#[RESOLVED] minecraft:damage_sensor
1 messages · Page 1 of 1 (latest)
"minecraft:damage_sensor": {
"triggers": [
{
"on_damage": {
"filters": {
"any_of": [
{
"all_of": [
{ "test": "has_tag", "value": "safezone" }
]
}
]
}
},
"deals_damage": "no"
}
]
}
},
this is my damage sensor
and uh
if the person im hitting
has the tag
it still
doesnt stop the damage
help plesae!
nvm
fixed