content log :
[Structure][error]-My World | mypack:desert_ruin_feature | minecraft:structure_template_feature | structure_name | Structure 'desert_ruin_1' must be prefixed by a namespace
[FeatureRegistry][error]-My World | mypack:desert_ruin_feature | minecraft:structure_template_feature | structure_name | Structure desert_ruin_1 does not exist
VS code error: Cannot find behaviorpack structures definition: ""desert_ruin_1""mcbehaviorpack.structures.missing
Trying to add a new structure into an existing addon pack I have, although I keep coming up with the same error, no matter what changes I make I desperately need help figuring out why this is happening
-all experimental toggles are activated
-all folders should be in their correct locations. Behavior -> features -> desert_ruin_feature.json
Behavior -> feature_rules -> desert_ruin_rule.json
-My structure is desert_ruin_1.mcstructure-
Renamed namespace to mypack, originally was (stu:), but I remade the folders a few times
Features code
{
"format_version": "1.13.0",
"minecraft:structure_template_feature": {
"description": {
"identifier": "mypack:desert_ruin_feature"
},
"structure_name": "desert_ruin_1",
"adjustment_radius": 0,
"facing_direction": "random",
"constraints": {
"grounded": {},
"unburied": {},
"block_intersection": {
"block_allowlist": [
"minecraft:sand",
"minecraft:sandstone"
]
}
}
}
}