#How i fix this

1 messages · Page 1 of 1 (latest)

jolly rover
#

i have been trying but it is not working

{
  "name": "arms",
  "pivot": [0.0, 22.0, 0.0],
  "cubes": [
    {
      "origin": [-4.0, 18.0, -6.0],
      "size": [8, 4, 4],
      "uv": [40, 38],
      "inflate": 0.01
    },
    {
      "origin": [-8.0, 12.0, -2.0],
      "size": [4, 12, 4],
      "uv": [40, 16],
      "inflate": 0.01
    },
    {
      "origin": [4.0, 12.0, -2.0],
      "size": [4, 12, 4],
      "uv": [48, 16],
      "inflate": 0.01
    }
  ],
  "parent": "body"
},
unique prairie
#

check on blockbench, import your model and your texture

#

I think that uv-texture issue