#State: new casting state is buggy, only works "sometimes"

22 messages · Page 1 of 1 (latest)

wintry willow
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I duplicated a casting state, changed anims, deep-cloned it in the 0 idle state and so on.
I did this in PTDE already and it worked. I did the exact same steps in the Remaster and it only casts "sometimes" meaning if I load the game and run around I can't cast it. Then I cast another spell, switch weapon or use my other hand and then I can cast it. As long as I don't do anything else, don't move or don't input any other action I can then cast my spell without any issue. As soon as I do something else I can't anymore.

Any ideas what's causing this?

hidden kite
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So, chr esd is a pain in the ass and requires you to implement your new state's jump conditions into EVERY POSSIBL ENTRY STATE.

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Meaning, even if you added your state's conditions and jump to the "1h standing idle" state, you also need to add it to the "just used an item" "just dodged" "walking" "running" "just dodged" etc etc etc. everything that your state could possibly come out of.

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you are now aware of why we hate chresd

wintry willow
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that's what you would think but in PTDE it worked if I only added it to the 0 idle state
Zeditor has actually done what you said on it's own and I don't know why. The state exists on it's own in every state for some reason in the magic casts "category".
You would think that it would rather now work in remastered not in PTDE but it's the other way around.
But I also tested only creating a blank new cast condition and filled it so it only exists in state 0 but it doesn't work either.

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also chresd is alright, I just wish I had an opportunity to change multiple states at once, really took some time to implement anim cancelling by rolling in every cast state hypertrashcat

wintry willow
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OK so I found out it's not the tae. There is nothing wrong with it.
The problem is really the state transfer but I don't see why. It's like the exact same as the other magic casts.
I feel like when spawning into the game or after walking I am in a passive state from where I can't transfer to this cast state but it makes no sense...

wintry willow
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What might help debugging: when talking and then standing still I can try to cast it but first the characters finishes some "straightening back" animation that lasts like 2 seconds after i stopped and THEN the spell is cast. It also doesn't work while moving.
It's cursed. Like in PTDE it worked flawlessly immediately although it shouldn't and here it doesn't work but should...

hidden kite
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the problem is what i said and it probably didnt work flawlessly in ptde

wintry willow
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you ready for this? There are actually 2 groups in state 0 that have the cast states:

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it wasn't a problem for all the other states. yes, I also looked through all of them and found like 6 that didn't had the transfer in their special groups but it still didn't work.

hidden kite
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well, you did fix it for those other 6 things

wintry willow
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As soon as I added the transfer to the first group in state 0 it worked. This is also the group where I added it in PTDE and everything simply worked.
I didn't know there are 2 and I searched from bottom to top in remastered.

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no

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as I said, I tested and it didn't work

hidden kite
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you don't know what those 6 states were

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post item usage? post dodge? two-handed strong attacks? could be anything

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in any case, they didn't work before but now they will. Now you just gotta find ~all of them~

wintry willow
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sorry, but you are pissing me off right now.
So much that I backed up my working esd and restored the default one, checked that it doesn't work anymore and then only added it to the group in the screenshot and now it works after every action I do.
Yes, obviously I can't cancel another state and transfer directly to this spell but now I can normally cast the spell just after loading and only walking which wasn't possible before.

hidden kite
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"Finding and fixing that second condition group in state 0" and "you need to add your spell to even more condition groups to make it work in every situation" aren't mutually exclusive

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sorry for pissing you off by trying to help, good luck with the rest i guess

wintry willow
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You ignored that I tested and confirmed it, insisted that it was about those 6 states and thus basically called me stupid, incompetent or a liar and I don't know what's worse.
I literally made a playthrough with only the entry in the first group and I never had any issues at all with this spell. I simply provided the solution and you said "nah, my solution is correct"