#Error with Trim Rendering

1 messages · Page 1 of 1 (latest)

coral holly
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Hey there,
I'm having an issue with custom trim textures after the 1.21.93 update — my resource pack seems to have broken. I’m using custom textures for armor trims.

Before the update, everything worked perfectly — the trims displayed as intended, without any weird blending or overlapping.

But now, as you can see, something’s clearly off.
Any idea how to fix this?

faint stirrup
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I've experienced a similar issue when entering a world where there was already some other entity wearing armor with trims. Try making this armor in a brand new world and see if that issue occurs, if it doesn't then this is likely the same bug

coral holly
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I did some more testing, and it seems like the bug is related to how armor is rendered when entering a world.
If you equip leather armor first, and then switch to another armor — the rendering of the second armor breaks.

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Why might the rendering conflict?