(Video on russian language,but u can understand by watching the gameplay and reading text here)
Injury system + plate processing, because last time it was kind of shitty, he recorded it on video.
🩸Injuries -
Light bleeding - Deals 1 HP in a couple of seconds, the player makes a sound and blood visibly drips from them. Can be closed with a bandage or army bandage, occurs from any wounds to open areas or previously pierced armor.
Heavy bleeding - Covered with an Esmarch tourniquet or CAT. Takes 2 HP in a few seconds.
Leg fracture - Occurs mainly from 12/70 caliber, 20/70 and other cartridges (for example, the same KS23). In short, with a fracture, you can walk, but you will take damage, so you need to sneak. Use splint to stop it.
Pain - Pain occurs with a fracture and is caused by a slight shaking of the screen and screams every 2 seconds (screams can attract players). Use analgin to stop it.
Tremor - an enhanced pain effect, begins 2 minutes after the pain effect, stronger screen shaking. Can be treated with analgin.
Concussion - a temporary effect that occurs when a player is hit/ricochet in the helmet.