#how to change item dropand stage 3 block texture

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finite plaza
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I am trying to add more plants with same geo but different stage 3 texture how do I do that

export const berryBlocks = [
    {
        //the berry block ID
        blockID: "gr_lab:bud",
        //the growth state ID
        stateID: "gr_lab:growth",
        //the max number in the growth state
        maxStage: 3,
        //the item ID
        itemID: "gr_lab:chapha",
        //the collect stages
        collectStages: [
            {
                //the stage for this collection
                stage: 3,
                //the amount of items to drop (max 64)
                itemAmountRange: {
                    min: 1,
                    max: 1
                },
                //after interacting, go to this stage
                toStage: 0,
                //the sound data
                sound: {
                    soundID: "block.sweet_berry_bush.pick",
                    volume: 1,
                    pitch: 1
                }
            }
        ],
        //the grow chance (numerator has to be less than the denominator, unless if you want the chance to be 100%)
        growChance: {
            numerator: 1,
            denominator: 2
        },
        //able to use bone meal on this block
        bonemealable: true
    }
];
hardy grove
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permutations??

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and specifying texture in material_instances