#TOTEM FUNCTION

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fair skiff
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there's no event about it iirc

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but you can implement it yourself

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check the offhand and mainhand if player is holding totem

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in entityHurt event,

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if the player was holding last tick

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and if the player is no longer holding next tick

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you can detect it

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sorry im bad at english

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you can also check player's effectnesses

formal pagoda
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I was going to do those same functions but I think it may have bugs so I'll have to think of some other way and thanks for taking away the doubt