a way to see which files inside a .dcx were modified?

3 messages · Page 1 of 1 (latest)

restive horizon
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If I unpack the .dcx with Yabber or Witchy it gives me unpacked files. But is there a way to know which of them are modified and which are vanilla? (without the mod author's word on it, and assuming I have permissions to merge the mod into my personal mods in mod folder)

ocean crypt
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If you never replaced any of these files manually yourself like Ex : Replacing the original CommonEffects.Bnd.Dcx with Rayan's Version giving access to all area locked Sfx IDs. I believe they all should be original ( Unless there exists mods that -> Unpack these files -> Replaces whats inside -> Repacks the Files. During it's installation ? )

glossy crest
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you can use any generic file comparison tool, like command promp fc